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Psychic Lover - Break your spell (TV Size)

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Topic Starter
arviejhay
This beatmap was submitted using in-game submission on Saturday, 10 May 2014 at 2:11:45 PM

Artist: Psychic Lover
Title: Break your spell (TV Size)
Source: カードファイト!! ヴァンガード リンクジョーカー編
Tags: Cardfight!! Vanguard Link Joker Opening
BPM: 246
Filesize: 22564kb
Play Time: 01:28
Difficulties Available:
  1. Hard (4.76 stars, 192 notes)
  2. Insane (4.86 stars, 308 notes)
  3. Normal (1.59 stars, 82 notes)
Download: Psychic Lover - Break your spell (TV Size)
Download: Psychic Lover - Break your spell (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Last Update [05/10/2014]

I Will be back and continue mapping this. but for now. . .I miss this map :(
This is my favorite opening in Cardfight!! Vanguard season 3 link joker
tell me if you like it or not :D
I made a huge mess up beatmaps like nobody (english version) , I Love Dance . etc.
Because i dont know how to map.
But this time it's different, I Check the circles . slides. and spinners if their are in rhythm
if this beatmap have error or something please tell me.
Modders (Also people who gave me a thought and tips)
- ProfessionalBox
- -Kirito
- Winek
- CHShadow
- Bonch0
- 95648
- ZLOdeuka-
- Mako Sakata
- MasterKirin
- RandomEffect
- al2e10
- yurunneram
- KiyoshiX101
- MMd-
- eeezzzeee
- Timorisu
- -Napoleon-
- 10crystalmask01
- [ Zzz ]
- neonat
- OblivioN
- enmyuuuU
CHANGES:
[Dec 14, 2013] - Submitted
[Dec 18, 2013] - Fix notes out of rhythm
[Dec 22. 2013] - Arrange circles and add title (TV Size)
[Jan 4. 2014] - Mod by ProfessionalBox Thanks :)
[Jan 8, 2014] - Fixed early and late notes that weren't fix on hard and insane
[Jan 18, 2014] - Resnapped , reshaped slides, and set preview time using Aimod
[Jan 24, 2014] - Mod by -Kirito thanks! :)
PLEASE REDOWNLOAD THE MAP BECAUSE OF THE NEW AUDIO AND VIDEO
[Jan 27,2014] - Mod by Winek and tip by CHShadow Thanks! :)
[Feb 7,2014] - Mod by Bonch0 thanks! :)
[Feb 8.2014] - Short mod by 95648 thanks :)
[Feb 9,2014] - Mod by ZLOdeuka- thanks! :)
[Feb 11,2014] - Mod by Mako Sakata and MasterKirin thanks :)
[Feb 14,2014] - Make the streams in insane little bit easy
[Feb 15,2014] - Mod by RandomEffect thanks! :)
[Feb 20,2014] - Mod by al2e10 thanks! :)
[Feb 25,2014] - Mod by yurunneram thanks! :) (Hard not complete yet)
[Feb 28,2014] - Mod by KiyoshiX101 thanks! :)
[Mar 4,2014] - Mod by eeezzzeee thanks! :)
[Mar 8,2014] - Mod by Timorisu thanks! :) (Insane stream not fix yet)
[Mar 14,2014] - Mod by -Napoleon- thanks :) (Remove Mapping vocals that is not a really a mapping vocals :) + mapping techniques)
Redownload please
[Mar 15,2014] - Fix mapping vocal problem and new hitsounds
Redownload again please
[Mar 22,2014] - Mod by 10crystalmask01 and [ Zzz ] Thanks! :). Improving pattern
[Mar 24,2014] - Mod by neonat! thanks! :) hard diff currently fixing
[May 3,2014] - Mod by OblivioN Thanks!
[May 5,2014] - Mod and testplay by enmyuuuU thanks! :) Insane diff currently fixing (really)
ProfessionalBox
...............................................................................................
Topic Starter
arviejhay

ProfessionalBox wrote:

<a href="http://info.flagcounter.com/qC6N"><img src="http://s11.flagcounter.com/count/qC6N/bg_FFFFFF/txt_000000/border_CCCCCC/columns_2/maxflags_12/viewers_0/labels_1/pageviews_0/flags_1/" alt="Flag Counter" border="0"></a>
What is this? I don't know this.
ProfessionalBox
>Change white and black combo colours
>Change bpm to excatly 123
>Change offset to 362 and resnap the map by using 1/8 beat divisor

Do all of these for every difficulty
Topic Starter
arviejhay

ProfessionalBox wrote:

>Change white and black combo colours
I change the white and black combo colors to grey and violet

>Change bpm to excatly 123
Fix

>Change offset to 362 and resnap the map by using 1/8 beat divisor
change and resnap it. i think :)

Do all of these for every difficulty
[/quote]
-Neipezi
hi owo (from my queus)


[General]
the sound quality of the mp3 "192 kbps" to change.(offset 720)
and the quality of the video encoding was more nicely. :oops: :arrow: Download

and a bpm is incorrect. bpm 246 is correct.

