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ChouCho - starlog (TV Size) [OsuMania|Osu|Taiko]

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Total Posts
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Topic Starter
[ Yuki ]_old

W h i t e wrote:

[Normal]

00:29:103 (3,4,5) - 초보자한테 어려운 패턴입니다. 특히 이렇게 겹쳐져있는 것. 겹치지 않는게 어떨까요?fix

00:49:990 (1,2,1) - 이렇게 Stack 되어있고, 뉴콤보까지 해놓으면 정말 햇갈리게 됩니다. 이것과 유사한 패턴은 있지만 일단 3개의 서클이 stack되어 있어서 적어봅니다.fix

01:01:602 (5,1) - 거리를 두시는게 좋습니다.어떻게 해야할지..ㅠㅜ모르겠네요

[Insane]

00:04:467 (1) - 0.80x로 맞춰주세요.fix

역시 다들 잘 만드신다니까
와~lol 정말 해주시다니 감격T^T 감사합니다ㅠㅜ

그리고 다들이 아니라..쿨쿨님과 하비님만 잘 만들어여ㅠㅜ
sjoy
FROM M4M
[Habi's Easy]
00:09:995 (4) - http://puu.sh/56d7n.jpg
00:14:638 add a note?
01:25:980 (2) - end on 01:26:400
[Normal]
good :)
[Zzz's Hard]
tags is conflict with other diff
00:04:291 (7) - NC
00:44:990 (1,2,3,4) - a lit boring on hard diff :o
00:16:424 you don't use the %0 hitsounds.It's unrankable.PLZ at leat 30%
01:12:852 (5,1) - try this http://puu.sh/56dE5.jpg
01:26:295 (3) - move on 01:26:400 spinner start on 01:26:505
[Insane]
00:09:638 (5) - stack perfectly
00:21:781 (2) - move to 256,168

good luck for rank :)
Topic Starter
[ Yuki ]_old

sjoy wrote:

FROM M4M
[Normal]
good :)
[Insane]
00:09:638 (5) - stack perfectly?
00:21:781 (2) - move to 256,168fix

good luck for rank :)
thanks~ :D
HabiHolic
Thanks mod~

must Fixed~

SPOILER
osu file format v12

[General]
AudioFilename: Fate_Kaleid Liner Prisma-Illya OP_OPENING HD.mp3
AudioLeadIn: 0
PreviewTime: 49990
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:starlog (TV Size)
TitleUnicode:starlog (TV Size)
Artist:ChouCho
ArtistUnicode:ちょうちょ
Creator:[ Yuki ]
Version:Habi's Easy
Source:Fate/kaleid liner PRISMA☆ILLYA
Tags:Opening プリズマ☆イリヤ Silver Link Prisma Illya Prismaillya HabiHolic [ Zzz ] Nardoxyribonucle
BeatmapID:318015
BeatmapSetID:124689

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,0,"Fate Kaleid.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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714,-100,4,2,1,25,0,0
4291,352.941176470588,4,2,3,60,1,0
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39278,-100,4,2,3,75,0,0
44990,357.142857142857,4,2,1,65,1,0
50704,358.744394618834,4,2,1,85,1,0
50704,-100,4,2,1,85,0,1
52138,357.142857142857,4,2,1,85,1,1
84995,377.358490566038,4,2,1,60,1,0
84995,-100,4,2,1,60,0,0
85558,-100,4,2,1,40,0,0
85561,419.58041958042,4,2,1,40,1,0
88917,-100,4,2,1,20,0,0


[Colours]
Combo1 : 171,86,86
Combo2 : 255,140,255
Combo3 : 255,255,128

[HitObjects]
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DropTimes
첫모딩이네요~ 으어 ;w;

[Easy]
디스탠스 스냅 0.8로 해주세요~ 다른건 완벽하네요!

[Normal]
1.2로 맞춰주세요~

[Zzz's Hard]
이것도 1.4로 맞춰주세요 :)

[Insane]
1.6으로 맞춰주세요~


처음이라 이것만 해드려도 될지 모르겠네요 :(
부탁드려서 감사합니다 ;)
Mira-san
Hi. From my modding queue.
And PMing you.

(I only accept osu!standard, sorry.)

[Easy]
Nothing here.

[Normal]
00:54:995 (3,4)
- Change to this.

[Zzz's Hard]
Nothing here.

[Insane]
00:31:860 (6)
- Move to x:276 y:40


Ok sorry.
That's all I can find. Not too many. lol.


edit: It's Choucho. Throwing a star.
Topic Starter
[ Yuki ]_old

Mira-san wrote:

Hi. From my modding queue.
And PMing you.

(I only accept osu!standard, sorry.)

[Normal]
00:54:995 (3,4)Still seems to be good.
- Change to this.

[Insane]
00:31:860 (6)
- Move to x:276 y:40Still seems to be good.


Ok sorry.
That's all I can find. Not too many. lol.


edit: It's Choucho. Throwing a star.
thanks
Hanabi
블캣 띄워드렸어요

-> http://bloodcat.com/osu/?q=124689&m=s&c=&g=&d=&s=date&o=0


아 그리고 모딩 받는거에 대해서 말할게 있으니까 내일 pm해주세요.
captin1
hey m4m

took a careful look through the timing since it's variable, here's what I have. make sure all gders apply this as well
SPOILER
Offset: 712ms	BPM: 168.00
Offset: 4,283ms BPM: 169.00
Offset: 4,993ms BPM: 168.00
Offset: 37,850ms BPM: 169.00
Offset: 39,270ms BPM: 168.00
Offset: 47,841ms BPM: 167.50
Offset: 49,990ms BPM: 169.00
Offset: 50,700ms BPM: 167.00
Offset: 52,137ms BPM: 168.00
Offset: 84,994ms BPM: 159.00
Offset: 85,560ms BPM: 143.00
Offset: 86,304ms BPM: 143.00

[Habi's Easy]

I feel like the difficulty in this should be reduced noticeably, since it is a tv size map, having a 3 star easy is not very considerate of the newer players who just play this game to play anime songs they know. Distance snap being 1.2 is not that great, would recommend sticking to 1.0 especially if you're doing 1/1 rhythms, which I would recommend you cut down on considerably.

00:13:208 (3,4) - please don't use stacks in an easy
from 00:16:421 - to 00:27:850 - I think you should take out most of the filler beats, like 00:20:351 (2) - , 00:23:208 (2) - and turn beats like 00:18:565 (2) - into just single circles. Simplification will go a long way here, since the song is very soft.
00:27:851 (1,2,3) - would like to see a pattern where the flow is in a straight line, like doing a ctrl+g on 3 and then moving notes afterwards to compensate.
00:30:351 (4,1) - again, please don't use stacks
00:35:708 (4) - would recommend removing and putting a circle where the slider end was, 00:36:064 - here

I think you have an idea. The patterning and flow is all fine, rather nice overall, but I think to start this diff was not mapped in a way that would best help the spread as a whole.

