Ringating wrote:
from my bg improvement queue:
your bg images were both somewhat compression heavy, so I cleaned them up. I'll check the audio in a few days (probably), once I have access to my computer that has a non-crap audio card . anyway, here's the new images
my queue is technically a background improvement queue, but I usually look over video and audio files as wellR801 wrote:
Really would you need to check the audio?
imoutosan wrote:
From queue. Sorry for delay.
[Normal]
00:56:860 - I guess kiai should begin at here? changed to 00:56:373 -
Sorry for poor mod. There is still some space for improvement I guess.
thanks for the mod!!!Desperate-kun wrote:
General
- The offset definitely has to be -61 as a number. Basically, the big white lines are at 00:01:236 and 00:02:533 and so on, but you need a negative offset (or else it would be after the first object).
- Disable Widescreen Support for all Standard diffs! It has no use at all when there is no Storyboard! done
- Why don't you add some custom colours for the Standard diffs? What about something like this: changed
Colours[Colours]
Combo1 : 255,0,100
Combo2 : 53,255,174
Combo3 : 0,128,255
Combo4 : 255,150,100- Your Background seems to have a rather bad quality from what I can see. There don't seem to be many backgrounds fitting here though... Atleast I didn't find a better one. Just wanted to point that out.
ffstar's Normal
- This diff seems to be pretty difficult to play for newbies, mainly due to polarity issues. These can't be fixed easily, since the rhythm of the song is quite complicated, but remember this is the easiest diff in the mapset! Using HP-Drain 2 would be a possibility to make it a little bit easier. ///yea i understand, i really don't know how to map those complicated rhythm==, changed
- 00:01:887 (2,3,4,5,1,2,3) - The flow in this section seems to be broken quite a bit. First of all, 00:03:022 (5) is placed to much downwards to fit good with the curvy movement you have before and secondly 00:04:157 (2) seems to be too curvy to fit the linear movement you might want to achieve here 00:03:833 (1,2,3). I suggest changing it as followed:
First, for these 00:01:887 (2,3,4,5), move (4) more to the right, so you can move (5) to fit with a better movement (without touching the hp-bar):
00:03:833 (1,2) - Then, you can move (1) and (2) so it looks like this, to create a perfect curvy movement:Here's the code if you like it; Otherwise you can change it somehow else///i was trying to make some "S-shape" flow instead of "O-shape" flow actually, but nvm i will change it to make the diff not so confusing. i did it on my own using the same pattern instead of using the code so i hope it's ok432,84,2698,1,0,0:0:0:0:
344,35,3022,2,0,P|272:15|200:35,1,150,0|8,0:0|0:0,0:0:0:0:
96,36,3833,5,4,0:0:0:0:
64,132,4157,2,0,P|80:180|64:224,1,99.9999999999999,8|0,0:0|0:0,0:0:0:0:- 00:04:968 (4) - The slidershape doesn't look appealing at all in my opinion, since it's pretty poor made. Something like in my box below would look much better. You'd have to rearrange the following objects though, since the overlap with 00:06:265 (5) will look pretty ugly:
Picture + Code///i really dunno how to fix this, not sure if this pattern is ok, but why overlapping is called poor made since it won't even distract the player because the overlapped part is the slider tail ;w;68,328,4968,2,0,B|152:372|248:196|296:252,1,250,8|0,0:0|0:0,0:0:0:0:- 00:10:319 (2,3,4) - Using a slider ending on the downbeat here doesn't really fit. Why don't you change the rhythm like this, to get rid of it, and also to emphasize the notes before the spinner more:
///done but using 2 sliders instead of 1 slider and 2 circles- 00:21:995 (5) - This could use an NC, since it doesn't belong to the preview notes at all. ok
- 00:34:644 (1,2) - Swap NCs here, since you did it like that at other places later in this section. ahhh, my bad, fixed
- 00:38:211 (3) - Don't use multiple-reverse sliders in Normals when they are short like this. The newbies won't be able to read the second reverse. Why not use this rhythm:
///i changed the rhythm and make it easier- 00:49:238 (6) - Definitely add an NC here, since a combo of 8 is too long for a Normal, especially with so many circles! ok
- 01:12:427 (5) - Really questionable slidershape again Try this:
Picture + Code///nope, i would like to keep this224,232,72427,2,0,B|113:264|112:126|-5:155,1,250,4|0,0:0|0:0,0:0:0:0:- Well. This diff needs some more work with aesthetics, as well as with hitsounding which I didn't cover in my mod. Your patterns are very good though :3
lol... yea really need to make it prettier and i really need some hitsound help here ><, thanks
Well. Dekaane's Hard is already really perfect. The Normal needs some work, but I'm sure it will become really nice The Insane and eXceed diff need some harder work to get ready. I really hope you can understand that I can't really explain that through a forum mod.
