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Primastella - Koigokoro

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AruOtta
From my modding queue ~

[General]
Try this for the Kiai times :


[Normal]
00:12:235 (1,2) - Blanket
00:37:520 (6,1) - ^
01:36:235 (4,1) - Ugly, the circle must be placed on the end of the slider :
02:23:806 (2,1) - ^

[iyasine's Hard]
00:41:377 (1) - Try this :

[Dellis]
00:02:592 (2,3) - I don't like this because of Distance Snap
00:36:449 (2,3) - CTRL + G on these circles
00:37:306 (2) - CTRL + G
01:28:520 (3,4) - CTRL + G on these circles (you must make this effect for the 2 parts :
02:10:949 (2,3,4) - Distance Snap problem =/
02:12:235 (1,2) - Blanket ?

[Insane]

Luerxa wrote:

[b]Insane
Not logical, and the diff. isn't hard as Extra =3

That's all =D
iyasine

Eggache0 wrote:

Sorry for delay.

[Hard]

Audio lead-in should be 1000.
00:30:663 (5) - try sv0.75 here? nice!
01:13:520 (5) - ^ ok!
00:53:377 (1) - ctrl+g sorry, keep it :?
01:31:949 (2) - y228 nice!

Awsome. Star~

Kenterz9 wrote:

From my modding queue ~

[iyasine's Hard]
00:41:377 (1) - Try this : hmm...keep it :(

That's all =D
Thanks for modding~ Eggache , Kenterz !!! :D

http://puu.sh/5vAoP
Topic Starter
Luerxa

Eggache0 wrote:

Normal
00:27:235 (2,3) - fix the blanket fixed

Insane
00:45:663 (3) - x260 y164 fixed
02:17:592 (2,3) - ctrl+g fixed
thanks mod :3 thanks star! :3
Topic Starter
Luerxa

Kenterz9 wrote:

General
Try this for the Kiai times :
Let me think about it. >_< sorry.

Normal
00:12:235 (1,2) - Blanket fixed
00:37:520 (6,1) - ^ fixed
01:36:235 (4,1) - Ugly, the circle must be placed on the end of the slider fixed
02:23:806 (2,1) - ^ fixed

Insane
Not logical, and the diff. isn't hard as Extra =3 fixed
Thank you very much! :3
-Teina-
delete~
Delis

Eggache0 wrote:

Sorry for delay.

From queue

[Delis]

00:13:306 (3,5) - ctrl+g sorry, I felt good enough now. well, I will change if i get same suggestion again.
01:06:235 (1,2,3,4) - I think a square is better here hmm maybe done!

Awsome. Star~
thank you for the mod and a star! ~ ;)

Kenterz9 wrote:

From my modding queue ~

[Dellis]
00:02:592 (2,3) - I don't like this because of Distance Snap
00:36:449 (2,3) - CTRL + G on these circles
00:37:306 (2) - CTRL + G
01:28:520 (3,4) - CTRL + G on these circles (you must make this effect for the 2 parts :
02:10:949 (2,3,4) - Distance Snap problem =/
02:12:235 (1,2) - Blanket ?

That's all =D
so sorry all no change, thank you for the mod//
-Teina-
Form my modding queues~

[Insane]
open
00:01:092 (5,6,7,8,9) - make some hitsound here as well ↓ (I am not good in hitsound)

00:02:163 (2) - Try to move to X:395 Y:271 (Please move the 00:02:377 (3,4) - if you fix it)
00:08:163 (1,2,3,4,5,6,1) - move note X:+10
00:21:877 (1,2,3,4,5,6,1) - move not X:-35 Y:-5 (X:202 Y:307)
00:27:020 (3) - move to X:152 Y:273
00:33:663 (5,6) - move to X:186 Y:197(around)
00:37:520 (7,1) - move to X:182 Y:298 (around)

00:42:020 (2) - ^
00:48:020 (6) - try to near 00:48:235 (1) - (because 00:48:235 (1) - slow quickly now)
00:50:806 (5) - move to X:468 Y:136 ~OR:↓

01:28:306 (2) - move to X:326 Y:317
01:30:020 (4) - move to X:440 Y:132 (around)
01:36:877 (4) - move to X:326 Y:125 (if you fix it ,01:37:092 (5) - move to X:211 Y:288)
01:40:520 (4) - move to X:239 Y:184
01:43:949 (5) - slider here 2/4 (not important)
02:11:377 (5) - move to X:450 Y:136
02:14:806 (5) - move to X:156 Y:182
02:15:020 (1,2,3,4,5,6,1) - move note Y:-10
02:31:949 (5) - CTRL+ G

