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Avicii ft. Salem Al Fakir - You Make Me [OsuMania]

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Total Posts
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Remillion Cross

[Shi-Ra] wrote:

Hi, there are mods for your mania chart ^w^
Sorry for delay~

Shi-Ra's Patterns Review:

(notice that columns are following like 0 1 2 3 4 5 for 6K diff)

RC's 7K MX
Inside :3
00:05:130 (5130|5) - move this note to 2nd column, move this part more symmetrical like you did it with next part, it'll be more comfortable to play with LNs here fixed!

00:05:610 (5610|6) - if you'll follow my suggestion and make symmetrical pattern, there's no need to accent this note so you can delete it and make comfortable beginning part, I think it'll be good here fixed

From 00:07:050 to 00:11:370 - this LN pattern looks weird a little coz it's hard to find here strong and low beats if you accent them with single notes, I think you need to re-arrange it with another pattern, but it's only my opinion, not suggestion, maybe I don't understand smth here okay, i'm agreed

00:13:770 (13770|4) - I suggest you to move this note to centre column according to your next going open chord here, it'll be good with your previous pattern too, check that fixed

00:16:650 (16650|3,16890|6) - move these notes to 2nd and 4th columns accordingly and perform more suitable transition between your previous and next going chords there fixed

00:20:010 - one note here? why? you need to accent this strong beat, I suggest you to add one more note to 6th column and then move 00:20:250 (20250|6) - this note to 5th column to accent all sounds correctly fixed

00:37:530 - you can add one more note here according to the hi-hat sound to 3rd column, it'll be suitable with your chords here fixed

00:46:890 - add one more note to 5th column here, same reason ^ it also will be good stair pattern for this part, check that fixed

01:04:410 - one note there's not enough according to your previous pattern, so I recommend you to add one more note to 3rd column here and connect it with next going pattern correctly fixed

01:27:450 (87450|5) - move to 4th column to perform here stair transition, it'll be more comfortable between next going LN fixed

MX easier than HD? o.o You need to rename this diff into HD too coz it can't be right diff spread then, think about it or make your MX harder. For example from 00:51:210 to 01:06:570 - this part is too easy for MX, you can add more notes and accent more sounds with chords to make it harder. From 01:18:090 to 01:21:930 - there are more background sounds and I suggest you to chart them too. Check these parts and I think you'll reach MX level.
Nah, i'm just afraid if this will be overmapped, but i'm like this opinion. Fixed all

Good luck :3/
Thanks for modding~ 'w')b

NaxelCL, update here : http://puu.sh/62unM.osu
(Thanks for remembering me too :p)
[FX] AEM
mod by request. looks ok now, but i will mod about rhythms :)

suggestion

[General]
This is your image and your beatmap's settings is "Widescreen". Choose 1366x768 or lower (not lower than 800x600) with 16:9 aspect ratio.
https://www.google.com/search?q=sunset+ ... CCgQ2A4oAQ

