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nao - Blue-Love Chime

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Total Posts
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Topic Starter
Umi
This beatmap was submitted using in-game submission on mardi 14 janvier 2014 at 19:07:58

Artist: nao
Title: Blue-Love Chime
Source: 天色*アイルノーツ
Tags: Amairo Islenauts eroge visual novel yuzusoft opening gamu -gamu- guy masaki gaillard shiraga airi amagiri yune shirley warwick short version
BPM: 125
Filesize: 20936kb
Play Time: 02:10
Difficulties Available:
  1. Easy (2,48 stars, 130 notes)
  2. Gamu's Hard (4,81 stars, 284 notes)
  3. Guy's Normal (4,15 stars, 184 notes)
  4. Insane (4,98 stars, 414 notes)
Download: nao - Blue-Love Chime
Download: nao - Blue-Love Chime (no video)
Information: Scores/Beatmap Listing
---------------
#9 Amairo*Islenauts OP 『Blue-Love Chime』

Easy by me
Normal by Guy
Hard by -Gamu-
Insane by me
Suimya
1st <3
Gamu
2nd D:
Natsu
3 lol i forget to post first blame andrea
Topic Starter
Umi
Lol blame yourself bakatsu x)
happy623
4th :D (?
Guy
finished my diff :3

http://puu.sh/5DG5m.zip
Topic Starter
Umi
fast ! >3< added :3
Koiyuki
call me when finish mapping and I will mod this
Topic Starter
Umi
Cool thx =w=b
KaNeyome
Hi

I've made a GD of this song for another mapper, and now it seems that he dose not want to continue. So i want to ask you if you accept GD? Approximately insane level.
Topic Starter
Umi
Sorry i'm not planning to add another GD :/ but thx for proposal ^^

Edit : move to pending, rdy for mod !

And thx BeatofIke for star :3
Koiyuki
star first
my internet sucks, I cant download this, mod will be later then...
I will edit this post to mod this


Edit:
yeah, the mod is coming



  1. Black——My personal suggestions.
  2. Bold——Highly recommended.
  3. Red——Unrankable, you must fix it.

[General]
  1. The video may be too large. The folder's size is 24.3 MB.

[Easy]
  1. 00:26:500 (1) - whi on the head
  2. 00:27:500 (2) - ^
  3. 00:37:900 (1) - missing clap on the end?
  4. 00:41:100 (1) - whi to show the vocal
  5. 00:48:700 - missing slidertick?
  6. 00:55:300 (2,3) - I recommend to make this two in one slider.
  7. 00:56:300 (4) - whi on the head to show the vocal
  8. 01:22:700 (1) - whi on the head
  9. 01:22:700 (1,2,3) - http://osu.ppy.sh/ss/1175792 wtf with puush, it died
  10. 01:32:300 (1) - whi on the head

[Guy's Normal]
  1. 00:15:745 (1) - change the end of the slider to finish?
  2. 00:56:300 (5) - clap on the end?
  3. 01:48:300 (1) - also add finish on the head

[Gamu's Hard]
  1. 00:36:100 (1) - why not finish?
  2. 00:49:900 (1,2,1) - blanket distance is weird. 00:49:900 (1,2) - this too closed.
  3. 01:36:300 (4) - clap on the end

[Insane]
  1. 00:06:385 (1,3,5) - make like this? http://puu.sh/5OgmO.jpg puush revived...
  2. 00:36:100 (1) - long and boring, the repeat slider may start at 00:37:100 -
  3. 01:01:700 (5) - nc and whi on the head
  4. 01:04:700 (4) - nc
  5. 01:26:700 (4,5,6) - well I think the flow is broken 0.0, ctrl+g? If I am the mapper, I prefer to make the jump like http://puu.sh/5OgCF.jpg or others
  6. 02:06:700 (11) - end at 02:07:300 - ?

that's all.
It's a good mapset. Good luck~

edit^2: may I ask for a mutual =w= and can you have a look at my map: https://osu.ppy.sh/s/126749 ? Really thanks :3
WhiteAries
Hi! from modding queue >w<)/

entirely can't find distance problem or pattern problem(i think it's rankable..@_@) i just do some shape fix (it would be my pleasure to help you :3)
my mod is based on grid level 4(tiny)

[Easy]
00:28:900 (3) - set the last point (332,108)
00:37:900 (1) - set the middle point on (416,148) and last point on (432,192)
01:01:100 (2) - set the last point (376,108)
01:07:500 (2) - set the middle point on (244,240) and last point on (260,308)
01:47:300 (4) - set the middle point on (364,128) and last point on (304,152)

