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DystopiaGround - AugoEidEs [Osu|Taiko]

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Koiyuki


M4M

[General]
  1. you only yolo swag once zenbo doki desu Giralda made me do it jonathangel?
  2. combo color 2,3,4 is a little similar, try this?
    Combo2 : 254,223,131
    Combo3 : 254,165,105
    Combo4 : 253,77,26

[Marathanlfj]
  1. 00:33:902 (4,4,4) - I think you can also add some claps on the head of these sliders;
  2. 00:35:931 - maybe you should move the timing point here: 00:33:612 - , although nothing will changed, but you'd better not add timing point in the middle of a slider;
  3. 00:36:945 (1,1,1) - add some soft whistle on the head?
  4. 00:40:133 (6) - when I play, I usually miss here. But I can only recommend to move left 00:40:133 (6,1,3) - a little;
  5. 00:51:873 (6) - stack with 00:50:568 (5) - ?
  6. 00:58:974 (1) - This finish doesn't fit the song, maybe you should look for a normal-hitfinish. (or use whistle and clap, additions:soft instead)
  7. 01:09:409 (1) - also I recommend to add soft-whistle to the head of the slider to emphasize the vocal, such as 01:10:568 (1) - 01:11:728 (1) - and so on.
  8. 01:43:032 (1) - to blanket 01:42:307 (2) - ? http://osu.ppy.sh/ss/1270510
  9. 01:58:829 (4,5,6,7) - add drum clap?
  10. 02:27:090 (5,2,4) - make them in one line like this? http://osu.ppy.sh/ss/1270524
  11. 02:49:554 (1) - clap on the head;
  12. 03:25:061 (1,2,3,4,5) - don't care about the blanket of 03:24:264 (3,1) - , make like http://osu.ppy.sh/ss/1270545 to enlarge the jump of 03:26:293 (5,1,2,3,4) - , also change 03:26:365 (1) - to red.
  13. 04:18:684 (1,2,3,4) - change some pattern to make 04:19:554 (1) - blanket 04:18:684 (1) - ? It's better imo.
  14. 04:23:394 (4) - clap;
  15. 04:34:336 (4,5) - ctrl+g?
  16. 05:06:945 (5) - also add whistle on the head;
  17. 05:21:148 (2) - remove the whistle? sounds weird imo;
  18. 05:25:786 (2) - ^
  19. 05:32:597 (1,3) - this overlap doesn't look good, move 05:32:597 (1) - a little left is better imo.
  20. 05:55:930 (1,2,3,4,5,6) - too similar with 05:54:771 (1,2,3,4,5,6) - , changing the rhythm like http://puu.sh/6u4Fo.jpg and make another pattern?
  21. 05:58:249 (1,2,3,4,5,6,7,8,9,10) - make stream earlier then the repeat sliders is better imo.

P.S. your flow is really similar with happy30, especially in kiai time >_>
GL, the map is great.
DenoisoGoiso
o/ \o
i gonna mod taiko because the song \:D/ i rly brng nao
random mod