I really like this song :3 Good luck~
Thank you very much~, ffstar0716ffstar0716 wrote:
imoutosan wrote:
From queue. Sorry for delay.
[Normal]
00:56:860 - I guess kiai should begin at here? changed to 00:56:373 -
Sorry for poor mod. There is still some space for improvement I guess.thanks for the mod!!!Desperate-kun wrote:
General
- The offset definitely has to be -61 as a number. Basically, the big white lines are at 00:01:236 and 00:02:533 and so on, but you need a negative offset (or else it would be after the first object).
- Disable Widescreen Support for all Standard diffs! It has no use at all when there is no Storyboard! done
- Why don't you add some custom colours for the Standard diffs? What about something like this: changed
I'm a bit useless orz. Sorry for the inconvenience, ffstar0716 Colours[Colours]
Combo1 : 255,0,100
Combo2 : 53,255,174
Combo3 : 0,128,255
Combo4 : 255,150,100- Your Background seems to have a rather bad quality from what I can see. There don't seem to be many backgrounds fitting here though... Atleast I didn't find a better one. Just wanted to point that out.
ffstar's Normal
- This diff seems to be pretty difficult to play for newbies, mainly due to polarity issues. These can't be fixed easily, since the rhythm of the song is quite complicated, but remember this is the easiest diff in the mapset! Using HP-Drain 2 would be a possibility to make it a little bit easier. ///yea i understand, i really don't know how to map those complicated rhythm==, changed
- 00:01:887 (2,3,4,5,1,2,3) - The flow in this section seems to be broken quite a bit. First of all, 00:03:022 (5) is placed to much downwards to fit good with the curvy movement you have before and secondly 00:04:157 (2) seems to be too curvy to fit the linear movement you might want to achieve here 00:03:833 (1,2,3). I suggest changing it as followed:
First, for these 00:01:887 (2,3,4,5), move (4) more to the right, so you can move (5) to fit with a better movement (without touching the hp-bar):
00:03:833 (1,2) - Then, you can move (1) and (2) so it looks like this, to create a perfect curvy movement:Here's the code if you like it; Otherwise you can change it somehow else///i was trying to make some "S-shape" flow instead of "O-shape" flow actually, but nvm i will change it to make the diff not so confusing. i did it on my own using the same pattern instead of using the code so i hope it's ok432,84,2698,1,0,0:0:0:0:
344,35,3022,2,0,P|272:15|200:35,1,150,0|8,0:0|0:0,0:0:0:0:
96,36,3833,5,4,0:0:0:0:
64,132,4157,2,0,P|80:180|64:224,1,99.9999999999999,8|0,0:0|0:0,0:0:0:0:- 00:04:968 (4) - The slidershape doesn't look appealing at all in my opinion, since it's pretty poor made. Something like in my box below would look much better. You'd have to rearrange the following objects though, since the overlap with 00:06:265 (5) will look pretty ugly:
Picture + Code///i really dunno how to fix this, not sure if this pattern is ok, but why overlapping is called poor made since it won't even distract the player because the overlapped part is the slider tail ;w;68,328,4968,2,0,B|152:372|248:196|296:252,1,250,8|0,0:0|0:0,0:0:0:0:- 00:10:319 (2,3,4) - Using a slider ending on the downbeat here doesn't really fit. Why don't you change the rhythm like this, to get rid of it, and also to emphasize the notes before the spinner more:
///done but using 2 sliders instead of 1 slider and 2 circles- 00:21:995 (5) - This could use an NC, since it doesn't belong to the preview notes at all. ok
- 00:34:644 (1,2) - Swap NCs here, since you did it like that at other places later in this section. ahhh, my bad, fixed
- 00:38:211 (3) - Don't use multiple-reverse sliders in Normals when they are short like this. The newbies won't be able to read the second reverse. Why not use this rhythm:
///i changed the rhythm and make it easier- 00:49:238 (6) - Definitely add an NC here, since a combo of 8 is too long for a Normal, especially with so many circles! ok
- 01:12:427 (5) - Really questionable slidershape again Try this:
Picture + Code///nope, i would like to keep this224,232,72427,2,0,B|113:264|112:126|-5:155,1,250,4|0,0:0|0:0,0:0:0:0:- Well. This diff needs some more work with aesthetics, as well as with hitsounding which I didn't cover in my mod. Your patterns are very good though :3
lol... yea really need to make it prettier and i really need some hitsound help here ><, thanks
Well. Dekaane's Hard is already really perfect. The Normal needs some work, but I'm sure it will become really nice The Insane and eXceed diff need some harder work to get ready. I really hope you can understand that I can't really explain that through a forum mod.
