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TWO-FORMULA - Taiyou to Tsuki no Cross (TV Size)

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mintong89
Hello
热狗太鬼畜我不能mod x_x 所以跳过了对不起

[Insane]

00:04:917 (1) - CTRL+G 怎么样
00:05:363 (3) - 这个和 00:05:808 (5) - 弄同样的slider?

[Hard]

00:01:353 - & 00:01:650 - 这里我觉得是note或者slider头部比较好,毕竟是比较重音...
00:14:719 (3,4,5,2) - 弄成上下上下的感觉怎么样?

[Normal]
fine

[Easy]
fine

对不起我已经尽力了 神图 QAQ
加油!
jonathanlfj
alright lets see

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
on Hard Insane and Regou'd diff: 00:09:627 - snap to 00:09:669
your preview time is unsnapped; snap to either 00:48:877 or 00:49:991

[Easy]
00:14:422 (2,3) - it would be easier to play if you arranged this part like this: 00:35:808 (1) - try having this spinner start at 00:35:660 to follow the vocals, feels more natural to me
01:01:947 (1,2) - hmm this plays a bit weird since you were following vocals with 01:01:947 (1) but switched to instrumentals at 01:03:135 (2); would be great if you shortened 01:01:947 (1) to 01:02:541 for a simpler rhythm

[Normal]
00:02:986 (2,3) - follow the guitar here? 00:11:006 (3) - the amount of rhythm spacing change here is way too complicated, try making this a repeat slider starting at 00:10:858
00:17:838 (4) - use a finish here?
00:48:877 (1) - finish on spinner
00:56:006 (3,4) - hmm i wouldnt stack this here, its the only stack of its kind in the map and is not really predictable by the music, hence it might surprise some players
01:09:075 (1,2,3,4) - the rhythm here felt a bit weird, its better if you used a pattern that followed the vocals here:
[Hard]
00:14:422 (1,2,3) - the flow here felt really unexpected during my initial test play, its much more natural if you stacked 00:14:422 (1) on 00:14:570 (2,3) instead
00:37:442 (2,3,4,5,6) - if you follow the music here more precisely, the doubles should stack in pairs: 00:37:590 (3,4) - these should stack together and 00:37:887 (5,6) - these together
00:44:719 (2) - why not use a repeat slider here to convey the piano smashing in the music? you can delete 00:45:016 (3) and have a break here for players instead (end 00:44:719 (2) at 00:45:016)
00:58:382 (1) - why does the end have a soft sample? makes the hold sound awkward
01:12:640 (1) - to follow the music better remove this NC and place it on 01:13:234 (4)

[Insane]
00:09:075 (4,5,6,7) - i dont personally have a problem with this, but some people might get confused on how the last slider face an opposite direction; ctrl+g on 00:09:224 (5) would solve this problem
00:16:501 (5,6,7,8,1) - i always had problems here, because the standard stream following a slider pattern starts on the blue tick, but you started it on the white before, leaving an extra note which i always "forget" to hit. remove 00:16:501 (5) and extend the slider there
00:39:075 (7) - use a finish on the start instead?
01:01:353 (3) - because of the effect 01:00:462 (4,1) brings, its best to NC here too so you get a nicely "colour haxed" overlap pattern
01:04:323 (1) - manually stack this, the current stack causes 01:04:026 (1) to shift up which breaks your stack pattern

[Regou's Insane]
its better to name this Extra considering how much harder it is compared to the Insane (I passed the Insane on first try, this diff took me 7)
also OD+1 would better suit the difficulty here, dont worry about the star rating people will know by the name
00:16:501 (4) - NC here, good indicator of change in rhythm and the coming fail spike
00:27:788 (2,3) - its quite tempting to hit this as 1/4 spacing due to the nature of the map's flow, would advise you move this even furthur
00:36:773 (6,1) - this is really hard to read when stacked, since 00:36:773 (6) is technically an overmap here and players will usually hit it too late
00:53:927 (2,3) - this feels a bit awkward to play since the vocals were completely skipped over here, its best to use the 3/4 slider first, then the 1/2 slider starting at 00:54:224
00:59:570 (1,2,3,4) - this pattern flows really bad after the huge jump at 00:59:273 (7,8); most of the time i would miss 00:59:719 (2) because im tempted to do a bigger jump due to the previous combo. You can try ctrl+r on 00:59:719 (2,3) which will allow the transition to be smoother
01:14:125 (2,3) - i think you meant to perfectly center this?

Let me know after you are done with this (also dont forget to reply to the mod above)
Topic Starter
Kinomi
jonathan

jonathanlfj wrote:

alright lets see

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
on Hard Insane and Regou'd diff: 00:09:627 - snap to 00:09:669
your preview time is unsnapped; snap to either 00:48:877 or 00:49:991
fixed
[Easy]
00:14:422 (2,3) - it would be easier to play if you arranged this part like this done
00:35:808 (1) - try having this spinner start at 00:35:660 to follow the vocals, feels more natural to me done
01:01:947 (1,2) - hmm this plays a bit weird since you were following vocals with 01:01:947 (1) but switched to instrumentals at
01:03:135 (2); would be great if you shortened 01:01:947 (1) to 01:02:541 for a simpler rhythm
done

[Normal]
00:02:986 (2,3) - follow the guitar here? done
00:11:006 (3) - the amount of rhythm spacing change here is way too complicated, try making this a repeat slider starting at 00:10:858
ok
00:17:838 (4) - use a finish here? done
00:48:877 (1) - finish on spinner done
00:56:006 (3,4) - hmm i wouldnt stack this here, its the only stack of its kind in the map and is not really predictable by the music, hence it might surprise some players done
01:09:075 (1,2,3,4) - the rhythm here felt a bit weird, its better if you used a pattern that followed the vocals here 0.0 i follow the drum here,and the drum can be sounded clearly,i think it's fine