[Normal]

00:05:531 (3) - perhaps you could curve this, to flow with slider before
00:22:495 (1) - would probably work best flipped ctrl+h and then moved back into spacing
00:53:566 (1,2,3,4) - I think some more consistent patterning could be done here, they just seem like randomly placed linear sliders
00:56:423 (1,2) - move 1 down and then above
01:00:709 (4,5,1) - This pattern may end up being confusing due to the 1/2 spacing and then a stack, might want to unstack
01:04:995 (2) - small thing, but move this to x356 y340 so it's symmetrical with the end of 01:03:923 (3) -


[Zzz's Hard]

00:00:714 (1,2,3,4,5,6) - Silent notes are unrankable. Please add at least some sound to these
00:04:291 (7) - would recommend a NC on this note so there isn't a long and slow slider trail through the short pause
00:07:138 (6) - while I see that you would like to stack this with the notes before, it doesn't play the best as a result, I think moving to about x256 y220 so that the spacing increases with the music but is still nice to play will work
00:16:424 - yep, can't have 0% volume
00:26:960 (5) - some very weird spacing on this note, I would recommend in the x268 y244 area so that it's much more readable
00:44:990 (1,2,3,4) - sjoy just mentioned this and I'm going to agree, this seems quite uneventful for this difficulty
01:07:138 (6) - flip the curve for this? it's possible to do so and keep your pattern, so I think you should so it flows into the next slider well

[Insane]
AR-1, this is not fast or have many jumpy parts to justify AR 9
HP -1 as well, again this map does not need large difficulty settings

00:03:213 (1,1,2,3,4,5,6) - did not like this transition at all, the slider is extremely short and the stream that starts way off from the center where almost all insane players will spin is pretty bad, so it comes as a very unwelcome surprise. try this perhaps
00:15:174 (1,2,3,4) - this spacing may easily end up confusing, as 4 is a very similar distance from
00:17:674 (4,5) - would recommend curves on these two, or at least 4, so that the flow between them is much nicer
00:29:103 (5,1) - I think a ctrl+g here would make this a pretty cool slight jump pattern, instead of being a simple curved flow
00:38:209 (2,3,4) - please do about the same spacing that you did 00:37:495 (7,8,1) - here for consistency
00:39:278 - to 00:44:990 - this will be a longer explanation, will try to use pictures with bad paint skills to help

In this part, you have a lot of Slider -> Circle with short distance, and then Circle -> Slider with large distance, so it looks like this
http://puu.sh/56ijT.jpg or this http://puu.sh/56iHZ.jpg

I think you should try and do either the opposite or keep even spacing, will feel much better to play, like this

http://puu.sh/56DHa.jpg and this http://puu.sh/56DLW.jpg

The reason for this is you can see the area for the slider circle is large, so it creates what we call "slider leniency" basically making it so that large spacing after sliders is easier to play than large spacing after circles. I think that if you applied this idea to mainly this section, but also most of the map, it will improve the feel of playing it much more :)

00:46:775 (7) - ctrl+g here? will feel better coming from previous section's flow, and there is enough space after this note to make next note fine to hit
00:52:852 (3,4,5) - would recommend rotating this a bit and moving it closer to 00:53:388 (6,7,1) - the jump is a bit sudden right now
01:14:102 (2,3,4) - perhaps this arrangement will be a bit more fun to play

I love the circle flow in the kiai, nice job :D

good luck!
Topic Starter
[ Yuki ]_old

captin1 wrote:

hey m4m

took a careful look through the timing since it's variable, here's what I have. make sure all gders apply this as well
SPOILER
Offset: 712ms	BPM: 168.00
Offset: 4,283ms BPM: 169.00
Offset: 4,993ms BPM: 168.00
Offset: 37,850ms BPM: 169.00
Offset: 39,270ms BPM: 168.00
Offset: 47,841ms BPM: 167.50
Offset: 49,990ms BPM: 169.00
Offset: 50,700ms BPM: 167.00
Offset: 52,137ms BPM: 168.00
Offset: 84,994ms BPM: 159.00
Offset: 85,560ms BPM: 143.00
Offset: 86,304ms BPM: 143.00

[Normal]

00:05:531 (3) - perhaps you could curve this, to flow with slider beforefix
00:22:495 (1) - would probably work best flipped ctrl+h and then moved back into spacingfix
00:53:566 (1,2,3,4) - I think some more consistent patterning could be done here, they just seem like randomly placed linear slidersfix
00:56:423 (1,2) - move 1 down and then aboveOther fix
01:00:709 (4,5,1) - This pattern may end up being confusing due to the 1/2 spacing and then a stack, might want to unstackfix
01:04:995 (2) - small thing, but move this to x356 y340 so it's symmetrical with the end of 01:03:923 (3) - fix

[Insane]
AR-1, this is not fast or have many jumpy parts to justify AR 9
HP -1 as well, again this map does not need large difficulty settingsfix

00:03:213 (1,1,2,3,4,5,6) - did not like this transition at all, the slider is extremely short and the stream that starts way off from the center where almost all insane players will spin is pretty bad, so it comes as a very unwelcome surprise. try this perhapsfix
00:15:174 (1,2,3,4) - this spacing may easily end up confusing, as 4 is a very similar distance fromfix
00:17:674 (4,5) - would recommend curves on these two, or at least 4, so that the flow between them is much nicerfix
00:29:103 (5,1) - I think a ctrl+g here would make this a pretty cool slight jump pattern, instead of being a simple curved flowfix
00:38:209 (2,3,4) - please do about the same spacing that you did 00:37:495 (7,8,1) - here for consistencyfix
00:39:278 - to 00:44:990 - this will be a longer explanation, will try to use pictures with bad paint skills to help

In this part, you have a lot of Slider -> Circle with short distance, and then Circle -> Slider with large distance, so it looks like this
http://puu.sh/56ijT.jpg or this http://puu.sh/56iHZ.jpg

I think you should try and do either the opposite or keep even spacing, will feel much better to play, like this

http://puu.sh/56DHa.jpg and this http://puu.sh/56DLW.jpg

The reason for this is you can see the area for the slider circle is large, so it creates what we call "slider leniency" basically making it so that large spacing after sliders is easier to play than large spacing after circles. I think that if you applied this idea to mainly this section, but also most of the map, it will improve the feel of playing it much more :)fix

00:46:775 (7) - ctrl+g here? will feel better coming from previous section's flow, and there is enough space after this note to make next note fine to hitfix
00:52:852 (3,4,5) - would recommend rotating this a bit and moving it closer to 00:53:388 (6,7,1) - the jump is a bit sudden right nowfix
01:14:102 (2,3,4) - perhaps this arrangement will be a bit more fun to playfix

I love the circle flow in the kiai, nice job :D

good luck!
very good...wow.. good mod thanks!!
[ Zzz ]

[Navy] wrote:

안녕하세요~ ㅋ ( 네 안녕하세요~!! )

[ZZZ's Hard]

00:04:467 (8,1)
00:07:317 (7,1) - 안겹치게 하는게 좋지 않을까요..? ( 음.. 제취향이라 .. ㅠㅠ ... 그리고 괜찮아보여요.. 이정도는 ... )




00:10:263 (5,6) - 5를 6, 6을 5자리로 :D ( 올!! 일부러 저렇게했지만 바꿔도 괜찮을듯 싶네요!! 좋은!!! )




00:44:990 (1,2,3,4) - 약간 이상한 듯 한데..

