OK as promise I come to check....
[Salad]
A jumping salad huh?
the pattern consistency is not that well. It is a salad, you need to at least make people can more or less predict where next note will come. Some of the pattern seems a bit sudden for new players.
00:13:710 (1) - to 00:27:066 (1) - do you feel like there is too much note on the right side and almost nothing on the left side? it is salad, and there is only very short part so I can more or less accept it, but try to avoid this kind of thing in your next map. The rhythm in salad is not so strong, but for platter above, it will be a big problem.
00:51:518 (1) - do you mind make this part 1/2 note instead of a slider? seems single slider not suitable for the hyper hyper rhythm.
00:52:751 (3) - try Ctrl+H
01:03:025 (1) - strange note.. dont know what's it for
01:09:601 (1,2,3) - here try this. I dont know why you decide to use a softer rhythm here, but just suggestion:
01:12:066 (5,6) - shorten this jump if possible. a bit sudden for new players.
01:18:025 (1,2,3,4,5,6,7,1) - if I were you I will make a small decrease--> increase feeling.
01:25:423 - note?
01:27:066 - note?
01:32:614 - spinner ends here better.
01:37:135 (2,3) - shorten this jump if possible.
01:40:012 (2) - you can increase the spacing inside this slider.
01:44:121 (3,2) - ^
01:54:806 (5,6) - 01:55:423 (7,8) - decrease the spacing here please. continuous big jump is not suitable in salad.
[Platter]
Generally a nice one, really neat stream.
00:18:642 (1,2) - better remove hyperdash because of your smalll jump here 00:15:354 (1,2) - .
00:21:107 (4,5) - can do a movement here? stand is not a good choice because it makes pattern squeeze together. No need that much just show a movement will be fine.
00:23:573 (1) - try ctrl+G
00:24:806 (5,1) - can do a bigger jump here.
00:36:724 (1,2,3,4,5) - I prefer a small increase here, like
01:12:888 (1,1,1) - these sliders...lol also you can choose to decrease the spacing inside the 2nd slider.
01:19:053 (1,2) - i prefer same pattern as 01:18:642 (1,2) - here, but your choice.
01:24:395 - why here a 1/5X? that makes your slider really hard to control.... only speed up 01:25:628 (4) - slider like this will be a better choice.
now I suggest you to speed up the middle short slider inside this pattern, for example, 01:24:806 (2) - this.
01:29:943 (3,4,5) - increase spacing?
02:01:381 (3,1,2,3) - try this
Generally a good diff. nothing to say.
[Ex]
really really really you can remove some of the unnecessary hyperdash... it will not break your style on this map, trust me.
00:15:149 (5) - note instead of slider to remove the hyperdash.
00:42:477 (1,2) - here you dont need hyperdash
01:11:450 (1) - .... here really needs an anti-flow triangle? player will slap you loudly if they miss here....
01:17:614 (8) - 2 note instead of slider to make a linear flow instead of hyperdash...
01:22:751 (1,2) - seems spacing too high for long reverse sliders? I think 1 or 2 grid less will be better.
01:26:039 (1,2,3,4,5,6) - make non-hyper pattern first? imo from previous pattern this will be such a big surprise for players.
01:31:792 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - god this following with hyperdashes???suggest to hyper the spacing a little bit, or make an increase here. /me runs
after find some people testing this diff, I find the short hyper pattern plays well although it looks not that good... So I am OK with your main idea for this map. GJ.
Feels not well when I back from modding... So if Im too nazi at some place feel free to point out. we can disscuss further.