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Kelly Clarkson - My Life Would Suck Without You

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Jenny
Just noticed drain and OD are super low in Normal, suggesting you set them to 3/4 each.
Also, Blue Dragon doesn't belong in the tags, remove his name from every diff.


Also few more things @kingcobra:
00:56:647 (3) - you added a clap too much on the end here since you did it with the whole slider selected, please fix that as the trippleclap sounds overboard.
Plus, for the endkiai spinners, I would suggest you set softsample for the first ones each as the finish is very harsh and doesn't really go with the consistent spinning. (01:04:716 (1) -, 01:59:337 (1) - ; the ones at the very end of the map are fine and actualyl very nice)
01:52:509 (4,5) - missed the doubleclap here
01:55:819 (1,2,1,2,1,2,1,2) - those are still beziers; you probably should take the updated ones from the first kiai over to here aswell
02:16:302 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,1,2,3,1,2,3,1,2,3) - actually wasn't this part supposed to be symmetric to the respective axises here? (first four combos Y, last four combos X)
02:39:061 (3) - this finish seems a bit random
02:39:268 (4) - would suggest you add another clap here since a doubleclap goes well with the vocal stress in this part
02:54:578 (1,2) - you're missing whistles here
02:59:337 - might want to add another kiai re-trigger here for the additional flash/fountain as this is the last kiaipart for the song
kingcobra52
Done. Ninja'd Jenny before she was finished critiquing. Now it's really done.

http://puu.sh/7EvZe.osu
0_o
Changed what I felt like changing :P If that outside-the-grid slider is unrankable let me know, but I don't see it being a problem ingame.

http://puu.sh/7EvwQ.osu
Topic Starter
GbL
OMG, done.
Mezzaten
is that map from 5 years ago and it's going to be ranked NOW are you serious
Jenny
Yes.
Aireu
gg 2009, also hi kingcobra :D
Raging Bull
:o wow this type of mapping brings back good memories.


Might as well mod. I would love to see this map get ranked with this mapping style really.

General:
Since you have a skin, you need to complete a set. You still need to make

hitcircleoverlay.png
approachcircle.png
reversearrow.png
hit50.png

Also apparently
hit0.png's dimensions must be exactly 256x256 (That's what AIBat says at least)

Easy:
Probably use normal hitsound set during kiai, seems way more fitting since it was way louder and powerful than the verses.
00:41:957 (1) - Probably would add finish to slider start. Finish sounds nice with kiai start imo.
00:48:578 (1) - Add finish to start?
00:55:199 (1) - finish?
01:01:820 - End kiai here instead of 00:59:544?
01:27:061 (3) - perhaps move this to 01:26:647 ? It follows the beat on downbeat AND it wll fix your NC pattern consistency.
01:28:302 (1) - Add note here if you follow above. Add NC.
01:34:095 (4) - I would shift this slider to 01:34:923. That feels more fitting since the build up starts there imo. Add note to replace slider instead.
01:36:578 (1) - Also recommend removing few repeats to make sure you can add a note here. Feels better to click as kiai starts. Also add NC and finish. here's a picture http://puu.sh/7FKf6.png
01:39:888 (5) - Add NC to maintain consistency
01:43:199 (1) - add finish to slider start?
01:49:820 (1) - add finish, remove clap?
01:56:440 - End kiai here instead of 01:54:164?
02:32:854 (1) - add finish?
02:39:475 (1) - finish slider start?
02:46:096 (1) - add finish?
03:05:957 (1) - add finish slider start?
03:12:578 (1) - finish?
03:15:888 (1) - While I dont really mind it touches the HP bar because it's a slider, perhaps it may be best to make the arc more to the right instead? You may need to move last few notes, so up to you. http://osu.ppy.sh/ss/1443622
03:25:820 (1) - End kiai here instead of 03:21:785?

