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nano feat. MY FIRST STORY - SAVIOR OF SONG (TV Size)

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Topic Starter
Skystar
This beatmap was submitted using in-game submission on 2013年12月7日 at 20:14:54

Artist: nano feat. MY FIRST STORY
Title: SAVIOR OF SONG (TV Size)
Source: 蒼き鋼のアルペジオ
Tags: Skystar Kodora opening Arpeggio of Blue Steel HakuNoKaemi Aoki Hagane no Arpeggio
BPM: 192
Filesize: 18950kb
Play Time: 01:25
Difficulties Available:
  1. Easy (2.62 stars, 82 notes)
  2. Haku's Hard (4.88 stars, 194 notes)
  3. Insane (5 stars, 349 notes)
  4. Kodora's Hard (5 stars, 245 notes)
  5. Normal (4.46 stars, 149 notes)
Download: nano feat. MY FIRST STORY - SAVIOR OF SONG (TV Size)
Download: nano feat. MY FIRST STORY - SAVIOR OF SONG (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
#11 ナノ feat. MY FIRST STORY - SAVIOR OF SONG


map mirror
Kodora
nyan
Sarasa
香草阿星
Kodora
香草阿星

http://puu.sh/4RlxR.osu

done

also changed OD back, it's really not that hard with 7
P A N
hi Amamiya, req from kodora

I should mod the elite mapper map set again 0.0 ok here i go!

[Insane]

your map is always great amamiya D: so most of this is a nazi mod.
00:07:186 (1) - try to move to 204|212 to make this (3,1) looks similar to (1)'s tail and (2) or another word, move for create a pattern here and it still flow as the current one imo.
00:16:093 (1,1) - move both to 234|148 to make both of them stack perfectly with 00:18:125 (1)'s tail.
00:33:282 (1) - move tail 1 grid up for perfect blanket.
00:42:267 - hmm, why won't add a break here. if no i think it have about 5% of player that fail here D: if you want to add break here, add on 00:43:283 for fit the song
00:57:190 (1) - move to 61|184 for perfect stack with the previous (6)'s tail.
00:57:502 (2) - what about this pattern. It's more flow imo, and make this slider connect with 00:58:284 (1) like this.
01:12:660 (1,2,3,1,2,3,4) - try to make it more symmetry?

[Kodora]

00:42:658 - maybe break is better.
01:00:003 (5) - a bit left for stack perfectly.
01:24:301 (4) - maybe delete note here?
nothing much to say :P

[Normal]

00:43:283 - start break here?
01:09:535 (3) - hmm why soft here, i think auto is already fit.

[Easy]

00:43:283 - ^
01:08:910 (1,2) - unstack here, it can confuse beginner :3 and it just a one stack on this diff so I think its ok to unstack it.

nice map :3 good luck and star! maybe wait for your description post for 7 days and give me kds, i want 2 kds hehe XD
Topic Starter
Skystar
P A N

P A N wrote:

hi Amamiya, req from kodora

I should mod the elite mapper map set again 0.0 ok here i go!

[Insane]

your map is always great amamiya D: so most of this is a nazi mod.
00:07:186 (1) - try to move to 204|212 to make this (3,1) looks similar to (1)'s tail and (2) or another word, move for create a pattern here and it still flow as the current one imo. o
00:16:093 (1,1) - move both to 234|148 to make both of them stack perfectly with 00:18:125 (1)'s tail. oo i didnt even notice that haha
00:33:282 (1) - move tail 1 grid up for perfect blanket. o
00:42:267 - hmm, why won't add a break here. if no i think it have about 5% of player that fail here D: if you want to add break here, add on 00:43:283 for fit the song no, break time is something used for letting player know "oops here's a break time you can rest freely huehue", and here's apparently not suitable to add it.
00:57:190 (1) - move to 61|184 for perfect stack with the previous (6)'s tail. o
00:57:502 (2) - what about this pattern. It's more flow imo, and make this slider connect with 00:58:284 (1) like this. hm no
01:12:660 (1,2,3,1,2,3,4) - try to make it more symmetry? no

[Normal]