[Guy's Normal]
00:08:305 (1) - set the middle point (360,92) and last point on (448,112)
00:10:225 (2) - Copy 00:08:305 (1)
00:26:500 (1) - set the middle point (344,236) and last point on (436,216)

[Gamu's Hard]
01:34:500 (3) - set last point (128,248)
01:51:500 (1) - set last point (112,236)

[Insane]
00:26:100 (4) - set last point (132,152)
00:26:500 (1) - set last point (212,152)
01:09:900 (1) - set last point (268,4)
02:02:500 (1) - set last point (172,292)
kamisamaaa
hi~from your in-game req ;)

[insane]
00:05:905 (5) - change this slider to two note sounds better, because the rythm 00:06:145 here is a group with after not before~ feel like this 00:04:225 (5,6,1) -
00:09:745 (3) - ^
00:24:200 (2,3) - why not stack to the tail of 00:23:900 (1) - it look strange now
00:37:900 from here to 01:03:500 maybe a little higher SV? because the rythm here is very lightly
00:29:700 (7) - change this to a 1/4 slider?
00:36:100 (1) - toooooooooo long!maybe end it at 00:37:000 and add a spin begin at 00:37:100 end at 00:37:800 or this
two slider with different SC is also cool~
01:28:500 (7,8) - feel strange here but I dont know why.
02:05:900 (5,6,7,8,9,10) - rythm here is also strange :o
02:07:500 (1,2,3,4) - I copy this pattern to my own map :)

[hard]
01:59:500 miss a rythm here and sound strange

[easy]
02:07:700 and 02:07:900 maybe use tick is better?

really good map~I have nothing to say~ only a little my own suggestions
hope this mod can help you~
also hope you can reply my mod to tell me why you keep yours or you fix it ;)
hope this can ranked~ star
Topic Starter
Umi

[Minakami Yuki] wrote:

star first
my internet sucks, I cant download this, mod will be later then...
I will edit this post to mod this


Edit:
yeah, the mod is coming



[General]
  1. The video may be too large. The folder's size is 24.3 MB. it's not more than 25MB so it's okay

[Easy]
  1. 00:26:500 (1) - whi on the head i don't really like use whi on my map
  2. 00:27:500 (2) - ^ ^
  3. 00:37:900 (1) - missing clap on the end? already clap here '-'
  4. 00:41:100 (1) - whi to show the vocal same as before
  5. 00:48:700 - missing slidertick? ops fixed
  6. 00:55:300 (2,3) - I recommend to make this two in one slider. fixed
  7. 00:56:300 (4) - whi on the head to show the vocal ^
  8. 01:22:700 (1) - whi on the head ^
  9. 01:22:700 (1,2,3) - http://osu.ppy.sh/ss/1175792 wtf with puush, it died other way
  10. 01:32:300 (1) - whi on the head ^

[Insane]
  1. 00:06:385 (1,3,5) - make like this? http://puu.sh/5OgmO.jpg puush revived... other way
  2. 00:36:100 (1) - long and boring, the repeat slider may start at 00:37:100 - replace by a spinner
  3. 01:01:700 (5) - nc and whi on the head added NC but no whi
  4. 01:04:700 (4) - nc not needed here '-'
  5. 01:26:700 (4,5,6) - well I think the flow is broken 0.0, ctrl+g? If I am the mapper, I prefer to make the jump like http://puu.sh/5OgCF.jpg or others yep fixed :3
  6. 02:06:700 (11) - end at 02:07:300 - ? i don't want skip the clap so no change

that's all.
It's a good mapset. Good luck~

edit^2: may I ask for a mutual =w= and can you have a look at my map: https://osu.ppy.sh/s/126749 ? Really thanks :3 okay i'll try to take a look :3

kamisamaaa wrote:

hi~from your in-game req ;)

[insane]
00:05:905 (5) - change this slider to two note sounds better, because the rythm 00:06:145 here is a group with after not before~ feel like this 00:04:225 (5,6,1) - i prefer a slider here :/
00:09:745 (3) - ^ ^
00:24:200 (2,3) - why not stack to the tail of 00:23:900 (1) - it look strange now i'm used to do this on my map, i like it
00:37:900 from here to 01:03:500 maybe a little higher SV? because the rythm here is very lightly not necessary imo
00:29:700 (7) - change this to a 1/4 slider?why ? :o
00:36:100 (1) - toooooooooo long!maybe end it at 00:37:000 and add a spin begin at 00:37:100 end at 00:37:800 or this
two slider with different SC is also cool~ everything replace by a spinner
01:28:500 (7,8) - feel strange here but I dont know why. it follow the voice '-'
02:05:900 (5,6,7,8,9,10) - rythm here is also strange :o it's okay for me
02:07:500 (1,2,3,4) - I copy this pattern to my own map :) :3