보통 리듬대로 하시는게 어떨까요 ( 이것도 노린거라서 ㅠㅠ... 별 문제는 없을꺼같아요! )




01:00:530 (4,5) -

(4)는 조금올리고 (5)는 내리면 조금더쉬워질듯 해요 ( 음 ... 별 문제는 없는거같아요 ... 흨흨... )

(전이런거 많이틀려서 ㅜㅜ)

직선 슬라이더가 너무많아여!
조금만 바꿔주시면 완벽할듯 :) (: 헤헤 ... 직선슬라이더는 제 매핑스타일이라서 'ㅂ'!! )
[ Zzz ]

W h i t e wrote:

[Hard]

00:00:714 - 소리를 키워주세요. ( 네~ )

00:16:424- ^ ( ^ )

01:19:102 (9) - 슬라이더 보다는 연타로 하시는게 어떨까요? ( 제 취향이라서 ... 사람들도 이게 더 재미있다고하고 ㅇㅇ!!! )

역시 다들 잘 만드신다니까 ( 님도 잘만드시자나옄!!! )
[ Zzz ]

sjoy wrote:

FROM M4M
[Zzz's Hard]
tags is conflict with other diff
00:04:291 (7) - NC ( yes )
00:44:990 (1,2,3,4) - a lit boring on hard diff :o ( umm.. no... )
00:16:424 you don't use the %0 hitsounds.It's unrankable.PLZ at leat 30% ( yes )
01:12:852 (5,1) - try this http://puu.sh/56dE5.jpg ( no... )
01:26:295 (3) - move on 01:26:400 spinner start on 01:26:505 ( no... )
[ Zzz ]

DropTimes wrote:

첫모딩이네요~ 으어 ;w;

[Zzz's Hard]
이것도 1.4로 맞춰주세요 :) ( 음... 지금도 디스턴트 매우넓고 ... 점프도 힘들어하는데 .. 1.4로 맟춰버리면..좀 그러네요 ... 이건 거절하겠습니다 ... ) 지금 이대로도 랭크는 충분히 되는것같고 .. 큰문제는 없어보이니 ... 그리고 괜한 참견인거같지만.. 인세인에 디스턴트 1.6이면 .. 좀 ..차라리 기본 0.8~1.2에 점프를 넣으면 더 좋을꺼같은...

처음이라 이것만 해드려도 될지 모르겠네요 :(
부탁드려서 감사합니다 ;)
[ Zzz ]

captin1 wrote:

hey m4m

[Zzz's Hard]

00:00:714 (1,2,3,4,5,6) - Silent notes are unrankable. Please add at least some sound to these ( umm.. Done )
00:04:291 (7) - would recommend a NC on this note so there isn't a long and slow slider trail through the short pause ( yes. Done )
00:07:138 (6) - while I see that you would like to stack this with the notes before, it doesn't play the best as a result, I think moving to about x256 y220 so that the spacing increases with the music but is still nice to play will work ( no...I Now is good ... )
00:16:424 - yep, can't have 0% volume ( yes. Done )
00:26:960 (5) - some very weird spacing on this note, I would recommend in the x268 y244 area so that it's much more readable ( no...I Now is good ... )
00:44:990 (1,2,3,4) - sjoy just mentioned this and I'm going to agree, this seems quite uneventful for this difficulty ( umm.. no... I Now pending )
01:07:138 (6) - flip the curve for this? it's possible to do so and keep your pattern, so I think you should so it flows into the next slider well ( no... )
태그 바뀌시고 태고겟난넣으신거보고 리다운로드 후 수정했어요!! 완료!!!
osu file format v12

[General]
AudioFilename: Fate_Kaleid Liner Prisma-Illya OP_OPENING HD.mp3
AudioLeadIn: 0
PreviewTime: 49990
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 0

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DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:starlog (TV Size)
TitleUnicode:starlog (TV Size)
Artist:ChouCho
ArtistUnicode:ちょうちょ
Creator:[ Yuki ]
Version:Zzz's Hard
Source:Fate/kaleid liner PRISMA☆ILLYA
Tags:Opening プリズマ☆イリヤ Silver Link Prisma Illya Prismaillya HabiHolic [ Zzz ] Nardoxyribonucleic
BeatmapID:317936
BeatmapSetID:124689

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CircleSize:4
OverallDifficulty:6
ApproachRate:7
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jogfi2002
[General]
Try to add audio lead-in

- Consider adding "Habi" to all of your tags
- Consider adding "Nardo" to all of your tags

[Habi's Easy]

Unsnapped inherited (green) sections at: 01:25:558 - snap to 01:25:561

00:30:353 (4,1) - It's not proper to use overlapping in an Easy
00:37:495 (2,3) - ^
01:08:923 (2,3) - ^
01:18:923 (3,1) - ^


[Normal]

00:03:571 (4) - New combo
00:19:638 (1,2,3,4) - Rearrange like this:



[Zzz's Hard]

00:02:142 (4) - New combo
00:04:291 (7) - ^
00:10:263 (5,6) - This jump is a bit nazi
00:24:638 (5) - Change it to a 1/8 reversing slider
00:25:531 (2,3) - Make it into a slider
00:47:490 (5) - New combo
00:47:847 (1) - If you accepted the previous advice, remove new combo here
00:48:382 (2) - Make this slider half length, then add one note(New combo) at 00:48:740
01:26:295 (3) - I think it's better if you remove this note


[Insane]

00:07:317 (6) - New combo
01:01:602 (4) - ^

Good map, hope to see it ranked soon!
Since you have got many stars already, I won't shoot a star.
Pretty Rhythm
M4M 왔습니다! 너무 늦었네요 :o

[Easy]
00:07:495 (4) - 여기에 노트 넣는것도 괜찮다고 봄
00:09:995 (4) - 뭔가 음악이랑 안어울리는거 같은데...
01:17:495 (2) - 여기다가 노트 놓는것도 나쁘지 않다고 봄

[Normal]
00:15:531 (2) - 좀더 곡선으로 만들어주세요
00:29:638 (4) - Delete
01:17:852 (1) - NC 제거

[Hard]
00:04:291 (7) - 이거랑 전노트랑 간격이 좀 넓은데 NC 넣어도 괜찮을듯

[Insane]
00:07:317 (6) - NC

노래 맵 둘다 좋네요!
GL :D

로리 만세!
Topic Starter
[ Yuki ]_old

jogfi2002 wrote:

[General]
Try to add audio lead-in

- Consider adding "Habi" to all of your tags
- Consider adding "Nardo" to all of your tags

[Normal]

00:03:571 (4) - New combofix
00:19:638 (1,2,3,4) - Rearrange like this:fix


[Insane]

00:07:317 (6) - New combono
01:01:602 (4) - ^no

Good map, hope to see it ranked soon!
Since you have got many stars already, I won't shoot a star.

thanks~^^
GasTheJuice
Zzz's hard difficulty

00:44:990 Not sure why you are stacking, might want to space it out
00:47:132 New combo
Suimya
hey found this in Mod Requests, And ChouCho <3

Habi's Easy:
  1. 00:07:853 (1) - I know you were trying to make a nice blanket with the next note, but you made the slider a bit ugly, so how about making it like this?
  2. 00:09:995 (4) - this slider kinda followed the beat bad since you left the strong beat on its body...so how about doing something like 2 1/1 sliders or 1 1/1 and a note? it'll be better imo..and btw you forgot to add finishs on this slider too, i can hear it clearly in the music
  3. 00:23:567 (3) - making so many liner sliders on easiest diff's is kinda boring imo, so how about doing something like this instead with this slider?
  4. 00:30:710 (1) - ^
  5. 00:37:853 (3) - move the last slider point 1 grid to the right, so it'll blanket better with other slider~
  6. 00:40:706 (3) - well...you followed the voice good, untill you added the repeat maybe remove it and make 1 1/1 and a note? it'll follow it better if you ask me o3o
  7. 01:02:138 (1) - another bad blanketing, how about doing something like this instead of leaving it like this?
  8. 01:03:566 (3) - make a curve slider here like i said on here 00:23:567 (3) -
  9. 01:22:137 (1) - well...move the last slider point 1 grid to the right, it'll make perfect blanket with the center note

