bubbled
Saturos-fangirl wrote:
[Normal]
a little bit on the hard side but acceptable
[Hard]
01:18:48 (3) - new combo done
02:00:65 (1) - too soon after spinner ends i think no problem here
02:22:82 (3) - new combo done
02:29:13 (1) - too soon after spinner i think no problem here
02:32:39 (1) - ^ ^
[Insane]
01:42:17 (4) - unintuitive bpm change ^
02:00:65 (1) - too soon after spinner ^
02:29:13 (1) - ^ ^
02:32:39 (1) - ^ ^
popped
~.~
Saturos-fangirl wrote:
[Normal]
decent
[Hard]
02:00:65 (1,2,3,4,5,6,7,8,9,10) - sudden spacing jump from nowhere...this is like the third random spacing jump in here and theyre all a bit disorienting
disorienting?
sorry,i dont think so.
i used the different spacing in order to distinguish them.
its easy to beat 300 for me and others who moded my map except you
and this diff is [Hard],not [Normal] or [Easy].okay?
[Insane]
sorry, i just watched this map going down and im going to have to say
if i have to guess as to where the speed up and slow down sliders are instead of being able to either visually interpret them or feel them in the music, theyre wrong.
let me break it down a bit
00:41:63 (6) - 00:52:06 (11) - 00:59:02 (11) - consistent
01:12:82 (9) - 01:16:41 (11) - 01:30:32 (9) - same idea as those but not halftime
01:42:17 (4) - no precedent whatsoever and shortly following 01:41:30 (4), which is same length but twice speed
01:45:98 (7) - return to earlier consistency
01:50:32 (9) - 01:56:41 (10) - and immediately break from it again
02:02:61 (8) - random unprecedented slowdown directly following high-speed jumps. protip: speeding up with jumps implies exactly the opposite of a slower slider
02:20:76 (12) - according to the opening three slowdowns, this should also be slow...but it isnt
i used 0.5 BPM speed where i think its suitable.
"why dont i set half timing in the same place?"its a problem?
Nope.i wanna ask why i must use the same pattern?because of the same rhythm here and there?
i always try my best to think about different patterns and make the map all different.
if i fix these as your favorite,the map will be monotone and mechanical.
well,if i do so,i think what i should do is to copy my former patterns.its relaxing for me.right?
however i dont.'cos i wanna make my map more fun.
its my style.you dont like it though
anyway,it can be played well even if i dont change anything you moded.kk?
btw:the same things also was done in my ranked maps.those are not any problems.
now.lets wait for other BATs how to say.
im not going to pop twice for the same thing but i really think that you should consider these points, as well as whoever next mods this
thanks for your help.now i have to pope it by myslef xDMystearica wrote:
The source is actually "Shukufuku no Campanella."
you translate カンパネラ to english.
i translate it to roma.
you and i are all right.xD
The artist is 杏子御津 or Anzu Mitsu, who is the voice actor for Minette.
u r right.fixed
The correct song name is *twinkle*twinkle*
yeah,i check it again.what you point is right.
I searched a lot of sites to gather this information XD
plz dont suddenly make a diff and require me to add yours.Ex Boy wrote:
做好了> < 你看看怎麼樣,可以的話就帶我一份吧~~~拜託了!
Ok, then:gdeath wrote:
mod one diff only ---> Ex Boy's Love
thankz in advance
viewtopic.php?f=6&t=16884&st=0&sk=t&sd=a
WyndII wrote:
Insane
00:47:177 - this section dont have hitsounds
:Try this 00:47:39 (2,5) - add clap hitsound, 00:49:13 (8) - finish, whistle on red ticks
nice idea.done
01:00:22 (1) - end of slider must have finish hitsound?
01:01:09 (3) - ^
01:01:74 (4) - ^
01:06:74 (3) - slider must have finish hitsound?
01:14:78 (6) - extend 1/4?
:If you wanna do that you need to remove 01:15:43 (7) - and respace the part. D:
01:17:61 (1,2) - finish?
01:18:48 (1,2) - ^
01:19:35 (1,2,3,4) - ^
02:21:96 (4,5) - ^
02:21:96 (4) - new combo
02:22:82 (9,10) - finish
02:22:82 (9) - new combo
02:23:69 (1,2,3,4) - finishess
01:51:52 (1,2,3,4,5,6,7,8) - this section dont have hitsounds
:Try this 00:47:39 (2,5) - add clap hitsound, 00:49:13 (8) - finish, whistle on red ticks (lol)
^
02:11:30 (1) - new combo and add finish
done
otherwise,not fixed.thanks for your mod