Afilia Saga - S.M.L (TV Size) [Taiko]

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Total Posts
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Topic Starter
kanpakyin
This beatmap was submitted using in-game submission on 2013年12月6日 at 22:22:25

Artist: Afilia Saga
Title: S.M.L (TV Size)
Source: Ore no Nounai Sentakushi ga, Gakuen Lovecome o Zenryoku de Jama Shiteiru
Tags: opening 俺の脳内選択肢が、学園ラブコメを全力で邪魔している
BPM: 200
Filesize: 8955kb
Play Time: 01:28
Difficulties Available:
  1. Futsuu (4.28 stars, 239 notes)
  2. Inner Oni (4.94 stars, 617 notes)
  3. Kantan (2.45 stars, 151 notes)
  4. Muzukashii (4.72 stars, 421 notes)
  5. Oni (4.83 stars, 519 notes)


Download: Afilia Saga - S.M.L (TV Size)
Download: Afilia Saga - S.M.L (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Taiko set

You can find the ranked standard map made by Fycho here: http://osu.ppy.sh/s/121662
KanaRin
Inner 突破天際
KantoKun
GD please \O/
Topic Starter
kanpakyin

kantokun wrote:

GD please \O/
Please tell me which difficulty do you want to make.
Gezoda
Ore no Nounai Sentakushi ga, Gakuen Lovecome o Zenryoku de Jama Shiteiru
not long enough imo rofl *runs*
mingmichael
taiko mods come as request~

Red ~> unrakable issue, must be changed
Blue ~> highly suggested, consider to use it
Black ~> suggestion, just free to choose it


====================


[ Kantan]

HP and OD change too be 3? well, 2 is too low and i don't know too if Taiko mapset/diff is allowed use 2 for OD and HP
☞ no problem here
• remove this finisher at 00:09:328 - and put the finisher at 00:09:928 - . there's not any finsiher sound that apppear at 00:09:328 - , so that's why i removed it. but, the finsiher sound comes at 00:09:928 - . the song gives finisher sound too there. much better to follow it

• 00:52:528 - don here? it'll follow the low pitch sound at there (vocal pitch sound), same like 00:42:928 - which is don (and the low vocal appears at there too)


====================


[Futsuu]

☞ HP or OD (or both of them) can be changed to be 4. is 3 not too low for this song?
consider with many 1/2 beat snap divisor notes that you used, like at 00:09:328 - until 00:12:328 - . it's quite long for the futsuu diff, and it's quite hard too for the futsuu player. well, just see some suggestions at the Notes box
• kat at 00:05:728 - and don at 00:07:228 - . i changed them to make consistent notes too like the first part, at 00:00:328 - until 00:02:728 - . they have a same part and also same pitch sounds too. so, consider with the notes that you used. 00:06:178 - has a same pitch sound too like 00:00:928 - and 00:07:228 - has a same pitch sound too like 00:02:428 -

• how about delete 00:10:228 - ? well, i think it's quite hard for the Futsuu player. because it has a long 1/2beat snap divisor notes from 00:09:328 - until 00:12:328 -. and then, it's still has a note after finisher too at 00:09:928 - . i know, you followed the vocal sounds, and it's nice~ but, be more consider again with this. at least, give a little break at there. well, here's just a suggestion btw

• delete 00:19:828 - , the reason is same like above ^ too

• kat at 00:42:328 - , to keep the vocal sound (high vocal sound). it has a same (almost same) pitch sound like 00:42:028 - which is high, and you used kat at there too

• kat too at 00:51:928 -, the reason same like above ^

• you can add finisher at 01:02:728 - . it will follow the finisher sound from the song, and follow the finisher part too like 01:05:128 -

move 01:09:178 - to 01:09:028 - . it's much better to follow the vocal sound. the vocal sound appears at 01:09:028 - too, not at 01:09:178 - that you put it before


====================


[Muzukashii]

☞ HP can be changed to be 5 i think..
consider with twelve 1/3 beat snap divisor notes from 01:06:528 - until 01:07:528 - . suggestion can be found at the Notes box
☞ some inconsistent patterns with finisher
• kat too at 00:32:053 - . well, i think for the triplet at the Muzukashii diff, it's easier with ooo or ooo, so that's why i changed that to be kat to make it ooo triplet. same like 00:29:578 (149,150,151) - that you used

kat at 00:48:028 - . i changed it because it will follow the vocal sound as well. the vocal sound becomes high at there, you can hear it carefully. and it's much better with kat than don.

