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Right DPI and Polling rate for mouse?

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chox_old
playing on low resolutions can help to develop more precise muscle memory
@thread im using ~450 (zowie fk so it's not exact 450) and 1000 hz
Tom94

[ Obe ] wrote:

I bought the deathadder 2013 around 1 month ago and I have tried many different DPI settings (400~1800), different mousepads (Steelseries qck+, Razer Goliathus)a nd of course I don't use mouse precision (I have always had it off), I have tried using MarkC's mouse fix etc, but I have to say that this mouse doesn't feel all that great for Osu!, it feels somewhat accurate, but not THAT accurate.

I actually regret buying it and after doing a lot of research I realized that I should have bought a tablet or a Logitech G400 or a WMO/IME for Osu! :(.
Did you turn off mouse acceleration in the control panel mouse settings? If not, then do so. I've recently got the DA2013 and had no acceleration at all while doing my tests. I've been able to aim almost as good as with tablet within playing for a few hours.
(600 DPI @ 1280x800. Equals 900 DPI @ 1920x1200. Having the control panel mouse speed at 6/11 and osu! ingame at 1.0x.)

1000Hz should be the best polling rate if your PC manages to keep up. If you experience stuttering in your mouse movement, try using a lower polling rate.
DPI completely depends on what mouse you are using (how good it is at a certain DPI) and on where your preferences are.
NixXSkate

AmaiHachimitsu wrote:

SiLviA's 800x600 was only for this and maybe few more maps. He normally uses 1024x768 playfield.

And his mouse sucks balls
Everyone says his mouse sucks even though they never used it or know anything about the sensor in it. :I
It probably does, but the ergonomics on it is amazing.
People just assume it sucks since he adjust his hands a lot, but it could just be habit. ¯\_(ツ)_/¯
But, it's hard to know for sure since it's so hard to find an optical Pop Grast for me to try. :V
AmaiHachimitsu
Everyone says his mouse sucks even though they never used it or know anything about the sensor in it. :I
There must be a reason that nobody knows about it. I guess it uses similar sensor to this used in lower tier Logitech mice. Though guessing only.

It probably does, but the ergonomics on it is amazing.
I have to agree.

People just assume it sucks since he adjust his hands a lot, but it could just be habit. ¯\_(ツ)_/¯
I have this kind of habit and SiLviA looks like he has it too, though in SiLviA's case you can see it's partly for adjusting the mouse at the same time.
[ Obe ]

Pancake wrote:

Did you turn off mouse acceleration in the control panel mouse settings? If not, then do so. I've recently got the DA2013 and had no acceleration at all while doing my tests. I've been able to aim almost as good as with tablet within playing for a few hours.
(600 DPI @ 1280x800. Equals 900 DPI @ 1920x1200. Having the control panel mouse speed at 6/11 and osu! ingame at 1.0x.)

1000Hz should be the best polling rate if your PC manages to keep up. If you experience stuttering in your mouse movement, try using a lower polling rate.
DPI completely depends on what mouse you are using (how good it is at a certain DPI) and on where your preferences are.
I've always had mouse acceleration off, but I seemed to have problems with my USB ports as their polling rates were overclocked for my previous mice, I uninstalled this and to my surprise I did some mouse tests and you're right, it had completely no accel (it did before).
Xcrypt
I don't get how you all play with so low dpi. I mean, this is osu dammit. In shooters I understand because you don't really need to move crosshair a lot except for making dem turns. But how do you all make hard osu jumps with 400 dpi? I mean your arms must be damn sore after a big black attempt?

I'm playing with 1200 dpi @ 1366x768, and I like it because it is just low enough to use only my wrist for the entire playfield, giving me a speed boost. I don't want to move my arms because that sounds like a lot of work (and it seems slow). I'm still noob though, but it seems like lower dpi don't work well for hard-insane/extra maps, and for anything below that you don't really need the low dpi either. It might help on lower difficulties but you should be able to get to the point where you make 0 misses due to aim on those lower difficulties with 1000-2000 dpi
GoldenWolf
You practice a lot and your arm won't get tired from jumpy maps (except if you overdo it ofc)

Low DPI is better in osu! because you need to be accurate to aim small circles (like any insane with HR, for example)
You can get decent aim with higher DPI, but at a lower DPI you'll have more consistency, because you have more room for errors
Almost
Only benefit of high DPI is the fact that drift effects you less.
Tom94

Xcrypt wrote:

I don't get how you all play with so low dpi. I mean, this is osu dammit. In shooters I understand because you don't really need to move crosshair a lot except for making dem turns. But how do you all make hard osu jumps with 400 dpi? I mean your arms must be damn sore after a big black attempt?

