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ETIA. feat.Jenga - Say A Vengeance [OsuMania]

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Satoshi Kazuki
welcome to graveyard
puxtu
welcome back
[H]
00:47:901 - the 1/6 is too loud to ignore
01:01:117 (61117|0,61279|1) - pretty sure the stream starts right here 01:01:360 (61360|2) -
01:03:631 (63631|3) - I know what you did there http://puu.sh/qpFQA/c07271e023.jpg

nothing really serious here, just some generic pattern.
riktoi
hype
PiraTom
Request by LeiN- , only hyper diff

[Chicken's Hyper]
00:17:739 (17739|0,17739|1) - Match this place ( 00:16:928 (16928|3,16928|1,17090|1,17090|3) )
i suggest move to 3 and 4 line.

00:18:388 (18388|1,18388|2) - same reason. move 1 and 4 line.
And along with it, 00:18:550 (18550|0,18550|3) - move to 2 and 3 line.

00:45:306 (45306|3) - I think that this LN is not unnecessary.delete or change a normal note.

That's all. Goodluck my bros. :D
Aruel

puxtu wrote:

welcome back
[H]
00:47:901 - the 1/6 is too loud to ignore - for make some gap with other sounds
01:01:117 (61117|0,61279|1) - pretty sure the stream starts right here 01:01:360 (61360|2) -
01:03:631 (63631|3) - I know what you did there http://puu.sh/qpFQA/c07271e023.jpg - Check other diffs too, I have talked with LeiN- and we decided to make same all this part each diffs.

nothing really serious here, just some generic pattern.

PiraTom wrote:

Request by LeiN- , only hyper diff

[Chicken's Hyper]
00:17:739 (17739|0,17739|1) - Match this place ( 00:16:928 (16928|3,16928|1,17090|1,17090|3) )
i suggest move to 3 and 4 line.

00:18:388 (18388|1,18388|2) - same reason. move 1 and 4 line.
And along with it, 00:18:550 (18550|0,18550|3) - move to 2 and 3 line. - Sorry but have to reject. It will be good for consistency but there will be a lot of jacks

00:45:306 (45306|3) - I think that this LN is not unnecessary.delete or change a normal note.

That's all. Goodluck my bros. :D
No reply mean fixed!

Thanks puxtu and Pira~

http://puu.sh/qrExW/bd208ab4b5.zip
Quick Draw
Hi,

Chicken's Hyper

This diff seems fine as it is, but there are a few minor details which seemed a little odd to me.

There's a missing note in every major chorus / melody of the song. You probably did this deliberately for some reason that I haven't realized, but here's a list of all the places it's missing from just in case it isn't omitted on purpose:

SPOILER
00:23:171
00:24:469
00:25:766
00:27:063
00:28:360
00:29:658
00:30:955
00:32:252
00:33:550
00:34:847
00:36:144
00:37:442
00:38:739
00:40:036
00:41:333

01:48:793
01:50:090
01:51:388
01:52:685
01:53:982
01:55:279
01:56:577
01:57:874

01:59:171 -> It is actually mapped in the next 3 places for the first time in the song.
02:00:469 -> "
02:01:766 -> ''

02:04:360 -> Now you stopped mapping it again
02:05:658
It's not essential that you map this note on a Hyper difficulty, but it did feel a little weird to play this map knowing the song (since it was noticeably missing).

Aside from this, the only changes I saw that could be made were to change the following 2 note chords into 3 note chords.

01:03:631 (63631|2,63631|3) -
01:45:144 (105144|2,105144|3) -

Nice map! I am looking forward to it being ranked :)
Shinsekai-
hype
Aruel

Quick Draw wrote:

Hi,

Chicken's Hyper

This diff seems fine as it is, but there are a few minor details which seemed a little odd to me.

There's a missing note in every major chorus / melody of the song. You probably did this deliberately for some reason that I haven't realized, but here's a list of all the places it's missing from just in case it isn't omitted on purpose:

SPOILER
00:23:171
00:24:469
00:25:766
00:27:063
00:28:360
00:29:658
00:30:955
00:32:252
00:33:550
00:34:847
00:36:144
00:37:442
00:38:739
00:40:036
00:41:333

01:48:793
01:50:090
01:51:388
01:52:685
01:53:982
01:55:279
01:56:577
01:57:874

01:59:171 -> It is actually mapped in the next 3 places for the first time in the song.
02:00:469 -> "
02:01:766 -> ''

02:04:360 -> Now you stopped mapping it again
02:05:658
It's not essential that you map this note on a Hyper difficulty, but it did feel a little weird to play this map knowing the song (since it was noticeably missing).

Aside from this, the only changes I saw that could be made were to change the following 2 note chords into 3 note chords.

01:03:631 (63631|2,63631|3) -
01:45:144 (105144|2,105144|3) -

Nice map! I am looking forward to it being ranked :)
Thanks for mod! Somethings are applied!