[easy]
02:07:700 and 02:07:900 maybe use tick is better? other way

really good map~I have nothing to say~ only a little my own suggestions
hope this mod can help you~
also hope you can reply my mod to tell me why you keep yours or you fix it ;)
hope this can ranked~ star
and fixed some placement from whiteAries's mod

Thx for Mod guys :3 !!
P A N
hii sorry for a bit delay hehe my osu broken D:

[General]
  1. maybe your file size is too big? 0.0 check AI mod
[Insane]
  1. I think 00:11:425 (3) is not fit with jump since its not a strong note :X and make (1,2) like this is more flow and it will make 3 not a jump too.
  2. 00:39:900 (3) - not perfect stack yet ><
  3. 00:44:300 - I think you miss finish here, if it too loud, low the volume to about 40-50% and make new green line to 60% on tail.
  4. move 00:54:300 (2,3,4) like this for perfect blanket :3
  5. make 01:19:500 (1) blanket with 01:19:100 (6)'s tail too, and then move 5 to between 4 and 6's tail for balance spacing. like this
  6. 01:22:700 - same suggestion as 00:44:300
  7. 01:35:500 - ^
  8. 01:48:300 - add finish too? I hear the finish sound :( don't remove clap.
  9. 01:52:900 (4) - ctrl+G is more flow imo.
    nice D:
[Gamu's Hard]
  1. move 00:06:145 (1,2) a bit right to make this spacing balance.
  2. 00:44:300 - add finish with low volume? i hear it :X or add whistle like you do on other part.
  3. 01:42:700 (3) - move to 171|204 and move 01:39:900 (5) to 159|279 to make them stack perfectly.
  4. 01:45:700 (2) - 168|178 for ^
    nice hard omg
[Guy's Normal]
  1. 00:45:100 (2) - move to 374|110 for make distance to 1.01x the current one is just 0.98x (short that 1.00x) and will make it perfect stack too.
  2. move 01:25:100 (4) a bit left for move 5 to be perfect stack like this?
  3. 01:48:300 - what about add finish too? the sound is so obvious ;w;
    nice as always :(
[Easy]
  1. move 00:38:700 (2) to 374|288 for perfect stack.
  2. 00:50:300 (4) - stack in easiest diff is very make beginner confuse :X please avoid.
  3. 01:22:700 - low volume finish?
  4. 01:27:900 - what is this green line? remove it? D:
    nice lol
that's all good luck :3 and star!
Topic Starter
Umi

P A N wrote:

hii sorry for a bit delay hehe my osu broken D:

[General]
  1. maybe your file size is too big? 0.0 check AI mod I reduced the size of mp3 should be good now '-'
[Insane]
  1. I think 00:11:425 (3) is not fit with jump since its not a strong note :X and make (1,2) like this is more flow and it will make 3 not a jump too. nice fixed
  2. 00:39:900 (3) - not perfect stack yet >< fixed
  3. 00:44:300 - I think you miss finish here, if it too loud, low the volume to about 40-50% and make new green line to 60% on tail. fixed
  4. move 00:54:300 (2,3,4) like this for perfect blanket :3 fixed
  5. make 01:19:500 (1) blanket with 01:19:100 (6)'s tail too, and then move 5 to between 4 and 6's tail for balance spacing. like this fixed
  6. 01:22:700 - same suggestion as 00:44:300 fixed
  7. 01:35:500 - ^ ^
  8. 01:48:300 - add finish too? I hear the finish sound :( don't remove clap.fixed
  9. 01:52:900 (4) - ctrl+G is more flow imo. jump fit better imo
    nice D:
[Easy]
  1. move 00:38:700 (2) to 374|288 for perfect stack. fixed
  2. 00:50:300 (4) - stack in easiest diff is very make beginner confuse :X please avoid. but i really this stack here it fit the song imo noc hange
  3. 01:22:700 - low volume finish? fixed
  4. 01:27:900 - what is this green line? remove it? D: idk fixed >.<
    nice lol
that's all good luck :3 and star!
thx for mod and star Pan :3 !
Lanturn
IRC~