Normal:
  1. 00:06:246 (4) - i don't like how you made this slider, it's kinda odd if you know what i mean, how about making it like this instead?
  2. 00:08:745 (2,3) - you were trying to blanket them? if that so it turn out bad so, how about fixing them like this?
  3. 00:20:174 (2) - well...it's kinda hard to follow this slider, since the next note is a bit down so how about making the last slider's point to here x:84 y:136
  4. 00:42:134 (1,2) - I know you were trying to make a nice blanket with those slider, but it turn out kinda bad imo, so how about making them like this?
  5. 01:04:995 (2,3) - those two slider kinda flowed badly, since you made the first curved slider on the wrong way so how about making the (2) slider like this?

Zzz's Hard:
  1. 00:10:263 (5,6) - wow...this jump is a bit too high for the hard diff, so you might want to make less ds
  2. 00:14:906 (5) - I don't this note follows anything is just overmapped, i suggest you to remove it
  3. 01:19:102 (9) - wtf? you followed the beat nicely untill here? why did you do that lol remove it and add 1 note instead, don't make overmapped stuff ;w;

Insane:
AR9 is a bit too fast for this song and for your diff, i suggest you lower it down by 1 since it'll follow better imo
  1. 00:03:035 (3) - I suggest you to stuck this note under 00:02:678 (2) - like you did here 00:01:249 (2,3) - it'll flow and play better
  2. 00:09:638 (5,2) - not stucked perfectly under the slider so you might want to move them to here x:161 or fix the slider instead o3o you have many ways to fix it
  3. 00:10:531 (3) - atm it's too close from the (1) and it's insane make fun jumps instead so, how about doing something like this?
  4. 00:15:710 (x) - I hear i beat here, and you kinda missed it with the sudden triples... so how about adding a note here so it'll flow better
  5. 00:44:276 (8,9) - I don't think it's gonna be fun, if there is so many liner sliders >< so how about making this two curved like this so it'll look fun and not boring while playing
  6. 00:52:852 (3) - move this slider to x:144 y:240 since it's overlapping with the other slider, it'll be better not to overlap
  7. 00:54:638 (5,6) - I don't like how you placed this two notes, looked kinda random to me, and it'll be better if you move them like this instead
  8. 00:57:495 (5,6) - how about making a fun pattern instead of just copying and pasting, well stuck the (5) on 00:56:959 (2) - and stuck the (6) on 00:57:138 (3) - so it'll make more fun to play and so pro players have fun and has more challenges
  9. 01:04:459 (7) - its seems you missed a note here, since i also here a beat here and you shouldn't have stoped so suddenly


Good map so far, and good song choice >w< good luck i hope this helps you !
HabiHolic
Almost Fixed

SPOILER
osu file format v12

[General]
AudioFilename: Fate_Kaleid Liner Prisma-Illya OP_OPENING HD.mp3
AudioLeadIn: 0
PreviewTime: 49990
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:starlog (TV Size)
TitleUnicode:starlog (TV Size)
Artist:ChouCho
ArtistUnicode:ちょうちょ
Creator:[ Yuki ]
Version:Habi's Easy
Source:Fate/kaleid liner PRISMA☆ILLYA
Tags:Opening プリズマ☆イリヤ Silver Link Prisma Illya Prismaillya HabiHolic [ Zzz ] Nardoxyribonucleic
BeatmapID:318015
BeatmapSetID:124689

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,0,"Fate Kaleid.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
714,357.142857142857,4,2,1,25,1,0
714,-100,4,2,1,25,0,0
4291,352.941176470588,4,2,3,60,1,0
4996,357.142857142857,4,2,1,65,1,0
4996,-100,4,2,1,65,0,0
16424,-100,4,2,1,60,0,0
27853,-100,4,2,1,65,0,0
37853,356.442857142857,4,2,1,65,1,0
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39278,-100,4,2,3,75,0,0
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50704,358.744394618834,4,2,1,85,1,0
50704,-100,4,2,1,85,0,1
52138,357.142857142857,4,2,1,85,1,1
84995,377.358490566038,4,2,1,60,1,0
84995,-100,4,2,1,60,0,0
85558,419.58041958042,4,2,1,40,1,0
85561,-100,4,2,1,40,0,0
88917,-100,4,2,1,20,0,0


[Colours]
Combo1 : 171,86,86
Combo2 : 255,140,255
Combo3 : 255,255,128

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292,200,84637,1,8,0:0:0:0:
240,124,84995,6,0,L|120:116,1,120,2|8,0:0|0:0,0:0:0:0:
52,184,85980,2,0,P|36:220|40:272,1,80,0|2,0:0|0:0,0:0:0:0:
256,192,86609,12,0,88917,0:0:0:0:
Satellite


Red : You must be fix.
Blue : You should be fix.
Black : Just suggestion.

[General]
Remove Letterbox during breaks check. alldiff
AudioLeadIn: 0 → 1500 please

[Habi's Easy]
Nothing to Say.

[Normal]
00:04:643 (1) - remove Nc and 00:04:996 (2) - add Nc. so the NC is on the downbeat. It makes more sense to have it on the stronger beat, and ths is where the drums repeat as well.
00:20:174 (2) - More better rhythm,follow with lyrics,like this. and this part is pretty quiet. I guess reduce the circle better.

00:26:424 (1,2) - hummm....Cool pattern, but the flow feels a bit blah. I think 00:26:424 (1) - this slider more return. try this. and the interval between then, please fix.

01:02:138 (1) - This spacing is really awkward. Please used distance snap.

[Zzz's Hard]
00:04:996 (1) - Missed finish on purpose? I think a finish fits better anyhow
00:13:210 (6) - try CTRL+G.
00:49:632 (1) - remove Nc 00:49:990 (2) - add Nc.
01:03:209 (3) - Please used distance snap.
01:07:852 (1) - add Finish. Because it is part of kiai.
01:19:102 (9) - I don't like 1/2 slider. Why can't use this?

01:26:295 (3) - I say this because it could confuse players, it would be better to fix it please
this note Move 01:26:400 - here. and add Nc is better.

[Insane]
00:02:678 (2,3) - humm... I think slider follow better.