• from 01:06:528 - until 01:07:528 - , i have a suggestion here. try to change it first then see my explainations. kats at 01:06:628 - and 01:06:778 - will follow the vocal sounds. i saw you followed the vocal sounds too at the previous notes too. and then ooo triplet at there is too follow the drum hits there, and the last kat 01:07:228 - is to follow the vocal again there

• remove the finisher at 01:18:778 - , because i saw you didn't put it too at 01:21:178 - and 01:23:578 - . and i guess that you followed the vocal sounds at there (?) . well, just be consistent with the finisher that you put

remove kat at 01:26:203 - . just make ooo triplet there. ooooo is quite hard for the Muzukashii player, and you put finisher too after that. consider again with this


====================


[Oni]

☞ nothing~
☞ some Finisher suggestions that should be added. well, just see at the Notes box
• add finisher at 00:31:528 - , to keep the finisher patterns there. and then, the finisher sound appears too at there, same like 00:29:128 - that you put finisher too at there

• big don at 00:37:728 - . to make a balance increasing pitch sounds too as well. look, it'll be O O O O from 00:37:528 - until 00:38:128 - . well, i think it's much better than O O O O that you put before

• kat at 00:38:428 - , the vocal sound is high at here (even though small sound)

• kat at 00:55:453 - . at this part, ooo triplet gives much stronger pitch sound than ooo

• finisher again at 00:57:928 - . the finisher sound still appears at here, and to keep the finisher pattern too that you put at the previous notes

• finishers again at 01:15:328 - and 01:16:528 -. to keep the strong vocal pitch sound like 01:14:728 - ; 01:15:928 -

• finisher again at 01:26:728 - . same like another diff. to end the song, gives a finsiher


====================


[Inner Oni]

☞ nothing
consider with finishers that you used at the last part from 01:17:128 - until end. i ever mapped with this patterns too, but TaikoBAT told me to change it. well, it's up you. just consider again at this part
• kat at 00:13:828 - . to keep the kat like 00:13:228 -, because the pattern will be o o o o o o o o from 00:12:328 - until 00:14:278 -

• you can add finsiher at the middle part at 00:17:128 - , to follow the finisher sound at here. i think it's not hard for the Inner Oni diff with this suggestion

• same like above. you can add finisher at 00:19:528 - to follow the finisher sound too at there

kat at 00:31:003 - . so, it'll be ooo triplet there. the triplet which is given much stronger there (to follow the vocal sounds too as well) than ooo that you put before

remove finisher at 00:37:528 - ??! are you sure to use finisher at the last note at stream? i know it is allowed, but the previous notes are ooo. it's quite hard to press the finisher after that. well, i have a suggestion, to delete 00:37:453 - to keep the finisher at 00:37:528 -

• big kat at 00:37:928 - , so the finishers will be O O O O. balance increasing pitch sounds there. same like Oni mod~

• same like Oni diff. kat at 00:38:428 - . it's to follow the high vocal sound eventhough the voice is low

• finisher too at 01:09:928 - , same as 01:07:528 - that you put


====================


okay that's all
goodluck :)
kuroru
Hi
came from chat.

Sorry...I can't mod easy diff and normal diff ><


[Muzukashi]

00:44:728 (235) - delete
00:44:878 - d
00:45:253 - d
00:45:553 (240) - delete
----------------------------------------------------------------------
01:06:528 (358) - d → 01:06:478 (358) - please move in this place.
This note is mistake because it does not match the song.

or

01:06:528 (358) - delete
---------------------------------------------------------------------


[Oni]

00:44:578 (264) - d
00:44:728 (265) - delete
00:44:878 - add d
00:52:978 (329) - k


[Inner Oni]

00:13:753 - add d
00:31:378 (203) - delete
00:44:578 (303) - k
00:44:653 (304) - delete
00:44:728 (305) - d
00:59:578 (429) - d
01:00:178 (434) - d



I expecting this map :3
Ganbatte~
Topic Starter
kanpakyin

mingmichael wrote:

taiko mods come as request~

Red ~> unrakable issue, must be changed
Blue ~> highly suggested, consider to use it
Black ~> suggestion, just free to choose it


====================


[ Kantan]

HP and OD change too be 3? well, 2 is too low and i don't know too if Taiko mapset/diff is allowed use 2 for OD and HP [/color]
☞ no problem here
• remove this finisher at 00:09:328 - and put the finisher at 00:09:928 - . there's not any finsiher sound that apppear at 00:09:328 - , so that's why i removed it. but, the finsiher sound comes at 00:09:928 - . the song gives finisher sound too there. much better to follow it //if you listen to the music carefully, you will notice there is a strong beat at 00:09:328 - . That's why I put a finish there.

