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Jeff Williams - Red Like Roses part I & II

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Topic Starter
Kotayo

HolyNightmare wrote:

They rank 7star shit like time freeze

so why not this DD:


i´m sure,,, the day will come, where this will be ranked

:3
this isn't ranked because i finished it yesterday and am now looking for mods to get it ranked
melon boy
I guess I'll just do a quick general mod:
  1. Ideas for tags: rooster teeth, casey lee williams, ruby rose, "red" trailer, ed, ending
    Reasoning for tags: RWBY is produced by Rooster Teeth. Casey Lee Williams is the vocalist. The first part is Ruby Rose's music theme and is featured in the "Red" trailer. The second part is the ending song for the eighth episode.
  2. The "P" in "part" should probably be in upper case.
  3. The combo colors seem a slight bit bland and unfitting. Here is a suggestion:
    [Colours]
    Combo1 : 104,71,237
    Combo2 : 213,0,5
    Combo3 : 250,155,86
    Combo4 : 131,188,207
    Replace with the code in the .osu notepad file. Remember, this is only a suggestion.
  4. The difficulty settings should be fine as they are. I don't see any problems. But I do think 9.7 looks prettier than 9.8
  5. You might want to use a soft-hitclap sound with a bit more power. Suggestion: http://puu.sh/hNsCh/5efab6b58b.wav
  6. Just unable the countdown, even if there isn't any space for it to begin with.
  7. Also, there are a couple of places in the map where you leave 1/1 spaces, even if there is an emphasis demanding sound such as a snare drum or a crash. To give some examples: 05:49:118 - here and 04:24:546 - here.
  8. You have also gotten the rhythm slightly wrong at some points such as this slider: 01:38:622 (1)
That's it from me. The last two points are just something you should watch out for and correct when you spot on the go.
Good luck with your map!
Loughje
Updated!? Ill be sure to mod this sometime today!
Keada
Ooooh going for ranked? :D
Ill mod this too when I have time :>
Loughje
Rose
00:25:153 (2) - Perhaps a little too close to the hp bar. Maybe reposition.
00:46:582 (1) - Finish at the start of the slider.
01:46:898 (4) - Delete this, doesn't really match the song where they're placed.
01:55:874 (5) - ^
02:27:093 through 02:41:290 here could be edited.
02:44:510 (1) - Maybe have multiple reverse sliders rather than one.
02:52:421 (6) - Curve this to the left so it isn't hitting 02:51:821 (4)
03:05:621 - Do something like this instead?
04:13:118 (6) - Reposition so it isn't hitting the previous and the next slider
04:17:261 (9) - NC maybe?
04:41:261 (1) through 04:56:690 (4) The finishes could be removed imo.
05:10:904 (2) - Delete?
05:32:118 (3) - Pretty sure this is unrankable because its outside of the grid and hitting the hp bar.
05:33:261 (3) - ^
06:19:618 (2) - Delete?
06:45:475 (1,2,3,4,5,6) - Select these and press ctrl + J and see how you like it.
08:37:737 - Start the spinner here?
The hype. Take some stars. Please vote on how good my modding was on my queue page. My Modding Queue
Topic Starter
Kotayo

jloughman14 wrote:

Rose
00:25:153 (2) - Perhaps a little too close to the hp bar. Maybe reposition. - made a small adjustment
00:46:582 (1) - Finish at the start of the slider. - sure
01:46:898 (4) - Delete this, doesn't really match the song where they're placed. - done, even though i think what i had also fits
01:55:874 (5) - ^ - gonna keep this one i think
02:27:093 through 02:41:290 here could be edited. - true, but i actually prefer spinners here, even if there's a bit many of them
02:44:510 (1) - Maybe have multiple reverse sliders rather than one. - i dunno, i like just having one because it feels like it's building it up more imo
02:52:421 (6) - Curve this to the left so it isn't hitting 02:51:821 (4) - done
03:05:621 - Do something like this instead? - i kinda like what i have here atm, no change for now
04:13:118 (6) - Reposition so it isn't hitting the previous and the next slider - honestly have no idea why i put it on that exact spot
04:17:261 (9) - NC maybe? - nah, they all kinda belong to the same "part" of the song so i like having them on the same combo
04:41:261 (1) through 04:56:690 (4) The finishes could be removed imo. - probably, but i kinda like them :P
05:10:904 (2) - Delete? - nah
05:32:118 (3) - Pretty sure this is unrankable because its outside of the grid and hitting the hp bar. - i think i fixed it?
05:33:261 (3) - ^ - ^
06:19:618 (2) - Delete? - nah
06:45:475 (1,2,3,4,5,6) - Select these and press ctrl + J and see how you like it. - didn't like it xD, did ctrl+G and ctrl+H instead
08:37:737 - Start the spinner here? - sure
The hype. Take some stars. Please vote on how good my modding was on my queue page. My Modding Queue
thank you for modding :D
ddfgit
FKING GOD, IT IS AWESOME.
No modding, because, i NEED make to this map storyboard <3
K m8? :D :)
xLolicore-
Just a random suggestion
07:59:689 (1) - That note feels out of place. The three streams before this one were fine and evenly spaced till it got to this and it sounds weird. Maybe remove that note? Just a suggestion, feel free to decline.

