I forgot to mention that if the boss bar is around ~180-490, the final form of two Elite Tsu will not activate, yet you can beat the map by killing CA Hime. Makes things easier. Medium has a similar thing but the range is different, no idea what the magic number is
Used that cheese-move to clear E4 Hard, making an all Hard clear. Special mention to KTKM for that snipe, Hayasui for the refuel, and LBAS for bombing
Singapore Node I to kingdom come so I can get past it with barely any damage most of the time.
Chipping: BB/4CV/Maya + KTKM/2DD/Iowa/ABKM/(bunch of random shit like Akizuki, CI Prinz, whatever I felt like at the moment)
Final: BB/4CV/Hayasui + Prinz/2DD/Maya/ABKM/KTKM
Final Battle Record:
http://i.imgur.com/r5bJzrF.pngNumber of times through E4: Unknown, because I did like half of it on my Android app so KC3 doesn't know.
Honestly, this event's Hard is a step down the previous few imo. This one is just a "CI Snipe" final map, compared to Spring's gimmicky LBAS and Winter's CI Snipe but with 3 Hime decoys (2 BB Hime + 1 CV Hime). The fact that my fleet has more CI Snipers now than before certainly helped; All but Maya were geared for CI in the final battle.
But if you felt that you kept getting Cs or Ds on boss, it's natural. The enemies are really bulky and deal a lot of damage rather accurately. However, you should also have felt that you reached boss much much more often compared to previous events, so it balances out quite well imo.