• 00:52:528 - don here? it'll follow the low pitch sound at there (vocal pitch sound), same like 00:42:928 - which is don (and the low vocal appears at there too) //k


====================


[Futsuu]

☞ HP or OD (or both of them) can be changed to be 4. is 3 not too low for this song? //same as kantan
consider with many 1/2 beat snap divisor notes that you used, like at 00:09:328 - until 00:12:328 - . it's quite long for the futsuu diff, and it's quite hard too for the futsuu player. well, just see some suggestions at the Notes box [/color]
• kat at 00:05:728 - and don at 00:07:228 - . i changed them to make consistent notes too like the first part, at 00:00:328 - until 00:02:728 - . they have a same part and also same pitch sounds too. so, consider with the notes that you used. 00:06:178 - has a same pitch sound too like 00:00:928 - and 00:07:228 - has a same pitch sound too like 00:02:428 - //I was doing more variation there.

• how about delete 00:10:228 - ? well, i think it's quite hard for the Futsuu player. because it has a long 1/2beat snap divisor notes from 00:09:328 - until 00:12:328 -. and then, it's still has a note after finisher too at 00:09:928 - . i know, you followed the vocal sounds, and it's nice~ but, be more consider again with this. at least, give a little break at there. well, here's just a suggestion btw //I feel it was a bit inconsistent to vocal as I placed the note to fit with it.

• delete 00:19:828 - , the reason is same like above ^ too //^

• kat at 00:42:328 - , to keep the vocal sound (high vocal sound). it has a same (almost same) pitch sound like 00:42:028 - which is high, and you used kat at there too //don to fit the drum there.

• kat too at 00:51:928 -, the reason same like above ^ //^

• you can add finisher at 01:02:728 - . it will follow the finisher sound from the song, and follow the finisher part too like 01:05:128 - //nope, there is no strong beat, I couldn't find any reason to add a finish there.

move 01:09:178 - to 01:09:028 - . it's much better to follow the vocal sound. the vocal sound appears at 01:09:028 - too, not at 01:09:178 - that you put it before [/color]


====================


[Muzukashii]

☞ HP can be changed to be 5 i think.. //Same as kantan
consider with twelve 1/3 beat snap divisor notes from 01:06:528 - until 01:07:528 - . suggestion can be found at the Notes box
☞ some inconsistent patterns with finisher
• kat too at 00:32:053 - . well, i think for the triplet at the Muzukashii diff, it's easier with ooo or ooo, so that's why i changed that to be kat to make it ooo triplet. same like 00:29:578 (149,150,151) - that you used //sorry have to disagree with you as kdd is very easy and normally use in muzu diff. Also, kdd can fit the hitsound which is what i want.

kat at 00:48:028 - . i changed it because it will follow the vocal sound as well. the vocal sound becomes high at there, you can hear it carefully. and it's much better with kat than don. [/color]

• from 01:06:528 - until 01:07:528 - , i have a suggestion here. try to change it first then see my explainations. kats at 01:06:628 - and 01:06:778 - will follow the vocal sounds. i saw you followed the vocal sounds too at the previous notes too. and then ooo triplet at there is too follow the drum hits there, and the last kat 01:07:228 - is to follow the vocal again there //did some adjustment.

• remove the finisher at 01:18:778 - , because i saw you didn't put it too at 01:21:178 - and 01:23:578 - . and i guess that you followed the vocal sounds at there (?) . well, just be consistent with the finisher that you put //changed 01:23:578

remove kat at 01:26:203 - . just make ooo triplet there. ooooo is quite hard for the Muzukashii player, and you put finisher too after that. consider again with this [/color]


====================


[Oni]

☞ nothing~
☞ some Finisher suggestions that should be added. well, just see at the Notes box
• add finisher at 00:31:528 - , to keep the finisher patterns there. and then, the finisher sound appears too at there, same like 00:29:128 - that you put finisher too at there

• big don at 00:37:728 - . to make a balance increasing pitch sounds too as well. look, it'll be O O O O from 00:37:528 - until 00:38:128 - . well, i think it's much better than O O O O that you put before //There is no strong beat, so I don't want to put a finisher there.