[Hard]
00:14:422 (1,2,3) - the flow here felt really unexpected during my initial test play, its much more natural if you stacked 00:14:422 (1) on 00:14:570 (2,3) instead k
00:37:442 (2,3,4,5,6) - if you follow the music here more precisely, the doubles should stack in pairs: 00:37:590 (3,4) - these should stack together and 00:37:887 (5,6) - these together 后面两组stack以后玩起来卡手的要死啊,所以没stack
00:44:719 (2) - why not use a repeat slider here to convey the piano smashing in the music? you can delete 00:45:016 (3) and have a break here for players instead (end 00:44:719 (2) at 00:45:016) ok
00:58:382 (1) - why does the end have a soft sample? makes the hold sound awkward 0.0 why i put it here..
01:12:640 (1) - to follow the music better remove this NC and place it on 01:13:234 (4) ok

[Insane]
00:09:075 (4,5,6,7) - i dont personally have a problem with this, but some people might get confused on how the last slider face an opposite direction; ctrl+g on 00:09:224 (5) would solve this problem ok
00:16:501 (5,6,7,8,1) - i always had problems here, because the standard stream following a slider pattern starts on the blue tick, but you started it on the white before, leaving an extra note which i always "forget" to hit. remove 00:16:501 (5) and extend the slider there shorten the slider
00:39:075 (7) - use a finish on the start instead? ok
01:01:353 (3) - because of the effect 01:00:462 (4,1) brings, its best to NC here too so you get a nicely "colour haxed" overlap pattern ok
01:04:323 (1) - manually stack this, the current stack causes 01:04:026 (1) to shift up which breaks your stack pattern ok

Let me know after you are done with this (also dont forget to reply to the mod above)

米桶

Mintong wrote:

Hello
热狗太鬼畜我不能mod x_x 所以跳过了对不起 >.<

[Insane]

00:04:917 (1) - CTRL+G 怎么样 试了一下感觉不太厚
00:05:363 (3) - 这个和 00:05:808 (5) - 弄同样的slider?
0.0故意搞弯的,打起来也没啥问题

[Hard]

00:01:353 - & 00:01:650 - 这里我觉得是note或者slider头部比较好,毕竟是比较重音... 0.0打着没问题?
00:14:719 (3,4,5,2) - 弄成上下上下的感觉怎么样?这边改啦,不过换了种改法

[Normal]
fine

[Easy]
fine

对不起我已经尽力了 神图 QAQ
加油!
thanks for mod!
Regou

jonathanlfj wrote:

alright lets see

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
on Hard Insane and Regou'd diff: 00:09:627 - snap to 00:09:669
your preview time is unsnapped; snap to either 00:48:877 or 00:49:991

[Regou's Insane]
its better to name this Extra considering how much harder it is compared to the Insane (I passed the Insane on first try, this diff took me 7)
also OD+1 would better suit the difficulty here, dont worry about the star rating people will know by the name
00:16:501 (4) - NC here, good indicator of change in rhythm and the coming fail spike
00:27:788 (2,3) - its quite tempting to hit this as 1/4 spacing due to the nature of the map's flow, would advise you move this even furthur
00:36:773 (6,1) - this is really hard to read when stacked, since 00:36:773 (6) is technically an overmap here and players will usually hit it too late
00:53:927 (2,3) - this feels a bit awkward to play since the vocals were completely skipped over here, its best to use the 3/4 slider first, then the 1/2 slider starting at 00:54:224
00:59:570 (1,2,3,4) - this pattern flows really bad after the huge jump at 00:59:273 (7,8); most of the time i would miss 00:59:719 (2) because im tempted to do a bigger jump due to the previous combo. You can try ctrl+r on 00:59:719 (2,3) which will allow the transition to be smoother
01:14:125 (2,3) - i think you meant to perfectly center this?

Let me know after you are done with this (also dont forget to reply to the mod above)
All fixed! :3
http://puu.sh/5NaAe.osu
jonathanlfj
alright changed some diff settings and stuff so spread is nicer, some questionable patterns were also fixed in the higher diffs so they are more comfortable to play, so yeah not holding this back any longer

Bubbled~

dont bash me for bubbling two mapsets of the same song ><
Topic Starter
Kinomi
thanks,jonathan>.</
Kawayi Rika
Checked and nothing to say ~

Awesome map/song ~ Here you go <3


Topic Starter
Kinomi
OAO

oh OAOOAOOAO

thank you Rika!
Kodora
wow gratz Yomi!

Koiyuki
又一张人性神图出世了

抱抱我的另一半神麻婆烤肉~
抱抱Moedora~
and 踢飞热狗

and gratz!!

edit: 突然觉得我的签名无比应景
toara_fict
Gretz=~~~~ >w<!
Flask

[Minakami Yuki] wrote:

and 踢飞热狗
Suimya
Gratz! owo/
Regou
敢踢我,吃掉

恭喜神麻婆烤肉~~
gxytcgxytc
Gratz XD
Mikarunoel131_DELETED
Wow :D It got ranked without me noticing xD
So happy x3 Congratz :D

Also x3 Happy holidays and a happy new year :D
Topic Starter
Kinomi
Thanks everyone

Merry Christmas!
Kyouren
Gratzz!! Regou and Tsukuyomi!!^^
Tsumetaku
哇阿阿阿

攻C烤肉桑~~~
orbital gun
guess i shouldn't have gotten my hopes up for 2014
.w.
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