SPOILER
16:24 -Umi-: can u test easy/insane 
16:24 *-Umi- is listening to [http://osu.ppy.sh/b/335983 nao - Blue-Love Chime]
16:24 -Umi-: '-'
16:28 Lanturn: that easy
16:28 Lanturn: maybe lower the CS
16:28 -Umi-: ? :o
16:28 -Umi-: xD
16:28 Lanturn: because you use all those 1/2 notes
16:28 -Umi-: you mean increase ?
16:28 Lanturn: make the circles smaller
16:28 Lanturn: lol
16:29 -Umi-: hum
16:29 -Umi-: idk i kinda like this CS here
16:30 Lanturn: this is like easy+ really
16:30 Lanturn: lol
16:31 -Umi-: who care :p
16:32 Lanturn: I still think the circles are too big but oh well XD
16:33 -Umi-: i'll consider if have other reflexion :3
16:34 -Umi-: we can clearly see that u play with a mouse xD
16:36 -Umi-: ahahahah
16:36 -Umi-: epic
16:36 Lanturn: of course I play with a mouse :3
16:36 Lanturn: lol
16:36 Lanturn: that one slow part
16:36 Lanturn: has an odd note
16:36 -Umi-: ah ? :o
16:37 Lanturn: these two
16:37 Lanturn: 01:59:300 (5,1) -
16:37 Lanturn: that guitar sound drowns out the drums XD
16:38 Lanturn: so I assumed it was 1/1 instead of 1/2
16:38 -Umi-: maybe should i stack 4 with 1 ?
16:38 Lanturn: maybe make it closer yeah
16:38 -Umi-: i mean 1 with 4 *
16:39 Lanturn: yeah I know what you mean
16:39 Lanturn: I'm not sure entirely, it just gave off a 1/1 feeling thats all
16:39 -Umi-: okay then i'll :3
16:39 Lanturn: oh I see what happened
16:39 Lanturn: 01:57:900 (3) -
16:39 -Umi-: i'll try to play it and compare
16:39 Lanturn: the guitar hits there first
16:39 Lanturn: so it messed me up
16:39 Lanturn: when it played at (5)
16:40 -Umi-: ah lol
16:40 Lanturn: anyways
16:40 Lanturn: it felt like a french map
16:40 Lanturn: :P
16:40 -Umi-: xD
16:40 -Umi-: why ? ahah
16:40 Lanturn: you people always map like this XD
16:41 -Umi-: what u mean ? xD
16:41 Lanturn: all the fallback notes
16:41 -Umi-: who else ?
16:41 Lanturn: heanday did that a lot as well
16:41 Lanturn: lol
16:41 -Umi-: lol
16:42 -Umi-: doest it mean it's bad è_é ?
16:42 Lanturn: no
16:42 Lanturn: It just feels like a map you'd make thats all :P
16:42 -Umi-: x)
16:43 -Umi-: btw if you want you can mod it mouahah xD
16:43 Lanturn: easy: reduce CS please
16:43 Lanturn: :D
16:43 Lanturn: rest: good
16:43 -Umi-: xD
16:43 -Umi-: i was expecting this ahah
16:43 Lanturn: btw
16:43 Lanturn: I love that opening
16:43 Lanturn: <3
16:43 -Umi-: hehe <3
16:44 -Umi-: the intro is just <3
16:45 -Umi-: well you win i'll increase the CS
16:45 Lanturn: lol
16:46 -Umi-: not bad too so :3
16:46 Lanturn: also
16:46 Lanturn: 01:36:300 (2,3) -
16:46 Lanturn: only slider to circle you use
16:47 -Umi-: what u mean ?
16:47 Lanturn: every other 1/2 has been two sliders joined
16:48 Lanturn: random things I notice :p
16:48 -Umi-: yeah but not really a big problem if there is only one of this
16:48 -Umi-: x)
16:49 Lanturn: If I modded this: 01:36:900 (3,4) - join as a slider please, because you only have sliders connected at 1/2 so its not consistent enough~.. or something like that :P
16:49 -Umi-: go to hell consistent ! xD
16:51 Lanturn: why is
16:51 Lanturn: everyone eating something in the movie
16:51 -Umi-: xD
16:51 -Umi-: idk lol
16:51 Lanturn: then it goes completely anime style at the kiai
16:51 Lanturn: from VN style
16:51 Lanturn: >_>
16:51 Lanturn: silly video