[General]
  1. need more sweg tag
[taekowzhakeh]
  1. random pitchmapping????
  2. Soo many unmapped pitch i look here. maybe try map some of it?
  3. HP+1 OD+1?
  4. 00:36:655 (4,1,1) - looks very empty here from unmapped pitch. 00:36:945 (1) - i think you should move it to red tick that unmapped pitch.
    00:39:120 (1,1,2,1,2,3,4,1,2,1) - ow mai gad empty too ahue from 00:39:264 i think you should add circle at 00:39:264 that was very empty and unnecessary circle pitch is 00:39:409 (1,2,1,2)
    00:41:293 (4,1,1) - so empty ;w; 00:41:728 (1) - move it to red tick that unmapped pitch.
    00:57:959 (2,3,4,5) - why should kat these? i think pitches are neither higher nor lower.
    01:02:017 (1,2,1,1) - maybe make it d k d k pattern? seems that was really not fitting the pitch when not repeating same sounds again.
    01:19:988 (1,2,1,1,2,1,1,1,2,1,2) - That sounds really shit bad. maybe try this?
    01:34:626 (1,2,3) - you should don these because stream pitch are hidden and lower /o/ \o\
    01:48:539 (4,5,6,7,8,9,10,11,1,2,3,4) - YOU FORGOT FOLLOWING THE FINISH DRUMMMMM U FORGOT ahue make it follow the finish drum.
    01:49:988 (4) - delete kat almost this is lower.
    02:04:771 (1) - this kat almost unnecessary for instrumental.
    02:18:539 (1,2,1) - maybe swap? almost of the them so weird if don be higher for me. don is not higher ;w; make it ddk.
    02:19:699 (1,2,1) - this stream is bad starting on here. make it perfect, start the stream at 02:19:844 that almost perfect for me because no drum instrumental but vocal instrumental :v vocal is easier than drum.
    02:32:307 (1,2,1) - the kat not should 02:32:452 (1) - here but 02:32:380 (2) - here most perfect.
    02:35:206 (1,2,3,4,1) - do not make stream here, there mixing pitchmapping vocal + drum almost weirdest ever i see.
    02:49:119 - I'm still wondering that this part so empty and the beside the note has 1 kat and 4 dons, missing 1/4 instrumental i see over there.
    02:50:568 (5) - change it to D so lower than (6).
    03:03:322 (1,2,1) - owait--------- what do you follow here?
    03:07:452 (2) - delete this note. no more 1/4 instrumental again C: then add kat on here 03:07:380 (1).
    03:34:191 (2,1,1) - swap, following vocal i see. d k d is not following drum not following
    03:54:771 (4,5,6,7) - delete kat, lower drum i see. like happy30's map \o\ /o/
    03:55:351 - 04:03:322 - so bad what you following here. skip modding from this part.
    04:04:046 (5) - add kat, then reversing pitch, 04:05:061 (3) - add kat here.
    04:05:930 (2,3,1,1,2,3,1,1,2,3,1,1,2,3,1,1) - sooooooooooooo much repeating here. make new pattern.
    04:14:481 (2,3,1,2,1) - swap them. make it like k k ddk. much easier way to make perfect note pitches.
    04:45:206 - 04:58:974 - i rly krzy nao. DAMN STREAMS AAAAAAAAAAAAAAAAA skip modding from this part.
    05:03:612 (2) - should be circle i think.
  5. maybe other parts is ok. clean~!
gawd luck janadhanwleifji and auhnoswakihhhhhitto
OnosakiHito
I will look for mods soon.
In that time, mind to change my diffs name to "Ono's Taiko Oni" ? After all I think this fits better.
Topic Starter
jonathanlfj
Oracle

Oracle wrote:

Hi lfj~
M4M!
They're mainly suggestions, feel free to ignore them but tell me the reason so I'll do better next time.


General
tag里怎么有个句子 lol. Taikosaki diff的tag有两个Onosakihito,如果以后删掉"you only yolo swag once zenbo doki desu Giralda made me do it jonathangel?" 记得在马拉松难度的tag里加上Onosakihito。 刚开始开的玩笑。已修复


