BPM: 112.06 sounds right, but I think it only needs one section. I got offset: -262 for it. Shinde's -521 works alright, but it's on the off-beat rather than on the beat. Both work though.
~
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Anything I didn't comment on, I fixed. Thanks for the help!dkun wrote:
Rolled
This is so sexy.
Kiai time doesn't end at the end of the diff, though. Might want to fix that.
Hard
00:58:370 - Perhaps change it to something like this?
01:00:512 - Change it to something like this as well? <<< Distance snap issue that I don't agree with, so I'm going to leave it as it is
01:29:157 (6,7,8) - Move 7,8 to be right under 6.
01:39:865 (4) - one left, two up (grid); to have symmetry for the combo
01:44:417 (4) - move down one grid, symmetry
01:54:054 (1,2,3,4,5) - http://osu.ppy.sh/ss/76550 ^
02:03:157 (3) - one grid down
02:52:416 (1,2,3) - snap to x/y grid?
03:16:108 (2,3) - one grid left for symmetry
03:16:778 (1) - one grid down for ^
Normal
This is very generic and easy. But I guess there's nothing much to note.
MM's Easy
dem sliders
Overall
BUT I WANT.
YOU.
BACK.
Shiirn wrote:
General
-00:00:262 ~ 00:25:438 - This isn't really a bpm change, so wouldn't it be prudent to leave the negative offset at 112.06 bpm, with a 0.5 inherited before the first note? <--- it really doesnt matter, but I believe i tried that once and ended up breaking everything. It's fine as it is in my opinion
00:59:705 (6) - the kiai section is unsnapped, starting at :708
01:55:389 (6) - kiai is at :393
02:51:074 (6) - this one is at :077, and on Normal doesn't start a kiai. Intended? <-- oops i think i missed something there.
Other than slightly-awkward sliders (in an actually rather song-suiting style), there's really nothing i can think of.
I gave up on note placement modding since the entire thing is impeccably perfect, screw you. <3
Normal
02:51:074 - Unless you're going to put kiai on this section, remove the two extra timing sections? You have kiai here for the other diffs, was there a misclick involved? <--- yarp, i knew i missed something
Hard
00:57:563 - This timing section is at :567, leading the spinner to end with a soft-finish. Is this intended, or is the section unsnapped on purpose? <--- intended
Rolled
00:42:572 - timing section is at 575.
01:36:114 (1) - spinner ends with a timing section 4ms late, leading to the wrong hitsound
03:14:633 (1,2,3) - this mass of timing sections can be boiled down to making 03:14:635 a Soft. The kiai doesn't really fit, but if you really want you can put it in there by making sure that there are snapped timing sections on the beats (since right now, the kiai is turned off with a normal timing section, but since they're unsnapped you end up with a normal note instead orerewgrbhr you get me.) <--- i really dont but ill just resnap everything
I'm firin' mah star
Totally not. This fits and you know it.Shiirn wrote:
AR+2 at the least
Volume: 90% -> 70%. Not extraneous at all.Shiirn wrote:
01:16:839 - Extraneous timing section spotted, sir!
I moved (1, 2, 3, 4) down 2 grids so (5) doesn't overlap the following yellow objects. They were supposed to be rotationally symmetric but I guess that's unnoticeable anyway.Zelos wrote:
00:28:115 (5) - move this up one tick so the center of the slider is even with note 4? its more symmetrical looking and fits inis.
basically kind of like this:
See response to Sakura Hana. This keeps (1) centered when you play the map because of stacking. Observe when happens when I make your change. Not changing this.Zelos wrote:
01:10:414 (1,2,3) - move up 1 and to the left 1 to make symmetrical.
These are all repeats of the above.Zelos wrote:
01:23:800 (5) - move this up one tick so the center of the slider is even with note 4? its more symmetrical looking and fits inis.
01:40:933 (5) - ^^ im noticing a trend here so maybe he did it on purpose? im not sure.
02:06:098 (1,2,3) - move up 1 and to the left 1 to make symmetrical.
02:47:326 (1,2) - turn off distance snap, and grid snap this into the center to make symmetrical.
03:01:783 (1,2,3) - move up 1 and left 1 to make symmetrical.