01:04:637 (1) - This spacing is really awkward

Topic Starter
[ Yuki ]_old

Sekai-nyan wrote:

hey found this in Mod Requests, And ChouCho <3

Normal:
  1. 00:06:246 (4) - i don't like how you made this slider, it's kinda odd if you know what i mean, how about making it like this instead?
  2. 00:08:745 (2,3) - you were trying to blanket them? if that so it turn out bad so, how about fixing them like this?
  3. 00:20:174 (2) - well...it's kinda hard to follow this slider, since the next note is a bit down so how about making the last slider's point to here x:84 y:136
  4. 00:42:134 (1,2) - I know you were trying to make a nice blanket with those slider, but it turn out kinda bad imo, so how about making them like this?
  5. 01:04:995 (2,3) - those two slider kinda flowed badly, since you made the first curved slider on the wrong way so how about making the (2) slider like this?
Insane:
AR9 is a bit too fast for this song and for your diff, i suggest you lower it down by 1 since it'll follow better imo
  1. 00:03:035 (3) - I suggest you to stuck this note under 00:02:678 (2) - like you did here 00:01:249 (2,3) - it'll flow and play better
  2. 00:09:638 (5,2) - not stucked perfectly under the slider so you might want to move them to here x:161 or fix the slider instead o3o you have many ways to fix it
  3. 00:10:531 (3) - atm it's too close from the (1) and it's insane make fun jumps instead so, how about doing something like this?
  4. 00:15:710 (x) - I hear i beat here, and you kinda missed it with the sudden triples... so how about adding a note here so it'll flow better
  5. 00:44:276 (8,9) - I don't think it's gonna be fun, if there is so many liner sliders >< so how about making this two curved like this so it'll look fun and not boring while playing
  6. 00:52:852 (3) - move this slider to x:144 y:240 since it's overlapping with the other slider, it'll be better not to overlap
  7. 00:54:638 (5,6) - I don't like how you placed this two notes, looked kinda random to me, and it'll be better if you move them like this instead
  8. 00:57:495 (5,6) - how about making a fun pattern instead of just copying and pasting, well stuck the (5) on 00:56:959 (2) - and stuck the (6) on 00:57:138 (3) - so it'll make more fun to play and so pro players have fun and has more challenges
  9. 01:04:459 (7) - its seems you missed a note here, since i also here a beat here and you shouldn't have stoped so suddenly


Good map so far, and good song choice >w< good luck i hope this helps you !

wow!! very good mod..All Clear
Thanks!! :) :)
Topic Starter
[ Yuki ]_old

Satellite wrote:



Red : You must be fix.
Blue : You should be fix.
Black : Just suggestion.

[General]
Remove Letterbox during breaks check. alldifffix
AudioLeadIn: 0 → 1500 please

[Normal]
00:04:643 (1) - remove Nc and 00:04:996 (2) - add Nc. so the NC is on the downbeat. It makes more sense to have it on the stronger beat, and ths is where the drums repeat as well.fix
00:20:174 (2) - More better rhythm,follow with lyrics,like this. and this part is pretty quiet. I guess reduce the circle better.fix

00:26:424 (1,2) - hummm....Cool pattern, but the flow feels a bit blah. I think 00:26:424 (1) - this slider more return. try this. and the interval between then, please fix.fix

01:02:138 (1) - This spacing is really awkward. Please used distance snap.fix

[Insane]
00:02:678 (2,3) - humm... I think slider follow better.no

01:04:637 (1) - This spacing is really awkwardOther fix

thanks~:D good mod
RandF
From my queue~

[Habi's Easy]
  1. 01:00:709 (3) - how about making horizonal correctly?
    SPOILER

    169,40,60709,2,0,P|257:24|337:45,1,160
[Normal]
  1. 00:20:531 (3) - I prefer to end at 00:20:888
  2. 00:40:884 (2) - curve more and blanket correctly
  3. 00:50:704 (1,4) - stack correctly?
  4. 01:07:852 (1,1,2) - ^
  5. 01:19:816 (3,4) - a little confusing, imo. for example, move 01:20:530 (4) - to x:368 y:192
[Zzz's Hard]

  • Good!
[Insane]
  1. 00:33:567 (4) - move to x:84 y:112 (for smoother cursor moving)
  2. 00:39:635 (2) - move to x:28 y:148 (an extension of 00:39:278 (1) - ) and adjust DS
  3. 00:54:102 (2,3,4,5,6) - how about regular triangle x2 ?
    SPOILER

    404,148,54102,1,0,0:0:0:0:
    336,32,54280,1,2,0:0:0:0:
    268,148,54459,1,0,0:0:0:0:
    132,148,54638,1,8,0:0:0:0:
    200,32,54816,1,0,0:0:0:0:
  4. 01:24:995- how about redusing SV like intro?
wow, many modder got togetter for a brief period~
~Good Luck~
apl-
From Lion's Queue~ Rawr!

[Normal]
00:03:571 (1) - Spinner instead of slider.
01:12:495 (1) - Careful the slider shape it's bending a bit too high.

[Zzz's Hard]
00:03:392 - Add a spinner? It feels really REALLY empty.

[Insane]
00:07:317 (1,2,3,4,5,6) - Woah watch the shape of the stream here from the looks of it it'd be better to follow the shape of the next slider.
01:01:602 (4,5,6,7,8,9) - ^ and also NC.
Topic Starter
[ Yuki ]_old

RandomEffect wrote:

From my queue~

[Normal]
  1. 00:20:531 (3) - I prefer to end at 00:20:888fix
  2. 00:40:884 (2) - curve more and blanket correctlyfix
  3. 00:50:704 (1,4) - stack correctly?fix
  4. 01:07:852 (1,1,2) - ^fix
  5. 01:19:816 (3,4) - a little confusing, imo. for example, move 01:20:530 (4) - to x:368 y:192fix
[Insane]
  1. 00:33:567 (4) - move to x:84 y:112 (for smoother cursor moving)fix
  2. 00:39:635 (2) - move to x:28 y:148 (an extension of 00:39:278 (1) - ) and adjust DSfix
  3. 00:54:102 (2,3,4,5,6) - how about regular triangle x2 ?fix
    SPOILER

    404,148,54102,1,0,0:0:0:0:
    336,32,54280,1,2,0:0:0:0:
    268,148,54459,1,0,0:0:0:0:
    132,148,54638,1,8,0:0:0:0:
    200,32,54816,1,0,0:0:0:0:
  4. 01:24:995- how about redusing SV like intro?????
wow, many modder got togetter for a brief period~
~Good Luck~

thanks and your so fun ww img ww
Topic Starter
[ Yuki ]_old

TestApple wrote:

From Lion's Queue~ Rawr!

[Normal]
00:03:571 (1) - Spinner instead of slider.you see the old map
01:12:495 (1) - Careful the slider shape it's bending a bit too high.^

[Insane]
00:07:317 (1,2,3,4,5,6) - Woah watch the shape of the stream here from the looks of it it'd be better to follow the shape of the next slider.??
01:01:602 (4,5,6,7,8,9) - ^ and also NC.??
thanks mod
Losertic
엇, 지금 보니까 인세인 AR8이네요.


AR 9 어떠세요ㅋ
Topic Starter
[ Yuki ]_old

Losertic wrote:

엇, 지금 보니까 인세인 AR8이네요.


AR 9 어떠세요ㅋ
그게 저도 원래 AR9로 설정했었는데 모딩받으면서 3명이나 AR8로 하라고 해서 어쩔수 없이..내림..
Topic Starter
[ Yuki ]_old

Lolicore_Komari wrote:

M4M 왔습니다! 너무 늦었네요 :o

[Normal]
00:15:531 (2) - 좀더 곡선으로 만들어주세요
00:29:638 (4) - Delete
01:17:852 (1) - NC 제거

[Insane]
00:07:317 (6) - NC

노래 맵 둘다 좋네요!
GL :D

로리 만세!
감사합니다ㅋㅋ 제가 정신이 없어서 님 모딩을 그냥 지나쳤네여ㅋㅋㅋ;;;;;
죄송합니다..and 감사합니다ㅎ
Hanabi
From my queue + PM + IRC

편의상 한국어로 할게요.