Also, might wanna check AiMod for some problems. Some objects weren't snapped like this one 05:14:262 (8) and 05:15:262 (7) .

Great mapset, very intense and fast. Hope it gets ranked xD
Battle
Finally got to your request on my modding queue lol .w.

[Rose]

Fix, there's a lot of it
There's a bit of over-mapping, for example in the first part of the song there is notes like 00:42:082 (2) - which really could just be a long note, to match the vocals
01:35:081 (2,3,4,5,1) - consider changing, notes need to be on ticks and it is overly symmetrical
01:38:678 (1) - Putting a slider here is pretty lacking imo since you're missing a bunch of beats, it's inconsistent to what you have been doing.
01:59:995 (1,2,3,4,5,6,7,8,9,10,11) - Consider changing, the way this is set up is pretty dull
02:07:507 (2) - NC maybe? The line leading up from the 1 makes it look ugly imo
02:07:507 (2,3,4,5,6,7,8,9,10,11) - Consider changing pattern, spacing for the 1 that follows 11 is inconsistent with the rest of the spacing on 2-11
02:09:309 (2) - Consider moving this farther to match the music
02:54:371 (4,5,6,7,8) - Spacing needs work
02:55:571 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5) - I suggest working on this, it's unappealing to the eye, some of the of the streams (would they be called streams? They are kinda stacked :l) or whatever they are called don't really match the beat

I'm not going to look too far into part II but just know that it needs spacing and pattern changes

05:00:118 (3,4,5) - It's a square but lopsided :l
06:01:261 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - at this point you really just don't want anyone but like the top ranked people to play it .3.
When the vocals say "Red like Rose" or when the vocals slow down, I would put an inherited point with a slightly slower slider velocity followed by a the one to put it back to the slider velocity you were using to match the vocals which also goes back the the speed it was singing .3.
Sometimes simple sliders are good too, remember that

Anyways I hope this mod helped, it's a lot longer than I usually give but given that it's been a few weeks, I think it's reasonable
RunawayS
ranked plsssssssssssssssssssssssssssssssssssssssssssssssss
Ayesha Altugle
HYPE!
Ohrami
beginning of map really overmapped now, why?
Dawns
Hi:
Rose

01:36:848 (2) - Unsnapped circle.
01:36:999 (3) - Unsnapped circle.
01:37:301 (5) - Unsnapped circle.
01:37:452 (6) - Unsnapped circle.
01:37:754 (7) - Unsnapped circle
02:44:510 (1) - Unsnapped slider (repeat).
05:14:262 (8) - Unsnapped circle.
05:15:262 (7) - Unsnapped circle.
05:15:405 (8) - Unsnapped circle.
05:28:262 (3) - Unsnapped circle.
06:13:262 (5) - Unsnapped circle.
06:14:262 (12) - Unsnapped circle.
06:19:405 (16) - Unsnapped circle.
06:27:262 (2) - Unsnapped circle.
06:27:405 (3) - Unsnapped circle.
06:36:262 (6) - Unsnapped circle.
06:44:905 (3) - Unsnapped circle.
06:45:048 (5) - Unsnapped circle.
06:45:191 (7) - Unsnapped circle.
06:46:048 (1) - Unsnapped circle.
06:46:191 (3) - Unsnapped circle.
06:46:262 (4) - Unsnapped circle.
08:12:405 (4) - Unsnapped slider (start).
08:12:977 (6) - Unsnapped slider (start).
08:13:548 (8) - Unsnapped slider (start).

