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Feint - Tower Of Heaven (You Are Slaves)

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Topic Starter
Erisan

Alternative wrote:

Clapは2,4拍目に置くべきじゃないか?と思った
ごめん適当だからこれwww
Alternative

eLy wrote:

Alternative wrote:

Clapは2,4拍目に置くべきじゃないか?と思った
ごめん適当だからこれwww

ああ^~
Zexous
Really nice map ^_^
Topic Starter
Erisan

Zexous wrote:

Really nice map ^_^
thanks !!

ありがとう!
[ OxyDian ]
wow is epic map :O
Leeham
Super fun to play, great map! :3
punikidesu-
Topic Starter
Erisan

[ OxyDian ] wrote:

wow is epic map :O
thanks !
Topic Starter
Erisan

-Beard- wrote:

Super fun to play, great map! :3
thanks Beard !
Topic Starter
Erisan

-Heart- wrote:

http://osu.ppy.sh/ss/1825906
強い。
Rickput
Amazing beatmap and even more amazing song <3 uwu
VINXIS
senpai pls can i make gd pls I'm mokori approved bb
Topic Starter
Erisan

Rickput wrote:

Amazing beatmap and even more amazing song <3 uwu
I think so, too :D
Topic Starter
Erisan

VINXIS wrote:

senpai pls can i make gd
wow !!

Which diff ?
VINXIS

eLy wrote:

VINXIS wrote:

senpai pls can i make gd
wow !!

Which diff ?
ayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy

any diff u want me to do, if u want me to choose then I'll probably make something somewhere between around insane lmao idk lol i love this song
Topic Starter
Erisan

VINXIS wrote:

ayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy

any diff u want me to do, if u want me to choose then I'll probably make something somewhere between around insane lmao idk lol i love this song
I'll leave that to you !!
VINXIS

eLy wrote:

VINXIS wrote:

ayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy

any diff u want me to do, if u want me to choose then I'll probably make something somewhere between around insane lmao idk lol i love this song
I'll leave that to you !!
ok ayee
Cassu2
Ohai, I had made a 5.10 star map of this song and noticed this mapset needs GDs. I think my difficulty would make a nice addition to this mapset as Another.

Here, you can download and check the standalone map: http://puu.sh/f3mjR/7673c5fe88.osz (hitsounding on it is not complete)
Topic Starter
Erisan

Cassu2 wrote:

Ohai, I had made a 5.10 star map of this song and noticed this mapset needs GDs. I think my difficulty would make a nice addition to this mapset as Another.

Here, you can download and check the standalone map: http://puu.sh/f3mjR/7673c5fe88.osz (hitsounding on it is not complete)
SD
Another → 5.10×
Another → 4.3~4.65○

Are they able to lower SD ... ?
Cassu2

eLy wrote:

Cassu2 wrote:

Ohai, I had made a 5.10 star map of this song and noticed this mapset needs GDs. I think my difficulty would make a nice addition to this mapset as Another.

Here, you can download and check the standalone map: http://puu.sh/f3mjR/7673c5fe88.osz (hitsounding on it is not complete)
SD
Another → 5.10×
Another → 4.3~4.65○

Are they able to lower SD ... ?
No, sorry. Oh well. I'll just upload it as my own map then. Sorry to bother you. Great map, by the way!
rabu retaa
amazing. really
Topic Starter
Erisan

AuThisH wrote:

amazing. really
wow ! thaaanks ><
Penguin UwU
amazing song, amazing map, hope it gets ranked ^-^
Topic Starter
Erisan

P3NGU1NZ wrote:

amazing song, amazing map, hope it gets ranked ^-^
thanks ~ ;)
pocket-Gao
nice song :)
kkk
Ductice's diff is completely overmapped for it's star rating.
Vook
Extra:

01:33:543 (1,2,3) - These three should probably be lined up more neatly.
01:59:600 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4) - Consider breaking the combos (and spacing) in this stream up more naturally.
02:02:857 (3,4,5,6,7,8,9,10,11,12) - If there has to be a change of pace in the middle of this stream, it should probably be on 9 and not 8.
02:08:343 (3,4,5,6,7,8,9,10,11,12) - Likewise here, consider changing pace on an even beat (uneven combo number) like it's done here: 02:13:828 (3,4,5,6,7,8,9,10,11,12)
02:23:514 (4,5) - This gap is quite large, considering these are 1/4 notes.
02:40:743 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - This stream should probably also be more organic.
Otherwise I love this map to death. Get it ranked.

