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Aoi Eir - Niji no Oto (TV Size Ver.)

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Topic Starter
Moccadayo
This beatmap was submitted using in-game submission on 2014年1月24日 at 下午 09:20:07

Artist: Aoi Eir
Title: Niji no Oto (TV Size Ver.)
Source: Sword Art Online: Extra Edition
Tags: SAO ソードアート・オンライン Ending
BPM: 84
Filesize: 2031kb
Play Time: 01:27
Difficulties Available:
  1. Easy (1.27 stars, 73 notes)
  2. Normal (4.06 stars, 114 notes)
  3. Hard (4.8 stars, 195 notes)
  4. Insane (4.99 stars, 209 notes)
Download: Aoi Eir - Niji no Oto (TV Size Ver.)
Information: Scores/Beatmap Listing
---------------
for rank!!!
hard done~
normal done~
easy done~
1/5 change background
1/24 add insane diff
now for modding.......
Snow Note
[所有難度]
Timing錯了~
正確的Timing為
BPM:84 OFFSET:2477
BPM:84 OFFSET:35334 (作重音位置修正用

改好再叫我MOD~ ><"
Topic Starter
Moccadayo

Snow Note wrote:

[所有難度]
Timing錯了~
正確的Timing為
BPM:84 OFFSET:2477
BPM:84 OFFSET:35334 (作重音位置修正用

改好再叫我MOD~ ><"
OK修好了~~
Snow Note
[整體(全難度)]
你的mp3檔案的位元率是320 kb/s ,這已經超出ranking的標準... (標準位元率是192 kb/s
BG大小建議:1024x768
--你需要第2根紅線:
00:35:334 (T) - 把這根綠線變成紅線 (timing>timimg setup panel>inherit previous timing settings)
Kiai time未統一:
-Easy : Kiai #1: Starts on 00:35:334, ends on 01:18:191
-Normal : Kiai #1: Starts on 00:35:334, ends on 01:18:191
-Hard : Kiai #1: Starts on 00:35:334, ends on 01:27:438
normal hitsound的音量太高了(80%),改為60%已經足夠
加上Tag:SAO ソードアート・オンライン Ending

[Easy]
-節奏可以多些變化...
00:08:191 ~ 00:33:905 - 音效改為Soft
00:35:334 ~ 01:18:191 - 音效改為Normal
00:43:905 (3) - 加NC
00:49:619 (4) - 加NC
01:09:619 (3) - 加NC
01:15:333 (4) - 加NC
01:18:191 - 在地方這關掉kiai time
01:19:619 (2) - 新手無法預知這是減速slider
01:23:905 (1) - 這個spinner的結束點和其他難度不一

[Normal]
00:08:191 ~ 00:33:905 - 音效改為Soft
00:35:334 ~ 01:18:191 - 音效改為Normal
00:35:333 (1) - 結束點移後1/4
01:24:262 (1) - 這個spinner的結束點和其他難度不一
01:19:619 (1) - 新手無法預知這是減速slider(?

[Hard]
----NC有些亂,可以的話固定每小節都放一個NC(需要時可以增加NC的數量
AR-1吧,這曲BPM很低...
00:08:191 ~ 00:33:905 - 音效改為Soft
00:35:334 ~ 01:18:191 - 音效改為Normal
00:18:191 (1) - 加NC
00:19:263 (4) - 刪NC
00:25:334 (7) - 加NC
^ 00:25:691 (1) - 刪NC
00:27:477 (5) - 節奏怪怪的...
00:55:334 (1) - 結束點移動到00:56:762
01:13:906 (1) - 加NC
01:19:620 (1) - 加NC
01:24:084 (1) - 這個spinner的結束點和其他難度不一
---------------------------
KD可以不用再給了~
Topic Starter
Moccadayo

Snow Note wrote:

[整體(全難度)]
你的mp3檔案的位元率是320 kb/s ,這已經超出ranking的標準... (標準位元率是192 kb/s 已更換
BG大小建議:1024x768 之後再找找看有沒有更適合的BG
--你需要第2根紅線:
00:35:334 (T) - 把這根綠線變成紅線 (timing>timimg setup panel>inherit previous timing settings)fixed
Kiai time未統一:
-Easy : Kiai #1: Starts on 00:35:334, ends on 01:18:191
-Normal : Kiai #1: Starts on 00:35:334, ends on 01:18:191
-Hard : Kiai #1: Starts on 00:35:334, ends on 01:27:438
fixed
normal hitsound的音量太高了(80%),改為60%已經足夠 fixed
加上Tag:SAO ソードアート・オンライン Ending 已增加

[Easy]
-節奏可以多些變化...
00:08:191 ~ 00:33:905 - 音效改為Soft fixed
00:35:334 ~ 01:18:191 - 音效改為Normal fixed
00:43:905 (3) - 加NC fixed
00:49:619 (4) - 加NC fixed
01:09:619 (3) - 加NC fixed
01:15:333 (4) - 加NC fixed
01:18:191 - 在地方這關掉kiai time fixed
01:19:619 (2) - 新手無法預知這是減速slider fixed
01:23:905 (1) - 這個spinner的結束點和其他難度不一 fixed

[Normal]
00:08:191 ~ 00:33:905 - 音效改為Soft fixed
00:35:334 ~ 01:18:191 - 音效改為Normal fixed
00:35:333 (1) - 結束點移後1/4 fixed
01:24:262 (1) - 這個spinner的結束點和其他難度不一 fixed
01:19:619 (1) - 新手無法預知這是減速slider(? 能打到normal應該可以做些微的判斷了(吧

[Hard]
----NC有些亂,可以的話固定每小節都放一個NC(需要時可以增加NC的數量
AR-1吧,這曲BPM很低... fixed
00:08:191 ~ 00:33:905 - 音效改為Soft fixed
00:35:334 ~ 01:18:191 - 音效改為Normal fixed
00:18:191 (1) - 加NC fixed
00:19:263 (4) - 刪NC fixed
00:25:334 (7) - 加NC fixed
^ 00:25:691 (1) - 刪NC fixed
00:27:477 (5) - 節奏怪怪的... 有做了些微的調整 :D
00:55:334 (1) - 結束點移動到00:56:762 fixed
01:13:906 (1) - 加NC fixed
01:19:620 (1) - 加NC fixed
01:24:084 (1) - 這個spinner的結束點和其他難度不一 fixed
---------------------------
KD可以不用再給了~
謝謝你的mod囉~ :)
Zero__wind
在MMC的queue里看到 路过提醒一句 你没设置preview point
preview point就是试听开始的位置
设置了之后别人在官网上不用下载也可以先点图片试听一段
一般会选择设在歌曲高潮开始的地方
先把时间调到你要设置的时间点
然后在editor里面上方的菜单栏找到timing菜单 最下面一项 set current position as preview point
就可以了
记得每个难度都要设置 而且要设在同一个位置 不然是unrankable的
- Miomio Chii -
Hi, Here is my mod. From Queue
真的是十分抱歉!!我po錯了m4m的圖Orz
不過呢不奢求m回去所以就沒關係, 不過至於對方會怎麼樣我就不知道了www"
-------------------------------------------------
[-General-]
  1. map的介紹(當你要上傳圖的時候那一大格空白, 或是你可以直接在論壇修改)你可以打一些字, 不一定要完全空白,
    像是紀錄每次up的事情或是你要打你的感想也可以等等 (??)
  2. Combo color(位於Song Setup - Colors) 起初預設的顏色都是 (綠, 藍, 紅, 紅, 橘), 然而這些都是最鮮豔的顏色 blablabla ((色彩學什麼的不必多說啦!!!
    當然呢顏色有很多很多很多, 你可以去改變這些顏色, 看你喜歡哪個, 當然, 最黑與最白的顏色我不確定是否有符合rank的標準.
    然而, 如果你顏色挑的夠漂亮, 別人對於你的map也會加點分.
  3. Enable countdown (位於Song Setup - Design) 這功能呢是一開始的計時倒數, 然而呢現在大多數的map不使用這功能.
    因為有沒有倒數其實都一樣啦 (??) 當然如果倒數的聲音是用萌萌的也許就沒事了 (遭打
  4. 音效的話個人比較推薦全程soft然後可能有些clap用鼓, whistle可能用些叮叮噹噹等等比較柔的或是hit-hat
  5. offset : -380, 不過我不是很專業這塊, 而這音樂是從前面開始的所以我認為是這樣....
  6. 關於背景圖方面, 目前好像是規定13:6就可以了, 不過您的是 " 828x465 ", 這就不能了, 通常的大小是 800x600, 1024x765...
  7. Tag必須每個難度都要打上, 不能只有hard有tag的, 其他難度很寂寞哦 (??) 對了, 因為他已經是Tag了所以你的Tag:可以去掉哦 !
我的普通廢話到這 !!

