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KOTOKO - Sakura no Ame Moegi no yo

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Topic Starter
Leiwa
This beatmap was submitted using in-game submission on 2014年10月27日 at 19:10:59

Artist: KOTOKO
Title: Sakura no Ame Moegi no yo
Source: 空中パズル
Tags: Accel world →unfinished→
BPM: 109
Filesize: 9191kb
Play Time: 04:55
Difficulties Available:
  1. Easy (1.44 stars, 233 notes)
  2. Hard (3.13 stars, 594 notes)
  3. Insane (4.31 stars, 755 notes)
  4. Namida (5.61 stars, 864 notes)
  5. Normal (1.86 stars, 377 notes)
Download: KOTOKO - Sakura no Ame Moegi no yo
Information: Scores/Beatmap Listing
---------------
少し(8 months)お墓に置いてました多分rankさせる
Total Drain time = 21.5 min lol

額縁の中の餅
Insane(4.5ぐらい)完成→ちょいと低いけどできた
歌詞垂れ流すだけのでもSB作成→やっぱやめよう
Losertic
it's nice song. me too.


and change this.

KOTOKO - Sakura no Ame Moegi no yo ← Right

KOTOKO - Sakura no Ame Moegi no Yo → Wrong



Title: Accel World ED Single - unfinished
Artist: KOTOKO

Tracklist:
1. unfinished
2. Sakura no Ame Moegi no yo <<
3. unfinished (Instrumental)
4. Sakura no Ame Moegi no yo (Instrumental)
Topic Starter
Leiwa
fixed
Amainya
nice~
Ozato Fumika
Mod request forom modding Q

Kotoko♥

[General]
Insane is legendary.
Insane -> Extra ar9
Hard -> Insane ar8
Map a new Hard ar7

[Normal]
00:13:532 (5) - fill in note
00:17:936 (4) - ^
01:46:009 (5) - ^
02:25:642 (4,5) - crtl + g
02:25:642 (4,5,1) - spacing
03:54:266 (4) - delete NC
04:55:918 - add a timing point with 5% volume

[Hard]
00:44:908 (1) - NC
00:58:119 (1,2) - overlapped in an ugly way
01:00:321 (1,2) - ^
01:00:321 (1) - delete NC
01:02:248 (6) - delete NC
01:02:523 (1) - NC
01:17:936 (3,4,5,6,7,8) - confusing spacing for 3/4 snap try using sliders
02:56:468 (4,5) - slider?
04:06:376 (1) - delete NC
04:07:202 (4) - delete NC

[Insane]
Too hard for a noob player to mod ;o;


Good luck!!
Topic Starter
Leiwa

No Dap wrote:

Mod request forom modding Q

Kotoko♥

[General]ok
Insane is legendary.
Insane -> Extra ar9
Hard -> Insane ar8
Map a new Hard ar7

[Normal]
00:13:532 (5) - fill in notenone. This is clam part, so I made it easy
00:17:936 (4) - ^^
01:46:009 (5) - ^done
02:25:642 (4,5) - crtl + gdelete (5)
02:25:642 (4,5,1) - spacing^
03:54:266 (4) - delete NCok
04:55:918 - add a timing point with 5% volumedone

[Hard]
00:44:908 (1) - NCdone
00:58:119 (1,2) - overlapped in an ugly wayfixed
01:00:321 (1,2) - ^^
01:00:321 (1) - delete NCdone
01:02:248 (6) - delete NCswap NC (6)(1)? done
01:02:523 (1) - NC^
01:17:936 (3,4,5,6,7,8) - confusing spacing for 3/4 snap try using slidersdone
02:56:468 (4,5) - slider?none this is on purpose
04:06:376 (1) - delete NC
04:07:202 (4) - delete NC

[Insane]
Too hard for a noob player to mod ;o;


Good luck!!
Thank you for MOD!
Avishay
Hey, from my queue ! :)

[General]
May be pointless, but for some reason the slider velocities on 00:08:991 and 00:09:266 are different even though there're no notes between them, so the SV change is just pointless :P (just as my note)

At 01:02:523 you've used a SV multiplier of 1.2, which is the 4th SV in this difficulty, so if you're looking to get your map ranked, you need to use up to 3 (you can use more if it fits really good), but I am not sure about this case, this is the still same chorus but for some reason you changed the SV to be higher, I suggest removing the SV change, also I noticed 1.5 SV at the third chorus, so I think you should ask a BAT about it.