I really like this song :3 Good luck~
Hello~, ffstar0716
sorry for late reply ;w;
You do not worry about that. I know that they (imoutosan and Desperate-kun) will understand .
updated: http://puu.sh/9sRWo/10153f73b0.rar
The overlap looks poor made because overlaps like this usually looks pretty bad. Thanks for your detailed reply ^-^ffstar0716 wrote:
asfsdfdjfhs
Thanks for the mod!imoutosan wrote:
From queue. Sorry for delay.
[General]
None. It remind me of my highschool life (I was in the baseball club for some months).
[Insane]
00:21:671 (4) - ctrl+g for better flow Changed
00:54:752 (5,6,7) - looks bad. make some change? Changed
[exceed]
I will change this one later
00:15:508 (1) - why stack?
00:51:995 (2,3,4,5) - this speed down plays strange here.
Parts after this are quite good.
Sorry for poor mod. There is still some space for improvement I guess.
Thanks for the mod, for helping me in irc and for teaching me how to make blanketsDesperate-kun wrote:
General
- The offset definitely has to be -61 as a number. Basically, the big white lines are at 00:01:236 and 00:02:533 and so on, but you need a negative offset (or else it would be after the first object).
- Disable Widescreen Support for all Standard diffs! It has no use at all when there is no Storyboard! Disabled
- Why don't you add some custom colours for the Standard diffs? What about something like this: changed
Colours[Colours]
Combo1 : 255,0,100
Combo2 : 53,255,174
Combo3 : 0,128,255
Combo4 : 255,150,100- Your Background seems to have a rather bad quality from what I can see. There don't seem to be many backgrounds fitting here though... Atleast I didn't find a better one. Just wanted to point that out.
Atsuroo's Insane
- This is the only Standard difficulty which doesn't have AudioLeadIn 1500. That is really needed, so please add it manually in the .osu! added
- 00:01:076 (2) - The main problem I have with your map is that it lookes rather untidy. You're going for a symmetry style, but it doesn't really work out well, since your symmetric sliders are not really symmetric (like this one) and your blankets aren't very good either. Poke me ingame and I'll tell you how to improve this, but it would be to difficult to explain it here. Of course you can also ask another experienced mapper! Did my best to improve it
- 00:06:265 (1,2,3) - You shouldn't use triplets with such a high spacing! For 1/4, it plays much better if you use a lower spacing, best is between 0,5x~0,8x. Try it out! I highly recommend you to change the 1/4 you have got in this map, as well as in the exceed-diff. Fixed
- 00:07:725 (4,5,6) - This plays rather weird. It's strange to go down after (4), though the slidershapes leads you more upwards. That's why I'd use the position of (7) for (5). That means: Move (5) to (256|224)! Changed
- 00:15:508 (1,2,3,4) - Basically, patterns like these also make your map more untidy. If you use stacked objects, try to make the stacks as exact as possible (I'm talking about (3) and (4) are stacked on (1)'s and (2)'s ends). When you'll poke me ingame, I'm going to show you different patterns in your map and how you can improve them. Ok
- 00:21:671 (4) - Ctrl+g this slider for a better movement with the previous sliders. Changed
- 00:43:725 (2,3) - This rhythm doesn't sound right. In fact, you emphasized 00:44:049 really much and you also put a finish sound there, but sadly it all belongs at 00:43:887. You can hear it clearly when you listen to the music without hitobjects That's why I'd highly recommend you to change to the following rhythm:
Changed- 00:51:833 (1,2,3,4,5,6,7,8) - Why don't you add NCs on (3), (5) and (7) to make the 1/1-breaks more clear? Added
- 00:56:860 - In the section starting here, you have placed the claps on the red ticks. Why did you do that? It doesn't make sense with the music, and it is inconsistent as well. I'd highly recommend you to move it on the white ticks instead. Did as you said in irc
- 00:56:860 (1) - Don't use 1/2-sliders which end on the big white line. It doesn't sound good, because it doesn't follow the stanza of the song. I can explain that ingame to you as well, if you don't understand it. Remmaped that part to make all the 1/2 sliders start on a white tick
- Well, what I've said. This diff needs much work in terms of rhythm and placement. I hope you will contact me ingame, then I can help you improving it. It's important that you ask question so I can explain you things more detailed, which is not possible here in the forums.