16:52 -Umi-: yeah it's cool
16:52 Lanturn: 01:59:100 (2,4) - derp, do you even need these? :S
16:52 Lanturn: maybe the second circle
16:52 Lanturn: but that first one not really
16:53 -Umi-: ah lol you know i was hesitated for the first circle but now i'll delete it xD
16:53 Lanturn: lol
16:54 -Umi-: i think with this you can post as irc xD
16:54 *-Umi- run
16:55 Lanturn: that finish
16:55 Lanturn: 00:08:305 (1) -
16:55 Lanturn: i didn't even hear it
16:55 -Umi-: it fit :o
16:55 Lanturn: volume up a bit? :S
16:55 -Umi-: eh really ?
16:55 Lanturn: I really couldn't hear it
16:55 Lanturn: lol
16:55 -Umi-: increase the volum ?
16:56 Lanturn: how many times do you use that finish? :S
16:56 Lanturn: I honestly didn't hear it once when I was playing
16:56 Lanturn: lol
16:56 -Umi-: one time xD
16:56 -Umi-: you think i should use a normal finish ? :/
16:56 Lanturn: I actually really like it
16:56 Lanturn: :3
16:57 Lanturn: but it should be more audible
16:57 Lanturn: like 50% volume at least
16:57 Lanturn: maybe 55 or 60
16:57 -Umi-: up to 60%
16:57 Lanturn: 50 or 55 is pretty good, it still blends but you can hear it
16:57 -Umi-: then on insane too
16:57 -Umi-: 60 it's good
16:58 Lanturn: another thing I wonder is if you can hitsound the violin parts at like
16:58 Lanturn: 00:25:700 (3) -
16:59 Lanturn: these ones
16:59 Lanturn: from the tail of (3) and start of (1)
16:59 Lanturn: you got a good clap as well :3
17:00 -Umi-: thx, so you mean whistle on 3 tail and 1 start ?
17:00 Lanturn: well depends how you want to go about it
17:00 Lanturn: right now it feels too bland since you don't really use any hitsounds
17:00 -Umi-: it feel kinda strange to use it only here :x
17:00 Lanturn: besides the blending clap
17:01 -Umi-: yeah lol
17:01 Lanturn: yeah
17:01 Lanturn: you'd have to use it in other places as well
17:01 Lanturn: to make it fit
17:01 -Umi-: so i'll keep it like that
17:01 Lanturn: thats only if you want to add extra sounds
17:01 Lanturn: 00:32:100 (3,1) - would be another spot thats similar
17:01 -Umi-: i did on insane but on easy not really necessary
17:02 Lanturn: I like how the echo of the clap goes from 00:27:500 (2,3) -
17:02 Lanturn: on the tail of 2
17:02 Lanturn: 00:35:300 (2) - why drum?
17:02 -Umi-: delete the drum and listen '-'
17:03 Lanturn: it would fit better as a finish since its a direct copy of (1)
17:03 Lanturn: but I'll delete it
17:03 Lanturn: sec
17:03 Lanturn: I hear it, but I'm not sure if it works as a solo note
17:03 -Umi-: if i reduce a bit the volum ?
17:04 Lanturn: I was actually thinking
17:04 Lanturn: finish on (1)
17:04 Lanturn: finish on (2) with 50% volume
17:04 -Umi-: ah i see
17:04 Lanturn: then it leads into your 40% finish
17:05 -Umi-: yeah not bad let's do this
17:06 Lanturn: can I give another hitsound suggestion? this is more to add a little bit of uniqueness
17:06 -Umi-: sure
17:06 Lanturn: 00:43:700 -
17:07 Lanturn: go into SC:2 with 30-40% volume
17:07 Lanturn: and then back to SC:1 after
17:07 Lanturn: so you get the drum hit tick
17:07 -Umi-: let me try
17:08 -Umi-: nice catch :3
17:09 Lanturn: hehe it just adds a little bit of flavor I guess
17:09 -Umi-: yeah it's cool
17:11 -Umi-: okay let's update now
17:13 -Umi-: done >.</
