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Tamura Yukari - W:Wonder tale (TV Size)

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IamKwaN
from m4m :)

[General]
  1. BG size is not exactly 16:9. It should be 1366*768 instead.
  2. Uncheck all the "Widescreen Support" boxes to make it consistent.


[Insane]
  1. 00:22:649 (3) - I would prefer something like this which makes it more aesthetic.
  2. 00:32:157 (8,1) - blanket them perfectly.
  3. 00:34:288 (6,7) - As a player, this flow is not comfortable imo. How about making it like this?
  4. 01:03:960 (1,2) - ^
  5. Personally, I think the flow can be improved a bit.


[Hard]
  1. 00:44:288 (3,4) - I heard a loud sound at 00:44:452, 00:44:780 and 00:45:108, but silent at 00:44:616. Why don't you capture them?
  2. 00:48:222 (1,2) - prefect blanket please.
  3. 00:49:206 (2,3) - this flow is a bit weird imo. Instead I will make it like this:
  4. 00:49:698 - Also here is a large drum sound here. Try catching it using a circle?


[Normal]
  1. Flow can be greatly improved in this difficulty. The shape of sliders can be copied and reused since you keep using sliders like these:

    01:02:976 (3,4) - I would rather do it like this:

    Hope you understand what I mean by flow.
  2. 00:06:415 (3,4) - blanket perfectly so as to make the flow cleaner.
  3. 00:10:190 (1,2) - awkward flow imo.
  4. 00:14:124 (3) - head: (228,112); end: (180,68) for better flow.
  5. 00:21:009 (3,1) - perfect blanket.
  6. 00:29:862 (1,2) - flow.
  7. 00:31:173 - loud sound here, why not capture it?
  8. 00:32:157 (6) - I would NC here and remove NC of 00:32:976 (1) so as to make the combo number less.
  9. 00:35:927 - ^
  10. 00:37:567 (5) - I would just put a circle at 00:37:730 to capture the drum coz these three 00:35:108 (1,2,3) are following the drum instead of lyrics. It would be quite uncomfortable if you suddenly switch to follow lyrics in the same combo.
  11. 00:46:255 (2) - How about considering a blanket?
  12. 00:52:812 (4) - NC
  13. 01:03:960 (1,2) - blanket.
  14. 01:05:927 (4) - flow.
  15. 01:06:583 (1) - make it straight like 01:07:239 (2).
  16. For stuff about flow, I have skipped pretty much of them. I think you need to recheck them one by one.


[Easy]
  1. Same as normal, the flow seems awkward and uncomfortable. Therefore, recheck is suggested.
  2. Rhythm is fine for me.


So, let's all. Good luck for ranking. :)
Natsu
HI~ M4M


General:
  1. 1365x768 your bg have a weird size D: is not a problem but will be better to have it in 1366x768
Insane:
  1. 00:02:618 (1) - missing whistle on the head
  2. 00:03:377 (3,4) - mmm you can improve this rhythm since the vocal at 00:03:757 need a click'able action since is an important beat in the song at this point also 00:03:947 (4) - this one don't have a big empathize with the music if you wanna give to the player a better feedback maybe try:
  3. 00:05:276 (4,1,2,3) - you can blank all this stuff better use the aproach circle to make this better since the curve of the sliders dont blank perfectly the circles and is very noticeable
  4. 00:06:415 (3) - Is an insane diff this sliders are not fun to play imo also it end on a heavy beat try a more properly rhythm instead? some like will be better:
  5. 00:07:364 (1) - the spinner sound alot better starting 1/4 early in 00:07:269
  6. 00:11:501 (1,2,3) - Use the same spacing between then your actually way is kinda hard to read properly some easy like move 00:11:993 (2) - x:168 y:136 will play alot better
  7. 00:12:812 (1,2,3,4) - look like a bad blanket i know maybe you have not the intenion to blank here but for that reason look like a mistake why dont blank them perfect intead your map will look alot better imo some like:
  8. 00:13:304 (2,3,4) - stack this properly
  9. 00:14:452 (2,5) - I can hear cymbals there are finish in both slider heads sound prety nice try and listen maybe it work for you
  10. 00:16:747 (1) - missing finish in the head
  11. 00:17:730 (1,2,3,4,5) - nothing in the music here since this stream sound bad cuz is clearly not in the music since 1/2 repeat will work alot better here imo
  12. 00:18:222 (1) - same as 00:07:364
  13. 00:19:862 (2,3) - the upbeat sliders are not following the music here since you are leaving the strong beats as a tails I really recomend you to change the rhythm here for better empathize with the music some like:
  14. 00:22:649 (3) - 1/2 repeat can fit alot better here since you are mainly following the vocals why you ignore the one at 00:22:812
  15. 00:23:796 (3,4) - this blanket can be a bit better use the aproach circle to make it better
  16. 00:26:911 (3,4) - same as above
  17. 00:28:550 (1) - missing finish on the head
  18. 00:31:009 (5,6) - smae with the sliders starting on upbeats they dont fit with the drums and for that reason that sliders dont play with the rhythm of the song maybe try another one instead just as suggestion:
  19. 00:33:468 (3) - rotate this in -100 selection center will improve alot the flow with previous and next slider
  20. 00:35:599 (2,3,4) - use the same spacing between them
  21. 00:37:730 if you ask me will be alot better if you map this sound like you did on previous symilars
  22. 00:44:288 (1,2,3) - use the same spacing between this some like moving 3 to x:129 y: 171 will be nice
  23. 01:00:026 (5,6,7) - stack this properly
  24. 01:01:993 (3) - Unsnapped slider (end).
  25. 01:02:321 (4) - Unsnapped slider (end).
  26. 01:03:304 (7) - Unsnapped slider (end).
  27. 01:03:632 (8) - Unsnapped slider (end).
  28. 01:03:140 (6,7,8) - you can do a better blank here use the aproach circle to make them better
  29. 01:04:452 (2,3) - this feel kinda forced when you play try to improve the flow here
  30. 01:05:271 (5) - missing finish on the head
  31. 01:13:468 (8,1) - stack this properly
Hard:
  1. 00:07:174 (5) - following your combo pattern this need to be NC too right? also the section in the music change here
  2. 00:16:911 (1,2) - kinda broken flow here maybe you can makethe conecction more natural here? since feel kinda forced to play right now imo
  3. 00:18:058 (5) - missing NC also add whistle on it fit alot with the music at this point
  4. 00:30:845 (4,5) - really nazi but you can blank this better thought
  5. 00:31:009 missing NC i suppose since you was using them every stanza
  6. 00:36:255 (4) - same as above
  7. 00:37:730 (7,1) - swap NC for consistency since this broke your pattern
  8. 00:39:042 (1,1) - stack them properly
  9. 00:40:353 (1) - missing finish on the head
  10. 00:46:583 (2,3,4,5,6) - nazi but this start pattern dont look o.o perfect try to make it with the tool instead will be alot better~
  11. 00:49:206 (2) - finishing sliders on heavy beats don't follow the song properly try to conver this one 00:49:206 (2) - in 2 circles for better empathize with the song
  12. 00:50:845 (1) - add finish on the head fit alot with the song
  13. 01:10:517 (1) - remove NC? in this section u was using them every 2 stanzas this one broke that pattern
  14. 01:27:567 missing NC here too~
Normal:
  1. OD and HP +1 (4) for better diff spread is also what fit better with the object density and the difficult of this map
  2. 00:03:377 (2) - ending sliders on heavy beats don't fit the song if you listen the measure at 00:04:136 is really important and deserve to be mapped as a circle or a slider head try a better rhythm here some like:
  3. 00:04:896 (1,2) - same as above
  4. 00:15:108 (5) - same as the others ending sliders on stanzas is not cool for the rhythm since that important beats need a clickable action is where the empathize of the song is try:
  5. 00:20:353 (2) - symilar as above maybe just conver this on 2 circles for better rhythm?
  6. 00:22:649 (3) - same as 00:15:108
  7. 00:24:288 (1) - ^
  8. 00:29:862 (1) - to soon after spinner for a normal diff my suggestion for this is remove the spinner and map that part properly instead
  9. 00:32:157 (6) - same as 00:15:108
  10. 00:35:763 (2,3,4) - use a properly distance here you was using 1.0 in all the mapset not sure why you reduce it to 1.0 here since not slowdown or stuff here also the music is continue better keep it consistent
  11. 00:37:567 (5) - following your every 2 measures pattern you are missing a NC here also remove NC from 00:39:042 (1) - too to keep your pattern consistent
  12. 00:39:698 (3) - same as 00:15:108 also missing finish in 00:40:353
  13. 00:55:763 (3) - same as above
  14. 01:04:616 (2) - ^
Easy:
  1. AR3 OD2 HP2 fit this diff best also for better spread between your diffs
  2. 00:15:108 (1) - same issue here ending sliders on the stronger beats of the song make a bad rhythm just conver this in 2 circles or change the position of 00:15:108 (1,2) - in the time line
  3. 00:21:337 (3) - symilar as above
  4. 00:32:157 (4) - ^
  5. 00:40:026 (4) - ^
  6. 00:54:780 (3) - ^
mmm the diff are fine but since ending sliders on strong beats don't fit much with the song imo anyways GL :3
DreaM117er
From My Queue~ :)
Sorry I'm late...


