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Waterflame - -Race around the world- (ID: 110798)

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Topic Starter
GasTheJuice
This beatmap was submitted using in-game submission on 2014年1月2日 at 13:00:20

Artist: Waterflame
Title: -Race around the world- (ID: 110798)
Tags: Waterflame89 race around the world waterflame
BPM: 180
Filesize: 3534kb
Play Time: 02:02
Difficulties Available:
  1. Hard (4.7 stars, 198 notes)
  2. Insane (4.99 stars, 303 notes)
  3. Normal (3.83 stars, 152 notes)
Download: Waterflame - -Race around the world- (ID: 110798)
Information: Scores/Beatmap Listing
---------------
Finished~! I need stars now please help me mod c:
nya10
Insane
00:05:343 (1,2,3,4,1,2) - Circle 4 to slider 1, unreasonable minimizing the distance snap. I don't find that is comfortable to play
00:08:009 (1,2,3,4,1,2) - Same issue with above
00:12:509 (2,3,4,5) - Just suggestion, flip circle 3,4,5 so circle 5 will coincide with next circle 1, it's better for me
00:21:343 (1,2,3,4,1,2,3,4) - Boring circles, my suggestion is to use circle and slider combination
00:35:343 (2,3) - This slider, add some stream/stack between this slider (listen to the music)
00:56:676 (1) - Arrow down please, don't go left
00:58:343 (1,2,1,2,3,4,5,6,7) - SV change maybe?
01:30:676 (1,2,3,4,5,6,7) - I think these part is broken, maybe you should make a "8-shaped" flow here.

That's all, anyway it could be improved :)
JeZag
Normal
Not much to say about this one

Hard
At 0:37, there could be a note there right before the break to establish a finish

Insane
00:12:509 (2) - I feel that this note is awkward just because you are already moving the cursor up after the slider so its more natural if this note is upwards as well (only personal preference)
00:19:509 (2,3,4) - These note could be spaced closer together to be a little nicer :D
Nothing absolutely wrong, although it would be nice to see more patterns like shaped rapid click spots :D I would love to see the ranked version in my library! :)
Topic Starter
GasTheJuice

JeZag wrote:

Normal
Not much to say about this one

Hard
At 0:37, there could be a note there right before the break to establish a finish

Insane
00:12:509 (2) - I feel that this note is awkward just because you are already moving the cursor up after the slider so its more natural if this note is upwards as well (only personal preference)
00:19:509 (2,3,4) - These note could be spaced closer together to be a little nicer :D
Nothing absolutely wrong, although it would be nice to see more patterns like shaped rapid click spots :D I would love to see the ranked version in my library! :)
What you are saying makes a lot of sense, thanks!
hawkowl124
Hello GasTheJuice,

Overall, I'd say this was a very well done beatmap, the timing is correct and the spacings are fine. However, I noticed a few problems

Normal
Your Overall Difficulty is 1, consider increasing it to 3
Your Hp Drain rate is 2, consider increasing it to 3

Hard
There is an odd gap between 01:04:009 (1) - and 01:05:009 (2) - There is a clear sound of a piano key there, but no notes. Consider putting a circle between them

Insane
01:41:176 (11) - 01:41:343 (12) - Big Jump?

I hope this helped :)
Topic Starter
GasTheJuice

hawkowl124 wrote:

Hello GasTheJuice,

Overall, I'd say this was a very well done beatmap, the timing is correct and the spacings are fine. However, I noticed a few problems

Normal
Your Overall Difficulty is 1, consider increasing it to 3
Your Hp Drain rate is 2, consider increasing it to 3
I wasn't sure what difficulty settings to use for normal, thanks for this!

Hard
There is an odd gap between 01:04:009 (1) - and 01:05:009 (2) - There is a clear sound of a piano key there, but no notes. Consider putting a circle between them
Added

Insane
01:41:176 (11) - 01:41:343 (12) - Big Jump?

I'll keep it in there but maybe the jump is a bit too extreme, I'll shorten it a bit.

I hope this helped :)
Thanks for the mod~
Winek
Hard to mod :? Already perfect
It'll get ranked soon!
Japowpow
Hi!

First of all, I compressed the mp3 file to 192kbps:
http://www.mediafire.com/listen/tka6s5t ... +World.mp3