- Source "カードファイト!! ヴァンガード リンクジョーカー編" add, "Cardfight!! Vanguard" tag to chagne :oops:
Topic Starter
arviejhay

-Kirito wrote:

hi owo (from my queus)


[General]
the sound quality of the mp3 "192 kbps" to change.(offset 720)
and the quality of the video encoding was more nicely. :oops: :arrow: Download

:arrow: thanks but the video you sent me is not working when i add it in mp4 so i convert it to flv. But it takes a big memory size
:?

and a bpm is incorrect. bpm 246 is correct.
:arrow: Thanks! you found the exact bpm. Fixed :)

- Source "カードファイト!! ヴァンガード リンクジョーカー編" add, "Cardfight!! Vanguard" tag to chagne :oops:
:arrow: Fixed :)

i haven't update my beatmap i need to rearrange the notes and timing because of the new audio you gave me.
:o

you deserve a kudosu. :)
CHShadow
Just a thought, try making the C sliders more crisp. Try editing the placement of the dots after drawing the slider, would make the beatmap look better to the eyes.
Winek
Sorry bout big time and being late, a'know. I got silenced for showing some scary game.

[Normal]
Are you serious about difficulties? CS should be 3, AR 2-4 , OD and HP 1-3
Also Beatsnap sivisor need no more than 1/2 or 1 /4...
You should review all this map with Distance Snap
00:04:500 (1) - Not timed correctly. Place at 00:04:622
00:06:207 (2) - Place at 00:06:329
00:15:872 (4) - Place at 00:15:841
00:18:311 (1,2,3,4) - Just replace this with a Spinner from 00:18:280 to 00:20:232
00:23:402 (6) - New Combo
00:24:134 (8) - Wrong DS.
00:26:817 (5) - New combo.
00:28:037 (1) - Make this form prettier and remove NC.
00:49:500 (6) - NC
01:03:159 (6) - Replace with a spinner to : 01:05:109
You should review many stuff for your map.

[Hard]
Best diff in this mapset.
Try to mkae prettier sliders, and FOLLOW WHITE TICK, NOT OTHERS! THAT'S IMPORTANT.
Avoid big sliders.
Use DS...! That's kind of Important! Also, Your combo should be from 4 to 8.

[Insane]
I suggest you remake this diff.
Difficulty are good here.
Take exemple on Ranked Insane diff.

Good luck onit.
Topic Starter
arviejhay

CHShadow wrote:

Just a thought, try making the C sliders more crisp. Try editing the placement of the dots after drawing the slider, would make the beatmap look better to the eyes.
hmm i don't know what's crips but i make the c sliders almost perfect lol :?:
i reduce the placement of the dots in sliders :)
Topic Starter
arviejhay

Winek wrote:

Sorry bout big time and being late, a'know. I got silenced for showing some scary game.

[Normal]
Are you serious about difficulties? CS should be 3, AR 2-4 , OD and HP 1-3 Fixed
Also Beatsnap sivisor need no more than 1/2 or 1 /4... Fixed
You should review all this map with Distance Snap Fix all the distance snap warnings
00:04:500 (1) - Not timed correctly. Place at 00:04:622 Fix
00:06:207 (2) - Place at 00:06:329Fix
00:15:872 (4) - Place at 00:15:841Fix
00:18:311 (1,2,3,4) - Just replace this with a Spinner from 00:18:280 to 00:20:232 Replace
00:23:402 (6) - New ComboFix
00:24:134 (8) - Wrong DS.Fix
00:26:817 (5) - New combo.Fix
00:28:037 (1) - Make this form prettier and remove NC.Fix
00:49:500 (6) - NCFix
01:03:159 (6) - Replace with a spinner to : 01:05:109 Fix
You should review many stuff for your map.

[Hard]
Best diff in this mapset.
Try to mkae prettier sliders, and FOLLOW WHITE TICK, NOT OTHERS! THAT'S IMPORTANT. i try to make prettier sliders lol. i followed some sliders that have white tick and fix it but some sliders that have ticks i didn't fix it because it's hard to think how to find a way to synchronize with the sliders and the song. Sorry :(
Avoid big sliders.
Use DS...! That's kind of Important! Also, Your combo should be from 4 to 8. I use DS and combo fixed

[Insane]
I suggest you remake this diff.
Difficulty are good here.
Take exemple on Ranked Insane diff.
I watch some songs that has insane diff and they're so hard.I'm gonna try to make this diff harder.

Good luck onit.
Boncho
HI!~ From my Queue!

I strongly suggest you to work with beat snap divisor 1/4!, because this is the default one and you can get a better rythm

[Insane]

00:06:634 (6) - delete this circle
00:06:543 (5) - add finish
00:58:829 (2) - remove NC
01:07:143 (7) - remove this circle
01:07:061 (1,2,3) - bigger distance
01:07:305 (8) - New Combo
01:07:548 (1) - remove NC
01:09:012 (1) - New Combo
01:12:915 (1) - New Combo

[Hard]

00:29:988 (1,2) - a bigger distance would be better
00:34:866 (6) - remove New Combo and Finish
00:47:549 (1) - New Combo
00:49:500 (3,4,5) - they should have the same distance
01:00:232 (2,3) - bigger distance
01:02:671 (6,1) - they are overlapping
01:07:549 (2) - place it on 01:07:549
01:08:037 (3) - place it on 01:08:037
01:08:484 (4) - place it on 01:08:524

[Normal]

00:05:598 - I would add a circle
00:09:500 - ^ same
00:23:402 (1) - delete New Combo
00:22:915 (1) - New Combo here
00:34:866 - add a circle
00:43:646 (5) - New Combo
00:44:134 (1) - remove NC
01:07:061 (1,2,3) - bigger distance?
01:19:012 - 01:20:232 . fill this empty space

hope this helps,
GOOD LUCK! ;)
Topic Starter
arviejhay

Bonch0 wrote:

HI!~ From my Queue!

