skinnyjimmy wrote:[Yoeri's Insane]
00:03:625 (5,6) - Consider switching these notes on the timeline, I think it plays a lot better this way I disagree.
00:03:967 (7) - If you do this ^ make 7 stack on top of 5, it flows very nicely here. Here's an example https://osu.ppy.sh/ss/1903995
00:08:082 (5) - I really like this at 276, 28 but it's your call if you want to move it or not Not really, it's a bit far.
00:09:110 (5) - Consider moving this to 172, 164 just so it stacks with the shape made by 00:09:625 (1,2,3,4,5,6,7,8) - also i think it flows better For the flow it doesn't make a difference, and the stack can't be seen.
01:31:567 (3,4) - I suggest you switch these notes on the timeline, it plays really well because of the circular motion that it creates. It feels really nice to play I can't really do that due to consistency.
Really fun map, GJ on it! Thanks!
Low wrote:[Yoeri's Normal]
- you should use tick rate 2. it fits better with lower leveled diffs and fills in beats that are missed on account of the fact that normal difficulties generally aren't supposed to have complicated rhythms. Tick rate 2 is too dense compared to the hitsounding.
00:16:825 (4) - a finish doesn't belong here. there's no finish sound in the music, therefore making this sound very out of place. Changed to a soft whistle.
00:25:225 (4) - ^ There's definitely a finish here.
01:37:396 (1,2) - the ends of these sliders are unsnapped Oh what the hell
01:57:453 (2,3) - this rhythm would be slightly off-putting to newer players. i'd assume that a player of that skill level would be expecting the same rhythm as previously ( 01:51:110 (1,2,3,4,1,2,3,4) ) and would mess up around this area because of that. this issue isn't really your fault (it's just the nature of the song), so i recommend moving 01:57:453 (2) forward to the next white tick and spacing it accordingly. Done.
00:16:825 (3) - finish doesn't belong here for the same reason as the normal difficulty. Fixed.
01:28:139 (3) - ^ ^
nothing much to mention in this difficulty on account of the fact that it's mapped very, for the lack of a better term, safely Yes I'm a scrub who uses Distance Snap in Insanes.