Thanks, updated. Of course, hardware can easily be replaced with other stuff; this is just a guide.
Ask Peppy for that...Peppy say it not even on AustraliaFlower wrote:
I noticed that the screen is a multi-touch screen. Does that mean the osu! game running on it will support multi-touch function? It may be irrelevant, but does that mean we can expect that future game on PC will support similar feature?
Besides, I am looking forward to it being established in Australia. Where will it be released? Japan?
It runs osu!stream too, which is available for iDevices for some time now (I'm guessing 2.5 years?). osu!stream is very similar to the PC game, but has stuff like hold notes and multitouch support.Flower wrote:
I noticed that the screen is a multi-touch screen. Does that mean the osu! game running on it will support multi-touch function? It may be irrelevant, but does that mean we can expect that future game on PC will support similar feature?
Besides, I am looking forward to it being established in Australia. Where will it be released? Japan?
They are an OEM provider. It will be hard to obtain. You can use any other touchscreen model – there's plenty consumer ones available which will work quite well these days.1337rolla wrote:
Who sells that baanto multi touch panel? Can't seem to find much about them.
read opening post. again. and again.1337rolla wrote:
How did you interface the LED control with the Osu! software. Is it using a serial port to issue commands from pc to arduino or some other method? I'm imagining this functions much like a DDR machine where the lighting and buttons flash based on commands from the software to outputs on the JAMMA board.
Thanks.
[/color]peppy wrote:
In interest of making as much open as I can, I am going to release the osu!arcade design document. I have no idea where I will take this project in the future, but as it is a bit stagnant at the moment, and several people have shown interest in building their own system, hopefully this will give a head start.
I'll update this post with more information as I find time to release it. If you have any specific questions please ask in this thread and I will try to help out.
Cabinet Design
Design Document: https://dl.dropboxusercontent.com/u/163 ... cade11.pdfSystem Specs
- The wood part is made from MDF.
- Painted using a four-coat automotive paint process (two base coats for evenness) applied using a spray gun.
- Top cover is perspex (3mm iirc). Attached using a piano hinge.
- Rubber feet on bottom. Rubber lining on all edges of screen and wood to pad and secure perspex lid.
PSU: Corsair HX-850 high efficiency (93%+). powers everything including speakers and lighting.
Cooling: CPU: Stock Intel 1155 socket cooler Case Cooling: Noctua NF-P12 Fan @ 100% speed
CPU: i3 2120 @ 3.30GHz
Video: Intel HD2000
RAM: 4GB 1333MHz Kingston ValueRAM
Storage: 64GB Intel 330 series MLC SSD
OS: Windows 8
Display: 22" 16:10 screen (1366x768) using Baanto Shadowsense Multi-Touch Frame.
Sound: Car amplifier, car speakers, subwoofer (I will try and dig up specifics, but they are in another country at the moment).
Lighting Controller: Arduino Pro Micro 5V
Lighting: Adhesive LED strip lighting using WS2812 addressable controllers. Similar to this stuff.
Licence for all documents/designs
You are free to use them for non-commercial purposes. If you are using osu! branding in a public location (even for non-commercial locations) please contact me at pe@ppy.sh before going ahead. There shouldn't be any problems as long as I'm aware.
TheBITLINK wrote:
I really, really love osu!stream.
I play it on my sister's phone everytime i have chance.
I know it's kindda abandoned a this point, but still, i would like to play it on my phone (Windows 10 Mobile) or tablet (W8.1)
Is there any chance to get it ported to W10 using Islandwood? Or at least to release the W8 version? Playing normal osu! in my tablet is not as fun as osu!stream.
Hell, i would pay anything for it.