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Jayn - Promise of Reunion

posted
Total Posts
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Topic Starter
Lally
This beatmap was submitted using in-game submission on mercoledì 18 dicembre 2013 at 23.36.04

Artist: Jayn
Title: Promise of Reunion
Source: Ib
Tags: Garry Mary Game Eve Rose EX Industry kioku kouri Remix
BPM: 110
Filesize: 5257kb
Play Time: 02:48
Difficulties Available:
  1. Hard (4,33 stars, 218 notes)
  2. Normal (2,07 stars, 144 notes)
Download: Jayn - Promise of Reunion
Information: Scores/Beatmap Listing
---------------
#20 mappu (๑╹ω╹๑)


I won't forget,
You'll always be here in my heart,
There, you'll keep me strong...





mp3 and timing from : https://osu.ppy.sh/s/60721
Avena
Together
  1. 00:17:510 (3) - Something in its' shape feels a bit awkard, try moving the points around a bit to change the angle.
  2. 00:21:328 (4) - This slider is lame, the way it overlaps (3) isn't good looking and it doesn't work its' way well into (5), try something else.
  3. 00:41:100 (1) - Doesn't make sense at all, just start the break here.
  4. 01:03:873 (4) - Awful curve, use 4 points and make it more symmetrical
  5. 01:15:054 (4,1) - Awkward ugly overlap
  6. 01:15:327 (1) - Shape doesn't feel good, slightly move the points.
  7. 01:16:691 (2,1) - Bad overlap
  8. 01:18:600 (1) - Bad curve
  9. 01:21:873 (1) - Shape is a bit awkward, try lowering the fourth point a bit more.
  10. 01:23:236 (4,1) - Bad overlap
  11. 01:29:782 (2,1) - ^
  12. 01:34:691 (3,1) - ^
  13. 01:49:691 (1) - Bad shape, try something like this
  14. 01:51:054 (2,1) - Bad overlap
  15. 01:51:327 (1) - Second half of this slider doesn't look so good.
  16. 01:52:964 (1) - Feels forced, just map this normally
  17. 01:57:600 - Missed a pretty obvious beat
  18. 02:09:327 (4) - Bad curve
  19. 02:15:600 (3,1) - Bad overlap
  20. 02:16:691 (2) - Put a circle instead and then put a 1/2 slider at 02:16:964
  21. 02:32:236 (1) - Bad curve, use 4 points instead
  22. 02:33:873 (4) - Bad shape, try something like this
  23. 02:35:509 (1,2) - Doesn't look good together, try moving 2's second point a bit more up and right.
Alone
  1. 00:03:328 (1) - Bad curve, make it a bit more curvy or just make it a typical straight sliders.
  2. 00:16:419 (1,2) - Badly shaped, make them a bit more curvy or a bit less curvy
  3. 00:26:237 (4) - Its kinda boring how its just the exact same shape as 3 mirrored, try something like this maybe?
  4. 00:38:237 (1) - Ugly curve
  5. 00:41:100 (1) - Unfitting, just start the break here
  6. 01:10:418 (2) - Awful curve, try a red anchor slider.
  7. 01:21:873 (3) - Bad curve, use 4 points or just try another concept of slider
  8. 01:52:418 (3) - The middle on the red tick doesn't work well, try replacing this with two 1/1 sliders or just do something else.
  9. 01:58:964 (3) - ^
  10. 02:12:054 (3) - ^
  11. 02:28:964 (1) - Curve this a bit more
  12. 02:35:509 (4,1) - Damn awful curve
  13. 02:45:327 (2) - Don't just mirror 1, try a nice blanket by making 2 a straight slider like this
Topic Starter
Lally
Priti

Priti wrote:

Together
  1. 00:17:510 (3) - Something in its' shape feels a bit awkard, try moving the points around a bit to change the angle. nope
  2. 00:21:328 (4) - This slider is lame, the way it overlaps (3) isn't good looking and it doesn't work its' way well into (5), try something else. will think about
  3. 00:41:100 (1) - Doesn't make sense at all, just start the break here. nope
  4. 01:03:873 (4) - Awful curve, use 4 points and make it more symmetrical
  5. 01:15:054 (4,1) - Awkward ugly overlap
  6. 01:15:327 (1) - Shape doesn't feel good, slightly move the points.
  7. 01:16:691 (2,1) - Bad overlap
  8. 01:18:600 (1) - Bad curve
  9. 01:21:873 (1) - Shape is a bit awkward, try lowering the fourth point a bit more.
  10. 01:23:236 (4,1) - Bad overlap
  11. 01:29:782 (2,1) - ^
  12. 01:34:691 (3,1) - ^ for now won't fix any overlap
  13. 01:49:691 (1) - Bad shape, try something like this uh why if now is perfect ? http://puu.sh/5vYbT.jpg
  14. 01:51:054 (2,1) - Bad overlap
  15. 01:51:327 (1) - Second half of this slider doesn't look so good. nah i prefer it so
  16. 01:52:964 (1) - Feels forced, just map this normally not really
  17. 01:57:600 - Missed a pretty obvious beat i prefer without
  18. 02:09:327 (4) - Bad curve nah
  19. 02:15:600 (3,1) - Bad overlap
  20. 02:16:691 (2) - Put a circle instead and then put a 1/2 slider at 02:16:964
  21. 02:32:236 (1) - Bad curve, use 4 points instead
  22. 02:33:873 (4) - Bad shape, try something like this is kinda the same
  23. 02:35:509 (1,2) - Doesn't look good together, try moving 2's second point a bit more up and right. nah
Alone
  1. 00:03:328 (1) - Bad curve, make it a bit more curvy or just make it a typical straight sliders. i prefer to keep it because a straight slider feels not so good for such relaxing map
  2. 00:16:419 (1,2) - Badly shaped, make them a bit more curvy or a bit less curvy nah
  3. 00:26:237 (4) - Its kinda boring how its just the exact same shape as 3 mirrored, try something like this maybe? i don't like straight sliders ;_; and i like this 2 mirrored sliders
  4. 00:38:237 (1) - Ugly curve don't think so
  5. 00:41:100 (1) - Unfitting, just start the break here no but did the spinned shorter
  6. 01:10:418 (2) - Awful curve, try a red anchor slider. nah
  7. 01:21:873 (3) - Bad curve, use 4 points or just try another concept of slider changed a bit in ma way
  8. 01:52:418 (3) - The middle on the red tick doesn't work well, try replacing this with two 1/1 sliders or just do something else. i follow the vocal here sono
  9. 01:58:964 (3) - ^-^
  10. 02:12:054 (3) - ^-^
  11. 02:28:964 (1) - Curve this a bit more ok
  12. 02:35:509 (4,1) - Damn awful curve meh
  13. 02:45:327 (2) - Don't just mirror 1, try a nice blanket by making 2 a straight slider like this nah

