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Tomatsu Haruka - Yume Sekai (TV Size) [OsuMania]

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NaxelCL
IRC MOD o/

IRC MOD
02:56 NaxelCL: ready
02:56 *NaxelCL is editing [http://osu.ppy.sh/b/370876 Tomatsu Haruka - Yume Sekai (TV Size) [5K HD]]
02:56 NaxelCL: 5K HD first
02:56 NaxelCL: mmm
02:57 NaxelCL: 00:03:900 eliminated note of 1 column
02:58 HinagikuKatsura: it says invalid format xD
02:58 NaxelCL: 0XD
02:58 NaxelCL: lel
02:59 NaxelCL: lel
02:59 NaxelCL: 00:04:085(1) - eliminated
02:59 NaxelCL: lel
02:59 NaxelCL: XD
02:59 NaxelCL: 00:04:085 (1)
02:59 NaxelCL: lel
03:00 NaxelCL: this eliminatedXD
03:00 HinagikuKatsura: that's a hitsounded note. ill delete 4 and then put 1 to 4. is that ok?
03:00 NaxelCL: 00:04:826 (3) - changed this note of 1st column
03:00 NaxelCL: okey:3
03:01 HinagikuKatsura: got it
03:01 NaxelCL: 00:05:382
03:01 NaxelCL: agreged note in 5 column
03:02 HinagikuKatsura: ok
03:03 NaxelCL: 00:05:567 (1)
03:03 NaxelCL: then put 1
03:03 NaxelCL: XD
03:04 HinagikuKatsura: ok
03:04 NaxelCL: 00:07:604 (4) eliminated this LN
03:04 HinagikuKatsura: ok
03:04 NaxelCL: plz remember this is a 5K HD not MX XD
03:04 NaxelCL: lel
03:05 HinagikuKatsura: i see. xD
03:05 NaxelCL: 00:08:715 (1)
03:05 NaxelCL: and plz
03:05 NaxelCL: eliminated this
03:05 NaxelCL: XD
03:05 NaxelCL: and ... plz shuch the minor volume of hitsounds
03:05 NaxelCL: is very enough:c
03:05 HinagikuKatsura: got it
03:06 HinagikuKatsura: what do you mean?
03:06 NaxelCL: 00:11:493 (2) eliminated this
03:06 HinagikuKatsura: ok
03:07 NaxelCL: 00:49:085 (2) 00:49:085 (4)
03:07 NaxelCL: eliminated thisxd
03:08 NaxelCL: 00:52:789
03:08 NaxelCL: this patern is
03:08 NaxelCL: very
03:08 NaxelCL: 00:52:789 (2)
03:08 NaxelCL: this patern is very hard of 5K HDH
03:09 NaxelCL: and its is finished of mod XD I'm fo to bedXD
03:09 NaxelCL: in my counrtry is 3:08 am
03:09 NaxelCL: XD
Topic Starter
[AyanoTatemaya]

NaxelCL wrote:

IRC MOD o/

IRC MOD
02:56 NaxelCL: ready
02:56 *NaxelCL is editing [http://osu.ppy.sh/b/370876 Tomatsu Haruka - Yume Sekai (TV Size) [5K HD]]
02:56 NaxelCL: 5K HD first
02:56 NaxelCL: mmm
02:57 NaxelCL: 00:03:900 eliminated note of 1 column
02:58 HinagikuKatsura: it says invalid format xD
02:58 NaxelCL: 0XD
02:58 NaxelCL: lel
02:59 NaxelCL: lel
02:59 NaxelCL: 00:04:085(1) - eliminated
02:59 NaxelCL: lel
02:59 NaxelCL: XD
02:59 NaxelCL: 00:04:085 (1)
02:59 NaxelCL: lel
03:00 NaxelCL: this eliminatedXD
03:00 HinagikuKatsura: that's a hitsounded note. ill delete 4 and then put 1 to 4. is that ok?
03:00 NaxelCL: 00:04:826 (3) - changed this note of 1st column
03:00 NaxelCL: okey:3
03:01 HinagikuKatsura: got it
03:01 NaxelCL: 00:05:382
03:01 NaxelCL: agreged note in 5 column
03:02 HinagikuKatsura: ok
03:03 NaxelCL: 00:05:567 (1)
03:03 NaxelCL: then put 1
03:03 NaxelCL: XD
03:04 HinagikuKatsura: ok
03:04 NaxelCL: 00:07:604 (4) eliminated this LN
03:04 HinagikuKatsura: ok
03:04 NaxelCL: plz remember this is a 5K HD not MX XD
03:04 NaxelCL: lel
03:05 HinagikuKatsura: i see. xD
03:05 NaxelCL: 00:08:715 (1)
03:05 NaxelCL: and plz
03:05 NaxelCL: eliminated this
03:05 NaxelCL: XD
03:05 NaxelCL: and ... plz shuch the minor volume of hitsounds
03:05 NaxelCL: is very enough:c
03:05 HinagikuKatsura: got it
03:06 HinagikuKatsura: what do you mean?
03:06 NaxelCL: 00:11:493 (2) eliminated this
03:06 HinagikuKatsura: ok
03:07 NaxelCL: 00:49:085 (2) 00:49:085 (4)
03:07 NaxelCL: eliminated thisxd
03:08 NaxelCL: 00:52:789
03:08 NaxelCL: this patern is
03:08 NaxelCL: very
03:08 NaxelCL: 00:52:789 (2)
03:08 NaxelCL: this patern is very hard of 5K HDH
03:09 NaxelCL: and its is finished of mod XD I'm fo to bedXD
03:09 NaxelCL: in my counrtry is 3:08 am
03:09 NaxelCL: XD
Thanks for the IRC mod Naxel! ^^ Updated :)
Evening
Mod by requestuooo