I strongly suggest you to work with beat snap divisor 1/4!, because this is the default one and you can get a better rythm
Maybe your right
[Insane]

00:06:634 (6) - delete this circle fixed
00:06:543 (5) - add finishfixed
00:58:829 (2) - remove NCfixed
01:07:143 (7) - remove this circlefixed
01:07:061 (1,2,3) - bigger distance Confused about this :?
01:07:305 (8) - New Combo fix
01:07:548 (1) - remove NC fix
01:09:012 (1) - New Combo fixed
01:12:915 (1) - New Combo fix

[Hard]

00:29:988 (1,2) - a bigger distance would be better Fixed ?
00:34:866 (6) - remove New Combo and Finish fixed
00:47:549 (1) - New Combo fixed
00:49:500 (3,4,5) - they should have the same distance fixed ?
01:00:232 (2,3) - bigger distance (2) FIXED (3) NO
01:02:671 (6,1) - they are overlapping Fixed
01:07:549 (2) - place it on 01:07:549 fixed
01:08:037 (3) - place it on 01:08:037fixed
01:08:484 (4) - place it on 01:08:524 Fixed?

[Normal]

00:05:598 - I would add a circle added
00:09:500 - ^ sameadded
00:23:402 (1) - delete New Combo fixed
00:22:915 (1) - New Combo herefixed
00:34:866 - add a circle added
00:43:646 (5) - New Combo fixed
00:44:134 (1) - remove NC fixed
01:07:061 (1,2,3) - bigger distance? fixed? i think
01:19:012 - 01:20:232 . fill this empty space fixed? i think

hope this helps,
GOOD LUCK! ;)
95648
HI

HARD
01:23:646 (4) - you can place it like >http://holland.pk/1zoC ( lyrics : ride on vanguard :roll: )

insane
01:23:463 (1) - you can make slider like V

normal
01:23:463 - ↑

good luck

I love ninja deck
Topic Starter
arviejhay

95648 wrote:

HI

HARD
01:23:646 (4) - you can place it like >http://holland.pk/1zoC ( lyrics : ride on vanguard :roll: ) Fixed

insane
01:23:463 (1) - you can make slider like V i didn't make a slider V but i make a stream V :)

normal
01:23:463 - ↑ Fixed. change spinner to V slider

good luck Thanks! :)

I love ninja deck
ZLOdeuka-
Hello~

[General]

◘ resize BG - must 800x600 or 1024x768 or 1366x768
◘ add Kiai Time

[Easy]

◘ 00:05:598 (2,3) - I strongly advise you to avoid overlay objects at each other.can do so http://puu.sh/6Owr4/3f6fc1e0be.jpg
◘ 00:10:232 (6) - ^
◘ 00:08:524 (4) - new combo
◘ 00:14:866 (2,4) - remove finish , 00:16:329 (5) - add finish. and can do so http://puu.sh/6Owzj/24a12ca06c.jpg
◘ 00:16:329 (5) - new combo and 00:16:817 add slider (end here 00:17:305 ) 00:17:793 add circle
◘ 00:22:915 (1) - remove new combo , 00:24:134 (4) - new combo , 00:24:866 (1) - remove new combo
◘ 00:26:817 (1) - remove new combo
◘ 00:28:037 (4) - new combo
◘ 00:39:256 (4,1) - spacing
◘ 01:22:183 add circle and 01:22:671 add slider (end here 01:23:646 )

[Hard]

◘ 00:24:134 (1) - remove new combo
◘ 00:24:866 (1) - ^
◘ 00:35:354 (1) - ^

[Insane]
sorry. I can not mod Insane :<

Good luck!
Topic Starter
arviejhay

ZLOdeuka- wrote:

Hello~

[General]

◘ resize BG - must 800x600 or 1024x768 or 1366x768 Fixed
◘ add Kiai Timefixed but i having trouble with kiai isn't snapped or kiai end isn't snapped

[Easy]

◘ 00:05:598 (2,3) - I strongly advise you to avoid overlay objects at each other.can do so http://puu.sh/6Owr4/3f6fc1e0be.jpg fixed
◘ 00:10:232 (6) - ^fixed
◘ 00:08:524 (4) - new combofixed
◘ 00:14:866 (2,4) - remove finish , 00:16:329 (5) - add finish. and can do so http://puu.sh/6Owzj/24a12ca06c.jpgfixed
◘ 00:16:329 (5) - new combo and 00:16:817 add slider (end here 00:17:305 ) 00:17:793 add circleadded
◘ 00:22:915 (1) - remove new combo , 00:24:134 (4) - new combo , 00:24:866 (1) - remove new combofixed
◘ 00:26:817 (1) - remove new combofixed
◘ 00:28:037 (4) - new combofixed
◘ 00:39:256 (4,1) - spacingfixed
◘ 01:22:183 add circle and 01:22:671 add slider (end here 01:23:646 )fixed

[Hard]

◘ 00:24:134 (1) - remove new combofixed
◘ 00:24:866 (1) - ^fixed
◘ 00:35:354 (1) - ^no