Another:

00:46:571 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8) - Consider spacing this so the rhythm is more intuitive.
01:50:000 (1,2,3,4,5,6,7,1,2,3,4,1,2,3,4,5,6,7,8) - Consider having more combos in the slow part here.
Also, the last post is probably right, the sheer speed and complexity of this map probably means having the circles clustered this close together makes it harder and not easier. A more appropriate star rating would be achieved by a little larger spacing throughout. But I suppose, to distance this diff from the extra, it's can be argued that it's fine.

Hyper:

This needs to be comboed up before I can do any reasonable modding.

Normal:

02:24:971 (2,3) - Error here

Easy:

00:52:743 (1,1) - Time between slider and next object is very short


Over all I love it. Please, keep working on it.
kkk
You revived it!~
Topic Starter
Erisan
GOGO RANKED :D
mortiii
great song, fun map. :)
loopuleasa
Man this map is so unbeliavably addictive,

but the new hitsoudns suck so much

I've had default hitsounds (using Azer's ones) and it sounded so fucking cool and soothing.
I am saddened I have to ignore hitsounds for this map.
herno20
This map is really good. One of the things I would change about it is the combos. You should add because the numbers go up to 20-30 and it would be nice if it wasn't that high. :)
Depths
Random modding~

[Easy]
  1. 02:37:999 (3) - object end not snapped
  2. 00:04:743 (3) - object too close to previous
  3. 00:55:143 (2,3) - could maybe blanket the tail of 00:55:143 (2) - ?
  4. 01:08:857 (1) - move the tail down to avoid the overlap with 01:07:486 (3) -
  5. 02:33:886 (1,2) - can you avoid the overlap here?
[Normal]
  1. 00:14:857 (6,7) - too close to previous object
  2. 00:14:857 (6) - NC?
  3. 00:17:257 (11,12) - ^
  4. 00:19:143 (9) - ^
  5. 01:26:000 (2,1) - create better blanket?
  6. 01:27:714 (3,1) - ^
[Hyper]
  1. 00:07:486 (7) - NC
  2. 00:29:428 (8) - NC
  3. 01:00:628 (10) - NC
  4. 01:03:371 (10) - NC
  5. 01:08:857 (12) - NC
  6. 01:11:600 (10) - NC
  7. 01:14:343 (9) - NC
[Another]
  1. 00:58:400 (7) - try this rhythm http://puu.sh/jhZyQ/13561614d0.jpg this feels a lot better to play. you leave out notes here 00:58:743 and here 00:59:000 and you could map them ~
  2. 01:02:428 (8) - move this to 01:02:343 there's a drum beat here and this feels strange on a blue tic. you could also add another 1/4 slider like this http://puu.sh/jhZRe/43c0089f52.jpg
  3. 01:03:971 01:04:228 01:04:486. add notes here? I think a whole stream feels better to play
  4. 01:07:914 (6) - same as I mentioned earlier move it back a tic and add another 1/4 slider
  5. 01:20:343 (6) - same as mentioned back at 00:58:400 http://puu.sh/ji0a1/da4d416c8b.jpg
  6. 01:21:200 (3) - extend this to the next blue tic and have 01:21:457 (4) - start at 01:21:286 so it catches the drum beat you miss here
  7. 01:24:371 (5) - same as before here move it back a tic and add 1/4 slider
  8. 01:29:857 (6) - ^^
  9. 02:09:800 02:10:057 02:10:314 add notes at these
  10. 02:10:571 (7) - if you do the above add NC here, not add NC here anyway~
  11. 02:13:743 (6) - you know about this by now ww
  12. 02:30:200 (5) - :3 ^
  13. 02:35:686 (6) - ;w; ^^
[Extra]
  1. 02:12:457 (3,4) - this stack under the tail feels really strange to me, maybe not stack them?
  2. 02:31:657 (3,4) - same here
  3. 02:41:428 (1,2,3,4,5,6,7,8) - make this stream look nicer?

really nice set, call me back when the Hyper is finished and I'll recheck~ sorry for NC spam on Hyper w
RyoKazuka


Hello, eLy

Im gonna start the first two diffs first
you can ask me in game if you have problems with Hyper, Insane and Extra ;)

General:

Untick Widescreen Support and Letterbox during breaks because there is no storyboarding

from 02:44:857 until the outro, the melody is still playing
dont be lazy to map this part :cry:

add ' dnb ' , ' drum and bass ' in tags

Easy
some HP bars in other skins are huge (idk why)

