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posted

Charles445 wrote:

[Standard]

[Sweet Vanilla's Normal]
Difficulty is missing SliderBorder setting. Since you have a hitcircle skin you need to add a SliderBorder to your map file. Open the .osu in notepad, go to [Colours] and change it to this -> http://puu.sh/7Z792.png oh, I forgot it sorry> < fixed
01:18:738 (7) - Add new combookay
01:20:584 (1,2) - 1/2 sliders in a row is difficult for beginners to read and play. Two circles would work fine here. -> http://puu.sh/7Z732.jpgfixed

[Sweet Vanilla's Insane]
Difficulty is missing SliderBorder setting. Since you have a hitcircle skin you need to add a SliderBorder to your map file. Open the .osu in notepad, go to Colours and change it to this -> http://puu.sh/7Z792.png^
00:11:700 (5) - Remove this circle? It doesn't fit any instrument in the music. hum,okay fixed
00:35:700 (2) - Same with this circle.fixed
The spacing in this difficulty is rather strange, a lot of the spacing changes don't fit with the music.
For example, 00:23:353 (1,2) - is a big jump , 00:23:815 (2,3) - is very small spacing, 00:24:276 (3,4) - is a big jump, then 00:24:969 (4,5,6) - is normal. It doesn't make sense to change the spacing four times so quickly here.yes, now fixed the inconsistent spacing
I think more consistent spacing overall would make this difficulty more fun to play.thank you, I try my best to make my map more consistent, welcome you back > <
Thank you!! nice mod as you always done :)
posted
[quote="Charles445"][Mania]

[4K EZ]
00:19:892 - Add a hit here on column 3 for the guitar?
01:14:584 - Remove hit at column 4 and make 1 a hold? Like at 00:59:815 - -> http://puu.sh/7Z5Xh.jpg
all fixed


[4K HD]
00:22:892 (22892|0,22969|1,23046|2,23200|2) - This should be 1/4, not 1/6. I think a stair would be nice :D -> http://puu.sh/7Z6B3.jpguse anther pattern
posted
All Fixed,thanks Charles!
QQ美丽 于是就用puush了
http://puu.sh/80DXL.osu
posted
Mania checked, no any problems~ Piano'd owo
posted
Hey, M4M :)

Sweet Vanilla's Insane


00:01:200 (1) - Add a soft finish on the head, for a better intro into the playtime.

00:04:892 (2,4) - Erm, really ugly overlap here not even HD mod can hide it. 00:05:815 (4) - 's head is completely covered by 00:04:892 (2) - . Please re-arrange these sliders.

00:17:584 (7,8) - Consider replacing these objects with 00:28:661 (1,2) - , so that it will follow vocals better. Also, it'll keep the consistency in the pattern, since this stanza corresponds to the same stanza as 00:28:661 (1,2) -

01:22:430 - Consider ending Kai time here. The stanza at this point is pretty much the same as 00:01:200 (which does not have Kai time).

Spring Roll's Hard


00:51:046 - Please turn off kai, it looks a bit funny starting here. Usually Kai time is triggered during the chorus or on the fast tempo part of a song.

01:22:430 - Consider ending Kai time here. The stanza at this point is pretty much the same as 00:01:200 (which does not have Kai time).

Sweet Vanilla's Normal


00:01:200 (1) - Add a soft finish on the head, for a better intro into the playtime.
00:08:584 (1) - ^

00:11:353 (5,2) - Consider moving these objects more apart, so that 00:13:200 (2) - doesn't look attached to the remains of 00:11:353 (5) - .

01:22:430 - Consider ending Kai time here, as said before.

Not a bad mapset ;) Good luck!
posted

10crystalmask01 wrote:

Hey, M4M :)


Spring Roll's Hard


00:51:046 - Please turn off kai, it looks a bit funny starting here. Usually Kai time is triggered during the chorus or on the fast tempo part of a song. :arrow:fixed

01:22:430 - Consider ending Kai time here. The stanza at this point is pretty much the same as 00:01:200 (which does not have Kai time). :arrow:fixed


Not a bad mapset ;) Good luck!
thanks for your mod~
posted

10crystalmask01 wrote:

Hey, M4M :)

Sweet Vanilla's Insane


00:01:200 (1) - Add a soft finish on the head, for a better intro into the playtime.okay

00:04:892 (2,4) - Erm, really ugly overlap here not even HD mod can hide it. 00:05:815 (4) - 's head is completely covered by 00:04:892 (2) - . Please re-arrange these sliders.it fine