sankiu for modding :3! updated o3o!
Nemis
[General]
  1. This isn't a real problem, but there is an additional space between the tags "Crannies" and "All".
  2. I'd suggest to keep one background only, I personally don't like multiple backgrounds in a mapset except in some cases, but this is just my opinion. I'd keep the one in the easier difficulty!
[Togheter]
  1. 00:02:783 (3) - Consider rotating this slider a little bit to obtain a better flow between 00:02:510 (2,3) - these objects and 00:02:783 (3,1) - these. I see this little flow issue in other pattern in the whole pattern, I would suggest to fix them all.
  2. 00:39:873 (2) - There is no sound at the end of this slider! Just place a note at 00:39:873 (2) - instead of a 1/2 slider.
  3. 00:41:100 (1) - You should end this spinner at 00:45:873 (1) - instead of 00:43:691 (1) - here since in the first position there is a sound, and in the second there isn't!
  4. 01:03:873 (4) - The structure of this slider looks really unbalanced! I'm sure you can make this ~ slider better! Try moving the sliderpoints a bit to the middle, at this moment the one in the bottom (the second) is a bit down; move it a bit up:
  5. 01:15:054 (4,1) - Here I find the manual stack cool, but 01:16:691 (2,1) - here I don't. I would suggest to keep 01:15:054 (4,1) - this one only, the second one is too much in my opinion!
  6. 01:46:418 (1,2,1) - What about making a perfect triangle with these three elements? At this moment the triangle looks a bit crushed horizontally.
  7. 01:57:600 (4) - Why haven't you mapped this note? There is a sound and also a vocal, there is no reason to keep this space empty. Consider filling it with a note!
  8. 02:07:691 (1,2) - Consider improving this blanket a little bit for a better esthetic of the pattern. Just move the second point of 02:07:760 - this slider at x:16 y:212, it should be fine.
  9. 02:23:508 (3) - Its end is unsnapped by ~1ms! Resnap it in time.
  10. 02:43:145 (1) - I know you decreased the spacing between 02:42:600 (4,1) - these two sliders 'cause 02:43:145 (1) - this one is slower, but I'd suggest to keep the same distance snap as you did until here or just move 02:43:145 (1) - this slider under 02:42:600 (4) - this slider's end.
[Alone]
  1. There are lots of unused greenlines! I think you took them from the harder difficulty, but you must remove them since they are unneeded!
  2. 00:24:601 (3) - Consider moving this slider at x:208 y:168 to obtain a better curvy flow between 00:24:056 (2,3) - these two elements. What I mean:
  3. 00:41:100 (1) - You should end this spinner at 00:45:873 (1) - instead of 00:43:691 (1) - here since in the first position there is a sound, and in the second there isn't!
  4. 02:09:327 (4,1) - I don't like how these two elements look one next to the other. I would suggest to change 02:10:964 (1) - this slider's shape or just move it a bit down (at x:468 y:276 should be fine) to make a blanket with a cool adherence between 02:09:327 (4,1) - these two sliders.
  5. 02:43:691 (1,2) - What about making these two objects perfectly symmetric? Just move 02:45:327 (2) - this slider at x:304 y:124:
Good luck Lally! <3
Topic Starter
Lally
Nemis

Nemis wrote:

[General]
  1. This isn't a real problem, but there is an additional space between the tags "Crannies" and "All". ok fixed
  2. I'd suggest to keep one background only, I personally don't like multiple backgrounds in a mapset except in some cases, but this is just my opinion. I'd keep the one in the easier difficulty! will think about
[Togheter]
  1. 00:02:783 (3) - Consider rotating this slider a little bit to obtain a better flow between 00:02:510 (2,3) - these objects and 00:02:783 (3,1) - these. I see this little flow issue in other pattern in the whole pattern, I would suggest to fix them all.
    ok o3o
  2. 00:39:873 (2) - There is no sound at the end of this slider! Just place a note at 00:39:873 (2) - instead of a 1/2 slider. per ora lo tengo cosi perchèla nota del pianofinisce li piu o meno come suono
  3. 00:41:100 (1) - You should end this spinner at 00:45:873 (1) - instead of 00:43:691 (1) - here since in the first position there is a sound, and in the second there isn't! risposta nella altra diff
  4. 01:03:873 (4) - The structure of this slider looks really unbalanced! I'm sure you can make this ~ slider better! Try moving the sliderpoints a bit to the middle, at this moment the one in the bottom (the second) is a bit down; move it a bit up:
    l'ho cambiato di cira un pochino,ma non come hai detto tu
  5. 01:15:054 (4,1) - Here I find the manual stack cool, but 01:16:691 (2,1) - here I don't. I would suggest to keep 01:15:054 (4,1) - this one only, the second one is too much in my opinion! ok o3ob
  6. 01:46:418 (1,2,1) - What about making a perfect triangle with these three elements? At this moment the triangle looks a bit crushed horizontally. spero sia meglio ora
  7. 01:57:600 (4) - Why haven't you mapped this note? There is a sound and also a vocal, there is no reason to keep this space empty. Consider filling it with a note! added
  8. 02:07:691 (1,2) - Consider improving this blanket a little bit for a better esthetic of the pattern. Just move the second point of 02:07:760 - this slider at x:16 y:212, it should be fine. ok
  9. 02:23:508 (3) - Its end is unsnapped by ~1ms! Resnap it in time. uh done
  10. 02:43:145 (1) - I know you decreased the spacing between 02:42:600 (4,1) - these two sliders 'cause 02:43:145 (1) - this one is slower, but I'd suggest to keep the same distance snap as you did until here or just move 02:43:145 (1) - this slider under 02:42:600 (4) - this slider's end.ok
[Alone]
  1. There are lots of unused greenlines! I think you took them from the harder difficulty, but you must remove them since they are unneeded!
  2. 00:24:601 (3) - Consider moving this slider at x:208 y:168 to obtain a better curvy flow between 00:24:056 (2,3) - these two elements. What I mean:
    ok done o3o
  3. 00:41:100 (1) - You should end this spinner at 00:45:873 (1) - instead of 00:43:691 (1) - here since in the first position there is a sound, and in the second there isn't! no perchè finisc il suono del piano a 00:43:691 - se noti per quello l'ho finito li
  4. 02:09:327 (4,1) - I don't like how these two elements look one next to the other. I would suggest to change 02:10:964 (1) - this slider's shape or just move it a bit down (at x:468 y:276 should be fine) to make a blanket with a cool adherence between 02:09:327 (4,1) - these two sliders. me gusta done
  5. 02:43:691 (1,2) - What about making these two objects perfectly symmetric? Just move 02:45:327 (2) - this slider at x:304 y:124:

    ok done o3o
Good luck Lally! <3

wah >3< molto utile la mod grazie <33

updated o3o
Nyukai
oh another Ib map, good luck~
Topic Starter
Lally
sankiu >3<
Natsu
HI~ Lally forum pm request

Mod Info:
  1. Unrankable or very questionable stuff
  2. Highly suggestion
  3. Coment or opinions about some
  4. nazi stuff or normal suggestions

General:
  1. I like your idea of multi BG but since the one in alone diff dont fit to much with the song and the other one in together maybe look for other one? imo

Together:
  1. If you ask me od5 is really low O.O up it to 6 will be better thought
  2. mmm the 5% volume lines are almost inaudibles thought up it to 10% atleast to get a better feedback from the end of the sliders?
  3. 00:02:510 - 00:04:146 - 00:04:146 (2) - and alot of others circles dont have support from the music I thing the diff will be alot better withouth them but maybe you have some nice reason to have them thought just kinda curious about it
  4. 00:02:510 (2) - x:240 y:356 will make a perfect triangle with 00:01:692 (1,2,3) - also right now 00:02:510 (2,3) - look to close each other
  5. 00:00:056 (1,2) - maybe make them symetrical since the curve of the first one look kinda messed
  6. 00:06:056 (1) - mmm Im kinda curious about this NC 00:14:237 and this other I understand what are you trying to follow but why you dint add a NC here 00:40:964 since its consistent with thre previous 2 ones
  7. 00:08:783 (2) - ctrl G? since it will bring more empathize with the song about the cursor movement (If you do fix the distance a little)
  8. 00:11:510 (1,2) - reduce the distance to a properly one 1.10 I guess actually when you saw 00:11:510 (1,2,3) - look kinda symilar in spacing but 3 have a big gap in the timeland can be confuse thought
  9. 00:16:965 (2,3) - fix this blanket hue
  10. 00:18:874 this feel really awkward to play since the start of the slider dont have support from the music :/ but the tail have the strong sound here I suggest you to redo this rhythm
  11. 00:21:056 (3) - and yes this kind of beat (overmaped o.o) dont play really good thought
  12. 00:23:783 (2) - nazi x:364 y:56 look alot better than the current way I mean the blan with previous slider if you apply be sure to move 00:24:328 (3) - a little to keep the properly distance there
  13. 00:34:419 (1) - this need whistle on the repeat you can hear how symilar is the sound in the music will be nice If you support the sound with it
  14. 00:58:964 (1,1) - really nazi stack them perfect?
  15. 01:03:873 look like you are missing NC here? since you was adding them every 1 stanza
  16. 01:06:600 (3) - huehue u will kill me but i preffer to have this beat on the center of the grid in x:256 y:364 01:06:873 (4) - and move this a little to fix the spacing some like:
  17. 01:19:418 (2,1) - this blanket could be alot better maybe you want to improve it
  18. 01:34:145 (2) - this straight slider dont fit this part of the song since a little curved one will fit the peace in the music alot better imo
  19. 01:34:691 (3,1) - mmm this manual stack have more distance to the others considerd to make it consistent with previous one actually look like 1/4 beat or some and can be really confuse imo for example u use 0.25 here 00:21:056 (3,4) - and look nice but the one i point to you have 0.50 then this part dont look intuitive anymore thought
  20. 01:38:236 U need to add a circle here and start the spinner in 01:38:373 like u was doing in previous spinners also I believe this follow the music really great
  21. 01:52:964 (1) - same as above
  22. 01:57:054 (2) - this is stacket to close of the head of 01:57:873 (1) - making a bad overlap consider to stack it exactly in the body without touching the slider head
  23. 02:07:145 (2) - look like you forget finish here? u was adding Finish + claps in symilar parts
  24. 02:15:600 (3,1) - symilar to the other one u need to add less distance here in the manual stack to keep consistency with them
    02:19:145 same as 01:38:236
  25. 02:22:418 (1,2) - this look like 00:00:056 doesnt it? and yes make them symetrical The first one curve look kinda weird imo
  26. 02:22:418 (2) add new combo is bugged now
  27. 01:26:236 why NC? if its about antijump it is perfect readable without it better remove it since look weird thought