You needn't flatter yourself. You found one "issue" which was actually intentional.Zelos wrote:
I honestly didn't think I would fine this many symmetrical issues for iNiS style.
Thank you so much for looking at it!cheesiest wrote:
[General]
You need a difficulty that's 2 stars or under. I just suggest making the Normal a bit easier since you don't need an easier difficulty. I'M MAKIN AN EASY MODE GUYS.
The BPM in the song is consistent, so there's no need for the halving (or doubling, whichever way you look at it). Judging by the genre and drums in the music, 112.06 seems to be the correct BPM. Remember to change the SV accordingly. Fixed, thanks for that
Many sliders throughout the difficulties would greatly benefit from using the new circular slider thing. If you need help w/ that, you could just call me.
[Normal]
01:37:185 (1,1) - Perhaps if you made the jumps smaller, the difficulty rating would decrease. Need that goal of 2 stars or under. Fix'd, but didnt work
02:38:223 (1) - Maybe the spacing would be confusing for newer players Whoops, my bad
02:49:735 (1) - The overlap looks a bit eh with (6). Fixed
In general, some of the circles in the 1/4 "streams" (with the current BPM) overlapped each other. It'd be cool if you would make them not do that! i dont notice this?
And yeah, that's it for this diff!
[Hard]
OD -1 and HP -1? Done
00:41:500 (1) - I'm not so sure about this jump, and the other one like it at 01:37:185 (1) - . Make it smaller, perhaps? The other jumps seem fine. Meh, I kinda like it.
Actually, the rest of the map seems fine.
[Rolled]
Using difficulty names that solely refer to a mapper is not allowed anymore under the Ranking Criteria.
You can use Rolled's Insane instead.
02:35:279 (4) - Perhaps make this slider two circles, since there's two distinct strong sounds heard while 02:34:744 (3) - makes sense the way it is since there's only a strong sound at the start.
02:39:026 (2,5) - Perhaps have 1/2 sliders starting here? It would emphasize the sustained "you're" and "one" vocals. The rest of the circles seem fine though.
Kind of following the above: 02:43:043 (3) - This slider feels out of place with the vocals considering that the vocals start and are strong at the slider's end. It'd be cooler if you shifted the sliders in this section (not just that 3 that is linked) 1/2 ahead. Of course, you'd have to do some pattern reworking, but it'll feel better, I believe. Also, if you could make this section similar with the hitobjects to the section I mentioned before (02:39:026 (2,5) - ), that'd be cool maybe.
Umm, the ending (last 3 objects) feels a bit... lacking. Maybe just doing a symmetry jump would work nicely?:
I'm actually okay with Rolled's diff as it is. If he really wants to change it ill let him, but I don't see the need to.
Despite all of my whining and complaining, im really glad you nitpicked my map. It really needed the overhaul! Thanks b0ssMaeglwn wrote:
b0ss
[General][Rolled's Insane] I'm leaving these to Rolled mostly
- the countdown on the insane of this song conflicts with the easy and the normal and the hard frownyface
- check your bpm it's really weird I'm not sure how to feel about it
ight
IT's TIME TO NOTE ALL OVER THE OVERLAPS IN TNHIS DIFFICULTY[Hard]
- 00:21:213 (1,2,3) - there's one heeeeeeeeeeeeeere
- 00:24:693 (5,6) - this blanket's messed uppppppppppppppppppppppppp
- 00:29:780 (1) - why isn't this just a 3 point slider so it blankets better with 2
- 00:31:921 (5) - and here too frown
- 00:49:055 (5) - touching the hp bar frown fix it's unrankable
- 00:55:213 (1) - I don't really agree with this spinner here and I think it would bem ore fun if you just map the notes under it instead of putting a spinner here, and save the spinner for later on towards the kiai maybe? like here 00:55:213 (1) - instead of this note and then map the stuff before it
- 01:22:252 (3,4) - these 2 sliders could be super groovy if they were the same and just kinda next to each other, so like 3 would be 4 instead of the way it is now if that makes sense
- 01:23:322 (5,6) - intense overlap here I don't like it pull it out towards the end more maybe? and then curve the 3 notes the other way instead of the way they are curved now and that will be good
- 01:36:173 (1) - I dislike this spinner too for the same reason as the last one
- 01:44:740 (9,10) - touch hp bar again frown unrankable
- 01:50:897 (1) - this spinner is bad like the other ones in my opinion
- 01:56:653 (10) - this note right here is overmapping and I think you could probably just remove it entirely
- 02:39:085 (2,3,4,5,6,7,8,9,10,11,12,13,14) - I think there's too many single taps here and that there should be either more sliders or you should put a few triplets into here to spice things up
- 02:43:637 (4,5) - spacing is messy here, because the before and after notes of these 2 are 1x but inbetween it's like .6 and that's just no GOOD
- 02:47:652 (2) - this slider is freaky :O
- 03:05:589 (4,5,6) - blanket isn't perfect here
- 03:12:550 (5) - this one is weird too, just make it a 3 point slider
tl;dr, fixed the sliders. the spinners i like.
