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Suzumu feat. Soraru - Zetsubousei: Hero Chiryouyaku (TV Size

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Topic Starter
MoonLightz
This beatmap was submitted using in-game submission on 4. december 2013 at 21:22:59

Artist: Suzumu feat. Soraru
Title: Zetsubousei: Hero Chiryouyaku (TV Size)
Source: Danganronpa: Kibou no gakuen to zetsubou no koukousei
Tags: Zetsubousei: Hero Chiryouyaku - Dangan Ronpa THE ANIMATION Ending Theme danganronpa kibou no gakuen to zetsubou no koukousei
BPM: 205
Filesize: 16012kb
Play Time: 01:25
Difficulties Available:
  1. 4K Average Level - 4Key (2,42 stars, 446 notes)
  2. 4K Novice Level - 4Key (1,37 stars, 249 notes)
  3. 6K High Level - 6Key (3 stars, 509 notes)
  4. 7K Higher Level - 7Key (4,53 stars, 729 notes)
  5. 7K Super High School Level - 7Key (5 stars, 876 notes)
Download: Suzumu feat. Soraru - Zetsubousei: Hero Chiryouyaku (TV Size)
Download: Suzumu feat. Soraru - Zetsubousei: Hero Chiryouyaku (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
My First Map :3
Now i just need it to be modded :3
Bruce
Mod by reuquest column:1 2 3 4 5 6 7
[Gerneral]
Sampleset suggest to become Soft, Normal is too loud
Add a Kiai Time:00:56:790 - ~01:17:863 -
Every Diff should be end at 01:24:888 - This is real End

[4K Novice]
HP7
00:00:595 - ~00:07:619 - All remove 1 Note
00:13:473 (13473|1) - Move to 4
00:14:644 (14644|2) - Move to 2
00:15:814 (15814|3) - Move to 3
00:16:985 (16985|2) - Move to 1
00:21:668 (21668|2) - Move to 1
00:22:692 (22692|3) - Move to 1
00:28:253 (28253|3) - Move to 1
00:29:205 (29205|2) - Move to 00:29:278 -
00:29:351 (29351|1) - Move to 00:29:424 -
00:30:741 - Add a Note at 4
00:30:888 - Add a Note at 1
00:31:180 (31180|1) - Move to 4
00:32:936 (32936|0) - Move to 3
00:35:717 - Add a Note at 4
00:35:863 (35863|1) - Remove
00:36:009 - Add 2 Notes at 2 and 3
00:36:156 (36156|0) - Remove
00:36:888 - Add 2 Notes at 3 and 4
00:38:205 (38205|0) - Move to 00:38:131 -
01:09:522 (69522|3) - Move to 1 or 2
01:11:424 - Add a Note

[4K Average]
OD7
00:19:327 (19327|2) - Move to 1
00:33:668 - Add a Note
00:38:644 (38644|3,38790|2) - Ctrl+H
00:43:327 (43327|3,43473|2) - Ctrl+H
00:48:888 (48888|3,48888|2) - Ctrl+H
00:51:522 (51522|1) - Move to 4
00:56:497 - Remove a Note
00:56:790 - Add a Note at 1 or 2
01:06:156 (66156|2) - Move to 1
01:13:766 (73766|1,73766|2) - All Left a Column

[6K High]
00:03:522 (3522|3) - Move to 6
00:04:546 (4546|2) - Move to 1
00:04:839 (4839|2) - Move to 2
00:14:644 (14644|4) - Move to 2
00:14:058 (14058|1) - Move to 1
00:14:205 (14205|4) - Move to 2
00:36:888 - Add 2 Notes
00:37:034 - Remove a Note
00:39:961 (39961|1) - Move to 6
00:41:570 (41570|1) - Move to 6
00:44:790 (44790|1) - Move to 6
01:11:424 - Add a Note
01:13:180 (73180|5) - Move to 2

[7K High]
HP8 OD8
00:04:839 (4839|4,4985|5,5131|6) - Ctrl+J
00:06:302 (6302|1) - Move to 5
00:06:449 (6449|0) - Move to 6
00:08:790 - Remove 1 or 2 Notes
00:51:229 (51229|5) - Move to 4
00:51:375 (51375|4) - Move to 3
01:13:180 (73180|5,73180|6) - Move to 4 and 5