Good in rhythm~

Please add the kiai time if you want to rank~
start: end:
00:15:663 - 00:31:092 -
00:44:806 - 01:13:949 -
01:27:663 -
01:41:377 - 01:55:092 -
02:22:520 - 02:36:235 -

Also, you can end here or not.
02:55:092 -

When I play:
00:15:020 (7) - I miss here

Good luck for you~

[Delis]
open
00:02:592 (2) - easily misreading
00:59:163 (2) - try to not overlap
01:35:163 (2) - move to X:181 Y:51


Good for setting~

Please add the kiai time if you want to rank~
start: end:
00:15:663 - 00:31:092 -
00:44:806 - 01:13:949 -
01:27:663 -
01:41:377 - 01:55:092 -
02:22:520 - 02:36:235 -

[Delis's Insane]
open
same to Delis?
if yes please delete it~
Topic Starter
Luerxa

tellertheworld wrote:

Insane
[box=open]00:01:092 (5,6,7,8,9) - make some hitsound here as well ↓ (I am not good in hitsound) sorry. keep it.

00:02:163 (2) - Try to move to X:395 Y:271 (Please move the 00:02:377 (3,4) - if you fix it) fixed
00:08:163 (1,2,3,4,5,6,1) - move note X:+10 sorry. keep it.
00:21:877 (1,2,3,4,5,6,1) - move not X:-35 Y:-5 (X:202 Y:307) --
00:27:020 (3) - move to X:152 Y:273 fixed
00:33:663 (5,6) - move to X:186 Y:197(around) sorry. keep it.
00:37:520 (7,1) - move to X:182 Y:298 (around) --

00:42:020 (2) - ^ sorry. keep it.
00:48:020 (6) - try to near 00:48:235 (1) - (because 00:48:235 (1) - slow quickly now) --
00:50:806 (5) - move to X:468 Y:136 ~OR:↓ --

01:28:306 (2) - move to X:326 Y:317 sorry. keep it.
01:30:020 (4) - move to X:440 Y:132 (around) --
01:36:877 (4) - move to X:326 Y:125 (if you fix it ,01:37:092 (5) - move to X:211 Y:288) --
01:40:520 (4) - move to X:239 Y:184 --
01:43:949 (5) - slider here 2/4 (not important) --
02:11:377 (5) - move to X:450 Y:136 --
02:14:806 (5) - move to X:156 Y:182 --
02:15:020 (1,2,3,4,5,6,1) - move note Y:-10 --
02:31:949 (5) - CTRL+ G fixed

kiai time : Let me think about it. >_< sorry.
thanks mod & star :3
Hinsvar


Hi! Fulfilling the request from the Indonesian Modding Team queue here~

*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the other diffs of the mapset.