00:43:283 - start break here? as insane
01:09:535 (3) - hmm why soft here, i think auto is already fit. because yuko sucks

[Easy]

00:43:283 - ^
01:08:910 (1,2) - unstack here, it can confuse beginner :3 and it just a one stack on this diff so I think its ok to unstack it. o

nice map :3 good luck and star! maybe wait for your description post for 7 days and give me kds, i want 2 kds hehe XD
HabiHolic
Easy Normal diff unicode check there
Topic Starter
Skystar

HabiHolic wrote:

Easy Normal diff unicode check there
fixed o_o
Natsuki Nanaka
Hi Yuko :3
Req form Kodora : P
very small mod I cant mod it xD

[Easy]
00:51:408 (4) - nc
01:19:848 (2) - remove whistle tail slide
01:21:723 (1) - add whistle tail slide

[Normal]
Looks nice

[Kodorasan]
suggest hitsound mod :3

00:42:003 (3,4) - Ctrl+G
00:55:471 (3) - try to add whistle on head slide
00:56:721 (2) - add whistle here
00:56:877 (3) - remove whistle head slide and add whistle on tail slide
00:59:534 (4,5) - overlap slide
01:05:472 (3) - add whistle head slide
01:21:567 (1,2) - add whistle head slide
01:26:255 (4) - move right 1 grid

[Insane]
Awesome how I can mod it D:

Nice map :3
Star~
Natsu
HI~ Amamiya Yuko owo Kodora baka ask me to mod this so here we go

General:
  • Combo colour 1 and 3 are almost the same what about to make the 3 one a little more dark? just to notice them are differents

Insane:
  1. 00:00:780 Maybe you forget to add a whistle here? sound really nice :3
  2. 01:21:254 (1,2) - stack them perfect really nazi but look bad in game
  3. 00:11:562 can you move this two grids to the right so the pattern is more consistent with 00:11:093 (1,2,3) - also if you play it is more natural imo
  4. 00:08:905 (2,3,1) - use the same distance here? I feel kinda awkward when i play this in the current way
  5. 00:29:375 sound better for me If you remove the whistle here it dont sound nice there imo
  6. turn off grid snap and stack this 00:32:032 (1) - with 00:32:970 (3) - perfect x-x
  7. 00:33:282 you forget to add Finish here it empathize with the music really nice
  8. 00:45:939 (2,1) - another nazi stack this perfect
  9. 01:01:096 can you move this a little? is touching the hp bar check it:
  10. 01:05:472 (2,1) - uh I know is your style but this is almost unreadable in first place first to all what is the tail and waht is the head? also take in consideration the head of the slider is almost hidden by previous 01:05:159 (1) - i will like if you redo this pattern
  11. 01:26:255 add finish here sound really nice to end the song try it

Kodora moe Hard:
  1. the jump from normal to hard in the spread is kinda hard i preffer if you use OD 6 here
  2. 00:00:780 why you dont add a circle here? and start like the other diff for concistency also is where the player expect to start playing
  3. 00:12:812 (2) - add clap in the tail owo
  4. 01:26:255 remove clap and add finish? sound better for me
  5. 00:10:155 (1) - what about to add claps on the reapeats like insane diff have? or atleast add it on the first point so the player can have a good feedback from the hit
  6. 00:17:343 really nazi but what about move this one to x:288 y:108 look better stacked in the slider body
  7. 00:22:969 you maybe forget to add whistle here?
  8. 00:40:783 (1,2,3,4,1,2,3,4) - no hitsounds? buu add some claps here to empathize the music sound really nice
  9. 00:42:658 (1) - just for consistency why not remove the spinner and let this part with nothing?
  10. 00:57:659 (6,1) - swap NC for consistency with your stanzas pattern?
  11. 01:01:409 (9,1) - same as above is better readable imo
  12. 01:24:067 (1,2,3,4) - I told you when you ask me for test play im not a fan of this stream is the only you use in all the diff and take players off guard I preffer a repeat slider but both are fine