[Insane]
sorry. I can not mod Insane :< that's ok

Good luck!
thanks!
Shiranai
Hi M4M~

[Normal]
Use Distance Spacing consistently
00:53:402 (3) - Slider must be end at 00:54:866 -
00:57:305 (4) - Slider must be end at 00:58:524 -
01:05:476 (1,2,3) - Those notes a bit hard for a Normal
01:09:012 (3) - Slider must be end at 01:10:232 -
01:20:719 (3,4,5,6,7) - Those notes a bit hard for a Normal
01:23:585 - This green line must be on 01:23:646 -
01:06:512 - This green line must be on 01:06:573 -

[Hard]
This diff too easy for a Hard diff based on the star rating
00:06:573 (3) - Slider must be end at 00:08:037 -
00:09:012 (1,2,3) - The spacing too close
This part 00:20:963 - until 00:31:939 - did you use 1/8 Beat snap divisior? I sugest to use 1/4 instead of 1/8
00:50:476 (1) - Spinner too short
01:23:585 - This green line must be on 01:23:646 -
01:06:512 - This green line must be on 01:06:573 -

[Insane]
This diff over mapped imo, I don't know what to say XD

A sugestion from me, I think you should re-mapped all the diff, you can use Distance Spacing on Normal and honestly your curent diffs is lack of slider, so maybe you can make variation betwen circle and slider to make the map neater and have a better flow.

That's all :)
Topic Starter
arviejhay
thanks! mako :)
I will continued this tomorrow or in thursday because of school xD
Kirin
M4M from my queue

[Normal]
2 easy for being a normal diff lol

00:10:232 (3) CTRL+SHIFT+R and rotate it by 6
00:39:744 (1) CTRL+SHIFT+R and rotate it by 3
00:41:695 (3) CTRL+SHIFT+R and rotate it by -3

[Hard]
wut. put the CS to 4 pls, 5 is too much for an hard
00:06:573 (3) weird slider lol
01:00:232 (2) ^

Too much change of spacing for an hard D:

[Insane]
CS:4
I think that streams at 246 bpm are too much even for a pro

I end with mod here because i want to say something:
I see that this is your first map and i think you need to experience in the mapping world
I was like you in the first times but with various experience and learning some patterns from ranked maps i "learned" how to map good
btw.
You followed the time very well and your hitsounding is very good but you need to improve your mapping style because i think that you have potential for being a good mapper.

So good luck with the map! :) (and sorry for not finishing my mod ;_;)
Topic Starter
arviejhay
Thank you Kirin! :)
I will do my best
I'm going to fix it
Topic Starter
arviejhay

Mako Sakata wrote:

Hi M4M~

[Normal]
Use Distance Spacing consistently
00:53:402 (3) - Slider must be end at 00:54:866 - no sorry
00:57:305 (4) - Slider must be end at 00:58:524 - no sorry
01:05:476 (1,2,3) - Those notes a bit hard for a Normal fixed
01:09:012 (3) - Slider must be end at 01:10:232 - no sorry
01:20:719 (3,4,5,6,7) - Those notes a bit hard for a Normal fixed
01:23:585 - This green line must be on 01:23:646 - no because the aimod mode shows the kiai end's isn't snapped so i move it to 01:23:724
01:06:512 - This green line must be on 01:06:573 - no sorry

[Hard]
This diff too easy for a Hard diff based on the star rating
00:06:573 (3) - Slider must be end at 00:08:037 - fixed
00:09:012 (1,2,3) - The spacing too close - fixed?
This part 00:20:963 - until 00:31:939 - did you use 1/8 Beat snap divisior? I sugest to use 1/4 instead of 1/8 yes but i change that into 1/4 ealier
00:50:476 (1) - Spinner too short no sorry i won't make it long
01:23:585 - This green line must be on 01:23:646 - no sorry
01:06:512 - This green line must be on 01:06:573 - no sorry

[Insane]
This diff over mapped imo, I don't know what to say XD

A sugestion from me, I think you should re-mapped all the diff, you can use Distance Spacing on Normal and honestly your curent diffs is lack of slider, so maybe you can make variation betwen circle and slider to make the map neater and have a better flow.

That's all :)
Topic Starter
arviejhay

MasterKirin wrote:

M4M from my queue

[Normal]
2 easy for being a normal diff lol

00:10:232 (3) CTRL+SHIFT+R and rotate it by 6 fixed
00:39:744 (1) CTRL+SHIFT+R and rotate it by 3 fixed
00:41:695 (3) CTRL+SHIFT+R and rotate it by -3 fixed

[Hard]
wut. put the CS to 4 pls, 5 is too much for an hard fixed
00:06:573 (3) weird slider lol yes it's a weird slider lol fixed
01:00:232 (2) ^ i fix it a little by adding white box

Too much change of spacing for an hard D:

[Insane]
CS:4 fixed
I think that streams at 246 bpm are too much even for a pro i will think about that soon. if this beatmap is ranked without changing the stream the players would get A rank perhaps? lol

I end with mod here because i want to say something:
I see that this is your first map and i think you need to experience in the mapping world
I was like you in the first times but with various experience and learning some patterns from ranked maps i "learned" how to map good
btw.
You followed the time very well and your hitsounding is very good but you need to improve your mapping style because i think that you have potential for being a good mapper.