[7K HD]

00:20:752 (20752|3) - Move to 00:21:123 - Your drum rhythm is wrong here, the normal-hitnormal 2-note chord is too early
00:24:456 (24456|3) - Change to finish, the music uses a soft cymbal, normal-hitfinish acts as a soft cymbal which fits in perfectly here
00:32:974 - Add a normal-hitnormal here, to fix your inconsistent drum rhythm
00:27:048 - ^
... and more, I strongly suggest to review your hitsounds, they are inconsistent..

I also suggest to add more hitsounds like adding a normal-hitfinish here 00:48:530
01:00:382 - ^
01:12:234 - ^
etc.

01:18:160 (78160|0) - Change to finish, using 2 normal-hitnormal here sounds very awkward and a finish here will be appropriate

01:21:123 - There is a lack of normal-hitnormal here, the drum rhythm seems to be lacking here

01:22:604 - Add a finish here, the major rhythm ends here

I feel that the normal-hitnormal can be separated into drum-hitfinish and a normal drum snare, change this if you want

[5K HD]

The hitsound here is a bit.. lacking in drums, it feels as if you are trying to lower the difficulty by removing some the core hitsounds, which are the drums in this case, this gives me the feeling of incomplete hitsounding here, I suggest to use a slower drum rhythm instead of 1/2s and 1/1s, so that the drum rhythm won't overlap with other notes and this will also make the difficulty easier without having to remove part of the drum rhythm

I also noticed you used 1/4 hammers, this may cause some unwanted adrenaline rushes, even though this is a calming song, I suggest to not have hammers unless it is absolutely necessary to have the adrenaline rush there

I see that you are using a lot of LN + note patterns, they are mostly very awkward to read and play, I suggest to change them to smoother and easier patterns for easier gameplay, after all, you are mapping to a calming song, you don't want players panicking on difficult patterns

Same as 7K HD, I suggest to put some finishes in here to make it sound less monotonous

[7K NM]

Same comment as 1st comment of 5K HD

Some patterns are overkill and too hard for NM, it causes too much adrenaline rush for NM players, such as 01:16:308 -

Same as 7K HD, I suggest to put some finishes in here to make it sound less monotonous

[5K NM]

No Problems here, seems perfect to me, I suggest to not use any 1/4 brackets in NM, it is quite hard for them to execute those patterns
Topic Starter
[AyanoTatemaya]

lZenxl wrote:

Mod by requestuooo

[7K HD]

00:20:752 (20752|3) - Move to 00:21:123 - Your drum rhythm is wrong here, the normal-hitnormal 2-note chord is too early done
00:24:456 (24456|3) - Change to finish, the music uses a soft cymbal, normal-hitfinish acts as a soft cymbal which fits in perfectly here
00:32:974 - Add a normal-hitnormal here, to fix your inconsistent drum rhythm done
00:27:048 - ^ done
... and more, I strongly suggest to review your hitsounds, they are inconsistent.. sumimasen! >.<

I also suggest to add more hitsounds like adding a normal-hitfinish here 00:48:530 done
01:00:382 - ^ done
01:12:234 - ^ done
etc.