>General
  1. Please add kiai times at 00:15:663 - 00:29:377, 00:44:806 - 01:12:235, 01:27:663 - 01:55:092, and 02:22:520 - 02:36:235 to emphasize the strong sections in the song, please. This is a must.
>Normal
  1. 00:03:663 (4) - Drag this one grid to the right to make a better blanket at 00:03:235 (3,4)?
  2. 00:15:020 - I think a clap will fit with the instrument nicely, so add one?
  3. 00:25:520 - Add a whistle to make the hitsound pattern consistent?
  4. 00:37:520 (6) - ^
  5. 00:54:663 (6) - What's the purpose of the finish here? It isn't needed at all, so remove it please.
  6. 01:13:520 (2) - ^
  7. 01:39:663 (4,5,1) - Looks kinda messy, IMO. Make them look like this?
>iyasine's Hard
  1. 00:10:949 (2) - The linear flow here doesn't really make the map comfortable, so Ctrl+G this?
  2. 00:30:663 (5) - NC this to indicate the change of the velocity? It's quite noticeable, you know.
  3. 00:37:092 (3) - Shaping the slider like this will make a better flow.
  4. 00:50:377 (3) - Shape it like this, maybe? Try it first; feels more comfortable, IMO.
  5. 01:13:520 (5) - Same as 00:30:663 (5).
  6. 02:10:735 - Would be more fitting to the song if you added a whistle here...
  7. 02:11:163 - ...and removed the one here.
  8. 02:15:020 (4) - Are you sure players will be able to read the second and third repeat easily...?
  9. 02:30:235 (3,4) - Ctrl+G for the rhythm? Fits the vocal nicely.
>Delis' Insane
  1. 00:02:592 (2,3) - The anti-jump isn't quite fitting here because the music doesn't give the "vibe" that allows you to make an anti-jump, so just stack them?
  2. 00:09:663 (3,5) - The overlap doesn't look too good, IMO.
  3. 00:22:520 (1,3) - ^
  4. 00:29:164 (3,1) - I'd like to see this jump bigger than 00:28:092 (3,4), because the music is stronger here. It will make more sense.
  5. 00:34:520 (1,3) - I also don't think this overlap looks nice...
  6. 00:48:663 (3,4,5,6,7,8) - Just wanted to say that the flow is kinda weird here because the change of the direction at 00:48:877 (4,5,6) seems to be too forced.
  7. 00:58:306 (3,1) - Similar case as 00:29:164 (3,1).
  8. 01:12:235 (1,2) - I don't like the overlap here too, but in this case, it might be just me.
  9. 01:13:092 (1,2,3) - Uh, spacing them like this will make them easily read as having 1/4-beats of gaps between them instead of 1/2. I think you should reconsider this pattern. If you think this is okay, though, at least move 01:13:520 (3) one grid up to make the spacing even.
  10. 01:41:163 (3,1) - Similar case as 00:29:164 (3,1) (again).
  11. 01:52:306 (2) - Is that one node in the middle of the slider actually used?
  12. 01:54:877 (3,1) - Would be cooler if you made a big jump here to emphasize the end of the section. Maybe placing (1) at (300,180) will work?
  13. 02:29:377 (1) - Make the slider look like this for a better flow?
  14. 02:35:699 - I don't think there's anything on this tick, so avoid mapping it?
>Insane
  1. 00:00:235 (1,2,3,4) - The song is very, very silent here, and yet you made 1/4 jumps. This is bound to cause massive awkwardness because the pattern is too intense compared to how silent the song is here. Please don't make 1/4 jumps here, okay?
  2. 00:10:949 (2,3) - Uh, the jump here is too big and doesn't fit with the music, IMO. Try to make them closer, like this?
  3. 00:57:235 (3,4) - Ctrl+G will give a nicer flow, IMO.
  4. 01:46:306 (1,2) - Swap NC, make (1) placed with the normal spacing near 01:46:092 (4), and then make 01:46:520 (2,3,4,5,6) a star, polygon, or anything you want? It will fit the song far better that way, and the pattern here will be less awkward to play.
  5. 02:34:520 (1,2) - The flow will be far better here if you Ctrl+H'd these two sliders.
...Well, that's it. This mapset is pretty good, overall o.o

Good luck on the way 8-)
Topic Starter
Luerxa

Hinsvar wrote:

General
  1. Please add kiai times at 00:15:663 - 00:29:377, 00:44:806 - 01:12:235, 01:27:663 - 01:55:092, and 02:22:520 - 02:36:235 to emphasize the strong sections in the song, please. This is a must.
       let me think about it. thanks.

Normal
  1. 00:03:663 (4) - Drag this one grid to the right to make a better blanket at 00:03:235 (3,4)? fixed
  2. 00:15:020 - I think a clap will fit with the instrument nicely, so add one? fixed
  3. 00:25:520 - Add a whistle to make the hitsound pattern consistent? fixed
  4. 00:37:520 (6) - ^ fixed
  5. 00:54:663 (6) - What's the purpose of the finish here? It isn't needed at all, so remove it please. fixed
  6. 01:13:520 (2) - ^ fixed
  7. 01:39:663 (4,5,1) - Looks kinda messy, IMO. Make them look like this? fixed

Insane
  1. 00:00:235 (1,2,3,4) - The song is very, very silent here, and yet you made 1/4 jumps. This is bound to cause massive awkwardness because the pattern is too intense compared to how silent the song is here. Please don't make 1/4 jumps here, okay? fixed
  2. 00:10:949 (2,3) - Uh, the jump here is too big and doesn't fit with the music, IMO. Try to make them closer, like this? sorry.no change.
  3. 00:57:235 (3,4) - Ctrl+G will give a nicer flow, IMO.--
  4. 01:46:306 (1,2) - Swap NC, make (1) placed with the normal spacing near 01:46:092 (4), and then make 01:46:520 (2,3,4,5,6) a star, polygon, or anything you want? It will fit the song far better that way, and the pattern here will be less awkward to play. NC=fixed. 01:46:520 (2,3,4,5,6) keep it.
  5. 02:34:520 (1,2) - The flow will be far better here if you Ctrl+H'd these two sliders. --
thanks! mod & star :3
iyasine