[7K Super High]
OD8
It looks good :D

Good Luck~
Topic Starter
MoonLightz
Thank you :)
[Shi-Ra]
Hi, there are mods for your diffs as you requested ^w^


Shi-Ra's Patterns Review:

(notice that columns are following like 0 1 2 3 4 5 for 6K diff and like 0 1 2 3 4 5 6 for 7K diffs)
6K High Level
Inside :3
00:03:375 (3375|1,3668|1) - move these notes to 0 column, don't leave it empty and perform a good pattern here

00:05:131 (5131|2) - I suggest you to avoid situations where note goes before Long Note in same column, so move this note to 5th column

00:05:424 (5424|3,6009|3) - move both notes to 1st column, keep hand balance in your patterns

00:06:595 (6595|2) - move to 0 column, it's more comfortable to play here, same reason ^

00:31:619 (31619|0) - delete this note and then move 00:31:619 (31619|2) - this note to 3rd column, it'll be more comfortable pattern according to the song

00:36:888 (36888|5) - move to 4th column, there's no repeatable sound to place LN before and this note in same column

From 00:37:912 to 00:51:156 - I suggest you to rearrange double notes, coz they make your diff boring, you better place notes more different and try to follow the music

01:23:863 (83863|3,84009|4) - delete these notes, there's no suitable sound

7K Higher Level
Inside :3
From 00:04:839 to 00:07:619 - same suggestions like in previous diff - don't forget about hand balance here and avoid double notes

From 00:09:961 to 00:16:985 - try to perform streams in other ways too, it's boring always to play stair streams, rearrange them

00:13:912 - here I suggest you to use this pattern

From 00:37:912 to 00:47:424 - you leave 4th and 5th columns empty, rearrange pattern here and fill them according to the music

00:57:375 (57375|2) - move to 1st column, there's no repeating sound to place two notes in a row here

01:04:253 - here I recommend you to use this pattern

From 01:15:522 to 01:23:704 - I suggest you to rearrange these streams like in the beginning part

7K Super High School Level
Inside :3
This diff looks too overmapped. So many notes, streams and LNs there are not follow the song. I see your intention here to follow the rhythm, but you must not ignore to map musical instruments in your diffs coz it's right way to make really good map. Try to rearrange patterns here, delete 30% of all notes and follow the music, not only rhythms. There's no need to overmap to make difficult map, just try to follow every instrument with adding comfortable pattern, hope that you understand it ^w^

Other
Check it
I highly recommend you to decrease hitsounds volume to ~15% for all diffs. It's hard to play map, where a lot of same hitsounded notes, decreasing will help you here to make your map comfortable for playing and listening too.
4k diffs are good, nothing is wrong here ^w^
Good luck :3/
Topic Starter
MoonLightz

[Shi-Ra] wrote:

Hi, there are mods for your diffs as you requested ^w^


Shi-Ra's Patterns Review:

(notice that columns are following like 0 1 2 3 4 5 for 6K diff and like 0 1 2 3 4 5 6 for 7K diffs)
6K High Level
Inside :3
00:03:375 (3375|1,3668|1) - move these notes to 0 column, don't leave it empty and perform a good pattern here

00:05:131 (5131|2) - I suggest you to avoid situations where note goes before Long Note in same column, so move this note to 5th column

00:05:424 (5424|3,6009|3) - move both notes to 1st column, keep hand balance in your patterns

00:06:595 (6595|2) - move to 0 column, it's more comfortable to play here, same reason ^

00:31:619 (31619|0) - delete this note and then move 00:31:619 (31619|2) - this note to 3rd column, it'll be more comfortable pattern according to the song

00:36:888 (36888|5) - move to 4th column, there's no repeatable sound to place LN before and this note in same column

From 00:37:912 to 00:51:156 - I suggest you to rearrange double notes, coz they make your diff boring, you better place notes more different and try to follow the music

