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[11.30.14] Luminance

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Arin Kaylin
I also have the same error.
Novas-
^^ same
HoneyCakeZ
Too.
gintoki147
The download link is working now, but I suggest you post a mirror just in case.
Topic Starter
Uruoki
Luminance Fluorescence is out.

gintoki147 wrote:

The download link is working now, but I suggest you post a mirror just in case.
If it happens again I will.
WingZero
Hell yes. Luminance in color!!! I'm loving the new look and will be switching between this and placikan
techbot
not sure if just me but the score numbers are way too dark.


but other than that I really like it :)

will there be an extra folder for this skin as well in the future? (for followlines etc)
Topic Starter
Uruoki

techbot wrote:

not sure if just me but the score numbers are way too dark.
will there be an extra folder for this skin as well in the future? (for followlines etc)
I plan on redoing those anyway, and yes there will be an extra folder.
Haskorion
Nice new variation on that skin, but some things could need a make-over. All are personal suggestions and don't necessarily need to be changed.

I personally find the mod icons hard to read. The contrast is too low between the two colors.
To the mod icons on all versions: I don't really like the colour categorization into vertical lines instead of horizontal lines. With the horizontal lines you can display the difficulty level of the mods (easy/harder/unranked) additionally to the information at the left more clearly like that.

The hitscores are too dark to be noticed due to the gradient going to black at the bottom.

I also strongly dislike your standard spinnerspin.wav. This high squarish saw sound is rather annoying.

The other thing is the thickness of the hitcircleoverlay. It is 14 pixel (the HD one) wide between outer and inner border. Due to this a part of the slider shows beneath the inner edge. I would make it 16 pixel wide to hide the sliderborder completely behind the overlay. This wasn't noticable since your old hitcircle went all the way to the edge and hid the sliderborder.
Last is a personal review on all versions up to Fluorescence:
I wasn't really there in the beginnings of the skin, but it made a long way comparing all the old versions. I was hooked on this after the HD release that made this skin an true original one. I liked the non-intrusive color scheme being easy on the eyes and considered it making a skin I would play with often. Having worse skill than now I dropped it because it was somehow difficult to read on. I just later really read the text and liked the concept at first. It is nice seeing a skin themed with so much research and thought going into it. But with the following Planckian Locus update it became more unreadable for me.
With this update I came to a conclusion; your skins are very hard to read for me and don't really fit into my gameplay completely. Your UI was always eye catching but the gameplay is rather distracting after the Pl. Locus update, atleast for standard mode.
I for myself also like to play with a cursortrail and always found it missing in the extras since you also provided followpoints as additional elements. Also hitscores in a plain colour without the gradient would have been a nice addition.
The personally best looking version would be the standard version of your skin with some brighter colours for the combos with maybe your circle design for Fluorescence.
In short: Standard is great and easier to play, after Locus it went too crazy for me personally.

Most of my previous posts on here were rather help on fixes and not really judging comments, so with this update it was time for that.
This is a great project you worked on with detailed reasoning behind your design choices which lead to the success of this skin series.
Let this success grow even more.
Topic Starter
Uruoki
Mod icons are getting a redesigned in both versions. Hitscores are also getting a redesigned. I'll see what I can do about the spinnerspin.wav. It was mainly used as a speed indication. It changes pitches depending on how fast the user speed was. However with the new redesign of the spinner in Fluorescence, this may change to something else. I'll look into the hitcircleoverlay. Cursortrail was not planned at all because at the very beginning it would create an after image effect. It should be fine now if I make it fit Planckian Locus.

As for readability, I can read it just fine. However not everyone has the same monitor that I do. Since this skin is heavily designed around the lighting of colors, it would be really hard to get it perfect for everyone. The only way I could think of how to make it work is to make a contrast meter for people to use that adjusts their contrast to the same amount that I set mine on my monitor. Second note, Planckian Locus was not designed to be read as a top focus. It was mainly made for late nights. Fluorescence will hopefully fix that. If you would go more into details on how it is distracting or unreadable, I will work on. I am pretty sure I am the only person that searches for post that mention my skin, just so I can track down comments and complaints so I can fix them.

Thanks for the review.
TheOmyNomy
It has arrived!

Personally I normally play at night time so It's best for me to use f.lux and Planckian Locus.

I'm also not the 'fluro colour person' so fluro turns me away.
In this case though the fluro is not over powering but isn't too mild, so I'm enjoying it.

ReddScorn wrote:

I personally find the mod icons hard to read. The contrast is too low between the two colors.
I'm Agreeing with you ReddScorn. My monitor is old and terrible so the mod icons are insanely hard to read.

Lets get over the negative junk, the skin overall is doing amazingly, It has a long way to go, but once it's finish I reckon that it's going to be amazing.

Also I've noticed the original Luminance skin is no longer up on main thread, why is that?

Overall so far so good! Keep up the work Uruoki. :)
Topic Starter
Uruoki

TheOmyNomy wrote:

Also I've noticed the original Luminance skin is no longer up on main thread, why is that?
It failed to be Planckian Locus.

I do plan on making another skin that focus on looking good, but that has nothing to do with Luminance.
TheNoobseeker
Is the Fluoriscence just a beta? Because i think at the moment it doesnt look as professional as the old luminance :shock:
Topic Starter
Uruoki

TheNoobseeker wrote:

Is the Fluoriscence just a beta?
Yes. Feel free to leave any comments about it though.
TheNoobseeker
So on the edge of the hit circles there are little white texture mistakes ( http://postimg.org/image/7zfo1p473/ ). And maybe you could make the little circle in the middle of the spin a bit smaller, just my opinion.
Topic Starter
Uruoki

TheNoobseeker wrote:

So on the edge of the hit circles there are little white texture mistakes ( http://postimg.org/image/7zfo1p473/ ). And maybe you could make the little circle in the middle of the spin a bit smaller, just my opinion.
1st problem. That is an issue with osu. The element is completely red. Both HD and SD.

Which circle? The whole thing? They are combined on top of each other.



I can do both or the pink one which is the outline.
TheNoobseeker
The circle is no problem, I just thought that it should be smaller but its ok at the moment.
TheNoobseeker
When does the update come out for Fluorescence
Topic Starter
Uruoki
Next week.
Dare
i gotta say im impressed by the amount off work you have put into this skin.. in my honest opinion this is one off the best skins made from scratch.. everything in the skin itself fits perfectly and it's an easy skin to play with overall. keep up the good work and keep the updates coming!
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