Hinsvar wrote:



Hi! Fulfilling the request from the Indonesian Modding Team queue here~

>iyasine's Hard
  1. 00:10:949 (2) - The linear flow here doesn't really make the map comfortable, so Ctrl+G this? keep it x.x
  2. 00:30:663 (5) - NC this to indicate the change of the velocity? It's quite noticeable, you know. fixed!
  3. 00:37:092 (3) - Shaping the slider like this will make a better flow. nice!
  4. 00:50:377 (3) - Shape it like this, maybe? Try it first; feels more comfortable, IMO. nice!
  5. 01:13:520 (5) - Same as 00:30:663 (5). fixed!
  6. 02:10:735 - Would be more fitting to the song if you added a whistle here... nice!
  7. 02:11:163 - ...and removed the one here. fixed!
  8. 02:15:020 (4) - Are you sure players will be able to read the second and third repeat easily...? hmm...keep it :?
  9. 02:30:235 (3,4) - Ctrl+G for the rhythm? Fits the vocal nicely. ^
...Well, that's it. This mapset is pretty good, overall o.o

Good luck on the way 8-)
Thanks for modding~ Hinsvar!!!
http://puu.sh/5MoNM
DexFrild
Hi ^__^
[Normal]
• 00:05:377 (1) - 2'nd slider point to x:100 y:200
• 00:21:235 (4) - Change place to x:384 y:96
• 01:23:377 (5,6) - Change it to one slider.
[Insane]
• With AR 9 diff looks better :)
• 00:11:377 (3) - Ctrl+G
[Delis' Insane]
• 01:28:842 - Will be better if you add the circle here.
[iyasine's Hard]
• 01:31:949 (2) - Ctrl+G and change 2'nd slider point on x:312 y:248
Great map *O* I can't find anything else :) Hope it's halpfull.
Good luck~
Topic Starter
Luerxa

DexFrild wrote:

Normal
• 00:05:377 (1) - 2'nd slider point to x:100 y:200 fixed
• 00:21:235 (4) - Change place to x:384 y:96 fixed
• 01:23:377 (5,6) - Change it to one slider. fixed
Insane
• With AR 9 diff looks better :) sorry. this is "DT"beatmap >△<
• 00:11:377 (3) - Ctrl+G keep it.
thanks mod & Star ! :3
iyasine

DexFrild wrote:

Hi ^__^

[iyasine's Hard]
• 01:31:949 (2) - Ctrl+G and change 2'nd slider point on x:312 y:248 sorry...keep it :(

Great map *O* I can't find anything else :) Hope it's halpfull.
Good luck~
Thanks for modding~ DexFrild ;)
alacat
Hi

