captin1 wrote:
not sure why this is suddenly a huge issue, it's been very well established, and even if someone happens to misjudge the difficulty of a map, they wasted one play, oh no, not really a big deal at all. as long as there is still logical and clear spread within the set, having the top difficulties be more creative or individual in their naming shouldn't be a problem
iirc this rule has been set for over a year due such things like that.
Scorpiour wrote:
and then what about Taiko diff names since words Kanta, Futsuu, Muzukashii & Oni are not english it is also confused many new players.
and About mania since there's different key count , do we need change them to something like 7K Hard, 5K Insane, 8K Insane..etc
okay wait, we're talking about the issue that
Mapper are using their User names as
Difficulty name, that's the main issue. To Sakura's
post I find custom names good
as long they are related to anything in the game, serie, whatever. I made that pretty stupid example with woof (given from GoldenWolf) and that's more as obvious why you should
not use unrelated Difficulty name(s). A question about logic, not about rules if you ask me. Kantan, Futsuu, Muzukashii, Oni are the basic names of the original game and be kept. If you're nagging about the lack of understanding a different language except english then
such Names wouldn't be allowed.
The Thread name is a bit misleading, would be great if it could be fixed.