00:21:911 - add circle, follow piano??
00:24:534 - add circle??
01:07:567 (6) - reverse selection
01:08:222 (8) - ^
01:10:517 (1,2,3,4,5,6,7,8) - this...I just hear 4 sound and 3 drum hits. del circle(2). (4). (6) better


pkhg's Hard
00:39:042 (1) - It's no any sound and voice on 00:39:370 , this is better:

00:42:157 - add circle
00:44:780 - ^
00:45:599 (1) - follow lyric... 00:45:927 - voice tart here
00:46:583 (2,3,4,5,6) - what do these circle follow?? Follow lyric better
00:49:698 - add circle
01:00:026 (1,2,3,4) - follow drum better


Normal
00:31:665 - voice is here, not 00:31:829 (5)
00:37:403 (4,5) - try this:

00:39:698 (3) - del this, replace a circle, and 00:40:026 add 1/1 slider
00:44:288 (3,4) - blanket this
00:51:993 (3) - I know you follow lyric, but slider start on white line
01:26:255 (1) - change a clircle

Un...Try make Normal diff have a good look, it is bad look now. :o


Easy
00:22:321 (4) - circle??
00:39:042 (3) - slider end on 00:39:534

same as Normal...bad look...but make better than Normal

Good luck :) and Sorry I'm late :(
Topic Starter
ritsu-tanaika

IamKwaN wrote:

from m4m :)

[General]
  1. BG size is not exactly 16:9. It should be 1366*768 instead.
  2. Uncheck all the "Widescreen Support" boxes to make it consistent.


[Insane]
  1. 00:22:649 (3) - I would prefer something like this which makes it more aesthetic.
  2. 00:32:157 (8,1) - blanket them perfectly.
  3. 00:34:288 (6,7) - As a player, this flow is not comfortable imo. How about making it like this?
  4. 01:03:960 (1,2) - ^
  5. Personally, I think the flow can be improved a bit.


fixed all insane mods

[Hard]
  1. 00:44:288 (3,4) - I heard a loud sound at 00:44:452, 00:44:780 and 00:45:108, but silent at 00:44:616. Why don't you capture them?
  2. 00:48:222 (1,2) - prefect blanket please.
  3. 00:49:206 (2,3) - this flow is a bit weird imo. Instead I will make it like this:
  4. 00:49:698 - Also here is a large drum sound here. Try catching it using a circle?


[Normal]
  1. Flow can be greatly improved in this difficulty. The shape of sliders can be copied and reused since you keep using sliders like these:

    01:02:976 (3,4) - I would rather do it like this:

    Hope you understand what I mean by flow.
  2. 00:06:415 (3,4) - blanket perfectly so as to make the flow cleaner.
  3. 00:10:190 (1,2) - awkward flow imo.
  4. 00:14:124 (3) - head: (228,112); end: (180,68) for better flow.
  5. 00:21:009 (3,1) - perfect blanket.
  6. 00:29:862 (1,2) - flow.
  7. 00:31:173 - loud sound here, why not capture it?
  8. 00:32:157 (6) - I would NC here and remove NC of 00:32:976 (1) so as to make the combo number less.
  9. 00:35:927 - ^
  10. 00:37:567 (5) - I would just put a circle at 00:37:730 to capture the drum coz these three 00:35:108 (1,2,3) are following the drum instead of lyrics. It would be quite uncomfortable if you suddenly switch to follow lyrics in the same combo.
  11. 00:46:255 (2) - How about considering a blanket?
  12. 00:52:812 (4) - NC
  13. 01:03:960 (1,2) - blanket.
  14. 01:05:927 (4) - flow.
  15. 01:06:583 (1) - make it straight like 01:07:239 (2).
  16. For stuff about flow, I have skipped pretty much of them. I think you need to recheck them one by one.


I have fixed most of the mods but what I dont understand is what you mean by flow. all the notes are already easy enough to follow, and there is no jump at all. so I did not change any of your "flow" mods

[Easy]
  1. Same as normal, the flow seems awkward and uncomfortable. Therefore, recheck is suggested.
  2. Rhythm is fine for me.


Like i said, I dont see anything wrong with flow.

So, let's all. Good luck for ranking. :)
thanks for modding.
Sieg
hey m4m action here

General:
clear

Insane:
00:27:567 (5) - inverse this one for better flow http://puu.sh/6wm2n.jpg
00:43:632 (5) - let's fix this slider a bit http://puu.sh/6wmc3.jpg
256,92,43632,2,0,B|236:132|256:192|256:192|276:252|256:292,1,205.875007853508,8|0,0:0|0:0,0:0:0:0:

00:45:599 (1) - move this 420:212 for better curve
00:58:222 (7) - better to keep DS equal between sliders 6 and 8 http://puu.sh/6wmif.jpg
383,196,57730,2,0,P|432:136|416:24,1,183,8|2,0:0|0:0,0:0:0:0:
332,96,58222,1,0,0:0:0:0:
236,48,58386,2,0,P|224:92|256:164,1,91.5,8|0,0:0|0:0,0:0:0:0:

01:13:468 (8) - tricky spot, nothing bad tho
01:14:452 (3) - maybe smooth this http://puu.sh/6wmno.jpg
sweet diff

pkhg's Hard
00:21:665 (7) - touching hp bar
nothing more, awesome diff

Normal:
00:11:501 (4) - mb http://puu.sh/6wmEu.jpg
00:51:501 (2) - and here http://puu.sh/6wmIa.jpg
01:19:370 (5) - http://puu.sh/6wmLb.jpg

Easy:
all is good

Good Luck!

edit: checked this out again as you asked, nothing more (:
pkhg

HelloSCV wrote:

from my queue as M4M sorry for late ;w;
[pkhs's Hard]
  1. 00:16:900 (1) - delete NC for consistency Removed
  2. 00:18:048 (5) - for better match with the rhythm, try moving this note to 00:17:883 - here and pulling the spinner by 1/4 beat forward as well (and adjustig the length too) Done
  3. 00:40:681 (1) - consider arranging the claps to match with drum sound on this part lazzy :3 i'll do later
  4. 00:48:222 (1) - missed clap on the slider end Added
  5. 00:49:862 (3) - i think this clap is unnecessary, delete it? Deleted
  6. 01:27:567 (8) - it's totally unrankable according to the ranking criteria, all of hitsounds are audible enough, so you need to increase the volume (by 30% recommended) Moved green line instead
  7. 01:00:681 (3,4) - how about shortening these sliders by 1/4? and add 2 repeats as well for better rhythm than current one, just like 00:09:535 (1,2) - these Donee
  8. 01:26:255 (4) - hmm adding clap on the slider start instead of the end fits better with the song yeah :D

Lapis Aoki wrote:

From my queue~ :3
[General]
[pkhg's Hard]
01:00:681 - How about these sliders? :3 Donee
Sorry for the late mod~ >.<''

GL~! c: Take a star. ^^

IamKwaN wrote:

from m4m :)

[Hard]
  1. 00:44:288 (3,4) - I heard a loud sound at 00:44:452, 00:44:780 and 00:45:108, but silent at 00:44:616. Why don't you capture them? Why not?
  2. 00:48:222 (1,2) - prefect blanket please. Ok
  3. 00:49:206 (2,3) - this flow is a bit weird imo. Instead I will make it like this: No :P
  4. 00:49:698 - Also here is a large drum sound here. Try catching it using a circle? No >:([/*:m]


So, let's all. Good luck for ranking. :)

Natsu wrote:

HI~ M4M

Hard:
  1. 00:07:174 (5) - following your combo pattern this need to be NC too right? also the section in the music change here For me it's really useless
  2. 00:16:911 (1,2) - kinda broken flow here maybe you can makethe conecction more natural here? since feel kinda forced to play right now imo Ok
  3. 00:18:058 (5) - missing NC also add whistle on it fit alot with the music at this point It's already NCed and it have whistle too x.x
  4. 00:30:845 (4,5) - really nazi but you can blank this better thought Ok
  5. 00:31:009 missing NC i suppose since you was using them every stanza It don't need NC :3
  6. 00:36:255 (4) - same as above ^
  7. 00:37:730 (7,1) - swap NC for consistency since this broke your pattern lol it doesn't broke my pattern, i usually do it like that, look this 00:55:763 (4,1) -
  8. 00:39:042 (1,1) - stack them properly Ok
  9. 00:40:353 (1) - missing finish on the head Added
  10. 00:46:583 (2,3,4,5,6) - nazi but this start pattern dont look o.o perfect try to make it with the tool instead will be alot better~ Okk
  11. 00:49:206 (2) - finishing sliders on heavy beats don't follow the song properly try to conver this one 00:49:206 (2) - in 2 circles for better empathize with the song I'll remap that part later
  12. 00:50:845 (1) - add finish on the head fit alot with the song Ok
  13. 01:10:517 (1) - remove NC? in this section u was using them every 2 stanzas this one broke that pattern Nopee
  14. 01:27:567 missing NC here too~ Useless~~

m1223961117 wrote:

From My Queue~ :)
Sorry I'm late...
pkhg's Hard
00:39:042 (1) - It's no any sound and voice on 00:39:370 , this is better: But it's a nice pattern

00:42:157 - add circle I'll remap later
00:44:780 - ^
00:45:599 (1) - follow lyric... 00:45:927 - voice tart here
00:46:583 (2,3,4,5,6) - what do these circle follow?? Follow lyric better
00:49:698 - add circle
01:00:026 (1,2,3,4) - follow drum better Ok

Good luck :) and Sorry I'm late :(

Sieg wrote:

hey m4m action here
pkhg's Hard
00:21:665 (7) - touching hp bar Fixedd
nothing more, awesome diff

Good Luck!

edit: checked this out again as you asked, nothing more (:

Thanks :D

osu file format v12

[General]
AudioFilename: thanks.mp3
AudioLeadIn: 0
PreviewTime: 61394
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:W:Wonder tale (TV Size)
TitleUnicode:W:Wonder tale (TV Size)
Artist:Tamura Yukari
ArtistUnicode:田村ゆかり
Creator:ritsu-tanaika
Version:pkhg's Hard
Source:Ore no Kanojo to Osananajimi ga Shuraba Sugiru
Tags:oreshura ending ed ai-chan masuzu moe waifu pkhg
BeatmapID:335416
BeatmapSetID:132806