Normal:
  1. 00:19:843 (5) - move to x:462 y:39 to fix a little the distance
  2. 00:33:282 same as insane
  3. 00:57:346 (3,4) - move both of them to x:390 y:356 im begin to much nazi with the distance maybe?
  4. 01:16:254 (1) - x:218 y:36 same distance problem im really nazi ahahahha owo
  5. 01:26:255 same as insane

Easy:
  1. 00:33:282 same as insane
  2. 01:26:255 same as insane

GL Amamiya Yuko hope this help you and take a star or Kodora will bite me :c
Suimya
so here's my mod, Kodora asked me to mod it =w=/


Easy:
Since it's a high bpm it'll be nice if you make AR -1 it'll fit this diff better imo~
  1. 00:33:282 (1) - I don't think you need a nc here so it'll be better if you'll remove it
  2. 00:55:471 (3) - move this slider one grid up so it'll make stuck under 00:52:971 (7) -
  3. 00:59:846 (2) - move this up and right one grid with the same reason above

Normal:
  1. 00:15:468 (6,1) - I don't think it'll be nice if you'll make a stuck like this in normal with high bpm song, so i suggest you to remove this stuck~
  2. 00:28:282 (1,2) - switch the nc because the vocal started on the 2 not in the 1
  3. 00:41:720 (2) - this reverse would be better the other way like this
  4. 00:47:345 (3,4) - same reason as in here 00:15:468 (6,1) -
  5. 00:48:595 (6,1) - ^
  6. 00:48:595 (6,1) - ^
  7. 00:58:596 (6,1) - ^
  8. 01:11:410 (1,2,3,4,5,6,7,8) - randomly added so many notes in this map, i suggest you to remove some and add 1/1 short sliders instead of those notes
  9. 01:21:098 (6,1) - Another stucks....

Kodora's Hard:
HP +1 would do good imo, since you have AR8 and OD7...
  1. 00:03:592 (1) - remove this nc, i don't think it's needed here anyways...so yeah i suggest you to remove it
  2. 00:13:749 (2) - move this few grids up, so it'll stuck under 00:11:874 (6) -
  3. 00:14:999 (2) - I don't suggest you to do this in hard since, it'll make the diff more hard and more harder to read as well, maybe move this note somewhere else
  4. 00:16:249 (2) - move this few grids down and left so it'll stuck under 00:14:218 (3) -
  5. 00:17:343 (1) - wtf why is this like this....move this note above the next slider instead, i think it placed so weird imo
  6. 00:19:843 (5) - move this one grid to the left so it'll make nice blanket with 00:19:375 (4) -
  7. 00:49:221 (1,2) - those two is a bit too hard to read imo, maybe do something else with them? like this
  8. 00:57:659 (6) - I think you missed a finish on slider's start so, maybe add it?
  9. 00:58:284 (2) - well..you have so many places to put this note why under the slider ;w; just move it like this instead...
  10. 01:08:128 (2) - baka Kodora ;w;

Insane:
Good diff I found nothing on it o.ob Good job Yuko www


That's all i found here, Good luck with ranking it Kodora and Yuko <3
-Neipezi
hi~ i got a request to kodora :D

[General]
Video seems to be a little startling.(a new encoding.) Download


[Easy]
00:42:658 - ~ 00:45:783 - spinner add?

[Normal]
00:10:155 - circle add?
00:42:658 - ~ 00:45:783 - easy and the same
01:12:660 (5) - NC add?

[Kodora's Hard]
00:10:624 (2) - NC add?
00:23:281 (2) - ^
00:32:657 - clap add (drum sound)
00:32:813 - finish add
00:32:970 - ^
00:57:502 (5,6) - change interval https://osu.ppy.sh/ss/1044606
01:02:972 - whistle add
01:05:472 - ^
01:20:004 (4) - NC add?
01:20:395 - circle add?
01:24:301 (4) - circle remove

[Insane]
00:29:532 (1) - remove the red point
00:30:001 - circle add?
00:42:658 - ~ 00:45:783 - easy and the same
very hard.. :o

good lucky xDDD
Doomsday
Just checked out the timing for this real quick. I think it's close, but I think just using 1 timing section: BPM: 191.99 Offset: 780 would be closer. It's up to you though if you wanna use it.