Alone:
  1. AR5 make this diff more confortable to play if you do up od to 4 too i believe is better for this diff
  2. 00:04:965 (3,1) - mmm I really dont accept this antijumps on the ¨easy diff¨ of the set newbies cant read this hidden circles I highly suggest you to use a properly distance here
  3. 00:03:328 (1,2,3) - also why you dont make a symetrical pattern here like:
  4. 00:12:601 (2,1) - same as 00:04:965 - this is not acceptable for the easy diff of the mapset I guess
  5. 00:40:964 (3) - I guess this need NC like the previous ones in 00:06:056 (1) - for example also im not a really fan of this stacks on easy diffs 00:39:873 (2,3) - new players click very fast and they will be miss or get 50 100 etc also take in consideration ur AR is really slow and the stacks can look more close than the real spacing there thougth
  6. 01:30:054 (1,2,3) - for parts like this I really believe u should use ar5 here
  7. 01:38:236 (1) - this should finish in the next red tick to have an empathize with the vocals actually dont make so much sense there
    02:26:509 mmm this is overmaped and it dont feel confortable to play (this a easy diff of the set) o.o better remove it and some others symilars too dont make so much sense here
  8. 02:29:782 (2) - I really dont catch what are u trying to follow better recheck and remove those beats without support from the music
  9. 02:35:509 maybe a mistake? since you was using NC every 2 stanzas and yeah for consistency this one need to be 02:37:145 and yeah remove it from here and etc etc unless you do this on purpose

Lovely song and map GL
Topic Starter
Lally
sankiu for modding will reply later >3<

finally updated o3o

Natsu

Natsu wrote:

HI~ Lally forum pm request

Mod Info:
  1. Unrankable or very questionable stuff
  2. Highly suggestion
  3. Coment or opinions about some
  4. nazi stuff or normal suggestions

General:
  1. I like your idea of multi BG but since the one in alone diff dont fit to much with the song and the other one in together maybe look for other one? imo

Together:
  1. If you ask me od5 is really low O.O up it to 6 will be better thought O^O it was a fail fixed ty
  2. mmm the 5% volume lines are almost inaudibles thought up it to 10% atleast to get a better feedback from the end of the sliders? fixed
  3. 00:02:510 - 00:04:146 - 00:04:146 (2) - and alot of others circles dont have support from the music I thing the diff will be alot better withouth them but maybe you have some nice reason to have them thought just kinda curious about it
  4. 00:02:510 (2) - x:240 y:356 will make a perfect triangle with 00:01:692 (1,2,3) - also right now 00:02:510 (2,3) - look to close each other fixed in ma way
  5. 00:00:056 (1,2) - maybe make them symetrical since the curve of the first one look kinda messed changed a bit
  6. 00:06:056 (1) - mmm Im kinda curious about this NC 00:14:237 and this other I understand what are you trying to follow but why you dint add a NC here 00:40:964 since its consistent with thre previous 2 ones forgot about ty
  7. 00:08:783 (2) - ctrl G? since it will bring more empathize with the song about the cursor movement (If you do fix the distance a little) why not done
  8. 00:11:510 (1,2) - reduce the distance to a properly one 1.10 I guess actually when you saw 00:11:510 (1,2,3) - look kinda symilar in spacing but 3 have a big gap in the timeland can be confuse thought i prefer not
  9. 00:16:965 (2,3) - fix this blanket hue nazi o3o hue (fixed)
  10. 00:18:874 this feel really awkward to play since the start of the slider dont have support from the music :/ but the tail have the strong sound here I suggest you to redo this rhythm no
  11. 00:21:056 (3) - and yes this kind of beat (overmaped o.o) dont play really good thought i don't think so
  12. 00:23:783 (2) - nazi x:364 y:56 look alot better than the current way I mean the blan with previous slider if you apply be sure to move 00:24:328 (3) - a little to keep the properly distance there iprefer to don't move it
  13. 00:34:419 (1) - this need whistle on the repeat you can hear how symilar is the sound in the music will be nice If you support the sound with it k
  14. 00:58:964 (1,1) - really nazi stack them perfect? lazy and is not needed
  15. 01:03:873 look like you are missing NC here? since you was adding them every 1 stanza
  16. 01:06:600 (3) - huehue u will kill me but i preffer to have this beat on the center of the grid in x:256 y:364 01:06:873 (4) - and move this a little to fix the spacing some like: o3o uguu but i prefer to leave it as itis o3o
  17. 01:19:418 (2,1) - this blanket could be alot better maybe you want to improve it is ok as it is
  18. 01:34:145 (2) - this straight slider dont fit this part of the song since a little curved one will fit the peace in the music alot better imo nah
  19. 01:34:691 (3,1) - mmm this manual stack have more distance to the others considerd to make it consistent with previous one actually look like 1/4 beat or some and can be really confuse imo for example u use 0.25 here 00:21:056 (3,4) - and look nice but the one i point to you have 0.50 then this part dont look intuitive anymore thought fixed
  20. 01:38:236 U need to add a circle here and start the spinner in 01:38:373 like u was doing in previous spinners also I believe this follow the music really great K
  21. 01:52:964 (1) - same as above hmm i'll try it out
  22. 01:57:054 (2) - this is stacket to close of the head of 01:57:873 (1) - making a bad overlap consider to stack it exactly in the body without touching the slider head since there is enought time before the (1) appears is not needed because is not an overlap that causes a slider break or a combo break if it were those case i would consider to change it but in this one no
  23. 02:07:145 (2) - look like you forget finish here? u was adding Finish + claps in symilar parts clap + whistle
  24. 02:15:600 (3,1) - symilar to the other one u need to add less distance here in the manual stack to keep consistency with them
    02:19:145 same as 01:38:236
  25. 02:22:418 (1,2) - this look like 00:00:056 doesnt it? and yes make them symetrical The first one curve look kinda weird imo fixed
  26. 02:22:418 (2) add new combo is bugged now ok
  27. 01:26:236 why NC? if its about antijump it is perfect readable without it better remove it since look weird thought i just like how it looks like OuO''i dunno why