Normal:
00:17:957 (3,1) - Hmm, seems weird that Easy was nice and consistent with NC but normal is already different here. Perhaps just do note note slider combo? I checked and it looked like only here was rather awkward, mostly everything else after this was fine!
00:20:026 (1,2) - Swap NC? new line in song starts at (2)
00:35:337 (5) - NC for consistency?
00:38:647 (5) - ^?
00:41:130 (1) - How about shortening slider by 1/1 and then adding note at 00:41:957? Clicking as kiai/chorus begin feels good. Add finish also!
00:48:578 (2) - add finish slider start?
00:55:199 (2) - finish start?
01:00:578 (1) - Add clap to start and remove clap at slider end?
01:01:406 (2,3,1,2,1,2,1,2) - hmm for these. How about hitsounding it like this? clap, finish, clap, whistle, clap, finish, clap whistle?
01:35:751 (1) - Same suggestion as early? shorten by 1/1, add note at 01:36:578 and add finish?
01:41:130 (4) - Seems weird for this slider since you always added a note or slider end at 01:41:544 + finish. Perhaps replace slider with 3 notes so you maintain consistency here? http://puu.sh/7FLe9.png
01:43:199 (3) - add finish here? Also would NC here since start of new verse in chorus.
01:49:820 (2) - Finish?
01:56:026 (2,3,1,2,1,2,1,2) - Same as earlier? clap, finish, clap, whistle, clap, finish, clap, whistle?
01:59:751 - Why not end kiai here also? Makes sense since you also did it in the beginning.
02:32:854 (1) - omg! You added finish!! :D
02:37:406 (4) - How about like this? It's very close to HP Bar. http://osu.ppy.sh/ss/1443646 Only problem is that you might need to move next few patterns, up to you.
02:39:475 (2) - Finish! D:
02:44:440 (2) - Finish to slider start? Maintains consistency with what you've been doing on the "yeah"
02:46:095 (2) - Add finish slider start?
02:52:095 (1,2,3,1,2,3) - Curious why you mapped it differently than first and second chorus. You mapped to music before now you map to vocals. Personally I prefer mapping the music more since it maintains consistency and I usually think the rhythm is easier to follow than vocals in most cases. If you agree then also do clap finish clap whistle clap finish clap whistle pattern?
03:05:957 (2) - I recommend adding a note here and adding finish. Clicking downbeat and chorus/kiai starts is fun imo.
03:10:923 (1) - Probably add finish slider start since you've been doing it.
03:11:751 (1,2,3,4,5) - Hmm, might do a small timeline pattern rearranging here. When you start slider on third white tick and end on downbeat, it tends to be weird imo. You click (emphasize) weak part and then passively end (weaken) the strong part. Picture shows what im trying to say. Perhaps change it to somethign like that? http://puu.sh/7FM48.png
03:17:544 (1) - add note with finish here? again you were having finishes end here and they sound nice imo
03:18:578 (1,1,2,1,1,2) - map to music more here? Also do hitsound if you agree.


0_o o_0 o_O O_ofaceman hard:
I thought it was funny how your SV is lower than Easy but used 2x to fix it.
00:16:302 (1) - Maybe whistle?
00:16:509 (2) - Personally I feel another note here feels comfortable.
00:16:716 (2) - Change to whistle hitsound?
00:16:923 (1) - little spacing error.
00:19:613 (8) - NC for consistency since you did it 00:16:302 (1,2) ?
00:29:544 (1) - add whisle?
00:29:751 (2) - add note?
00:29:957 (3) - Change to whistle?
00:30:164 (4) - Add note since you also added here earlier?
00:32:854 (6) - NC for consistency?
00:47:957 (2,4) - Why not move these up about 4 - 5 grids so it can be a little "move-ier?
01:33:061 (6) - move it to 259 93? That way it will stack perfectly on 01:31:406 (1,2). Unless that was not what you were looking for.
01:34:302 (7,8,9) - Just remember these notes after!
01:59:751 (1) - Perhaps add a note here and add finish here instead. Then just start spinner 1/2 later? I think that's what you were trynig to do when you added finish on (2) but it didn't feel too good for me.
02:42:784 (1) - Hmm, i didn't like the spinner too much, especially in the middle of mappable parts imo, i really liked the slider you did at the first chorus. Maybe do something like that? If you agree, remove finish at 02:42:577 (8) :( the finish starts early and kinda feels weird
02:52:922 (3,4) - I think these are not stacked properly, one of the notes is one grid off. (Y axis)
03:10:095 (1) - Hmm not liking the spinner here too. I think why I kept pointing it out is because the spinners have been inconsistent in the chorus I suppose. I don't know if you want to keep it or not, though I prefer if you mapped it I suppose. Up to you.