General

깔끔 ^^

Habi's Easy

00:07:853 (1,2,3) - 디스턴스
00:26:424 - 00:26:960 - 휘슬빼시고 피니쉬로. (왜 커스텀 피니쉬에 휘슬 사운드를 넣었는지 잘 모르겠네요)
00:31:424 (2,3) - 디스턴스
00:34:995 (3,4) - ^
00:43:562 (3,4) - 조금 더 구부리면 잘 감싸질듯
01:04:995 (1) - ^
01:00:709 (3) - 동선을 위해
01:03:566 (3,4) - 디스턴스
01:07:852 (1,2) - ^
01:17:495 (2,3) - ^
01:25:980 (2) - 30||149

Normal

00:13:567 (2) - 333||213
00:20:353 (2) - 00:20:353 에 있는 편이 플레이할때 편하네요
00:19:638 (1,3) - 그닥 보기 안좋아요. 다른 곳에 배치하는걸 추천
00:23:210 (2) - 동선
00:29:638 (4) - 제거
00:31:424 ,00:31:781 슬라이더 틱 이용해주세요
00:38:387 (5) - 박자추천
00:46:240 (2) - 169||209
00:46:775 (3) - 114||362
00:50:704 (1,4) - 잘 스택해주세요
01:01:602 (5) - 동선이 흐트러지네요ㄷ 사진처럼 바꿔보세요
01:04:995 (2,3) - 크게 문제되지않지만, 딱히 보기 안좋아요. 슬라이더 끝과 머리가 마주보도록 하는걸 추천 (01:07:138 (6,1) 이렇게요)
01:23:923 (4,1,2) - 마무리 대칭으로 추천 ->

Zzz's Hard

00:06:781 (5,6,7) - 디스턴스 2.05 다음에 같은 방향으로 무빙하려면 하드 치고는 좀 어렵지 않을까요? 사진처럼 평범하게 하는걸 추천드려요
00:25:888 (3) - 아무 소리도 안들려서 예측하기 힘든 박자네요 D:
00:44:633 (6)가 144||272자리에 오고, 00:44:990 (1)가 204||100자리에 오는게 더 동선이 좋지 않을까요?
01:01:423 (6,7) - 6번 써클 마주보게 해주세요
01:12:852 (5,1) - 약간 헷갈리는데 137||298정도로 겹쳐보이게 하는게 더 좋아보여요
01:19:102 (9) - 뜬금없는 1/4 슬라라니; 그냥 써클로 바꾸는걸 추천

Insane

00:04:467 (1,2,3,4,5,6) - 스트림 예쁘게 내는법!
00:07:317 (1,2,3,4,5,6) - ^
00:09:995 (1,2,3,1) - 모양추천
00:15:531 (3) - 이렇게 슬라이더 처리하는게 박자,디스턴스가 안헷갈리게 할 수 있어요
00:19:281 (3) - 195||299
00:23:210 (4,5,6) - 노래랑 잘어울리는 박자로 수정
00:26:424 (1,2) - 피니쉬
00:32:674 - 노트 추가
00:42:669 (3,5) - 같은 슬라로 바꿔주세요
00:53:566 (1,2) - 디스턴스
01:01:066 (2) - 1번슬라 복사후 ctrl + g
01:01:602 (4,5,6,7,8,9,1) - 스트림 부드럽게 해주세요.(모딩 맨 위 참고)
01:02:138 (1,2) - 두 슬라가 감싸는 정도와 01:02:673 (2,3) 두 노트가 감싸는 정도가 비슷해야 보기 좋겠죠? 01:22:316 - 갑자기 허전해져요. 이전슬라를 연장하거나 노트추가
01:25:980 (3) - 곡선 슬라로 바꾸는 걸 추천

별은 이미 쐈으니, 굳럭 :>
Topic Starter
[ Yuki ]_old
편의상 한국어로 할게요.

General

깔끔 ^^

Normal

00:13:567 (2) - 333||213
00:20:353 (2) - 00:20:353 에 있는 편이 플레이할때 편하네요
00:19:638 (1,3) - 그닥 보기 안좋아요. 다른 곳에 배치하는걸 추천
00:23:210 (2) - 동선
00:29:638 (4) - 제거
00:31:424 ,00:31:781 슬라이더 틱 이용해주세요
00:38:387 (5) - 박자추천
00:46:240 (2) - 169||209
00:46:775 (3) - 114||362
00:50:704 (1,4) - 잘 스택해주세요
01:01:602 (5) - 동선이 흐트러지네요ㄷ 사진처럼 바꿔보세요
01:04:995 (2,3) - 크게 문제되지않지만, 딱히 보기 안좋아요. 슬라이더 끝과 머리가 마주보도록 하는걸 추천 (01:07:138 (6,1) 이렇게요)
01:23:923 (4,1,2) - 마무리 대칭으로 추천 ->

Insane

00:04:467 (1,2,3,4,5,6) - 스트림 예쁘게 내는법!
00:07:317 (1,2,3,4,5,6) - ^
00:09:995 (1,2,3,1) - 모양추천
00:15:531 (3) - 이렇게 슬라이더 처리하는게 박자,디스턴스가 안헷갈리게 할 수 있어요
00:19:281 (3) - 195||299
00:23:210 (4,5,6) - 노래랑 잘어울리는 박자로 수정
00:26:424 (1,2) - 피니쉬
00:32:674 - 노트 추가
00:42:669 (3,5) - 같은 슬라로 바꿔주세요
00:53:566 (1,2) - 디스턴스
01:01:066 (2) - 1번슬라 복사후 ctrl + g
01:01:602 (4,5,6,7,8,9,1) - 스트림 부드럽게 해주세요.(모딩 맨 위 참고)
01:02:138 (1,2) - 두 슬라가 감싸는 정도와 01:02:673 (2,3) 두 노트가 감싸는 정도가 비슷해야 보기 좋겠죠? 01:22:316 - 갑자기 허전해져요. 이전슬라를 연장하거나 노트추가
01:25:980 (3) - 곡선 슬라로 바꾸는 걸 추천

별은 이미 쐈으니, 굳럭 :>[/quote]

제가 머 고쳤는지 까먹었네여ㅋㅋ(거의 다 수정 완료)

감사합니닿
Stefan
Hey! m4m time

[General]
Please fix the Tag "Nardoxyribonucleic" in Nardo's Muzukashii. Well, fixed. lol

[Easy]
00:39:278 - 00:44:990 - The soft Hitsounds (except Finish) are pretty weird and noisy. You should keep the SC:1 like you did before, about the Finishes: Keep them in.
00:44:990 (1,3) - You could do at the end of the Sliders the Normal Sampleset, it fits great with the guitar riff.

Nothing more to add, fine Easy.

