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Tech N9ne - Worldwide Choppers

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Total Posts
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Topic Starter
Mismagius
This beatmap was submitted using in-game submission on domingo, 12 de abril de 2015 at 14:56:54

Artist: Tech N9ne
Title: Worldwide Choppers
Tags: rap busta rhymes twista yelawolf ceza d-loc twisted insane jl uso all 6s and 7s wwc
BPM: 130
Filesize: 6569kb
Play Time: 05:26
Difficulties Available:
  1. Gangsta (6,35 stars, 1768 notes)
Download: Tech N9ne - Worldwide Choppers
Information: Scores/Beatmap Listing
---------------
Stefan
Tags: rap busta rhymes and a bunch of other rappers no one cares about
izzydemon
omg cokeizie fc this? xDDD hdhr pliz
MouseEasy

fail ^
Stefan
Sad how this actually cannot be approved due the time but actually deserves it more as the most other <6 Minute Maps since the Difficulty is obviously harder as usual stuff.
Pretty Rhythm
Why Not Nogard :(
HanzeR
this is was is the best song on osu
DenoisoGoiso

Lolicore_Komari wrote:

Why Not Nogard :(
cuz that name is unrankable :p
izzydemon

DenoisoGoiso wrote:

Lolicore_Komari wrote:

Why Not Nogard :(
cuz that name is unrankable :p
like this was ever meant for ranking
Cherry Blossom
osu! needs more rap :D
impulse-
how can you complete stuff like this, such stamina
Colored

too fun map
too hard to single tap, so many 100's :D
Ekoro


2key yumyum
DenoisoGoiso
revive plez
MouseEasy
Xantaria
any possibility of getting this approved? I mean that map is beautiful srsly ... deserves it more than a lot of other maps that got ranked recently
Topic Starter
Mismagius

Zantaria wrote:

any possibility of getting this approved? I mean that map is beautiful srsly ... deserves it more than a lot of other maps that got ranked recently
I guess it's time
Zetera
Oh, this lives again? Good luck!
FlobuFlobs
<3
Infeh
Good luck with rank ^^/
Hopefully this will be ranked :3
Arphimigon
:oops: :( It's returned.

(I don't wanna ruin these patterns)
90% Nazimodding, 10% Actual big changes
Looking at the map itself, it plays smoothly and has no major flaws (at least i would say so) so I guess skipping to nazimodding works.

[Classic BD Challenge]
00:31:181 (7) - This overlaps 00:30:835 (5) - by a small amount, almost a pixel overlap, and looks bad (well in my eyes it looks bad).

00:33:488 (2,3,4) - Don't make perfect triangle, moving 00:33:835 (4) - to x:317 y:319 seems to work

00:41:104 (2) - I'm guessing this overlap of the last slider was on purpose, and it doesn't look as bad as the first, but its worth it to point out. (if it is 2.00 DS from previous and next note it almost doesn't overlap, which makes slider 5 only need a tiny adjustment to fix if you like)

00:59:796 (1,2) - Looks better if first is shifted to x:37 y:69 and second is x:64 y:196 (this might be the same) as the followpoint is directly in the middle of the middle notes and they are more equally spaced to the two notes next to them each.

01:00:719 (3,4) - Maybe there is an emphasis here, but on the first two notes before them at 01:00:488 (1,2) - . Feels weird to have the jumps before at note 1/2 in relation to the music (perfectly playable though)

01:13:873 (1) - This is DS 1.21 and all the others are 1.2, just had to point that out even though it seems equally spaced.

01:15:258 (5) - Shouldn't this be DS 3.24 away from the last slider? (and with the follow point still covering the last slider top). It would be double the DS and look better imo. x:259 y:135 if you want to try it out.

01:15:604 (6,1,2,3,4,5,6) - This curves nicely but the sliders start doesn't fit the curve. I would continue the curve and make it lower.



01:16:988 (2) - x:161 y:277 for blanket
01:17:104 (3) - Likewise, x:332 y:291 to blanket last slider better.

01:18:950 (3) - Same thing as suggest before about the double DS. I think these may be on purpose now but yeah your choice. x:511 y:165 works.

01:26:335 (3) - Doesn't point directly at note 2. Would move the note to x:242 y:186 but changing the slider angle is fine too.

01:26:681 (4,7) - Not a proper stack!

01:40:181 (2,3) - Are these two 1.9DS apart on purpose? The others are all 1.7 (1.71 actually)

01:43:873 (5) - Not sure exactly how right now, but I would make this blanket the next notes better.