[Easy]
  1. Easy通常Slider Velocity (基本滑條速度)是不會這麼高的 (您設置的是1.60x) (而且這首歌很慢)
    Slider velocity: According to the BPM, can be from 0.8x on faster song or even 1.6x on slower songs.
    雖然規則裡是這麼說啦, 可是說真的1.6x真的是不怎適用在Easy裡 ;w; (個人比較喜歡做柔和 ((??)
  2. 01:06:762 (1,2) - 如果這兩個是對稱的圖形也許會比較好看
[Normal]
  1. 00:02:476 (1,2,3) - 如果可以的話其實, 這聲音有點大聲, 可以調小聲點, 然後這鼓的話, 個人建議可以循著節奏放而不是循著物件放...
    在你要放音效的那個O點兩下, 變成了紅色就代表所有動作(音效)只會對這個有效
    可以用finish當音樂出現crash的時候
[Hard]
  1. 00:18:548 (2,3) - 嘛, 這個不太好, 感覺好像是要馬上按那個(3), 也許你可以把他在擺開一點
  2. 00:41:763 (5,6) - 一樣的問題^
  3. 00:44:620 (5,6) - 一樣的問題哦^
  4. 00:53:906 (1,2) - 類似問題^
    嘛我會這樣覺得是因為你其他的都距離蠻遠的所以這個真的有點難讀w"
  5. 00:51:406 (2,4) - 這樣不太好, 雖然你想要下一個是一個造型, 可是反而蓋到(4)了
  6. 01:19:620 (1) - 這可以在扭的更好看
其實呢,
物件擺放方面是可以的,
可是音效方面還是有待加強,
也許你可以多多去參考其他的圖是怎麼放音效的.

然後, Hard雖然是最難的難度, 可是就這歌曲節奏這樣玩,
有點不適合呢||| (我覺得啦

End of this mod,
Hope it could help you !

祝你好運 ! :)
Topic Starter
Moccadayo

Zero__wind wrote:

在MMC的queue里看到 路过提醒一句 你没设置preview point
preview point就是试听开始的位置
设置了之后别人在官网上不用下载也可以先点图片试听一段
一般会选择设在歌曲高潮开始的地方
先把时间调到你要设置的时间点
然后在editor里面上方的菜单栏找到timing菜单 最下面一项 set current position as preview point
就可以了
记得每个难度都要设置 而且要设在同一个位置 不然是unrankable的
我明明有加阿......
不過還是謝謝提醒囉~
Topic Starter
Moccadayo

- Miomio Chii - wrote:

Hi, Here is my mod. From Queue
真的是十分抱歉!!我po錯了m4m的圖Orz
不過呢不奢求m回去所以就沒關係, 不過至於對方會怎麼樣我就不知道了www"
-------------------------------------------------
[-General-]
  1. map的介紹(當你要上傳圖的時候那一大格空白, 或是你可以直接在論壇修改)你可以打一些字, 不一定要完全空白,
    像是紀錄每次up的事情或是你要打你的感想也可以等等 (??)原本要改結果現在改不了了阿;w;
  2. Combo color(位於Song Setup - Colors) 起初預設的顏色都是 (綠, 藍, 紅, 紅, 橘), 然而這些都是最鮮豔的顏色 blablabla ((色彩學什麼的不必多說啦!!!
    當然呢顏色有很多很多很多, 你可以去改變這些顏色, 看你喜歡哪個, 當然, 最黑與最白的顏色我不確定是否有符合rank的標準.
    然而, 如果你顏色挑的夠漂亮, 別人對於你的map也會加點分.已更換
  3. Enable countdown (位於Song Setup - Design) 這功能呢是一開始的計時倒數, 然而呢現在大多數的map不使用這功能.
    因為有沒有倒數其實都一樣啦 (??) 當然如果倒數的聲音是用萌萌的也許就沒事了 (遭打
  4. 音效的話個人比較推薦全程soft然後可能有些clap用鼓, whistle可能用些叮叮噹噹等等比較柔的或是hit-hat
  5. offset : -380, 不過我不是很專業這塊, 而這音樂是從前面開始的所以我認為是這樣....
  6. 關於背景圖方面, 目前好像是規定13:6就可以了, 不過您的是 " 828x465 ", 這就不能了, 通常的大小是 800x600, 1024x765... 找到更合適的就來更換:D
  7. Tag必須每個難度都要打上, 不能只有hard有tag的, 其他難度很寂寞哦 (??) 對了, 因為他已經是Tag了所以你的Tag:可以去掉哦 !
已增加

我的普通廢話到這 !!

[Easy]
  1. Easy通常Slider Velocity (基本滑條速度)是不會這麼高的 (您設置的是1.60x) (而且這首歌很慢)
    Slider velocity: According to the BPM, can be from 0.8x on faster song or even 1.6x on slower songs.
    雖然規則裡是這麼說啦, 可是說真的1.6x真的是不怎適用在Easy裡 ;w; (個人比較喜歡做柔和 ((??)換成1.2x
  2. 01:06:762 (1,2) - 如果這兩個是對稱的圖形也許會比較好看
調成對稱了

[Normal]
  1. 00:02:476 (1,2,3) - 如果可以的話其實, 這聲音有點大聲, 可以調小聲點, 然後這鼓的話, 個人建議可以循著節奏放而不是循著物件放...
    在你要放音效的那個O點兩下, 變成了紅色就代表所有動作(音效)只會對這個有效
    可以用finish當音樂出現crash的時候
[Hard]
  1. 00:18:548 (2,3) - 嘛, 這個不太好, 感覺好像是要馬上按那個(3), 也許你可以把他在擺開一點
  2. 00:41:763 (5,6) - 一樣的問題^
  3. 00:44:620 (5,6) - 一樣的問題哦^
  4. 00:53:906 (1,2) - 類似問題^ 已調整
嘛我會這樣覺得是因為你其他的都距離蠻遠的所以這個真的有點難讀w"
00:51:406 (2,4) - 這樣不太好, 雖然你想要下一個是一個造型, 可是反而蓋到(4)了已調整
01:19:620 (1) - 這可以在扭的更好看變成心型了:3

其實呢,
物件擺放方面是可以的,
可是音效方面還是有待加強,
也許你可以多多去參考其他的圖是怎麼放音效的.