[4K EZ]
00:07:050 (7050|0,7290|1) - Ctrl+J, follow 2 previous note patterns. (same rhythm as previous patterns.)
00:08:010 (8010|3) - move to 1st (bass sound for the next 2 1/1 notes)
00:08:250 (8250|0) - move to 4th (higher pitch)
00:08:490 - add 1st note (refer to 00:08:010 (8010|0) - )
00:08:970 (8970|1) - move to 1st (refer to 00:08:010 (8010|0) - again)
00:09:930 (9930|0) - move to 4th and move 00:10:170 (10170|2) - to 1st and move 00:10:410 (10410|3) - to 2nd (there are not much different sound there (refer to 00:08:970 (8970|0,9210|3,9450|1) - ))
00:10:890 (10890|1) - move to 3rd (spreading note even it's the same sound as 00:09:930 (9930|3) - )
00:11:130 (11130|3) - move to 1st (refer to 00:10:170 (10170|0) - )
00:11:370 (11370|0) - move to 2nd (refer to 00:10:410 (10410|1) - )
from 00:11:850 - to 00:12:810 - same as 00:08:010 (8010|0,8250|3,8490|0,8730|2,8970|0) - but INVERSE and no need LN 00:11:850 (11850|2) - here
00:13:050 (13050|0) - move to 3rd and 00:13:290 (13290|2) - move to 2nd (refer to 00:13:770 (13770|1,14010|2,14250|3,14730|2,14970|1,15210|0) - ) then move 00:13:770 (13770|1,14010|2,14250|3) - to 1st,2nd and 3rd and move 00:14:730 (14730|2,14970|1,15210|0) - to 2nd, 3rd and 4th. (its all the same rhythm like previous beat. again...)
from 00:15:690 - to 00:16:650 - same as 00:08:010 (8010|0,8250|3,8490|0,8730|2,8970|0) - (again...)
00:16:890 (16890|2) - move to 1st ( you're trying to do a jack on this pattern.)
00:17:610 (17610|0,17850|0) - Ctrl+H (different pattern)
00:18:090 (18090|3) - move to 3rd
00:18:570 (18570|1,19530|2) - i don't know what this 2 Holds stand for. try change into jacks or like previous pattern.
00:23:610 (23610|1) - move to 4th (higher pitch but same as the beginning)
00:23:850 - add 4th note (refer to 00:23:370 (23370|3) - )
00:24:090 (24090|0) - move to 2nd
00:24:570 (24570|0,24810|3) - move 1st note to 2nd and move 4th note to 1st and then 00:25:290 (25290|3,25530|2,25770|1) - Ctrl+J (again.. but trying do a jack part like 00:16:650 (16650|0,16890|0,17130|1,17610|3,17850|3,18090|2) - is a nice choice too. (depends on your opinion))
00:27:210 - to 00:27:930 - same as 00:08:010 (8010|0,8250|3,8490|0,8730|2) -
00:35:850 (35850|0,35850|1) - delete one of them and change it into Hold end here 00:36:330 - (you can skip this if you don't like)
00:38:250 (38250|3,39210|0) - move to 2nd and 3rd (refer to 00:37:290 (37290|2,37290|1) - ) (you can skip this if you don't like)
00:46:890 (46890|0) - move to 3rd
00:49:530 (49530|3) - delete this (conflict with vocal notes here 00:48:330 (48330|0,48570|1,48810|3,49050|2,49290|0) - ))
00:49:290 (49290|0) - move to 2nd
00:49:770 (49770|1) - move to 4th (spreading note)
00:51:210 (51210|3) - move to 2nd (lower pitched sound here)
00:53:130 (53130|1) - if you refer to vocal then move to 4th
01:08:490 (68490|0) - move to 2nd, 01:08:730 (68730|3) - move to 3rd and move 01:08:970 (68970|1,68970|2) - to 1st and 4th (follow this pattern 01:09:450 (69450|2,69690|1,69930|3,69930|0) - )
01:11:370 (71370|1,71610|2) - Ctrl+J (do not repeat a pattern here > refer to 01:10:410 (70410|0,70650|1) - )
01:13:290 (73290|3,73530|0,73770|2,73770|3) - you can repeat this pattern 01:12:330 (72330|2,72570|3,72810|0,72810|1) - (you can skip this if you don't like)
01:14:010 (74010|0) - delete this (conflict with instruments note (refer to 01:13:290 (73290|3,73530|0,73770|2,73770|3) - ))
01:17:610 (77610|3) - same as ^
01:21:450 (81450|2,81690|3) - Ctrl+J (lower pitched sound)
01:24:570 (84570|3,84810|2,85050|0) - Ctrl+H (higher pitched sound) and after Ctrl+H then move 01:24:810 (84810|1) - (2nd note) to 3rd because those low-speed players will not be able to read a note after LN like that.
01:27:210 (87210|2,87210|3,87450|1,87690|2) - if you are following this rhythm 01:26:730 (86730|3,86730|0) - then delete 01:27:210 (87210|3) - , move 01:27:210 (87210|2) - to 2nd, move 01:27:450 (87450|1) - to 3rd and move 01:27:690 (87690|2) - to 4th. and this hold 01:26:730 (86730|0) - should end here 01:26:730 (86730|0) -
01:28:650 (88650|3) - move to 3rd, move 01:28:890 (88890|2) - to 2nd, move 01:29:130 (89130|1) - to 3rd and move 01:29:370 (89370|0) - to 3rd. (refer to the instruments.)
01:30:090 (90090|3) - you can change into hold (end here 01:30:570 - )
01:30:570 (90570|1) - LN should end here 01:31:050 -
01:32:250 (92250|2) - move to 1st and move 01:32:490 (92490|0) - to 2nd (higher pitched)
01:34:410 (94410|0) - same as 01:30:090 (90090|3) -
01:34:890 (94890|3) - move to 2nd, delete 01:35:850 (95850|3) - then move 01:35:370 (95370|1) - to 4th. hold end here 01:35:850 -
Stefan
Do not put the Album name in the source. no kd
Bruce