:D
Slow-ru
Everyone has requests from Kodora I - not the exception - you should be grateful to him ;D

Easy:

Ok!

Normal:

00:41:720 (2,1) - maybe "Break" between them?

Kodora's Hard:

Мне кажется, что здесь слишком много оверлапа, как, например, 00:16:875 (4,1) / 00:57:659 (6,1,2), что, вкупе с всего лишь двумя цветами, усложняет задачу. Может, сделаешь его чуть проще?

Insane:

00:42:188 (4,1) - maybe, "break", or spinner?

Nothing to mod here, lol
Good job.
Topic Starter
Skystar

Doomsday wrote:

Just checked out the timing for this real quick. I think it's close, but I think just using 1 timing section: BPM: 191.99 Offset: 780 would be closer. It's up to you though if you wanna use it.

:D
that 2 timing sections are used for changing the downbeat, it would be wrong if i removed them. also nothing will be different even if i remove them. o.o

will reply to mods soon, sorry for being delaying. ;;
Kodora
P A N
[Kodora]

00:42:658 - maybe break is better. Nope, i prefer spinner. I don't like "drain sections"
01:00:003 (5) - a bit left for stack perfectly. Fixed these
01:24:301 (4) - maybe delete note here? Nope, sorry
nothing much to say :P

- N a n a k a -
Looks nice

[Kodorasan]
suggest hitsound mod :3

00:42:003 (3,4) - Ctrl+G Done
00:55:471 (3) - try to add whistle on head slide Yes, i forgot, fixed
00:56:721 (2) - add whistle here Fixed
00:56:877 (3) - remove whistle head slide and add whistle on tail slide Agree, done
00:59:534 (4,5) - overlap slide Fixed
01:05:472 (3) - add whistle head slide Done
01:21:567 (1,2) - add whistle head slide orz why they disappear done
01:26:255 (4) - move right 1 grid Done

Natsu
Kodora moe Hard:
  1. the jump from normal to hard in the spread is kinda hard i preffer if you use OD 6 here OD 6 will make huge score gap between Insane & Hard in this case + i really dislike low OD
  2. 00:00:780 why you dont add a circle here? and start like the other diff for concistency also is where the player expect to start playing because i'm following vocals here but not the guitar
  3. 00:12:812 (2) - add clap in the tail owo oops fixed
  4. 01:26:255 remove clap and add finish? sound better for me not fits as for me :V
  5. 00:10:155 (1) - what about to add claps on the reapeats like insane diff have? or atleast add it on the first point so the player can have a good feedback from the hit they are disappear for unknown reason D: fixed
  6. 00:17:343 really nazi but what about move this one to x:288 y:108 look better stacked in the slider body good nazi, fixed
  7. 00:22:969 you maybe forget to add whistle here? sure
  8. 00:40:783 (1,2,3,4,1,2,3,4) - no hitsounds? buu add some claps here to empathize the music sound really nice okay
  9. 00:42:658 (1) - just for consistency why not remove the spinner and let this part with nothing? because i don't like any kind of drain sections + this part is really perfectly mapable
  10. 00:57:659 (6,1) - swap NC for consistency with your stanzas pattern? nope, also this done to make next circles more unreadable
  11. 01:01:409 (9,1) - same as above is better readable imo nope, NC follow vocals
  12. 01:24:067 (1,2,3,4) - I told you when you ask me for test play im not a fan of this stream is the only you use in all the diff and take players off guard I preffer a repeat slider but both are fine repeat will looks repetitive + i want to make ending harder than the rest of map + 4 notes are not considered stream - they are easy, really