01:23:863 (83863|3,84009|4) - delete these notes, there's no suitable sound

7K Higher Level
Inside :3
From 00:04:839 to 00:07:619 - same suggestions like in previous diff - don't forget about hand balance here and avoid double notes

From 00:09:961 to 00:16:985 - try to perform streams in other ways too, it's boring always to play stair streams, rearrange them

00:13:912 - here I suggest you to use this pattern

From 00:37:912 to 00:47:424 - you leave 4th and 5th columns empty, rearrange pattern here and fill them according to the music

00:57:375 (57375|2) - move to 1st column, there's no repeating sound to place two notes in a row here

01:04:253 - here I recommend you to use this pattern

From 01:15:522 to 01:23:704 - I suggest you to rearrange these streams like in the beginning part

7K Super High School Level
Inside :3
This diff looks too overmapped. So many notes, streams and LNs there are not follow the song. I see your intention here to follow the rhythm, but you must not ignore to map musical instruments in your diffs coz it's right way to make really good map. Try to rearrange patterns here, delete 30% of all notes and follow the music, not only rhythms. There's no need to overmap to make difficult map, just try to follow every instrument with adding comfortable pattern, hope that you understand it ^w^

Other
Check it
I highly recommend you to decrease hitsounds volume to ~15% for all diffs. It's hard to play map, where a lot of same hitsounded notes, decreasing will help you here to make your map comfortable for playing and listening too.
4k diffs are good, nothing is wrong here ^w^
Good luck :3/
Ofcourse i understand and i'm happy that you are telling me that :), think i just got carried away on my first map :P thanks for the mods, they really helped, and may they also improve my mapping skill for futured maps :D
Sorarei
[General]
Set all volume to 45%
00:08:936 - Add inherited point here and set volume to 25% (SV 0.75x)
00:09:449 - Add inherited point here and set volume to 45% (SV 1.0x)
Suggest : delete 7K Higher level because Super high school level has been insane diff (no need 2 insane difficult in same style), so you didn't have too much difficult

[7K Super High School Level]
00:11:131 (11131|2,11131|0) - delete
00:13:400 (13400|3) - delete
00:13:546 (13546|6) - move to 5th
00:14:717 (14717|4) - move to 3rd
00:18:156 (18156|4) - delete
00:31:034 (31034|3) - move to 2nd
00:36:888 - Add Triple note here
00:37:189 - ^
00:37:180 - Try this pattern http://puu.sh/5puXq.jpg
00:38:058 - to 00:47:131 - there's almost 1/4 note here, try to delete some for space so player finger didn't die (or i just newbie), and jackhammer is too rough here 00:47:424 - , suggesting re-arrange some double note to single note.

[6K High Level]
00:00:741 (741|3) - delete
00:01:912 (1912|3) - ^
00:03:083 (3083|1) - ^
00:04:253 (4253|2) - ^
00:05:424 (5424|1) - ^
00:06:595 (6595|0) - ^
00:07:766 (7766|5) - ^
00:08:790 (8790|3) - delete
00:09:522 - to 00:09:961 - Add 1/4 rapid note

[4K Average Level]
00:19:766 - do this styleClick me! for the same beats
00:28:619 (28619|3,28766|2) - missplace beat, move to 00:28:692 -
00:33:302 (33302|3,33449|2) - ^
00:42:668 (42668|3,42814|2) - ^
Evening
From lZenxl's Mod Queue :3

[7K Super High School Level]
Timing Check

Offset

+18 (28)

BPM

No Problems!

Note Placement

No Problems!

Overmapping

00:09:979 to 00:18:174 - Too much 1/4, map for the sound that is similar to (00:09:540 to 00:09:832) only
00:38:076 to 00:49:784 - Map for the Guitar and drums only, I don't hear any 1/4s :\
00:56:662 to 01:09:247 - Same thing as above
01:15:540 to 01:23:735 - Same thing as FIRST mod

Note Count

00:07:784 (7784|6,7930|5) - Remove - Too much emphasis - Follow Note Count Pattern
00:08:369 (8369|4) - Move up 1/2 - Follow Note Count Pattern
00:25:052 (25052|5) - Move up to 00:25:637
00:25:052 (25052|5,26808|3,27101|1) - Remove - Too much emphasis - Follow Note Count Pattern

General

Kiai Time ends awkwardly, 01:14:369 is a suitable end point.