- The General problems also apply for the eXceed diff!
Well. Dekaane's Hard is already really perfect. The Normal needs some work, but I'm sure it will become really nice The Insane and eXceed diff need some harder work to get ready. I really hope you can understand that I can't really explain that through a forum mod.
I really like this song :3 Good luck~
Ya lo agrego o 3 o. Graciasatsuro0 wrote:
Thanks for the mod, for helping me in irc and for teaching me how to make blankets
Me pregunto cuándo fue eso o-o . Thank You again, Desperate-kun~ .
Update: http://puu.sh/9tevs/4d8571ac87.rar Insane
R801; Aun no quites el extra, vere que puedo hacer para mejorarlo en otro momento.
Entendido .
_Stan wrote:
from my Q
Hello
[Normal]
00:04:968 (4,5) - try to not overlap
00:58:157 (4,5) - blanket
01:24:914 (3,4,1) - snap
[Hard]
great map
[Insane]
01:00:265 (5,2) - not good
01:09:508 (6,1) - 01:10:968 (5,6) - overlap
01:28:644 (3,4,5) - you can make these more exciting
[exceed]
00:03:508 (6,1) - overlap
00:58:319 (2,1) - ^
01:03:508 (6,8) - change into curve
great map, good luck
Thanks~.
Thanks for the mod_Stan wrote:
from my Q
[Insane]
01:00:265 (5,2) - not good changed
01:09:508 (6,1) - 01:10:968 (5,6) - overlap Fixed
01:28:644 (3,4,5) - you can make these more exciting I tried
[exceed]
00:03:508 (6,1) - overlap Where?
00:58:319 (2,1) - ^ Fixed
01:03:508 (6,8) - change into curve Didn't change
great map, good luck
Hola o 3 oatsuro0 wrote:
Update: http://puu.sh/9JDtE/a91c5f27df.rar
196,156,10968,1,8,0:0:0:0:
206,177,11049,1,0,0:0:0:0:
223,193,11130,1,0,0:0:0:0:
244,204,11211,1,0,0:0:0:0:
267,207,11292,1,8,0:0:0:0:
291,203,11373,1,0,0:0:0:0:
311,192,11454,1,0,0:0:0:0:
328,175,11535,1,0,0:0:0:0:
338,154,11617,6,0,P|368:80|352:52,1,95,4|0,0:0|0:0,0:0:0:0:
147,71,11941,2,0,P|144:117|173:154,1,95,8|0,0:0|0:0,0:0:0:0:
256,244,12265,2,0,L|256:352,1,95
Mako Sakata wrote:
Hellooooo from my Queue
Hello
[General]I'll consider it. Thanks~
- Add エース on Tags, It also part of the anime title
[ffstar's Normal][Dekaane's Hard]
- 00:02:373 (3,4) - How about replace them with a 1/1 slider http://puu.sh/9N7aF/50bc1428cf.jpg ? I guess It's a bit hard to catch the rhythm imo
- 00:04:968 (4,5) - The overlap between them not good, how about making them look like this? http://puu.sh/9N7Bt/6379699c1b.jpg
- 00:49:238 (1) - Delete finish? or you can use Soft finish instead of Normal finish
- 00:59:130 (5) - Move to x:324 y:164 for better blanket
[Atsuro0's Insane]
- 00:15:508 (3,4,5,6,7) - Move them a bit to left? to prevent overlap with 00:14:860 (2) -
- 00:19:887 (2) - How about stack It perfectly with 00:18:752 (5,6) - ?