Alone:
  1. AR5 make this diff more confortable to play if you do up od to 4 too i believe is better for this diff ok
  2. 00:04:965 (3,1) - mmm I really dont accept this antijumps on the ¨easy diff¨ of the set newbies cant read this hidden circles I highly suggest you to use a properly distance here is a normal but i think is ok
  3. 00:03:328 (1,2,3) - also why you dont make a symetrical pattern here like: i don't wanna have much symmetrie ;;
  4. 00:12:601 (2,1) - same as 00:04:965 - this is not acceptable for the easy diff of the mapset I guess same :V
  5. 00:40:964 (3) - I guess this need NC like the previous ones in 00:06:056 (1) - for example also im not a really fan of this stacks on easy diffs 00:39:873 (2,3) - new players click very fast and they will be miss or get 50 100 etc also take in consideration ur AR is really slow and the stacks can look more close than the real spacing there thougth fixed
  6. 01:30:054 (1,2,3) - for parts like this I really believe u should use ar5 here :D
  7. 01:38:236 (1) - this should finish in the next red tick to have an empathize with the vocals actually dont make so much sense there
    02:26:509 mmm this is overmaped and it dont feel confortable to play (this a easy diff of the set) o.o better remove it and some others symilars too dont make so much sense here
    i don't think so i used in slower songs muchcomplicated pattern as this one and for me fits ovo
  8. 02:29:782 (2) - I really dont catch what are u trying to follow better recheck and remove those beats without support from the music ^
  9. 02:35:509 maybe a mistake? since you was using NC every 2 stanzas and yeah for consistency this one need to be 02:37:145 and yeah remove it from here and etc etc unless you do this on purposefixed

Lovely song and map GL
Kodora
Was forced to IRC mod

SPOILER
03:51 Lally: Kodora pls irc mod with me pls pls T3T) ♥
03:51 Lally: i give you cookies o3o
03:52 Kodora: how long
03:52 *Lally is away: dinner o3o
03:52 Kodora: ._.
03:52 Kodora: i mean map
03:52 Lally: 2 diffs 2:34 drain time
03:53 Kodora: eeehhhh let me find tablet pen
03:53 Lally: \=u=/
03:53 Kodora: i'm very sleepy & my left eye hurts very much but okay
03:54 Kodora: /np pls
03:54 *Lally is listening to [http://osu.ppy.sh/b/330395 Jayn - Promise of Reunion]
03:55 Lally: \o3o/
03:57 Kodora: i hate tickrate 2 for that
03:57 Kodora: -.-"
03:58 Lally: nup nup nup
03:58 Lally: ;;
04:00 Kodora: hmmm
04:01 Lally: hmm hmmmh hmhm tum
04:02 Kodora: was worrying about slowdowns with dt but they plays perfectly fine
04:03 Kodora: i wondering why you keep your combos that short
04:03 Lally: i tryed it too and it's fine :D
04:03 Lally: because i was lazy to make those longer andhate when are longer in such slower songs kinda up to 12 -13
04:05 Kodora: 00:21:328 (4,5) - line up maybe? https://osu.ppy.sh/ss/1160365
04:05 Kodora: (5) isn;t flows good with previous linear
04:05 Lally: why not i like it
04:06 Kodora: 00:22:965 (1,2) - also not symmetrial
04:06 Kodora: lol
04:07 Kodora: 00:27:874 (1) - New combo unnecessary. Following your combo pattern before where you follow lyrics, this slider is still part of the previous word.
04:08 Kodora: no need to set NCs follow SV changes, it brokes hp drain calculation, not really helps to read etc
04:08 Lally: because of the slowdown
04:08 Lally: this isbecause is there a nc
04:08 Kodora: 00:29:646 (1) - whistle?
04:09 Kodora: don't sen NC follow SV changes > >
04:09 Lally: finish is better
04:09 Kodora: 00:39:873 (2) - also why there are slider when there are just single beat
04:10 Kodora: 00:41:100 (1) - silence spinner please
04:10 Kodora: acceptable silence since there are absolutely nothing in music lol
04:10 Lally: is already 5% ;;
04:11 Kodora: 01:26:782 (1) - remove nc lol
04:11 Kodora: 01:28:418 (1) - ^really why they are too short
04:11 Lally: i like this one i dunno why TT
04:12 Kodora: 01:31:691 (1) - and here too
04:12 Kodora: 3 hitobjects in one combo, that's not normal diff pls ._.
04:12 Kodora: 01:34:964 (1) - remove
04:12 Lally: normal+
04:13 Kodora: 01:46:418 (1) - also remove here too
04:13 Kodora: 01:49:691 (1) - and here
04:13 Lally: i'm lazy to remove and i like how those are atm ovo
04:13 Kodora: Yuko got unranked for this
04:14 Kodora: just sayin'
04:14 Lally: so don't continue ikr wich are o3o
04:14 Lally: i dun care i'm not Yuko
04:15 Kodora: 01:51:327 (1,2) - line up them pleasee https://osu.ppy.sh/ss/1160371
04:16 Lally: nobecause thisslider 01:49:691 (1) - have a not normal form so i decided to do the same with thementioned one o3o
04:16 Kodora: 01:53:236 (1) - if spinner follows vocals why then it starts so late
04:17 Kodora: start it at 01:53:100 -
04:17 Kodora: and end at 01:54:054 -
04:17 Lally: !faq my spacebar //and ok
04:17 Kodora: that's also even sounds better
04:17 Lally: and i won't finish it there
04:17 Lally: to short
04:18 Kodora: oh btw
04:18 Kodora: do you know that custom diffnames not allowed anymore?
04:18 *Kodora is editing [http://osu.ppy.sh/b/330395 Jayn - Promise of Reunion [Together]]
04:18 Kodora: should be renamed to hard
04:19 Kodora: and easier diff to normal
04:19 Lally: heh? are you kidding me?
04:19 Kodora: not my wish, ppy said so
04:19 Kodora: ask Andrea, he popped 8 bubbles over this
04:20 Kodora: and Irre unranked map with my guest over this ._.
04:20 Lally: w8 i'm reading the topic
04:21 Kodora: p/2725878
04:23 Lally: meh so shitty,will change ;_____; meeeh cry hard
04:23 Lally: T________________________T
04:23 Kodora: not you only ;_;
04:23 Kodora: you can keep custom diff name for hardest diff tho
04:24 Kodora: damn this map is almost perfect
04:24 Kodora: how2mod
04:24 Kodora: or i'm just too sleepy
04:25 Lally: aww ♥
04:25 Kodora: 02:08:236 (2) - highly suggest you replace this with notes
04:25 Kodora: piano is much stronger here than vocals
04:25 Lally: but kinda meehthis shit because i used it in https://osu.ppy.sh/s/83824 ;;
04:26 Lally: will think about
04:27 Kodora: http://puu.sh/5HLQB.jpg <-
04:29 Kodora: 02:24:054 (1,2,3,1) - https://osu.ppy.sh/ss/1160387
04:29 Kodora: flows more natural imo
04:30 Lally: 02:24:054 (1,2,3,1) - and 00:00:056 (1,2,3,1,2,3,1) - it's a copy pasta :U
04:30 Kodora: 02:28:418 (1) - raise volume a bit at this note please, i can barely hear it though i have hitsounds volume at maximum :s
04:30 Lally: so shh :°\
04:30 Kodora: i just linked you way to avoid copypasta
04:30 Kodora: :>
04:30 Lally: ok o3ob
04:31 Lally: i was lazy at theend o3o
04:31 Lally: the end*
04:31 Kodora: 02:28:418 (1,2) - also swap NCs please, you did all comboing follow lyrics before
04:31 Lally: i just pasted a pattern o3o
04:32 Lally: mhh will hear some other opinions before about this nc since you're the first that mentioned this one
04:32 Kodora: 02:43:145 (1) - seriously no need to add NC for stuff like this :s
04:32 Kodora: it just too short to miss on it
04:33 Lally: slowdown ovo
04:33 Kodora: > >
04:33 Kodora: 02:46:964 (1) - try to end at 02:48:600 - and add whistle
04:33 Kodora: sounds more natural
04:34 Lally: nah i follow vocal here o3o
04:35 *Kodora is editing [http://osu.ppy.sh/b/330394 Jayn - Promise of Reunion [Alone]]
04:35 Kodora: wow why AR 7 at hard and AR 5 at normal?
04:35 Kodora: 1) really too fast 2) diff spread and stuff
04:35 Kodora: also OD -1 too
04:36 Kodora: easiest diff pls
04:36 Lally: was a suggestion from last mod but yeah you're right back to ar 4
04:36 Lally: and od hp -1
04:37 Kodora: 00:14:237 (1,1) - break please, no need to create drain sections at normals
04:37 Kodora: 00:27:874 (1,1) - ^
04:38 Lally: hmm ok
04:38 Kodora: 00:41:100 (1) - forgot to silence spinner?
04:39 Lally: is already 5% ;_;
04:39 Kodora: ;_; too loud
04:40 Lally: ikr baka mp3
04:40 Kodora: so weird to see that you combos at normal longer than at hard lol
04:40 Lally: lel
04:41 Lally: shit got real
04:41 Kodora: 02:43:145 (2) - single note works better
04:41 Kodora: bats will eat you for silent sliderend
04:41 Kodora: :s
04:42 Lally: did the same as hard diffu
04:42 Lally: waah i tought i fixed it with the last mod >3<
04:42 Kodora: > >
04:43 Kodora: well that's all i guess
04:43 Kodora: map is perfect itself and i'm too sleepy to mod
04:44 Lally: <3 sankiu post post post :3
04:44 Kodora: oki oki
Topic Starter
Lally
sankiu <3 updated
Aka
wuw wuw suggestions