lfj
个人不是特别喜欢slider tick的声音 tick跟slider只能silence其一,我选了silence slide
00:47:815 (2,3,4) - 稍微有点没叠好,两个note应该移到16,97
00:48:684 (2) - 我觉得尾部的whistle打击感不是很强,如果能让player真正[按]到这个音就好了,像这两个一样00:49:264 (4,5) - 改了
00:53:612 (2,3) - spacing,感觉拉近一点好,莫名空了一段距离后面的stream间距又比较小 故意这样以体现出从slider到stream的跳跃感
00:54:916 (2,3,4,5,6) - 这三组1/2*2的音,听的时候声道渐渐往左,可以考虑在note摆放上也表现出来(一组比一组往左).类似于这种的感觉. 我不知道怎么排版>< 只知道打上去大概是这个感觉,很合音乐! 恩不错
00:57:670 (3,4) - 同样的这个Slider如果能在左半屏,应该会很带感
01:11:003 (2) - 滑条尾不跟01:11:728 (1) - 的头部做个stack? 故意摆成这样以免误读
01:19:844 (1,2) - 有点急促 造成移动不平滑,2可以移过slider尾一点 测试后发现完全没问题..
01:36:800 (3) - 可以往下移一点,比如到348,48 移动会平滑一些 稍微挪了一下,比较喜欢这种有特点的flow
01:42:887 (4) - 试试479,338
02:01:583 (1,2,3,4,5,6,7,1,2) - 这段音乐渐强,是不是可以用上01:53:467 (1,1,1,2,3,4) - 这种配合sb的trick 这里做sb的时候故意没设这种trick,因为kiai的开始会少一些冲击感


02:04:046 - 关于KIAI的音效,我觉得现在的音效有点带不住音乐的感觉,不够重.可能是hitnormal不够重,又没有重Clap的问题,总是感觉爆发力不够强。打起来实感不够。拿另外两个rank版本来举例子的话:happy30用的是大间距滑条配上很重的finish和clap,爆发力非常强。星爷的版本则是自订了一套跟曲子一样的钟声再加上和happy30类似的clap,每一次钟声(敲钟?)player都会矫正一下自己按note的offset,跟上音乐。而这个版本用到的soft whistle和自订的clap。感觉有点平淡,考虑加一个h30那样重的clap?真的很建议想一下KIAI的音效问题。另外在用normal finish的时候就无法加那个自订clap来贴合钟声了..(比如03:27:525 (1) - ) 能不能把这个clap放到normal set里?这样就可以同时下这两个音效了 我理解你的观点,但是我不想kiai的hitsounding太突出以至于把其他地方给比下去,所以这个我先hold一下待我斟酌一下有没有其他更好的方法


02:05:786 (3,4,5) - 改一下位置,3和4用Ctrl+G,5用Ctrl+J。flows better. 我觉得现在这个打起来更有趣一些,而且那样02:05:496 (2,3) 的flow就悲剧了
02:17:235 - 这个空拍加stack有点坑。特别容易按多一下就miss。求不stack 重新摆了一下
02:33:467 - 要跟vocal放空拍就连02:33:757 - 一起空。目前这样跟的轨有点乱。02:33:757这里有鼓点的但是02:33:467没有
02:34:771 - ^ 连02:35:061 - 一起空 同上
02:41:003 (1) - 可以用灰色note,这之后BG就变黑白了
之后这两min没看出啥排列上的, 不过前面的sb建议也可以用到后面KIAI开始前
solo段一级棒! 谢谢xD
05:12:452 - 这里开始的一段感觉可以加点whistle。以下是可能加的地方:05:12:452 (1) - 滑条尾,05:15:061 (4) - 05:17:090 (3) - 05:19:699 (4) - 加了
05:55:930 (1,2,3,4,5,6) - 比较喜欢跟前面05:54:771 (1,2,3,4,5,6) - 一样,有种Freestyler里那个梗的感觉。推荐不要flip。恩也好更容易读一些·
后面打着很顺,没什么可挑的。
06:36:510 - COOOOOOL!!!! xD

Elite Mapper,Elite Map
我摸到1分多的时候你update了,所以前面可能有一些点已经修复了 :( 如果发现对不上就ignore好了..
整张图太厉害..实在摸不出太多. 只能射你一颗星. 期待app!! 谢谢><
GOOD LUCK!!