- 00:23:941 (6,3) - Don't know the overlap not good, I think you should move (6) to x:160 y:352 I guess It'll also flow better
- 00:31:400 (6,7) - You can make them have same straight slider imo maybe you can copy paste one of them
- 00:45:346 (3) - Add clap on tail? I guess It should have same hitsound as this 00:43:887 (2) -
- 00:56:373 (1,2) - How about replace them with 1/2 slider with repeat? Somehow the (1) is a bit overmapped
I can't mod Extra
- 00:10:968 (2) - NC
- 00:10:968 (2) - And I think that stream is not symetric enough, how about you follow this code instead and It'll look like this http://puu.sh/9Nawz/4e2ea1daa1.jpg
196,156,10968,1,8,0:0:0:0:
206,177,11049,1,0,0:0:0:0:
223,193,11130,1,0,0:0:0:0:
244,204,11211,1,0,0:0:0:0:
267,207,11292,1,8,0:0:0:0:
291,203,11373,1,0,0:0:0:0:
311,192,11454,1,0,0:0:0:0:
328,175,11535,1,0,0:0:0:0:
338,154,11617,6,0,P|368:80|352:52,1,95,4|0,0:0|0:0,0:0:0:0:
147,71,11941,2,0,P|144:117|173:154,1,95,8|0,0:0|0:0,0:0:0:0:
256,244,12265,2,0,L|256:352,1,95- 00:31:725 (3,2) - Stack (2) perfectly on (3)?
- 00:41:454 (1,2,3,4,5,6,7,8,9,1) - I don't know about that one, a bit overmappad as for me
- 00:56:454 (2) - NC
[]
You have a good mapset, but Normal diff must be improved somehow
Well goodluck~
Thanks~
Thanks for modding~Mako Sakata wrote:
Hellooooo from my Queue
[Dekaane's Hard]
- 00:15:508 (3,4,5,6,7) - Move them a bit to left? to prevent overlap with 00:14:860 (2) - /*Done
- 00:19:887 (2) - How about stack It perfectly with 00:18:752 (5,6) - ? /*Not really looking for a stack there.
- 00:23:941 (6,3) - Don't know the overlap not good, I think you should move (6) to x:160 y:352 I guess It'll also flow better /*Moved near there
- 00:31:400 (6,7) - You can make them have same straight slider imo maybe you can copy paste one of them /*I'd really like to keep this pattern
- 00:45:346 (3) - Add clap on tail? I guess It should have same hitsound as this 00:43:887 (2) - /*Done
- 00:56:373 (1,2) - How about replace them with 1/2 slider with repeat? Somehow the (1) is a bit overmapped /*Not overmapped, it follows vocals correctly.
DakeDekaane wrote:
Update \o/
thanks for the mod but no changeMako Sakata wrote:
Hellooooo from my Queue
[ffstar's Normal][]
- 00:02:373 (3,4) - How about replace them with a 1/1 slider http://puu.sh/9N7aF/50bc1428cf.jpg ? I guess It's a bit hard to catch the rhythm imo I don't think so
- 00:04:968 (4,5) - The overlap between them not good, how about making them look like this? http://puu.sh/9N7Bt/6379699c1b.jpg I'm sorry to say that but i don't like that pattern, i will try to fix that when i have time
- 00:49:238 (1) - Delete finish? or you can use Soft finish instead of Normal finish I think it fits there
- 00:59:130 (5) - Move to x:324 y:164 for better blanket not trying to blanket and if i move there the distance snap will increase so no
You have a good mapset, but Normal diff must be improved somehow
Well goodluck~
Thanks for your modMako Sakata wrote:
Hellooooo from my Queue
[Atsuro0's Insane]I can't mod Extra
- 00:10:968 (2) - NC Changed
- 00:10:968 (2) - And I think that stream is not symetric enough, how about you follow this code instead and It'll look like this Fixedhttp://puu.sh/9Nawz/4e2ea1daa1.jpg
196,156,10968,1,8,0:0:0:0:
206,177,11049,1,0,0:0:0:0:
223,193,11130,1,0,0:0:0:0:
244,204,11211,1,0,0:0:0:0:
267,207,11292,1,8,0:0:0:0:
291,203,11373,1,0,0:0:0:0:
311,192,11454,1,0,0:0:0:0:
328,175,11535,1,0,0:0:0:0:
338,154,11617,6,0,P|368:80|352:52,1,95,4|0,0:0|0:0,0:0:0:0:
147,71,11941,2,0,P|144:117|173:154,1,95,8|0,0:0|0:0,0:0:0:0:
256,244,12265,2,0,L|256:352,1,95- 00:31:725 (3,2) - Stack (2) perfectly on (3)? Fixed
- 00:41:454 (1,2,3,4,5,6,7,8,9,1) - I don't know about that one, a bit overmappad as for me Won't change, i think it's ok
- 00:56:454 (2) - NC Done
[]
You have a good mapset, but Normal diff must be improved somehow
Well goodluck~
ffstar0716 wrote:
thanks for the mod but no change
and also, i will try to remap some part make it better rhythm and nicer
so i will update later
atsuro0 wrote:
Update: http://puu.sh/9PXuj/28e03459ed.rar
ffstar0716 wrote:
thanks for waiting
remap some pattern and edit some hitsound
http://puu.sh/9QwSF/fb22b1f2ec.rar
ichia7x wrote:
Hi R801~
Hello, ichia7x
Called from ♪ ichia7x's osu!mania Modding Queue [NM/M4M/GD] ♪
[General][7K NM]
- Wow, Diamond no Ace, but i doesn't watch it `-`)v Diamond no Ace is interesting o3o.