00:04:743 (3,4) - move this upwards, it'll hit the HP bar if played with HR (unrankable)
00:11:257 (1) - ^ without HR
00:13:657 (3,4) - ^ with HR
00:20:857 (4) - move this a bit lower, Im worried ;w;
00:45:543 (4) - it hit the HP bar with HR
00:52:743 (1,1) - after spinners, you should make at least 1/1 space time for Easy, this lets new players to recover from the spinner and react to the next hit circle
00:54:457 (1) - new combo
01:01:657 (2,3) - might hit the HP bar with HR
01:07:486 (3,4,1) - to be safe, I dont recommend overlapping and old slider with a new combo slider (depends on the situation), this stresses out the user
01:17:086 (1) - move this a little bit upwards because of HP bar with HR
01:32:171 (1) - ^
01:39:028 (3) - this is really unfriendly for new users to co-op with, dont put something like this underneath a slider or they'll combo break and missed it :(
put this somewhere else and new combo it
01:55:486 (1) - HP barrr HR
02:14:686 (1,2,3) - not quite sure about this but, move this a bit lower
02:19:486 (4) - dont do this :(
02:40:057 (2) - ^
02:41:428 (4) - ^
02:42:114 (1) - doesnt flow well with the previous object

There's some untidy blankets, please fix that :)

Normal
00:09:886 (3,1) - please be consistent about the spacing here :( , it doesnt look fine
00:12:628 (3,4) - I dont think this'll work well :(
00:14:000 (5) - new combo
00:15:371 (7) - I dont think so :(
00:16:743 (10) - new combo
00:17:771 (12) - I dont think so too :(
00:19:143 (14) - ^
00:19:486 (15) - new combo
00:21:543 (18) - put this slider somewhere else for the player to read better :D
00:24:971 (1) - this overlap doesnt look great
00:35:257 (3,4) - :(
00:36:971 (6) - I really dont recommend putting this under a slider but its your choice ;)
00:38:000 (8) - I think this slider should have the same shape like the previous slider but dont change the flow
00:43:143 (4) - overlap doesnt look so good
00:57:886 (1) - ^
00:56:514 (1) - remove new combo
00:59:257 (1) - ^
01:02:000 (1) - ^
01:04:743 (1) - remove new combo
01:07:486 (1) - ^
01:10:228 (1) - remove new combo
01:11:600 (4) - new combo
01:12:971 (1) - remove new combo
01:21:200 (1) - ^
01:23:943 (1) - ^
01:26:686 (1) - ^
01:29:428 (1) - ^
01:30:800 (1) - overlap not good :cry:
01:32:171 (1) - remove new combo
01:33:543 (1) - overlap not good
01:34:914 (1) - remove new combo
01:37:657 (1) - ^
01:39:028 (3) - new combo
01:51:371 (2) - slider's shape doesnt look so good, I suggest you copy the previous slider
01:52:743 (3) - ^ also new combo
01:58:228 (8) - new combo
01:58:314 (1,1) - same reason as Easy
02:02:343 (1) - remove new combo
02:05:086 (1) - ^
02:07:828 (1) - ^
02:10:571 (1) - ^
02:16:057 (1) - ^
02:21:543 (1,1) - same reason as Easy and this spinner is too fast for Normal :o
02:22:914 (1) - remove new combo
02:24:286 (1) - ^
02:27:029 (1) - ^
02:29:772 (1) - ^
02:32:515 (1) - ^
02:35:257 (1) - ^
02:37:315 (2) - might hit HP bar with HR
02:38:000 (1) - remove new combo
02:40:743 (1) - ^
02:42:115 (1) - overlap doesnt look so good
02:44:857 (7) - new combo


flow is great but too much unreasonable overlap and new combo

please be consistent about combo colors, it represents new melody usually used in piano rolls

WISE WORDS:

but try to keep combo consistent, here a trick. Maybe try doing a new combo one every 2 big white stick for your map. - Julie


good luck ! :D

Momizi
plz rank it,i love this song,its a nice song XD
cyprianz5
i can give you 2 kudosus. Do you want it?
Akira-Noro
awesome map. really fun to play.

GO RANKED! :) :D
HeX The Cat
Humblest wish and petition to bring back the kick sliders and short streams to Extra that were replaced by the back and forth sliders.

I literally just began crying irl because the back and forth sliders killed jumping and the fast flow the streams that I enjoyed most in this map. This first time ever I've bothered to bleed in forum about beatmap changes but THIS map was literally one of the best (if not the best) and most enjoyable map I have played in my 3 year time in Osu! until those were changed TT^TT

Pretty Pliz... <3
Topic Starter
Erisan

HeXGaruDo wrote:

Humblest wish and petition to bring back the kick sliders and short streams to Extra that were replaced by the back and forth sliders.

I literally just began crying irl because the back and forth sliders killed jumping and the fast flow the streams that I enjoyed most in this map. This first time ever I've bothered to bleed in forum about beatmap changes but THIS map was literally one of the best (if not the best) and most enjoyable map I have played in my 3 year time in Osu! until those were changed TT^TT

Pretty Pliz... <3
i don't think so ( '-' )

thank you for your honest opinion !
kkk
GOGO RANKED!
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