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Horie Yui - Sweet & Sweet CHERRY (TV Size)

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Topic Starter
[ Yuki ]_old
This beatmap was submitted using in-game submission on 2013년 12월 14일 토요일 at 오후 6:48:32

Artist: Horie Yui
Title: Sweet & Sweet CHERRY (TV Size)
Source: Golden Time
BPM: 104
Filesize: 5123kb
Play Time: 01:28
Difficulties Available:
  1. Hard (4.5 stars, 154 notes)
  2. Karen's Easy (1.6 stars, 70 notes)
  3. Normal (3.55 stars, 103 notes)
Download: Horie Yui - Sweet & Sweet CHERRY (TV Size)
Information: Scores/Beatmap Listing
---------------
Storyboard by me
Easy by [ Karen ]
Normal by me
Hard by me
All Done mod plz~:D
Lari
돼지님
별머겅
Topic Starter
[ Yuki ]_old

[ Karen ] wrote:

돼지님
별머겅
감사하당께
misk703
Hi!Yuki~

[General]
Timing Points. General BPM?
01:21:464 (1) - Remove Spinner.Put circle or slider.
[Normal]
00:09:474 (5) - Remove return.
00:18:670 (1) - Normal mode is difficult.Change in circle.
[Hard]
00:04:859 (12) - NC
01:03:030 (5,6) - Review of the timing.
01:18:584 (1) - NC
01:19:736 (3) - Remove one return.
GL~
Winek
Hello! I wouold say your map is already perfect. I'm sure it will get ranked.

Normal

00:13:495 (6) - Add a finish sound at the end of slider instead of a clap
00:36:529 (6) - Add a finish at the reverse arrow
01:21:464 (1) - Add a Finish to the spinner

Hard

00:31:921 (8) - Add finish at the end of slider instead of clap
00:33:073 (1) - Clap instead of finish
00:33:937 (2) - Clap
00:36:529 (7) - Add finish at the reverse arrow. Double finish actually make good effect.
01:17:144 (8) - I suggest you do new combo, and remove new combo to 01:19:160 (1) .
01:21:464 (1) - Finish for the first spinner

These are only suggestion, since i'm no good at modding and of course you can refuse them.
Also, you should make an Easy difficulty. If you're ok with it, i could do the easy diff.

Hope this help you anyway. :)
Topic Starter
[ Yuki ]_old

misk703 wrote:

Hi!Yuki~

[General]
Timing Points. General BPM?
01:21:464 (1) - Remove Spinner.Put circle or slider.Hold
[Normal]
00:09:474 (5) - Remove return.
00:18:670 (1) - Normal mode is difficult.Change in circle.Done
[Hard]
00:04:859 (12) - NC
01:03:030 (5,6) - Review of the timing.
01:18:584 (1) - NC
01:19:736 (3) - Remove one return.
GL~
Mod Thank you~:D
Topic Starter
[ Yuki ]_old

Harpie wrote:

Hello! I wouold say your map is already perfect. I'm sure it will get ranked.

Normal

00:13:495 (6) - Add a finish sound at the end of slider instead of a clap
00:36:529 (6) - Add a finish at the reverse arrowDone
01:21:464 (1) - Add a Finish to the spinner

Hard

00:31:921 (8) - Add finish at the end of slider instead of clap
00:33:073 (1) - Clap instead of finish
00:33:937 (2) - Clap
00:36:529 (7) - Add finish at the reverse arrow. Double finish actually make good effect.Done
01:17:144 (8) - I suggest you do new combo, and remove new combo to 01:19:160 (1) .Done
01:21:464 (1) - Finish for the first spinner

These are only suggestion, since i'm no good at modding and of course you can refuse them.
Also, you should make an Easy difficulty. If you're ok with it, i could do the easy diff.