Hit-Sound Check

None

SV Check

No Problems

Ranking Criteria Check

Raise 25% Volume to 30%

AiMod

Make sure all your preview times are the same

Title Check

No Problems

Pattern Check

00:13:564 (13564|5,13637|5) - Unnecessary Hammer
00:14:735 (14735|3,14808|3) - Same thing
01:10:271 to 01:14:369 - Too less notes - Awkward transition as the music is still at the chorus - Use something other than chords

[7K Higher Level]

Timing Check

Note Placement

No Problems!

Overmapping

Same thing as {7K Super High School Level} Overmapping Mod.

Note Count

No Problems

General

Kiai Time ends awkwardly
Map ends awkwardly also, end it like {7K Super High School Level}

Hit-Sound Check

None

SV Check

No Problems

Ranking Criteria Check

25% Volume increase to 30%

AiMod

Preview Time must be constant at all diff.s

Title Check

No Problems!

Pattern Check
00:37:766 to 00:46:253 - Might want to include in the 6th Column
01:10:271 to 01:14:369 - Too less notes - Awkward transition as the music is still at the chorus - Use something other than chords

[6K High Level]

Timing Check

Note Placement

No Problems

Overmapping

00:01:912 (1912|3) - Remove - No beat
00:07:766 (7766|5) - Remove - No beat

Note Count

No Problems

General

Awkward Kiai Time

Hit-Sound Check

None

SV Check

No Problems

Ranking Criteria Check

25% Volume Increase to 30%

AiMod

Preview Time Conflict

Title Check

No Problems

Pattern Check

No Problems

[4K Average Level]

Timing Check

Note Placement

00:42:668 (42668|3) - Move down 1/4
01:24:888 - Add 2 Sliders

Overmapping

00:00:741 (741|3,1912|2,3083|1,4253|0,5424|3,6595|2,7766|1) - Remove - No beat
00:28:619 (28619|3) - Remove - No beat
00:33:302 (33302|3) - Remove - I don't what you are mapping to

Note Count

No Problems

General

Awkward Kiai Time
Awkward Ending

Hit-Sound Check

None

SV Check

No Problems

Ranking Criteria Check

Volume Increase 25% to 30%

AiMod

Preview Point Conflict

Title Check

No Problems

Pattern Check

No Problems

[4K Novice Level]
Sorry, can't mod too easy maps :\ ( I think I'm just tired )
Topic Starter
MoonLightz

lZenxl wrote:

From lZenxl's Mod Queue :3

[7K Super High School Level]
Timing Check

Offset

+18 (28)

BPM

No Problems!

Note Placement

No Problems!

Overmapping

00:09:979 to 00:18:174 - Too much 1/4, map for the sound that is similar to (00:09:540 to 00:09:832) only
00:38:076 to 00:49:784 - Map for the Guitar and drums only, I don't hear any 1/4s :\
00:56:662 to 01:09:247 - Same thing as above
01:15:540 to 01:23:735 - Same thing as FIRST mod

Note Count

00:07:784 (7784|6,7930|5) - Remove - Too much emphasis - Follow Note Count Pattern
00:08:369 (8369|4) - Move up 1/2 - Follow Note Count Pattern
00:25:052 (25052|5) - Move up to 00:25:637
00:25:052 (25052|5,26808|3,27101|1) - Remove - Too much emphasis - Follow Note Count Pattern

General

Kiai Time ends awkwardly, 01:14:369 is a suitable end point.

Hit-Sound Check

None

SV Check

No Problems

Ranking Criteria Check

Raise 25% Volume to 30%

AiMod

Make sure all your preview times are the same

Title Check

No Problems

Pattern Check

00:13:564 (13564|5,13637|5) - Unnecessary Hammer
00:14:735 (14735|3,14808|3) - Same thing
01:10:271 to 01:14:369 - Too less notes - Awkward transition as the music is still at the chorus - Use something other than chords

[7K Higher Level]

Timing Check

Note Placement

No Problems!