Sekai-nyan
Kodora's Hard:
HP +1 would do good imo, since you have AR8 and OD7... Keeping 5 because insane have 6
  1. 00:03:592 (1) - remove this nc, i don't think it's needed here anyways...so yeah i suggest you to remove it done
  2. 00:13:749 (2) - move this few grids up, so it'll stuck under 00:11:874 (6) - Done
  3. 00:14:999 (2) - I don't suggest you to do this in hard since, it'll make the diff more hard and more harder to read as well, maybe move this note somewhere else It's clearly readable nomod due to approachcircle being visible
  4. 00:16:249 (2) - move this few grids down and left so it'll stuck under 00:14:218 (3) - not nesessary
  5. 00:17:343 (1) - wtf why is this like this....move this note above the next slider instead, i think it placed so weird imo Check DS, it placed absolutely correctly
  6. 00:19:843 (5) - move this one grid to the left so it'll make nice blanket with 00:19:375 (4) - Fixed
  7. 00:49:221 (1,2) - those two is a bit too hard to read imo, maybe do something else with them? like this That's trick, wanna keep it, sorry.
  8. 00:57:659 (6) - I think you missed a finish on slider's start so, maybe add it? Nope
  9. 00:58:284 (2) - well..you have so many places to put this note why under the slider ;w; just move it like this instead... Re-arranged to make it easier to read, but in other way
  10. 01:08:128 (2) - baka Kodora ;w; baka janai

-Kirito
[Kodora's Hard]
00:10:624 (2) - NC add? No
00:23:281 (2) - ^ No
00:32:657 - clap add (drum sound) No, i also don't like drum samples tbh
00:32:813 - finish add No
00:32:970 - ^ No
00:57:502 (5,6) - change interval https://osu.ppy.sh/ss/1044606 No
01:02:972 - whistle add Yes
01:05:472 - ^ Yes
01:20:004 (4) - NC add? No
01:20:395 - circle add? No
01:24:301 (4) - circle remove No


Slow-ru
Kodora's Hard:

Мне кажется, что здесь слишком много оверлапа, как, например, 00:16:875 (4,1) / 00:57:659 (6,1,2), что, вкупе с всего лишь двумя цветами, усложняет задачу. Может, сделаешь его чуть проще? Оверлапы читаемы ноумод, этого достаточно. Хм, а вот про цвета я Юко скажу, действительно можно бы разнообразнее.


Thanks for mods everyone!

diff -> http://puu.sh/4Vco2.osu
Topic Starter
Skystar
- N a n a k a -

- N a n a k a - wrote:

Hi Yuko :3
Req form Kodora : P
very small mod I cant mod it xD

[Easy]
00:51:408 (4) - nc
01:19:848 (2) - remove whistle tail slide
01:21:723 (1) - add whistle tail slide above all fixed

[Normal]
Looks nice

[Kodorasan]
suggest hitsound mod :3

00:42:003 (3,4) - Ctrl+G
00:55:471 (3) - try to add whistle on head slide
00:56:721 (2) - add whistle here
00:56:877 (3) - remove whistle head slide and add whistle on tail slide
00:59:534 (4,5) - overlap slide
01:05:472 (3) - add whistle head slide
01:21:567 (1,2) - add whistle head slide
01:26:255 (4) - move right 1 grid

[Insane]
Awesome how I can mod it D:

Nice map :3
Star~
Natsu

Natsu wrote:

HI~ Amamiya Yuko owo Kodora baka ask me to mod this so here we go

General:
  • Combo colour 1 and 3 are almost the same what about to make the 3 one a little more dark? just to notice them are differents

Insane:
  1. 00:00:780 Maybe you forget to add a whistle here? sound really nice :3 nope :3
  2. 01:21:254 (1,2) - stack them perfect really nazi but look bad in game
  3. 00:11:562 can you move this two grids to the right so the pattern is more consistent with 00:11:093 (1,2,3) - also if you play it is more natural imo
  4. 00:08:905 (2,3,1) - use the same distance here? I feel kinda awkward when i play this in the current way yay i guess it's fine to change spacing
  5. 00:29:375 sound better for me If you remove the whistle here it dont sound nice there imo
  6. turn off grid snap and stack this 00:32:032 (1) - with 00:32:970 (3) - perfect x-x
  7. 00:33:282 you forget to add Finish here it empathize with the music really nice
  8. 00:45:939 (2,1) - another nazi stack this perfect
  9. 01:01:096 can you move this a little? is touching the hp bar check it:
  10. 01:05:472 (2,1) - uh I know is your style but this is almost unreadable in first place first to all what is the tail and waht is the head? also take in consideration the head of the slider is almost hidden by previous 01:05:159 (1) - i will like if you redo this pattern O_o that's not unreadable
  11. 01:26:255 add finish here sound really nice to end the song try it i didnt add finish due to the song ends so fast here, so a finish may be weird