然後, Hard雖然是最難的難度, 可是就這歌曲節奏這樣玩,
有點不適合呢||| (我覺得啦

End of this mod,
Hope it could help you !

祝你好運 ! :)
謝謝你以上的mod囉 :)
Setsurei

mostly just suggestion, feel free to ignore
about illustration, the red lines are bad flow, the blue lines are good flow :3
[General]
the whistle is too loud at the beginning of the song, reduce it to 40%?
combo color 1 and 4 is the same, remove one of them..

[Easy]
many inconsistencies of distance space. Easy / Normal diff should be consistent on using distance for each objects
00:12:476 (2,3,1) - flow cut, 00:13:905 (1) - move to x 440 y 100
00:16:047 (3,1) - too near to each other, should be consistent about distance spacing! they are newbie that don't know when to click~
00:19:619 (1,2,3) - same reason as 00:12:476 (2,3,1) - , better move 00:21:047 (3) - somewhere
00:22:476 (1,2,3) - ^
00:23:905 (3,1) - flow cut, I'm not sure what distance you use so I just put them like this (be sure to fix the distance)
00:32:476 (3,1,2) - flow cut00:48:190 (2,3,1) - flow cut

[Normal]
many inconsistencies of distance space. Easy / Normal diff should be consistent on using distance for each objects
in this diff I saw lots of jumps (more than 1.0 distance spacing, please fix them..
worse distance spacing on this diff.. there's some that over 1.5)
I only can point some because you should fix the spacing
00:05:690 (1,1) - a sudden object after spinner (please note that newbie can't directly catch the object) - give space at least a beat (what you're doing is a half beat)
00:08:905 (2,3) - flow cut00:55:333 (1,1) - same case as 00:05:690 (1,1) -

[Hard]
in this diff, overused clap hitsounds (reduce it will be better)
00:12:834 (3,4) - flow cut, make 00:12:834 (3) - curve
00:21:406 (4) - ^
00:24:620 (6,1) - make blanket?00:26:584 (4,5) - same as 00:24:620 (6,1) -
00:41:048 (1,2,3,4,5) - not a balance pattern, this one bettertired of illustrations lol
can improve better, with a better flow
good luck for ranked
Topic Starter
Moccadayo

Setsurei wrote:


mostly just suggestion, feel free to ignore
about illustration, the red lines are bad flow, the blue lines are good flow :3
[General]
SPOILER
the whistle is too loud at the beginning of the song, reduce it to 40%?
combo color 1 and 4 is the same, remove one of them..
fixed

[Easy]
many inconsistencies of distance space. Easy / Normal diff should be consistent on using distance for each objects
00:12:476 (2,3,1) - flow cut, 00:13:905 (1) - move to x 440 y 100
00:16:047 (3,1) - too near to each other, should be consistent about distance spacing! they are newbie that don't know when to click~
00:19:619 (1,2,3) - same reason as 00:12:476 (2,3,1) - , better move 00:21:047 (3) - somewherefixed
00:22:476 (1,2,3) - ^
00:23:905 (3,1) - flow cut, I'm not sure what distance you use so I just put them like this (be sure to fix the distance) fixed
00:32:476 (3,1,2) - flow cut00:48:190 (2,3,1) - flow cut fixed

[Normal]
many inconsistencies of distance space. Easy / Normal diff should be consistent on using distance for each objects
in this diff I saw lots of jumps (more than 1.0 distance spacing, please fix them..
worse distance spacing on this diff.. there's some that over 1.5)
I only can point some because you should fix the spacing
00:05:690 (1,1) - a sudden object after spinner (please note that newbie can't directly catch the object) - give space at least a beat (what you're doing is a half beat) fixed
00:08:905 (2,3) - flow cut00:55:333 (1,1) - same case as 00:05:690 (1,1) -

[Hard]
in this diff, overused clap hitsounds (reduce it will be better)
00:12:834 (3,4) - flow cut, make 00:12:834 (3) - curve fixed
00:21:406 (4) - ^
00:24:620 (6,1) - make blanket?00:26:584 (4,5) - same as 00:24:620 (6,1) -
00:41:048 (1,2,3,4,5) - not a balance pattern, this one better fixedtired of illustrations lol
can improve better, with a better flow
good luck for ranked[/color]
thank for your modding~~ :)
Zamaro_old
From my modding queue.

General : Offset should be a bit higher : like 2 545
Sound is kinda loud sometimes...



Easy :

  • 01:22:476 (1) - If you want to keep this slider, move it to a bit later and match the vocals at 1:22:833 and make it end at 1:23:905
    01:24:262 (1) - No clap or finish sound?
Normal :

  • For a Normal diff like that, I would use CS3 (just a suggestion though...)
    00:13:547 (5) - I don't like this note here... Removing it may be a good idea
    00:20:690 (2) - ^ maybe change the combo as well...
    00:25:333 (1,2,3,4,5) - This combo is strange, especially those 2 notes : 00:26:762 (3,4) - You should probably re-do this combo.
    01:11:762 (2,3,4,1) - Flow is bad here. Maybe make it more like a curve?
Hard :

kinda "hard".... for a hard difficulty :?

  • Remove 00:35:334 (1) - it's confusing :?
    00:39:617 (1,2,3,4) - Bad flow
    Lower volume to 60 or 70% from 00:35:691 (5) - to 01:17:834 (5) -
    ^ from 00:08:259 (1) - to 00:33:259 (2) -
    01:24:262 (1) - remove whistle sound and add finish sound if you want (in that case do that for the other diffs).
Topic Starter
Moccadayo

Zamaro wrote:

From my modding queue.

General : Offset should be a bit higher : like 2 545
Sound is kinda loud sometimes... fixed



Easy :

  • 01:22:476 (1) - If you want to keep this slider, move it to a bit later and match the vocals at 1:22:833 and make it end at 1:23:905 fixed
    01:24:262 (1) - No clap or finish sound?
opps...I really forget it...

Normal :

  • For a Normal diff like that, I would use CS3 (just a suggestion though...)
    00:13:547 (5) - I don't like this note here... Removing it may be a good idea Changed
    00:20:690 (2) - ^ maybe change the combo as well... Changed
    00:25:333 (1,2,3,4,5) - This combo is strange, especially those 2 notes : 00:26:762 (3,4) - You should probably re-do this combo.
    fixed
    01:11:762 (2,3,4,1) - Flow is bad here. Maybe make it more like a curve? fixed
Hard :

kinda "hard".... for a hard difficulty :?