[Normal]
00:32:317 (3,4) - A smoother curve will let it look a bit nicer. Move (3) to 28;280 and (4) to 52;224.
00:48:740 (3) - Change the way more like this: http://puu.sh/57ArM.jpg
00:49:990 - 00:53:209 - That part looks a bit messy.. try this code and tell if you like how I changed this:
408,256,49990,5,2,0:0:0:0:
460,148,50347,1,8,0:0:0:0:
372,68,50704,6,0,P|310:71|259:98,1,120,4|8,0:0|0:0,0:0:0:0:
160,164,51421,1,0,0:0:0:0:
216,272,51780,1,8,0:0:0:0:
320,208,52138,2,0,P|380:200|428:164,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
336,92,53209,1,8,0:0:0:0:
01:01:602 (5,1,2) - Stack (5) at the end of (4) and make (1,2) to a better curve: http://osu.ppy.sh/ss/1078067
01:04:995 (2,3) - Personally it looks better if you rotate the Curve sliders like this: http://osu.ppy.sh/ss/1078071
01:16:959 (3) - Move it to 236;308 for a smoother curve with (2).
01:18:566 (2,1) - (2) leads to nothing, the Flow suffers under that so you should change this more like that: http://osu.ppy.sh/ss/1078116

well, the Diff needs some Nazi Modding and that.. but it goes on a good way.

[Hard]
00:04:467 (2) - That feels extremly bad and weird to play. Please try this out: http://osu.ppy.sh/ss/1078641
00:07:317 (7) - Here too.
00:47:490 (5,6) - I'd to see a more diagonal curve with these two circles, I tried out and it feels better as the current: http://osu.ppy.sh/ss/1078652
01:01:602 (7) - Same as 00:04:467 (2).
01:19:102 (9,1) - I don't get the flow here.. I think you can use two circles instead the (9) Slider here.

Nothing to say, nice Hard Diff.

[Insane]
01:01:602 (4,5,9) - I think the Stream fits more with the Music if you remove the Claps here.
01:07:405 (2,3) - Strg+G?

Looks fine.

Good Luck \:3
Sonico Makaron
Hi :)

[Genera]
looks fine

[Habi's Easy]
00:00:714 (1) - NC since the bug
00:04:996 (1) - maybe use standart soft finish? sounds more better imo
00:06:424 (3) - remove clap at the end slider, since clap not fit here imo
00:09:995 (4) - add NC?
00:13:567 (4) - please don't use stacks in an easy, since it hard to read for beginners
00:26:424 (3) - NC?
00:27:853 (1) - same suggestion as 00:04:996 (1)
00:30:710 (1) - same as 00:13:567 (4)
00:52:138 (3) - remove clap at the end slider
01:04:995 (1) - remove clap at he repeat slider
01:13:566 (1) - maybe use same form slider as 01:12:138 (2) -

[Normal]
00:00:714 (1) - NC
00:04:996 (1) - add soft standart finish?
00:09:995 (4) - add NC?
00:16:424 (1) - same as 00:04:996 (1)

[Zzz's Hard]
00:00:714 (1) - add NC
00:02:142 (4) - maybe NC?
00:25:888 (3) - delete note, it will be better follow for vocal

[Insane]
00:00:714 (1) - NC
00:12:317 (5) - citrl+g?
00:16:424 (1) - use soft standart finish
00:27:495 (3) - add whistle and remove clap
01:01:602 (4) - NC

good map~
good luck :)
Topic Starter
[ Yuki ]_old

Stefan wrote:

Hey! m4m time

[General]
Please fix the Tag "Nardoxyribonucleic" in Nardo's Muzukashii. Well, fixed. lol

[Normal]
00:32:317 (3,4) - A smoother curve will let it look a bit nicer. Move (3) to 28;280 and (4) to 52;224.
00:48:740 (3) - Change the way more like this: http://puu.sh/57ArM.jpg
00:49:990 - 00:53:209 - That part looks a bit messy.. try this code and tell if you like how I changed this:
408,256,49990,5,2,0:0:0:0:
460,148,50347,1,8,0:0:0:0:
372,68,50704,6,0,P|310:71|259:98,1,120,4|8,0:0|0:0,0:0:0:0:
160,164,51421,1,0,0:0:0:0:
216,272,51780,1,8,0:0:0:0:
320,208,52138,2,0,P|380:200|428:164,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
336,92,53209,1,8,0:0:0:0:
01:01:602 (5,1,2) - Stack (5) at the end of (4) and make (1,2) to a better curve: http://osu.ppy.sh/ss/1078067
01:04:995 (2,3) - Personally it looks better if you rotate the Curve sliders like this: http://osu.ppy.sh/ss/1078071
01:16:959 (3) - Move it to 236;308 for a smoother curve with (2).
01:18:566 (2,1) - (2) leads to nothing, the Flow suffers under that so you should change this more like that: http://osu.ppy.sh/ss/1078116

well, the Diff needs some Nazi Modding and that.. but it goes on a good way.

[Insane]
01:01:602 (4,5,9) - I think the Stream fits more with the Music if you remove the Claps here.
01:07:405 (2,3) - Strg+G?

Looks fine.

Good Luck \:3
All fix!!

very good mod +_+b thank you :D
Topic Starter
[ Yuki ]_old

Sonico Makaron wrote:

Hi :)

[Genera]
looks fine

[Normal]
00:00:714 (1) - NCfix
00:04:996 (1) - add soft standart finish?fix
00:09:995 (4) - add NC?no
00:16:424 (1) - same as 00:04:996 (1)fix

[Insane]
00:00:714 (1) - NCfix
00:12:317 (5) - citrl+g?fix
00:16:424 (1) - use soft standart finishfix
00:27:495 (3) - add whistle and remove clapfix
01:01:602 (4) - NCfix

good map~
good luck :)
thanks~ good mod :)
mingmichael
taiko mods come as nardo request~

Red ~> unrakable issue, must be changed
Blue ~> highly suggested, consider to use it
Black ~> suggestion, just free to choose it

[ Muzukashii]

General
☞ nothing~

Notes Structure
☞ try to mixed background and vocal sounds as well, but don't make them to be inconsistent pattern. i saw you just followed the vocal sounds, but when the vocal sounds don't appear, you didn't put any notes. so, it'll like an awkward moment to get a breaks more than 1/4.

☞ do not use o o o notes for many times at the kiai parts. try give some a single note only or try with 5-notes and more variation stuctures.

Notes
• change 00:15:888 - to be don. well, to make same pattern like 00:12:495 - until 00:13:210 - which are oo and o o. it'll be same if you use my mod from 00:15:353 - until 00:16:067 -

• add kat at 00:18:210 - and don at 00:18:567 - . so from 00:18:03 - until 00:18:567 - will be o o o o . this makes a great failing pitch sounds (for vocal sounds) at there and it's much better too than previous notes that you used at this part. and then, don at 00:18:567 - will follow the drum hits also. you didn't put any notes there, so the break which is given is 2/4 bearks. it's not efficient. and you used them too at 00:18:031 - until 00:18:567 - too :c be more consistent

• add kat at 00:21:781 - to follow the drum hit from the background song. much better than you didn't use it like yours now

• inconsistent pattern. 00:22:674 - should be don, same as 00:16:960 - . they have a same part of song and same pitch sounds too as well

• add kat at 00:23:924 - and don at 00:24:281 - . so it'll be o o o o. much better too to follow the background song as well. and you can looked at yours before. it just two notes at 00:23:745 - and 00:24:103 -. they will follow the vocal sounds, but it seems akward because they will have 2/4 bearks again after the last note. consider again at here

• don at 00:25:531 - . the vocal sound that you followed already becomes low at here.