17:14 Lanturn: 01:47:300 (4) - is another note I think you can do it on as well
17:14 Lanturn: but when i tried it wasn't really audible, you'll have to maybe play with it
17:16 -Umi-: i think it's audible enough :3
17:19 Lanturn: what do you think about Tick rate 2?
17:19 -Umi-: hum no i don't really it :x
17:20 Lanturn: ohhh
17:20 Lanturn: can you map
17:20 Lanturn: 00:00:625 - to 00:08:305 - ? :P
17:20 -Umi-: ? :o
17:20 Lanturn: lol
17:20 -Umi-: xD
17:20 -Umi-: i did this because Guy did same on normal
17:21 -Umi-: then the 2 easier diff with the little break
17:21 Lanturn: makes sense
17:22 -Umi-: :3
17:23 Lanturn: wait hold on
17:23 Lanturn: 00:29:300 -
17:23 -Umi-: ? '-'
17:23 Lanturn: go go
17:23 -Umi-: ah yeah lol
17:24 -Umi-: fixed o3O
17:24 -Umi-: o
17:25 Lanturn: the only other thing I'm wondering about is the triple drum hits
17:25 -Umi-: where ?
17:25 Lanturn: like this one
17:25 Lanturn: 01:11:100 (2,3) -
17:25 Lanturn: it just sounds funny
17:26 Lanturn: like you probably don't even need the tail end of (3)
17:26 -Umi-: ah it fit imo
17:26 Lanturn: alright
17:27 -Umi-: x)
17:29 Lanturn: I'm gonna reduce your bg size
17:29 Lanturn: 800 kb
17:29 Lanturn: >_>
17:29 -Umi-: meh i wanna keep the good quality ;w;
17:29 Lanturn: well there is no quality loss
17:29 Lanturn: and it loses half a megabyte
17:30 -Umi-: hum well if you say so
17:31 Lanturn: well take a look at them yourself and you shouldn't be able to find any difference :p
17:32 Lanturn: http://puu.sh/5Qbo1.jpg
17:32 Lanturn: http://puu.sh/5QboH.jpg
17:32 Lanturn: http://puu.sh/5Qbpm.jpg
17:32 Lanturn: http://puu.sh/5QbpM.jpg
17:34 Lanturn: I gave up trying to find fixes on your map since its good :P
17:34 Lanturn: now I'll just...
17:34 Lanturn: do metadata!
17:34 -Umi-: thx >.< fixed them
17:34 -Umi-: do medata ?xD
17:35 Lanturn: all the information on your map :P
17:35 -Umi-: ah xD
17:37 Lanturn: do you
17:37 Lanturn: not have a slidertick2?
17:37 Lanturn: 0_o
17:38 -Umi-: sliderslider work as slidertick x)
17:38 -Umi-: e
17:38 Lanturn: oh
17:38 Lanturn: I didn't know that XD
17:38 -Umi-: now you know x)
17:38 Lanturn: you had me confused for a second
17:38 -Umi-: xD
17:39 Lanturn: oh
17:39 Lanturn: you should put the japanese in the source maybe?
17:39 Lanturn: and put the current source in the tags
17:39 -Umi-: well why not lol
17:39 Lanturn: you did it with your last map anyways
17:40 Lanturn: iirc
17:40 -Umi-: right x)
17:41 Lanturn: Yuzusoft is the developer/creator w/e
17:41 Lanturn: good tag
17:41 -Umi-: ah i forgot >.<
17:43 -Umi-: fixed
17:46 -Umi-: shoul be good now )
17:47 Lanturn: hmm I guess on insane
17:48 Lanturn: you could do the finish here as well? 00:35:300 (3) - unless you want to follow the drums for this
17:49 -Umi-: ah yeah
17:50 Lanturn: 00:56:700 (5) - drum on tail (lower volume?)
17:50 Lanturn: also I really think this should be two circles and then the slider on the white since you follow vocals
17:51 Lanturn: it's saying something like 'o - to - ou'
17:51 -Umi-: i personally prefer the slider >3<
17:51 -Umi-: but yeah fixed the drum
17:51 Lanturn: hm alright
17:55 Lanturn: 00:29:300 (4) - clap? :S
17:55 -Umi-: ops missed >.<
17:59 Lanturn: anyways good stuff :3
17:59 -Umi-: thx :D
Topic Starter
Umi
thx a lot lanturn =w=b
Gamu