[FX] AEM wrote:

mod by request. looks ok now, but i will mod about rhythms :)

suggestion

[General]
This is your image and your beatmap's settings is "Widescreen". Choose 1366x768 or lower (not lower than 800x600) with 16:9 aspect ratio.
https://www.google.com/search?q=sunset+ ... CCgQ2A4oAQ

[4K EZ]
00:07:050 (7050|0,7290|1) - Ctrl+J, follow 2 previous note patterns. (same rhythm as previous patterns.)
00:08:010 (8010|3) - move to 1st (bass sound for the next 2 1/1 notes)
00:08:250 (8250|0) - move to 4th (higher pitch)
00:08:490 - add 1st note (refer to 00:08:010 (8010|0) - )
00:08:970 (8970|1) - move to 1st (refer to 00:08:010 (8010|0) - again)
00:09:930 (9930|0) - move to 4th and move 00:10:170 (10170|2) - to 1st and move 00:10:410 (10410|3) - to 2nd (there are not much different sound there (refer to 00:08:970 (8970|0,9210|3,9450|1) - ))
00:10:890 (10890|1) - move to 3rd (spreading note even it's the same sound as 00:09:930 (9930|3) - )
00:11:130 (11130|3) - move to 1st (refer to 00:10:170 (10170|0) - )
00:11:370 (11370|0) - move to 2nd (refer to 00:10:410 (10410|1) - )
from 00:11:850 - to 00:12:810 - same as 00:08:010 (8010|0,8250|3,8490|0,8730|2,8970|0) - but INVERSE and no need LN 00:11:850 (11850|2) - here
00:13:050 (13050|0) - move to 3rd and 00:13:290 (13290|2) - move to 2nd (refer to 00:13:770 (13770|1,14010|2,14250|3,14730|2,14970|1,15210|0) - ) then move 00:13:770 (13770|1,14010|2,14250|3) - to 1st,2nd and 3rd and move 00:14:730 (14730|2,14970|1,15210|0) - to 2nd, 3rd and 4th. (its all the same rhythm like previous beat. again...)
from 00:15:690 - to 00:16:650 - same as 00:08:010 (8010|0,8250|3,8490|0,8730|2,8970|0) - (again...)
00:16:890 (16890|2) - move to 1st ( you're trying to do a jack on this pattern.)
00:17:610 (17610|0,17850|0) - Ctrl+H (different pattern)
00:18:090 (18090|3) - move to 3rd
00:18:570 (18570|1,19530|2) - i don't know what this 2 Holds stand for. try change into jacks or like previous pattern.
00:23:610 (23610|1) - move to 4th (higher pitch but same as the beginning)
00:23:850 - add 4th note (refer to 00:23:370 (23370|3) - )
00:24:090 (24090|0) - move to 2nd
00:24:570 (24570|0,24810|3) - move 1st note to 2nd and move 4th note to 1st and then 00:25:290 (25290|3,25530|2,25770|1) - Ctrl+J (again.. but trying do a jack part like 00:16:650 (16650|0,16890|0,17130|1,17610|3,17850|3,18090|2) - is a nice choice too. (depends on your opinion))
00:27:210 - to 00:27:930 - same as 00:08:010 (8010|0,8250|3,8490|0,8730|2) -
00:35:850 (35850|0,35850|1) - delete one of them and change it into Hold end here 00:36:330 - (you can skip this if you don't like)
00:38:250 (38250|3,39210|0) - move to 2nd and 3rd (refer to 00:37:290 (37290|2,37290|1) - ) (you can skip this if you don't like)
00:46:890 (46890|0) - move to 3rd
00:49:530 (49530|3) - delete this (conflict with vocal notes here 00:48:330 (48330|0,48570|1,48810|3,49050|2,49290|0) - ))
00:49:290 (49290|0) - move to 2nd
00:49:770 (49770|1) - move to 4th (spreading note)
00:51:210 (51210|3) - move to 2nd (lower pitched sound here)
00:53:130 (53130|1) - if you refer to vocal then move to 4th
01:08:490 (68490|0) - move to 2nd, 01:08:730 (68730|3) - move to 3rd and move 01:08:970 (68970|1,68970|2) - to 1st and 4th (follow this pattern 01:09:450 (69450|2,69690|1,69930|3,69930|0) - )
01:11:370 (71370|1,71610|2) - Ctrl+J (do not repeat a pattern here > refer to 01:10:410 (70410|0,70650|1) - )
01:13:290 (73290|3,73530|0,73770|2,73770|3) - you can repeat this pattern 01:12:330 (72330|2,72570|3,72810|0,72810|1) - (you can skip this if you don't like)
01:14:010 (74010|0) - delete this (conflict with instruments note (refer to 01:13:290 (73290|3,73530|0,73770|2,73770|3) - ))
01:17:610 (77610|3) - same as ^
01:21:450 (81450|2,81690|3) - Ctrl+J (lower pitched sound)
01:24:570 (84570|3,84810|2,85050|0) - Ctrl+H (higher pitched sound) and after Ctrl+H then move 01:24:810 (84810|1) - (2nd note) to 3rd because those low-speed players will not be able to read a note after LN like that.
01:27:210 (87210|2,87210|3,87450|1,87690|2) - if you are following this rhythm 01:26:730 (86730|3,86730|0) - then delete 01:27:210 (87210|3) - , move 01:27:210 (87210|2) - to 2nd, move 01:27:450 (87450|1) - to 3rd and move 01:27:690 (87690|2) - to 4th. and this hold 01:26:730 (86730|0) - should end here 01:26:730 (86730|0) -
01:28:650 (88650|3) - move to 3rd, move 01:28:890 (88890|2) - to 2nd, move 01:29:130 (89130|1) - to 3rd and move 01:29:370 (89370|0) - to 3rd. (refer to the instruments.)
01:30:090 (90090|3) - you can change into hold (end here 01:30:570 - )
01:30:570 (90570|1) - LN should end here 01:31:050 -
01:32:250 (92250|2) - move to 1st and move 01:32:490 (92490|0) - to 2nd (higher pitched)
01:34:410 (94410|0) - same as 01:30:090 (90090|3) -
01:34:890 (94890|3) - move to 2nd, delete 01:35:850 (95850|3) - then move 01:35:370 (95370|1) - to 4th. hold end here 01:35:850 -
Wow,A very important Mod,Good Job, All Fixed~