04:53:716 - Add a point and change the volume here to 5%

[Insane]
Shouldn't you use snap divisor of 1/8 here? sometimes you insert 1/8 streams and sometimes, cut sliders by 1/8.

So, it is great and fun that you treat the song as a 218 bpm song, but there are overly done parts which are too hard to play / read and sometimes not fun at all, so I suggest going over the difficulty by yourself again after my mod! :)

00:36:651 - Add a note here (perhaps at the same place of (3))
00:41:055 - Add a note here (I think you should stack it with (2) here)
00:43:119 - Add a note here
00:44:771 - If you want, you can ignore a note here, but I think you should add it because it fits more when not missing the rhytm.
00:45:735 (6) - Make the slider here shorter until the red line, it misses the rhytm and it is over-mapped here, when I played this it was frustrating and not that enjoyable.
00:49:725 (8) - I suggest not stacking it with the previous note, it is unnecessary and obviously confusing.
00:49:450 (7,8) - I think you can even change those both to 1/2 (2/4, 4/8, same shit) sliders, I don't know why but it feels much nicer when it is like that and it feels the empty parts.
00:55:230 (7,8) - I strongly suggest removing (8) and just extending (7), this is too hard in my opinion, and I think it is over-mapping again.
01:06:927 (3) - Change the note position to make a better pattern, I suggest X:268 Y:96
01:13:257 (1,2,3,4,5,6,7,8,9,10,11) - Place NC for each new word
01:15:597 (2) - Change position, I suggest X:356 Y:220
01:23:991 (5) - Extend it until the yellow line in 1/8 (01:24:197)
02:12:982 (2) - CTRL + G
02:25:023 (5) - Here's a little add-on I think you can add, it is fun but not for everyone, add a note at 02:25:023 and stack it on the slider afterwards
02:52:340 (9) - NC
03:39:266 (3) - NC
03:39:679 (4) - NC
03:40:367 (8) - NC
03:40:780 (9) - NC
03:41:055 (1) - Cancel NC (also it continues Mirai as 'rai' so why NC at all?)
03:42:707 (7) - I think adding a Finish here will fit too!
03:46:697 (8) - CTRL + G
03:50:138 (2) - CTRL + G
04:45:459 (1,2,3,4,1,2,3,4,1,2,3,4,5,6) - WOWW this is too much confusing, try change a bit the rotating or move a bit every NC so a difference will be noticeable

[Hard]
00:25:367 (6) - Stack it on (5) instead of (7) to make a little jump.
01:04:587 (1,2,3,4,5) - I suggest changing the pattern here to


[Normal]
Seems good to me.


Good luck!
Megurine Luka
Hi. From popner's modding team.

[General]
  1. Your BG should be 1024*768 or 1366*768 if your width is 768.
  2. I think your non-kiai part is lack of hitsounds. I could hardly hear any hitsounds of this part (your custom whistle is too low). You'd better add some, at least some default whistles.