[general]
  1. your comboing in [together] is shorter than in [alone] lol.. note it o.o i'd lengthen em to 6-7
[alone]
  1. imho i feel like these 00:01:146 (2) -, 00:09:328 (2) -, 00:17:510 (2) reverse sliders are better to replace as note-slider :?
  2. 00:22:965 (1) - rotate by ~18° right? flows smoother after 00:22:419 (3)

    all D:
[together]
  1. 00:03:328 (1,2,3) - idk in what fckin way my brain is working but i can't understand the flow of this patt x~x
  2. 00:08:237 (1,2,3,1) - you could move em a bit right-down and also make a blanket 00:09:328 (3,3) - o3o
  3. 00:16:419 (1,2,3) - nuuu.. i'd play with ctrl-g here -v- dun like exactly how 00:16:965 (2,3) - flows, maybe just place (3) as (1,2)'s continuation, gradually changing the slope like thissss.. b-but actually at first i thought about this or thissss
  4. 00:22:965 (1,2) - blanket like you did with 00:21:328 (4,5) - ? ò__o just while testplaying this slider feels out cuz of this place between them lol
  5. 01:10:418 (1,3) - stack em normally pls
  6. 01:26:782 (1,2,3) - the lyrics start exactly from there 01:27:327 -, so i'd suggest start slider instead of finishing it here
    also a spontaneous thought came into my mind, lel..
  7. 01:37:691 (3,4) - make (4) flow a bit more naturally pls ;w; some grind left pls ;w;
  8. 02:43:145 (1) - DDDDDDDDDDD: i sliderbroke here
zts ol
dis song meid mi kri

good luck nyally and sry for short mod chan QvQ)//*~
Topic Starter
Lally
sankiu b-b-b-Aka o3o/ will reply later :3

b-b-b-Aka

Aka wrote:

wuw wuw suggestions

[general]
  1. your comboing in [together] is shorter than in [alone] lol.. note it o.o i'd lengthen em to 6-7 fixed
[alone]
  1. imho i feel like these 00:01:146 (2) -, 00:09:328 (2) -, 00:17:510 (2) reverse sliders are better to replace as note-slider :? i prefer not :V
  2. 00:22:965 (1) - rotate by ~18° right? flows smoother after 00:22:419 (3) fixed by changing a bit the last slider point

    all D:
[together]
  1. 00:03:328 (1,2,3) - idk in what fckin way my brain is working but i can't understand the flow of this patt x~x fixed
  2. 00:08:237 (1,2,3,1) - you could move em a bit right-down and also make a blanket 00:09:328 (3,3) - o3o nah o3o
  3. 00:16:419 (1,2,3) - nuuu.. i'd play with ctrl-g here -v- dun like exactly how 00:16:965 (2,3) - flows, maybe just place (3) as (1,2)'s continuation, gradually changing the slope like thissss.. b-but actually at first i thought about this or thissss i prefer to keep it like it is atm
  4. 00:22:965 (1,2) - blanket like you did with 00:21:328 (4,5) - ? ò__o just while testplaying this slider feels out cuz of this place between them lol fixed a bit
  5. 01:10:418 (1,3) - stack em normally pls lol ok o3o
  6. 01:26:782 (1,2,3) - the lyrics start exactly from there 01:27:327 -, so i'd suggest start slider instead of finishing it here fixed but not like this
    also a spontaneous thought came into my mind, lel..
  7. 01:37:691 (3,4) - make (4) flow a bit more naturally pls ;w; some grind left pls ;w; done o3o!
  8. 02:43:145 (1) - DDDDDDDDDDD: i sliderbroke here tested by me and some other players and is not such a big problem ovo
zts ol
dis song meid mi kri

good luck nyally and sry for short mod chan QvQ)//*~


very usefull mod <3 updated o3o
Tur00
Hi, :'3
M(Four)M

[Alone]