Kingcobra:
00:41:957 (5) - Prefer if you add kiai here and add finish here instead. That's where chorus and finish starts and fits better imo. Also add NC here if you do add a note. I do highly encourage this one at least.
00:48:371 (4) - Hmm, replace this with a note and add 1/2 slider instead? Add finish on slider start of slider. http://puu.sh/7FNx0.png ?
00:58:406 (1) - I think "and" starts at downbeat, so perhaps start spinner 1/4 later and adjust spinner end accordingly?
01:33:061 (9) - wow
01:36:578 (5) - Highly encourage to add note here since you want to "click" and chorus and intense music build up startssssss. Also add finish and NC if you do.
01:42:992 (4) - Same suggestion as 00:48:371. I think its more fitting to add a note on that downbeat instead of sliding it over for that specific part.
02:32:647 (3,4) - Swap finish hitsound? remove at 3 add on 4.
02:34:302 (1) - Actually im really liking these more than the gaps you have in first and second chorus.
02:35:957 (1) - ^ It keeps player engaged in song imo. If its not too much problem or remapping, perhaps also add these slides to first and second chorus? Up to you though if it really requires a lot of remapping.
02:39:475 (5) - finish here?
02:46:095 (5) - imo I think this should be mapped to. it fits nicely with "you got a" *click*"piece!" also finish.
02:57:682 (1) - finish slider end?
03:00:785 (6) - Aw you stopped it here haha. Oh well. I still liked those sliders though.
03:05:751 (4) - Same suggestion as 00:48:371 ?
03:18:578 (1,1,1) - These are really nice!

Anyways its hard to preserve 2009 style for me. I still tried not to change things that will truly bother me 2013-2014 style. I think most were downbeat/hitsound/NC. Not so much patterns. just a little.
Topic Starter
GbL
anyone can help me with skin?

hitcircleoverlay.png
approachcircle.png
reversearrow.png
hit50.png
kingcobra52
Here you go! Good suggestions Raging Bull. :)

http://puu.sh/7FTyi.osu
Topic Starter
GbL
ok, done!

add:
hitcircleoverlay.png
approachcircle.png
reversearrow.png
hit50.png

thx kingcobra52 :) :D
0_o
Mashley
Holy crap a map in pending that I modded 5 years ago. It's like a time machine. :D

Best of luck getting it ranked.
Topic Starter
GbL
updated
Jenny
(You don't need to KD multiple posts of the same person unless there was a considerably larg

Another polishment recheck:



[Easy]

  1. 00:41:957 (1) - those I'd rather have like waves with an anchor; click the box below for slidercodes, point coordinates and images
    slider


    start: 26|70
    first bezier point: 0|139
    second bezier point: 77|209
    anchor (red) point: 166|172
    third bezier (the one after the red point): 118|227
    fourth bezier: 125|323
    fifth bezier: 194|359
    end: 256|343
  2. 01:27:061 (3,5) - I don't really enjoy how these are at nearly the same spot but I guess it's okay
  3. 01:52:303 (4,5) - I suggest you move 4 to 308|205 and 5 to 425|226 as to avoid hitburst overlaps with the coming slider
  4. 02:16:302 (1,2,3,4) - I'd rather see a symmetrical building around the Y axis here; image below
    here, coordinates inside as usual


    1: 82|59
    2: 138|291
    3+4: Just copy 1+2, CTRL-H them, then CTRL-G and remove the new combo
  5. 02:19:613 (1,2,3,4) - this is not really pretty either but it doesn't seem like you wanted it symmetric anyways?
Rest seems okay now, well done.


[Normal]

Having Normal at Drain 1 seems fairly low; raise to 3 or 4 perhaps.