01:18:160 (78160|0) - Change to finish, using 2 normal-hitnormal here sounds very awkward and a finish here will be appropriate done

01:21:123 - There is a lack of normal-hitnormal here, the drum rhythm seems to be lacking here done

01:22:604 - Add a finish here, the major rhythm ends here done

I feel that the normal-hitnormal can be separated into drum-hitfinish and a normal drum snare, change this if you want will take a note of that

[5K HD]

The hitsound here is a bit.. lacking in drums, it feels as if you are trying to lower the difficulty by removing some the core hitsounds, which are the drums in this case, this gives me the feeling of incomplete hitsounding here, I suggest to use a slower drum rhythm instead of 1/2s and 1/1s, so that the drum rhythm won't overlap with other notes and this will also make the difficulty easier without having to remove part of the drum rhythm

I also noticed you used 1/4 hammers, this may cause some unwanted adrenaline rushes, even though this is a calming song, I suggest to not have hammers unless it is absolutely necessary to have the adrenaline rush there

I see that you are using a lot of LN + note patterns, they are mostly very awkward to read and play, I suggest to change them to smoother and easier patterns for easier gameplay, after all, you are mapping to a calming song, you don't want players panicking on difficult patterns

oh god. Ill start remaking this diff esp. the drums :)

Same as 7K HD, I suggest to put some finishes in here to make it sound less monotonous got it

[7K NM]

Same comment as 1st comment of 5K HD

Some patterns are overkill and too hard for NM, it causes too much adrenaline rush for NM players, such as 01:16:308 -

Same as 7K HD, I suggest to put some finishes in here to make it sound less monotonous

will also remodel this to become more an appropriate NM

[5K NM]

No Problems here, seems perfect to me, I suggest to not use any 1/4 brackets in NM, it is quite hard for them to execute those patterns HAI!
Thanks for the detailed suggestions sir Zenx. Ill start to recheck my drum hitsounding. :)
Rumia-
[Generals]
add SAO ,ED to tags

[HD]
keysound too loud , the bgm is kinda hard to be heard makes the keysound sounds very awkward

00:00:197 (197|2,289|4,382|1,567|5) - make like this? sc 1
00:01:863 (1863|2) - make this as hold too?
00:01:123 (1123|0) - ends here 00:02:604
00:03:345 (3345|2,3715|3) - ctrl + j (check hs) , as the sound goes down moving to left
00:05:567 (5567|6) - 3 note is enough.
00:07:048 (7048|4) - ^
00:06:678 (6678|6) - end this on the double line
00:07:048 (7048|3) - move to 5 or 6
00:07:604 (7604|1,7604|4) - doesnt need to be hold looks awkward
00:07:789 - needs more note
00:11:123 (11123|6) - delete
00:11:123 (11123|3) - move this to 7
00:12:234 (12234|4,12604|2) - need more notes
00:13:715 (13715|4) - move to 1 , the sound doesnt repeat, don't have to be in same collumn trice
00:15:937 (15937|0) - lowers the volume , too loud
00:15:567 (15567|5) - make this as hold to and move to 4 while 00:15:752 (15752|3) - move to 5 , better looking this way
00:16:308 (16308|1) - move to 5
00:17:234 (17234|4) - move to 2
00:17:419 (17419|0) - move to 4
00:17:604 - add a note at 5
00:20:197 (20197|5) - change to normal note and make this 00:20:382 (20382|6) - as hold instead . the keysound become awkward on lns
00:20:752 (20752|3) - move here 00:20:567
00:27:048 (27048|1,27234|2,27604|6) - its kinda awkward with ln on irregular measure pattern . orz.change 00:27:419 (27419|3) - to hold instead of 00:27:604 (27604|6) - ?
00:32:048 (32048|5,32974|1) - doesnt need to be hold
00:33:715 (33715|4) - ends here 00:34:456
00:34:456 (34456|5) - ends here 00:35:197
00:35:011 - add a note
00:37:234 (37234|5) - move to 3?
00:37:974 (37974|1) - move to 5
00:38:530 (38530|3) - move to 2
00:40:197 (40197|1,40752|3) - change to normal notes .doesnt suit with hd diff
00:39:641 (39641|6,39641|5) - both of these ends here 00:40:382
00:40:937 (40937|4) - normal note
don't abuse the purpose of long notes orz.if the sound doesnt last for long , dont make the hold so long , it looks awful
00:42:234 - add a note at 6
00:45:937 (45937|5) - ends here 00:46:308
00:47:048 (47048|1,47419|5) - ends here 00:47:789
00:48:530 - add a note
00:52:789 (52789|2) - normal note
00:53:530 - add a note at 2
00:54:271 (54271|5) - delete, no sound , and doesnt fit with the beat
00:55:937 (55937|6) - delete and move 00:55:937 (55937|3) - to 7
00:56:308 (56308|5) - normal note
00:58:900 (58900|2,58900|5,58900|0,58900|6,59085|1,59085|3,59271|2,59271|4,59456|3,59456|5,59641|4,59641|6,59826|0,59826|2,60011|6,60011|4) - ctrl + h , as the tom goes lower pitch
01:01:123 (61123|1) - normal note
01:01:863 (61863|2) - move to 2
01:03:160 (63160|5) - normal noteeeee
01:04:826 (64826|6) - make this hold instead of this 01:04:641 (64641|5) - it looks awful in measure and also confusing , this is a calm song it shouldnt be map like this
01:07:789 (67789|6,68160|5) - delete , 4 notes is too dense for that kind of sound
01:07:604 (67604|4) - move this to 4
01:07:789 (67789|3,68160|4) - move to right by 1 collumn
01:10:567 (70567|6,70937|2,72048|1) - doesnt need to be holddd
01:11:123 (71123|3) - this too , the hold just making the keysound worse
01:12:604 (72604|4) - ends here 01:12:974
01:13:345 - add a note at 6
01:16:493 (76493|0,76493|2,76493|4,76678|1,76678|6,76863|3,76863|0,76863|5,77048|2,77048|1,77419|6,77419|0,77604|3,77789|4,77789|0,77974|2,78160|0,78160|3,78160|5) - orz this pattern for hd ,
01:16:493 (76493|2,76493|4) - normal note
01:21:123 (81123|4) - this should be hold instead of 01:20:937 (80937|6) -
01:22:419 (82419|1,82604|3) - ctrl + j
01:26:863 (86863|3) - am i heard it wrong? this should be hold , instead of some hold that the sound doesnt last long and you make it as long hold.