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.5
SliderTickRate:2

[Events]
//Background and Video events
Video,1304,"video.avi"
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//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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82321,-100,4,2,7,60,0,0
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90189,-100,4,2,7,5,0,0


[Colours]
Combo1 : 128,128,192
Combo2 : 255,147,255
Combo3 : 176,255,255
Combo4 : 255,133,74

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16,164,15927,1,0,0:0:0:0:
4,88,16091,2,0,P|36:52|72:44,1,75
132,64,16419,2,0,P|184:100|268:88,1,150,8|4,0:0|0:0,0:0:0:0:
340,88,16911,1,0,0:0:0:0:
341,87,17075,2,0,P|332:51|308:24,1,75,8|0,0:0|0:0,0:0:0:0:
308,152,17403,2,0,P|317:188|341:215,1,75
416,232,17730,1,8,0:0:0:0:
416,232,17894,1,0,0:0:0:0:
256,192,18058,12,2,19370,0:0:0:0:
352,292,19698,5,2,0:0:0:0:
352,292,20026,2,0,P|308:304|268:288,1,75
240,232,20353,1,2,0:0:0:0:
172,200,20517,2,0,P|112:172|44:212,1,150
112,248,21009,1,2,0:0:0:0:
112,248,21173,2,0,L|96:92,1,150
112,16,21665,1,2,0:0:0:0:
40,48,21829,1,0,0:0:0:0:
40,48,21993,6,0,P|84:88|172:68,1,150,2|2,0:0|0:0,0:0:0:0:
244,72,22485,2,0,P|284:72|320:84,1,75,0|2,0:0|0:0,0:0:0:0:
356,152,22812,2,0,P|364:184|400:216,1,75,0|2,0:0|0:0,0:0:0:0:
468,216,23140,1,0,0:0:0:0:
432,148,23304,2,0,L|284:244,2,150,2|2|2,0:0|0:0|0:0,0:0:0:0:
280,156,24288,1,2,0:0:0:0:
220,292,24616,6,0,B|240:248|236:216|236:216|196:184|212:128,2,150,2|2|2,0:0|0:0|0:0,0:0:0:0:
164,340,25435,1,0,0:0:0:0:
88,332,25599,1,2,0:0:0:0:
64,260,25763,2,0,L|80:100,1,150
24,56,26255,1,2,0:0:0:0:
156,124,26583,2,0,P|196:128|236:104,1,75,2|0,0:0|0:0,0:0:0:0:
317,91,26911,1,2,0:0:0:0:
260,44,27075,1,0,0:0:0:0:
260,44,27239,6,0,P|244:104|304:164,1,150,2|2,0:0|0:0,0:0:0:0:
444,112,27730,2,0,P|380:68|316:92,1,150
354,213,28222,2,0,P|372:181|372:144,1,75,2|0,0:0|0:0,0:0:0:0:
284,240,28550,1,4,0:0:0:0:
284,240,29370,5,2,0:0:0:0:
424,256,29534,1,2,0:0:0:0:
424,256,29862,6,0,L|440:100,1,150,0|8,0:0|0:0,0:0:0:0:
488,48,30353,1,0,0:0:0:0:
412,36,30517,2,0,L|332:48,1,75
280,92,30845,1,8,0:0:0:0:
208,64,31009,2,0,B|195:103|219:138|219:138|152:164,1,150
128,92,31501,1,8,0:0:0:0:
76,148,31665,2,0,P|92:216|164:240,1,150
232,212,32157,2,0,P|236:248|216:292,1,75,8|0,0:0|0:0,0:0:0:0:
152,316,32485,6,0,L|304:296,1,150,0|8,0:0|0:0,0:0:0:0:
344,236,32976,1,0,0:0:0:0:
453,320,33140,2,0,L|380:304,1,75
344,236,33468,2,0,P|360:200|352:152,1,75,8|0,0:0|0:0,0:0:0:0:
284,188,33796,6,0,P|300:112|364:88,1,150,0|8,0:0|0:0,0:0:0:0:
420,136,34288,2,0,L|320:12,1,150
256,48,34780,1,8,0:0:0:0:
128,124,35108,6,0,L|116:288,1,150,0|8,0:0|0:0,0:0:0:0:
44,288,35599,2,0,P|88:344|172:324,1,150
196,268,36091,1,8,0:0:0:0:
256,224,36255,2,0,B|280:176|328:176|328:176|336:144|312:120,1,150
240,132,36747,2,0,P|264:64|348:56,2,150,8|0|8,0:0|0:0|0:0,0:0:0:0:
184,184,37567,1,0,0:0:0:0:
112,200,37730,2,0,P|80:208|32:192,1,75
80,132,38058,6,0,L|68:304,1,150,8|0,0:0|0:0,0:0:0:0:
12,328,38550,1,0,0:0:0:0:
84,356,38714,2,0,L|160:364,1,75,8|0,0:0|0:0,0:0:0:0:
228,244,39042,6,0,L|221:319,2,75,8|2|0,0:0|0:0|0:0,0:0:0:0:
280,188,39534,2,0,P|321:156|408:192,1,150,2|2,0:0|0:0,0:0:0:0:
343,229,40026,1,2,0:0:0:0:
228,244,40353,6,0,B|196:264|168:260|168:260|152:304|100:308|100:308|100:264|60:244,1,225.000008583069,4|8,0:0|0:0,0:0:0:0:
92,160,41337,1,0,0:0:0:0:
180,180,41665,2,0,P|229:163|292:196,1,112.500004291535
364,324,42321,2,0,P|346:273|356:211,1,112.500004291535,8|0,0:0|0:0,0:0:0:0:
444,96,42976,6,0,B|440:152|396:156|396:156|416:128|382:141|382:141|328:152|296:96,1,225.000008583069,0|8,0:0|0:0,0:0:0:0:
368,44,43960,1,0,0:0:0:0:
280,20,44288,2,0,L|156:40,1,112.500004291535
96,88,44944,1,8,0:0:0:0:
76,176,45271,1,2,0:0:0:0:
92,265,45599,6,0,B|151:299|206:244|206:244|199:304|242:329,1,225.000008583069,4|8,0:0|0:0,0:0:0:0:
352,300,46583,1,0,0:0:0:0:
396,160,46911,1,0,0:0:0:0:
280,244,47239,1,0,0:0:0:0:
428,244,47567,1,8,0:0:0:0:
308,160,47894,1,0,0:0:0:0:
236,112,48222,6,0,B|184:132|132:104|128:68|128:68|132:104|116:144|84:160,1,225.000008583069,0|8,0:0|0:0,0:0:0:0:
70,239,49206,2,0,P|128:236|172:204,1,112.500004291535
280,232,49862,1,0,0:0:0:0:
320,336,50189,2,0,L|208:320,1,112.500004291535,8|8,0:0|0:0,0:0:0:0:
384,244,50845,6,0,P|376:192|444:132,1,150,4|8,0:0|0:0,0:0:0:0:
448,208,51337,1,0,0:0:0:0:
448,208,51501,2,0,L|312:132,1,150,0|8,0:0|0:0,0:0:0:0:
244,120,51993,1,0,0:0:0:0:
176,148,52157,2,0,P|140:164|56:104,2,150,0|8|0,0:0|0:0|0:0,0:0:0:0:
132,88,52976,5,0,0:0:0:0:
200,56,53140,2,0,P|240:44|284:52,1,75,8|0,0:0|0:0,0:0:0:0:
320,108,53468,2,0,P|368:144|452:112,1,150,0|8,0:0|0:0,0:0:0:0:
388,72,53960,1,0,0:0:0:0:
456,44,54124,2,0,P|448:120|480:188,1,150,0|8,0:0|0:0,0:0:0:0:
480,260,54616,1,0,0:0:0:0:
440,324,54780,6,0,B|408:300|406:267|406:267|332:308,1,150,0|8,0:0|0:0,0:0:0:0:
268,340,55271,1,0,0:0:0:0:
268,340,55435,2,0,P|220:352|188:344,1,75,2|2,0:0|0:0,0:0:0:0:
156,284,55763,2,0,P|120:272|83:276,1,75,8|0,0:0|0:0,0:0:0:0:
112,348,56091,6,0,L|128:192,1,150,4|8,0:0|0:0,0:0:0:0:
68,152,56583,1,0,0:0:0:0:
136,124,56747,2,0,P|178:118|224:112,1,75
240,184,57075,2,0,L|196:40,2,150,8|2|8,0:0|0:0|0:0,0:0:0:0:
288,244,57894,1,0,0:0:0:0:
288,244,58058,2,0,P|324:252|368:236,1,75,2|2,0:0|0:0,0:0:0:0:
436,236,58386,2,0,P|420:192|376:168,1,75,8|2,0:0|0:0,0:0:0:0:
324,176,58714,6,0,P|344:120|428:108,1,150,4|8,0:0|0:0,0:0:0:0:
480,56,59206,1,0,0:0:0:0:
412,24,59370,2,0,P|372:28|336:16,1,75,2|2,0:0|0:0,0:0:0:0:
276,60,59698,2,0,P|238:62|207:82,1,75,8|2,0:0|0:0,0:0:0:0:
160,208,60026,6,0,B|164:168|180:148|180:148|132:124|136:68,1,150,4|0,0:0|0:0,0:0:0:0:
80,164,60517,1,0,0:0:0:0:
88,240,60681,2,0,P|100:260|120:272,3,37.5,8|0|8|0,0:0|0:0|0:0|0:0,0:0:0:0:
156,288,61009,2,0,P|184:286|206:274,3,37.5,8|8|8|0,0:0|0:0|0:0|0:0,0:0:0:0:
228,240,61337,6,0,P|252:193|357:204,1,150,4|8,0:0|0:0,0:0:0:0:
300,252,61829,1,0,0:0:0:0:
376,260,61993,2,0,P|416:220|420:180,1,75,2|2,0:0|0:0,0:0:0:0:
396,136,62321,2,0,P|377:99|380:53,1,75,8|2,0:0|0:0,0:0:0:0:
452,84,62649,2,0,L|288:40,1,150,0|8,0:0|0:0,0:0:0:0:
240,76,63140,1,2,0:0:0:0:
176,116,63304,6,0,P|136:144|48:104,1,150,2|8,0:0|0:0,0:0:0:0:
116,72,63796,1,0,0:0:0:0:
116,72,63960,2,0,L|108:228,1,150,2|8,0:0|0:0,0:0:0:0:
48,268,64452,1,0,0:0:0:0:
120,296,64616,2,0,L|196:316,1,75,2|2,0:0|0:0,0:0:0:0:
264,292,64944,2,0,P|264:220|332:180,1,150,8|2,0:0|0:0,0:0:0:0:
396,285,65435,2,0,P|359:280|332:256,2,75,2|8|0,0:0|0:0|0:0,0:0:0:0:
392,212,65927,2,0,P|396:164|372:120,1,75,2|2,0:0|0:0,0:0:0:0:
320,108,66255,2,0,P|284:112|248:96,1,75,12|2,0:0|0:0,0:0:0:0:
176,84,66583,6,0,B|136:92|104:68|104:68|96:108|60:128,1,150,4|8,0:0|0:0,0:0:0:0:
88,196,67075,1,0,0:0:0:0:
88,196,67239,2,0,P|88:236|64:268,1,75,2|2,0:0|0:0,0:0:0:0:
108,328,67567,2,0,P|136:348|180:352,1,75,8|2,0:0|0:0,0:0:0:0:
224,296,67894,2,0,L|248:148,1,150,0|8,0:0|0:0,0:0:0:0:
364,64,68386,1,0,0:0:0:0:
364,64,68550,2,0,L|293:87,1,75,2|2,0:0|0:0,0:0:0:0:
216,80,68878,2,0,P|184:88|136:80,1,75,8|2,0:0|0:0,0:0:0:0:
80,124,69206,6,0,B|76:172|36:192|36:192|92:240,1,150,2|8,0:0|0:0,0:0:0:0:
216,204,69698,1,0,0:0:0:0:
216,204,69862,2,0,P|180:184|144:184,1,75,2|2,0:0|0:0,0:0:0:0:
111,307,70189,2,0,P|143:288|160:256,1,75,8|2,0:0|0:0,0:0:0:0:
240,132,70517,6,0,P|284:84|364:96,1,150,0|8,0:0|0:0,0:0:0:0:
392,164,71009,1,0,0:0:0:0:
340,220,71173,2,0,P|320:196|320:140,2,75,0|0|8,0:0|0:0|0:0,0:0:0:0:
412,236,71665,1,2,0:0:0:0:
272,256,71829,6,0,L|120:280,1,150,4|8,0:0|0:0,0:0:0:0:
41,168,72321,1,0,0:0:0:0:
41,168,72485,2,0,P|56:202|60:240,2,75,2|2|8,0:0|0:0|0:0,0:0:0:0:
80,104,72976,1,0,0:0:0:0:
156,100,73140,2,0,P|200:112|272:48,1,150,2|8,0:0|0:0,0:0:0:0:
196,36,73632,1,0,0:0:0:0:
340,20,73796,6,0,L|420:16,1,75,2|2,0:0|0:0,0:0:0:0:
440,88,74124,2,0,P|432:124|436:172,1,75,8|2,0:0|0:0,0:0:0:0:
372,204,74452,2,0,B|400:240|440:240|440:240|384:296,1,150,2|8,0:0|0:0,0:0:0:0:
320,260,74944,1,0,0:0:0:0:
248,240,75108,2,0,P|208:232|168:248,1,75,2|2,0:0|0:0,0:0:0:0:
68,312,75435,2,0,P|108:320|148:304,1,75,8|2,0:0|0:0,0:0:0:0:
100,244,75763,2,0,L|92:84,1,150,2|8,0:0|0:0,0:0:0:0:
36,44,76255,1,0,0:0:0:0:
168,88,76419,6,0,P|208:100|248:88,1,75,2|2,0:0|0:0,0:0:0:0:
284,32,76747,2,0,P|308:60|316:100,1,75,8|2,0:0|0:0,0:0:0:0:
272,156,77075,2,0,P|340:168|392:104,1,150,4|8,0:0|0:0,0:0:0:0:
384,36,77567,1,0,0:0:0:0:
452,64,77730,2,0,P|468:104|464:144,1,75,2|2,0:0|0:0,0:0:0:0:
424,196,78058,2,0,P|424:236|444:276,1,75,8|2,0:0|0:0,0:0:0:0:
384,320,78386,6,0,B|344:308|312:328|312:328|280:348|240:336,1,150,2|8,0:0|0:0,0:0:0:0:
184,288,78878,1,0,0:0:0:0:
184,288,79042,2,0,P|136:272|104:280,1,75,2|2,0:0|0:0,0:0:0:0:
56,324,79370,2,0,P|40:288|52:236,1,75,8|2,0:0|0:0,0:0:0:0:
100,204,79698,6,0,P|132:152|92:76,1,150,6|8,0:0|0:0,0:0:0:0:
20,76,80189,1,0,0:0:0:0:
56,144,80353,2,0,L|212:116,1,150,2|8,0:0|0:0,0:0:0:0:
248,56,80845,1,0,0:0:0:0:
344,156,81009,6,0,P|301:147|277:123,1,75,2|2,0:0|0:0,0:0:0:0:
384,232,81337,2,0,P|416:224|460:236,1,75,8|2,0:0|0:0,0:0:0:0:
304,224,81665,6,0,L|224:240,1,75,2|2,0:0|0:0,0:0:0:0:
90,184,81993,2,0,L|164:200,1,75,8|2,0:0|0:0,0:0:0:0:
228,160,82321,6,0,B|244:116|220:80|220:80|240:52|280:60,1,150,4|8,0:0|0:0,0:0:0:0:
308,128,82812,1,0,0:0:0:0:
308,128,82976,2,0,P|340:140|380:136,1,75,2|2,0:0|0:0,0:0:0:0:
444,176,83304,2,0,P|456:216|448:256,1,75,8|2,0:0|0:0,0:0:0:0:
412,312,83632,2,0,L|256:320,1,150,2|8,0:0|0:0,0:0:0:0:
196,288,84124,1,0,0:0:0:0:
160,224,84288,2,0,P|148:184|156:144,1,75,2|2,0:0|0:0,0:0:0:0:
208,32,84616,2,0,P|220:72|212:112,1,75,8|2,0:0|0:0,0:0:0:0:
224,180,84944,6,0,L|72:196,2,150,2|8|2,0:0|0:0|0:0,0:0:0:0:
280,228,85763,1,2,0:0:0:0:
336,276,85927,2,0,P|368:284|420:264,1,75,8|2,0:0|0:0,0:0:0:0:
368,208,86255,2,0,P|344:136|392:80,1,150,8|2,0:0|0:0,0:0:0:0:
492,161,86747,1,0,0:0:0:0:
492,161,86911,2,0,P|455:164|420:152,1,75,0|8,0:0|0:0,0:0:0:0:
288,80,87239,2,0,P|252:64|212:68,1,75,8|0,0:0|0:0,0:0:0:0:
152,108,87567,1,0,0:0:0:0:
256,192,87649,12,0,90189,0:0:0:0:
Topic Starter
ritsu-tanaika