• kat at 00:38:428 - , the vocal sound is high at here (even though small sound) //mainly base on drum sound.

• kat at 00:55:453 - . at this part, ooo triplet gives much stronger pitch sound than ooo //I think kdd fits the music better.

• finisher again at 00:57:928 - . the finisher sound still appears at here, and to keep the finisher pattern too that you put at the previous notes

• finishers again at 01:15:328 - and 01:16:528 -. to keep the strong vocal pitch sound like 01:14:728 - ; 01:15:928 -

• finisher again at 01:26:728 - . same like another diff. to end the song, gives a finsiher //didn't place a finish there as it didn't fit the music quite well.


====================


[Inner Oni]

☞ nothing
consider with finishers that you used at the last part from 01:17:128 - until end. i ever mapped with this patterns too, but TaikoBAT told me to change it. well, it's up you. just consider again at this part [/color]
• kat at 00:13:828 - . to keep the kat like 00:13:228 -, because the pattern will be o o o o o o o o from 00:12:328 - until 00:14:278 - //I did this intentionally as I map to drum sound

• you can add finsiher at the middle part at 00:17:128 - , to follow the finisher sound at here. i think it's not hard for the Inner Oni diff with this suggestion

• same like above. you can add finisher at 00:19:528 - to follow the finisher sound too at there //couldn't find a reason for finisher.

kat at 00:31:003 - . so, it'll be ooo triplet there. the triplet which is given much stronger there (to follow the vocal sounds too as well) than ooo that you put before

remove finisher at 00:37:528 - ??! are you sure to use finisher at the last note at stream? i know it is allowed, but the previous notes are ooo. it's quite hard to press the finisher after that. well, i have a suggestion, to delete 00:37:453 - to keep the finisher at 00:37:528 - //It is quite easy to press also it is suitable for inner.

• big kat at 00:37:928 - , so the finishers will be O O O O. balance increasing pitch sounds there. same like Oni mod~ //k

• same like Oni diff. kat at 00:38:428 - . it's to follow the high vocal sound eventhough the voice is low //Same as oni

• finisher too at 01:09:928 - , same as 01:07:528 - that you put


====================


okay that's all
goodluck :)
Thanks~

kuroru wrote:

Hi
came from chat.

Sorry...I can't mod easy diff and normal diff ><


[Muzukashi]

00:44:728 (235) - delete //nope as i want to fit the drum sound there.
00:44:878 - d
00:45:253 - d
00:45:553 (240) - delete
----------------------------------------------------------------------
01:06:528 (358) - d → 01:06:478 (358) - please move in this place.
This note is mistake because it does not match the song.

or

01:06:528 (358) - delete
---------------------------------------------------------------------


[Oni]

00:44:578 (264) - d
00:44:728 (265) - delete //same as muzu
00:44:878 - add d
00:52:978 (329) - k


[Inner Oni]

00:13:753 - add d
00:31:378 (203) - delete //I added kat there to follow the vocal.
00:44:578 (303) - k
00:44:653 (304) - delete //same as muzu
00:44:728 (305) - d
00:59:578 (429) - d //to fit the pitch there.
01:00:178 (434) - d //^



I expecting this map :3
Ganbatte~
No reply means it was fixed.
Loneight
Hi~
Request from In-game.


  • Black is just suggestion, if you don't like , you can skip it
    Blue is recommended to fix
    red is unrankable issue

[Kantan]

  1. 00:36:328 (1,1) - d is a little close to the spinner, it's a little hard for Kantan
  2. 00:55:978 (25,26) - the rhythm is a little weird, try to change (26) to 00:56:428 -
  3. 01:24:028 - empty there make me feel weird, how about add a d?

nice!