dont abuse intention of the long note . this song should be map with heart. its a calm song
and high hp and od for such long note pattern .this diff needs a whole turn out. i cant accept this kind of style . at least for me sorry. try pour your soul in this map . think about people who plays your map.and get some suggestion from players too instead of finding mods all time , like i always do.
i cant promise you for the nm diff T.T im start to get busy this week, but i'll try to make it if i have time.
REDYUMiKA
Hello everyone, I came here to review this map by request. (Column:1,2,3,4,5)

[General]
I recommend you change "HP:7, OD:8" to "HP:6, OD:7" in 5K NM
There is no problems else.

[Patterns of 5K NM]
This is almost perfect, awesome map.
00:31:122 (31122|0) - move to 5
01:26:308 (86308|2) - move to 3
01:26:678 (86678|2) - move to 1
01:26:863 (86863|2) - move to 4

[EX. Hitsounding of 5K NM]
Nice hitsoundings, I can ensure your confidence.
but I suggest you a bit turn down the volume of overall.

[Patterns of 5K HD]
lZenxl wrote the reasonable opinion clearly.
I almost agree his mod, however, If you were to make new diff as a"5K HD",
you would not to change "old 5K HD" on a large scale, only you just change diff name to"5K MX"

[EX. Hitsounding of 5K HD]
^

[Comment]
In any case, I'm sure this mapset will be approve.
Please call me anytime if you wanna my help.
here is , Good Luck ;)
Spy
Mark,I'll mod it next week :)
Bruce
Hello Katsura,here is Mod
[5K NM]
00:26:678 (26678|3,26863|4) - Exchange
01:01:863 (61863|2,61863|4) - Move to 1 and 2
01:07:048 (67048|4,67048|2) - Move to 1 and 2
01:07:419 (67419|3,67419|1) - Move to 3 and 4

[7K NM]
00:12:604 - Add a Note at 6
00:41:123 (41123|1) - Move to 6
00:42:604 (42604|0) - Move to 2
01:21:123 (81123|3) - Move to 3
01:25:197 (85197|3) - Move to 3

[5K HD]
00:21:123 (21123|0) - Move to 3
00:36:678 (36678|0) - Move to 4
01:05:197 (65197|3) - Move to 1
01:05:752 - Add a Note at 5
01:15:197 - Remove 2 Notes

[7K HD]
00:07:048 (7048|2) - Move to 4
00:51:863 (51863|2,52234|0) - Ctrl+J
01:22:604 (82604|1) - Remove

Good Luck
Topic Starter
[AyanoTatemaya]
Applied all of Rumia and yumika's mod. Thanks a lot guys!