Kodora moe Hard:
  1. the jump from normal to hard in the spread is kinda hard i preffer if you use OD 6 here
  2. 00:00:780 why you dont add a circle here? and start like the other diff for concistency also is where the player expect to start playing
  3. 00:12:812 (2) - add clap in the tail owo
  4. 01:26:255 remove clap and add finish? sound better for me
  5. 00:10:155 (1) - what about to add claps on the reapeats like insane diff have? or atleast add it on the first point so the player can have a good feedback from the hit
  6. 00:17:343 really nazi but what about move this one to x:288 y:108 look better stacked in the slider body
  7. 00:22:969 you maybe forget to add whistle here?
  8. 00:40:783 (1,2,3,4,1,2,3,4) - no hitsounds? buu add some claps here to empathize the music sound really nice
  9. 00:42:658 (1) - just for consistency why not remove the spinner and let this part with nothing?
  10. 00:57:659 (6,1) - swap NC for consistency with your stanzas pattern?
  11. 01:01:409 (9,1) - same as above is better readable imo
  12. 01:24:067 (1,2,3,4) - I told you when you ask me for test play im not a fan of this stream is the only you use in all the diff and take players off guard I preffer a repeat slider but both are fine

Normal:
  1. 00:19:843 (5) - move to x:462 y:39 to fix a little the distance
  2. 00:33:282 same as insane
  3. 00:57:346 (3,4) - move both of them to x:390 y:356 im begin to much nazi with the distance maybe?
  4. 01:16:254 (1) - x:218 y:36 same distance problem im really nazi ahahahha owo
  5. 01:26:255 same as insane same

Easy:
  1. 00:33:282 same as insane
  2. 01:26:255 same as insane same

GL Amamiya Yuko hope this help you and take a star or Kodora will bite me :c
Sekai-nyan

Sekai-nyan wrote:

so here's my mod, Kodora asked me to mod it =w=/


Easy:
Since it's a high bpm it'll be nice if you make AR -1 it'll fit this diff better imo~
  1. 00:33:282 (1) - I don't think you need a nc here so it'll be better if you'll remove it ah? NC for a new part in the music o_o
  2. 00:55:471 (3) - move this slider one grid up so it'll make stuck under 00:52:971 (7) -
  3. 00:59:846 (2) - move this up and right one grid with the same reason above

Normal:
  1. 00:15:468 (6,1) - I don't think it'll be nice if you'll make a stuck like this in normal with high bpm song, so i suggest you to remove this stuck~ i think it's fine since it's normal diff not easy (dont slap me >.>
  2. 00:28:282 (1,2) - switch the nc because the vocal started on the 2 not in the 1
  3. 00:41:720 (2) - this reverse would be better the other way like this
  4. 00:47:345 (3,4) - same reason as in here 00:15:468 (6,1) - same
  5. 00:48:595 (6,1) - ^
  6. 00:48:595 (6,1) - ^
  7. 00:58:596 (6,1) - ^
  8. 01:11:410 (1,2,3,4,5,6,7,8) - randomly added so many notes in this map, i suggest you to remove some and add 1/1 short sliders instead of those notes
  9. 01:21:098 (6,1) - Another stucks....

Kodora's Hard:
HP +1 would do good imo, since you have AR8 and OD7...
  1. 00:03:592 (1) - remove this nc, i don't think it's needed here anyways...so yeah i suggest you to remove it
  2. 00:13:749 (2) - move this few grids up, so it'll stuck under 00:11:874 (6) -
  3. 00:14:999 (2) - I don't suggest you to do this in hard since, it'll make the diff more hard and more harder to read as well, maybe move this note somewhere else
  4. 00:16:249 (2) - move this few grids down and left so it'll stuck under 00:14:218 (3) -
  5. 00:17:343 (1) - wtf why is this like this....move this note above the next slider instead, i think it placed so weird imo
  6. 00:19:843 (5) - move this one grid to the left so it'll make nice blanket with 00:19:375 (4) -
  7. 00:49:221 (1,2) - those two is a bit too hard to read imo, maybe do something else with them? like this
  8. 00:57:659 (6) - I think you missed a finish on slider's start so, maybe add it?
  9. 00:58:284 (2) - well..you have so many places to put this note why under the slider ;w; just move it like this instead...
  10. 01:08:128 (2) - baka Kodora ;w;