Minakami Yuki

[Minakami Yuki] wrote:



M4M

[General]
  1. you only yolo swag once zenbo doki desu Giralda made me do it jonathangel? lol removed
  2. combo color 2,3,4 is a little similar, try this? done
    Combo2 : 254,223,131
    Combo3 : 254,165,105
    Combo4 : 253,77,26

[Marathanlfj]
  1. 00:33:902 (4,4,4) - I think you can also add some claps on the head of these sliders; good point
  2. 00:35:931 - maybe you should move the timing point here: 00:33:612 - , although nothing will changed, but you'd better not add timing point in the middle of a slider; this is actually required for measure reset; i checked the slider and its snapped properly, so no problems there
  3. 00:36:945 (1,1,1) - add some soft whistle on the head? aite
  4. 00:40:133 (6) - when I play, I usually miss here. But I can only recommend to move left 00:40:133 (6,1,3) - a little; repositioned this combo a bit
  5. 00:51:873 (6) - stack with 00:50:568 (5) - ? the shift is intentional here to preserve readability
  6. 00:58:974 (1) - This finish doesn't fit the song, maybe you should look for a normal-hitfinish. (or use whistle and clap, additions:soft instead) changed to soft finish, sounds better imo
  7. 01:09:409 (1) - also I recommend to add soft-whistle to the head of the slider to emphasize the vocal, such as 01:10:568 (1) - 01:11:728 (1) - and so on. i want to keep this part free of whistles so the next section with whistles stands out
  8. 01:43:032 (1) - to blanket 01:42:307 (2) - ? http://osu.ppy.sh/ss/1270510 sure
  9. 01:58:829 (4,5,6,7) - add drum clap? added on 6 and 7
  10. 02:27:090 (5,2,4) - make them in one line like this? http://osu.ppy.sh/ss/1270524 yeah
  11. 02:49:554 (1) - clap on the head; aite
  12. 03:25:061 (1,2,3,4,5) - don't care about the blanket of 03:24:264 (3,1) - , make like http://osu.ppy.sh/ss/1270545 to enlarge the jump of 03:26:293 (5,1,2,3,4) - , also change 03:26:365 (1) - to red. repositioned, im keeping the combo colour to keep consistency with the first kiai
  13. 04:18:684 (1,2,3,4) - change some pattern to make 04:19:554 (1) - blanket 04:18:684 (1) - ? It's better imo. arranged it so the repeat is blanketed
  14. 04:23:394 (4) - clap; ok
  15. 04:34:336 (4,5) - ctrl+g? this is similar to 04:19:119 (2,3,4,1) where i used a gradual spacing increase technique
  16. 05:06:945 (5) - also add whistle on the head; the whistle is actually at 05:06:873, but i dont want it to sound too often since i find normal whistles quite annoying
  17. 05:21:148 (2) - remove the whistle? sounds weird imo;
  18. 05:25:786 (2) - ^ i've added other whistles in this section so these dont sound really weird anymore
  19. 05:32:597 (1,3) - this overlap doesn't look good, move 05:32:597 (1) - a little left is better imo. alright
  20. 05:55:930 (1,2,3,4,5,6) - too similar with 05:54:771 (1,2,3,4,5,6) - , changing the rhythm like http://puu.sh/6u4Fo.jpg and make another pattern? ive fixed up this pattern from the previous mod (apparently its like freestyler now lol) also this idea was taken from yuko's map xD
  21. 05:58:249 (1,2,3,4,5,6,7,8,9,10) - make stream earlier then the repeat sliders is better imo. just making some variety here, also 05:58:829 (3) introduces a heavier drum which i think its better represented with streams compared to the earlier 1/4s

P.S. your flow is really similar with happy30, especially in kiai time >_> guess who i copied off of xD
GL, the map is great.
Thanks for the mods and stars ><

@Ono: i have changed the diff name of the taiko, and just a reminder that DenoisoGoiso's post is actually a taiko mod
pw384
:D :D :D :D :D

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OnosakiHito

DenoisoGoiso wrote:

SPOILER
[taekowzhakeh]
  1. random pitchmapping???? It's not random. I just don't map strictly to it since I have my own patterns in this map. I stopped for example at 00:36:800 to emphasize 00:38:104 (1) - much more. Also I wanted to bring variation in.
  2. Soo many unmapped pitch i look here. maybe try map some of it?
  3. HP+1 OD+1? No need for it. Map is already really long which makes it kinda demanding.
    00:57:959 (2,3,4,5) - why should kat these? i think pitches are neither higher nor lower. Hm, I will think about this.
    01:02:017 (1,2,1,1) - maybe make it d k d k pattern? seems that was really not fitting the pitch when not repeating same sounds again. Changed. Same at 01:06:655 .
    01:19:988 (1,2,1,1,2,1,1,1,2,1,2) - That sounds really bad. maybe try this? Used something else. I wanted to change this anyway since that time I just mapped it quick. lol
    01:34:626 (1,2,3) - you should don these because stream pitch are hidden and lower /o/ \o\ This was intensional.
    01:48:539 (4,5,6,7,8,9,10,11,1,2,3,4) - YOU FORGOT FOLLOWING THE FINISH DRUMMMMM U FORGOT ahue make it follow the finish drum. No, I didn't. A mapper doesn't have to map strictly to a song.
    01:49:988 (4) - delete kat almost this is lower. I'm fine as it is.
    02:04:771 (1) - this kat almost unnecessary for instrumental. But necessary for the pattern.
    02:18:539 (1,2,1) - maybe swap? almost of the them so weird if don be higher for me. don is not higher ;w; make it ddk. I didn't mapped to the song strictly. Especially the kiais have their own beats which are intended to fit only the song, but not follow it strictly.
    02:19:699 (1,2,1) - this stream is bad starting on here. make it perfect, start the stream at 02:19:844 that almost perfect for me because no drum instrumental but vocal instrumental :v vocal is easier than drum. It is true that at this time line the pattern sounds better, but looking at the overall pattern constellation you will notice that it doesn't fit that well.
    02:32:307 (1,2,1) - the kat not should 02:32:452 (1) - here but 02:32:380 (2) - here most perfect. ^, but this time I will check to make the patterns overall a bit smoother.
    02:35:206 (1,2,3,4,1) - do not make stream here, there mixing pitchmapping vocal + drum almost weirdest ever i see. Didn't mapped to the vocal after all. Just conincidence this happened.
    02:49:119 - I'm still wondering that this part so empty and the beside the note has 1 kat and 4 dons, missing 1/4 instrumental i see over there. It's not all about following the song, sometimes you have to look at the patterns as well. I don't find it appieling for gameplay to play K ddk
    02:50:568 (5) - change it to D so lower than (6). This was rather intensional. No partical reason for it, but I like it as it is.
    03:07:452 (2) - delete this note. no more 1/4 instrumental again C: then add kat on here 03:07:380 (1). Sounds okay.
    04:04:046 (5) - add kat, then reversing pitch, 04:05:061 (3) - add kat here. ok
    04:05:930 (2,3,1,1,2,3,1,1,2,3,1,1,2,3,1,1) - sooooooooooooo much repeating here. make new pattern. Makes no sense. First you were dedicated to follow the beat and now you don't. Denided. I'm fine with this.
Applied some stuff. But to be honest, you have to watch your language. Not everything has to be bad just because you feel in this way. Use terms like "suggesting / recommending / I think..." instead of personal taste and feeling used as fact. Also, you searched for issues where there aren't any, because you sticked to beat-wise mapping. You didn't look at the overall picture of the map by thinking what mapper's intension was, or how he actually mapped to the song. You provided some good points, but it is elementary to understand mappers mapping before modding, else it is only time consuming for nothing.
Keep that in mind.

Anyway, thank you for your help. At the end, there were some usefull points.

Download: http://puu.sh/7e573.7z
Topic Starter
jonathanlfj
updated taiko~ and made some minor adjustments to my own diff
Dainesl
hm...maybe i'll mod this thing.