  1. 00:17:544 (2) - remove whistle; three of them in a row are a bit much
  2. 00:19:199 (2) - consider removing the whistle on the slidertrack (leave the one on the end though)
  3. 00:34:095 (2) - similar to 00:17:544, remove whistle please
  4. 00:35:337 (1) - remove new combo here, still belongs to the same string of vocals
  5. 00:36:992 (1,2,3,4,1,2,3) - you could make this a proper circle by playing around with the "Create Polygon Circles" option in the Compose tab (make sure to set beat snap divisor to 1/1 before so it doesn't create 1/2 instead, then enter 7 points into it and play with the offset until you have a pattern as you would like it)
  6. 00:38:647 (1) - remove NC aswell
  7. 00:46:509 (3) - add clap?
  8. 01:34:095 (7) - this is more 1.1x snap than the usual 1.0x you are using here; move this to 32|247
  9. 01:42:371 (5) - this just feels too close to 4's sliderbody; also, the straight line doesn't really go well with the curvy slider before - box below
    huzzah

    startpoint: 409|31
    middle point: 422|83
    third point: 389|159
  10. 01:47:751 (2) - this slider ends on a strong beat than it starts on, replace it with two circles please (also, a straight line doesn't really go well with the curve before)
  11. 01:49:820 (2) - this is 0.9x snap while it should be 1.0x - please fix this and adjust the rest of the pattern
  12. 02:45:268 (1,2,1,2) - these sliders look very unbalanced, I'd suggest you do them anew with the new algorhythm as that'll fix the problem quite easily.
  13. 02:51:475 (1) - another one of those 0.9x snaps!
  14. 03:11:751 (1) - why's this 1.1x snap? also, please remove the new combo because there's no reason for it here (same vocal string)
  15. 03:22:095 (1) - in Easy, the entire spinner is still in the kiai time but here you turn it off earlier; please make this consistent with another any way or the other

[0_o's Hard]

  1. 00:16:302 (1) - no need for this new combo
  2. 00:29:544 (1) - ^
  3. 00:32:440 (1) - ^
  4. 01:04:923 (2) - still not quite symmetric :P (just make the sliderpoints symmetric to the Y-axis and the rest should probably get solved in the process)
  5. 02:03:682 (1) - wave would be a little better with the end at 345|80 and the point before at 253|125
  6. 02:31:198 (1) - personally I'd remove this NC as I don't count it as an invidual soundpattern or anything but that's your call
  7. 02:40:922 (4) - wave would be better with end on 234|97 and the point before at 164|153
  8. 02:57:474 (3) - stack this with 2's end xP
  9. 03:15:060 (1) - no need for new combo

[Kingcobra Hard!]

  1. 00:19:199 (6,7,8) - I'd still like to see these blanketting each other (and 6's overlap with 4 is a bit bleh)
  2. 00:32:233 (1,2,3) - actually I expected a finishpattern here like you did it in the previous combos at this point in the music
  3. 01:03:682 (1,2) - this pair of sliders is a fair lot closer to each other than the ones before, fix that please?
  4. 01:04:716 (1) - silence this spinner end? the finish seems out of place
  5. 01:30:371 (5) - please fix this to exact 0.9x spacing - not like it was a super big deal but I felt something was off when playing since the spacing seemed different from 4 to 5 than from 5 to 6
  6. 01:58:303 (1,2) - just like 01:03:682
  7. 01:59:337 (1) - silence this spinner end? the finish seems out of place
  8. 02:16:302 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - man I still want this symmetric ;_;
  9. 03:05:751 (4,5) - these may still be a bit close to the HP bar as hitbursts could overlap there and that'd look bleh
e amount of time between the mods)
Topic Starter
GbL

Jenny wrote:

Also having Normal at Drain 1 seems fairly low; raise to 3 or 4 perhaps.
(You don't need to KD multiple posts of the same person unless there was a considerably large amount of time between the mods)
err, i'm sorry
done about Drain
Jenny
Edited the post with another recheck, please go through it everyone
kingcobra52
Topic Starter
GbL
updated! special thx for Jenny, good suggestions! ;)
kingcobra52
I edited count3, count1, and comboburst to make them much cleaner. :)

http://puu.sh/7IjhH.zip
0_o
After fumbling with that damn circle slider for way too long (symmetric slider points don't cut it) I remembered that fancy new slider algorithm the game uses now and got it looking pretty nice with only a single point in between the ends. Woo!

http://puu.sh/7IpRR.osu
Topic Starter
GbL
kingcobra52, when i download it, say 'error in file'
can you post here direct link? :D
kingcobra52
Topic Starter
GbL
yay, done!
Topic Starter
GbL
kingcobra52
I made some adjustments. Try #modreqs and see if anyone there will help out.