Here is change
SPOILER
osu file format v12

[General]
AudioFilename: Avicii You Make Me (Audio).mp3
AudioLeadIn: 0
PreviewTime: 29130
Countdown: 0
SampleSet: None
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 16

[Metadata]
Title:You Make Me
TitleUnicode:You Make Me
Artist:Avicii ft. Salem Al Fakir
ArtistUnicode:Avicii ft. Salem Al Fakir
Creator:NaxelCL
Version:S.Star's 4K EZ
Source:
Tags:Electronic, Dance pop Universal Music Tim Bergling, Arash Pournouri, Vincent Pontare , Pournouri, ShortVer
BeatmapID:341841
BeatmapSetID:133438

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Avicii-You-Make-Me-2013-1200x1200.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
5130,480,4,3,1,25,1,0
35850,-100,4,3,1,25,0,1
51210,-100,4,3,1,25,0,0
81930,-100,4,3,1,25,0,1
95370,-100,4,3,1,15,0,0


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320,192,42090,1,0,0:0:0:0:
448,192,42090,1,0,0:0:0:0:
192,192,42570,1,0,0:0:0:0:
64,192,43050,1,0,0:0:0:0:
320,192,43050,128,0,43530:0:0:0:0:
448,192,43530,1,0,0:0:0:0:
64,192,44010,1,0,0:0:0:0:
448,192,44010,1,0,0:0:0:0:
192,192,44490,1,2,0:0:0:0:
320,192,44730,1,2,0:0:0:0:
448,192,44970,1,2,0:0:0:0:
192,192,45210,1,2,0:0:0:0:
64,192,45450,1,2,0:0:0:0:
320,192,45930,1,0,0:0:0:0:
448,192,45930,1,0,0:0:0:0:
64,192,46410,1,0,0:0:0:0:
320,192,46890,1,0,0:0:0:0:
192,192,46890,1,0,0:0:0:0:
448,192,47370,1,0,0:0:0:0:
192,192,47850,1,0,0:0:0:0:
320,192,47850,1,0,0:0:0:0:
64,192,48330,1,2,0:0:0:0:
192,192,48570,1,2,0:0:0:0:
448,192,48810,1,2,0:0:0:0:
320,192,49050,1,2,0:0:0:0:
192,192,49290,1,2,0:0:0:0:
64,192,49770,128,0,51210:0:0:0:0:
448,192,49770,1,2,0:0:0:0:
192,192,51210,1,0,0:0:0:0:
320,192,52170,1,0,0:0:0:0:
448,192,53130,1,0,0:0:0:0:
320,192,54090,1,0,0:0:0:0:
64,192,55050,1,0,0:0:0:0:
192,192,56010,1,0,0:0:0:0:
448,192,56970,1,0,0:0:0:0:
320,192,57930,1,0,0:0:0:0:
192,192,58890,1,0,0:0:0:0:
64,192,59850,1,0,0:0:0:0:
192,192,60810,1,0,0:0:0:0:
448,192,61770,1,0,0:0:0:0:
64,192,62730,1,0,0:0:0:0:
320,192,63690,1,0,0:0:0:0:
192,192,64650,128,0,66570:0:0:0:0:
448,192,66570,1,0,0:0:0:0:
320,192,66810,1,0,0:0:0:0:
64,192,67050,1,0,0:0:0:0:
192,192,67050,1,4,0:0:0:0:
64,192,67530,1,0,0:0:0:0:
192,192,67770,1,0,0:0:0:0:
448,192,68010,1,0,0:0:0:0:
320,192,68010,1,4,0:0:0:0:
192,192,68490,1,0,0:0:0:0:
320,192,68730,1,0,0:0:0:0:
64,192,68970,1,0,0:0:0:0:
448,192,68970,1,4,0:0:0:0:
320,192,69450,1,0,0:0:0:0:
192,192,69690,1,0,0:0:0:0:
64,192,69930,1,0,0:0:0:0:
448,192,69930,1,4,0:0:0:0:
320,192,70170,1,0,0:0:0:0:
64,192,70410,1,0,0:0:0:0:
192,192,70650,1,0,0:0:0:0:
320,192,70890,1,4,0:0:0:0:
448,192,70890,1,0,0:0:0:0:
320,192,71370,1,0,0:0:0:0:
192,192,71610,1,0,0:0:0:0:
448,192,71850,1,4,0:0:0:0:
64,192,71850,1,0,0:0:0:0:
320,192,72330,1,0,0:0:0:0:
448,192,72570,1,0,0:0:0:0:
64,192,72810,1,0,0:0:0:0:
192,192,72810,1,4,0:0:0:0:
448,192,73290,1,0,0:0:0:0:
64,192,73530,1,0,0:0:0:0:
320,192,73770,1,4,0:0:0:0:
448,192,73770,1,0,0:0:0:0:
64,192,74010,1,0,0:0:0:0:
192,192,74250,128,0,74730:0:0:0:0:
448,192,74730,1,4,0:0:0:0:
64,192,74970,1,0,0:0:0:0:
448,192,75210,128,0,75690:0:0:0:0:
64,192,75690,1,4,0:0:0:0:
192,192,75930,1,0,0:0:0:0:
320,192,76170,128,0,76650:0:0:0:0:
64,192,76650,1,4,0:0:0:0:
448,192,76890,1,0,0:0:0:0:
192,192,77130,128,0,77610:0:0:0:0:
448,192,77610,128,0,78090:0:0:0:0:
64,192,78090,128,0,80010:0:0:0:0:
448,192,80010,128,0,80970:0:0:0:0:
192,192,80970,128,0,81450:0:0:0:0:
448,192,81450,1,0,0:0:0:0:
320,192,81690,1,0,0:0:0:0:
192,192,81930,1,4,0:0:0:0:
64,192,81930,128,0,82890:0:0:0:0:
448,192,82890,1,0,0:0:0:0:
448,192,83370,1,0,0:0:0:0:
320,192,83370,1,0,0:0:0:0:
64,192,83610,1,0,0:0:0:0:
192,192,83850,128,4,84570:0:0:0:0:
64,192,84570,1,0,0:0:0:0:
320,192,84810,1,0,0:0:0:0:
448,192,85050,128,0,85530:0:0:0:0:
320,192,85530,1,0,0:0:0:0:
192,192,85770,1,0,0:0:0:0:
448,192,86010,1,0,0:0:0:0:
64,192,86250,1,0,0:0:0:0:
192,192,86250,1,4,0:0:0:0:
64,192,86730,128,0,86970:0:0:0:0:
448,192,86730,1,4,0:0:0:0:
448,192,87210,1,4,0:0:0:0:
320,192,87210,1,0,0:0:0:0:
64,192,87450,1,0,0:0:0:0:
192,192,87690,1,4,0:0:0:0:
64,192,88170,1,0,0:0:0:0:
192,192,88410,1,0,0:0:0:0:
320,192,88650,1,0,0:0:0:0:
192,192,88890,1,0,0:0:0:0:
320,192,89130,1,0,0:0:0:0:
320,192,89370,1,0,0:0:0:0:
448,192,90090,128,0,90570:0:0:0:0:
192,192,90570,128,0,91050:0:0:0:0:
320,192,91050,1,0,0:0:0:0:
64,192,91290,1,0,0:0:0:0:
448,192,91530,128,0,92010:0:0:0:0:
192,192,92010,1,0,0:0:0:0:
64,192,92250,1,0,0:0:0:0:
192,192,92490,1,0,0:0:0:0:
320,192,92730,128,0,93210:0:0:0:0:
192,192,93210,1,0,0:0:0:0:
64,192,94410,128,0,94890:0:0:0:0:
192,192,94890,1,0,0:0:0:0:
320,192,95130,1,0,0:0:0:0:
448,192,95370,128,0,95850:0:0:0:0:
64,192,95850,1,8,0:0:0:0:
17VA
Your mapping skills are increase a lot...