So good luck with the map! :) (and sorry for not finishing my mod ;_;)
that's ok don't be sad
RandF
From my queue~
mainly, basic indication

[General]
  1. Airtist: PSYCHIC LOVER
    Tags suggetion:
    opening
    link joker
  2. set inherited points correctly. it seems to be out of correct time line
  3. combocolor 4 and 5 is too similar to distinguish them
[Normal]
  1. for normal( the easiest diff), you should comform DS as far as possible
  2. 00:06:329 (3) - hard to find rhythm. I suggest to start at 00:06:329 (3) -
  3. 00:10:232 (3) - ^
  4. 00:16:817 (2) - rotate 2 degree clockwise
  5. 00:20:963 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8) - for the easiest diff, you should not use many circles continuously
  6. 00:27:305 (7,8,1) - you should avoid overlap like this. it's so confusing for beginner player
  7. 01:03:159 (1,1,2) - difficult for beginner player. how about this?
[Hard]
  1. decrease HD(HP Drain) and OD(OverallDifficulty) more. the balance of dificulty is not good
  2. 00:06:573 (5) - for hard and insane, you should avoid long slider like this
  3. 00:26:817 (8,9) - avoid overlap like this by increasing DS for good looking map
  4. 00:35:354 (1) - remove NC
  5. 00:39:744 (1,2) - avoid overlap like this, too. it looks not good
  6. 00:52:915 (3,4,1) - slider is covering next objects. that's hard to playing
  7. 01:15:354 (1) - remove NC
  8. 01:24:622- add a note?
[Insane]
  1. 00:18:250 (1) - end at 00:19:744
  2. 00:26:085 (5,6) - avoid overlap like this by increasing DS
  3. 01:01:207 (1,2,3,4) - in this case, it is better to make symmetric slider by copy+paste and Ctrl+< (or >)
  4. 01:09:012 (1,2,3) - stack slider's head correctly (x:256 y:208)
I highly recommend to fix "conforming DS" and "overlapping"
~Good Luck~
Topic Starter
arviejhay

RandomEffect wrote:

From my queue~
mainly, basic indication

[General]
  1. Airtist: PSYCHIC LOVER fixed
    Tags suggetion:
    opening
    link joker added
  2. set inherited points correctly. it seems to be out of correct time line I fixed some of them in insane
  3. combocolor 4 and 5 is too similar to distinguish them
I will think of that soon whenever to change it
[Normal]
  1. for normal( the easiest diff), you should comform DS as far as possible
  2. 00:06:329 (3) - hard to find rhythm. I suggest to start at 00:06:329 (3) - same?
  3. 00:10:232 (3) - ^ they are the same as the other one same timestamp? please give me some clue
  4. 00:16:817 (2) - rotate 2 degree clockwise fixed
  5. 00:20:963 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8) - for the easiest diff, you should not use many circles continuously fixed
  6. 00:27:305 (7,8,1) - you should avoid overlap like this. it's so confusing for beginner player fixed
  7. 01:03:159 (1,1,2) - difficult for beginner player. how about this? I'm not sure if i make it easier
[Hard]
  1. decrease HD(HP Drain) and OD(OverallDifficulty) more. the balance of dificulty is not good Fixed
  2. 00:06:573 (5) - for hard and insane, you should avoid long slider like this Fixed i almost remove all the big slider except for the last one oops big mistake
  3. 00:26:817 (8,9) - avoid overlap like this by increasing DS for good looking map i think fixed
  4. 00:35:354 (1) - remove NC fixed
  5. 00:39:744 (1,2) - avoid overlap like this, too. it looks not good fixed?
  6. 00:52:915 (3,4,1) - slider is covering next objects. that's hard to playing fixed
  7. 01:15:354 (1) - remove NC i think it's already remove?
  8. 01:24:622- add a note?fixed?
[Insane]
  1. 00:18:250 (1) - end at 00:19:744 Fixed
  2. 00:26:085 (5,6) - avoid overlap like this by increasing DS dunno Fixed?
  3. 01:01:207 (1,2,3,4) - in this case, it is better to make symmetric slider by copy+paste and Ctrl+< (or >) Fixed?
  4. 01:09:012 (1,2,3) - stack slider's head correctly (x:256 y:208)I don't know if this is fixed or not
I highly recommend to fix "conforming DS" and "overlapping"
~Good Luck~
al2e10
I play VG in Hong Kong WWWWWWWWW
Welcome to discuss about some decks :D
And REALLY SORRY for my late mod

By AL2 modding queue
==General==
BIG PROBLEM !!
Please go Timing > Resnap all notes before you fix the mod


==Insane==
-- Combo Problem --
00:26:817 (7) - Try change to new combo with the spacing changed
01:26:390 (8) - New combo if the spacing changed
-- Sound --
-- Spacing --
00:22:915 (7,8,9,10) - Better follow the spacing here and if you want to stay 00:23:891 (10,1,2) to be one pattern. You may change the spaing for 00:23:403 (9) only.
00:59:743 (2,3,4) - Fix the spacing here, look odd
-- Other(S) --
00:18:250 (1) - Better finish it at 00:19:500 or remove the slience and finish at 00:20:232
00:31:695 (1,2,3,4) - Really ... No words on this pettern... maybe make it more "Normal" is better for here
00:42:122 (9) - why not 00:42:183

==Hard==
-- Combo Problem --
00:07:305 (6) - New combo(NC) is better
00:14:866 (7) - nc here for new spacing
00:32:915 (7) - NC
-- Sound --
-- Spacing --
00:12:915 (2,3,4,5) - Spacinge problem, make them all the same spacing
00:19:012 (6) - move a gird right for fixing the spacing
00:23:890 (1,2,3) - Better make them become same spacing and move 00:24:866 (4) a bit far from 3
00:27:793 (10) - Move far a bit from 9
00:33:890 (10,11,12) - Mind your spacing
00:34:866 (13,14) - ^
00:39:256 (6) - Far a bit from 5
...
-- Other(S) --
Just FIX the problem after resnap all the notes and find me again X_X cant mod in this stage ...