Simple_Star wrote:

Hello Katsura,here is Mod
[5K NM]
00:26:678 (26678|3,26863|4) - Exchange done
01:01:863 (61863|2,61863|4) - Move to 1 and 2 done
01:07:048 (67048|4,67048|2) - Move to 1 and 2 done
01:07:419 (67419|3,67419|1) - Move to 3 and 4 done

[7K NM]
00:12:604 - Add a Note at 6 done
00:41:123 (41123|1) - Move to 6 done
00:42:604 (42604|0) - Move to 2 done
01:21:123 (81123|3) - Move to 3 done
01:25:197 (85197|3) - Move to 3 done

[5K HD]
00:21:123 (21123|0) - Move to 3 done
00:36:678 (36678|0) - Move to 4 done
01:05:197 (65197|3) - Move to 1 done
01:05:752 - Add a Note at 5 done
01:15:197 - Remove 2 Notes done

[7K HD]
00:07:048 (7048|2) - Move to 4 done
00:51:863 (51863|2,52234|0) - Ctrl+J done
01:22:604 (82604|1) - Remove done

Good Luck
8-)
Thanks for the mod S.Star ;)

Updated!
arcwinolivirus
Hello there, my friend Hinagiku~
As requested, here's my mod ^o^)/


5K - 1/2/3/4/5
7K - 1/2/3/4/5/6/7



[5K NM]
I can say this is a really good diff! its kinda hard for NM though :3
SPOILER
00:09:271 (9271|1,9456|2,9641|3) - ctrl h and move all to left, the first note should be at 3, 2nd at 2 and 3rd at 1. This gives pitch effect patern and comfortable to play rather than repeated 3-stair note.
00:10:011 (10011|0) - move to 2
00:16:678 (16678|1,17048|2) - move to right, 1st note at 4, 2nd at 5th

[5K HD]
Its nice. although because of LNs it feels like 17VA mapping style. I prefer to make it more neatly without abusing LNs though. just an opinion :3

SPOILER
00:00:197 (197|1,382|0) - ctrl j ->a. this patter is more
00:00:289 (289|3,567|4) - cttl j ->a. comfortable to play
00:09:271 (9271|3,9641|3) - move to 1, this make the pattern more comfortable
00:20:937 (20937|1) - move to 3 ->b.
00:21:123 (21123|2) - move to 2 ->b.
00:21:308 (21308|1,21493|0) - move to 5. 1st at 5, 2nd at 3 ->b. comfortable pattern
00:22:974 (22974|0) - move to 5 ->c.
00:23:160 (23160|1) - move to 4 ->c.
00:23:345 (23345|3) - move to 1 ->c.
00:23:715 (23715|0) - move to 3 ->c. comfortable pattern


[7k NM]
This one is also smooth~ I like it :)

SPOILER
00:12:604 (12604|5) - move to 5
00:18:160 (18160|4,18345|2,18530|1) - move this to right, 1st note at 7, 2nd note at 6 and 3rd note at 5. Better pattern.
00:21:308 (21308|2,21493|0) - move to 6. 1st note at 6 and 2nd note at 4
00:51:493 (51493|3,51493|4) - move to 2 and 3
00:51:863 (51863|2,52048|1) - move to 7, 1st at 7 and 2nd at 6 then move 00:52:234 (52234|5) to 5.
00:58:160 (58160|2,58160|5) - move to 2 and 5
00:59:641 (59641|6,59641|4,59826|0,60011|6,60011|4,60197|1) - suggestion pattern: move 00:59:826 (59826|0) to 4, move 01:00:011 (60011|6,60011|4) - to the 1 and 3, and move 01:00:197 (60197|1) to 4.
01:01:863 (61863|2) - move to 5
01:07:048 (67048|2) - move to 4
01:14:456 (74456|4) - move to 7


[7k HD]
Same description as 5K HD :3

SPOILER
00:00:197 (197|2,382|1) - ctrl j ->a.
00:00:289 (289|4,567|5) - ctrl j ->a.
00:05:937 (5937|4,5937|5,6123|3,6308|4,6308|2,6493|1,6678|0) - move to the right, 1st note should be at 7 and 6. then move 00:06:863 (6863|1) to 1 and move 00:07:048 (7048|0) to 2
00:21:493 (21493|0) - move to 6
00:40:382 (40382|0) - move to 5
00:41:493 (41493|1,41493|2) - move to 5 and 6
00:41:863 (41863|2) - move to 7

I hope it helps~ o/ thanks for requesting! :)
Topic Starter
[AyanoTatemaya]
Huge thanks arcwin for a great mod! Followed every bit of it, and also updated! :)
arcwinolivirus

HinagikuKatsura wrote:

Huge thanks arcwin for a great mod! Followed every bit of it, and also updated! :)
Glad it helps ^o^)/
Throwing a star~! >w<)/
PROGUY
Hi HinagikuKatsura. Here's my mod as requested.
(I wonder what happened to your other map though...)

[General]
- Add (TV Size) to the Title (or Title Unicode in the .osu file).
- I noticed there's a ".picasaoriginals" folder that contains the same image of the BG without text. You should to remove the folder.