That's a lot of work. lol
Intelli
My god I hope this gets ranked, the race for FC will be insane
Incise
Very slim chance this even gets considered, that being said, its not imposbbile ;)
Sivies
cool
samsam2233
rwby !!!!!!!!! :) :) :) :) :) :) :)
Pierrem
ranked please :(
Monarch
Small mod ^.^

People have already mentioned that a lot of beats aren't snapped so I'll leave it for now

01:40:509 (1,2,3,4,5,6,7,8,1) - This part is extremely straight compared to the rest of the beat map and doesn't really flow at all. Might be how you like it though just thought it looks weird compared to everything else

02:00:296 (2,3,4,5,6,7,8,9,10,11) - This part also seems very linear, could be changed into something like this? https://osu.ppy.sh/ss/3450540

01:54:154 (7,1) - This jump seems very sharp, abrupt and doesn't smoothly transition from the small jump at 01:53:855 (5,6), if the gap at 01:54:004 (6) is made longer then the below point can be ignored
01:54:453 (2,1) - This last jump in the set of 3 ( 01:54:154 (7,1,2,1) - ) Seems slightly too big/ bigger than the rest of the jumps.

02:23:850 (10,1) - You might have missed a note here? You included it earlier in the sequence once ( 02:20:255 (5,6,7) - ) so maybe you just chose to miss it out but the song flows more with the beat

03:05:621 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - This part seems fine but the overall gist of this part is very random, especially at 03:06:821 (2) -where the beat cuts inside before moving outside again, possibly rework so that everything sort of goes round in a circle?

03:54:261 (1,2) - This part is fine, however
04:27:118 (2,3) - and 07:24:118 (3,4) - are very similar to this, but are also inferior. I'd recommend moving these two to be similar to the first one as, with the latter two, as someone playing the map, I will have no reason so move along that distance to the left/ right and just hold my cursor on the initial place that i click, defeating the point of even having a slider there. By moving it so that it follows up to the next slider you ensure that people playing the map actually play the map and don't really take shortcuts. You could leave it and them and it wouldn't really effect the map but as I said them moving off such a short distance defeats the point of actually moving the cursor there when it would be easier to leave it in place. .. maybe I should shorten explanations ._.

05:01:261 (9,10,11) - Second slider is slightly crooked, could possible be moved up slightly to look nicer

05:05:547 (8,9) - This gap is pretty big compared to the rest of the gaps in the combo
05:08:547 (10,1) - ^

08:27:974 (2,3,4,5,6) - This first circle in this section seems to be slightly misplaced (the numbers 4 and 6 are ontop of each other whereas 2 is slightly off point)

08:15:690 (14) - This beat could be extended by 2 lines (4 lines on 1/8th spacing) to match the note in the background, try it out to hear how it sounds
04:17:976 (14) - ^

One of the points you mentioned in a previous post is still off beat by a bit :/
Topic Starter
Kotayo

xLolicore- wrote:

Just a random suggestion
07:59:689 (1) - That note feels out of place. The three streams before this one were fine and evenly spaced till it got to this and it sounds weird. Maybe remove that note? Just a suggestion, feel free to decline.
- i'm pretty sure there is a beat here though so i'm not gonna change anything
Also, might wanna check AiMod for some problems. Some objects weren't snapped like this one 05:14:262 (8) and 05:15:262 (7) .

Great mapset, very intense and fast. Hope it gets ranked xD - thank you :D

[-Deemo-] wrote:

Finally got to your request on my modding queue lol .w.

[Rose]

Fix, there's a lot of it - Fixed?
There's a bit of over-mapping, for example in the first part of the song there is notes like 00:42:082 (2) - which really could just be a long note, to match the vocals - i think i had it like that at first and it just got very boring, if others complain i can change but for now i'll leave it as it is
01:35:081 (2,3,4,5,1) - consider changing, notes need to be on ticks and it is overly symmetrical - they are on tick (1/6) and there's quite a bit of symmetry in the map already so not changing it
01:38:678 (1) - Putting a slider here is pretty lacking imo since you're missing a bunch of beats, it's inconsistent to what you have been doing. - it's consistent with the music that i'm following at this part
01:59:995 (1,2,3,4,5,6,7,8,9,10,11) - Consider changing, the way this is set up is pretty dull - no change
02:07:507 (2) - NC maybe? The line leading up from the 1 makes it look ugly imo - added NC
02:07:507 (2,3,4,5,6,7,8,9,10,11) - Consider changing pattern, spacing for the 1 that follows 11 is inconsistent with the rest of the spacing on 2-11 - not quite sure what you mean but i don't think there's anything wrong here
02:09:309 (2) - Consider moving this farther to match the music - done
02:54:371 (4,5,6,7,8) - Spacing needs work - increased the spacing a bit
02:55:571 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5) - I suggest working on this, it's unappealing to the eye, some of the of the streams (would they be called streams? They are kinda stacked :l) or whatever they are called don't really match the beat - tried fixing