General:
  1. You overuse kiai time, use it only in the really exciting parts, because it's in like half the song. I don't even know why it's from 01:09:259 to 01:20:009
  2. Make sure that you slider velocity changes are readable and not too extreme
Normal
  1. 00:25:676 (5) - Why do you have a sv (slider velocity) change here? The song doesn't slow down or speed up at all.
  2. 00:29:343 (4) - ^
  3. 00:50:676 (1,2,3,4) - I would suggest doing something different for these notes so it isn't the exact same thing as before. Maybe used curved sliders instead.
  4. 01:09:343 (1) - 2.00x sv change that does nothing, delete it to clean up the timeline
  5. 01:22:343 (4,5,6) - Again, it's the same pattern overused in one section. Replacing some of these with straight ,vertical sliders would be cool imo. Whatever works for you.
  6. 01:28:009 (3) - Goes off the screen, unrankable
  7. 01:33:343 (3) - Again, pointless sv change.
  8. 01:53:343 (3) - ^
Hard
  1. OD-1
  2. 00:05:676 (2) - Offscreen, unrankable
  3. 00:08:009 (1,3) - ^
  4. 00:10:009 (3,3) - ^
  5. 00:20:843 (4) - ^
  6. 00:23:676 (1,2,3,4,5,6) - This is boring/lazy, make them regularly spaced jumps please
  7. 00:50:009 (1) - This is very hard to read, move it at least to where 00:49:676 (6) - ends, or make it normally spaced with distance snap
  8. 00:55:343 (1,1) - You shouldn't have the spinner start directly after a note in the far corner. Make the spinner either start later, or have the note closer to the center.
  9. 01:04:676 (2) - Offscreen, spinner starts right afterwards (have spinner start later or note be closer to center)
  10. 01:09:343 (1) - Doesn't fit the music, might as well make it a 1/4 repeat slider or something
  11. 01:14:676 (5) - Offscreen, u
  12. 01:19:009 (2,3) - Highly spaced jumps directly after a spinner. Make 01:19:009 (1) - Start closer to the center too
  13. 01:25:343 (1) - Offscreen
  14. 01:27:676 (1,2) - ^
  15. 01:30:343 (5,2) - ^
  16. 01:33:009 (2) - ^
  17. 01:53:343 (3) - ^
    01:56:676 (4,4) - ^

Insane
  1. OD-1
  2. Slider Velocity is too high in general. Making a song harder doesn't necessarily make it better.
  3. I'm not going to list all the pointless and unreadable sv changes here, go look at the normal, as those comments apply here as well.
  4. No need to make almost every single slider a wavy one. It makes it flow badly, and just feels awkward. Make them normally curved or more straight at least.
  5. 00:06:009 (1) - Goes off the screen, unrankable
  6. 00:08:675 (1) - ^
  7. 00:10:676 (1) - ^
  8. 00:18:676 (1) - ^
  9. 00:20:009 (1) - ^
  10. 00:21:676 (2) - ^
  11. 00:23:009 (2) - ^
  12. 00:25:676 (6) - ^
  13. 00:28:009 (5) - ^
  14. 01:01:343 (2,3,4,5) - This is overmapped, nothing in the music fits with the sliders. It's actually a slow section, so you could just make them closely spaced circles. Remember that your map should fit the song, not just be stupidly hard and jumpy.
  15. 01:05:009 (1,3,5,7) - Goes off the map, unrankable
    01:08:343 (3,4,5,1) - ^ and the jumps are too far, space them closer at least slightly (although you'd have to do that to keep them on the playscreen anyway)
  16. 01:09:676 (3) - Jump is too far, space the slider closer to 01:09:509 (2) -
  17. 01:14:676 (1,1) - Goes off the screen/doesn't fit the music, so should just be circles. And as aforementioned, this is a slow section of the music.
  18. 01:31:176 (2,6) - Offscreen

-----
Cool song. It needs a lot of work, but good luck! :)

Edit: Some of the notes that I mentioned that were only slightly off the grid can be ignored, but make sure that nothing is touching the edge of the screen when in play mode (especially the hp bar). If you have to ask yourself if something is too far, it'd probably be better to just move it to inside the grid.

Edit again: Your offset is off, correct offset is ~45 ms
Topic Starter
GasTheJuice

Japowpow wrote:

[*]Slider Velocity is too high in general. Making a song harder doesn't necessarily make it better.

Edit again: Your offset is off, correct offset is ~45 ms
About the slider velocity being too high, I disagree. With the spacing of the jumps, the slider velocity fits fine for most parts imo. The song is also fast paced and the beatmap plays with fast cursor movement throughout.

Not sure about your offset suggestion, I just checked the audio file and to me it seems ~12 ms is about right.

A lot of your other points were really helpful though, thanks for the mod
phaZ
45ms is correct offset.
nice skin, nice song :>
Insane:

00:00:045 (1) - make it symmetrical in itself. to check if it is symmetrical you should copy the slider and ctrl+h/j. then ctrl+g and move the heads on the same spot. also if it is symmetrical the line connecting the sliderwaypoints must go through x;y = 256;192. basically the 2nd and 3rd sliderwaypoint are exact the same ammount of "coordinates" away from the 1st and 4th sliderwaypoint (eg.: 2nd = 1st + 52x + 52y, then 3rd = 4th - 52x - 52y)
some symmetrical slider
1st: 160;192 2nd: 256;240 ...
1st: 160;192 2nd: 208;232 ...
apply this to other sliders too maybe, of you think this looks more beautiful

i am too lazy to do a full mod at the moment D: but the song is great! i felt so guilty i just had to help.
only give me kudosu if you are really bored.
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