Ono's Taiko Oni
00:39:409 (1,2,1,2,3,4,1,2,1) - Hm...I think this pattern should be simplified as the instruments don't suggest all the notes have a reason for being there, unless you have a reason for this, perhaps? Maybe you chose additive mapping as your key idea?
00:44:046 (1,2,1,2,1,2,1,2,1) - If you simplified the previous pattern, simplify this one as well, otherwise keep it as it is. The instruments here tend to play on the 1/2 beats, so maybe base the patterns on that?
01:49:554 (1,2,3,4) - I see that you want to emphasise these but the problem is that you emphasised all of them, making them seem average in comparison. I'd personally recommend that you remove the finishers on some of these notes (1-3 perhaps?) to make the others more emphasised. It'd also fit to the music a bit more imo as (4) lands on a very emphasised instrument.
02:04:046 - to 02:41:003 - I would recommend you use a more don-based rhythm because the song sounds quite...dramatic (if that's a good word to use in this situation), plus you seem to be mapping more towards the instruments, so having a stronger and more dramatic rhythm by using dons would support the music more. Nothing really nitpicky I can say here but just as a general idea you may wish to use a don-based rhythm rather than an equal rhythm similar to the non-Kiai parts.
03:25:496 (1) - 03:25:930 (1) - and 03:26:365 (1,2,3,4) - These notes seem to sound a bit softer, which would suggest that finishers would not be the ideal way of showing this relative softness to the music. Again, these notes would be seen more as the average if you emphasise them all; which would probably not be the ideal intention here as the Kiai Time approaches. If you applied 01:49:554 then apply it here too, otherwise keep it as it is.
03:43:757 (1,1,1,2,1,1,1,2,1,2,3,4,1,1,1,2,1) - Not sure what to make of this 17-note pattern, while it prepares you for a stupidly long stream it's also the first time it's been used in a Kiai; normally it's 5 or 9-note patterns. The longest pattern in the first Kiai was 11 notes, this is 17. I think that you could do what you did with that 11-note pattern, which is to break it up into smaller sections, so that it feels more consistent to the first Kiai.
04:19:554 (1) - Perhaps make this a big don to emphasise it more; I feel that it should be emphasised due to the sound that pretty much only applies to this bit of the song.
04:35:351 (1,2,3,4) - Same deal as with 01:49:554, you're using too many finishers and as a result you lose some of the emphasis. If you applied the suggestion there apply it here, otherwise keep it as it is.
06:11:003 (1,2,3,4,1,2,1,2,3,4,1,2,1,2,1,2,1) - Not sure if this was intentionally done but this is a nice concept; not increasing the maximum number of notes in a single pattern of a Kiai; emphasises the deathstream more, as it already happened. Gives a "you know that deathstream? we want you to remember it." kind of feeling.

Meh, very nice map, if only I put this amount of thought into my own mapping style :|
Frostmourne
From my test playing queue~

You have done really great job here. You successfully eliminated what can make this map boring by patterns that never look the same and great rhythmical wise. The most one I totally love is around 04:58:974 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - where you created the best structure in this map on here.
All rounded-amazing.
Just some personal taste and one critical thing you need to consider!

04:16:365 (1) - 04:17:525 (1) - 04:18:684 (1) - 04:22:742 (6) - I personally think 2 repeatedly- kicked sliders are not fitting much. Having them and the followed note is a circle feels hard to count the beat and hit properly. It's also feeling much softer and meaningless on such an intense part like this.
I would change them to all circles there.
04:21:003 (1) - This is different because the followed note is a slider which feels way more comfortable to hit.
06:36:510 (1) - Having both silence for slidertick and sliderslide is deemed unrankable.

I think this can be set once the mod above is applied! (osu! icon)
Topic Starter
jonathanlfj

Frostmourne wrote:

From my test playing queue~

You have done really great job here. You successfully eliminated what can make this map boring by patterns that never look the same and great rhythmical wise. The most one I totally love is around 04:58:974 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - where you created the best structure in this map on here.
All rounded-amazing.
Just some personal taste and one critical thing you need to consider!

