41236 wrote:
Sea_Food wrote:
I love how literally every single thing you said in this post is wrong.
You mean there's a way to tell them apart?
ok here goes
Here the problem comes.
It is not really a problem. Yes some people can get confused by why they got S even without combo, but everytime they have just asked #osu and got the answer really quickly. If your tired of seeing the same question as often as once per week then boohoo, they are talking about osu! the game in the channel #osu.
Then you say stuff like this:
What I wanna emphasize is that it should be changed from accuracy-based to score-based. Because osu! is different compared to other rhythm games where accuracy does big to your score.
It should be changed. An S should tell how GOOD you are instead of how ACCURATE you are compared to an A.
While in another thread people cry that this game focuses too much on combo and score, and scoreboards should be based on PP instead because it takes accuracy into account more and clearly that is the true measurement of how good you are. Make up your mind community. How about we dont change anything?
It's impossible to tell between a true S and a fake S
If you think S rank should be defined some other way, that does not make it a "fake S". If you get an S be happy that you got it, because you did not miss a single whole note. That is a good achievement and should be rewarded. And I give you a way to tell them apart: If you see that you that you have full combo, it means you got full combo. If you see that you dont have full combo, it means that you dont have full combo. Simple isn't it? Your combo is shown literally everywhere where your rank is. It should not be possible to ever get confused did you FC it or not.
because sliderbreaks've always been counted together with those 100s and 50s.
Yes and that is a good thing. If you dont compleatly miss every part of the note, you should get some of the reward. If you miss something, your combo should end.
peppy didn't think too much on the gameplay when he made it, he also brought over those useless Geki and Katu from the DS games :<
I have been playing really many rhythm games in my life, but since I started osu! I always praised the brilliance of the Geki and Katu feature, and talked with people from other communities how it should be implemented to the other games. Many games have something that is kinda similar, but the way its done in this game is just clearly the best. You randomly putting that last sentence there really rustled my jimmies and was the real reason I even made this lengthy post. It is just such a wrong thing to say.