- The song has a low bit? i can't hear the beat clearly `-`) orz
- Check AiMod, there's some warning from it I know; but I have no idea how to fix that now. orz
SPOILERI do not know if it was "0,1,2,3,4,5,6" or "1,2,3,4,5,6,7" for columns. So I used the first option.
- 00:03:833 - add note to 2nd, there's cymbal sound Ok.
- 00:04:968 - ^ Ok.
- 00:22:806 - add note here Ok.
- 00:23:130 - ^ Ok.
- 00:55:562 (55562|5) - Change to LN with end point on 00:56:373 - I'm not entirely convinced.
- 00:57:346 - add note here Ok.
- 01:23:779 (83779|2) - change to note Ok.
[Qnyxiie's 4K NM]SPOILER
- 00:02:373 - add two notes here,
- 00:04:968 - ^
- from 00:33:508 - 00:41:454 - there are just a little bit beat that contain 1/2, please change into 1/1
- 00:47:454 & 00:47:779 - you can add another note
- 01:02:535 - there's hi-hat sound here
Actually you just need 1/1 beat, not 1/2 on last part of this song `-`)v
[7K HD]SPOILERI do not know if it was "0,1,2,3,4,5,6" or "1,2,3,4,5,6,7" for columns. So I used the first option.
- 00:22:644 - There's drum sound here Ok.
- from 00:48:751 - 00:49:237 - change to 1/4 beat Ok.
- 00:50:859 - add note here Ok.
- 00:54:264 - add another note here Ok.
- 00:55:400 - add note here Ok.
- 00:57:022 (57022|0,57022|2,57022|5) - move to 00:56:859 - & decrease the end point of 00:56:373 (56373|3) to 00:56:859 - Ok.
also from 00:56:373 - 00:56:859 - you can change this part into 1/4 Ok.- 01:02:048 - add note here Ok.
- 01:15:184 (75184|2,75184|4) - remove one of them Ok.
- 01:28:967 - add note to 3rd Ok.*
*Except here.
[Qnyxiie's 4K HD]SPOILER
- 00:11:211 - add note here
- 01:26:049 (86049|3) - remove this
- 01:26:049 (86049|3) - add note here
[RC's 7K MX]SPOILER
- from 00:10:968 - 00:11:617 - please change it into double stairs,
- 00:28:157 - add another note here
- 00:30:427 - ^
- 00:35:779 - ^
- 00:46:157 (46157|2) - move to 00:46:238 -
- 00:48:833 - add note here
- 00:49:562 - add another note here
- 00:50:211 - ^
- 00:50:860 - ^
Kaaah~ srsly, i'm a bit confused with the song `-`) I think I know what you mean xD
Hope my mod useful, Go EXCEED!!