Sieg wrote:

hey m4m action here

General:
clear

Insane:
00:27:567 (5) - inverse this one for better flow http://puu.sh/6wm2n.jpg
00:43:632 (5) - let's fix this slider a bit http://puu.sh/6wmc3.jpg
256,92,43632,2,0,B|236:132|256:192|256:192|276:252|256:292,1,205.875007853508,8|0,0:0|0:0,0:0:0:0:

00:45:599 (1) - move this 420:212 for better curve
00:58:222 (7) - better to keep DS equal between sliders 6 and 8 http://puu.sh/6wmif.jpg
383,196,57730,2,0,P|432:136|416:24,1,183,8|2,0:0|0:0,0:0:0:0:
332,96,58222,1,0,0:0:0:0:
236,48,58386,2,0,P|224:92|256:164,1,91.5,8|0,0:0|0:0,0:0:0:0:

01:13:468 (8) - tricky spot, nothing bad tho
01:14:452 (3) - maybe smooth this http://puu.sh/6wmno.jpg
sweet diff

pkhg's Hard
00:21:665 (7) - touching hp bar
nothing more, awesome diff

Normal:
00:11:501 (4) - mb http://puu.sh/6wmEu.jpg
00:51:501 (2) - and here http://puu.sh/6wmIa.jpg
01:19:370 (5) - http://puu.sh/6wmLb.jpg

Easy:
all is good

Good Luck!

edit: checked this out again as you asked, nothing more (:
Thanks! Fixed all~

@pkhg updated
Flower
m4m

[General]
Your Easy has a too high star rating. A set of beatmap must has at least one difficulty no higher than 3.24 stars. Please consider some change.

[Insane]
I still except a better map, since you already have a ranked map. Suggest remap on arrangement. (hitsound is fine)
00:14:124 (1,2) - I don't like the flow. Suggestion:
00:15:435 (1,2,3) - the jump is too "modest". also flow can be improved.
00:16:747 (1) - rotate 15 degrees anti-clockwise. so does 00:17:403 (3) -
00:18:058 (5) - delete? should sound good. also make 00:18:222 (1) - start at 00:18:058 -
00:23:140 (4,5,1) - fmpov, the triple should be at 00:22:894 - . please consider a little.
00:24:534 - add a note I think. it's so obvious. (arrangement suggestion)
00:25:599 (5) - keeping 1.2x DS isn't a bad idea.
00:30:517 (3) - keep the distance with 00:29:862 (1) - , maybe move to x:328,y:224
00:35:108 (1,2) - please use ctrl+c, ctrl+v, and rotate to make a better context.
00:58:222 (7) - use the approach circle to make better blanket, e.g.:
kiai time: the jump is too "modest", as previous ones. Please refer to some of Laurier's, Fycho's or Melophobia's maps.

