that's probably why you're so dependent on the approach circle.
It was more directed to his second statement, not his first.pooptartsonas wrote:
You can still do your accuracy based on the rhythm by focusing on the hitsounds, not the music. The end of a slider will always be perfectly timed, so that will always get you back on track, then you just have to listen to the music a little bit to understand the BPM and your acc will be fine. Effects > music definitely does not imply that one is dependent on the approach circle; my effects are at least 2.5x my music volume and I can't acc slow parts at all or parts heavy in circles, implying that I am not at all dependent on the approach circle.
Having no music I could see still working based on the ends of sliders. Once you get a feel for the rhythm it shouldn't be that much harder if you are reliant on hitsounds. With that said, I see virtually no merits for no music as opposed to low volume music (and quite frankly it takes away the point of the game).
Yes I have lowered music volume compared to hitsounds, it has to be the best way. I never intended to play without music forever to begin with.pooptartsonas wrote:
Having no music I could see still working based on the ends of sliders. Once you get a feel for the rhythm it shouldn't be that much harder if you are reliant on hitsounds. With that said, I see virtually no merits for no music as opposed to low volume music (and quite frankly it takes away the point of the game).
How does playing high AR make me dependent on the approach circles? First of all, I do nearly as good with HD in high AR maps. So if anything, it is low AR who make me dependant of the approach circles, but I actually think it is just a matter of being used to play low AR maps.buny wrote:
that's probably why you're so dependent on the approach circle.
It's actually easier to play high AR with HD on than off, because there are less cluster on the screen (no approach circles and circles disappear halfway)meteor22 wrote:
How does playing high AR make me dependent on the approach circles? First of all, I do nearly as good with HD in high AR maps.
Not only is it impossible to test, it's fucking stupid. Why on earth would anyone consider this a good idea?Me168 wrote:
So I Decided to try this out (Since everybody is upset with each other and dosn't want to give proof)
Me Before Turning the Music Off: http://puu.sh/5VEpG
Me After Turning the Music Off: http://puu.sh/5VEzz
It's definitly weird, but there are many arguments you can make here. This is just one experience
lmao k fight me fgtKeichi-kun wrote:
It's me the friend, and don't judge by the rank, we defeat 1k ~ 2k rank on multiplayer btw so you can't know our skill level by the rank and don't ask if it's bullshit or not, that work it's a fact and i don't think i'll play with music anymore, and i don't give a **** if i defeat the purpose of the game if that improve my performance. But apparently that dosen't work on everybody so... Play like you want
I defeat rank 1k ~ 2k on multiplayer tooKeichi-kun wrote:
It's me the friend, and don't judge by the rank, we defeat 1k ~ 2k rank on multiplayer btw so you can't know our skill level by the rank and don't ask if it's bullshit or not, that work it's a fact and i don't think i'll play with music anymore, and i don't give a **** if i defeat the purpose of the game if that improve my performance. But apparently that dosen't work on everybody so... Play like you want
"Don't judge me by my rank, see I can beat rank 1k-2ks, because they must be gods at the game judging by that rank. Also my method is the best and that's a fact, I don't even need to prove it because I am just so right"Keichi-kun wrote:
It's me the friend, and don't judge by the rank, we defeat 1k ~ 2k rank on multiplayer btw so you can't know our skill level by the rank and don't ask if it's bullshit or not, that work it's a fact and i don't think i'll play with music anymore, and i don't give a **** if i defeat the purpose of the game if that improve my performance. But apparently that dosen't work on everybody so... Play like you want
I think we need to revise the definition of "read" to something more specific, because in my books, all the maps you mentioned I cannot read properly. There are many parts in all of them which are either very confusing or too fast and I execute poorly because of it.Keichi-kun wrote:
Yea i don't get more skill or anything, i'm just more focus on the real rythm not on the music one so i do less random miss and i'm more accurate, but there is really a huge difference for me, but i think there is not for pros player and no, that help a lot for maps you can easily read, and others too like big black, airman, atama, rainbow dash, kokou no sousei, i just beat my record so hard with no music
Oh please. You're being too modest.Keichi-kun wrote:
It's me the friend, and don't judge by the rank, we defeat 1k ~ 2k rank on multiplayer btw so you can't know our skill level by the rank and don't ask if it's bullshit or not, that work it's a fact and i don't think i'll play with music anymore, and i don't give a **** if i defeat the purpose of the game if that improve my performance. But apparently that dosen't work on everybody so... Play like you want
The way he worded it made it seem like that was what he meantpielak213 wrote:
Keichi-kun wrote:
But apparently that dosen't work on everybody so... Play like you wantCan I have some of what you're having? This guy beats rank 1-2ks and you're 6k...you stand no chance.PlasticSmoothie wrote:
Also my method is the best and that's a fact, I don't even need to prove it because I am just so right"
That's what you sound like. :'D
If you're playing to beat your records just because you find it fun is good.Keichi-kun wrote:
that help a lot for maps you can easily read, and others too like big black, airman, atama, rainbow dash, kokou no sousei, i just beat my record so hard with no music
):GoldenWolf wrote:
It's actually easier to play high AR with HD on than off
by high AR I mean everything over 10
You mean, SS.RaneFire wrote:
If you can't S said map with or without music, there is no point comparing "better" or "worse" - in both scenario's you lack the necessary skill to play the map properly.
unless you can't play HD at all of courseRenske wrote:
):
How does hd work
can someone confirm this?pooptartsonas wrote:
Music is irrelevant. osu! gets 0 unstable rate with no music and with music. QED