I'm not going to look too far into part II but just know that it needs spacing and pattern changes

05:00:118 (3,4,5) - It's a square but lopsided :l - made into a proper square
06:01:261 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - at this point you really just don't want anyone but like the top ranked people to play it .3. - well it's not like there's not maps that are like that already ranked so i don't see what the problem is
When the vocals say "Red like Rose" or when the vocals slow down, I would put an inherited point with a slightly slower slider velocity followed by a the one to put it back to the slider velocity you were using to match the vocals which also goes back the the speed it was singing .3.
Sometimes simple sliders are good too, remember that - not really sure what you mean here so no change

Anyways I hope this mod helped, it's a lot longer than I usually give but given that it's been a few weeks, I think it's reasonable - thank you for modding :D

Dawnsday wrote:

Hi:
Rose

01:36:848 (2) - Unsnapped circle. - should be snapped now (1/12)
01:36:999 (3) - Unsnapped circle. - ^
01:37:301 (5) - Unsnapped circle. - ^
01:37:452 (6) - Unsnapped circle. - ^
01:37:754 (7) - Unsnapped circle - - ^
02:44:510 (1) - Unsnapped slider (repeat). - fixed?
05:14:262 (8) - Unsnapped circle.
05:15:262 (7) - Unsnapped circle.
05:15:405 (8) - Unsnapped circle.
05:28:262 (3) - Unsnapped circle.
06:13:262 (5) - Unsnapped circle.
06:14:262 (12) - Unsnapped circle.
06:19:405 (16) - Unsnapped circle.
06:27:262 (2) - Unsnapped circle.
06:27:405 (3) - Unsnapped circle.
06:36:262 (6) - Unsnapped circle.
06:44:905 (3) - Unsnapped circle.
06:45:048 (5) - Unsnapped circle.
06:45:191 (7) - Unsnapped circle.
06:46:048 (1) - Unsnapped circle.
06:46:191 (3) - Unsnapped circle.
06:46:262 (4) - Unsnapped circle.
08:12:405 (4) - Unsnapped slider (start).
08:12:977 (6) - Unsnapped slider (start).
08:13:548 (8) - Unsnapped slider (start). - fixed all of the above

That's a lot of work. lol - weeeee



jamiesalvador wrote:

Small mod ^.^

People have already mentioned that a lot of beats aren't snapped so I'll leave it for now

01:40:509 (1,2,3,4,5,6,7,8,1) - This part is extremely straight compared to the rest of the beat map and doesn't really flow at all. Might be how you like it though just thought it looks weird compared to everything else - i don't think it looks weird

02:00:296 (2,3,4,5,6,7,8,9,10,11) - This part also seems very linear, could be changed into something like this? https://osu.ppy.sh/ss/3450540 - the straight line is intended :/

01:54:154 (7,1) - This jump seems very sharp, abrupt and doesn't smoothly transition from the small jump at 01:53:855 (5,6), if the gap at 01:54:004 (6) is made longer then the below point can be ignored - increased spacing of this 01:54:004 (6)
01:54:453 (2,1) - This last jump in the set of 3 ( 01:54:154 (7,1,2,1) - ) Seems slightly too big/ bigger than the rest of the jumps. - this is intended

02:23:850 (10,1) - You might have missed a note here? You included it earlier in the sequence once ( 02:20:255 (5,6,7) - ) so maybe you just chose to miss it out but the song flows more with the beat - added a note

03:05:621 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - This part seems fine but the overall gist of this part is very random, especially at 03:06:821 (2) -where the beat cuts inside before moving outside again, possibly rework so that everything sort of goes round in a circle? - it is very random yes, i should probably make this into some sort of pattern later but now i'm too lazy

03:54:261 (1,2) - This part is fine, however
04:27:118 (2,3) - and 07:24:118 (3,4) - are very similar to this, but are also inferior. I'd recommend moving these two to be similar to the first one as, with the latter two, as someone playing the map, I will have no reason so move along that distance to the left/ right and just hold my cursor on the initial place that i click, defeating the point of even having a slider there. By moving it so that it follows up to the next slider you ensure that people playing the map actually play the map and don't really take shortcuts. You could leave it and them and it wouldn't really effect the map but as I said them moving off such a short distance defeats the point of actually moving the cursor there when it would be easier to leave it in place. .. maybe I should shorten explanations ._. - fixed?