00:17:584 (7,8) - Consider replacing these objects with 00:28:661 (1,2) - , so that it will follow vocals better. Also, it'll keep the consistency in the pattern, since this stanza corresponds to the same stanza as 00:28:661 (1,2) - i have considered it, but it be played well with background sound

01:22:430 - Consider ending Kai time here. The stanza at this point is pretty much the same as 00:01:200 (which does not have Kai time).okay

Sweet Vanilla's Normal


00:01:200 (1) - Add a soft finish on the head, for a better intro into the playtime.^
00:08:584 (1) - ^^

00:11:353 (5,2) - Consider moving these objects more apart, so that 00:13:200 (2) - doesn't look attached to the remains of 00:11:353 (5) - . it is fine imo

01:22:430 - Consider ending Kai time here, as said beforeokay.

Not a bad mapset ;) Good luck!
thx for mod~
posted
Yo.
For M4M
I don't know if my mod will be of any help to your map at this point, but I'll try.

[Sweet Vanilla's Normal]
  1. 00:03:046 (3,1,2,3,1) - I cannot understand the NC placement scheme here. Maybe remove all NC and add NC at 00:04:892 (2) instead?
  2. 00:20:123 (2) - Add whistle? Sounds better for me. (Feels too silent without a whistle, besides, synth piano notes landing on white ticks are either of the same pitch, or sounds almost the same.)
  3. 00:22:430 (3) - Add whistle? The pitch here is higher than the rest of the stanza except the note at the preceding red tick.
  4. 00:35:353 (3) - Add whistle on slider end. That whatever-that-is sounds whistle-worthy.
  5. 01:00:276 (1) - Remove finish (For consistency - no finish was added at 01:15:046 (1) and on the same points in Insane)


[Spring Roll's Hard]
  1. 00:22:661 (4) - Add repeat to fill 00:23:123 - ? Synth piano note on the empty red tick as important as the other synth notes mapped on the same stanza imo


[Sweet Vanilla's Insane]
  1. 00:16:430 (3) - Add whistle, just like Normal.
  2. 00:23:123 - Add a note? The synth here feels important for me. (Same as Hard)
  3. 00:48:276 (1) - Move spinner to 00:48:969 and end at 00:51:046 for the clap or at 00:50:584 for the bell sort of sound? imo it's better if you map 00:48:046 - 00:48:738. Also, the spinner feels better placed at 00:48:969 where it emphasizes only three vocal notes with the same pitch. (The second syllable has lower pitch, is shorter, and is sung more softly, so it can be ignored.)
  4. 01:24:969 - Add circle? Feels too silent without one, especially since the pace here is the same as the beats before and after this point.


I couldn't find many issues (other than nazi), sorry.
Sorry I took too long for this mod.
Also, sorry if my mod isn't of any help.

Good luck, and a star~
posted
sorry for update it late xD
posted
HI~! M4M friend!

[Sweet Vanilla's Normal]
  1. 00:11:353 (5) - add whistle at tail to match whistle filler in insane
  2. 00:15:046 (5) - ^
  3. 00:25:200 (3) - i think you forgot to add a whistle here. or im not sure why you would leave that one whistle out when it was there for the previous section, like at 00:10:430 (3) ! :o
  4. 00:28:892 (3) - ^
  5. 00:32:584 (3) - ^ at head


[Spring Roll's Hard]
  1. cant find anything ~ nice difficulty!


[Sweet Vanilla's Insane]
  1. this is a bit easy for an insane diff o-o AR+1?
  2. 00:13:892 (7,1) - swap them in the timeline? have the slider come before the hitcircle and remove NC (add NC at 00:14:584 (2)) putting the slider on the strongest vocal has a nicer feel imo. it also adds a fitting jump for the vocal and has a hitcircle to hit the weaker vocal
  3. 00:23:123 (6) - add note~! it feels empty, especially since the piano continues and has a note there
  4. 00:33:969 (2) - i think you missed a whistle here
  5. 00:55:661 (5,6) - not really anything wrong but i personally would change 5 into a reverse slider and remove 6 to match the back and forth motion that you have at 00:59:353 (3,4,5) and 3 other places! just a suggestion~


Hope this helped~ Good luck!
posted

Eyenine wrote:

Yo.
For M4M
I don't know if my mod will be of any help to your map at this point, but I'll try.np