I'm playing with 1200 dpi @ 1366x768, and I like it because it is just low enough to use only my wrist for the entire playfield, giving me a speed boost. I don't want to move my arms because that sounds like a lot of work (and it seems slow). I'm still noob though, but it seems like lower dpi don't work well for hard-insane/extra maps, and for anything below that you don't really need the low dpi either. It might help on lower difficulties but you should be able to get to the point where you make 0 misses due to aim on those lower difficulties with 1000-2000 dpi
My main reason is the additional accuracy you get from a smaller DPI. I chose mine (just like with my tablet area) to be the smallest possible where I can still reach every corner of the screen with only wrist and finger movement (claw grip). From my personal experience using my whole arm leads to a lot worse aim, so this seems to be the sweet spot for me.
Also keep in mind that wrist / fingers are in general a lot easier to move around quickly than your arm, so you can still play very fast patterns like this.
Xcrypt
Still, lower dpi gives you a larger error zone but due to my arms being much less accurate/clunkier than my wrists it wouldn't matter much anyway I think. Also, I really don't have an idea how I'm supposed to move properly with arms+wrist to aim correctly. The reason they use low dpi in shooters is because they can permit wrist aiming + low dpi for aiming because they don't need to move crosshair in big jumps often. For turns and stuff you don't need to be that accurate so you can use arm movement in a low dpi setting. But in osu, you need to jump all the way across the screen, and therefore you would have to use arm movement on a low dpi so I really have my doubts about low dpi = better in osu.
And being affected less by drift means more speed on hard jumpy maps which is what I was referring to.

Dunno, I might try 400 dpi someday but for now I feel like I am not at all limited by my aim. Might change when I actually start playing hard-insane maps for accuracy.

@Pancake:
That sounds very fair and is exactly my idea on the matter. But it seems like 1200 dpi is exactly this sweet spot for me. How do you get it any lower?
Topic Starter
chanhien

Xcrypt wrote:

I don't get how you all play with so low dpi. I mean, this is osu dammit. In shooters I understand because you don't really need to move crosshair a lot except for making dem turns. But how do you all make hard osu jumps with 400 dpi? I mean your arms must be damn sore after a big black attempt?

I'm playing with 1200 dpi @ 1366x768, and I like it because it is just low enough to use only my wrist for the entire playfield, giving me a speed boost. I don't want to move my arms because that sounds like a lot of work (and it seems slow). I'm still noob though, but it seems like lower dpi don't work well for hard-insane/extra maps, and for anything below that you don't really need the low dpi either. It might help on lower difficulties but you should be able to get to the point where you make 0 misses due to aim on those lower difficulties with 1000-2000 dpi
I think your avatar describes your problem :P (I do play FPS,too.That's why I use synapse to change my DPI up to 2600.About 6400 DPI,wat...)
Anyway,I've used to 900DPI since then,about the polling rate,maybe I should switch to 500hz?
AmaiHachimitsu
I don't get how you all play with so low dp
I don't want to move my arms because that sounds like a lot of work (and it seems slow)

/me too lazy to search for others low-sens players. Does it really look like I'm putting so much effort? 1024x768 playfield (like yours), 400dpi.


Lower sens increases your aim accuracy ten times, if your mousepad/desk is big enough I don't see the reason not to try it out.
Xcrypt

AmaiHachimitsu wrote:

/me too lazy to search for others low-sens players. Does it really look like I'm putting so much effort? 1024x768 playfield (like yours), 400dpi.
hmm, better than I expected, you're actually playing 95% with wrist, not sure how you manage to do that. But it still seems like a lot of effort. I guess I'll have to conquer my laziness and try it out sometime.

EDIT:
So I did some tests with 900-600-400 dpi.

900 dpi feels pretty natural, I just have to move my wrist a bit more but I can still reach (almost) the entire playfield
600 dpi hmm, I can do most jumps with wrist but I can't make big ones. Though it does feel like a 10% increase in aim accuracy and I'm not even used to it yet.
400dpi Just no. I can't do any jumps with wrist and I fuck up completely because I have to use arm. It was very exhausting.