[Normal]
  1. AR-1 is more suitable to be the easiest diff.
  2. 00:15:184 (2) - Try use the same shape as 00:14:083 (1) - , that would be prettier I suppose.
  3. 00:22:890 (2) - rotate by -9° clockwise would be prettier.
  4. 00:29:496 (3) - I would like something like, which partly encircled your previous slider end:
  5. 00:52:615 (3) - you can add a clap on slider end.
  6. 01:10:229 (5) - ^(other kiai parts are similar so I would stop this point here.)
  7. 01:17:936 (3) - curve down would be better.
    It also looks good with previous slider:
  8. 03:42:156 (3) - try this:

[Hard]
  1. 00:36:927 (4) - try x=48 y=88
  2. 01:57:982 (2) - why not make it symmetric?
  3. 02:06:376 (1) - try curved right:
  4. 02:10:780 (4) - DEL NC
  5. 02:33:899 (2) - make it symmetric? also move 02:32:798 (1) - left a bit:
  6. 03:26:193 (2) - try curve right, would be better with 03:26:606 (3) -
  7. 03:59:771 (3) - try x=80 y=56
  8. 04:31:147 (4) - curve down?
  9. 04:49:450 (1) - why not silence like Normal?

[Insane]
  1. 00:12:982 (3) - prolong to 00:13:532
  2. 01:22:340 (2,3,4,5,6) - 3/4 is not good, shorten them to 1/2
  3. 01:44:358 (10) - NC, this combo is too long
  4. 01:57:982 (2) - wow just saying this slider is so cool!
  5. 02:22:615 (6) - NC would be better
  6. 02:52:340 (9) - ^
  7. 02:54:817 (2,3,4) - same as before
  8. 03:39:679 (4) - NC
  9. 03:59:771 (6) - NC
  10. 04:00:596 (11) - this one is too ugly imo.
  11. 04:11:881 (2,3,4) - same as before
  12. 04:49:312 (1) - why not silence like Normal?

That's all. Good Luck~
Topic Starter
Leiwa
Avishay

Avishay wrote:

Hey, from my queue ! :)

[General]
May be pointless, but for some reason the slider velocities on 00:08:991 and 00:09:266 are different even though there're no notes between them, so the SV change is just pointless :P (just as my note)wow I didn't notice it. ok fixed for taiko players

At 01:02:523 you've used a SV multiplier of 1.2, which is the 4th SV in this difficulty, so if you're looking to get your map ranked, you need to use up to 3 (you can use more if it fits really good), but I am not sure about this case, this is the still same chorus but for some reason you changed the SV to be higher, I suggest removing the SV change, also I noticed 1.5 SV at the third chorus, so I think you should ask a BAT about it.4th (or more) SV is not issue. The part is certainly more intense.

04:53:716 - Add a point and change the volume here to 5% done

[Insane]
Shouldn't you use snap divisor of 1/8 here? sometimes you insert 1/8 streams and sometimes, cut sliders by 1/8.nope

So, it is great and fun that you treat the song as a 218 bpm song, but there are overly done parts which are too hard to play / read and sometimes not fun at all, so I suggest going over the difficulty by yourself again after my mod! :)