Hereichia7x wrote:
[Qnyxiie's 4K NM]SPOILER
- 00:02:373 - add two notes here, done
- 00:04:968 - ^ done
- from 00:33:508 - 00:41:454 - there are just a little bit beat that contain 1/2, please change into 1/1 done
- 00:47:454 & 00:47:779 - you can add another note done
- 01:02:535 - there's hi-hat sound here done
Actually you just need 1/1 beat, not 1/2 on last part of this song `-`)v done
[Qnyxiie's 4K HD]SPOILER
- 00:11:211 - add note here done
- 01:26:049 (86049|3) - remove this nope
- 01:26:049 (86049|3) - add note here why remove then add note ? see above ^
Qnyxiie wrote:
Hereichia7x wrote:
[Qnyxiie's 4K NM]SPOILER
- 00:02:373 - add two notes here, done
- 00:04:968 - ^ done
- from 00:33:508 - 00:41:454 - there are just a little bit beat that contain 1/2, please change into 1/1 done
- 00:47:454 & 00:47:779 - you can add another note done
- 01:02:535 - there's hi-hat sound here done
Actually you just need 1/1 beat, not 1/2 on last part of this song `-`)v done
[Qnyxiie's 4K HD]SPOILER
- 00:11:211 - add note here done
- 01:26:049 (86049|3) - remove this nope
- 01:26:049 (86049|3) - add note here why remove then add note ? see above ^
Qnyxiie's 4K NM = https://www.dropbox.com/s/cehtwlwljaqbi ... 0NM%5D.osu
Qnyxiie's 4K HD = https://www.dropbox.com/s/ujdvvbtqeus14 ... 0HD%5D.osu
Other unreply mods means fixed! Thanks for mod!ichia7x wrote:
Hi R801~
Called from ♪ ichia7x's osu!mania Modding Queue [NM/M4M/GD] ♪
[RC's 7K MX]SPOILER
- from 00:10:968 - 00:11:617 - please change it into double stairs,
- 00:28:157 - add another note here
- 00:30:427 - ^
- 00:35:779 - ^
- 00:46:157 (46157|2) - move to 00:46:238 - make a stairs should be better
- 00:48:833 - add note here
- 00:49:562 - add another note here
- 00:50:211 - ^
- 00:50:860 - ^
Kaaah~ srsly, i'm a bit confused with the song `-`)
Hope my mod useful, Go EXCEED!!
Remillion Cross wrote:
Other unreply mods means fixed! Thanks for mod!ichia7x wrote:
Hi R801~
Called from ♪ ichia7x's osu!mania Modding Queue [NM/M4M/GD] ♪
[RC's 7K MX]SPOILER
- from 00:10:968 - 00:11:617 - please change it into double stairs,
- 00:28:157 - add another note here
- 00:30:427 - ^
- 00:35:779 - ^
- 00:46:157 (46157|2) - move to 00:46:238 - make a stairs should be better
- 00:48:833 - add note here
- 00:49:562 - add another note here
- 00:50:211 - ^
- 00:50:860 - ^
Kaaah~ srsly, i'm a bit confused with the song `-`)
Hope my mod useful, Go EXCEED!!
Update : ( I changed my own guest diff's name, i apologize if i didn't tell you before.. ) http://puu.sh/aMEes/f1123c6354.osu
No problem. Do not apologize for that
When you can, please check if your diff was added without error >.<
Xellie wrote:
[Atsuroo's Insane]
00:27:022 (5) - This could blanket 00:27:509 (1) - better
00:27:509 (1,2) - Could blanket these
00:29:617 (1,2) - You could blanket these better too
00:52:319 (1,2) - ctrl+G
00:52:806 (1,2,1,2) - ^
00:52:806 (1,2) - ^
That's all I could find really x.x, good luck with you map~ ♥
No problem. Thanks for your time
Fixed all blankets, but didn't do the ctrl+gXellie wrote:
[Atsuroo's Insane]
00:27:022 (5) - This could blanket 00:27:509 (1) - better
00:27:509 (1,2) - Could blanket these
00:29:617 (1,2) - You could blanket these better too
00:52:319 (1,2) - ctrl+G
00:52:806 (1,2,1,2) - ^
00:52:806 (1,2) - ^
That's all I could find really x.x, good luck with you map~
Listo. Gracias o 3 oatsuro0 wrote:
Fixed all blankets, but didn't do the ctrl+gXellie wrote:
[Atsuroo's Insane]
00:27:022 (5) - This could blanket 00:27:509 (1) - better
00:27:509 (1,2) - Could blanket these
00:29:617 (1,2) - You could blanket these better too
00:52:319 (1,2) - ctrl+G
00:52:806 (1,2,1,2) - ^
00:52:806 (1,2) - ^
That's all I could find really x.x, good luck with you map~
Still modified that part of the map to make it look better (and play better i hope)
Thanks for the mod
Update: http://puu.sh/aOjVl/029a8b3e52.rar
hhkkyy wrote:
From paper modding queue Hello.