  • Remove 00:35:334 (1) - it's confusing :? fixed
    00:39:617 (1,2,3,4) - Bad flow Changed
    Lower volume to 60 or 70% from 00:35:691 (5) - to 01:17:834 (5) -
    ^ from 00:08:259 (1) - to 00:33:259 (2) - fixed
    01:24:262 (1) - remove whistle sound and add finish sound if you want (in that case do that for the other diffs). Changed
thanks for yoer modding :)
Avishay
From my queue :)

[General]
The clap sound in Kiai time doesn't fit at all for me, I am not expert with hitsounds, but as a player I really didn't like it.

[Hard]
00:03:259 (2) - When I played the map this slider just felt wrong, lift it a bit higher or CTRL + G
00:03:974 (1,2) - The spacing here is wrong, make the distance between them bigger
00:16:831 (1) - I think changing the slider velocity just here to 0.5 will make the map cooler! It fits the voice greatly
00:21:116 (3,4) - Wrong spacing, make it bigger, just like with 5 and 6
01:11:116 (1,2) - This is rather confusing, change it
01:22:902 (1) - A slow slider here is better in my opinion, feels better!

[Normal]
00:14:688 (2,3) - Confusing spacing for normal diff, this spacing overall is fine but because of 1,2 which have 1/4 beat distance between each other it is confusing

[Easy]
Seems good!


Good luck with the map!
Topic Starter
Moccadayo

Avishay wrote:

From my queue :)

[General]
The clap sound in Kiai time doesn't fit at all for me, I am not expert with hitsounds, but as a player I really didn't like it.

[Hard]
00:03:259 (2) - When I played the map this slider just felt wrong, lift it a bit higher or CTRL + G Changed
00:03:974 (1,2) - The spacing here is wrong, make the distance between them bigger fixed
00:16:831 (1) - I think changing the slider velocity just here to 0.5 will make the map cooler! It fits the voice greatly seemed great!
00:21:116 (3,4) - Wrong spacing, make it bigger, just like with 5 and 6 Changed
01:11:116 (1,2) - This is rather confusing, change it Changed
01:22:902 (1) - A slow slider here is better in my opinion, feels better! I think stay this slider currently should be good

[Normal]
00:14:688 (2,3) - Confusing spacing for normal diff, this spacing overall is fine but because of 1,2 which have 1/4 beat distance between each other it is confusing Changed

[Easy]
Seems good!


Good luck with the map!
thanks for your modding :)
Xiaolin
Sorry for letting you wait so long. :c
[General]
What with the ''Extra Edition'' anyway?
[Easy]
00:49:687 -Remove whistle.
00:51:116 -^
00:55:044 -Note.
01:18:259 -Remove whistle.
01:19:687 -^
[Normal]
01:03:973 -Change shape.
[Hard]
00:41:116 -Move.
00:44:509 -^
01:24:151 -Finish.

GL btw~ c:
Topic Starter
Moccadayo

Lapis Aoki wrote:

Sorry for letting you wait so long. :c
[General]
What with the ''Extra Edition'' anyway?
[Easy]
00:49:687 -Remove whistle. fixed
00:51:116 -^
00:55:044 -Note. I think this is easy does not suit on it
01:18:259 -Remove whistle. fixed
01:19:687 -^
[Normal]
01:03:973 -Change shape. Changed
[Hard]
00:41:116 -Move. fixed
00:44:509 -^fixed
01:24:151 -Finish.

GL btw~ c:
Thanks for your modding :)
Rakuen
Hi~

( =`・ω・´) AIRakuen 愛楽園 (Mod/GD/M4M)

[General]
According to other songs of Aoi Eir / Eir Aoi in osu!, you're suggested to follow the ranked songs' artist name
Also 藍井エイル read as Aoi Eir so change it to Aoi Eir

[Easy]
Remain a same Distance snap, it's important
00:02:545 (1) - Remove this, copy 00:03:973 (2) - paste and rotate 180* , then arrange it for a little
00:09:687 (2) - Inconsistency DS (distance snap)
00:10:401 (3) - Use DS here (1.0x)
00:11:115 (1) - ^
00:16:115 (3) - Put on X:288 Y:264
00:18:258 (2) - X:168 Y:264 and use DS on 00:19:687 (1) -
00:23:973 (3) - DS here (distance snap)
00:28:258 (3) - I don't suggest to reverse more than once in Easy, reduce it if possible
00:31:115 (1) - DS, it's very important in Easy diffs
00:35:401 (1) - Many reverses makes the map harder to play (btw it's not snapped to timeline, resnap them whenever you change offset)
00:35:401 (1) - Remove the slider whistle and slider clap please, instead put only a Finish at this point 00:35:402 - and Clap at 00:36:116 -
Remove the other slider whistle and clap too, put hitsound only at a certain point instead of whole slider
00:36:830 (2) - Don't jump here, remain 1.0x DS and remove Clap and Whistle
00:38:258 (1) - Follow DS
00:38:258 (1,2,3) - Same as previous mods, as it's a copy and paste
00:41:115 (1,2) - Same as previous, fix the hitsounds. If you don't understand try asking in #modhelp
00:43:973 (1,2,3) - DS and remove clap
00:45:401 (3) - DS
00:46:830 - Finish
00:48:258 (2) - Remove clap and whistle
00:48:973 (3) - Remove whistle
00:49:687 (1,2) - Fix hitsounds
00:52:544 (1) - Inconsistency DS
00:53:258 (2) - DS with 1.0x
00:53:973 (3) - ^
01:03:973 (1) - No jump in easy diffs, remain same DS
01:04:687 (2,3,4) - Remain 1.0x DS
01:09:687 (1,2,3) - ^ Don't keep switching it randomly, it's not rankable
01:12:544 (1) - DS
01:13:973 (2,3,1) - ^
01:16:830 (2,3) - It became 0.7x here, use 1.0x
01:18:259 (1) - Next time when you map an easy, don't change slider speed if it's not needed
01:18:259 - Remove this timing point to prevent accelerations for mod above
01:24:330 (1) - Remove the hitsounds, it's annoying and extra

[Normal]
Remain a same Distance snap, it's important
00:10:938 (5) - This is not readable cuz it's a sudden jump (unrankable)
00:11:830 (2) - ^
00:14:688 (2) - ^
00:16:831 (1) - Just use 1.0x DS
00:19:688 (1) - Unreadable jump
00:21:830 (3) - Bad flow here from 00:20:760 (2) -
00:31:116 (1) - No jumps in Normal
00:32:902 (4) - Inconsistency DS
00:34:688 (2) - Do not accelerate the slider velocity and I don't suggest this pattern in Normal 00:33:974 (1,2) -
00:35:402 (1) - No jumps and slider tail isn't snapped
00:35:402 - You should remove 1.25 slider velocity, just you 1.0
Don't be lazy to put hitsounds at KIAI itmes
00:46:831 (1) - Unreadable jump and bad overlap with 00:45:402 (4) -
00:51:831 (4) - Inconsistency DS
00:52:902 (2) - ^
01:07:545 (2) - Use 1.0x DS
01:09:510 (6) - Unreadable jump
01:11:830 (2) - ^
01:12:545 (1) - 1.0x DS
01:15:402 (1) - Unreadable jump
01:15:759 (2,3) - 1.0x DS
01:19:688 (1) - Unrankable, do not slow the slider velocity down too sudden and too slow
01:22:903 (1,2) - Remain 1.0x DS as strongly recommended