Hope this help you anyway. :)
Oh~Thanks~:D

Easy um...I'll think about it :D
Winek
Thank a bunch for Kudosu! I'm waiting foward for your answer, but if you don't want me to do easy, it's ok.
Xinely
Hi Yuki ~
from Indonesian Modding Team


Bolded red = unrankable
Red = need to consider/fix
Blue = advice/comment
Question mark used as my suggestion



  • General
    SB :
    > much images and effects in your SB have unrankable based size. here the ranking criteria about SB size
    > also here is link of wiki for reference
    > 01:28:378 - make sure you're use fade out for this pic (S-2.jpg) , the transtition is really bad w/o fade while you're using fade for S-1.jpg
    > just suggestion here, move F-1.png little bit to left? it will showed moar nice, i almost can't see this flower in area playing
    > Lyric , N-12. as i saw, "kara" the "ra" of that word out of area cause out of line, here . move to left for avoid it.
    > Not really sure but i feel L-2.png kinda nsfw here, you can show off her thigh in area or change the pic for solution


  • Normal
    Your normal have 3,68 star. pretty unrankable. make sure you remap the rhythm until have 3,25 only
    HP-1 to make better spread with Hard diff?
    00:02:840 - imo you need to map this time with whistle sound. the sound is really loud than others. the solution : you can remove this slider and then make 1/2 slider start from 00:02:551 - (tail used whistle)
    00:03:417 (4) - whistle to emphasize the crystal sound?
    00:03:417 (4) - NC to keep consistency?
    00:04:859 (6) - imo hard sound didn't appear, better if you whistle instead clap
    00:07:744 (3) - in tail, use whistle to emphasize background music instead use clap?
    00:12:060 (4) - whistle on head to emphasize the background music sound too?
    00:13:495 (6) - flow is really bad here, how about make blanket like http://puu.sh/5If1y.jpg ?
    here is the code if you want to use blanket, fixed the spacing too so instant here~
    52,384,13495,2,0,P|27:318|52:255,1,140,2|8,0:0|0:0,0:0:0:0:
    84,176,14357,1,0,0:0:0:0:
    140,112,14644,6,0,L|280:112,2,140,4|8|2,0:0|0:0|0:0,0:0:0:0:
    160,192,16079,2,0,L|232:192,2,70,0|8|0,0:0|0:0|0:0,0:0:0:0:
    00:18:670 (1) - clap on head for consistency?
    00:20:399 (4) - move to 320,344 for symmetrical? fixed the spacing for next object if you follow this suggestion
    00:24:719 (2,6) - you can remove these circles for reduce the star level.
    00:26:160 (5) - should be clap on tail right?
    00:29:328 (2,2) - same as 00:24:719 (2,6) -
    00:35:377 (4,5) - too hard for Normal diff which become easiest diff, try http://puu.sh/5IHqR.jpg, will be better
    00:36:529 (6) - finish on tail? should be a consistency with previous and it's fit with the music
    00:41:138 (6) - tail 384,252 for consistency
    00:42:002 (1,2) - should be swap NC, the NC will show to emphasize of the hard music
    00:43:442 (4,5) - you can make slider 1/1 here for better to following music and reduce the star level ><
    00:48:051 (3,4) - same as above
    00:55:252 (5) - too many 1/2 imo, remove this circle better for me
    01:09:943 (1) - tail 516,36 for make blanket with next slider
    01:12:247 (3) - maybe will be make a break consistency but the background music need whistle for emphasize it