Sorry for delay No problem.we don't like the songI understand. Thanks for trying o 3 o
[Exceed][Insane]
00:51:995 (2) - It doesn't embody the beats well,I suggest set the finish of the slider on 00:52:157,remove clap.And add a circle with clap at 00:52:319,do the same to the rest notes.
01:16:698 (2) - return seems strange here
01:28:157 (1,2,3,4) - I recommand to emphasize the drums in the song,not just by clap.[Hard]
00:43:184 (9) - 296,8 may be better.
00:18:265 (1) - 00:19:400 (1) - stack
00:56:860 (6) - How about replace this with a slider which finishes at 00:57:184I think the best diff is hard
00:14:211 (1) - finish at 00:14:698 may be better,the same to next one
01:04:157 (3) - newcombo here,remove the next one
01:20:373 (1,2) - Refered before
Good luck! Thanks!
Thankshhkkyy wrote:
From paper modding queue
Sorry for delaywe don't like the song
[Exceed][Insane]
00:51:995 (2) - It doesn't embody the beats well,I suggest set the finish of the slider on 00:52:157,remove clap.And add a circle with clap at 00:52:319,do the same to the rest notes. Ok
01:16:698 (2) - return seems strange here Ok
01:28:157 (1,2,3,4) - I recommand to emphasize the drums in the song,not just by clap. OkI think the best diff is hard
00:43:184 (9) - 296,8 may be better. It was there already
00:18:265 (1) - 00:19:400 (1) - stack ok
00:56:860 (6) - How about replace this with a slider which finishes at 00:57:184i'll leave it there
Good luck!
Hola, Atsuro0.atsuro0 wrote:
Thankshhkkyy wrote:
From paper modding queue
Sorry for delaywe don't like the song
[Exceed][Insane]
00:51:995 (2) - It doesn't embody the beats well,I suggest set the finish of the slider on 00:52:157,remove clap.And add a circle with clap at 00:52:319,do the same to the rest notes. Ok
01:16:698 (2) - return seems strange here Ok
01:28:157 (1,2,3,4) - I recommand to emphasize the drums in the song,not just by clap. OkI think the best diff is hard
00:43:184 (9) - 296,8 may be better. It was there already
00:18:265 (1) - 00:19:400 (1) - stack ok
00:56:860 (6) - How about replace this with a slider which finishes at 00:57:184i'll leave it there
Good luck!
Update:http://puu.sh/b0pIF/0b0b034325.zip
Sorry for the late ;w;hhkkyy wrote:
From paper modding queue
Sorry for delay
[Hard]I think the best diff is hard
00:14:211 (1) - finish at 00:14:698 may be better,the same to next one /*It'd break a bit what I'm following > <
01:04:157 (3) - newcombo here,remove the next one /*Not removed but moved away to make the NC clear
01:20:373 (1,2) - Refered before /*It'd break a bit what I'm following > <
Good luck!
Hola, DakeDekaane o 3 oDakeDekaane wrote:
Sorry for the late ;w;hhkkyy wrote:
From paper modding queue
Sorry for delay
[Hard]I think the best diff is hard
00:14:211 (1) - finish at 00:14:698 may be better,the same to next one /*It'd break a bit what I'm following > <
01:04:157 (3) - newcombo here,remove the next one /*Not removed but moved away to make the NC clear
01:20:373 (1,2) - Refered before /*It'd break a bit what I'm following > <
Good luck!
Update
ts8zs wrote:
offset 603
Hello. I might consider it; but, I'm still not convinced :<
[Atsuro0's eXceed]
overmapped.del note or del diff.
[Atsuro0's Insane]
01:27:022 (1,2,3,4,5,6,7) - need some small fix
[Dekaane's Hard]
00:03:833 (2) - could blanket better
[ffstar's Normal]
00:24:427 (3) - blanket could be fixed better 00:23:941 (2) - 508,144 00:24:427 (3) - 1st point372,212 2nd point304,236
3rd point236,204
all rotate 3°? I perfer not to make slider horizontal or vertical
sorry for short mod
No problem. Thanks for your time o 3 o
Update: http://puu.sh/bhOtW/e8c8d89bc6.zipts8zs wrote:
offset 603
[Atsuro0's eXceed]
overmapped.del note or del diff. Eh? I don't understand
[Atsuro0's Insane]
01:27:022 (1,2,3,4,5,6,7) - need some small fix Fixed
sorry for short mod