[General]
  1. ArtistですがPrima / stella なので間にスペースを入れてください。確かなソースがないのでどちらでもかまいません。
  2. Source:ルーセントハート でtagにLucent Heartを移動してください。
  3. Widescreen supportは不要なのではずしておいてください~
[Normal]
  1. 00:03:663 (4,5) - 一定間隔でwhistleを追加した方がリズムがとりやすくなると思うので、(4)の終点ではなく(5)にwhistleを追加してみてください。
  2. 00:05:377 (1) - デザインの提案です。
  3. 00:14:806 (5) - 終点にwhistle。理由は上記と同様です
  4. 00:19:092 (1) - finish
  5. 00:19:949 (3) - ここの折り返しスライダーですがもう少し右に移動してあげるとAIMしやすくなると思います。
  6. 00:25:949 (1) - 終点のfinishを削除して、00:27:663 (3) - こちらの始点にfinishを追加してみてください
  7. 00:37:520 (6) - 前のぱーとから歌詞をフォローしているように見えるので、ここのnoteはなくてもいいです。00:08:377 - ,00:22:092 -
  8. 00:43:949 (3) - 折り返しにclap、終点にwhistle
  9. 00:57:663 (5) - 折り返しにclap
  10. 01:03:663 (4) - 少し音が寂しいので終点にwhistleを追加してもいいかも
  11. 01:07:092 (3) - finish
  12. 01:19:092 (4) - 上記と同じです。
  13. 01:20:806 (1) - 始点にfinish
  14. 01:23:377 (5) - 終点にwhistle
  15. 01:31:092 (1) - finish
  16. 01:40:520 (5) - 折り返しにclap
  17. 01:47:806 (5) - 上記と同じ理由で、noteを削除
  18. 01:49:949 (3) - finish
  19. 01:53:377 (1,2,3) - 次の01:55:092 (1) - が中心にあるのでこちらも(2)を中心にして左右対称にするとより綺麗になります。
  20. 02:15:235 (5) - 上記と同じ理由です。
  21. 02:15:663 - 突然drum soundになるのは初心者の混乱を招くかもしれません。また静かなパートなので今までと同じくsoft whistleでいいとおもいます。
  22. 02:21:663 (3) - 終点のclapはwhistleの方が合っていると思います。また、全体で統一もできるので確認してみてください。
  23. 02:31:092 (3) - 始点にfinish
  24. 02:25:949 (1) - finish
    流れ、音取りはすばらしいです。hitsoundが足りないと思うので追加してみてください~とくにサビのfinishはもう少し追加してもいいかなと感じました。
[iyasine's Hard]
  1. 00:08:806 (1) - 最初の静かなパートにしては飛ばしすぎてると思うので、spacingを減らしてください
  2. 00:25:949 (1) - 始点にfinish
  3. 00:37:949 (1,2,3,4,1) - スライダー続きなので、どこかで単発を入れるとよりよくなると思います。
  4. 00:52:306 (2,3) - サークル→スライダーにした方が歌詞をよりフォローできると思います。
  5. 01:17:377 (1,2,3,4,1) - 上記と同様です。
  6. 02:36:235 - finishの音が少し寂しいので60%くらい欲しいです。
    スライダーの使用が多くみられたのですこしサークルに変更してもいいかなと思いました。その他は完璧でした流石ですo.o
[Delis' Insane]
  1. 00:08:699 - 音がないように聞こえました。whistleを削除するか、noteを削除してください。
  2. 00:23:806 (4) - もう少し前との間隔をあけた方がやりやすくなると思います
  3. 00:37:306 (2) - 1 grid下に移動すると00:36:663 (3,4,1,2) - このあたりまとまっていてより綺麗に見えます
  4. 00:54:235 (5) - 少し流れがつまっているように見えるのでこのくらい間隔をあけてみてください
  5. 01:48:235 (1) - 始点にfinish
  6. 02:11:270 (3) - whistleを削除。連続しているので不自然に聞こえます
  7. 02:15:556 (6) - 上記と同様です。
    nazi modばかりですいません・・・streamの件については相談してくれてもokです
[Insane]
  1. 00:08:163 (1) - whistle
  2. 00:08:699 (6) - でりすさんのdiffでも指摘したので・・・あったほうがおもしろいと思いますが一応指摘しておきます
  3. 00:21:877 (1) - whistle
  4. 00:30:235 (1,2) - (2)のwhistleを(1)に移動した方があっていると思います。
  5. 00:40:092 (2) - すこし間隔が狭いので流れがつまっているように思えました。このくらいあけるとよりよくなります。
  6. 00:51:020 (1) - whistle
  7. 00:54:235 (5) - 終点のfinishを削除して、次の(1)の始点にfinishを追加
  8. 01:13:520 (3) - finishの音が浮いているので、音量を下げるかwhistleに変更してください
  9. 01:33:877 (1) - whistle
  10. 01:40:520 (4) - finishを削除。もし変更しない場合は、こちらにも追加してください00:57:663 (5) -
  11. 01:47:592 (1) - whistle
  12. 02:15:020 (1) - ^
  13. 02:34:520 (1) - 始点にfinish
    Normal diffと同じく、サビにfinishが足りないかなと感じました。いくつか指摘しましたがそれ以外でも追加してみてください。
    ジャンプについては静かなパートでも大きいものが見られたのでサビと強弱をつけるためにすこし調整してみてください、そうすることで抑揚がつきより面白くなると思います!
全ての難易度を修正したら呼んでください~ ;)
Delis

Hinsvar wrote:



Hi! Fulfilling the request from the Indonesian Modding Team queue here~

*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the other diffs of the mapset.