but you need experience more mania beatmaps are o2jam converts

[7K HD]

00:25:290 (25290|3,25770|4) - awkward while I'm playing this diff

http://puu.sh/65CFt.jpg re-arrange like this

00:26:970 (26970|4,27210|3,27690|5) -

this LNs looks awkward. re-arrange

00:27:210 - add

00:27:690 - add

00:51:210 (51210|0) - this ln should end at 00:52:170 - ,

00:52:050 (52050|1) - this ln should start at 00:52:170 -

[RC's 7K MX]

00:07:530 - http://puu.sh/65CYT.jpg lol

01:13:770 - add 3,7

01:14:010 (74010|2) - move 4
Runamii
nice mapset
Topic Starter
NaxelCL

Runamii wrote:

nice mapset
thanks x33333
Remillion Cross

17VA wrote:

Your mapping skills are increase a lot...

but you need experience more mania beatmaps are o2jam converts

[RC's 7K MX]

00:07:530 - http://puu.sh/65CYT.jpg lol

01:13:770 - add 3,7

01:14:010 (74010|2) - move 4
all fixed, thanks for mod :D ( still lack of hitsounds, i will applied some hitsounds when i'm find them )
NaxelCL : http://puu.sh/66Zhm.osu
indyinyou
hi

http://puu.sh/67C4S if link can t download pm me my internet no good :?

use hitsound copier for other diff t/131540

if sound weird pm me i ll check it
Remillion Cross
erh... NaxelCl, looks like i'm forgot to fix the SV.
please update my diff here : http://puu.sh/67GFn.osu

sorry for the mistakes .__.
PROGUY
Hi there. Here's my recheck as requested.

[Skalim's 6K NM]
HP Drain +2
OD +2

[NavelCL's 7K HD]
HP Drain +1

[RC's 7K MX]
00:51:210 The SV change in this inherited point from x1.00 to x0.50 is too sudden. I recommend to increase it to x0.80 or above.
01:06:570 Increase this inherited point's SV change to x0.90 or above.

No kudosu please, but call me when you guys are done with this.
Remillion Cross

PROGUY wrote:

Hi there. Here's my recheck as requested.