http://puu.sh/7MGe8.osu
Topic Starter
GbL
done
Ozato Fumika
wow 5 years old!! Good luck, have a star XD
ahemtoday
I'm not all that experienced at beatmapping, but they say modding can help you learn, so here we go!
(NOTE: all times i refer to a grid, the grid snap is 3)
Easy
00:20:440 (1,2) - Moving these 2 grids to the right would center it, making it look just a touch nicer.
00:29:544 (4) - Moving this 1 grid to right to make it line up with 00:28:716 (3), which, again, makes it look a bit nicer and more intuitive.
00:31:199 (2) - I feel like this slider is shaped oddly. Because it starts on the same space as 00:28:716 (3), it feels (at least to me) that it should end on the same space (or close to, as I've never been able to get slider ends to stack right) as 00:29:544 (4). In turn, 00:33:682 (1) would have to be moved down to accommodate. You can see my suggested solution inside this spoilerbox: 00:36:992 (1,2,3,4,5) - These sliders also feel odd, but in a different way. The first two sliders go to the left, but the third slider goes right. Distance snap doesn't allow for the 1st one be flipped around, and the third one can't because it leads to the fourth. Therefore, I suggest flipping it horizontally (select it and hit Ctrl+H), then swapping the 1st slider's start and end points. Visual aid: 01:00:992 (1) - This spinner feels way too long for an Easy map. Try shortening it to start at 01:04:716 (in other words, when "without you" is sung).
01:25:613 (2) - Could you explain why this slider has claps on it? I don't quite understand.
01:39:888 (4) - Try hitting Ctrl+H on this one. It'll lower the repetitiveness of the beatmap while keeping the rhythm.
01:55:613 (1) - See 01:00:992 (1).
02:26:233 (1) - This spinner also feels a bit long. Try starting it at 02:27:888.
02:36:164 (5) - Ctrl+H this - it's the same as 01:39:888 (4).
02:37:820 (7) - Ctrl+H this, too - to keep the symmetry.
02:51:888 (1) - See 01:00:992 (1).
02:57:682 (1) - This doesn't feel very Easy-map-like. It's still really cool, though.
03:18:785 (1) - See 01:00:992 (1).
Normal
00:41:130 (1) - You may want to get rid of this slider - it doesn't really match up to anything.
00:56:026 (1) - You also might want to get rid of this new combo.
0_o's Hard
00:25:406 (1) - This spinner doesn't really go to anything in the music.
00:53:751 (1) - Neither does this one.
01:43:647 (3,4) - These sliders look strange when they overlap like this.
02:14:440 (6) - No problem here, I just really like this slider.
Kingcobra Hard!
00:21:888 (2,3) - These sliders look strange when they overlap.
02:57:682 (1) - This slider lacks the cool crescendo effect from Easy, which makes me sad.
kingcobra52
The slider overlap is unchanged, but I decided to implement the latter. Thanks!

http://puu.sh/7OSrJ.osu

Also I noticed that the hitsound volume at 02:57:888 on Easy and Normal is at 31%. Can you adjust that to 30% to make it consistent?
Topic Starter
GbL
updated. thanks.
fixed, kingcobra
0_o
http://puu.sh/7OXxA.osu did a few changes, as well as some hitsound stuff. Also made the volume pretty much consistent throughout; for some reason the volumes were all over the place.
Topic Starter
GbL

0_o wrote:

http://puu.sh/7OXxA.osu did a few changes, as well as some hitsound stuff. Also made the volume pretty much consistent throughout; for some reason the volumes were all over the place.
That puush could not be found.
Mismagius
puush is offline right now, wait a while
Mercurial
5 years wat.
Topic Starter
GbL

Blue Dragon wrote:

puush is offline right now, wait a while
mas o link do kingcobra está online...
0_o
Huh, weird. This should work: http://puu.sh/7P37U.osu

Maybe I uploaded it when it was down?
Topic Starter
GbL
i dunno, haha

updated now!
Cheedar
Quando o blue me falou que o gbl realmente tava tentando reviver esse map eu não acreditei ASOUFHOAUHEFOUAHEFOUHAEo
Topic Starter
GbL
Agora vai mano, ta praticamente pronto. KKKKKKKK
E SIM, ESTOU DE VOLTA HUAHAUAHAUAHA
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