- your hitsounds are way too damn loud my ears are being shattered by the velocity of the sounds coming through my headset please fix and save my ears they are bleeding and very angry and upset like 50%
- 00:01:938 (6) - your next 6 is not the same as this 6 so the consistency is all messed up frown
- 00:10:504 (6) - make it 3 point
- 00:28:709 (1,4) - OVERLAP
- 00:37:008 (6) - 3 POINT SLIDERRRR
- 00:44:772 (6) - make it more blankety so you'll probably have to remake the slider itself
- 00:51:197 - there needs to be notes here
- 01:08:331 (6,7) - OVERRRRRRRALPPPPPPPPPPPPP
- 01:23:055 (4,5) - overlap that can be fixed with new 3 point slider
- 01:29:748 - notes here too pls
- 02:43:369 (1,2) - these 2 sliders are not the same and it messes withthe consistency
- 03:16:833 (1) - put in center for ending kinda thing yea
[Normal][Easy]
- 00:38:079 (8,1) - the endings of these 2 slioders are dumb please fix thank you sort of fixed?
- 00:46:913 - there should be something here like a 1/1 slider or something please thank you because right now it feels super empty and thats like really dumb and stuff so please fix or I'll be upset and that's not good
- 00:57:621 - the green line that's before this one should be right here instead of where it is ty fixed
- 00:59:764 (6) - you shouldn't have more than like 2 repeats on a slider ever cause it makes it super hard to read and stuff and yea its not really hard to read?
- 00:59:764 (6,1) - PLS BLANKET PLS THANK YOU i lost the reciept for the blanket
- 01:03:779 (5) - offscreen no pls fixed
- 01:09:937 (1,2,3,4,5) - make triangle and then stack 4 and 5 on top of 3 so it is in middle thank you done
- 01:32:692 (6,1) - SMALL OVERLAP PLS FIX this is distance snapped correctly.
- 01:46:346 (4,5) - make triangle pls how do you make a triangle with two points?
- 01:50:629 - this space to the spinner makes me upset put notes in here between this and spinner cuase I know you really like that spinner and won't take it out no matter what happens
- 01:51:165 (1) - your preview point is not snapped here like it should frown please snap your preview point uugghhh fixed on all diffs
- 02:32:660 (5,1) - OVERLAP UGH blame distance snap, not me
- 02:42:565 - this seems really empty without anything in it maybe put a single here
- 02:58:361 (1,2,3) - feex overlap pls
uh yea this is all I can say for now have fun and stuff
- http://puu.sh/aYAR1/ac3273d7f1.png YOUR OBJECTS ARE UNSNAPPED FOOL FIX already discussed, but fixed anyways
- 00:06:221 (2) - this slider looks offscreen to me .... how?
- 00:29:244 - PLEASE PUT NOTES PLS IT FEELS EMPTY okay there's a lot of these sections in this map so I'm nto gonna mention them so its your choice whether or not to put notes in there but I think there shouldn't b e that much space in this map thats not unmapped etc idrc uh yea this is an easy map.
- 02:59:699 (3,1) - NOOOOOOOOOOOOOOOO OVERLAP SENPAI PLEASE STOP ARRETE grumble grumble fixed