00:36:651 - Add a note here (perhaps at the same place of (3))done
00:41:055 - Add a note here (I think you should stack it with (2) here)done
00:43:119 - Add a note herenone. here is a suddenly (ah yes) change of rhythm, I took drums, so no.
00:44:771 - If you want, you can ignore a note here, but I think you should add it because it fits more when not missing the rhytm.none . I want take vocals.
00:45:735 (6) - Make the slider here shorter until the red line, it misses the rhytm and it is over-mapped here, when I played this it was frustrating and not that enjoyable.umm give me time to consider it.
00:49:725 (8) - I suggest not stacking it with the previous note, it is unnecessary and obviously cowhy? this stop and go is really fun for mego is really fun for me[/color]
00:49:450 (7,8) - I think you can even change those both to 1/2 (2/4, 4/8, same shit) sliders, I don't know why but it feels much nicer when it is like that and it feels the empty parts.^
00:55:230 (7,8) - I strongly suggest removing (8) and just extending (7), this is too hard in my opinion, and I think it is over-mapping again.none. it breaks player's tap rhythm. I don't think it's good idea.
01:06:927 (3) - Change the note position to make a better pattern, I suggest X:268 Y:96It's so strange. um sorry.
01:13:257 (1,2,3,4,5,6,7,8,9,10,11) - Place NC for each new wordIt's hard to read and break NC patterns
01:15:597 (2) - Change position, I suggest X:356 Y:220why? I stacked (1)(2) for take a break.
01:23:991 (5) - Extend it until the yellow line in 1/8 (01:24:197)we need time cuz here a sudden change SV...
02:12:982 (2) - CTRL + Gdone
02:25:023 (5) - Here's a little add-on I think you can add, it is fun but not for everyone, add a note at 02:25:023 and stack it on the slider afterwardsSorry I cant understand why and how you suggest. You means "make 1/8 jump!"? It's too hard for most players (includes me)
02:52:340 (9) - NCdone
03:39:266 (3) - NCnone
03:39:679 (4) - NCdone
03:40:367 (8) - NCnone
03:40:780 (9) - NCdone
03:41:055 (1) - Cancel NC (also it continues Mirai as 'rai' so why NC at all?)done. and This is not "Mirai(未来)" but "MInai(見ない)"
03:42:707 (7) - I think adding a Finish here will fit too!because after spam of finishes, It sounds loud.
03:46:697 (8) - CTRL + GIt's on purpose
03:50:138 (2) - CTRL + G^
04:45:459 (1,2,3,4,1,2,3,4,1,2,3,4,5,6) - WOWW this is too much confusing, try change a bit the rotating or move a bit every NC so a difference will be noticeabletried

[Hard]
00:25:367 (6) - Stack it on (5) instead of (7) to make a little jump.This is clam part so no
01:04:587 (1,2,3,4,5) - I suggest changing the pattern here to keep this pattern


[Normal]
Seems good to me.


Good luck!
Thank you for MOD! :)

Luka

Megurine Luka wrote:

Hi. From popner's modding team.

[General]
  1. Your BG should be 1024*768 or 1366*768 if your width is 768.fixed
  2. I think your non-kiai part is lack of hitsounds. I could hardly hear any hitsounds of this part (your custom whistle is too low). You'd better add some, at least some default whistles.I'll fix

[Normal]done
  1. AR-1 is more suitable to be the easiest diff.done
  2. 00:15:184 (2) - Try use the same shape as 00:14:083 (1) - , that would be prettier I suppose.done
  3. 00:22:890 (2) - rotate by -9° clockwise would be prettier.done
  4. 00:29:496 (3) - I would like something like, which partly encircled your previous slider end:done
  5. 00:52:615 (3) - you can add a clap on slider end.done
  6. 01:10:229 (5) - ^(other kiai parts are similar so I would stop this point here.)
  7. 01:17:936 (3) - curve down would be better.umm, I wanna keep symmetry. If another mod point this, I'll change this.
    It also looks good with previous slider:
  8. 03:42:156 (3) - try this:done

[Hard]
  1. 00:36:927 (4) - try x=48 y=88done
  2. 01:57:982 (2) - why not make it symmetric?cuz my lazy done
  3. 02:06:376 (1) - try curved right:done
  4. 02:10:780 (4) - DEL NCdone
  5. 02:33:899 (2) - make it symmetric? also move 02:32:798 (1) - left a bit:done
  6. 03:26:193 (2) - try curve right, would be better with 03:26:606 (3) - done
  7. 03:59:771 (3) - try x=80 y=56done
  8. 04:31:147 (4) - curve down?done
  9. 04:49:450 (1) - why not silence like Normal?done