[Futsuu]

  1. 00:02:728 (8,9) - how about change (8) to k? to make a symmetry with 00:00:328 (1,2) - IMO or change (9) to k to make rhythm be same as 00:00:328 (1,2) -
  2. 00:19:078 - try to add a note for there would be more suitable, I find you have used 1/2 before this note, why don't use 1/2 for there?
  3. 00:47:428 (132) - how about change to D to emphasize the vocal?

so great ;w;

[Muzukashii]

  1. I think the diff a little hard for Muzukashii, because of BPM, too many 3 plet would make diff harder, try to reduce some 3 plet?

  2. 00:03:028 (11) - change to d to make a symmetry with 00:00:328 (1,2,3) -
  3. 00:27:928 (143,145) - change to D to express the vocal variation, all are K feel a little dull IMO...

I have tried~ the diff is too great ;w;

[Oni]

  1. 00:17:803 - or 00:17:953 -choose one to add d for there, because the part a little empty for oni. Also, 00:25:753 - is same as here
  2. 00:28:228 (173) - change to D would be better for rhythm,
  3. 00:33:928 (199,201,203,205) - how about change to D to emphasize the sound?
  4. 00:37:078 (215,216,217,218,219) - change to ddkkd to make 00:36:328 (207,211,213,217) - more suitable for the vocal
  5. 00:40:978 (240) - try to move to 00:40:678 - to follow vocal would be better
  6. 01:00:553 (375) - move to 01:00:853 - would be better for song, because I can't hear 01:00:553 (375,376) - why have 2 plot
  7. 01:26:728 (520) - change to D to emphasize the ending?
  8. 01:25:978 (512,513,514,515,516,517,518) - there sound weird, how about remove 01:26:053 (513) - , 01:26:053 (513) - move to 01:25:753 - and 01:26:428 (518) - change to k?

~

[Inner Oni]

  1. 00:04:828 (23) - change to K to emphasize the vocal
  2. 00:07:078 - and 00:07:378 - try to add k to follow the drum?, I think there is a little empty for the diff
  3. 00:27:928 (183,185) - same as Muzukashii ~
  4. 01:06:628 (483,484,485,486,487,488,489,490,491) - the speed change make there hard to read, how about this like the picture?
  5. 01:26:653 (611,612) - this is too easily break the combo when the bpm is 200 and speed change is 1.50x, try to remove (611) and change 01:26:503 (609,610,611) - to d

~
that's all!
good luck!
star~ gogogo~
Topic Starter
kanpakyin

Loneight wrote:

Hi~
Request from In-game.


  • Black is just suggestion, if you don't like , you can skip it
    Blue is recommended to fix
    red is unrankable issue

[Kantan]

  1. 00:36:328 (1,1) - d is a little close to the spinner, it's a little hard for Kantan //nope as taiko spinner is not the same as standard spinner.
  2. 00:55:978 (25,26) - the rhythm is a little weird, try to change (26) to 00:56:428 -
  3. 01:24:028 - empty there make me feel weird, how about add a d?

nice!

[Futsuu]

  1. 00:02:728 (8,9) - how about change (8) to k? to make a symmetry with 00:00:328 (1,2) - IMO or change (9) to k to make rhythm be same as 00:00:328 (1,2) -
  2. 00:19:078 - try to add a note for there would be more suitable, I find you have used 1/2 before this note, why don't use 1/2 for there? //it may become too hard for futsuu
  3. 00:47:428 (132) - how about change to D to emphasize the vocal?

so great ;w;

[Muzukashii]

  1. I think the diff a little hard for Muzukashii, because of BPM, too many 3 plet would make diff harder, try to reduce some 3 plet?
    //Still in a acceptable range
  2. 00:03:028 (11) - change to d to make a symmetry with 00:00:328 (1,2,3) -
  3. 00:27:928 (143,145) - change to D to express the vocal variation, all are K feel a little dull IMO... //no because i want to emphasize the high pitch.