05:01:261 (9,10,11) - Second slider is slightly crooked, could possible be moved up slightly to look nicer - fixed?

05:05:547 (8,9) - This gap is pretty big compared to the rest of the gaps in the combo - intended, no change
05:08:547 (10,1) - ^ - not intended, hopefully fixed

08:27:974 (2,3,4,5,6) - This first circle in this section seems to be slightly misplaced (the numbers 4 and 6 are ontop of each other whereas 2 is slightly off point) - i think i did that on purpose but still fixed, also adjusted the slider just before it

08:15:690 (14) - This beat could be extended by 2 lines (4 lines on 1/8th spacing) to match the note in the background, try it out to hear how it sounds
04:17:976 (14) - ^ - fixed both

One of the points you mentioned in a previous post is still off beat by a bit :/ - which one?

thanks for all the mods :D
Topic Starter
Kotayo
ressurected again
Monarch

Kotayo wrote:

One of the points you mentioned in a previous post is still off beat by a bit :/ - which one?
01:36:584 (1,2,3,4,5,6,7,8,1,2,3,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - This whole section is still off time
01:51:013 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,5,6,7,8,9,10,11,12) - As is this one

Its probably because you manually timed like 11 sections all together (and decimal bpm) but it looks as though only the offset of the timing points need
changing

02:15:310 (4,5,6,7) - Also, here you chose to use sliders as oppose to jumps, which is nice but maybe they are a bit too long? The sounds of the sliders sound too close together, try shortening all four evenly by 2 beats/lines on 1/12th spacing and see if it sounds better
Alternatively you could just make them jumps like all the rest are but it looks like for that section you don't want to

02:52:421 (6) - I think you missed a clap hitsound here

06:45:618 (3,4) - I think the clap hitsound should be swapped between these two.

02:55:121 (9) - possibly turn this slider into a stream? it sounds better as a stream imo

07:02:547 (14) - might have forgot to mention that this slider should probably be as long as 03:53:261 (6)

07:19:689 (6,7,8) - This jump seems unwarranted for the part of the song that its in, possibly should be slightly shorter

Also the start seems pretty overmapped to what it was before, however before it was also pretty boring, if you could make the start like it was before, but in more of a pattern then it would be much better

Everything else seems Ok and gl with getting ranked!
Spaghetti
wouldnt you need to delete part II on demand before ranking?
Topic Starter
Kotayo

Spaghetti wrote:

wouldnt you need to delete part II on demand before ranking?
yes but seeing how much more modding is needed i'll let people continue downloading it for a while
minus
Who knows, maybe by the time this is ranked I'll actually be good. Anything is possible, right?
(But seriously, best of luck with this map, it's an absolute blast to play and watch, and despite the need for a few fixes here and there, it seems to be well on the way to ranked. Can't wait :) )
-NeBu-
love this, rank pls ;w;
MicMck101
I really really can't wait for this to be ranked XD This map definitly deserves it in my opinion =)
Faustas156
I still don't know why a beatmap like this is not ranked :o
star
RaZoRgAmer23245
this map is AWESOME!!!
hehedoge
This map is EVIL. Try the jumps.
My Angel Yaong
Awesome map, simply put together wonderfully and the parts fit together perfectly, you really did an amazing job on this map! hope to see this ranked soon can't wait to try and grind it on stream more, the jumps get me so badly XD, but keep up the awesome work ;)
laport
The mp3 appears to be bad quality, when the song is played here it contains cracking noises.
Ket
love this map pls rankkkkk
ZenitH-AT
Rank this! The hard part in the middle is a bit crazy but I love how each time the "bass is dropped?" then the jumps go a bit bigger.
D13t3r
This needs to be ranked!!!!!!
jeanbernard8865
I beg of you, resurrect ;w;
Zel
fun map, but the timing is really awful. I would recommend fixing it. Use this map and steal timing https://osu.ppy.sh/b/293224
cyprianz5
hi
dadadok
Bumping for begging to fix so it can be ranked!
archer-
I still have hope for this
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