  • Hard
    00:02:839 (7) - whistle to emphasize crystal sound?
    00:03:705 (2) - whistle to emphasize piano sound?
    00:05:436 (1) - should be whistle here, clap isn't really fit with crystal sound
    00:11:342 (4) - i don't hear any sound here, better to remove it
    00:12:060 (6) - whistle to emphasize violin sound?
    00:15:792 (3) - remove whistle on tail and add finish for it? more fit with music imo
    00:35:089 (4) - sorry for break stacked here but flow isn't really good. how about 376,316 for better flow?
    00:36:529 (7) - useless finish on repeat, didn't emphasize any sound. remove it
    00:42:002 (1,2) - should be swap NC. reason same as i wrote in Normal diff
    00:43:874 (5) - i don't hear any sound too here, better to remove it
    00:58:421 (5) - change the rhythm become like http://puu.sh/5IJeD.jpg . i'm pretty sure it more following vocal here
    01:03:030 (5,6) - these sliders aren't following vocal or music with properly, change the rhythm same as http://puu.sh/5IJjE.jpg
    01:11:095 (3) - clap on repeat, have a similar clap sound on background music
    01:12:247 (4) - same as Normal ( 01:12:247 (3) - )
    01:14:552 (2) - change finish become whistle, you did it on Normal diff, keep consistency. And finish isn't really fit with relax crystal sound here
    01:16:568 (7) - maybe break consistency again, but you should add whistle here for emphasize crystal sound
    01:17:432 (2) - whistle (for emphasize piano)
    01:19:160 (1) - same as 01:14:552 (2) -
    01:19:736 (2) - not overmap but the sounds kinda bad to hear for me, you can change with 1/4 3 circles and 1/4 slider here, http://puu.sh/5IJze.jpg

Oh yeah that's all
Good Luck then ~
Topic Starter
[ Yuki ]_old

Xinely wrote:

Hi Yuki ~
from Indonesian Modding Team


Bolded red = unrankable
Red = need to consider/fix
Blue = advice/comment
Question mark used as my suggestion



  • General
    SB :
    > much images and effects in your SB have unrankable based size. here the ranking criteria about SB size
    > also here is link of wiki for reference
    > 01:28:378 - make sure you're use fade out for this pic (S-2.jpg) , the transtition is really bad w/o fade while you're using fade for S-1.jpg
    > just suggestion here, move F-1.png little bit to left? it will showed moar nice, i almost can't see this flower in area playing
    > Lyric , N-12. as i saw, "kara" the "ra" of that word out of area cause out of line, here . move to left for avoid it.
    > Not really sure but i feel L-2.png kinda nsfw here, you can show off her thigh in area or change the pic for solution


  • Normal
    Your normal have 3,68 star. pretty unrankable. make sure you remap the rhythm until have 3,25 only
    HP-1 to make better spread with Hard diff?
    00:02:840 - imo you need to map this time with whistle sound. the sound is really loud than others. the solution : you can remove this slider and then make 1/2 slider start from 00:02:551 - (tail used whistle)
    00:03:417 (4) - whistle to emphasize the crystal sound?
    00:03:417 (4) - NC to keep consistency?
    00:04:859 (6) - imo hard sound didn't appear, better if you whistle instead clap
    00:07:744 (3) - in tail, use whistle to emphasize background music instead use clap?
    00:12:060 (4) - whistle on head to emphasize the background music sound too?
    00:13:495 (6) - flow is really bad here, how about make blanket like http://puu.sh/5If1y.jpg ?
    here is the code if you want to use blanket, fixed the spacing too so instant here~
    52,384,13495,2,0,P|27:318|52:255,1,140,2|8,0:0|0:0,0:0:0:0:
    84,176,14357,1,0,0:0:0:0:
    140,112,14644,6,0,L|280:112,2,140,4|8|2,0:0|0:0|0:0,0:0:0:0:
    160,192,16079,2,0,L|232:192,2,70,0|8|0,0:0|0:0|0:0,0:0:0:0:
    00:18:670 (1) - clap on head for consistency?
    00:20:399 (4) - move to 320,344 for symmetrical? fixed the spacing for next object if you follow this suggestion
    00:24:719 (2,6) - you can remove these circles for reduce the star level.
    00:26:160 (5) - should be clap on tail right?
    00:29:328 (2,2) - same as 00:24:719 (2,6) -
    00:35:377 (4,5) - too hard for Normal diff which become easiest diff, try http://puu.sh/5IHqR.jpg, will be better
    00:36:529 (6) - finish on tail? should be a consistency with previous and it's fit with the music
    00:41:138 (6) - tail 384,252 for consistency
    00:42:002 (1,2) - should be swap NC, the NC will show to emphasize of the hard music
    00:43:442 (4,5) - you can make slider 1/1 here for better to following music and reduce the star level ><
    00:48:051 (3,4) - same as above
    00:55:252 (5) - too many 1/2 imo, remove this circle better for me
    01:09:943 (1) - tail 516,36 for make blanket with next slider
    01:12:247 (3) - maybe will be make a break consistency but the background music need whistle for emphasize it