Let me PM update to Lein seems puush doesn't work
stryver12
Oh God, I hard cleared Inferno today, and suddenly this map got alive again....
This is going to be good!
Kawawa
checked in game.
00:23 *Kawawa is editing [https://osu.ppy.sh/b/342370 ETIA. feat.Jenga - Say A Vengeance [Beginner]]
00:24 Kawawa: 00:11:090 (11090|1,11415|0) - 곡 전개상 여기 드럼 베이스만은 동일하니 같은 col로 유지해주면 좋을듯 한데
00:24 Kawawa: 의도인가요
00:26 Kawawa: 00:14:333 (14333|0,14982|0,15631|0,16279|0) - 또한 여기에 "w"히트 사운드가 결여 되어있다고 생각하네요. 타 난이도에서도 이 베이스에 snare를 사용했어서
00:26 LeiN-: 오호
00:27 LeiN-: 전자는
00:27 LeiN-: 의도이긴한데
00:27 Kawawa: 또한
00:27 LeiN-: 수정하겠스빈다
00:27 Kawawa: 00:16:442 (16442|2) -
00:27 Kawawa: 이 사운드가 bass1_2이고,
00:27 LeiN-: 후자도 휘슬사운드 추가했습니다
00:27 Kawawa: 노말에서 사용된건 bass1_002인데
00:27 Kawawa: 사실상 같은 wav파일 아닌가요
00:28 Kawawa: 두 파일 같이 들어봐도 다른점이 없어서
00:28 LeiN-: 그런것도 문제가 되나요?
00:28 Kawawa: 네
00:28 Kawawa: 사실상 불필요한 파일이라
00:28 Kawawa: 그냥 하나는 삭제하고
00:28 Kawawa: 전부 저걸로 통합해서 넣으면
00:29 Kawawa: 지금이면 힛사도
00:29 Kawawa: 많이 엄격해요
00:29 Kawawa: 흠
00:29 Kawawa: 00:20:820 (20820|2) - 이부분도 걸리고ㅓ
00:29 Kawawa: 00:22:117 (22117|1) - 여기도
00:29 Kawawa: 비기너에선 fx가 추가되어있는데
00:29 Kawawa: 그 이후 난이도에서는 보이지 않네요
00:29 LeiN-: 음..
00:30 Kawawa: 이런식으로 누군가 포스트 했을 경우
00:30 LeiN-: fx삭제하고
00:30 LeiN-: 위에 002도
00:30 LeiN-: 하나로 통합하겠습니다
00:30 Kawawa: 거기에 타당하게 말 할 수 있는 근거가 없어서
00:30 Kawawa: 변경하셔야 해요
00:30 Kawawa: 넹
00:30 Kawawa: 00:32:333 (32333|2) - 음 이러한 부분도
00:30 Kawawa: 그
00:30 Kawawa: 힛사쪽만
00:30 Kawawa: 전부 다시 한번 보시면 될듯한데
00:31 Kawawa: 힛사 전부 지우고, 막난이도만 적용한거 힛사카피어로
00:31 Kawawa: 싹 불러오면
00:31 Kawawa: 다 깔끔하게 입혀지긴 하는뎅
00:31 Kawawa: 지금 디퀄 기준이 매우 엄격해져서
00:31 Kawawa: ㅠㅠ
00:32 Kawawa: 만약 같은 웨이브 파일을 사용했는데, 이름을 다르게 해서 여러 파일로 나눈담에 각각 사용했을 경우도 안되요.
00:32 LeiN-: 하.. 그러고보니 이게 조금씩 다르네요
00:32 LeiN-: 사실 이것도 힛사 줄인다고 줄인건데
00:33 Kawawa: 그
00:33 Kawawa: 비기너를 보시면
00:33 Kawawa: F,C이런식으로 두셨잖아요?
00:33 Kawawa: 다른 난이도를 보면 직접 넣으셨구 kick1 이런식으루
00:33 Kawawa: 이거 자체가 일관성에 많이 어긋나긴한데
00:33 Kawawa: 이게 게스터가 자신의 힛사 스타일을
00:33 Kawawa: 낸거면 상관은 없는데
00:34 Kawawa: 제작자 본인이시기 때문에 퀄리티면에서는 "실수"나 저퀄리티로 작용해요
00:35 Kawawa: 모두 힛사가 일관될 수는 없지만, 의도라고 해명할 수 있다면 상관은 없어요.
00:36 Kawawa: 02:03:306 (123306|1,123306|0) - 이런 부분에서도
00:36 Kawawa: 힛사가 결여되어있고
00:37 LeiN-: 이거
00:37 Kawawa: 우선 패턴쪽만 전부 본 후에,
00:37 LeiN-: 안쓰는 힛사 걸러내는 방법은 없나요?
00:37 Kawawa: 음 체크하려면 텍스트파일로 열어서
00:37 Kawawa: 거기서 일일히 wav파일을
00:37 Kawawa: 찾기해가면서
00:38 Kawawa: 없는지 있는지를
00:38 Kawawa: 수작업해야하는데
00:38 LeiN-: ;
00:42 *Kawawa is editing [https://osu.ppy.sh/b/342369 ETIA. feat.Jenga - Say A Vengeance [Black Another]]
00:43 Kawawa: 잭 부분에서 00:32:333 (32333|2,32415|2) - 이부분은 풀어주는게 어떨까요
00:44 Kawawa: 패턴 전개가 잭 풀린 부분이, 각 1마디에 2번째 스트림이긴한데 00:22:604 (22604|1,22685|2) - 00:23:901 (23901|1,23982|2) -
00:44 Kawawa: 00:25:198 (25198|1,25279|2) -
00:44 Kawawa: 각 마디에 마지막 쪽에선 00:26:171 (26171|2,26252|2,26415|1,26496|1,26658|0,26739|0,26901|1,26982|1,27144|2,27225|1) -