00:04:965 (3,1) - Well , It's only a suggestion , i think that this is a "Easy-Normal" Diff ,
So... in these diffs, this stack is not good , Again.. Is only a suggestion >w<
00:12:601 (2,1) - Same ^ , Only suggestion :x
00:16:419 (1,2) - I think that this looks better if you use curver sliders like 00:11:510 (1,2)
00:24:056 (2,3) - Change the circle and the slider , for two sliders , it follows better te lyric
01:14:509 (2,3) - What about a Blanket with the (3)
01:25:691 (4) - What about change this reverse slider for a circle and a slider

[Together]

00:01:146 (3) - Move to x:432 y:192
00:09:328 (3,1) - This Stack is a bit weird, try to change that
00:25:692 (2) - Delete this and put a circle here 00:25:692
01:26:236 (4,1) - This looks so rare .. and doesn't sound really good , Try This.
02:16:691 (2) - This slider sounds a bit weird , Try to change that

That's All
Everything is suggestions, cuz' your map is awesome .
Cute Song & Cute Map
Good Luck :3
Star~
Topic Starter
Lally
sankiu for modding fixed some o3o updated o3o
Andrea
~General~
  1. These difficulty names aren't acceptable anymore, please change them to the standard ones.
  2. Many tags are too short to be found, keep only the necessary ones.
~Alone~
  1. 00:06:056 (1) - Do not stack this note under the slider, it's pretty confusing for beginners to read and play.
  2. 00:06:328 - Remove this break, it's too short anyway.
  3. 00:14:237 (1) - Do not stack this note under the slider, it's pretty confusing for beginners to read and play.
  4. 00:14:510 - Remove this break, it's too short anyway.
  5. 01:38:236 (1) - If you want to follow the lyrics perfectly use 1/8 here and make this spinner end at 01:40:623.
~Together~
  1. 00:09:328 (3,1) - I don't like this overlap at all, try to make it nicer like the others.
  2. 00:21:056 (3,4) - It would be better to stack these two objects together, they look weird like this imo.
  3. 00:24:328 (3,1) - ^ And so on for the same patterns like this one.
  4. 01:34:964 (4,5,6) - Spacing is inconsistent here, make sure to fix it properly.
  5. 01:38:373 (1) - Adding a finish at the end of this spinner would be nice.
  6. 02:00:600 (6,1) - Try to avoid this anti-jump here, it kinda ruins the flow of this part.
  7. 02:28:418 (1) - Remove the new combo from here.
  8. 02:28:964 (2) - Add new combo here instead, where lyrics actually begins again.
Topic Starter
Lally
Andrea

Andrea wrote:

~General~
  1. These difficulty names aren't acceptable anymore, please change them to the standard ones. ok
  2. Many tags are too short to be found, keep only the necessary ones.
ok

~Alone~
  1. 00:06:056 (1) - Do not stack this note under the slider, it's pretty confusing for beginners to read and play. ok
  2. 00:06:328 - Remove this break, it's too short anyway. ok
  3. 00:14:237 (1) - Do not stack this note under the slider, it's pretty confusing for beginners to read and play. ok
  4. 00:14:510 - Remove this break, it's too short anyway. ok
  5. 01:38:236 (1) - If you want to follow the lyrics perfectly use 1/8 here and make this spinner end at 01:40:623. ok
~Together~
  1. 00:09:328 (3,1) - I don't like this overlap at all, try to make it nicer like the others. i don't think so i will keep this one
  2. 00:21:056 (3,4) - It would be better to stack these two objects together, they look weird like this imo. ok
  3. 00:24:328 (3,1) - ^ And so on for the same patterns like this one.here not o3o
  4. 01:34:964 (4,5,6) - Spacing is inconsistent here, make sure to fix it properly. rovino del tutto la blanket e poi edi poco ;_;
  5. 01:38:373 (1) - Adding a finish at the end of this spinner would be nice.ok
  6. 02:00:600 (6,1) - Try to avoid this anti-jump here, it kinda ruins the flow of this part.ok
  7. 02:28:418 (1) - Remove the new combo from here. ok
  8. 02:28:964 (2) - Add new combo here instead, where lyrics actually begins again. ok


updated o3o sankiu
Andrea
Okay, after a small IRC recheck I'm fine with this.