[Hard]
00:02:545 (1,2,3,1,2,3,4) - Pattern needs to be changed, I'll suggest below
00:03:259 (2) - DS of this note is different with 00:03:795 (3) - , altho the screen distance is same but it makes players hard to read
00:04:688 (2,3,4) - This is like a sudden jump, so either you make them properly arranged or NC at 00:04:688 (2) - , also arrange 00:04:688 (2) - further from previous note
00:09:152 (3) - Bad overlap with 00:09:688 (1) -
00:10:938 (3) - The DS between notes need to be improved
00:11:117 (1) - This should stop at 00:11:473 - to follow vocal
00:11:831 (2) - Extra note if you're following vocal
00:12:545 (1) - ^
00:13:795 (6) - ^
00:15:402 (1) - Extra note, instead there is a vocal at 00:15:580 - so put a note there
00:15:759 (2,3,4) - These 3 notes don't mean anything, try 1/2 tap
00:16:831 (1) - This is awful, it should be slowed down here, remove this timing line 00:16:830 -
00:18:616 (2) - This is out of rhythm, vocal starts at 00:18:794 -
00:19:152 (3,4) - Like previous mods, try 1/2 cuz they don't follow anything in music
00:20:759 - You missed a vocal here
00:21:294 - ^ here too
00:21:652 - ^
00:23:616 - Vocal, cuz you're not even following the piano cover
00:31:830 (2) - Spacing
00:31:116 (1,2,3,1,2) - Play it with 25% playback rate and see vocals you missed
00:35:402 - You maybe don't know how to hitsound, but you should not put all of them as claps, I call it lazy if you don't mind
00:37:902 (3) - The note distance is too close, either NC or move it further
00:49:509 - The heavy vocal is at here, so either NC 00:49:509 (4) - or move 00:49:688 (1) - to the timing point
00:52:366 (6) - ^
01:11:116 (1) - You shouldn't slow down here, it's still in KIAI
01:19:687 (1) - This shape is not good, and the head and tail of slider stacked together making it unreadable
^ Refer forum posts for the shapes or try to ask someone for help IRC
01:23:794 - Note here
01:24:152 (1) - Remove the hitsounds
Topic Starter
Moccadayo

Rakuen wrote:

Hi~

( =`・ω・´) AIRakuen 愛楽園 (Mod/GD/M4M)

SPOILER
[General]
According to other songs of Aoi Eir / Eir Aoi in osu!, you're suggested to follow the ranked songs' artist name
Also 藍井エイル read as Aoi Eir so change it to Aoi Eir
fixed
SPOILER
[Easy]
Remain a same Distance snap, it's important
00:02:545 (1) - Remove this, copy 00:03:973 (2) - paste and rotate 180* , then arrange it for a little
00:09:687 (2) - Inconsistency DS (distance snap)
00:10:401 (3) - Use DS here (1.0x)
00:11:115 (1) - ^
00:16:115 (3) - Put on X:288 Y:264
00:18:258 (2) - X:168 Y:264 and use DS on 00:19:687 (1) -
00:23:973 (3) - DS here (distance snap)
00:28:258 (3) - I don't suggest to reverse more than once in Easy, reduce it if possible
00:31:115 (1) - DS, it's very important in Easy diffs
00:35:401 (1) - Many reverses makes the map harder to play (btw it's not snapped to timeline, resnap them whenever you change offset)
00:35:401 (1) - Remove the slider whistle and slider clap please, instead put only a Finish at this point 00:35:402 - and Clap at 00:36:116 -
Remove the other slider whistle and clap too, put hitsound only at a certain point instead of whole slider
00:36:830 (2) - Don't jump here, remain 1.0x DS and remove Clap and Whistle
00:38:258 (1) - Follow DS
00:38:258 (1,2,3) - Same as previous mods, as it's a copy and paste
00:41:115 (1,2) - Same as previous, fix the hitsounds. If you don't understand try asking in #modhelp
00:43:973 (1,2,3) - DS and remove clap
00:45:401 (3) - DS
00:46:830 - Finish
00:48:258 (2) - Remove clap and whistle
00:48:973 (3) - Remove whistle
00:49:687 (1,2) - Fix hitsounds
00:52:544 (1) - Inconsistency DS
00:53:258 (2) - DS with 1.0x
00:53:973 (3) - ^
01:03:973 (1) - No jump in easy diffs, remain same DS
01:04:687 (2,3,4) - Remain 1.0x DS
01:09:687 (1,2,3) - ^ Don't keep switching it randomly, it's not rankable
01:12:544 (1) - DS
01:13:973 (2,3,1) - ^
01:16:830 (2,3) - It became 0.7x here, use 1.0x
01:18:259 (1) - Next time when you map an easy, don't change slider speed if it's not needed
01:18:259 - Remove this timing point to prevent accelerations for mod above
01:24:330 (1) - Remove the hitsounds, it's annoying and extra
all fixed

SPOILER
[Normal]
Remain a same Distance snap, it's important
00:10:938 (5) - This is not readable cuz it's a sudden jump (unrankable)
00:11:830 (2) - ^
00:14:688 (2) - ^
00:16:831 (1) - Just use 1.0x DS
00:19:688 (1) - Unreadable jump
00:21:830 (3) - Bad flow here from 00:20:760 (2) -
00:31:116 (1) - No jumps in Normal
00:32:902 (4) - Inconsistency DS
00:34:688 (2) - Do not accelerate the slider velocity and I don't suggest this pattern in Normal 00:33:974 (1,2) -
00:35:402 (1) - No jumps and slider tail isn't snapped
00:35:402 - You should remove 1.25 slider velocity, just you 1.0
Don't be lazy to put hitsounds at KIAI itmes
00:46:831 (1) - Unreadable jump and bad overlap with 00:45:402 (4) -
00:51:831 (4) - Inconsistency DS
00:52:902 (2) - ^
01:07:545 (2) - Use 1.0x DS
01:09:510 (6) - Unreadable jump
01:11:830 (2) - ^
01:12:545 (1) - 1.0x DS
01:15:402 (1) - Unreadable jump
01:15:759 (2,3) - 1.0x DS
01:19:688 (1) - Unrankable, do not slow the slider velocity down too sudden and too slow
01:22:903 (1,2) - Remain 1.0x DS as strongly recommended
all fixed