00:44 Kawawa: 이런식으로 갔는데
00:44 Kawawa: 00:31:360 (31360|3,31442|3,31604|2,31685|2,31847|1,31928|1,32090|0,32171|0,32333|2,32415|2) -
00:44 Kawawa: 그럼 여기서
00:45 Kawawa: 00:32:333 (32333|2,32415|2) - 여것도 풀어주면 좋을듯 해요.
00:45 LeiN-: 설득력있네요
00:45 Kawawa: 00:32:333 (32333|2,32415|2,32658|2,32739|2) - 이거 두개가 같은 col에 있어서 뭔가 좀 느낌이 와닿지 않기도 하고
00:45 Kawawa: 아니네요,
00:45 Kawawa: 00:33:631 (33631|2,33712|2,33955|2,34036|2) - 위에 보면 이런식으로 의도가 있넴
00:46 LeiN-: 네 저도 수정은 좀..
00:46 LeiN-: 일단 두는걸로
00:48 Kawawa: 힛사쪽에서
00:48 Kawawa: 뭐 물어보실거 있나요?
00:49 Kawawa: 패턴은 크게 볼게 없어서 힛사만 좀
00:49 Kawawa: 개선하시면 될 듯 한데
00:54 LeiN-: 부딪히기식으로 랭크도전해보는건 별로 안내키시나요
00:55 Kawawa: 흠
00:55 Kawawa: 그럼 그냥 유지하실래요?
00:55 LeiN-: 유지정도는아니구요
00:55 LeiN-: 카와님이 지적해주신것들정도는
00:55 Kawawa: 아하
00:55 LeiN-: 수정해보고
00:55 Kawawa: 그정도면 충분해요
00:55 LeiN-: 완벽하게
00:55 LeiN-: 수정은 하기도 싫고 할 시간도 별로 없어서
00:55 Kawawa: 패턴쪽에선 솔직히
00:55 Kawawa: 변경 할 필요는 보이지 않고
00:56 LeiN-: 디퀄을 3번이나 받았으니..
00:56 Kawawa: 힛사는 근데
00:56 LeiN-: 사실 퀄파를 3번받은거니 큰 문제는 없는게 어떻게보면 당연하기도 하죠
00:56 Kawawa: 확실히 걸릴거같아요
00:56 LeiN-: 지적해주신거 수정해두오?
00:56 Kawawa: 아녀
00:56 Kawawa: 지적한거 수정만 되면
00:56 Kawawa: 그 적어두 대강
00:56 Kawawa: 노말정도랑 비슷하게끔
00:56 Kawawa: 유지하시면 될듯 해요
00:57 Kawawa: 비기너에서 빠진게
00:57 Kawawa: 다소 있기도 하고
00:57 Kawawa: 대강 저러한 큰 문제점들만 수정되면
00:57 Kawawa: 제작자가 유지하겠다라는걸 명목하에
00:57 Kawawa: 부딪히면 되서
Alright. when you fixed this, call me!
Kawawa
bubbled!
SpectorDG
i miss yumi ;w;
Arzenvald
I give lmao/10 for what happened in the past
go qualified go!
Evening
you guys should be able to reference lein's difficulties if you have problems getting your hitsounds right

bbu's Another

00:08:658 (8658|1) - Might want to lower the volume of this default soft-hitnormal here so it doesn't sound out of place
01:01:117 (61117|2) - snare here is awfully soft, you might want to get the hitsounds from LeiN-'s difficulty

Chicken's Hyper

00:22:117 (22117|1) - I don't think this arbitrary car honky honk is needed, replace with something else
Topic Starter
LeiN-

Evening wrote:

you guys should be able to reference lein's difficulties if you have problems getting your hitsounds right

bbu's Another

00:08:658 (8658|1) - Might want to lower the volume of this default soft-hitnormal here so it doesn't sound out of place
01:01:117 (61117|2) - snare here is awfully soft, you might want to get the hitsounds from LeiN-'s difficulty

Chicken's Hyper

00:22:117 (22117|1) - I don't think this arbitrary car honky honk is needed, replace with something else
fixed all above this, thanks
Evening
seems fine now
Rivals_7
wow its back
paperlens
congrats finally
thank you for you persistence, I like this
erlinadewi-
yeaaaahhh... one of my fav beatmap is back~
Hotaru-
oh dude
my fav beatmaps in 2014 is back
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