Bubbled~
Topic Starter
Lally
\o3o/ yay
Irreversible
After a small IRC

IRC
22:56 Irreversible: are you 100% sure about the timing
22:57 Lally: i took it from an ranked map it's a remap :U and works very good ,and it was ranked at march the other map so 2013 map :U ( i think good timing)
22:58 *Irreversible is editing [http://osu.ppy.sh/b/330394 Jayn - Promise of Reunion [Normal]]
22:58 Irreversible: 00:36:056 (2) -
22:58 Irreversible: move to 108 164 for a better transition?
22:59 Irreversible: or maybe 96 168 is even better
22:59 Lally: wich diff?
22:59 Irreversible: XD
22:59 Irreversible: normal!
23:00 Irreversible: http://puu.sh/5R39w.jpg and if you curve the slider like this it also looks slightly better imo :3
23:00 Lally: ok o3ob
23:00 Lally: done
23:01 Irreversible: 01:14:509 (2) - check the DS here
23:01 Irreversible: it's quite well visable
23:01 Irreversible: 01:24:327 (2) - ^
23:01 Lally: =A=) pls pls just 0,04 ;____; dun be nazi
23:01 Lally: here yes ^
23:01 Lally: i agree
23:01 Irreversible: 01:27:054 (1) - remove NC and 01:27:327 (2) - add one here i think it follows the vocals better
23:02 Irreversible: lol, i would change the first one, the second one was really nazi
23:02 Lally: the first one was nazi but the second not for me o3o
23:02 Irreversible: haha xD
23:02 Lally: ok o3o done with NC
23:03 Irreversible: 01:52:418 (3) - i know you're following the piano all the time, but really, this sounds weird
23:03 Irreversible: any possibilities to change this one?
23:04 Lally: hmm i would like to keep it because i follow 1/2 the piano and 1/2 the long vocal here
23:04 Irreversible: well, it's consistent i guess. i wouldn't map it like this, but it's ok
23:04 Lally: also 50% / 50%
23:05 Lally: well we have different ways to map o3o
23:05 Irreversible: yeah ^.^
23:06 Lally: o3o you're more for hard pattend and with different shape and i prefer more softer things o3o uguu
23:06 Irreversible: make all 10% circles
23:06 Irreversible: to 15% at least
23:06 Irreversible: otherwise there might appear problems with audiable stuff etc.
23:07 Lally: you mean the volume?
23:07 Irreversible: oh yes
23:08 Lally: ok o3ob
23:09 Lally: done at normal,will fix in hard now
23:10 Lally: ok done o3o
23:11 Irreversible: ok
23:11 Irreversible: ok for hard, some placing adjustments
23:11 Irreversible: and 1-2 weird places to play
23:11 Lally: ok o3o
23:11 Irreversible: okay
23:11 Irreversible: 00:09:874 (1,2,3,1,2,3,1) - this small part
23:12 Irreversible: 00:09:874 (1) - this overlap itself is fine,
23:12 Irreversible: but you run out of space, that's why it's not too good
23:12 Irreversible: wah wait
23:12 Irreversible: ah*
23:12 Irreversible: 00:08:237 (1,2,3,1,2,3,1,2,3,1) - click on this, and move it to the right
23:12 Irreversible: 00:09:874 (1,2,3) - then you can make a triangle shape here
23:12 Irreversible: so its tidyness will improve :3
23:13 Lally: uh i agree uvu'' done
23:14 Irreversible: 00:16:419 (1) - when i played this, this was probably the only one with a really weird flow
23:14 Lally: but about the triangle meh :U
23:14 Irreversible: you go to the left and then.. it's so sharp
23:14 Irreversible: about the triangle i mean this:
23:14 Irreversible: http://puu.sh/5R427.jpg
23:14 Lally: ah
23:14 Irreversible: if you do this, 00:11:510 (1) - will look better too
23:15 Irreversible: 00:16:419 (1) - please think of a better placement here, maybe something that leads into the slider, because currently it's a bit meh imo
23:16 Irreversible: 00:39:873 (2) - uhm.. i would only use a circle, i played it and was a bit interrupted
23:16 Lally: hmm i dun wanna ruin the cute jump here 00:10:965 (3,1) - :/ hmmm
23:16 Irreversible: huh
23:16 Irreversible: http://puu.sh/5R4bD.jpg
23:18 Lally: meeeh is ugly ;___;
23:18 Lally: and imo flows not so good
23:18 Irreversible: it's the same?
23:18 Irreversible: or maybe i changed smth.. lol wait
23:18 Irreversible: can you update for a sec?
23:19 Lally: 2 sec
23:19 Lally: btw i was thinking about something like http://puu.sh/5R4kG.jpg here 00:16:419 (1,2,3) -
23:20 Irreversible: good
23:20 Lally: updating o3o
23:21 Lally: done o3o
23:22 Irreversible: 00:10:965 (3) - move to 36 136, the jump gets bigger but you have a triangle
23:22 Irreversible: win! xD
23:23 Lally: ok win o3o done
23:23 Irreversible: 00:39:873 (2) - as said, better only circle, as in normal
23:25 Lally: ok =u=
23:26 Irreversible: 01:23:509 (1) -
23:26 Irreversible: the anti jumps are okay but then you could make them consistent
23:26 Irreversible: now they go from 0.23 to 0.27 to 0.34 XD
23:27 Irreversible: 01:28:145 (4) - space properly?
23:30 Irreversible: and the last thing: 02:43:145 (1) -
23:30 Irreversible: why?? xD
23:31 Lally: because aaaah of the lyrics i dunno why i did it but i love it ovo
23:31 Irreversible: increase the spacing then
23:31 Irreversible: it's a bit unpredictable then
23:32 Irreversible: wait what
23:32 Irreversible: the slow slider
23:32 Irreversible: isn't even on 'aaaah'
23:33 Lally: it's beginn at 02:43:145 - so it's on the breathe
23:33 Lally: breath*
23:33 Irreversible: yeah but increase the spacing
23:33 Irreversible: i missed there
23:33 Irreversible: it was like
23:33 Irreversible: ok what happeend
23:34 Lally: kinda like http://puu.sh/5R5f0.jpg ?
23:34 Irreversible: yes bette
23:34 Irreversible: r
23:35 Lally: u3u
23:35 Irreversible: k update
23:35 Lally: ok o3ob
23:36 Lally: and done o3o

Ranked~
Topic Starter
Lally
\o3o/ yay sankiu <3
Andrea
Congrats (:
Alarido
RAAAAANKEEEEOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOUUUUUUUUUUUUUUU ^^

Congratz Lally ^.^

Thanks Irre & Co., Unltd.
Natsu
nice congratz
Chewin
Lallyy *\o/*
Luna-
congratz!! :3

btw sorry for don't mod it, I was really busy the last weeks, but I see you don't need it xD
Aurele
I used to have your BG as my phone's wallpaper :3
Topic Starter
Lally

Gabe wrote:

I used to have your BG as my phone's wallpaper :3

aww moe >3< sankiu to all
Kyouren
Gratzz!! Lally!!^^
BeatofIke
Lally moe o3o
Gero
Gratz owo nyally :3
10nya
onee-chan grats! <3
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