SPOILER
[Hard]
00:02:545 (1,2,3,1,2,3,4) - Pattern needs to be changed, I'll suggest below
00:03:259 (2) - DS of this note is different with 00:03:795 (3) - , altho the screen distance is same but it makes players hard to read
00:04:688 (2,3,4) - This is like a sudden jump, so either you make them properly arranged or NC at 00:04:688 (2) - , also arrange 00:04:688 (2) - further from previous note
00:09:152 (3) - Bad overlap with 00:09:688 (1) -
00:10:938 (3) - The DS between notes need to be improved
00:11:117 (1) - This should stop at 00:11:473 - to follow vocal
00:11:831 (2) - Extra note if you're following vocal
00:12:545 (1) - ^
00:13:795 (6) - ^
00:15:402 (1) - Extra note, instead there is a vocal at 00:15:580 - so put a note there
00:15:759 (2,3,4) - These 3 notes don't mean anything, try 1/2 tap
00:16:831 (1) - This is awful, it should be slowed down here, remove this timing line 00:16:830 -
00:18:616 (2) - This is out of rhythm, vocal starts at 00:18:794 -
00:19:152 (3,4) - Like previous mods, try 1/2 cuz they don't follow anything in music
00:20:759 - You missed a vocal here
00:21:294 - ^ here too
00:21:652 - ^
00:23:616 - Vocal, cuz you're not even following the piano cover
00:31:830 (2) - Spacing
00:31:116 (1,2,3,1,2) - Play it with 25% playback rate and see vocals you missed
00:35:402 - You maybe don't know how to hitsound, but you should not put all of them as claps, I call it lazy if you don't mind
00:37:902 (3) - The note distance is too close, either NC or move it further
00:49:509 - The heavy vocal is at here, so either NC 00:49:509 (4) - or move 00:49:688 (1) - to the timing point
00:52:366 (6) - ^
01:11:116 (1) - You shouldn't slow down here, it's still in KIAI
01:19:687 (1) - This shape is not good, and the head and tail of slider stacked together making it unreadable
^ Refer forum posts for the shapes or try to ask someone for help IRC give me more time to think slider's shape
01:23:794 - Note here
01:24:152 (1) - Remove the hitsounds
all fixed
thank you so much for modding and give me many advice :)
syoutoku1
i've done modding the Hard. Help yoruself. :)

Hard
osu file format v12

[General]
AudioFilename: 04. (TV Size Ver.).mp3
AudioLeadIn: 0
PreviewTime: 35402
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Niji no Oto (TV Size)
TitleUnicode:虹の音 (TV Size)
Artist:Aoi Eir
ArtistUnicode:藍井エイル
Creator:-RInx-
Version:Hard
Source:Sword Art Online: Extra Edition
Tags:SAO ソードアート・オンライン Ending
BeatmapID:346690
BeatmapSetID:138837

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:7
SliderMultiplier:2.20000000596046
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg1.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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2545,714.285714285714,4,1,1,40,1,0
8259,-100,4,2,1,60,0,0
24687,-133.333333333333,4,2,1,60,0,0
25759,-100,4,2,1,60,0,0
33973,-100,4,1,1,60,0,0
34687,-80,4,1,1,60,0,0
35402,714.285714285714,4,2,1,50,1,1
35402,-80,4,1,1,60,0,1
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82901,-100,4,1,1,50,0,0
86116,-100,4,1,1,40,0,0
86830,-100,4,1,1,30,0,0


[Colours]
Combo1 : 0,255,0
Combo2 : 141,61,194
Combo3 : 10,139,245
Combo4 : 39,203,216

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336,80,35402,6,0,B|416:120|452:172|464:240,1,206.250000558793,4|8,0:0|0:0,0:0:0:0:
424,280,36116,2,8,P|348:320|276:328,1,137.500000372529
288,248,36652,1,8,0:0:0:0:
228,304,36831,2,0,P|164:240|120:128,1,206.250000558793,2|0,0:0|0:0,0:0:0:0:
176,80,37545,1,8,0:0:0:0:
232,172,37902,5,0,0:0:0:0:
172,224,38081,1,0,0:0:0:0:
113,282,38259,2,0,P|201:314|261:318,1,137.500000372529,8|0,0:0|0:0,0:0:0:0:
248,216,38974,2,0,P|332:240|392:276,1,137.500000372529,8|0,0:0|0:0,0:0:0:0:
408,332,39509,1,0,0:0:0:0:
480,340,39688,6,0,P|484:268|460:200,1,137.500000372529,0|0,0:0|0:0,0:0:0:0:
348,120,40402,2,0,L|272:68,1,68.7500001862644
208,44,40759,2,8,L|160:108,1,68.7500001862644,0|4,0:0|0:0,0:0:0:0:
96,212,41116,5,0,0:0:0:0:
56,268,41295,1,0,0:0:0:0:
92,324,41474,1,0,0:0:0:0:
152,300,41652,1,0,0:0:0:0:
160,232,41831,2,0,P|236:208|296:216,1,137.500000372529,0|0,0:0|0:0,0:0:0:0:
300,284,42366,1,0,0:0:0:0:
360,324,42545,2,0,P|388:252|388:180,1,137.500000372529
340,112,43081,1,8,0:0:0:0:
312,28,43259,1,8,0:0:0:0:
404,4,43438,1,8,0:0:0:0:
432,92,43616,1,8,0:0:0:0:
380,216,43974,5,0,0:0:0:0:
432,272,44152,1,0,0:0:0:0:
392,332,44331,1,0,0:0:0:0:
320,308,44509,1,0,0:0:0:0:
312,236,44688,2,0,P|252:200|228:136,1,137.500000372529
216,44,45224,1,8,0:0:0:0:
136,56,45402,2,0,P|96:132|80:196,1,137.500000372529
56,248,45938,1,0,0:0:0:0:
112,296,46116,6,0,L|176:328,1,68.7500001862644
224,264,46474,2,0,L|304:236,1,68.7500001862644,0|0,0:0|0:0,0:0:0:0:
368,332,46831,6,0,P|396:252|376:188,1,137.500000372529,4|8,0:0|0:0,0:0:0:0:
328,128,47366,1,0,0:0:0:0:
288,232,47545,2,0,P|228:188|188:120,1,137.500000372529
120,84,48081,1,0,0:0:0:0:
80,188,48259,6,0,P|48:260|36:328,2,137.500000372529
172,256,49330,1,0,0:0:0:0:
232,320,49509,1,0,0:0:0:0:
312,324,49688,2,0,P|364:260|392:188,1,137.500000372529
276,208,50402,2,0,P|300:128|348:60,1,137.500000372529
396,64,50938,1,0,0:0:0:0:
480,140,51116,6,0,P|500:172|508:216,1,68.7500001862644
424,204,51474,2,0,P|428:240|448:268,1,68.7500001862644
388,328,51831,1,0,0:0:0:0:
348,236,52009,1,0,0:0:0:0:
292,328,52188,1,0,0:0:0:0:
260,236,52366,5,8,0:0:0:0:
192,168,52545,2,0,P|156:240|156:300,1,137.500000372529,2|0,0:0|0:0,0:0:0:0:
224,308,53081,1,0,0:0:0:0:
304,288,53259,2,0,L|352:228,1,68.7500001862644
288,156,53616,2,0,L|292:80,1,68.7500001862644
200,32,53974,6,0,P|128:56|76:104,1,137.500000372529,2|0,0:0|0:0,0:0:0:0:
64,164,54509,1,0,0:0:0:0:
76,232,54688,2,0,L|128:300,1,68.7500001862644
172,232,55045,2,0,L|244:228,1,68.7500001862644
256,192,55401,12,4,56830,0:0:0:0:
192,80,57545,6,0,L|136:152,1,68.7500001862644
96,200,57902,2,0,L|120:276,1,68.7500001862644
180,324,58259,2,0,B|256:288|312:288|384:292,1,206.250000558793
456,316,58974,2,0,P|448:224|420:176,1,137.500000372529
360,224,59509,1,0,0:0:0:0:
288,156,59688,6,0,L|328:80,2,68.7500001862644
240,228,60224,1,0,0:0:0:0:
160,276,60402,2,0,L|88:304,2,68.7500001862644
240,228,60938,1,0,0:0:0:0:
312,324,61116,6,0,P|376:264|408:136,1,206.250000558793
372,72,61831,1,0,0:0:0:0:
300,56,62009,1,0,0:0:0:0:
300,124,62188,2,0,L|248:168,1,68.7500001862644
168,248,62545,6,0,P|160:184|128:108,1,137.500000372529
80,60,63081,1,0,0:0:0:0:
64,160,63259,2,0,P|80:196|88:240,1,68.7500001862644
116,324,63616,1,0,0:0:0:0:
208,268,63795,1,0,0:0:0:0:
276,336,63974,6,0,P|340:296|404:284,1,137.500000372529,2|0,0:0|0:0,0:0:0:0:
472,212,64688,1,2,0:0:0:0:
400,140,65044,2,0,P|376:116|340:96,1,68.7500001862644
276,124,65402,6,0,P|240:68|216:0,2,137.500000372529,2|0|0,0:0|0:0|0:0,0:0:0:0:
352,212,66295,1,0,0:0:0:0:
344,300,66474,1,0,0:0:0:0:
260,268,66652,1,0,0:0:0:0:
216,352,66831,6,0,B|180:324|148:276|128:228|132:164,1,206.250000558793,4|0,0:0|0:0,0:0:0:0:
140,140,67545,2,0,P|176:84|256:44,1,137.500000372529
320,32,68259,6,0,P|388:76|408:152,1,137.500000372529
412,216,68794,1,0,0:0:0:0:
352,284,68974,2,0,L|288:316,1,68.7500001862644
256,236,69331,2,0,L|184:272,1,68.7500001862644
128,336,69688,6,0,P|100:260|96:192,1,137.500000372529,8|0,0:0|0:0,0:0:0:0:
184,64,70402,2,0,B|148:132|144:132,1,68.7500001862644
96,204,70759,1,0,0:0:0:0:
180,240,70938,1,0,0:0:0:0:
248,292,71116,6,0,P|328:328|392:336,1,137.500000372529
464,312,71830,2,8,L|480:232,1,68.75
428,184,72188,2,8,L|408:112,1,68.75
336,52,72545,5,0,0:0:0:0:
248,64,72724,2,0,P|164:88|48:132,1,206.25
144,184,73438,1,0,0:0:0:0:
76,240,73616,2,0,P|104:264|140:276,1,68.7500001862644
264,240,73974,6,0,P|232:304|184:360,2,137.500000372529,2|8|8,0:0|0:0|0:0,0:0:0:0:
248,172,74866,1,8,0:0:0:0:
296,120,75045,2,8,L|360:56,1,68.7500001862644
432,56,75402,6,0,P|440:144|428:200,1,137.500000372529
384,268,75938,1,0,0:0:0:0:
300,332,76116,2,0,L|252:268,1,68.7500001862644
168,220,76474,2,0,L|196:144,1,68.7500001862644
224,68,76831,5,8,0:0:0:0:
300,88,77009,1,8,0:0:0:0:
376,104,77188,2,8,P|400:184|388:248,1,137.500000372529,8|4,0:0|0:0,0:0:0:0:
340,288,77724,1,0,0:0:0:0:
280,324,77902,2,0,L|208:268,1,68.7500001862644
136,340,78259,6,0,P|96:280|80:200,1,137.500000372529
76,104,78974,1,0,0:0:0:0:
188,40,79331,1,0,0:0:0:0:
432,224,82902,6,0,L|340:304,1,110.000000298023
236,312,83616,1,0,0:0:0:0:
204,244,83794,1,0,0:0:0:0:
256,192,83974,1,0,0:0:0:0:
256,192,84152,12,0,87545,0:0:0:0:
Natsu
HI~ from queue