Overmapping

Same thing as {7K Super High School Level} Overmapping Mod.

Note Count

No Problems

General

Kiai Time ends awkwardly
Map ends awkwardly also, end it like {7K Super High School Level}

Hit-Sound Check

None

SV Check

No Problems

Ranking Criteria Check

25% Volume increase to 30%

AiMod

Preview Time must be constant at all diff.s

Title Check

No Problems!

Pattern Check
00:37:766 to 00:46:253 - Might want to include in the 6th Column
01:10:271 to 01:14:369 - Too less notes - Awkward transition as the music is still at the chorus - Use something other than chords

[6K High Level]

Timing Check

Note Placement

No Problems

Overmapping

00:01:912 (1912|3) - Remove - No beat
00:07:766 (7766|5) - Remove - No beat

Note Count

No Problems

General

Awkward Kiai Time

Hit-Sound Check

None

SV Check

No Problems

Ranking Criteria Check

25% Volume Increase to 30%

AiMod

Preview Time Conflict

Title Check

No Problems

Pattern Check

No Problems

[4K Average Level]

Timing Check

Note Placement

00:42:668 (42668|3) - Move down 1/4
01:24:888 - Add 2 Sliders

Overmapping

00:00:741 (741|3,1912|2,3083|1,4253|0,5424|3,6595|2,7766|1) - Remove - No beat
00:28:619 (28619|3) - Remove - No beat
00:33:302 (33302|3) - Remove - I don't what you are mapping to

Note Count

No Problems

General

Awkward Kiai Time
Awkward Ending

Hit-Sound Check

None

SV Check

No Problems

Ranking Criteria Check

Volume Increase 25% to 30%

AiMod

Preview Point Conflict

Title Check

No Problems

Pattern Check

No Problems

[4K Novice Level]
Sorry, can't mod too easy maps :\ ( I think I'm just tired )
Alright sounds good :) also regarding the 7K Super Highschool level, i figured it might come again, and i will take my time to fix it, also i'm new to mapping so recently i have just used all the mods i could get, even though they felt awkward, that probably the reason for the 4K average being weird mapped but it should be fixed now >_< well but thanks for the mods :)
Topic Starter
MoonLightz

Reikosaka wrote:

[General]
Set all volume to 45%
00:08:936 - Add inherited point here and set volume to 25% (SV 0.75x)
00:09:449 - Add inherited point here and set volume to 45% (SV 1.0x)
Suggest : delete 7K Higher level because Super high school level has been insane diff (no need 2 insane difficult in same style), so you didn't have too much difficult

[7K Super High School Level]
00:11:131 (11131|2,11131|0) - delete
00:13:400 (13400|3) - delete
00:13:546 (13546|6) - move to 5th
00:14:717 (14717|4) - move to 3rd
00:18:156 (18156|4) - delete
00:31:034 (31034|3) - move to 2nd
00:36:888 - Add Triple note here
00:37:189 - ^
00:37:180 - Try this pattern http://puu.sh/5puXq.jpg
00:38:058 - to 00:47:131 - there's almost 1/4 note here, try to delete some for space so player finger didn't die (or i just newbie), and jackhammer is too rough here 00:47:424 - , suggesting re-arrange some double note to single note.

[6K High Level]
00:00:741 (741|3) - delete
00:01:912 (1912|3) - ^
00:03:083 (3083|1) - ^
00:04:253 (4253|2) - ^
00:05:424 (5424|1) - ^
00:06:595 (6595|0) - ^
00:07:766 (7766|5) - ^
00:08:790 (8790|3) - delete
00:09:522 - to 00:09:961 - Add 1/4 rapid note

[4K Average Level]
00:19:766 - do this styleClick me! for the same beats
00:28:619 (28619|3,28766|2) - missplace beat, move to 00:28:692 -
00:33:302 (33302|3,33449|2) - ^
00:42:668 (42668|3,42814|2) - ^
Okay thanks :D
Evening
Remove tags that are overlapping with Source and Title, they're redundant.
No kud!
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