Insane:
Good diff I found nothing on it o.ob Good job Yuko www


That's all i found here, Good luck with ranking it Kodora and Yuko <3
-Kirito

-Kirito wrote:

hi~ i got a request to kodora :D

[General]
Video seems to be a little startling.(a new encoding.) Download


[Easy]
00:42:658 - ~ 00:45:783 - spinner add? nope

[Normal]
00:10:155 - circle add?
00:42:658 - ~ 00:45:783 - easy and the same
01:12:660 (5) - NC add? pattern changed

[Kodora's Hard]
00:10:624 (2) - NC add?
00:23:281 (2) - ^
00:32:657 - clap add (drum sound)
00:32:813 - finish add
00:32:970 - ^
00:57:502 (5,6) - change interval https://osu.ppy.sh/ss/1044606
01:02:972 - whistle add
01:05:472 - ^
01:20:004 (4) - NC add?
01:20:395 - circle add?
01:24:301 (4) - circle remove

[Insane]
00:29:532 (1) - remove the red point
00:30:001 - circle add?
00:42:658 - ~ 00:45:783 - easy and the same sorry no change in this diff
very hard.. :o

good lucky xDDD
Slow-ru

Slow-ru wrote:

Everyone has requests from Kodora I - not the exception - you should be grateful to him ;D

Easy:

Ok!

Normal:

00:41:720 (2,1) - maybe "Break" between them? nope

Kodora's Hard:

Мне кажется, что здесь слишком много оверлапа, как, например, 00:16:875 (4,1) / 00:57:659 (6,1,2), что, вкупе с всего лишь двумя цветами, усложняет задачу. Может, сделаешь его чуть проще?

Insane:

00:42:188 (4,1) - maybe, "break", or spinner? nope

Nothing to mod here, lol
Good job.
everything i didnt reply to = fixed
Amamiya Yuko married to Kodora >///<
kaskaskas
good song
wcx19911123
as your request

[General]
我觉得combo color可以在区别明显点

[Easy]
01:08:910 (1,2) - 要么一条直线要么岔开点,好看点

[Normal]
00:15:624 (1,2,3) - 可以摆直点
00:40:783 (1,2) - 像这种我建议每个换成2个1/2slider,折返太多新人可能难读
00:50:627 - 这个whistle感觉不太合曲

[Kodora's Hard]
HD is too low, +1 at least please
00:06:405 (3) - its shape can be better.. maybe need to replace the nod which is at x:344 y:296
00:52:502 (2,3) - slider first and circle later? rhythm can be better imo
00:57:502 (5,6) - ^

这vocal听着想死
Kodora
Thank you wcx, all fixed + changed last stream because i keep missing here with dt lol

SPOILER
osu file format v12

[General]
AudioFilename: savior of song.mp3
AudioLeadIn: 1000
PreviewTime: 45705
Countdown: 0
SampleSet: Normal
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 81020,81098
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 8

[Metadata]
Title:SAVIOR OF SONG (TV Size)
TitleUnicode:SAVIOR OF SONG (TV Size)
Artist:nano feat. MY FIRST STORY
ArtistUnicode:ナノ feat. MY FIRST STORY
Creator:Amamiya Yuko
Version:Kodora's Hard
Source:蒼き鋼のアルペジオ
Tags:Skystar Kodora opening Arpeggio of Blue Steel
BeatmapID:313821
BeatmapSetID:121716