[Insane]
  1. 00:12:982 (3) - prolong to 00:13:532done
  2. 01:22:340 (2,3,4,5,6) - 3/4 is not good, shorten them to 1/2ah, hard to tell, umm,
    This part stressed vocal, so I put 3/4 slider.
    SPOILER
    original text in Japaneseこの5音に関しては一音一音が非常に強調して、力を入れて歌われています。私はそれを表現しようとAIMに力のかかるような、3/4 slider をおきました
  3. 01:44:358 (10) - NC, this combo is too longdone
  4. 01:57:982 (2) - wow just saying this slider is so cool!Thank you :D
  5. 02:22:615 (6) - NC would be betterdone
  6. 02:52:340 (9) - ^^
  7. 02:54:817 (2,3,4) - same as beforesame as before too
  8. 03:39:679 (4) - NCdone
  9. 03:59:771 (6) - NCdone
  10. 04:00:596 (11) - this one is too ugly imo. fixed
  11. 04:11:881 (2,3,4) - same as beforesame as before too
  12. 04:49:312 (1) - why not silence like Normal?done

That's all. Good Luck~
Thank you Luka :)
Fuseka
Oh an update ^^

Hope it will stay as awesome as before!
Eni
Kotoko <3

[General]
  1. I think it plays really nice with burst kiai at 01:24:541 -, 02:57:018 -, and 04:14:083 -.
[Easy]
  1. 00:38:853 (3,1) - Do not overlap here. Try a different pattern instead? 00:37:752 -:


    ~
  2. 00:48:211 (6,1) - Blanket Slider 6 and stack slider 1 with the previous Circle 4.


    ~
  3. 01:19:037 - Try this.


    ~
  4. 01:47:661 (2,4) - Stack Circle 4 with the end of Slider 2?
  5. 02:42:707 (3) - To avoid overlap, please try x:320 y:300. Also move the slider on 02:43:807 (1) - for Distance Snap.
[Normal]
  1. 00:25:092 (1,2) - Do not hide slider 2 behind slider 1 in Normal. Do this instead.


    ~
  2. 00:33:899 (4) - Stack with 00:32:523 (2) -?
  3. 01:02:523 (1,2,3) - Curve one of these sliders?
  4. 01:57:569 (6,7) - Same as 00:25:092 (1,2) -. I do not think you can do this in Normal. Make the next object visible instead.
  5. 02:14:083 (3,4,2,3) - Curve one of these sliders?
  6. 04:15:734 (4,1) - Blanket Slider 4 with Slider 1?
  7. 04:32:798 (3,4,3,4,3,4) - Try to curve some of these sliders.
[Hard]
  1. 02:57:018 - Add a circle here and make the spinner start on 02:57:156 -.
The Insane difficulties are rather nice as well.

Good luck. :)
Topic Starter
Leiwa
SPOILER

Project Railgun wrote:

Kotoko <3

[General]
  1. I think it plays really nice with burst kiai at 01:24:541 -, 02:57:018 -, and 04:14:083 -.
[Easy]
  1. 00:38:853 (3,1) - Do not overlap here. Try a different pattern instead? 00:37:752 -:


    ~
  2. 00:48:211 (6,1) - Blanket Slider 6 and stack slider 1 with the previous Circle 4.


    ~
  3. 01:19:037 - Try this.


    ~
  4. 01:47:661 (2,4) - Stack Circle 4 with the end of Slider 2?
  5. 02:42:707 (3) - To avoid overlap, please try x:320 y:300. Also move the slider on 02:43:807 (1) - for Distance Snap.
[Normal]
  1. 00:25:092 (1,2) - Do not hide slider 2 behind slider 1 in Normal. Do this instead.


    ~
  2. 00:33:899 (4) - Stack with 00:32:523 (2) -?
  3. 01:02:523 (1,2,3) - Curve one of these sliders?
  4. 01:57:569 (6,7) - Same as 00:25:092 (1,2) -. I do not think you can do this in Normal. Make the next object visible instead.
  5. 02:14:083 (3,4,2,3) - Curve one of these sliders?
  6. 04:15:734 (4,1) - Blanket Slider 4 with Slider 1?
  7. 04:32:798 (3,4,3,4,3,4) - Try to curve some of these sliders.
[Hard]
  1. 02:57:018 - Add a circle here and make the spinner start on 02:57:156 -.
The Insane difficulties are rather nice as well.

Good luck. :)

Wao! Thank you <3
Almost Acceped!
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