  • Hard
    00:02:839 (7) - whistle to emphasize crystal sound?
    00:03:705 (2) - whistle to emphasize piano sound?
    00:05:436 (1) - should be whistle here, clap isn't really fit with crystal sound
    00:11:342 (4) - i don't hear any sound here, better to remove it
    00:12:060 (6) - whistle to emphasize violin sound?
    00:15:792 (3) - remove whistle on tail and add finish for it? more fit with music imo
    00:35:089 (4) - sorry for break stacked here but flow isn't really good. how about 376,316 for better flow?
    00:36:529 (7) - useless finish on repeat, didn't emphasize any sound. remove it
    00:42:002 (1,2) - should be swap NC. reason same as i wrote in Normal diff
    00:43:874 (5) - i don't hear any sound too here, better to remove it
    00:58:421 (5) - change the rhythm become like http://puu.sh/5IJeD.jpg . i'm pretty sure it more following vocal here
    01:03:030 (5,6) - these sliders aren't following vocal or music with properly, change the rhythm same as http://puu.sh/5IJjE.jpg
    01:11:095 (3) - clap on repeat, have a similar clap sound on background music
    01:12:247 (4) - same as Normal ( 01:12:247 (3) - )
    01:14:552 (2) - change finish become whistle, you did it on Normal diff, keep consistency. And finish isn't really fit with relax crystal sound here
    01:16:568 (7) - maybe break consistency again, but you should add whistle here for emphasize crystal sound
    01:17:432 (2) - whistle (for emphasize piano)
    01:19:160 (1) - same as 01:14:552 (2) -
    01:19:736 (2) - not overmap but the sounds kinda bad to hear for me, you can change with 1/4 3 circles and 1/4 slider here, http://puu.sh/5IJze.jpg

Oh yeah that's all
Good Luck then ~

oh~very Good mod!!! most fixed <i firgot to fix it during ㅇㅅㅇ;

thanks!!
[ Zzz ]
별 머겅 + 카렌님 겟난 오신후에 모딩이랑 이것저것 잡아드릴꺠요 'ㅅ'!! .. 불러주시면 바로감 ㅇㅇ.. !!
Topic Starter
[ Yuki ]_old

[ Zzz ] wrote:

별 머겅 + 카렌님 겟난 오신후에 모딩이랑 이것저것 잡아드릴꺠요 'ㅅ'!! .. 불러주시면 바로감 ㅇㅇ.. !!
오 감사합니다 근데 전 모딩도 못해드렸는데...먼가 미안해지네 ㅎㅎ;
[ Zzz ]

[ Yuki ] wrote:

[ Zzz ] wrote:

별 머겅 + 카렌님 겟난 오신후에 모딩이랑 이것저것 잡아드릴꺠요 'ㅅ'!! .. 불러주시면 바로감 ㅇㅇ.. !!
오 감사합니다 근데 전 모딩도 못해드렸는데...먼가 미안해지네 ㅎㅎ;
하하! 괜찮아여!! 곡을 개인적으로 좋아해서 라고 보셔도 무방 'ㅅ'!! 그리고 둘다 지인이라 'ㅅ' !! 해드리고싶어서 :)
Ozato Fumika

[ Zzz ] wrote:

별 머겅 + 카렌님 겟난 오신후에 모딩이랑 이것저것 잡아드릴꺠요 'ㅅ'!! .. 불러주시면 바로감 ㅇㅇ.. !!
너무행
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