[Hard]
00:02:618 - change to S:C1 to avoid noisy sliderslide. also change volume to 30%.
some nitpicking:
00:51:337 (2) - 01:07:075 (2) - 01:22:812 (2) - due to autostack, they touch previous or following note in the gameplay, which spoils the blanket. please consider making some minor adjust. (e.g. move 00:51:337 (2,3) - 1 grid down and right)
really good diff.

[Normal]
00:14:124 (3) - the reverse arrow is overlapped by 00:12:485 (6) - 's hit300. please adjust, e.g.:
00:35:763 (2,3) - blanket
00:37:730 (2,3) - ^
00:44:288 (3,4) - ^
01:10:517 (3) - looks strange, I think it's better to curve less, like:

[Easy]
00:22:321 (4,1) - distance inconsistency

Good luck~
Spring Roll
hello,mod from m4m ~

Easy

  1. this diff is more like a Normal,i think an easy diff should have less than 3 stars,try to remove some notes like00:03:757 (2,4) -
  2. 00:53:468 (1,2) - can blanket better
  3. 00:04:136 (3) - use the same shape as 00:05:655 (1) - and Ctrl+H
  4. 00:32:812 (1) - try this
  5. add a clap hitsound with the slidertick ,like01:02:976 - 01:05:599 - 01:06:911 - and so on

Normal

  1. normal dif is also a little hard for it have 4.5 stars.
  2. 00:06:415 (3,4) - can blanket better
  3. 00:21:009 (3,1) - ^
  4. 00:44:288 (3,4) - ^
  5. 00:40:353 - i dont think change the slider velocity is a good idea in a normal diff

Hard

  1. for its only a 158BPM song ,ithink ar7 is more suitableoh sorry its 183 BPM,but i still think ar7 is more suitable
  2. 00:16:911 (5,6) - not stack perfectly
  3. 00:50:845 (1,2) - overlap in gameplay mode,looks not so good
  4. 01:00:681 (3,4) - add clap on every hit
  5. 00:42:976 (1) - looks not nice ,i think you should change the shape
  6. 00:45:271 (5,1) - blanket

Insane

  1. 00:06:415 (5) - Ctrl+G
  2. 00:17:730 (1) - try this
  3. 00:20:189 (3) - Ctrl+G
  4. 00:31:009 (5) -
  5. 00:48:714 (2) - feels not good when i play ,i prefer to put it on (232.288)
  6. 00:56:583 (3) - try Ctrl+G

GL,hope this helps
Topic Starter
ritsu-tanaika
Note: I will only mention the mods that I did not change, assume the unmentioned ones have been applied

Flower wrote:

m4m

[General]
Your Easy has a too high star rating. A set of beatmap must has at least one difficulty no higher than 3.24 stars. Please consider some change.

Fixed, Easy is now 3 stars only, no higher than that

[Insane]
I still except a better map, since you already have a ranked map. Suggest remap on arrangement. (hitsound is fine)
00:14:124 (1,2) - I don't like the flow. Suggestion:
00:15:435 (1,2,3) - the jump is too "modest". also flow can be improved. I dont like "big" jumps, I make maps that are easy to follow, not jumpy all over the place (even when a jump is necessary)
00:16:747 (1) - rotate 15 degrees anti-clockwise. so does 00:17:403 (3) -
00:18:058 (5) - delete? should sound good. also make 00:18:222 (1) - start at 00:18:058 -
00:23:140 (4,5,1) - fmpov, the triple should be at 00:22:894 - . please consider a little. I disagree with this
00:24:534 - add a note I think. it's so obvious. (arrangement suggestion)
00:25:599 (5) - keeping 1.2x DS isn't a bad idea. dont understand this
00:30:517 (3) - keep the distance with 00:29:862 (1) - , maybe move to x:328,y:224 Moved to different location instead
00:35:108 (1,2) - please use ctrl+c, ctrl+v, and rotate to make a better context. Nah, Ill stick to this
00:58:222 (7) - use the approach circle to make better blanket, e.g.:
kiai time: the jump is too "modest", as previous ones. Please refer to some of Laurier's, Fycho's or Melophobia's maps. Refer to what I said about making "modest" jumps earlier

[Hard]
00:02:618 - change to S:C1 to avoid noisy sliderslide. also change volume to 30%.
some nitpicking:
00:51:337 (2) - 01:07:075 (2) - 01:22:812 (2) - due to autostack, they touch previous or following note in the gameplay, which spoils the blanket. please consider making some minor adjust. (e.g. move 00:51:337 (2,3) - 1 grid down and right)
really good diff.

[Normal]
00:14:124 (3) - the reverse arrow is overlapped by 00:12:485 (6) - 's hit300. please adjust, e.g.:
00:35:763 (2,3) - blanket
00:37:730 (2,3) - ^
00:44:288 (3,4) - ^ I think its blanketed well enough
01:10:517 (3) - looks strange, I think it's better to curve less, like:

[Easy]
00:22:321 (4,1) - distance inconsistency

Good luck~
Thanks for mod! You are really helpful
GugUCorn
From my m4m queue.

[General]

  1. About BG, Your BG Size is 1365x768. As Ranking Criteria, BG Size is 1024x768(4:3), 1366x768(16:9). So I suggest that you decrease BG size to 1366x768
https://osu.ppy.sh/wiki/Ranking_Criteria

[Easy]
How about Slidertick sound? Like here 00:10:517 as clap sound.

  1. 00:07:364 (1) - So close next note. It may hard for Easy Player. This spinner end here 00:10:190 (1)
  2. 00:28:550 (3) - NC
  3. 00:42:976 (1,2) - add clap on end of slider. It is more better.
  4. 00:53:468 (1) - blanket


[Normal]

  1. 00:04:896 (1) - remove whistle on first of slider.
  2. 00:06:415 (3) - remove whistle sound? but i think this whistle sound is not bad than 00:04:896 (1)
  3. 00:07:364 (1) - Clap
  4. 00:15:435 (1) - remove clap
  5. 00:17:403 (4,5) - remove (4) note and make one repeat (5) note.
  6. 00:18:222 (1) - Finish is more better than Clap. Or remove clap.
  7. 00:24:288 (1) - remove NC
  8. 00:25:271 (3) - NC
  9. 00:39:206 (2) - Drum-Clap on first of slider and Drum-Finish on end of slider.
  10. 00:40:681 (1,2,3) - Clap Hitsound is strange. Remove clap on (1), End of (2), first of (3).
  11. 00:44:288 (3) - remove clap on first of slider
  12. 00:47:239 (4) - remove clap and
  13. 00:46:747 (3) - add clap on end of slider
  14. 01:05:927 (5) - Overlapping make confuse to Newbie Player.
  15. 01:10:517 (3) - NC?


[Pkhg's Hard]

  1. 00:02:618 ~ 00:09:548 - How about volume 40%? 00:07:269 (1)'s end sound is little loud. :o
  2. 00:16:911 (5) - NC?
  3. 00:17:075 (6) - check Blanket
  4. 00:18:058 (1) - finish
  5. 00:21:993 (1) - blanket
  6. 00:24:616 (1) - If you add finish on the spinner, adding finish on (1) is good.
  7. 00:29:370 (1,2) - recommend that Drum-Clap hitsound on 00:29:370 (1) and Drum-Finish hitsound on 00:29:534 (2).
  8. 00:29:862 (1) - Finish sound is better..but it may not your style.. :?
  9. 00:31:009 (5) - blanket
  10. 00:37:730 (7,1) - NC on (7) than (1)
  11. 00:39:042 (1) - how about drum hitsound?
  12. 01:07:894 (5) - NC?
  13. 01:08:550 (7) - curve slider is better
  14. 01:16:747 (2) - blanket check! xD


[Insane]

  1. 00:05:276 (2,3,5) - forgot whistle?
  2. 00:36:419 (1) - remove finish
  3. 00:46:747 (4) - clap on end of slider
  4. 01:11:501 (2) - end here 01:11:665
  5. 01:18:386 (1) - remove finish
Winek
Gush

3/25 map to mod \o/ I'm getting to something

[Easy]
Also, you have many opporitunity to blanket.
00:11:173 - I just don't understand why you don't add a note here, like the other parts 00:11:501 (3,4) . If oyu don,t want for wathever reason, you should maybe expend the slider to this place.
00:27:239 (1) - Remove the whistle, orelse we hear double, coming from the original sound.
00:53:140 (4) - Nazi but this have not correct distance snap :>
00:53:468 (1,2) - Could be better balnket.
01:09:534 (2) - Is it an error? sound better as an 1/1

[Normal]
00:12:485 (6) - A 1/2 slider maybe? Would sound a bit like 00:11:173 (3,4)
01:20:026 (1,3) - Same y axis? Maybe?
Seems rather find, you know.

[Hard]
00:20:517 (4) - Would feels better as one 1/2 slider and a circle after due to downbeat.
00:40:353 (1) - You could improve this form, as a simple curves
00:42:976 (1) - Same here, and i'm not sure really player enjoy these. Bats or more willing to mods with pretty forms

[Insane]
00:05:276 (2) - Why isn't there any whistle, and here : 00:05:655 (3) as well 00:06:415 (5) ? Would fits better.
00:23:140 (4,5,1) - I think it's overmap. We dont ever hear the (5)
00:49:698 (7,8) - The clap would feel more at (8)
01:19:698 (1,2,3,4) - I think the (2, 3) could be 1/4 with (1), not (4). It would fit the music best.