[5K NM]
HP Drain +1

[5K HD]
00:38:900 This part is missing a normal-hitnormal hitsound as compared to the other ones in the 1/1 grid (white lines in editor). Maybe you can put this in the non-play area? (Press Tab to switch to that area. Sounds will be played there but will not appear in-game.)
00:44:826 ^
00:49:271 ^
00:50:752 ^
00:58:900 ^
01:03:345 ^
01:07:789 ^
01:15:197 ^
01:21:123 ^

[7K NM]
HP Drain +1
- Similar problem as the one in 5K HD regarding the inconsistent normal-hitnormal hitsound. Listen carefully and add those empty spots with the note in the non-play area.

[7K HD]
HP Drain +1

I've no problems regarding patterns, so here's a star. :)
Good luck!
Sorarei
M4M Request :D

[General]

nothing problem here since PROGUY already tell you

[5K NM]

some keysound followed vocal, not beat ;w;

- 00:23:530 - add note

- 00:25:937 (25937|3) - move to 1st then move 00:26:308 (26308|0) - to 5th

- 00:37:048 (37048|3,37048|1,37234|4,37234|2) - this double note have less sound than 00:37:419 (37419|0) - which this have drum-kick, so delete 00:37:048 (37048|3,37234|2) - and add note 00:37:419 - , if you did this you need to fix all related issue

- 01:02:048 - add note for drum-kick

- 01:07:604 - ^

- 01:16:308 (76308|4,76308|3,76493|1,76493|2,76863|3,76863|2) - how about re-arrange this like previous pattern ?

[7K NM]

- 00:14:456 (14456|1) - move to 1st

- 00:18:345 (18345|5,18530|4) - move them to 3rd & 2nd column

- 00:23:530 - add note

- 00:25:937 - Try this http://puu.sh/74bfw.png

[5K HD]

- 00:00:197 (197|0,289|4,382|1,567|3) - because this have note before 1st unherited point, suggest move unherited to the first note (apply to all diff)

- 00:07:604 (7604|1,7604|0,7604|3) - delete one of them then 00:07:604 (7604|0,7604|1,7604|3,7789|2) - CTRL + J because 00:07:789 - have louder drum than 00:07:604 -

- 01:22:604 - set inherited point to x0.85 , this fit to the feeling of the song Apply to 7K HD

[7K HD]

looks good for ranked
Topic Starter
[AyanoTatemaya]
Thanks for the mods sir PROGUY (and also for the star!) and Reikosaka! Updated~!

about the drum hitsounding issues: i called indyinyou for a mod specifically for the drums. :)
indyinyou
i ll check it on sunday if you want me mod your map plz send only one message// spam pm to me not help anything

i have work 6 days per week / only free on sundays plz understand me plz *(i ll mod when have free time )

here drumsounds for your map

http://puu.sh/762ef

[7K HD]

00:00:197 : snare like this http://puu.sh/761yY.jpg
00:00:567 : tom
00:01:123 : fin and kick
00:01:123 : cymbol
00:01:863 : snare
00:02:604 : kick
00:02:974 : ^
00:03:345 : snare
00:04:085 : kick
00:04:826 : snare
00:05:567 : kick
00:05:937 : kick
00:06:308 : snare
00:06:493 : tom
00:06:678 : ^
00:06:869 : tom01
00:07:048 : cymbol
00:07:789 : snare
00:08:160 : cymbol and kick
00:09:271 : snare
00:09:456 : snare
00:09:641 : tom
00:10:011 : cymbol and kick
00:10:752 : snare
00:11:123 : cymbol and kick
00:11:863 : snare
00:12:234 : ^
00:12:604 : ^
00:12:974 : cymbol
00:13:715 : snare
00:14:456 : kick
00:14:826 : kick
00:15:197 : snare
00:15:937 : kick
00:16:678 : snare
00:17:419 : kick
00:17:789 : kick
00:18:160 : snare
00:18:900 : kick
00:19:641 : snare
00:20:382 : kick
00:20:752 : kick
00:21:123 : snare
00:21:863 : kick
00:22:604 : snare
00:23:345 : kick
00:23:530 : snare
00:23:715 : kick
00:24:085 : snare
00:24:826 : kick
00:25:567 : snare
00:26:308 : kick
00:26:678 : kick
00:27:048 : snare
00:27:789 : kick
00:28:530 : snare
00:29:271 : kick
00:29:641 : kick
00:30:011 : snare
00:30:752 : kick
00:31:493 : snare
00:32:234 : kick
00:32:604 : kick
00:32:974 : snare
00:33:715 : kick
00:34:456 : snare
00:35:197 : kick
00:35:937 : snare
00:36:123 : tom
00:36:308 : tom01
00:36:678 : cymbol and kick

------------------------------------------ it up to you use it or not /(don t call re check i ll check when i have time )
Spy
Sorry,late :(
Here is mod by request :)

[General]
No problem~

[5K NM]
00:23:530 (23530|1) - Vocal ? if is ,try to remove
00:37:419 (37419|2) - Strange sound
01:02:048 (62048|2) - ?
01:07:604 (67604|1) - ?