[Minakami Yuki] wrote:

[Gamu's Hard]
  1. 00:36:100 (1) - why not finish? added~
  2. 00:49:900 (1,2,1) - blanket distance is weird. 00:49:900 (1,2) - this too closed. nah. i don't think so
  3. 01:36:300 (4) - clap on the end It has already been added o.o

WhiteAries wrote:

[Gamu's Hard]
01:34:500 (3) - set last point (128,248) nah. It's intentional
01:51:500 (1) - set last point (112,236) ^

kamisamaaa wrote:

[hard]
01:59:500 miss a rythm here and sound strange Nah. I think it will fit to the song

P A N wrote:

[Gamu's Hard]
  1. move 00:06:145 (1,2) a bit right to make this spacing balance. I don't think so.
  2. 00:44:300 - add finish with low volume? i hear it :X or add whistle like you do on other part. whistle sound has already been added o.o
  3. 01:42:700 (3) - move to 171|204 and move 01:39:900 (5) to 159|279 to make them stack perfectly. ok :3
  4. 01:45:700 (2) - 168|178 for ^ ^
    nice hard omg

thank you for modding~


I will fix my diff later.
Guy
Thank you for mod [Minakami Yuki],WhiteAries and P A N :3
All fixed your mod!

http://puu.sh/5QDUO.zip
-Teina-
Form my modding queues~

[Insane]
open
00:10:225 (1) - x:269 y:238
00:34:100 (7) - x:50 y:177 (can ignore)
01:17:500 (3) - x:173 y:46
02:00:900 (5) - this is not balance in distance(please move to X:327 Y:162)

nice map~
I cannot mod any problem in this map.
Good luck for you~
Topic Starter
Umi
well fixed those little placement

thx ^^
eironeia
-Umi- sorry for the delay D: I was procrastinating consumed with a new map of mine that I left this behind till now :(
Anyway from my queue! Very hard time modding this as I found... next to nothing. Teach me magical mapping skills D:

Easy
01:31:300 (4) - After the spinner it sounds like you were following the vocals, and then the end of this slider showed up which doesn't, consider maybe doing it like this to imo better the feel of it:
Guy's Normal
00:38:300 - Sounds very empty, consider putting a circle here. It should be enough time from the spinner for a Normal diff already.
Gamu's Hard
00:43:900 (4) - Hm, just wondering why you put a whistle here.
00:49:500 (2) - Here too, it sounds rather off given the music, the default soft whistle hitsound would fit much better imo.
Insane
00:39:900 (3) - It seems like a troll trap being hidden under the slider like this, but not much of a problem, for first triers maybe move this from behind the slider as it did not stack.
Um, that's it really, not much I can do to better this map much, so much so that I feel like the stuff I suggested were there for the sake of being there D: such a noob D:
I'm sure this will be ranked in no time. Good luck! :3
Topic Starter
Umi

eironeia wrote:

-Umi- sorry for the delay D: I was procrastinating consumed with a new map of mine that I left this behind till now :(
Anyway from my queue! Very hard time modding this as I found... next to nothing. Teach me magical mapping skills D: lol x)

Easy
01:31:300 (4) - After the spinner it sounds like you were following the vocals, and then the end of this slider showed up which doesn't, consider maybe doing it like this to imo better the feel of it: it's too hard imo :x i prefer how it's now

Insane
00:39:900 (3) - It seems like a troll trap being hidden under the slider like this, but not much of a problem, for first triers maybe move this from behind the slider as it did not stack. ok i remade i bit the placement :3
Um, that's it really, not much I can do to better this map much, so much so that I feel like the stuff I suggested were there for the sake of being there D: such a noob D:
I'm sure this will be ranked in no time. Good luck! :3
thx for mod :3
Gamu

eironeia wrote:

Gamu's Hard
00:43:900 (4) - Hm, just wondering why you put a whistle here. No. those sound is different and as the sound of the default-normal-whistle..
00:49:500 (2) - Here too, it sounds rather off given the music, the default soft whistle hitsound would fit much better imo. ^
thank you for modding~ :3
Kodora
Testplay + IRC mod for Insane