Overall is really good. *star* Good luck!
pkhg

Flower wrote:

m4m

[Hard]
00:02:618 - change to S:C1 to avoid noisy sliderslide. also change volume to 30%. Ok
some nitpicking:
00:51:337 (2) - 01:07:075 (2) - 01:22:812 (2) - due to autostack, they touch previous or following note in the gameplay, which spoils the blanket. please consider making some minor adjust. (e.g. move 00:51:337 (2,3) - 1 grid down and right) Fixed all :D
really good diff.

Good luck~

Spring Roll wrote:

hello,mod from m4m ~

Hard

  1. for its only a 158BPM song ,ithink ar7 is more suitableoh sorry its 183 BPM,but i still think ar7 is more suitable AR7 is perfect for my diff x.x
  2. 00:16:911 (5,6) - not stack perfectly Fixed
  3. 00:50:845 (1,2) - overlap in gameplay mode,looks not so good Fixed :/
  4. 01:00:681 (3,4) - add clap on every hit Added only on (4)
  5. 00:42:976 (1) - looks not nice ,i think you should change the shape I'll remap later
  6. 00:45:271 (5,1) - blanket

GL,hope this helps

TaMul wrote:

From my m4m queue.

[Pkhg's Hard]

  1. 00:02:618 ~ 00:09:548 - How about volume 40%? 00:07:269 (1)'s end sound is little loud. :oReduced to 30%
  2. 00:16:911 (5) - NC? Useless?
  3. 00:17:075 (6) - check Blanket It's already perfect :P
  4. 00:18:058 (1) - finish Too loud D:
  5. 00:21:993 (1) - blanket Fixed
  6. 00:24:616 (1) - If you add finish on the spinner, adding finish on (1) is good. Loud :P
  7. 00:29:370 (1,2) - recommend that Drum-Clap hitsound on 00:29:370 (1) and Drum-Finish hitsound on 00:29:534 (2). Whistle is better :P
  8. 00:29:862 (1) - Finish sound is better..but it may not your style.. :?Added :D
  9. 00:31:009 (5) - blanket What should i fix? x.x
  10. 00:37:730 (7,1) - NC on (7) than (1) I prefer it on (1)
  11. 00:39:042 (1) - how about drum hitsound? No :P
  12. 01:07:894 (5) - NC? Nope
  13. 01:08:550 (7) - curve slider is better Nopee :P
  14. 01:16:747 (2) - blanket check! xD With (1) or (3) x.x

Winek wrote:

Gush

[Hard]
00:20:517 (4) - Would feels better as one 1/2 slider and a circle after due to downbeat. I'm trying to follow vocals :3
00:40:353 (1) - You could improve this form, as a simple curves
00:42:976 (1) - Same here, and i'm not sure really player enjoy these. Bats or more willing to mods with pretty forms I'll remap later :/

Overall is really good. *star* Good luck!
Thanks :D

osu file format v12

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AudioLeadIn: 0
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Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:W:Wonder tale (TV Size)
TitleUnicode:W:Wonder tale (TV Size)
Artist:Tamura Yukari
ArtistUnicode:田村ゆかり
Creator:ritsu-tanaika
Version:pkhg's Hard
Source:Ore no Kanojo to Osananajimi ga Shuraba Sugiru
Tags:oreshura ending ed ai-chan masuzu moe waifu pkhg
BeatmapID:335416
BeatmapSetID:132806

[Difficulty]
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CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.5
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352,300,46583,1,0,0:0:0:0:
396,160,46911,1,0,0:0:0:0:
280,244,47239,1,0,0:0:0:0:
428,244,47567,1,8,0:0:0:0:
308,160,47894,1,0,0:0:0:0:
236,112,48222,6,0,B|184:132|132:104|128:68|128:68|132:104|116:144|84:160,1,225.000008583069,0|8,0:0|0:0,0:0:0:0:
70,239,49206,2,0,P|128:236|172:204,1,112.500004291535
280,232,49862,1,0,0:0:0:0:
320,336,50189,2,0,L|208:320,1,112.500004291535,8|8,0:0|0:0,0:0:0:0:
384,244,50845,6,0,P|376:192|444:132,1,150,4|8,0:0|0:0,0:0:0:0:
454,212,51337,1,0,0:0:0:0:
448,208,51501,2,0,L|312:132,1,150,0|8,0:0|0:0,0:0:0:0:
244,120,51993,1,0,0:0:0:0:
176,148,52157,2,0,P|140:164|56:104,2,150,0|8|0,0:0|0:0|0:0,0:0:0:0:
132,88,52976,5,0,0:0:0:0:
200,56,53140,2,0,P|240:44|284:52,1,75,8|0,0:0|0:0,0:0:0:0:
320,108,53468,2,0,P|368:144|452:112,1,150,0|8,0:0|0:0,0:0:0:0:
388,72,53960,1,0,0:0:0:0:
456,44,54124,2,0,P|448:120|480:188,1,150,0|8,0:0|0:0,0:0:0:0:
480,260,54616,1,0,0:0:0:0:
440,324,54780,6,0,B|408:300|406:267|406:267|332:308,1,150,0|8,0:0|0:0,0:0:0:0:
268,340,55271,1,0,0:0:0:0:
268,340,55435,2,0,P|220:352|188:344,1,75,2|2,0:0|0:0,0:0:0:0:
156,284,55763,2,0,P|120:272|83:276,1,75,8|0,0:0|0:0,0:0:0:0:
112,348,56091,6,0,L|128:192,1,150,4|8,0:0|0:0,0:0:0:0:
68,152,56583,1,0,0:0:0:0:
136,124,56747,2,0,P|178:118|224:112,1,75
240,184,57075,2,0,L|196:40,2,150,8|2|8,0:0|0:0|0:0,0:0:0:0:
288,244,57894,1,0,0:0:0:0:
288,244,58058,2,0,P|324:252|368:236,1,75,2|2,0:0|0:0,0:0:0:0:
436,236,58386,2,0,P|420:192|376:168,1,75,8|2,0:0|0:0,0:0:0:0:
324,176,58714,6,0,P|344:120|428:108,1,150,4|8,0:0|0:0,0:0:0:0:
480,56,59206,1,0,0:0:0:0:
412,24,59370,2,0,P|372:28|336:16,1,75,2|2,0:0|0:0,0:0:0:0:
276,60,59698,2,0,P|238:62|207:82,1,75,8|2,0:0|0:0,0:0:0:0:
160,208,60026,6,0,B|164:168|180:148|180:148|132:124|136:68,1,150,4|0,0:0|0:0,0:0:0:0:
80,164,60517,1,0,0:0:0:0:
88,240,60681,2,0,P|100:260|120:272,3,37.5,8|0|0|8,0:0|0:0|0:0|0:0,0:0:0:0:
156,288,61009,2,0,P|184:286|206:274,3,37.5,0|0|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
228,240,61337,6,0,P|252:193|357:204,1,150,4|8,0:0|0:0,0:0:0:0:
300,252,61829,1,0,0:0:0:0:
376,260,61993,2,0,P|416:220|420:180,1,75,2|2,0:0|0:0,0:0:0:0:
396,136,62321,2,0,P|377:99|380:53,1,75,8|2,0:0|0:0,0:0:0:0:
452,84,62649,2,0,L|288:40,1,150,0|8,0:0|0:0,0:0:0:0:
240,76,63140,1,2,0:0:0:0:
176,116,63304,6,0,P|136:144|48:104,1,150,2|8,0:0|0:0,0:0:0:0:
116,72,63796,1,0,0:0:0:0:
116,72,63960,2,0,L|108:228,1,150,2|8,0:0|0:0,0:0:0:0:
48,268,64452,1,0,0:0:0:0:
120,296,64616,2,0,L|196:316,1,75,2|2,0:0|0:0,0:0:0:0:
264,292,64944,2,0,P|264:220|332:180,1,150,8|2,0:0|0:0,0:0:0:0:
396,285,65435,2,0,P|359:280|332:256,2,75,2|8|0,0:0|0:0|0:0,0:0:0:0:
392,212,65927,2,0,P|396:164|372:120,1,75,2|2,0:0|0:0,0:0:0:0:
320,108,66255,2,0,P|284:112|248:96,1,75,12|2,0:0|0:0,0:0:0:0:
176,84,66583,6,0,B|136:92|104:68|104:68|96:108|60:128,1,150,4|8,0:0|0:0,0:0:0:0:
80,196,67075,1,0,0:0:0:0:
84,200,67239,2,0,P|84:240|60:272,1,75,2|2,0:0|0:0,0:0:0:0:
108,328,67567,2,0,P|136:348|180:352,1,75,8|2,0:0|0:0,0:0:0:0:
224,296,67894,2,0,L|248:148,1,150,0|8,0:0|0:0,0:0:0:0:
364,64,68386,1,0,0:0:0:0:
364,64,68550,2,0,L|293:87,1,75,2|2,0:0|0:0,0:0:0:0:
216,80,68878,2,0,P|184:88|136:80,1,75,8|2,0:0|0:0,0:0:0:0:
80,124,69206,6,0,B|76:172|36:192|36:192|92:240,1,150,2|8,0:0|0:0,0:0:0:0:
216,204,69698,1,0,0:0:0:0:
216,204,69862,2,0,P|180:184|144:184,1,75,2|2,0:0|0:0,0:0:0:0:
111,307,70189,2,0,P|143:288|160:256,1,75,8|2,0:0|0:0,0:0:0:0:
240,132,70517,6,0,P|284:84|364:96,1,150,0|8,0:0|0:0,0:0:0:0:
392,164,71009,1,0,0:0:0:0:
340,220,71173,2,0,P|320:196|320:140,2,75,0|0|8,0:0|0:0|0:0,0:0:0:0:
412,236,71665,1,2,0:0:0:0:
272,256,71829,6,0,L|120:280,1,150,4|8,0:0|0:0,0:0:0:0:
41,168,72321,1,0,0:0:0:0:
41,168,72485,2,0,P|56:202|60:240,2,75,2|2|8,0:0|0:0|0:0,0:0:0:0:
80,104,72976,1,0,0:0:0:0:
156,100,73140,2,0,P|200:112|272:48,1,150,2|8,0:0|0:0,0:0:0:0:
196,36,73632,1,0,0:0:0:0:
340,20,73796,6,0,L|420:16,1,75,2|2,0:0|0:0,0:0:0:0:
440,88,74124,2,0,P|432:124|436:172,1,75,8|2,0:0|0:0,0:0:0:0:
372,204,74452,2,0,B|400:240|440:240|440:240|384:296,1,150,2|8,0:0|0:0,0:0:0:0:
320,260,74944,1,0,0:0:0:0:
248,240,75108,2,0,P|208:232|168:248,1,75,2|2,0:0|0:0,0:0:0:0:
68,312,75435,2,0,P|108:320|148:304,1,75,8|2,0:0|0:0,0:0:0:0:
100,244,75763,2,0,L|92:84,1,150,2|8,0:0|0:0,0:0:0:0:
36,44,76255,1,0,0:0:0:0:
168,88,76419,6,0,P|208:100|248:88,1,75,2|2,0:0|0:0,0:0:0:0:
284,32,76747,2,0,P|308:60|315:102,1,75,8|2,0:0|0:0,0:0:0:0:
272,158,77075,2,0,P|340:170|392:106,1,150,4|8,0:0|0:0,0:0:0:0:
384,36,77567,1,0,0:0:0:0:
452,64,77730,2,0,P|468:104|464:144,1,75,2|2,0:0|0:0,0:0:0:0:
424,196,78058,2,0,P|424:236|444:276,1,75,8|2,0:0|0:0,0:0:0:0:
384,320,78386,6,0,B|344:308|312:328|312:328|280:348|240:336,1,150,2|8,0:0|0:0,0:0:0:0:
184,288,78878,1,0,0:0:0:0:
184,288,79042,2,0,P|136:272|104:280,1,75,2|2,0:0|0:0,0:0:0:0:
56,324,79370,2,0,P|40:288|52:236,1,75,8|2,0:0|0:0,0:0:0:0:
100,204,79698,6,0,P|132:152|92:76,1,150,6|8,0:0|0:0,0:0:0:0:
20,76,80189,1,0,0:0:0:0:
56,144,80353,2,0,L|212:116,1,150,2|8,0:0|0:0,0:0:0:0:
248,56,80845,1,0,0:0:0:0:
344,156,81009,6,0,P|301:147|277:123,1,75,2|2,0:0|0:0,0:0:0:0:
384,232,81337,2,0,P|416:224|460:236,1,75,8|2,0:0|0:0,0:0:0:0:
304,224,81665,6,0,L|224:240,1,75,2|2,0:0|0:0,0:0:0:0:
90,184,81993,2,0,L|164:200,1,75,8|2,0:0|0:0,0:0:0:0:
228,160,82321,6,0,B|244:116|220:80|220:80|240:52|280:60,1,150,4|8,0:0|0:0,0:0:0:0:
308,128,82812,1,0,0:0:0:0:
312,132,82976,2,0,P|345:139|384:129,1,75,2|2,0:0|0:0,0:0:0:0:
444,176,83304,2,0,P|456:216|448:256,1,75,8|2,0:0|0:0,0:0:0:0:
412,312,83632,2,0,L|256:320,1,150,2|8,0:0|0:0,0:0:0:0:
196,288,84124,1,0,0:0:0:0:
160,224,84288,2,0,P|148:184|156:144,1,75,2|2,0:0|0:0,0:0:0:0:
208,32,84616,2,0,P|220:72|212:112,1,75,8|2,0:0|0:0,0:0:0:0:
224,180,84944,6,0,L|72:196,2,150,2|8|2,0:0|0:0|0:0,0:0:0:0:
280,228,85763,1,2,0:0:0:0:
336,276,85927,2,0,P|368:284|420:264,1,75,8|2,0:0|0:0,0:0:0:0:
368,208,86255,2,0,P|344:136|392:80,1,150,8|2,0:0|0:0,0:0:0:0:
492,161,86747,1,0,0:0:0:0:
492,161,86911,2,0,P|455:164|420:152,1,75,0|8,0:0|0:0,0:0:0:0:
288,80,87239,2,0,P|252:64|212:68,1,75,8|0,0:0|0:0,0:0:0:0:
152,108,87567,1,0,0:0:0:0:
256,192,87649,12,0,90189,0:0:0:0:
Topic Starter
ritsu-tanaika