01:44:796 (5) - What's with this jagged, out of place note?

01:48:719 (3,4) - Move to x:137 y:73 for nice cleanliness

01:50:335 (1) - I thought this would be better as a straight note. As a curve it feels like its about to flow into another pattern or something like that.

01:51:373 (5,6,7,1) - Not exactly a great triangle. I know you can fix this easy.

02:04:758 (2) - Blankets nicer around x:388 y:231

02:20:796 (4) - Around x:144 y:224 instead for better triangle (that little spaced made my OCD cry)
02:21:258 (7,8) - Likewise, x:385 y:149

02:23:912 (1,2,3) - Isn't on follow-point, but its parallel. Probably on purpose.

02:33:258 (1,1,1) - I can read this perfectly well. Many are likely gonna try to kill ya for this (likely to see coming)

03:03:027 (2) - Make same DS from previous and next slider please <3

03:11:104 (1,2,3,4) - I would make these curve into that straight stream if possible to flow better.

03:31:181 (5) - better at x:233 y:269 (triangles!)

I swear you could put something from 03:34:412 - to 03:34:527 (1)

03:36:488 (5) - x:83 y:150 for OCD

03:47:912 (5,6,7) - Would make slighttttly more left to flow with last slider better.

04:37:527 (6,1) - I think the NC note is too far down to fit the curve of the last slider. Would make it slightly higher, but also make the last sliders whole combo shift slightly right (it suits imo)

04:57:604 (4) - x:203 y:236 (neater triangle)
05:21:027 (1) - Likewise, x:60 y:210

05:24:373 (6,7) - Could flow from the curve better, make it more left/down?

<3 Loved it, flowed really nice and patterns where awesome. Neat stuff.
(Maybe I should've boxed this mod, its long as hell)

gl getting this ranked!
Bladesu

Blue Dragon wrote:

Zantaria wrote:

any possibility of getting this approved? I mean that map is beautiful srsly ... deserves it more than a lot of other maps that got ranked recently
I guess it's time
OHGODOHGODOHMYGODOHGOD
Topic Starter
Mismagius

Arphimigon wrote:

:oops: :( It's returned.

(I don't wanna ruin these patterns)
90% Nazimodding, 10% Actual big changes
Looking at the map itself, it plays smoothly and has no major flaws (at least i would say so) so I guess skipping to nazimodding works.

[Classic BD Challenge]
00:31:181 (7) - This overlaps 00:30:835 (5) - by a small amount, almost a pixel overlap, and looks bad (well in my eyes it looks bad). fixed

00:33:488 (2,3,4) - Don't make perfect triangle, moving 00:33:835 (4) - to x:317 y:319 seems to work that breaks spacing though lol

00:41:104 (2) - I'm guessing this overlap of the last slider was on purpose, and it doesn't look as bad as the first, but its worth it to point out. (if it is 2.00 DS from previous and next note it almost doesn't overlap, which makes slider 5 only need a tiny adjustment to fix if you like) fixed

00:59:796 (1,2) - Looks better if first is shifted to x:37 y:69 and second is x:64 y:196 (this might be the same) as the followpoint is directly in the middle of the middle notes and they are more equally spaced to the two notes next to them each. done

01:00:719 (3,4) - Maybe there is an emphasis here, but on the first two notes before them at 01:00:488 (1,2) - . Feels weird to have the jumps before at note 1/2 in relation to the music (perfectly playable though) uh idk about this one, it does play fine with the song

01:13:873 (1) - This is DS 1.21 and all the others are 1.2, just had to point that out even though it seems equally spaced. happens a lot

01:15:258 (5) - Shouldn't this be DS 3.24 away from the last slider? (and with the follow point still covering the last slider top). It would be double the DS and look better imo. x:259 y:135 if you want to try it out. done

01:15:604 (6,1,2,3,4,5,6) - This curves nicely but the sliders start doesn't fit the curve. I would continue the curve and make it lower. nah, too much aesthetic for me



01:16:988 (2) - x:161 y:277 for blanket 162 actually, but done
01:17:104 (3) - Likewise, x:332 y:291 to blanket last slider better. done

01:18:950 (3) - Same thing as suggest before about the double DS. I think these may be on purpose now but yeah your choice. x:511 y:165 works. on purpose, yes

01:26:335 (3) - Doesn't point directly at note 2. Would move the note to x:242 y:186 but changing the slider angle is fine too. wasnt really the intention

01:26:681 (4,7) - Not a proper stack! fixed, when I mapped this I didn't care much about it so there are a lot of these. fixing them

01:40:181 (2,3) - Are these two 1.9DS apart on purpose? The others are all 1.7 (1.71 actually) aesthetics mostly

01:43:873 (5) - Not sure exactly how right now, but I would make this blanket the next notes better. either I break structure or playability. I prefer to break structure

01:44:796 (5) - What's with this jagged, out of place note? uh?