04:16:365 (1) - 04:17:525 (1) - 04:18:684 (1) - 04:22:742 (6) - I personally think 2 repeatedly- kicked sliders are not fitting much. Having them and the followed note is a circle feels hard to count the beat and hit properly. It's also feeling much softer and meaningless on such an intense part like this.
I would change them to all circles there.
04:21:003 (1) - This is different because the followed note is a slider which feels way more comfortable to hit.
06:36:510 (1) - Having both silence for slidertick and sliderslide is deemed unrankable.

I think this can be set once the mod above is applied! (osu! icon)
revamped the repeat slider part, about the last slider its actually using N:C3 sample which has silenced ticks but audible slide (if you are using a custom skin it might be why you don't hear the slide sound)
Thanks for the check :)
Frostmourne
This is so deeply complex lol.

Good luck on Taiko icon and approval!
Topic Starter
jonathanlfj
whoa thanks frosty (i was just about to go to bed lol)
taiko is gonna be a long journey...though TWC finished so im expecting some more active taiko modding around~
Chewin
You are awesome. Fantastic map <3
OnosakiHito

Dainesl wrote:

SPOILER
hm...maybe i'll mod this thing.

Ono's Taiko Oni
00:39:409 (1,2,1,2,3,4,1,2,1) - Hm...I think this pattern should be simplified as the instruments don't suggest all the notes have a reason for being there, unless you have a reason for this, perhaps? Maybe you chose additive mapping as your key idea? Right, additive mapping. That's actually how I mapped in this song in general.
00:44:046 (1,2,1,2,1,2,1,2,1) - If you simplified the previous pattern, simplify this one as well, otherwise keep it as it is. The instruments here tend to play on the 1/2 beats, so maybe base the patterns on that? ^
01:49:554 (1,2,3,4) - I see that you want to emphasise these but the problem is that you emphasised all of them, making them seem average in comparison. I'd personally recommend that you remove the finishers on some of these notes (1-3 perhaps?) to make the others more emphasised. It'd also fit to the music a bit more imo as (4) lands on a very emphasised instrument. Oh, good idea. Applied.
02:04:046 - to 02:41:003 - I would recommend you use a more don-based rhythm because the song sounds quite...dramatic (if that's a good word to use in this situation), plus you seem to be mapping more towards the instruments, so having a stronger and more dramatic rhythm by using dons would support the music more. Nothing really nitpicky I can say here but just as a general idea you may wish to use a don-based rhythm rather than an equal rhythm similar to the non-Kiai parts. Alright, I will see what I can do here.
03:25:496 (1) - 03:25:930 (1) - and 03:26:365 (1,2,3,4) - These notes seem to sound a bit softer, which would suggest that finishers would not be the ideal way of showing this relative softness to the music. Again, these notes would be seen more as the average if you emphasise them all; which would probably not be the ideal intention here as the Kiai Time approaches. If you applied 01:49:554 then apply it here too, otherwise keep it as it is. Applied it for now. Not sure, because actually I like how it is played. But you provided a valid point. Also, I added some finishers in previous part.
03:43:757 (1,1,1,2,1,1,1,2,1,2,3,4,1,1,1,2,1) - Not sure what to make of this 17-note pattern, while it prepares you for a stupidly long stream it's also the first time it's been used in a Kiai; normally it's 5 or 9-note patterns. The longest pattern in the first Kiai was 11 notes, this is 17. I think that you could do what you did with that 11-note pattern, which is to break it up into smaller sections, so that it feels more consistent to the first Kiai. Hm, tried some variations, but I kinda like this one. Another reason for using a longer stream was to rise he difficulty from time to time. So I guess I will just leave it as it is. - I'm suprised you analyzed in this way, great!
04:19:554 (1) - Perhaps make this a big don to emphasise it more; I feel that it should be emphasised due to the sound that pretty much only applies to this bit of the song. Sounds good! Applied.
04:35:351 (1,2,3,4) - Same deal as with 01:49:554, you're using too many finishers and as a result you lose some of the emphasis. If you applied the suggestion there apply it here, otherwise keep it as it is. Hm, applied for now. Somehow, the more and more I changed it, the more I have the feeling to keep it since it feels nice to play these kat finishers. lol
06:11:003 (1,2,3,4,1,2,1,2,3,4,1,2,1,2,1,2,1) - Not sure if this was intentionally done but this is a nice concept; not increasing the maximum number of notes in a single pattern of a Kiai; emphasises the deathstream more, as it already happened. Gives a "you know that deathstream? we want you to remember it." kind of feeling. You kinda impressed me with your thinking in this mod. lol

