remove woodkid iron from tags since it is already used in title and artist
thanks for the mod, 94
not94 wrote:00:39:139 (3) - 1/2 snap shorter and place 1/2 forward
00:42:830 (3) - ^
00:50:213 (3) - ^
00:53:904 (3) - ^
01:07:517 (1) - use this slider and turn it instead : 01:09:362 (1) - that looks prettier
01:08:901 (2) - place this in the middle of these sliders: 01:07:517 (1,1) -
01:33:357 (3) - rotate it by 36° clockwise and place it above 01:31:511 (2) -
01:38:894 (2) - rotate it by 21° clockwise in the selection center
01:46:277 (1) - that one looks weird,while this one is supposed to be played 01:44:431 (1) -
01:59:197 (1) - avoid this overlapping
02:23:192 (2) - rotate it 11° clockwise in the playfield center and place it somewhere, where it fits good to 02:21:346 (1) -
02:25:037 (3) - that one looks strange in thge combination with 02:23:192 (2) -
02:26:883 (4) - ^ - in combination with 02:25:037 (3) -
02:32:420 (3) - this slider shape can be prettier
02:37:957 (1) - rotate by 36° clockwise in the selction center and place it at 335|204, so it fits to 02:37:035 (2) -
02:49:032 (5) - rotate by -33° clockwise and place it at: 319|209 ( fits to 02:48:109 (4) - )
02:50:877 (1) - avoid this overlapping 02:50:877 (1) -00:10:299 (2) - place it at 331|130 and rotate it by 100° clockwise in the selection center.
00:12:145 (1) - avoid overlapping
01:05:671 (3) - that slider shape doesn't loook good
02:26:883 (2) - looks weird in combination with 02:25:037 (1) -
02:28:959 (2) - avoid overlapping
there's often this patterm 02:37:035 (3,4,5) - I think it would be better if you do some variations like a dlider with reverse arrow.00:39:485 (6) - move it a bit more up. then it fits to 00:39:139 (4,5) -
00:40:062 (7,8,9,10,11) - that pattern doesn't look good I think. try something else
01:09:593 (2) - that one looks odd
01:13:054 (3) - strange slider shape again. Doesn't fit with 01:12:131 (2) -
01:56:428 (2) - why didn't you copy, pasted and moved this slider? 01:55:506 (1) -
02:40:726 (2) - doesn't reaaly fit to 02:39:803 (1) -
02:41:649 (3) - looks weird in combination with 02:40:726 (2)00:34:178 (2,3,4) - making a straight line here is better than a curve
01:04:748 (2) - doesn't fit to 01:03:825 (1) -
01:16:515 (5) - fits better if a slider with an other shape begins at 119|9500:26:565 (3) - why is this placed on a blue tick?
01:36:125 (7) - maybe the first the first line of the slider is too long
01:49:276remove this break?
didn't even think about that, but it makes perfect sense. thanks
vahn10 wrote:remove woodkid iron from tags since it is already used in title and artist
Ringating's Insanenow from Sieg's mod:
There's also some unsnapped inheriting sections here: http://puu.sh/6EodP.png. Fix them.
Why no hitsounds on the kiai? You don't have to use the drums hitsounds there, you can change hitsounds at anytime by either adding a inheriting section or changing the sampleset. I actually didn't know that different hitsounds for kiai was a normal thing; it does seem to add to the feel of the map pretty well
00:36:831 (1,1) - Feels kinda empty, you could have added something at 00:37:062 - to emphasize the vocals. Here's an example of the pattern:
Example that makes sense, good call
00:51:597 (5,6) - Pretty much the same as above.
01:48:123 (1,1) - What happened here? If the gap between them is intentional, then at least add a break so the HP won't run out. But I think you should keep mapping at this part. a previous modder suggested having be a drain period, though i do agree that it is better just having it mapped
02:16:732 (4) - Two arrows seems a bit unnecessary, try removing one arrow, it follows the song better imo since there's no drums at 02:17:424 - on the song itself. .
02:26:422 (6) - Try making it more smoother, to improve visuals:
02:33:343 (4,5) - Just move a grid to the left (5), that way you can improve the blanket. not really sure what you mean by blanket, but i changed it
03:04:490 (5,6,7) - Add NC at (5), it'll give a better emphasis with those drums hitsounds you've added. indeed
Pretty good here, although you should work a bit more on the hitsounds. noted
00:46:291 (4,5) - well, I think this sliders can be improved to something like http://puu.sh/6Gcim.jpg changed
00:55:750 (1) - maybe just curve this?http://puu.sh/6GcwG.jpg changed
01:27:820 (4,5,6) - try different pattern, straight sliders to center you used already.http://puu.sh/6GcJa.jpg changed
01:37:971 (11) - put this one a bit away changed
01:39:356 (2,3) - this flow is awkward a little I think i fixed it now,
02:26:422 (6) - this slider is not looking any good. orz jk, fixed it
Papcio wrote:From modding queue~~
General: Awesome! AR- or --, HP- imo, making the AR lower makes the map less comfortable to play (purely personal preference, really).