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.72
SliderTickRate:1

[Events]
//Background and Video events
0,0,"1.jpg",0,0
Video,650,"PV.flv"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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336,8,66722,1,8,0:0:0:0:
384,88,66878,2,0,B|432:152|392:208|392:208|416:272,1,172,2|0,0:0|0:0,0:0:0:0:
373,336,67347,1,8,0:0:0:0:
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225,355,67972,5,8,0:0:0:0:
256,266,68128,1,2,0:0:0:0:
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352,112,68597,2,0,P|315:93|231:96,1,86,8|0,0:0|0:0,0:0:0:0:
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376,240,70785,2,0,L|368:200|384:128,1,86,0|0,0:0|0:0,0:0:0:0:
465,35,71097,2,0,L|473:75|464:120,1,86,8|0,0:0|0:0,0:0:0:0:
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214,61,71722,1,8,0:0:0:0:
280,240,72035,1,8,0:0:0:0:
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424,360,72972,1,8,0:0:0:0:
472,176,73285,1,8,0:0:0:0:
344,40,73597,1,8,0:0:0:0:
280,216,73910,6,0,P|272:264|224:320,1,86,8|0,0:0|0:0,0:0:0:0:
184,240,74222,2,0,P|155:279|88:308,1,86,8|0,0:0|0:0,0:0:0:0:
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395,168,75473,2,0,P|360:194|320:208,1,86,8|0,0:0|0:0,0:0:0:0:
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384,336,77973,1,8,0:0:0:0:
416,248,78129,2,0,L|424:200|456:160,1,86,2|0,0:0|0:0,0:0:0:0:
399,42,78442,2,0,L|391:90|368:120,1,86,2|8,0:0|0:0,0:0:0:0:
368,120,78754,1,4,0:0:0:0:
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80,120,79379,2,0,B|88:192|152:208|152:208|136:288,1,172,2|2,0:0|0:0,0:0:0:0:
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184,344,80004,2,0,L|248:352|304:320|368:320,1,172,2|2,0:0|0:0,0:0:0:0:
432,288,80473,2,0,P|447:248|443:206,1,86,8|2,0:0|0:0,0:0:0:0:
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128,160,81567,6,0,L|96:208,2,43,2|0|8,0:0|0:0|0:0,0:0:0:0:
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456,168,82504,2,0,P|488:240|456:344,1,172,2|0,0:0|0:0,0:0:0:0:
376,360,82973,1,8,0:0:0:0:
288,320,83129,2,0,B|240:304|240:304|208:368|120:360,1,172,2|0,0:0|0:0,0:0:0:0:
152,264,83598,1,8,0:0:0:0:
56,248,83754,2,0,P|80:200|112:176,1,86,4|0,0:0|0:0,0:0:0:0:
192,88,84067,5,2,0:0:0:0:
192,88,84145,1,0,0:0:0:0:
192,88,84223,1,8,0:0:0:0:
263,150,84380,2,0,P|351:158|407:70,1,172,2|0,0:0|0:0,0:0:0:0:
384,8,84848,1,8,0:0:0:0:
320,72,85005,1,0,0:0:0:0:
336,168,85161,6,0,P|344:216|376:256,1,86,2|0,0:0|0:0,0:0:0:0:
304,368,85473,2,0,P|298:325|275:289,1,86,10|0,0:0|0:0,0:0:0:0:
176,232,85786,5,8,0:0:0:0:
224,128,85942,1,8,0:0:0:0:
280,224,86098,1,8,0:0:0:0:
112,137,86255,1,8,0:0:0:0:
Topic Starter
Skystar
wcx

wcx19911123 wrote:

as your request

[General]
我觉得combo color可以在区别明显点 還好啦0.0

[Easy]
01:08:910 (1,2) - 要么一条直线要么岔开点,好看点

[Normal]
00:15:624 (1,2,3) - 可以摆直点
00:40:783 (1,2) - 像这种我建议每个换成2个1/2slider,折返太多新人可能难读
00:50:627 - 这个whistle感觉不太合曲 刪完聽了聽感覺有點怪, 還是保留

[Kodora's Hard]
HD is too low, +1 at least please
00:06:405 (3) - its shape can be better.. maybe need to replace the nod which is at x:344 y:296
00:52:502 (2,3) - slider first and circle later? rhythm can be better imo
00:57:502 (5,6) - ^

这vocal听着想死
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