Mod Info:
  1. Unrankable or very questionable stuff
  2. Highly suggestion
  3. Coment or opinions about some
  4. nazi stuff or normal suggestions

General:
  1. Inconsistency in combo colours: colours have to be the same in all the diffs unless you have a special reason but I dont see it so is better if you keep it consistent
  2. Inconsistency in Kiai Times: all your diffs need to have the same kiai for consistency.
  3. about the tittle it should be: Niji no Oto (TV Size Ver.) and 虹の音 (TV Size Ver.)
  4. mmm about the clap on the kiai the default dont sound nice make a copy of the soft-hitclap and call it normal-hitclap will fit alot better also you need a silence normal-sliderslide and normal whistles dont fit the song try to use this one if you like it:
    http://puu.sh/6fiPN.wav

Hard:
  1. 00:02:545 (1) - try to dont add hitsounds on the slider bodys maybe you add them for mistakes you should go in to your mapset and remove them this apply for all your diffs.
  2. 00:02:545 (1) - add Finish on the head
  3. 00:04:688 (2,3,4) - in this part you can add some circles to make your diff sound better and add a little more fun to this like:
  4. 00:05:402 use a soft whistle at the end of this slider
  5. 00:09:688 (1,2,3) - In this combo part your rhythm go not following the music properly try to improve it following some like:
  6. 00:11:116 (1,2,3) - another example here:
  7. 00:12:723 (1,2,3) - also here you can improve the rhythm in some like:
  8. 00:14:687 this slider should be a single circle since nothing in the music at 00:14:866 the only spot you should map is the one at 00:14:687 (2) -
    and yes I will stop here talking abut rhythms I'm pretty sure you can go in the map use the 25% playback rate and see what parts can be improved :)
  9. 00:29:688 (1,2,3,4,5) - use the same spacing here changing spacing without advice will be confuse to play
  10. 00:33:974 (1,2,3,4) - symilar case as above but hey to avoid the confuse just move 00:34:688 (3,4) - like:
  11. 00:36:831 remove NC
  12. 00:58:259 (3,5) - try to avoid the overlap here
  13. 01:05:402 (1) - move this a little down is touching the hp bar
  14. 01:19:687 this drainzone here is not really cool the hp keep going down and players can fail there I suggest you to add a spinner will fit the vocals pretty nice or yeah if you dont want it add a break
this is all for now the diff patterns and spacing is fine but the rhythm and hitsounds can improve alot dont give up this diff have potencial :3

Normal:
  1. Reduce the AR by 1 (5) cuz AR5 fit better this diff also for better spread between the diffs
  2. Reduce HP by 1 (4) to balance the diff settings
  3. 00:02:545 (1) - same with the hitsounds on slider body imo better remove all of them
  4. 01:22:903 (1) unsnapped slider
  5. 00:02:545 (1) - add finish on the slider head
  6. 00:09:687 nothing in the music here this will sound alot better if you move it to 00:09:509 remember to fix the spacing if you do.
  7. 00:11:116 (1) - this slider should end in 00:11:473 will be more intuitive to do for a no experienced player
  8. 00:11:116 (1,2,3,4) - in this part you can improve your rhythm try to listen at 25% or 50%
  9. 00:13:974 (1,2,3,4,5) - - Fix the spacing in normal or easy diffs try to keep it consistent
  10. 00:19:331 (4,1) - spacing
  11. 00:33:974 (1,2) - this is not ok for a normal diff a newbie cant play this try to simple the rhtyhm like:
  12. 00:39:687 (3) - double repeats in short sliders are not recomend for a normal diff since is not way to now how many repeats this have try another rhythm instead

    pretty much as hard diff some rhythm and hitsounds can be improve but the structure and patterns are nice just work a bit more