==OVERALL==
LIKE ://
IMPROVEMENT ://

If you want, I can have a Guest Diff. for this map for insane :3
Topic Starter
arviejhay
I WILL FIX THE MODS ON SATURDAY BECAUSE OF THE NOSEBLEEDING EXAMS
Topic Starter
arviejhay

al2e10 wrote:

I play VG in Hong Kong WWWWWWWWW
Welcome to discuss about some decks :D
And REALLY SORRY for my late mod that's ok

By AL2 modding queue
==General==
BIG PROBLEM !!
Please go Timing > Resnap all notes before you fix the mod


==Insane==
-- Combo Problem --
00:26:817 (7) - Try change to new combo with the spacing changed fix
01:26:390 (8) - New combo if the spacing changed i think the spacing didn't change
-- Sound --
-- Spacing --
00:22:915 (7,8,9,10) - Better follow the spacing here and if you want to stay 00:23:891 (10,1,2) to be one pattern. You may change the spaing for 00:23:403 (9) only. don't know if i fix this but i follow the spacing i think
00:59:743 (2,3,4) - Fix the spacing here, look odd don't know if i fix this
-- Other(S) --
00:18:250 (1) - Better finish it at 00:19:500 or remove the slience and finish at 00:20:232 fix
00:31:695 (1,2,3,4) - Really ... No words on this pettern... maybe make it more "Normal" is better for here fix but i not so sure that i make it normal?
00:42:122 (9) - why not 00:42:183 fix

==Hard==
-- Combo Problem --
00:07:305 (6) - New combo(NC) is better fix
00:14:866 (7) - nc here for new spacing fix
00:32:915 (7) - NC fix
-- Sound --
-- Spacing --
00:12:915 (2,3,4,5) - Spacinge problem, make them all the same spacing fix?
00:19:012 (6) - move a gird right for fixing the spacing hmm. . . fix? :?
00:23:890 (1,2,3) - Better make them become same spacing and move 00:24:866 (4) a bit far from 3 fix?
00:27:793 (10) - Move far a bit from 9 fix?
00:33:890 (10,11,12) - Mind your spacing fix? but where's the 10 11 12?
00:34:866 (13,14) - ^ not sure about that i fix this
00:39:256 (6) - Far a bit from 5 fix
...
-- Other(S) --
Just FIX the problem after resnap all the notes and find me again X_X cant mod in this stage ... I fix it

==OVERALL== What's this?
LIKE ://
IMPROVEMENT ://

If you want, I can have a Guest Diff. for this map for insane :3
thanks for the offer but i will think of that soon
yurunneram
NORMAL

00:20:963 (1) - delete pls. Works better starting from (2) and also more spinner time

00:32:915 (1,2,3) - use Shift + Ctrl + D

00:46:085 (4) - overlaps (2). Not very nice. Maybe Ctrl + J?

00:48:524 (6) - Spacing infringement

00:49:500 (1,2,3) - Pretty hard. Change into slider?

00:51:451 (1) - Spacing infringement

00:55:841 (1) - ^

01:11:451 (1) - ^

Really inconsistent spacing

HARD

I'm just going to give advice for this diff.

Have a standard DS for the song and another spacing for jumps, anti jumps, streams etc (so for eg, 1.3 for normal notes and 2.0 for jumps)

Just because it's a hard diff doesn't mean you can anyhow play around with the DS

Yea that's all ^^")7 Good luck, work hard desu!

You have been modded out by Yurun Ceroia Neram~
Topic Starter
arviejhay

yurunneram wrote:

NORMAL

00:20:963 (1) - delete pls. Works better starting from (2) and also more spinner time no

00:32:915 (1,2,3) - use Shift + Ctrl + D i don't know how to use this but can you teach me?

00:46:085 (4) - overlaps (2). Not very nice. Maybe Ctrl + J? i didn't use the ctrl + j but i arrange it

00:48:524 (6) - Spacing infringement fix

00:49:500 (1,2,3) - Pretty hard. Change into slider? no

00:51:451 (1) - Spacing infringement fix

00:55:841 (1) - ^ fix

01:11:451 (1) - ^ fix

Really inconsistent spacing

HARD

I'm just going to give advice for this diff.

Have a standard DS for the song and another spacing for jumps, anti jumps, streams etc (so for eg, 1.3 for normal notes and 2.0 for jumps)

Just because it's a hard diff doesn't mean you can anyhow play around with the DS Thanks! for the advice :)

Yea that's all ^^")7 Good luck, work hard desu!