I'll see if I can make my 600 dpi feel 100% natural so I can do even the big jumps with wrist, maybe someday I'll be able to transition to 400 dpi.
AmaiHachimitsu
My mouse is small so I can do most of the movement with my wrist, but you should be able to master low sens with just practice I think
Glyph

Xcrypt wrote:

hmm, better than I expected, you're actually playing 95% with wrist, not sure how you manage to do that. But it still seems like a lot of effort. I guess I'll have to conquer my laziness and try it out sometime.

EDIT:
So I did some tests with 900-600-400 dpi.

900 dpi feels pretty natural, I just have to move my wrist a bit more but I can still reach (almost) the entire playfield
600 dpi hmm, I can do most jumps with wrist but I can't make big ones. Though it does feel like a 10% increase in aim accuracy and I'm not even used to it yet.
400dpi Just no. I can't do any jumps with wrist and I fuck up completely because I have to use arm. It was very exhausting.

I'll see if I can make my 600 dpi feel 100% natural so I can do even the big jumps with wrist, maybe someday I'll be able to transition to 400 dpi.
As Amai said, getting used to a certain dpi setting will take some time - it really shouldn't feel "natural" right away. However, it is indeed also true that not everybody seems to excel using lower dpi - Doomsday uses incredibly high dpi if I do remember correctly. I suggest not rejecting a dpi setting simply because it didn't feel natural.
Almost
You don't have to practice low dpi only on osu! You can just use low dpi generally and you'll get used to it.
RaneFire
There's always a trade-off when selecting a low or high DPI. Use what feels right to you. Do not feel that you have to play low DPI. The benefits are clear as day, but in practical terms everyone is different.

Personally I use 600 DPI (window 1280x832). I like it because I can still use only my arm if I want to, but I can also use only my wrist. Being able to change between which muscles I use gives me time to rest from muscle tension even while still playing. But this is completely my preference, so I'm not recommending it, I'm using it as an example.

As for polling rate. You should use the highest value your mouse can support, unless your mouse has bugs with certain values. Examples:
WMO has a higher perfect control speed on 500hz.
Some users of the G500 laser mouse have mentioned a major decrease in hardware acceleration when using 333hz. (Lasers pfft)

Experiment!

EDIT:

PhoenixBird wrote:

For pro mouses i think the best is to use 500Hz polling rate, coz 1000hz in usb 2.0 not supported well and it cut it...so then you play on mouse it feels like you fighting against the mouse(pulls the mouse). But for example on X7 A4tech polling rate 1000hz(in fact lower ~950 i think) so there is no cut of rate. For this type of mouse use 1000hz)
Just to clear up this myth. The bandwidth or polling rate regarding your USB port has nothing to do with your mouse cutting out. The bandwidth of even USB1.1 (12MB/s) is capable of far more than any mouse can send data at. Your USB controller is pretty much on holiday. The difference is how frequently your mouse is requested to send data. All that matters is if your mouse can support it, and the drivers on your PC for your USB. That big fat image processing value you see advertised on your mouse is all done internally on the mouse, only the resultant counting data is sent to the computer, not the images.

Pancake wrote:

1000Hz should be the best polling rate if your PC manages to keep up.
Your PC can most definitely keep up. It's like holding a blade of grass in your hand and calling it heavy.
Topic Starter
chanhien
Luckily I bought the 2013 version,If I used the 3500DPI I'd have to struggle with a mouse that's half a time heavier.
Full Tablet

RaneFire wrote:

Pancake wrote:

1000Hz should be the best polling rate if your PC manages to keep up.
Your PC can most definitely keep up. It's like holding a blade of grass in your hand and calling it heavy.
PCs that have problems supporting USB devices with a polling rate of 1000Hz are more common than you might think. For example, in my desktop you can't plug the keyboard (that works at 1000Hz default) in one of the front USB ports without glitching the audio output of the front panel (while audio works ok with a lower polling rate keyboard).
RaneFire

Full Tablet wrote:

PCs that have problems supporting USB devices with a polling rate of 1000Hz are more common than you might think. For example, in my desktop you can't plug the keyboard (that works at 1000Hz default) in one of the front USB ports without glitching the audio output of the front panel (while audio works ok with a lower polling rate keyboard).
Maybe they are. But that is a limitation of PC firmware and drivers, not the USB protocol or the device.
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