[RC's 7K MX]
00:51:210 The SV change in this inherited point from x1.00 to x0.50 is too sudden. I recommend to increase it to x0.80 or above.
01:06:570 Increase this inherited point's SV change to x0.90 or above.

No kudosu please, but call me when you guys are done with this.
Thanks for the SV correction :D, all fixed.
NaxelCL here : http://puu.sh/6azZy.osu ( Already hitsounded, like your request )
xxbidiao
RC's 7K:

On the first few seconds, I would never recommend anyone to try to use slider ends to represent some sound... But if you know what you are doing, that's fine...
and 00:05:850 (5850|5) - , I didn't find any sound that this note is representing ( I think the beats should be like ooo_ooo_ooo_ooooooo_ooo...) So you may consider remove this note.

Actually my suggestion is to remove most circles before 00:12:810 (12810|2) - only leave a few at 1/1s (whte line) and rearrange these holds...

00:46:170 (46170|0,46410|1) - I recommend letting these 2 sliders end at the same time and add another slider ( I heard 3 vocal words "you make it(?)" )

Slider pattern placement is better in later parts of the song than in earlier ones. You may check your first few seconds and make enhancement :)

7K HD
00:14:970 (14970|4) - This jackhammer is strange, it looks like 00:14:730 (14730|3,14970|4) - this two should form one jackhammer. You may move this note to some other locations and rearrange this part.
00:26:970 (26970|4) - A hold should be enough, consider remove this note.
00:56:490 (56490|0,56730|1) - i'm not sure what you are doing here.
if you are mapping vocals, consider combine this two notes to one ( and a later part too);
if you are mapping instrumentals, consider adding 3 1/2 sliders after 00:58:170 (58170|1) - .
01:14:730 (74730|1) - remove this one or add some more notes at similar parts. (Some are 3-chords like this one, some are 2.They are nearly half to half) You may need a rearrangement.
01:24:090 (84090|4) - After here some hold just seems a little randomly put. I know that you are mapping something, but this may be caused by inconsistency (you map ooo 1 circle, 1 hold and 1 circle) - You may check it further.

These two are not bad, but are not excellent. Go on! I look forward to see these two getting better :)
Remillion Cross

xxbidiao wrote:

RC's 7K:

On the first few seconds, I would never recommend anyone to try to use slider ends to represent some sound... But if you know what you are doing, that's fine... allright, i know what i'm doing. All i can do is erase some sound in slider, so they won't represent some sound in a wrong place. Also, i'm added a hitsound in another way. Thanks for remembering this :D
and 00:05:850 (5850|5) - , I didn't find any sound that this note is representing ( I think the beats should be like ooo_ooo_ooo_ooooooo_ooo...) So you may consider remove this note. yes, i'm very agree with this, fixed.

Actually my suggestion is to remove most circles before 00:12:810 (12810|2) - only leave a few at 1/1s (whte line) and rearrange these holds... fine, i'm remove the circles which is not hitsounded, so only leave a circle at 1/1 snap. I'm fixed these holds too. I hope it'll be better.

00:46:170 (46170|0,46410|1) - I recommend letting these 2 sliders end at the same time and add another slider ( I heard 3 vocal words "you make it(?)" )
yeah you make it fixed.

Slider pattern placement is better in later parts of the song than in earlier ones. You may check your first few seconds and make enhancement :) okay...i will think about it.


These two are not bad, but are not excellent. Go on! I look forward to see these two getting better :)
Thanks for great mod. Every single help makes everything better xD
NaxelCL update pls : http://puu.sh/6bcYY.osu
PROGUY
Good.
Just one last thing: Remove all commas in your tags, and separate & change "ShortVer" to "Short Version".

Again no kudosu please.
Charles445

PROGUY wrote:

Good.
Just one last thing: Remove all commas in your tags, and separate & change "ShortVer" to "Short Version".

Again no kudosu please.
Woah slow down
The guest mappers have to be in the tags too
Topic Starter
NaxelCL

Charles445 wrote:

PROGUY wrote:

Good.
Just one last thing: Remove all commas in your tags, and separate & change "ShortVer" to "Short Version".