SPOILER
01:35 -Umi-: yaho bakadora :3
01:36 Kodora: :3
01:38 -Umi-: have u some time to check an insane diff, i need some feedback >3<
01:38 -Umi-: ?*
01:39 Kodora: yes sure
01:39 -Umi-: cool =w=b
01:39 *-Umi- is listening to [http://osu.ppy.sh/b/332312 nao - Blue-Love Chime]
01:39 -Umi-: here the map '-'
01:40 Kodora: downloading
01:41 -Umi-: kay !
01:43 *Kodora is playing [http://osu.ppy.sh/b/332312 nao - Blue-Love Chime [Insane]]
01:43 Kodora: oh Rein killed my fingers with his map
01:43 -Umi-: ahah
01:49 -Umi-: i already something that i'll changed >.<
01:49 -Umi-: saw*
01:50 Kodora: kinda too jumpy for this kind of song
01:51 -Umi-: well about this i think a song doesn't really need to sound jumpy to be jumpy, it's what i think '-'
01:52 Kodora: redusing some jumps will give better feeling of transition from the slower part to the faster part
01:52 Kodora: i understand that it is insane diff, but still, jumps should have own place
01:53 Kodora: 00:03:025 (2) -
01:53 Kodora: here
01:53 Kodora: feels forced. a lot.
01:53 Kodora: keeping normal DS like you did before would be much, much better
01:53 -Umi-: hum well for this one i agree
01:54 Kodora: http://osu.ppy.sh/ss/1187508
01:55 Kodora: something like this will work better and improve your flow
01:55 Kodora: i just moved (2) to x1.50 DS and curved a bit (1)
01:56 -Umi-: yep fixed
01:56 Kodora: 00:05:185 (2,3,4) - stream snape can be better http://osu.ppy.sh/ss/1187511
01:58 -Umi-: ah yeah right
01:59 Kodora: 00:24:900 (1) - this slider kinda breaks your previous flow, try this http://osu.ppy.sh/ss/1187516
01:59 Kodora: 00:23:900 (1,2,3) - Perfect stacking would work much better & intuitive
02:00 Kodora: 00:25:700 (3,4) - Line up them. And please don't adjust 00:26:100 (4,1) - to each other in this way. It looks weird, especially with AR 8
02:01 -Umi-: fixed the stack but about the slider i prefer the current way
02:01 Kodora: 00:38:300 (2,3,4) - Same
02:01 -Umi-: weird ?
02:01 -Umi-: why ? :o
02:02 Kodora: [http://osu.ppy.sh/ss/1187527 that's why]
02:02 -Umi-: i still don't understand x)
02:04 Kodora: try [http://osu.ppy.sh/ss/1187532 this]
02:04 Kodora: looks better imo
02:04 -Umi-: okay let me try
02:06 -Umi-: well okay this nice :3
02:07 Kodora: 00:40:700 (6,1) - move a bit down so they will flows nicer http://osu.ppy.sh/ss/1187539
02:07 Kodora: 00:47:900 (2,3,4) - Stacking problem again
02:09 -Umi-: fixed your first suggestion but about stack i like this kinda of stack so i would like keep some of them
02:12 Kodora: 00:49:900 (3,4) - You making jump when song goes more calm. Why? Try to add slow slider here with x0.75 SV
02:12 Kodora: it will work much better with song's tempo
02:13 -Umi-: it don't goes more calm imo :o
02:13 Kodora: Vocal goes
02:13 Kodora: 00:54:300 (2,3,4) - weird stack again :s
02:14 -Umi-: yep i already fixed this one
02:14 Kodora: 01:01:700 (1,2) - http://osu.ppy.sh/ss/1187553 this can flows better
02:15 Kodora: 01:11:100 (4,5) - Linears looks kinda messy since you never used them before, curve a bit please
02:16 Kodora: 01:12:300 (6) - nc pls
02:16 -Umi-: okay okay '-'
02:17 Kodora: 01:28:600 - Also there are an audible beat here, not sure why you decided to made 1/2 pause here
02:17 Kodora: Complete this stream lol
02:18 -Umi-: nop there is no beat listen carefully '-'
02:18 Kodora: 01:29:500 (2,3,4) - staack
02:19 -Umi-: meh ;w;
02:19 Kodora: 01:32:700 (2,3,4) -
02:19 Kodora: ^
02:19 -Umi-: i keep those two xD
02:19 Kodora: 01:33:500 (6) - also not sure why it placed like that, looks kinda bad, try to stack with 01:33:100 (4) -
02:20 Kodora: looks much better imo
02:20 -Umi-: it was intentional :o
02:20 -Umi-: but ok fixed
02:21 Kodora: nurn on combobursts with 300 and you will see why i said that
02:21 Kodora: *turn
02:21 Kodora: i just can see it by looking at editor :p
02:21 Kodora: 01:52:900 (4) - Ctrl+G flows better imo
02:22 -Umi-: jump better imo
02:22 Kodora: 02:07:500 (1) - hitfinish here
02:23 -Umi-: ops missed
02:23 Kodora: probably all
02:23 Kodora: i'm sleepy ~.~
02:23 -Umi-: gomen you can go sleep now, thx a lot ! :3
02:23 Kodora: :3
02:23 Kodora: bye
02:24 -Umi-: bye bye
02:24 Kodora: should i post?
02:24 -Umi-: Oh yeah sure it was really helpfull
02:25 Kodora: :3
Topic Starter
Umi
Thk u kodora :3
Evil_Twilight
From my Queue

[Insane]
00:36:100 (5) - move this note up a little bit because the sound of pitch is higher than other
00:55:700 (2) - move to x:316 y:236, 00:55:300 (1,2,3) - make them triangle here?
01:01:700 (1) - ctrl + g
01:11:700 (5) - move to x:388 y:308
01:12:700 (3) - add a 3/4 slider here
01:45:100 (1,2,3,4,5,6) - try this http://osu.ppy.sh/ss/1194101

[Gamu's Hard]
00:30:300 (2,3) - it's looks better for me http://puu.sh/5VRDk.png
00:35:900 (4) - move to x:208 y:188
00:37:900 (1) - move to x:224 y:172
01:34:100 (2) - ctrl + g

[Guy's Normal]
00:38:300 (x) - add a note here?
01:00:100 (1) - move it up a little bit
01:59:900 (3) - 02:00:300 (3) - strange hutsound o.o

[Easy]
02:01:100 (1,2) - try this http://puu.sh/5VSp5.png
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