>Delis' Insane
  1. 00:02:592 (2,3) - The anti-jump isn't quite fitting here because the music doesn't give the "vibe" that allows you to make an anti-jump, so just stack them? ok done
  2. 00:09:663 (3,5) - The overlap doesn't look too good, IMO.
  3. 00:22:520 (1,3) - ^ I dont think so, and that is just my mapping style. sorry
  4. 00:29:164 (3,1) - I'd like to see this jump bigger than 00:28:092 (3,4), because the music is stronger here. It will make more sense. little changed spacing of (2) and (3)
  5. 00:34:520 (1,3) - I also don't think this overlap looks nice... ^
  6. 00:48:663 (3,4,5,6,7,8) - Just wanted to say that the flow is kinda weird here because the change of the direction at 00:48:877 (4,5,6) seems to be too forced. nope
  7. 00:58:306 (3,1) - Similar case as 00:29:164 (3,1). yeah but sorry , I don't want to change here's pattern
  8. 01:12:235 (1,2) - I don't like the overlap here too, but in this case, it might be just me. im sorry so many overlaps in this map --;
  9. 01:13:092 (1,2,3) - Uh, spacing them like this will make them easily read as having 1/4-beats of gaps between them instead of 1/2. I think you should reconsider this pattern. If you think this is okay, though, at least move 01:13:520 (3) one grid up to make the spacing even. I guess that isn't issue. I requested to test play to some my friends, so they're didn't miss read in here. anyways I will consider about this. well little change spacing here.
  10. 01:41:163 (3,1) - Similar case as 00:29:164 (3,1) (again). nope.
  11. 01:52:306 (2) - Is that one node in the middle of the slider actually used? pls dont care that... that was my habit ._.
  12. 01:54:877 (3,1) - Would be cooler if you made a big jump here to emphasize the end of the section. Maybe placing (1) at (300,180) will work? sorry nope, looks bad to me. :(
  13. 02:29:377 (1) - Make the slider look like this for a better flow? oh, that was nice flow as well. but sorry, I liked flow of 02:30:020 (2) - to 02:30:235 (3) - now than it.
  14. 02:35:699 - I don't think there's anything on this tick, so avoid mapping it? ...? sorry i couldn't understand it (where is tick lol), anyways good enough now
thank you Hinsvar!

DexFrild wrote:

Hi ^__^

[Delis' Insane]
• 01:28:842 - Will be better if you add the circle here. hmm kept it, 00:16:735 - previous part has not triples. :|


Great map *O* I can't find anything else :) Hope it's halpfull.
Good luck~
thank you for mod, DexFrild ;)

alacat wrote:

Hi

[Delis' Insane]
  1. 00:08:699 - 音がないように聞こえました。whistleを削除するか、noteを削除してください。whistle消しました。
  2. 00:23:806 (4) - もう少し前との間隔をあけた方がやりやすくなると思います 少し違和感あったんですけどそれですね、直しました。
  3. 00:37:306 (2) - 1 grid下に移動すると00:36:663 (3,4,1,2) - このあたりまとまっていてより綺麗に見えます ok
  4. 00:54:235 (5) - 少し流れがつまっているように見えるのでこのくらい間隔をあけてみてください done!
  5. 01:48:235 (1) - 始点にfinish ああああああああ忘れてたああああ!
  6. 02:11:270 (3) - whistleを削除。連続しているので不自然に聞こえます
  7. 02:15:556 (6) - 上記と同様です。 個人的には問題ないように聞こえてたんですが、一応外しておきました。
    nazi modばかりですいません・・・streamの件については相談してくれてもokです

全ての難易度を修正したら呼んでください~ ;)
alacatさん、modありがとナス!


streamの件と言うと、00:08:163 の所でしょうか :roll:
Topic Starter
Luerxa

alacat wrote:

General
  1. ArtistですがPrima / stella なので間にスペースを入れてください。確かなソースがないのでどちらでもかまいません。 少しお待ちを>△<
  2. Source:ルーセントハート でtagにLucent Heartを移動してください。 移動しました!
  3. Widescreen supportは不要なのではずしておいてください~ 外しました!