[Sweet Vanilla's Normal]
  1. 00:03:046 (3,1,2,3,1) - I cannot understand the NC placement scheme here. Maybe remove all NC and add NC at 00:04:892 (2) instead?fixed
  2. 00:20:123 (2) - Add whistle? Sounds better for me. (Feels too silent without a whistle, besides, synth piano notes landing on white ticks are either of the same pitch, or sounds almost the same.)added
  3. 00:22:430 (3) - Add whistle? The pitch here is higher than the rest of the stanza except the note at the preceding red tick.^
  4. 00:35:353 (3) - Add whistle on slider end. That whatever-that-is sounds whistle-worthy.^
  5. 01:00:276 (1) - Remove finish (For consistency - no finish was added at 01:15:046 (1) and on the same points in Insane)okay


[Sweet Vanilla's Insane]
  1. 00:16:430 (3) - Add whistle, just like Normal.fixed
  2. 00:23:123 - Add a note? The synth here feels important for me. (Same as Hard)hum..nope
  3. 00:48:276 (1) - Move spinner to 00:48:969 and end at 00:51:046 for the clap or at 00:50:584 for the bell sort of sound? imo it's better if you map 00:48:046 - 00:48:738. Also, the spinner feels better placed at 00:48:969 where it emphasizes only three vocal notes with the same pitch. (The second syllable has lower pitch, is shorter, and is sung more softly, so it can be ignored.)i thk it's fine thx
  4. 01:24:969 - Add circle? Feels too silent without one, especially since the pace here is the same as the beats before and after this point.fixed


I couldn't find many issues (other than nazi), sorry.
Sorry I took too long for this mod.
Also, sorry if my mod isn't of any help.
thx for mod and star~
Good luck, and a star~
posted

Kihhou wrote:

HI~! M4M friend!

[Sweet Vanilla's Normal]
  1. 00:11:353 (5) - add whistle at tail to match whistle filler in insaneokay
  2. 00:15:046 (5) - ^^
  3. 00:25:200 (3) - i think you forgot to add a whistle here. or im not sure why you would leave that one whistle out when it was there for the previous section, like at 00:10:430 (3) ! :ookay
  4. 00:28:892 (3) - ^^
  5. 00:32:584 (3) - ^ at head^


[Sweet Vanilla's Insane]
  1. this is a bit easy for an insane diff o-o AR+1?nono that's very hard in dt mod
  2. 00:13:892 (7,1) - swap them in the timeline? have the slider come before the hitcircle and remove NC (add NC at 00:14:584 (2)) putting the slider on the strongest vocal has a nicer feel imo. it also adds a fitting jump for the vocal and has a hitcircle to hit the weaker vocali changed them to a jump
  3. 00:23:123 (6) - add note~! it feels empty, especially since the piano continues and has a note thereokay
  4. 00:33:969 (2) - i think you missed a whistle herefixed
  5. 00:55:661 (5,6) - not really anything wrong but i personally would change 5 into a reverse slider and remove 6 to match the back and forth motion that you have at 00:59:353 (3,4,5) and 3 other places! just a suggestion~changed the flow here, I really doesn't like current one too

thanks for your mod~
Hope this helped~ Good luck!
posted

Eyenine wrote:

Yo.
For M4M
I don't know if my mod will be of any help to your map at this point, but I'll try.
[Spring Roll's Hard]
  1. 00:22:661 (4) - Add repeat to fill 00:23:123 - ? Synth piano note on the empty red tick as important as the other synth notes mapped on the same stanza imo :arrow:no i prefer mine



Good luck, and a star~
thanks for your mod and star~
posted

Kihhou wrote:

HI~! M4M friend!



[Spring Roll's Hard]
  1. cant find anything ~ nice difficulty! :arrow:thank you~



Hope this helped~ Good luck!
posted
Hello~
From ur request.

[Notion]
This color means it is a suggestion. I prefer to do this, but you can either choose to fix or not.
And this color means some issue to fix I think.

If you need translation to Chinese, please let me know.(如果你需要中文版,请告诉我)


[General]
Good map and a little suggestions here.
Please remove (TV Size) in the title, Reference: Click!
Also, The Source should be ログ・ホライズン, and please add LOG HORIZON to the tag.
Some minor stuff to say.
[Selisi's Normal]
General
Well done~ Nothing here important to say~
[Spring Roll's Hard]
General
Some little thing to say..
Beats
00:16:892 (3,4,5) - I'm pretty sure that you followed vocal here, but next slider, you just changed to drum, which is not easy to notice though the distance is obvious. So I just suggest changing the next slider. (used a small jump to make it easier to make and better to look) Example:

Hitsound
00:56:123 - S:C4 clap and whistle is more suitable to emphasize the sound.
00:59:815 - Same as above. And 01:10:892 , 01:14:584
01:20:584 (1,3) - S:C4 clap is more suitable for the 2 notes to follow the background music.
01:27:507 - Really strange to hear the hitsound here, but the background is the sound you used, so I'll give it a pass, but strongly recommend that make the volume lower by 20% or so.
[Selisi's Insane]
General
Well done, just some small stuff to say here.
Beats
00:48:276 (1) - Just saying that here you used a spinner to cover the vocal sentence, which in a Insane diff, it's not that tight in beats. So I just suggest a more tight beat here by following beats. Example:
(placement depends on you, not a hard thing to do imo ww)

Placement
00:32:815 (7,8) - (Nazi) Stack properly plz~ (X:155 Y:257)
Hitsound
00:56:123 - Maybe also use whistle on the note? Fits in the music.
NCs
00:21:969 (1) - Just a suggestion here, to make the pattern more like a whole one, remove NC here?
That's my suggestions. Thanks for requesting.:)
Call me back when you are ready~ www
posted

Atrue wrote:

Hello~
From ur request.

[Notion]
This color means it is a suggestion. I prefer to do this, but you can either choose to fix or not.
And this color means some issue to fix I think.

If you need translation to Chinese, please let me know.(如果你需要中文版,请告诉我)


[General]
Good map and a little suggestions here.
Please remove (TV Size) in the title, Reference: Click!
Also, The Source should be ログ・ホライズン, and please add LOG HORIZON to the tag.
Some minor stuff to say.

[Spring Roll's Hard]
General
Some little thing to say..
Beats
00:16:892 (3,4,5) - I'm pretty sure that you followed vocal here, but next slider, you just changed to drum, which is not easy to notice though the distance is obvious. So I just suggest changing the next slider. (used a small jump to make it easier to make and better to look) Example: :arrow:fixed

Hitsound
00:56:123 - S:C4 clap and whistle is more suitable to emphasize the sound. :arrow:all fixed
00:59:815 - Same as above. And 01:10:892 , 01:14:584
01:20:584 (1,3) - S:C4 clap is more suitable for the 2 notes to follow the background music. :arrow:fixed
01:27:507 - Really strange to hear the hitsound here, but the background is the sound you used, so I'll give it a pass, but strongly recommend that make the volume lower by 20% or so. :arrow:i change the volume to 40%,it isnt strange now i think(maybe

That's my suggestions. Thanks for requesting.:)
Call me back when you are ready~ www
thanks for your mod~
posted

Atrue wrote:

Hello~
From ur request.

[Notion]
This color means it is a suggestion. I prefer to do this, but you can either choose to fix or not.
And this color means some issue to fix I think.

If you need translation to Chinese, please let me know.(如果你需要中文版,请告诉我)


[General]
Good map and a little suggestions here.
Please remove (TV Size) in the title, Reference: Click!
Also, The Source should be ログ・ホライズン, and please add LOG HORIZON to the tag.
Some minor stuff to say.
[Selisi's Normal]
General
Well done~ Nothing here important to say~Thanks a lot^ ^
[Selisi's Insane]
General
Well done, just some small stuff to say here.
Beats
00:48:276 (1) - Just saying that here you used a spinner to cover the vocal sentence, which in a Insane diff, it's not that tight in beats. So I just suggest a more tight beat here by following beats. Example:thanks^ ^ you are right, fixed it now
(placement depends on you, not a hard thing to do imo ww)

Placement
00:32:815 (7,8) - (Nazi) Stack properly plz~ (X:155 Y:257)fixed
Hitsound
00:56:123 - Maybe also use whistle on the note? Fits in the music.okay
NCs
00:21:969 (1) - Just a suggestion here, to make the pattern more like a whole one, remove NC here?fixed
That's my suggestions. Thanks for requesting.:)
Call me back when you are ready~ www
Thank you very much Ature^ ^
posted

[Shi-Ra] wrote:

Mania checked, no any problems~ Piano'd owo
Ok~ Rechecked and every thing looks fine~ (Added TV size as tag)
:)
Good luck!
Bubbled~
posted

Atrue wrote:

[Shi-Ra] wrote:

Mania checked, no any problems~ Piano'd owo
Ok~ Rechecked and every thing looks fine~ (Added TV size as tag)
:)
Good luck!
Bubbled~
Thanks Atrue ^///^
posted
wow,nice beatmap you've got here,zero problem,fantastic,keep it up
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