• add don at 00:29:995 - . sounds weird if you just followed the vocal, but when the vocal sound doesn't appear, you didn't put any notes

• delete 00:52:316 - . try to make a single note only

• move 01:02:048 - to 01:01:870 - and change it to be don. so it'll be ooo triplet. and change 01:01:870 - to be don. those suggestions to follow the vocal sound at 01:02:138 - and mixed by background too at 01:01:423 - until 01:01:959 -

• delete 01:09:459 - . same like the previous mod too the reason. try to use single note, not always o o o

• 01:18:566 - until 01:19:280 - , same like the previous part too

• don 01:24:816 - to follow the vocal sound which still appear at there


====================



[ Oni]

General
☞ nothing~

Notes Structure
☞ kats are used wisely and nicely~! keep it up

Notes
• add kat at 00:18:210 - and don at 00:18:567 - . same reason like Muzukashii diff. it's quite weird if you just follwed the vocal sounds. but, when there are not any vocal sounds, you didn't put anything there. try mixed vocal with background song

• delete 00:21:513 - here. it's really weird to use triplet there. and also it's weird too if you used triplets when the song is calm, like at here. try to hear the part of the song, do not overmapped

• add kat at 00:23:924 - and don at 00:24:281 - . the reason is same too like Muzukashii and the first mod Oni mods.

• 00:25:888 - don here. seems an awkward break too there with 2/4 break

• change 00:47:936 - to be kat. ooo gives stronger triplet than ooo triplet that you used before

• 01:18:745 - still don at here. the string sound becomes higher at 01:18:923 - not at 01:18:745 -


====================


okay that's all from me
btw, your mapping skills have been improved, nardo :) keep it up~!
Sonnyc
Zzz's Hard:

00:02:142 (4) - 뉴콤?
00:10:263 (5) - 엇박이니까 뉴콤 넣어주세요. 헷갈릴수 있을듯
00:22:674 (9,1) - 가사 따르시려면 (9) 부터 뉴콤?
00:25:888 (3) - 삭제하는게 가사와 자연스러울듯요.
00:26:067 (4) - 악기 강조 뉴콤?
01:14:816 (4) - 랜덤 점프 느낌이 나요 개인적으로.
01:19:102 (9) - 그냥 일반적 연타가 더 나을거 같아요.

Insane:

00:02:678 (2,3) - (316,148)이 슬라이더와의 흐름상 더 나을거 같습니다.
00:09:638 (5) - (384,224)에 놓는건 어때요? 다음 노트와 간격을 짧게 해 놓은게 살짝 안어울리는거 같고, 좀 거리 두는게 나을거 같아요.
00:16:781 (2) - 뉴콤? 이거도 앞 노트랑 가까운게 약간 이상한거 같아요. 점 띄워 주시는게 어떠실지.
00:20:353 (5,1) - 여기는 점프 없는게 나을듯요
00:35:353 (6) - (252,176)이 더 부드러운 흐름이 될거 같아요
00:47:668 (2) - 앞과 점프 좀 어색한듯요
01:07:673 (3,1) - 많이 가까워서 어색한듯 합니다.
01:24:816 (3,1) - (1) 부터는 약간 부드러운 구간인데 이 사이에 점프가 있는게 좀 부담스럽게 느껴졌습니다.
01:26:400 (1) - 마지막에 거의 소리가 안나니까 5% 처리 해주세요.

제법 괜찮게 만드신듯요

내일 완성을 <<
Nardoxyribonucleic
My 200th post~ \:D/

mingmichael wrote:

taiko mods come as nardo request~

Red ~> unrakable issue, must be changed
Blue ~> highly suggested, consider to use it
Black ~> suggestion, just free to choose it

[ Muzukashii]

General
☞ nothing~

Notes Structure
☞ try to mixed background and vocal sounds as well, but don't make them to be inconsistent pattern. i saw you just followed the vocal sounds, but when the vocal sounds don't appear, you didn't put any notes. so, it'll like an awkward moment to get a breaks more than 1/4.
☞ do not use o o o notes for many times at the kiai parts. try give some a single note only or try with 5-notes and more variation stuctures.

Notes
• change 00:15:888 - to be don. well, to make same pattern like 00:12:495 - until 00:13:210 - which are oo and o o. it'll be same if you use my mod from 00:15:353 - until 00:16:067 - I followed the snare drum strikes there, so no change~

• add kat at 00:18:210 - and don at 00:18:567 - . so from 00:18:03 - until 00:18:567 - will be o o o o . this makes a great failing pitch sounds (for vocal sounds) at there and it's much better too than previous notes that you used at this part. and then, don at 00:18:567 - will follow the drum hits also. you didn't put any notes there, so the break which is given is 2/4 bearks. it's not efficient. and you used them too at 00:18:031 - until 00:18:567 - too :c be more consistent fixed

• add kat at 00:21:781 - to follow the drum hit from the background song. much better than you didn't use it like yours now OK

• inconsistent pattern. 00:22:674 - should be don, same as 00:16:960 - . they have a same part of song and same pitch sounds too as well fixed

• add kat at 00:23:924 - and don at 00:24:281 - . so it'll be o o o o. much better too to follow the background song as well. and you can looked at yours before. it just two notes at 00:23:745 - and 00:24:103 -. they will follow the vocal sounds, but it seems akward because they will have 2/4 bearks again after the last note. consider again at here fixed

• don at 00:25:531 - . the vocal sound that you followed already becomes low at here. The vocal is of the same pitch as 00:24:995 - that's why I used kat there.

• add don at 00:29:995 - . sounds weird if you just followed the vocal, but when the vocal sound doesn't appear, you didn't put any notes fixed

• delete 00:52:316 - . try to make a single note only fixed

• move 01:02:048 - to 01:01:870 - and change it to be don. so it'll be ooo triplet. and change 01:01:870 - to be don. those suggestions to follow the vocal sound at 01:02:138 - and mixed by background too at 01:01:423 - until 01:01:959 - Nice~ :3

• delete 01:09:459 - . same like the previous mod too the reason. try to use single note, not always o o o fixed

• 01:18:566 - until 01:19:280 - , same like the previous part too changed to k d kkk d

• don 01:24:816 - to follow the vocal sound which still appear at there fixed


====================



[ Oni]

General
☞ nothing~

Notes Structure
☞ kats are used wisely and nicely~! keep it up

Notes
• add kat at 00:18:210 - and don at 00:18:567 - . same reason like Muzukashii diff. it's quite weird if you just follwed the vocal sounds. but, when there are not any vocal sounds, you didn't put anything there. try mixed vocal with background song fixed

• delete 00:21:513 - here. it's really weird to use triplet there. and also it's weird too if you used triplets when the song is calm, like at here. try to hear the part of the song, do not overmapped fixed

• add kat at 00:23:924 - and don at 00:24:281 - . the reason is same too like Muzukashii and the first mod Oni mods. fixed

• 00:25:888 - don here. seems an awkward break too there with 2/4 break fixed

• change 00:47:936 - to be kat. ooo gives stronger triplet than ooo triplet that you used before fixed

• 01:18:745 - still don at here. the string sound becomes higher at 01:18:923 - not at 01:18:745 - The strings are of the same pitch, and I used kats to map the snare drums there, so no change~


====================


okay that's all from me
btw, your mapping skills have been improved, nardo :) keep it up~! Thanks >_<"
Thanks for your mod michael~~ :)
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