Normal
all fixed. (・▽・)

Insane
  1. 00:08:163 (1) - whistle fixed
  2. 00:08:699 (6) - でりすさんのdiffでも指摘したので・・・あったほうがおもしろいと思いますが一応指摘しておきます 今のままでお願いします>△<
  3. 00:21:877 (1) - whistle fixed
  4. 00:30:235 (1,2) - (2)のwhistleを(1)に移動した方があっていると思います。 fixed
  5. 00:40:092 (2) - すこし間隔が狭いので流れがつまっているように思えました。このくらいあけるとよりよくなります。 fixed
  6. 00:51:020 (1) - whistle fixed
  7. 00:54:235 (5) - 終点のfinishを削除して、次の(1)の始点にfinishを追加 fixed
  8. 01:13:520 (3) - finishの音が浮いているので、音量を下げるかwhistleに変更してください whistleにしました!
  9. 01:33:877 (1) - whistle fixed
  10. 01:40:520 (4) - finishを削除。もし変更しない場合は、こちらにも追加してください00:57:663 (5) - 削除しました!
  11. 01:47:592 (1) - whistle fixed
  12. 02:15:020 (1) - ^ fixed
  13. 02:34:520 (1) - 始点にfinish fixed
    Normal diffと同じく、サビにfinishが足りないかなと感じました。いくつか指摘しましたがそれ以外でも追加してみてください。
    ジャンプについては静かなパートでも大きいものが見られたのでサビと強弱をつけるためにすこし調整してみてください、そうすることで抑揚がつきより面白くなると思います! 少し修正しておきました~
modにstarにありがとうございます~(;▽;)
iyasine

alacat wrote:

Hi

[iyasine's Hard]
  1. 00:08:806 (1) - 最初の静かなパートにしては飛ばしすぎてると思うので、spacingを減らしてください fixed! DS x2.0にしました!
  2. 00:25:949 (1) - 始点にfinish fixed!
  3. 00:37:949 (1,2,3,4,1) - スライダー続きなので、どこかで単発を入れるとよりよくなると思います。Very Nice!! 4番のスライダーを単発に分けました!
  4. 00:52:306 (2,3) - サークル→スライダーにした方が歌詞をよりフォローできると思います。nice!
  5. 01:17:377 (1,2,3,4,1) - 上記と同様です。fixed!
  6. 02:36:235 - finishの音が少し寂しいので60%くらい欲しいです。nice!
    スライダーの使用が多くみられたのですこしサークルに変更してもいいかなと思いました。その他は完璧でした流石ですo.o
全ての難易度を修正したら呼んでください~ ;)
All fixed!! あらきゃっとさんmodありがとナス!超的確な指摘ばかりでめっちゃ参考になりました! :)
http://puu.sh/5W0lj
alacat
Rechecked insane diff via IRC.

I wish the best for you :D

Bubbled
Delis
Topic Starter
Luerxa
yoshilove
泡おめーーーーー!
この曲最好きなんです~~
2年前からRankedまってて にゅおおおおお
Topic Starter
Luerxa

yoshilove wrote:

泡おめーーーーー!
この曲最好きなんです~~
2年前からRankedまってて にゅおおおおお
ありがとうございます!◞( ´▿`)、♪
TicClick
any chance for us to see bright colours? I'd suggest these:

[Colours]
Combo1 : 138,68,234
Combo2 : 255,0,128
Combo3 : 86,160,252
Combo4 : 255,136,17
Topic Starter
Luerxa

TicClick wrote:

any chance for us to see bright colours? I'd suggest these:

[Colours]
Combo1 : 138,68,234
Combo2 : 255,0,128
Combo3 : 86,160,252
Combo4 : 255,136,17
Please give some time to think about it. >o<
Alternative
Go for it!
Topic Starter
Luerxa

Alternative wrote:

Go for it!
ありがとナス!
MouseOnly25
mods rank this map plz
Aurele
I refuse to let this map in Pending for longer.

Congratulation!
Topic Starter
Luerxa
aaaaaaaaaaaaaaa!!

thanks!!!!!!!!! ;;;;;;;
Delis
oh grats!
litoluna
おめでとうございます :) :)
alacat
Good for you :D
Alternative
Congratz!
iyasine
1st rankedおめでとう! 8-) 8-) 8-)
Satellite
おめでとうございます!
Topic Starter
Luerxa
litoluna
ありがとうございます!ヾ(o´∀`o)ノ

alacat
感謝ですヾ(o´∀`o)ノ

Alternative
王道を往く

iyasine
ありがとう!ヾ(o´∀`o)ノ

Satellite
ありがとうございます!ヾ(o´∀`o)ノ
Umi
Gratz really nice map ! :3
Meowcenaries
おめでとう!
Topic Starter
Luerxa
-Umi-
thanks! :3

Meowcenaries
ありがとう!thanks!
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