Winek wrote:

Gush

3/25 map to mod \o/ I'm getting to something

[Easy]
Also, you have many opporitunity to blanket.
00:11:173 - I just don't understand why you don't add a note here, like the other parts 00:11:501 (3,4) . If oyu don,t want for wathever reason, you should maybe expend the slider to this place.
00:27:239 (1) - Remove the whistle, orelse we hear double, coming from the original sound.
00:53:140 (4) - Nazi but this have not correct distance snap :>
00:53:468 (1,2) - Could be better balnket.
01:09:534 (2) - Is it an error? sound better as an 1/1

Fixed all mods for Easy except 1:09:534 (2), I believe the 1/2 bounceback slider is appropriate

[Normal]
00:12:485 (6) - A 1/2 slider maybe? Would sound a bit like 00:11:173 (3,4)
01:20:026 (1,3) - Same y axis? Maybe?
Seems rather find, you know.

all Normal mods fixed

[Hard]
00:20:517 (4) - Would feels better as one 1/2 slider and a circle after due to downbeat.
00:40:353 (1) - You could improve this form, as a simple curves
00:42:976 (1) - Same here, and i'm not sure really player enjoy these. Bats or more willing to mods with pretty forms

[Insane]
00:05:276 (2) - Why isn't there any whistle, and here : 00:05:655 (3) as well 00:06:415 (5) ? Would fits better. ok
00:23:140 (4,5,1) - I think it's overmap. We dont ever hear the (5) I disagree so no change here
00:49:698 (7,8) - The clap would feel more at (8) I disagree, the red tick after that requires a clap
01:19:698 (1,2,3,4) - I think the (2, 3) could be 1/4 with (1), not (4). It would fit the music best. changed this

Overall is really good. *star* Good luck!
Thanks for mod!

@pkhg Updated
Shiranai
Hi M4M~

[General]
Maybe you should add finish in every white big tick, start from the begining kiai time until the end of the song, to give your map more color on hitsounding, since the song is upbeat and cheerful


[Easy]
00:05:655 (1) - Delete Nc?
00:15:435 (1) - Change whistle into finish? because It has same music background with the slider head It self
00:19:370 - Lower the volume here to 50%, It's too loud to hear if you use 60%
00:22:649 (1) - 00:27:239 (1) - Delete NC?
00:56:419 (4,1) - Add NC on (4), delete NC on (1)
00:30:599 (2) - Change shape into curve for better flow
00:40:026 (4) - Move to x:324 y:348, It'll makes thuis 00:40:026 (4,2) - not too close

[Normal]
The spacing is large, maybe you can reduce a bit, a Normal with 4.5 stars seems hard XD
00:20:026 (1,3) - Make them symetric
00:26:255 (5) - Make It curve
00:30:189 - Add a circle? you miss the drum sound here
00:39:862 (3) - Use this rhythm instead if you follow the drum sound, It can looks like this
00:43:960 (2) - Delete?
00:44:288 (3,4) - Blanket better
00:51:501 (2,3) - Inconsistent DS
Too many motes in red tick make this diff so hard

[Hard]
00:42:976 (1) - Blanket better, or you can make the slider looks like this
00:51:337 (2,3) - Stack perfectly will be better
00:55:271 (2,3,4) - Delete (3) then use this rhythm instead
01:07:075 (2,3) - Stack perfectly
01:26:255 (4,5,6,7) - Maybe that part can be change into stream

[Insane]
00:16:419 (4,5) - Stack perfectly with this slider 00:17:075 (2) - tail
00:25:763 (6,7,2) - Maybe can change shape into this
01:12:485 (5) - Make it curve

That's all :)
10crystalmask01
Ello, mod as requested o̿ ̭ o̿
[Easy]
00:15:108 (4) - Add finish
00:21:993 (1,2) - Swap timing spots. That way, the long slider will hie the long hold on the 'ke', and the half slider on 00:22:976 will hit the 'tai' in sasayakitai.
01:18:386 (3) - Remove finish, it isn't needed here.
01:21:665 (2) - Add finish on the tail?

[Normal]
00:15:108 (5) - Add finish?
00:15:435 (1) - Flip vertically, so it doesn't repeat the same curve style as 00:14:616 (4) - (since this flow is starting to get really repetitive).
00:20:026 (1,2,3) - It'd look more visually appealing if you created a symmetrical form here:

125,130,20026,2,0,P|131:192|184:228,1,130
256,352,20681,1,2,0:0:0:0:
00:27:239 - 00:29:862 New rhythm suggestion:

Mainly because 00:28:386 (1) - Might not be a good spot for a spinner.
01:07:894 (3) - Flip vertically, so that it can partially blanket 01:07:239 (2) -

[Hard]
00:18:058 (1) - Add finish.
00:27:075 (1,2) - Please swap timing spots. That way, the long slider will hit the long hold on the 'to' here on 00:27:075.
00:39:534 (2,3) - Try using drum-claps on all the notes here owo
00:57:075 (4) - Make it a curved slider, so it creates a composite figure with 00:56:747 (3) - , against 00:55:763 (4,1) - .
01:11:173 (3) - Finish on the tail?

[Insane]
00:25:763 (6) - Remove whistle on the head, it pretty much breaks the hitsound pattern.
00:28:550 (1) - Add finish on the head?