[7K NM]
00:07:604 (7604|1,7604|5) - Wrong sound ? Why I feel it is strange ._.
00:10:011 (10011|3) - ↑
00:59:641 (59641|4) - Set to with non-sound hitsound
01:00:382 (60382|0) - Strange o.o
01:01:123 (61123|1) - ↑

[5K HD]
00:59:641 (59641|3) - Set to with non-sound hitsound

[7K HD]
00:07:604 (7604|3) - Set to with non-sound hitsound
00:59:641 (59641|2) - ↑
01:00:382 (60382|4) - ↑

Nice keysound (?) map with anime song :D
Nothing to mod excluding some errors xD
Here is my~
Topic Starter
[AyanoTatemaya]
Huge thanks indyinyou! sorry for the trouble! Fixed drum hitsounding. :)
And also thanks Spy for your mod. followed and fixed some sound issues. Updated!
Spy
Mod done :)
Check it again please :)
Topic Starter
[AyanoTatemaya]

Spy wrote:

Mod done :)
Check it again please :)
Hai! Updated! And thanks for the star Spy! Appreciated it ^^
Remillion Cross
Hi, HinagikuKatsura, sorry for late, i was busy on my real life
Seems you map is done, so i just give suggestion only, i hope it's help you

Hitsound : yeah, i love this hitsound, but the sound is makes me headache orz ( but that's fine ), maybe you can lower the hitsound volume to 40 or 45%

[5K NM]
*00:13:715 - look the pattern from 00:24:826 - to 00:25:567. Maybe you can follow them for consistency, but not make same pattern like that
*00:22:604 (22604|2) - maybe you can move this to 4th column.
*00:31:493 (31493|1) - move to 1st column, that looks better for me
*00:59:641 (59641|2) - move to 2nd column, if it's your style, forget this
*01:20:197 (80197|4) - not sure about me, but i think it's better if put this to 1st column

[7K NM]
*From 00:27:789 - to 00:30:752. The part of this pattern is a little fishy, maybe you can put 00:29:271 (29271|2) - to 1st column, to make a balance
*00:46:678 (46678|3) - decrease the snare.wav sound to 60 or below 70%

[5K HD]
*00:17:419 (17419|4,17789|3) - you should decrease the volume in those circles to 40%. It's uncomfortable
*00:44:085 (44085|4) - decrease this too to 45% or 50%. The reason is same as ^
*01:26:863 (86863|2) - if this slider is depends on vocals, so move the slider's end to 01:26:863 (86863|2) -
*Nothing was wrong here, just a hitsound volume. Sometimes are comfort and fit, sometimes a little bit noisy.

[7K HD]
*00:05:382 - you can add a note in 2nd column, i heard a sound in here that can be added.
*01:26:863 (86863|3) - same as in 5K HD, if this slider is depends on vocals, so move the slider's end to 01:26:863 (86863|2) -
*Nothing was wrong here, the pattern also good, but i think some people doesn't feel comforted about hitsounds



Hope this map will ranked soon as possible ^^

Also, i appreciate your work about hitsounding this mapset with manyyyy hitsound, so... star for you :3
Topic Starter
[AyanoTatemaya]
Thanks Remillion Cross for the mod and also for the star! Updated! and ready for bubble! :)

Edit: Hope the BATs can respond as much as possible. :(
PROGUY
I found no problems, so here's the bub- Crap.

There's an odd bug in osu! that ignores ALL except the LAST of each hitsound in existence. I'll have to hold the bubble for now until the issue is fixed.

Don't worry though, your set is awesome and it requires no changes. :)


Edit: Wait, did you update your set while I was checking?
Sorarei

PROGUY wrote:

I found no problems, so here's the bub- Crap.

There's an odd bug in osu! that ignores ALL except the LAST of each hitsound in existence. I'll have to hold the bubble for now until the issue is fixed.

Don't worry though, your set is awesome and it requires no changes. :)


Edit: Wait, did you update your set while I was checking?
this bug make mania chart get stuck
Topic Starter
[AyanoTatemaya]

PROGUY wrote:

I found no problems, so here's the bub- Crap.