Meh, very nice map, if only I put this amount of thought into my own mapping style :|
I would rather say nice modding. It was short but helpfull. Didn't expect you would understand some patterns I used as they are. lol
That was a nice suprise. If you keep modding in this way even in other sets, this might be a good fundament for the future.

Thanks for modding Dainesl.
Download: http://puu.sh/7DZDU.7z
Alarido
:O :O :O :O

すげ !!!!!

この マップは すごい ですよ

Shootin' a Star <3 Let's rank sooooo Fast! 早く! 早く!

Att.
Ayesha Altugle


Canadeans are best for this kind of stuffs

but well, check your symmetry of that motherfarking sliderart by using ctrl+h
OnosakiHito
Okay, I'm not sure when another TBAT appear, but I told them about the set so they know about it.
I hope you can stay a bit more patient. Sorry for the inconvenience!
Topic Starter
jonathanlfj

OnosakiHito wrote:

Okay, I'm not sure when another TBAT appear, but I told them about the set so they know about it.
I hope you can stay a bit more patient. Sorry for the inconvenience!
no probs, i have my exams right now anyways so some more time is ok for me
captin1
someday
Raose
soon(tm)
KariSa_old
the swing is awesome><
MMzz
Just a few things in the taiko that don't feel very right. Mostly in the stream secton.

Oni:
04:48:684 (1,1,1,1,1,2,3,4,1,1,1,1) - These don't work too well. The whole stream has been basic 2 and 4 patterns. Just throwing in some back and forth patterns makes no sense, especially when nothing is changing from before. It is just obnoxious and gimmicky. Keep it at the 2 and 4 patterns. But another thing to add about the stream. If you are looking to add verity or difficulty (whatever you are aiming for) You should use some kdddk patterns, because that is the rhythm the guitar is actually setting.
04:51:003 (1,1,1,2,1,1,1,2,1,2,1,1,1,1,1,2) - Same thing as before.
04:55:061 (1,1,1) - This little pattern gets old really fast in these shorter streams. As in it because really repetitive and really annoying to acc on after a few goes. An easy way to counter it would to make the note after it a k so there is a change in witch fingers the player uses. Not making it harder, but more interesting and rhythmical. The streams will end up more like this:

That is it. The rest of the map is ok, nothing worth complaining about.
OnosakiHito
Applied everything and changed note 04:58:322 to kat as well.
Thank you MMzz o/

Download: http://puu.sh/8X5P9.7z
@jonathanlfj: You might want to remove "∧ugΦEidEs" from the tags since it is already in the title.
MMzz
Blub Blub.
Topic Starter
jonathanlfj
wwww Thanks~
Koiyuki
goooo///o/
终于要有一个有希望fc的黑天使了
Leader
Best version so far, have another bubble~
captin1
jonathangel

sorry trust LOL
Lokovodo
grats
Raose
jonny mama
Mint
i luv u

gratz :roll:
Secretpipe
Gratz /O/
Asphyxia
This is amazing, great job!
BeatofIke
So pro >w<
xChippy
gratz wwwwwww
Lust
congrats! ! !!!! !!! !
Mao
This Slider is so beautiful ….ε(*´・ω・)з゙
Awesome! Gratz :3
Topic Starter
jonathanlfj
Oh god I'm at anime north buying stuff and all of a sudden this gets approved
maybe I should go find a dystopiaground album <3
Dainesl
OH HECK IT HAPPENED congrats jonathan and Ono! ;w;
11t
ヾ(:3ノシヾ)ノシ
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