You have been modded out by Yurun Ceroia Neram~
Thanks for the mod!
[Luxord]
M4M

[General]
Inconsistency in combo colours:
Hard
Combo1 : 232,116,0
Combo2 : 0,128,192
Combo3 : 181,74,154
Combo4 : 0,255,255
Combo5 : 193,9,13
Combo6 : 255,0,0
Combo7 : 128,128,128
Combo8 : 62,78,151

Insane
Combo1 : 128,128,128
Combo2 : 0,128,192
Combo3 : 182,73,136
Combo4 : 0,255,255
Combo5 : 193,9,13
Combo6 : 255,0,0

Normal
Combo1 : 128,128,128
Combo2 : 0,128,192
Combo3 : 173,82,148
Combo4 : 0,255,255
Combo5 : 226,221,29
Combo6 : 255,0,0

Inconsistency in Kiai Times
Hard
Kiai #1: Starts on 00:51:451, ends on 01:06:512
Kiai #2: Starts on 01:07:061, ends on 01:22:610

Insane Kiai #1: Starts on 00:51:390, ends on 01:06:404
Kiai #2: Starts on 01:07:244, ends on 01:21:695

Normal
Kiai #1: Starts on 00:51:451, ends on 01:05:659
Kiai #2: Starts on 01:07:000, ends on 01:23:707

[Normal]
00:14:866 (2,3,4,1) - You could make a nice pattern here by moving the note (1). o-o;
00:39:744 (1) - Put the red anchor one tick left
00:40:719 (2) - the red anchor one tick left and one down.
00:43:159 (4) - Prev and next spacing ain't the same, it's very clear and obvious that it is like that :p
01:24:622 (7) - The red and ending anchor 1 tick up to make the slider symmetric.
Nothing else.

[Hard]
00:09:012 (1,2,3,4,5,6) - I don't like this pattern, maybe make somenthing like this: https://osu.ppy.sh/ss/1370423 ?
00:20:963 (1,2) - Starting from her and then, end all sliders to red ticks, they sound bad ending at blue ticks. :c
00:28:098 (1) - This must go on the white tick, the current is off-beat.
00:34:134 (5) - Inconsistent spacing.
00:54:866 (8,9,10,1,2,3) - ^
01:24:012 (2,3,4) - ^

[Insane]
00:02:671 (1,2,3,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,1,2,1,2,1) - I had to do it, this stream is too much for the specific beginning.
00:13:890 (6) - This on white tick.
01:26:390 (8,9,10,11) - Don't increase spacing is terrible.

My honest opinion is that Insane needs remap, that aside, good luck!
MMd-
more like a check than a mod
This map quite good, but you can make all diff better with more varied pattern
I don't really think that the Insane need remap, but yeah. Just get some pattern variation and it will be allright.
You can ask me if you need something, and sorry if this doesn't help you at all
Topic Starter
arviejhay

MMd- wrote:

more like a check than a mod
This map quite good, but you can make all diff better with more varied pattern
I don't really think that the Insane need remap, but yeah. Just get some pattern variation and it will be allright.
You can ask me if you need something, and sorry if this doesn't help you at all
can you tell me about the pattern? what kinds of pattern example?
Topic Starter
arviejhay

KiyoshiX101 wrote:

M4M

[General]
Inconsistency in combo colours:
Hard
Combo1 : 232,116,0
Combo2 : 0,128,192
Combo3 : 181,74,154
Combo4 : 0,255,255
Combo5 : 193,9,13
Combo6 : 255,0,0
Combo7 : 128,128,128
Combo8 : 62,78,151

Insane
Combo1 : 128,128,128
Combo2 : 0,128,192
Combo3 : 182,73,136
Combo4 : 0,255,255
Combo5 : 193,9,13
Combo6 : 255,0,0

Normal
Combo1 : 128,128,128
Combo2 : 0,128,192
Combo3 : 173,82,148
Combo4 : 0,255,255
Combo5 : 226,221,29
Combo6 : 255,0,0
I don't understand these at all
Inconsistency in Kiai Times
Hard
Kiai #1: Starts on 00:51:451, ends on 01:06:512
Kiai #2: Starts on 01:07:061, ends on 01:22:610

Insane Kiai #1: Starts on 00:51:390, ends on 01:06:404
Kiai #2: Starts on 01:07:244, ends on 01:21:695

Normal
Kiai #1: Starts on 00:51:451, ends on 01:05:659
Kiai #2: Starts on 01:07:000, ends on 01:23:707
I don't understand it either
[Normal]
00:14:866 (2,3,4,1) - You could make a nice pattern here by moving the note (1). o-o;
00:39:744 (1) - Put the red anchor one tick left
00:40:719 (2) - the red anchor one tick left and one down.
00:43:159 (4) - Prev and next spacing ain't the same, it's very clear and obvious that it is like that :p fix
01:24:622 (7) - The red and ending anchor 1 tick up to make the slider symmetric.
Nothing else.

[Hard]
00:09:012 (1,2,3,4,5,6) - I don't like this pattern, maybe make somenthing like this: https://osu.ppy.sh/ss/1370423 ? fix
00:20:963 (1,2) - Starting from her and then, end all sliders to red ticks, they sound bad ending at blue ticks. :c change it
00:28:098 (1) - This must go on the white tick, the current is off-beat. fix
00:34:134 (5) - Inconsistent spacing.
00:54:866 (8,9,10,1,2,3) - ^ fix
01:24:012 (2,3,4) - ^ fix?

[Insane]
00:02:671 (1,2,3,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,1,2,1,2,1) - I had to do it, this stream is too much for the specific beginning.
00:13:890 (6) - This on white tick. fix?
01:26:390 (8,9,10,11) - Don't increase spacing is terrible. fix

My honest opinion is that Insane needs remap, that aside, good luck!
thanks!
yurunneram
Regarding Kiyoshi's mod, the first part.

Combo colours should be the same for all difficulties, unless you have some weird reason. But usually it's better to keep the combo colours same throughout.