Again no kudosu please.
Woah slow down
The guest mappers have to be in the tags too
plz re check is ready plz
PROGUY
Whoops, thanks Charles.
And now, bubbled. :)
Bruce
RC's 7K MX haven't First Kiai Time :o
Topic Starter
NaxelCL

Simple_Star wrote:

RC's 7K MX haven't First Kiai Time :o
i'm check
Remillion Cross

NaxelCL wrote:

Simple_Star wrote:

RC's 7K MX haven't First Kiai Time :o
i'm check
uh, my bad again xd
PROGUY
Rebubbled.
[Shi-Ra]
All patterns are checked, hitsounds are good, generals are ok! Fine, Ranked \o/
Avena
Gratz~
Giralda
Grats!
[ Mephisto ]
Gratz~
Stefan
Avicii <3

Congrats for the rank!
Topic Starter
NaxelCL

Stefan wrote:

Avicii <3

Congrats for the rank!

thanksx3333
Akasha-
Grats !
-DanteMayCry-
Felicidades wn x3.
Evening
Please check it thoroughly next time before a rank

It is shown in the AiMod....

I'm sorry if this is not valid anymore, but it is stated in the criteria


Ranking Criteria wrote:

Background images must be at a maximum of 1024x768 pixels for 4:3, 1366x768 pixels for 16:9. Although 1366x768 (16:9) is recommended, most background ratios that are 4:3 or 16:9 should also work reasonably well (for example, 800x600 or 852x480). Using an image with a different ratio is fine, but will result in letterboxing (black bars at the top/bottom of the screen) or upscaling (resized image to fill the whole screen).
Cropped BG : https://www.dropbox.com/s/9vx1wdu938lhe ... 0x1200.jpg
[Shi-Ra]

lZenxl wrote:

Please check it thoroughly next time before a rank

It is shown in the AiMod....

I'm sorry if this is not valid anymore, but it is stated in the criteria


Ranking Criteria wrote:

Background images must be at a maximum of 1024x768 pixels for 4:3, 1366x768 pixels for 16:9. Although 1366x768 (16:9) is recommended, most background ratios that are 4:3 or 16:9 should also work reasonably well (for example, 800x600 or 852x480). Using an image with a different ratio is fine, but will result in letterboxing (black bars at the top/bottom of the screen) or upscaling (resized image to fill the whole screen).
Cropped BG : https://www.dropbox.com/s/9vx1wdu938lhe ... 0x1200.jpg
Unranked coz of this trouble~ Waiting for further check.
[Shi-Ra]
Problem solved, re-ranked!
[Yue]
Gratz o3o
Tear
This is mistimed D: The offset is +19 from now (so 5149).
Lach
I beats me how mania BATs (and by extension, players) could rank a map with an offset so wrong. It's not as if the samples used in the song have any attack that could confuse one to have such an early offset. The mode heavily revolves around accuracy, and they should have noticed something was up when they test played it, as if the metronome wasn't enough.
Marcin
Imo the quality of mp3 is also... bad?
mancuso_JM_

Lach wrote:

I beats me how mania BATs (and by extension, players) could rank a map with an offset so wrong. It's not as if the samples used in the song have any attack that could confuse one to have such an early offset. The mode heavily revolves around accuracy, and they should have noticed something was up when they test played it, as if the metronome wasn't enough.
Well, the offset is bad definetly, I achived around +18~20 on it, but this can be fixed easily with the ''online offset''.
About the mp3, the quality is not the best definetly neither, but I don't if it needs an unrank for this, dunno maybe yes or maybe not :P

Anyway, congratulations in this ''rank''! :P
Lach

mancuso_JM_ wrote:

Lach wrote:

I beats me how mania BATs (and by extension, players) could rank a map with an offset so wrong. It's not as if the samples used in the song have any attack that could confuse one to have such an early offset. The mode heavily revolves around accuracy, and they should have noticed something was up when they test played it, as if the metronome wasn't enough.
Well, the offset is bad definetly, I achived around +18~20 on it, but this can be fixed easily with the ''online offset''.
About the mp3, the quality is not the best definetly neither, but I don't if it needs an unrank for this, dunno maybe yes or maybe not :P

Anyway, congratulations in this ''rank''! :P
I'm fully aware of how online offset works, but it's so obviously wrong that I don't know how nobody noticed it in the first place.

Also, I've heard far worse mp3s in somewhat recently ranked maps. This one isn't toooooooo bad :3
Loctav
Added +18ms online offset.
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