I have tried~ the diff is too great ;w;

[Oni]

  1. 00:17:803 - or 00:17:953 -choose one to add d for there, because the part a little empty for oni. Also, 00:25:753 - is same as here //sorry but I can't find a reason to place a triplet there.
  2. 00:28:228 (173) - change to D would be better for rhythm, //same as muzu
  3. 00:33:928 (199,201,203,205) - how about change to D to emphasize the sound? //i personally don't want to do this in oni
  4. 00:37:078 (215,216,217,218,219) - change to ddkkd to make 00:36:328 (207,211,213,217) - more suitable for the vocal //I followed the drum here.
  5. 00:40:978 (240) - try to move to 00:40:678 - to follow vocal would be better //^
  6. 01:00:553 (375) - move to 01:00:853 - would be better for song, because I can't hear 01:00:553 (375,376) - why have 2 plot
  7. 01:26:728 (520) - change to D to emphasize the ending? //big don is too strong there while it doesn't have any strong beat.
  8. 01:25:978 (512,513,514,515,516,517,518) - there sound weird, how about remove 01:26:053 (513) - , 01:26:053 (513) - move to 01:25:753 - and 01:26:428 (518) - change to k? //nope, I just simply follow the drum.

~

[Inner Oni]

  1. 00:04:828 (23) - change to K to emphasize the vocal
  2. 00:07:078 - and 00:07:378 - try to add k to follow the drum?, I think there is a little empty for the diff
  3. 00:27:928 (183,185) - same as Muzukashii ~ //same as muzu
  4. 01:06:628 (483,484,485,486,487,488,489,490,491) - the speed change make there hard to read, how about this like the picture?
  5. 01:26:653 (611,612) - this is too easily break the combo when the bpm is 200 and speed change is 1.50x, try to remove (611) and change 01:26:503 (609,610,611) - to d //I did this intentionally.

~
that's all!
good luck!
star~ gogogo~
Dainesl
Well, um, here's your Taiko mod I guess.

General

I was thinking that you could end Kiai Time at 00:57:928 - instead because the song gets less intense, and then you have tons of finishers from 01:17:128 - because the vocals get really intense, so I'd probably put another Kiai Time there up until 01:26:728 - but that's just me.

Kantan

00:24:028 (39,40) - Seriously? 300ms between these and you put a finisher? Beginners aren't gonna be too used to this so maybe work around this somehow.

00:36:328 (1,1,2) - I'd probably extend the spinner to (2) because seriously, note 1 is really close to the spinner in terms of timing. Yeah, it's only OD 2 but you need to give beginners some time to react. Two beats are better than one!

00:55:978 (25,26) - Not sure why these notes are on the red tick, unless you're following something

01:26:728 (81,1) - Again, a don really close to a spinner. I'm not sure what beginners would think of this since I'm not one myself, but just to be on the safe side you should probably work around that.

Futsuu

The beginning of this is really dense, with lots of 1/2 usage. Tone it down a bit, jeez.

00:09:328 (26,27,28,29,30,31,32,33,34,35,36) - This constant 1/1 usage might be a bit hard for new players, especially 'cause 200 BPM.

00:19:228 (55,56,57,58,59,60,61,62,63,64) - ^

00:36:328 (105,106) - Really now? Why did you put the note after the slider really close to it? Delete that note and extend the slider to where it was.

The Kiai Time seems less dense than the beginning part of the song, which really doesn't seem right. If you're gonna use long 1/1 patterns, use them in the Kiai Time. It kinda seems you're following the vocals too much in the beginning.

I would complain about the note being really close to the end spinner but it's a Futsuu so I'll be more lenient about that.

Okay um as I was writing this I had to update so that's a major inconvenience. Apologies if the Kantan/Futsuu mods become useless to you.

Muzukashii

00:27:028 (140,141,142,143,144,145,146,147) - such finisher spam. Why is this even necessary, especially when you put zero finishers on 00:30:328 (155,156,157,158) - these notes, when they need them!

00:47:428 (253,254,255) - Maybe put finishers on 253 and 255 to emphasize the vocals.

01:06:628 (359,360,361,362,363,364,365,366,367,368) - Oh god this 1/3 pattern. This is kinda OP for a Muzu especially because there are zero complex rhythms in the earlier diffs. If possible, make this a little bit simpler. Yeah, it's all dons, but still.

Oni

I couldn't really find anything, an excellent Oni diff! (imo)

Inner Oni

00:17:878 (109,110,111) - Not too sure about this pattern, doesn't really fit imo.

00:37:228 (249,250,251,252,253) - I'd consider getting rid of 250 and 252 to fit the vocals, unless you want to keep it like that.

00:59:878 (435,436,437) - Again, not too sure about this pattern.

Well, um, I really like this mapset. Sure, it's not perfect, but it's good for what it's trying to achieve. Just needs some more modding. :D
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