01:48:719 (3,4) - Move to x:137 y:73 for nice cleanliness doesn't help much, it'll stack ingame

01:50:335 (1) - I thought this would be better as a straight note. As a curve it feels like its about to flow into another pattern or something like that. fits with vocals though

01:51:373 (5,6,7,1) - Not exactly a great triangle. I know you can fix this easy. i tried

02:04:758 (2) - Blankets nicer around x:388 y:231 done

02:20:796 (4) - Around x:144 y:224 instead for better triangle (that little spaced made my OCD cry) fixed
02:21:258 (7,8) - Likewise, x:385 y:149 ^

02:23:912 (1,2,3) - Isn't on follow-point, but its parallel. Probably on purpose. tried to fix

02:33:258 (1,1,1) - I can read this perfectly well. Many are likely gonna try to kill ya for this (likely to see coming) fixed

03:03:027 (2) - Make same DS from previous and next slider please <3 tried

03:11:104 (1,2,3,4) - I would make these curve into that straight stream if possible to flow better. done

03:31:181 (5) - better at x:233 y:269 (triangles!) done

I swear you could put something from 03:34:412 - to 03:34:527 (1) I prefer to not break playability here, it would be cool but too confusing for the player

03:36:488 (5) - x:83 y:150 for OCD okay this one was awful

03:47:912 (5,6,7) - Would make slighttttly more left to flow with last slider better. would break structure ;_; help

04:37:527 (6,1) - I think the NC note is too far down to fit the curve of the last slider. Would make it slightly higher, but also make the last sliders whole combo shift slightly right (it suits imo) nah, should be ok since it's a 1/4 jump and.. well, help

04:57:604 (4) - x:203 y:236 (neater triangle) fixed
05:21:027 (1) - Likewise, x:60 y:210

05:24:373 (6,7) - Could flow from the curve better, make it more left/down? done both ^

<3 Loved it, flowed really nice and patterns where awesome. Neat stuff.
(Maybe I should've boxed this mod, its long as hell)

gl getting this ranked!
thanks for this amazing mod! <3
Mazzerin
00:14:104 (1,3) - straighten out so its a straight line with 00:14:681 (4,5) - and the 2nd sliders end
00:45:950 (3) - slider here instead, no vocal on next circle
00:53:508 (9) - remove no vocal there and stack these 00:53:335 (6,7,8) - or move the slider away or something then
00:52:412 (6,7,8) - snap to 1/8 not 1/6
00:55:181 (4,5,6) - ^
00:57:027 (6,7,8) - ^
01:02:104 (3,4,5,6) - convert to jumps like 01:00:488 (1,2,3,4) -
01:04:181 (5,6,7,8) - ^(or more notes, could do all 8)
01:06:027 (9,10,11) - ^
01:11:680 (6) - jump the CHA like here 01:10:412 (3) -
01:13:873 (1) - further away?
01:42:719 why are strong beats here not mapped
01:56:181 (6,7) - 1/8
01:59:873 (6,7) - ^
02:14:104 (3,4,5,1,2,3) - remove these sliders imo circles are much better here cause of the endless rappin
gonna finish tomorrow and also check nc/hitsounds
Topic Starter
Mismagius
accidental post

i like turtles
Korey
notes not snapped?
MEK
00:36:950 (1,2,3,1,2,3,4,1,2,3,1,2,1,2,3,4,1,2,3,1,2,3,4,1,2,3,1,2,1,2,3,4) - this could be more intense on spacing and less awkward pattern or map to background

01:00:719 (3) - not saying to change it but this sound is mapped as a jump sometimes but others its not should get it consistent so....
01:04:412 (7) - map it something like http://i.imgur.com/Ehf4sFK.png
01:06:258 (10) - same sound as before, should make into micro jump
01:11:796 (7) - yet again make into jump
01:13:873 (1) - make into slider

all i have for now
Topic Starter
Mismagius

Mazzerin wrote:

00:14:104 (1,3) - straighten out so its a straight line with 00:14:681 (4,5) - and the 2nd sliders end done
00:45:950 (3) - slider here instead, no vocal on next circle true, done
00:53:508 (9) - remove no vocal there and stack these 00:53:335 (6,7,8) - or move the slider away or something then done
00:52:412 (6,7,8) - snap to 1/8 not 1/6 done
00:55:181 (4,5,6) - ^ done, wtf this guy does it so fast i can't even
00:57:027 (6,7,8) - ^ same
01:02:104 (3,4,5,6) - convert to jumps like 01:00:488 (1,2,3,4) - done
01:04:181 (5,6,7,8) - ^(or more notes, could do all 8) I.. did my way of solving things
01:06:027 (9,10,11) - ^ done
01:11:680 (6) - jump the CHA like here 01:10:412 (3) - I think I did something nice
01:13:873 (1) - further away? done
01:42:719 why are strong beats here not mapped originally wanted to give emphasis to only the one note here, but changed mind now. done
01:56:181 (6,7) - 1/8 wtf i was deaf when i mapped this
01:59:873 (6,7) - ^ fixed
02:14:104 (3,4,5,1,2,3) - remove these sliders imo circles are much better here cause of the endless rappin done i think? dont really like this pattern but whatever
gonna finish tomorrow and also check nc/hitsounds

ikorza wrote:

notes not snapped?

yup, the first ones were on purpose as the map wasnt supposed to be ranked.. i tried to approximate them as much as possible to the actual timeline. the busta rhymes' part ones were accidental, fixed

MEK wrote:

00:36:950 (1,2,3,1,2,3,4,1,2,3,1,2,1,2,3,4,1,2,3,1,2,3,4,1,2,3,1,2,1,2,3,4) - this could be more intense on spacing and less awkward pattern or map to background don't agree with this.. they feel right IMO

01:00:719 (3) - not saying to change it but this sound is mapped as a jump sometimes but others its not should get it consistent so.... fixed these in mazzerin's mod
01:04:412 (7) - map it something like http://i.imgur.com/Ehf4sFK.png done something else
01:06:258 (10) - same sound as before, should make into micro jump fixed
01:11:796 (7) - yet again make into jump fixed
01:13:873 (1) - make into slider where would it end? o:

all i have for now
thanks for the current modding guys <3 love you all
silmarilen
i feel like on a lot of places the notes are 1/16 or even 1/8 off the vocals, i can write them down if you want, but maybe you did that on purpose?
Topic Starter
Mismagius

silmarilen wrote:

i feel like on a lot of places the notes are 1/16 or even 1/8 off the vocals, i can write them down if you want, but maybe you did that on purpose?
I tried to approxinate as much as possible but I was really deaf back when I mapped it so I missed a lot of stuff, please help if possible
silmarilen
alright, here is what i found

00:45:200 this sliderend is 1/16 too late
00:45:488 this whole slider is 1/16 too early
01:03:950 this note is 1/16 too late
01:15:142 ^
01:15:835 - 01:16:527 these notes are 1/16 too late
01:25:758 this note is 1/16 too late
01:26:219 ^
01:26:681 ^
01:43:412 - 01:44:219 i couldnt really make out which notes were off here, but im pretty sure these arent all correct.
01:46:181 - 01:50:335 these are 1/16 too early
02:27:950 - 02:29:104 same as the part around 1:43, i cant make out exactly what's off, but something is off here.
02:31:181 - 02:31:988 this is 1/8 too early. not sure about the next couple of notes, but just take a look at it.
02:58:412 - 03:01:527 these notes are 1/16 too early
03:03:488 - 03:07:296 ^
03:08:335 - 03:11:450 ^
03:12:258 - 03:15:056 ^ the slider at 03:15:056 feels 1/16 too long aswell
the next couple of notes arent snapped properly until the slider at 03:17:104 ish
03:17:565 - 03:26:219 these notes are 1/16 too early
03:26:796 - 03:37:873 these notes are 1/8 too early
03:38:248 this slider is 1/16 too early
04:11:104 - 04:16:873 these are 1/8 too early
04:22:527 - 04:25:412 these are 1/8 too late/early (cant tell tbh), might have to take a look at the notes before this aswell, but this part was the most obvious to me
04:29:565 - 04:35:912 these are 1/8 too early, the next part feels more like 1/16 off but i cant tell for sure, at least check until 04:40:642



i understand not all of these should be changed because of playability, but this is just a list of places where i felt like the notes werent at the right time.

unfortunately im not a mapper so i cant give any opinions/ideas on what to do at these places, but i hope this helps you and maybe you can find something yourself.
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