There's an odd bug in osu! that ignores ALL except the LAST of each hitsound in existence. I'll have to hold the bubble for now until the issue is fixed.

Don't worry though, your set is awesome and it requires no changes. :)


Edit: Wait, did you update your set while I was checking?
Uhm, technically no. Although I did that in response to that "bug", I mean, look at this:



All of the diffs became Insane in diff. Wondering what happened, I tried to update it again (without making changes to my map, of course) haha.
But I have made no changes with regard to the last update of mine. :)
Sorarei
it's bug
Topic Starter
[AyanoTatemaya]
Fix hitsounds missing in some osu!mania maps (broken .osu files). by peppy. :)

Thank god! Now we can move on to the process! :D

Edit:
-hope this will not be graveyarded... :(
-day 10, still clinging on hope...
PROGUY
Alright, no problems.
Bubbled. :)
Topic Starter
[AyanoTatemaya]

PROGUY wrote:

Alright, no problems.
Bubbled. :)
Huge thanks sir PROGUY! Love ya~! ^^
Lust
Before rank be sure to fix these metadata

Source: Change to ソードアート・オンライン
Add SWORD AT ONLINE to tags

Artist: Change to 戸松 遥
Add Tomatsu Haruka to romanised artist

other than that, good luck!
Topic Starter
[AyanoTatemaya]

Lust wrote:

Before rank be sure to fix these metadata

Source: Change to ソードアート・オンライン
Add SWORD AT ONLINE to tags

Artist: Change to 戸松 遥
Add Tomatsu Haruka to romanised artist

other than that, good luck!
you mean sword ART online? right? :D
Fixed metadata~ :)
Will ask sir PROGUY for a rebubble.
PROGUY
Rebubbled.
Topic Starter
[AyanoTatemaya]

PROGUY wrote:

Rebubbled.
I asked BAT Charles445 about this map. here's the log:
Chat log: Charles445
14:52 HinagikuKatsura: sir charles, can i ask for a quick heart request for my mania beatmap that was already bubbled by sir PROGUY?
14:54 HinagikuKatsura: http://osu.ppy.sh/s/137197
14:55 Charles445: I'm not the best at mania but I can give it a quick playtest
14:55 Charles445: checking stuff that is lol
14:55 HinagikuKatsura: ok
14:55 Charles445: hmm when I downloaded the map it said I needed to update, that's not good
14:55 Charles445: one second let me verify
14:56 Charles445: Ah yes the upload is bugged
14:56 HinagikuKatsura: eh?
14:56 Charles445: The uploaded map to the mirrors / website is not the... uh, current version
14:56 Charles445: So when I downloaded it I have to update each diff
14:56 Charles445: It just means you need to reupload it, no biggie
14:56 HinagikuKatsura: does it update?
14:56 Charles445: yes it does
14:56 Charles445: it's just the osz on the site is outdated
14:57 Charles445: here I'll try the 7k before I tell you what to do
14:57 HinagikuKatsura: ill try to redownload it, and see if it does
14:57 HinagikuKatsura: ok
14:57 *Charles445 is playing [http://osu.ppy.sh/b/343065 Tomatsu Haruka - Yume Sekai (TV Size) [7K HD]] <osu!mania> |7K|
14:58 Charles445: lol hitsounds
14:59 HinagikuKatsura: :)
15:00 Charles445: one of the hitsounds is super loud
15:04 Charles445: I think you should go call proguy and get the download issue fixed first
15:07 HinagikuKatsura: i just need to reupload it and then a rebubble, and it should be fine, right?
15:07 Charles445: If the reupload doesn't work you'll need to delete the oszs in your submissioncache folder
15:08 HinagikuKatsura: sorry to ask but, where's that located?
15:08 Charles445: in your osu! folder
15:08 Charles445: in data folder
15:09 Charles445: it's the locally saved oszs of your uploads
15:09 HinagikuKatsura: i see. ill try! ^^
15:09 Charles445: Try to update first
15:18 HinagikuKatsura: sir charles, i tried to update it, and it seems that the problem was solved. :)

Fixed update issues.
Lowered the bass volume for being too loud.
PROGUY
Apologies for being so late D:

Rebubbled. And thanks Charles. :)
Sorarei

PROGUY wrote:

Apologies for being so late D:

Rebubbled. And thanks Charles. :)
omg proguy what are u doing with 3 bubble lol.
[Shi-Ra]
All patterns are checked (such HSes), after such rebubbling it can be Ranked ^w^
Ozato Fumika
gratz ~3~
those
Yo yo source for background? Do want~
REDYUMiKA
Finally gratz~ :oops:
Akasha-
Congrats >w<
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