Also your kiai time HAS to have the same starting and ending point for all diffs. If not, your map is unrankable.

Regarding Ctrl + Shift + D for my mod, you could maybe find me ingame for that. I wouldn't like explaining in forums for such a thing
eeezzzeee
Hi, from modding queue.

GENERAL
Combo 4 and 5 are very similar color, change the order (hard/insane difficulty)

NORMAL
Consider adding more notes or changing the very long sliders, this is too easy to be normal difficulty
00:57:305 (4) - i think the end of this shape can be better angled
01:01:207 (2,3,4,5) - spacing too close, considering they are 1/1 apart, keep same as earlier sections
01:16:817 (2,3,4,5,6) - again too close

HARD
00:12:305 (6,1) - jump is too far, (1) is only 1/2 time away
00:33:159 (2,3,4,5) - add a circle at 00:33:341 or delete (3)
00:46:512 (5) - move up 1/4 to 00:46:451
01:14:866 (11,1) - i think this jump should be a little closer
01:15:354 (1) - remove new combo

INSANE
00:03:037 (2) - new combo
00:17:305 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - i think this should be centered
00:24:134 (1,2) - i think you should add a circle at 00:24:378
00:53:402 (7,8) - i think its a very far jump but the music sounds like it should be closer
01:18:768 (1) - change this shape to match the other ones (copy (2), ctrl+h, ctrl+j)
01:19:744 (3) - change shape
01:24:622 (1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,10,11) - maybe replace some of this with reverse slider? very long stream + high bpm

That's all! Nice old-fashion mapping feel to it! Best of luck :)
Topic Starter
arviejhay

yurunneram wrote:

Regarding Kiyoshi's mod, the first part.

Combo colours should be the same for all difficulties, unless you have some weird reason. But usually it's better to keep the combo colours same throughout.

Also your kiai time HAS to have the same starting and ending point for all diffs. If not, your map is unrankable.

Regarding Ctrl + Shift + D for my mod, you could maybe find me ingame for that. I wouldn't like explaining in forums for such a thing
Thanks for the advice :)

eeezzzeee wrote:

Hi, from modding queue.

GENERAL
Combo 4 and 5 are very similar color, change the order (hard/insane difficulty) later i will fix this

NORMAL
Consider adding more notes or changing the very long sliders, this is too easy to be normal difficulty
00:57:305 (4) - i think the end of this shape can be better angled fix
01:01:207 (2,3,4,5) - spacing too close, considering they are 1/1 apart, keep same as earlier sections no. ds thing
01:16:817 (2,3,4,5,6) - again too close no

HARD
00:12:305 (6,1) - jump is too far, (1) is only 1/2 time away
00:33:159 (2,3,4,5) - add a circle at 00:33:341 or delete (3) fix
00:46:512 (5) - move up 1/4 to 00:46:451 fix
01:14:866 (11,1) - i think this jump should be a little closer fix
01:15:354 (1) - remove new combo fix

INSANE
00:03:037 (2) - new combo fix
00:17:305 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - i think this should be centered i will think of that soon
00:24:134 (1,2) - i think you should add a circle at 00:24:378 fix
00:53:402 (7,8) - i think its a very far jump but the music sounds like it should be closer
01:18:768 (1) - change this shape to match the other ones (copy (2), ctrl+h, ctrl+j) fix
01:19:744 (3) - change shape fix
01:24:622 (1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,10,11) - maybe replace some of this with reverse slider? very long stream + high bpm can't replace 1, 2, , 3 ,etc but i replace the 8,9,10,11 with a reverse slider

That's all! Nice old-fashion mapping feel to it! Best of luck :)
Timorisu
[Normal]

00:24:134 (1) - http://puu.sh/7mqfw.jpg Wouldn't make it as curved

00:28:037 (1) - Move this closer to the previous object

01:01:207 (2,3,4,5) - This totally goes against the spacing you had before, these are way too close together

[Hard]

00:12:305 (6,1) - This is spaced way too far

00:24:439 (3) - Seems misplaced

00:33:159 (2,3,4,5,6) - Space these closer, they look like a regular stream

01:14:866 (11,1) - Spaced too far

[Insane]

Idk the streams seem too fast for anyone who's not rrtyui

00:44:378 (3,4) - Spaced too close

00:46:329 (4,5) - ^

01:00:598 (5) - This looks like a 1/2 or 1/1, not like a 1/4, so space it closer together



Sorry for not finding much :o
Topic Starter
arviejhay

Timorisu wrote:

[Normal]

00:24:134 (1) - http://puu.sh/7mqfw.jpg Wouldn't make it as curved fix

00:28:037 (1) - Move this closer to the previous object no

01:01:207 (2,3,4,5) - This totally goes against the spacing you had before, these are way too close together fix

[Hard]

00:12:305 (6,1) - This is spaced way too far i made it a little closer

00:24:439 (3) - Seems misplaced i don't think so

00:33:159 (2,3,4,5,6) - Space these closer, they look like a regular stream fix

01:14:866 (11,1) - Spaced too farfix

[Insane]

Idk the streams seem too fast for anyone who's not rrtyui I'm going to fix that soon or don't know

00:44:378 (3,4) - Spaced too close no

00:46:329 (4,5) - ^ fix

01:00:598 (5) - This looks like a 1/2 or 1/1, not like a 1/4, so space it closer together fix



Sorry for not finding much :o


Thanks for the mod! :)
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