Hitsounds: Good use, 01:54:006 (3) mustn't be whistle already has no whistle there... ._. 02:16:732 (4) too loud. changed
Notes: 00:37:524 (1) Don't make New Combo XD good call 00:38:216 (2,3,4,5,6,7) - Move it little right I see you were bothered by the slight lack of symmetry
Sliders: 01:48:123 (1,2,3) - Move these near these XD not quite sure what you mean by this. If u mean move their ends closer together, I refrained from doing so because it looks better with the second slider outlining the end of the first one, imho.
Hello! Form Modding Queue here, sorry I took a long time, but my mis-terms... ><
I think you change too brutaly between Vocal and music such as in hard: 01:30:127 (1,2,3,4,5,6,7,8,9,10) - You are using vocals, and the second after 01:33:357 (1,2,3,4,5,6,7) - You are using music. This is distributing...
00:52:751 (1,2,3) - Wrong Spacing. DS must be used for Easier difficulty.
00:56:442 (1) - I find this spinner kind of random... You should place note instead.
01:15:592 (1) - This can get harder to begginer player (like me ><) I suggest you use a 1/2 slider starting at 01:15:361 and ending at current note position.
01:16:053 (2,3) - Spacing! Use Distance Snap.
01:19:745 (3,4) - Spacing!
01:35:203 (2,3,4) - This part get hard for begginers, and can really be confused with 1/1.
Please Review Easy by following Distance Snap!
01:16:515 (4) - This note doesn't feel really well here. Place it at 01:16:745 Instead.
01:16:976 (1,2,3,4,5,1) - I don't think 6 1/2 note is acceptable on Normal. I think you should convert at least 2 circle into 1 slider.
01:26:897 (3,4) - Please, Spacing!
01:30:127 (2,3,4,5,6) - Don't just try to follow vocals, it can be distriibuting using a 1/4 for nothing!
01:52:276 (2,3) - Spacing Please!
02:02:889 (1,2,1,2,3,4) - This doesn't sound well. Try This : (02:03:119 (2) Go to 02:03:350) (02:03:581 (1) - Remove)
02:32:420 (1) - Remov NC, There is no special sounding, or SV change.
Like I said in general, It's too brutal, the way you change between music and vocals.
01:47:661 (7,1) - Spacing please, Or stack.
01:49:046 (2) - NC due to SV changes
01:55:044 (7) - This note could be better as simple circle, like you did at 01:53:198 (5) -
02:19:500 (1) - Please remove that spinner ; It feel random, since there is no tune up, or anything.
02:24:576 (1) - Why did you NC? Serve nothing.
02:29:421 (3,4) - Little spacing confusion, just move (4) a bit.
02:56:876 (5) - Always NC when you change the Slider Velocity (SV)
02:58:260 (1,2,3) - The spacing here look kind of ugly. Try using Distance Snap, It will help you have a correct spacing between notes.
00:31:294 (2,3) - Pure overmap. Please use circles... Review oyur map, and avoid overmapping like these.
00:35:909 (6,7) - Please, this jump has no sense.
01:03:364 (8,1) - ... 1/4 not.. with a giant jump like that...
I will ask you to review your Insane, avoiding Overmap, Using 1/4 slider for nothing, And Impossible Jump for Approval only.
00:25:065 (1,2,3) - Can you try making a something straight? The actual is... ;~;
01:09:593 (2,3) - Please rapproach them, and same for every similar 1/4 sliders.
01:14:323 (3) - This note doesn't fit here...
01:49:968 (3) - Too bezier...
fixed spacing on the first 3 difficulties and made insane
a bit easiernot overmapped hopefully (that part was especially painful). and... you wrote to fix just that over and over again mostly so i won't comment on everything (ringating fixed stuff too; he won't make a post in response though)
Good luck on it! Star for luck!
afaik this song was not from type-moon series but Assassin's Creed game instead.it was used in a trailer for AC, but it wasn't made specifically for it. i saw the amv used in the map before that trailer (and osu prefers anime to assassin's creed) so i thought it would be more appropriate. i'll put assassin's creed in the tags though, thanks