Easy:
  1. HP drain -1 (2) to balance the spread
  2. AR -1 (3) is will fit the diff better also for better spread
  3. OD -1 (2) for better diff spread
  4. Use tick rate 1 like the others diffs
  5. 00:02:545 (1) - pretty much the same as other diff remove the hitsounds from slider bodys
  6. 00:02:545 (1) - finish in the head
  7. 00:08:258 (1) - maybe to soon after the spinner but the bpm is really low so maybe is ok keep it for now and read more opinions about this
  8. 00:11:115 (1,2) - Fix the distance
  9. 00:23:973 (3,1) - same as above in a easy diff try to use always the same to be more new player friendly
  10. 00:25:401 (1,2) - same here little but noticeable
  11. 00:30:402 add a circle here this part sound kinda empty without it also a circle will bring more empathize to the vocals in this part
  12. 00:35:401 (1) - same as normal a double repeat cant be played properly for a new player just remove 1 repeat and fix the spacing after it
  13. 00:38:258 (1) - same as above
  14. 00:49:687 (1,2) - fix the distance
  15. 00:58:258 (1) - same as 00:08:258
  16. 01:06:830 (1,2) - use a properly distance
  17. 01:17:544 (3,1) - same as above
  18. 01:19:687 (2,1) - same as 00:35:401 the double repeats are not a good rhythm for a easy diff try to change the rhythm to a more simple one

You need to work more on rhythm andhitsounds the map are fine but yeah some more work is needed hope this help you gl :oops:
Topic Starter
Moccadayo

Natsu wrote:

HI~ from queue

Mod Info:
  1. Unrankable or very questionable stuff
  2. Highly suggestion
  3. Coment or opinions about some
  4. nazi stuff or normal suggestions

General:
  1. Inconsistency in combo colours: colours have to be the same in all the diffs unless you have a special reason but I dont see it so is better if you keep it consistent
  2. Inconsistency in Kiai Times: all your diffs need to have the same kiai for consistency.
  3. about the tittle it should be: Niji no Oto (TV Size Ver.) and 虹の音 (TV Size Ver.)
  4. mmm about the clap on the kiai the default dont sound nice make a copy of the soft-hitclap and call it normal-hitclap will fit alot better also you need a silence normal-sliderslide and normal whistles dont fit the song try to use this one if you like it:
    http://puu.sh/6fiPN.wav

Hard:
  1. 00:02:545 (1) - try to dont add hitsounds on the slider bodys maybe you add them for mistakes you should go in to your mapset and remove them this apply for all your diffs.
  2. 00:02:545 (1) - add Finish on the head
  3. 00:04:688 (2,3,4) - in this part you can add some circles to make your diff sound better and add a little more fun to this like:
  4. 00:05:402 use a soft whistle at the end of this slider
  5. 00:09:688 (1,2,3) - In this combo part your rhythm go not following the music properly try to improve it following some like:
  6. 00:11:116 (1,2,3) - another example here:
  7. 00:12:723 (1,2,3) - also here you can improve the rhythm in some like:
  8. 00:14:687 this slider should be a single circle since nothing in the music at 00:14:866 the only spot you should map is the one at 00:14:687 (2) -
    and yes I will stop here talking abut rhythms I'm pretty sure you can go in the map use the 25% playback rate and see what parts can be improved :)
  9. 00:29:688 (1,2,3,4,5) - use the same spacing here changing spacing without advice will be confuse to play
  10. 00:33:974 (1,2,3,4) - symilar case as above but hey to avoid the confuse just move 00:34:688 (3,4) - like:
  11. 00:36:831 remove NC
  12. 00:58:259 (3,5) - try to avoid the overlap here
  13. 01:05:402 (1) - move this a little down is touching the hp bar
  14. 01:19:687 this drainzone here is not really cool the hp keep going down and players can fail there I suggest you to add a spinner will fit the vocals pretty nice or yeah if you dont want it add a break
this is all for now the diff patterns and spacing is fine but the rhythm and hitsounds can improve alot dont give up this diff have potencial :3

Normal:
  1. Reduce the AR by 1 (5) cuz AR5 fit better this diff also for better spread between the diffs
  2. Reduce HP by 1 (4) to balance the diff settings
  3. 00:02:545 (1) - same with the hitsounds on slider body imo better remove all of them
  4. 01:22:903 (1) unsnapped slider
  5. 00:02:545 (1) - add finish on the slider head
  6. 00:09:687 nothing in the music here this will sound alot better if you move it to 00:09:509 remember to fix the spacing if you do.
  7. 00:11:116 (1) - this slider should end in 00:11:473 will be more intuitive to do for a no experienced player
  8. 00:11:116 (1,2,3,4) - in this part you can improve your rhythm try to listen at 25% or 50%
  9. 00:13:974 (1,2,3,4,5) - - Fix the spacing in normal or easy diffs try to keep it consistent
  10. 00:19:331 (4,1) - spacing
  11. 00:33:974 (1,2) - this is not ok for a normal diff a newbie cant play this try to simple the rhtyhm like:
  12. 00:39:687 (3) - double repeats in short sliders are not recomend for a normal diff since is not way to now how many repeats this have try another rhythm instead

    pretty much as hard diff some rhythm and hitsounds can be improve but the structure and patterns are nice just work a bit more

Easy:
  1. HP drain -1 (2) to balance the spread
  2. AR -1 (3) is will fit the diff better also for better spread
  3. OD -1 (2) for better diff spread
  4. Use tick rate 1 like the others diffs
  5. 00:02:545 (1) - pretty much the same as other diff remove the hitsounds from slider bodys
  6. 00:02:545 (1) - finish in the head
  7. 00:08:258 (1) - maybe to soon after the spinner but the bpm is really low so maybe is ok keep it for now and read more opinions about this
  8. 00:11:115 (1,2) - Fix the distance
  9. 00:23:973 (3,1) - same as above in a easy diff try to use always the same to be more new player friendly
  10. 00:25:401 (1,2) - same here little but noticeable
  11. 00:30:402 add a circle here this part sound kinda empty without it also a circle will bring more empathize to the vocals in this part
  12. 00:35:401 (1) - same as normal a double repeat cant be played properly for a new player just remove 1 repeat and fix the spacing after it
  13. 00:38:258 (1) - same as above
  14. 00:49:687 (1,2) - fix the distance
  15. 00:58:258 (1) - same as 00:08:258
  16. 01:06:830 (1,2) - use a properly distance
  17. 01:17:544 (3,1) - same as above
  18. 01:19:687 (2,1) - same as 00:35:401 the double repeats are not a good rhythm for a easy diff try to change the rhythm to a more simple one

You need to work more on rhythm andhitsounds the map are fine but yeah some more work is needed hope this help you gl :oops:
finally all fixed~~

thanks a lot for your suggestion and modding
:)
Xiaolin
No kds please~ I already modded it before, So I guess I don't need another kds. c:
Change the title to ''Niji no Oto (TV Size)'' Just remove the ''ver.'' from the title.
BanchoBot
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