Nice mapset :PGood luck!
Topic Starter
ritsu-tanaika

10crystalmask01 wrote:

Ello, mod as requested o̿ ̭ o̿
[Easy]
00:15:108 (4) - Add finish added
00:21:993 (1,2) - Swap timing spots. That way, the long slider will hie the long hold on the 'ke', and the half slider on 00:22:976 will hit the 'tai' in sasayakitai. Nah, i dont think its right because the rhythm feels weird if I follow yours (especially after the 2nd long slider)
01:18:386 (3) - Remove finish, it isn't needed here. ok
01:21:665 (2) - Add finish on the tail? nah, not necessary

[Normal]
00:15:108 (5) - Add finish? added
00:15:435 (1) - Flip vertically, so it doesn't repeat the same curve style as 00:14:616 (4) - (since this flow is starting to get really repetitive).
00:20:026 (1,2,3) - It'd look more visually appealing if you created a symmetrical form here:

fixed (did not use your code but used a form of symmetry
125,130,20026,2,0,P|131:192|184:228,1,130
256,352,20681,1,2,0:0:0:0:
00:27:239 - 00:29:862 New rhythm suggestion:

Mainly because 00:28:386 (1) - Might not be a good spot for a spinner. no, I disagree
01:07:894 (3) - Flip vertically, so that it can partially blanket 01:07:239 (2) - Ill keep it this way, because flipping this vertically may make the pattern with 01:07:894 (3,4) - look a bit strange

[Hard]
00:18:058 (1) - Add finish.
00:27:075 (1,2) - Please swap timing spots. That way, the long slider will hit the long hold on the 'to' here on 00:27:075.
00:39:534 (2,3) - Try using drum-claps on all the notes here owo
00:57:075 (4) - Make it a curved slider, so it creates a composite figure with 00:56:747 (3) - , against 00:55:763 (4,1) - .
01:11:173 (3) - Finish on the tail?

[Insane]
00:25:763 (6) - Remove whistle on the head, it pretty much breaks the hitsound pattern.
00:28:550 (1) - Add finish on the head?

fixed all insane

Nice mapset :PGood luck!
thanks for mod!
Lumy
Hello, mod from my queue. :)
GeneralThere's a hole into the kiai, this isn't good, just let it continue, the song allow it, 01:10:517 (3,1) -

Easy

00:14:124 (3,1) - Make theses sliders symetrical
This diff looks good. (Not that i'm a lazy modder but i didn't find anything to change, because of the ammount of mods you have)

Normal

00:25:271 (3) - you could put this slider into that position for a better flow : http://puu.sh/76zgc.jpg
Sorry, i didn't find much on this diff, too much mods done already

Insane

00:11:501 (1) - This looks weird, do a better wave
00:16:747 (1) - Ctrl+G ?
00:17:075 (2) - ^
00:17:403 (3) - ^
00:35:599 (2) - ^
00:36:091 (3) - (208,24) ?
01:04:616 (3) - Ctrl+G ?
01:04:944 (4) - ^
01:05:271 (5) - ^
01:06:255 (2) - ^
01:25:599 (3) - maybe make a curve to do a blanket with the next slider ?

Very nice map!
That was hard to find things to improve, but i'm fine into insane so.. okay! :)

Good luck for ranking.
You're on the good way.
Topic Starter
ritsu-tanaika

Lumina wrote:

Hello, mod from my queue. :)
GeneralThere's a hole into the kiai, this isn't good, just let it continue, the song allow it, 01:10:517 (3,1) - Fixed this except Hard difficulty, wait till pkhg sees the mods

Easy

00:14:124 (3,1) - Make theses sliders symetrical fixed
This diff looks good. (Not that i'm a lazy modder but i didn't find anything to change, because of the ammount of mods you have)

Normal

00:25:271 (3) - you could put this slider into that position for a better flow : http://puu.sh/76zgc.jpg
Sorry, i didn't find much on this diff, too much mods done already
fixed

Insane

00:11:501 (1) - This looks weird, do a better wave
00:16:747 (1) - Ctrl+G ?
00:17:075 (2) - ^
00:17:403 (3) - ^
00:35:599 (2) - ^
00:36:091 (3) - (208,24) ?
01:04:616 (3) - Ctrl+G ?
01:04:944 (4) - ^
01:05:271 (5) - ^
01:06:255 (2) - ^
01:25:599 (3) - maybe make a curve to do a blanket with the next slider ?

Rejected all mods for Insane except 01:04:616 (3). Sorry, but I think a lot of those ctrl G's actually ruin the flow more.

Very nice map!
That was hard to find things to improve, but i'm fine into insane so.. okay! :)

Good luck for ranking.
You're on the good way.
Thanks for mod!
pkhg

Mako Sakata wrote:

Hi M4M~

[General]
Maybe you should add finish in every white big tick, start from the begining kiai time until the end of the song, to give your map more color on hitsounding, since the song is upbeat and cheerful

[Hard]
00:42:976 (1) - Blanket better, or you can make the slider looks like this i remaped that part :P
00:51:337 (2,3) - Stack perfectly will be better but that will ruin the blanket D:
00:55:271 (2,3,4) - Delete (3) then use this rhythm instead i prefer keeping it
01:07:075 (2,3) - Stack perfectly if i stack it the note will be too closer to (1) so :P (
01:26:255 (4,5,6,7) - Maybe that part can be change into stream Too hard >.<

That's all :)

10crystalmask01 wrote:

Ello, mod as requested o̿ ̭ o̿

[Hard]
00:18:058 (1) - Add finish. ok
00:27:075 (1,2) - Please swap timing spots. That way, the long slider will hit the long hold on the 'to' here on 00:27:075. i don't understand this sorry >.<
00:39:534 (2,3) - Try using drum-claps on all the notes here owo nopee :P
00:57:075 (4) - Make it a curved slider, so it creates a composite figure with 00:56:747 (3) - , against 00:55:763 (4,1) - . i prefer keeping my "lol blanket"
01:11:173 (3) - Finish on the tail? no
Nice mapset :PGood luck!
osu file format v12

[General]
AudioFilename: thanks.mp3
AudioLeadIn: 0
PreviewTime: 61394
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 40353
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:W:Wonder tale (TV Size)
TitleUnicode:W:Wonder tale (TV Size)
Artist:Tamura Yukari
ArtistUnicode:田村ゆかり
Creator:ritsu-tanaika
Version:pkhg's Hard
Source:Ore no Kanojo to Osananajimi ga Shuraba Sugiru
Tags:oreshura ending ed ai-chan masuzu moe waifu pkhg
BeatmapID:335416
BeatmapSetID:132806

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.5
SliderTickRate:2

[Events]
//Background and Video events
Video,1304,"video.avi"
0,0,"HorribleSubs-OreShura-02-1080p.mkv_snapshot_23.15_2013.01.12_12.49.10.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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272,158,77075,2,0,P|340:170|392:106,1,150,4|8,0:0|0:0,0:0:0:0:
384,36,77567,1,0,0:0:0:0:
452,64,77730,2,0,P|468:104|464:144,1,75,2|2,0:0|0:0,0:0:0:0:
424,196,78058,2,0,P|424:236|444:276,1,75,8|2,0:0|0:0,0:0:0:0:
384,320,78386,6,0,B|344:308|312:328|312:328|280:348|240:336,1,150,2|8,0:0|0:0,0:0:0:0:
184,288,78878,1,0,0:0:0:0:
184,288,79042,2,0,P|136:272|104:280,1,75,2|2,0:0|0:0,0:0:0:0:
56,324,79370,2,0,P|40:288|52:236,1,75,8|2,0:0|0:0,0:0:0:0:
100,204,79698,6,0,P|132:152|92:76,1,150,6|8,0:0|0:0,0:0:0:0:
20,76,80189,1,0,0:0:0:0:
56,144,80353,2,0,L|212:116,1,150,2|8,0:0|0:0,0:0:0:0:
248,56,80845,1,0,0:0:0:0:
344,156,81009,6,0,P|301:147|277:123,1,75,2|2,0:0|0:0,0:0:0:0:
384,232,81337,2,0,P|416:224|460:236,1,75,8|2,0:0|0:0,0:0:0:0:
304,224,81665,6,0,L|224:240,1,75,2|2,0:0|0:0,0:0:0:0:
90,184,81993,2,0,L|164:200,1,75,8|2,0:0|0:0,0:0:0:0:
228,160,82321,6,0,B|244:116|220:80|220:80|240:52|280:60,1,150,4|8,0:0|0:0,0:0:0:0:
308,128,82812,1,0,0:0:0:0:
312,132,82976,2,0,P|345:139|384:129,1,75,2|2,0:0|0:0,0:0:0:0:
444,176,83304,2,0,P|456:216|448:256,1,75,8|2,0:0|0:0,0:0:0:0:
412,312,83632,2,0,L|256:320,1,150,2|8,0:0|0:0,0:0:0:0:
196,288,84124,1,0,0:0:0:0:
160,224,84288,2,0,P|148:184|156:144,1,75,2|2,0:0|0:0,0:0:0:0:
208,32,84616,2,0,P|220:72|212:112,1,75,8|2,0:0|0:0,0:0:0:0:
224,180,84944,6,0,L|72:196,2,150,2|8|2,0:0|0:0|0:0,0:0:0:0:
280,228,85763,1,2,0:0:0:0:
336,276,85927,2,0,P|368:284|420:264,1,75,8|2,0:0|0:0,0:0:0:0:
368,208,86255,2,0,P|344:136|392:80,1,150,8|2,0:0|0:0,0:0:0:0:
492,161,86747,1,0,0:0:0:0:
492,161,86911,2,0,P|455:164|420:152,1,75,0|8,0:0|0:0,0:0:0:0:
288,80,87239,2,0,P|252:64|212:68,1,75,8|0,0:0|0:0,0:0:0:0:
152,108,87567,1,0,0:0:0:0:
256,192,87649,12,0,90189,0:0:0:0:
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