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ALI PROJECT - Datengoku Sensen

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Topic Starter
P o M u T a

Fycho wrote:

~From popner's modding team~

Black: Suggestions
Blue: Importance.You might consider
Red:Unrank issues. You Must Fix


[Insane]

  • Try AR8 for this diff.I played this diff with both ar9 and ar8,but AR9 is fast for me,and these jumps can be read when AR8; Nah,have many big jump this diff.i played AR8, but, i fit AR9.
    i like ar9 this map.[/color]
    00:21:609 (1,2,3) –try using this rhythm, http://puu.sh/5cafW.jpg.It will be better if you start kick slider at white tick. it's good.
    00:22:787 (1) –reduce the volume of this spinner, it’s too loud somehow; umm, i think not need reduce... reservation.
    01:06:608 (1,2) –how about using the same rhythm as 02:19:394 (1,2,3,4,5) -,just follow the same track; nice find. fixed!
    00:37:680 (4,5,6,7,1,2) –try to place them like this for better flow, http://puu.sh/5canK.jpg umm, this prat fine flow imo. sorry
    00:47:322 (2,3) –Ctrl+G, rhythm is bet ter imo; umm, sound fit now..
    00:50:965 (1) –try something like this, http://puu.sh/5carT.jpg,flow better,and this jump can emphasize a strong beat; keep flow.
    00:51:822 (1) –Ctrl+G for better flow; fixed. but, some possibility of doing change.
    00:58:358 (7,8,9) –how about removing these three and make00:58:251 (6) –a 3/4 or 1/2 slider.A little overmap here; fixed
    01:21:180 (2) –this spacing is to large.Try to use a smaller one; fixed.
    01:34:465 (1,2,3,4,5,6,7,8,9,10,11) –stack is a little boring.How about setting a stream here? sorry, i want stack stream. i feels easily this.
    01:59:751 –add a note to be consistent with 00:46:680 (1) –and 01:56:322 (2) –;Otherwise you can try this rhythm, http://puu.sh/5caKP.jpg no changed.
    02:20:108 (1,2) –try using a smaller spacing like this02:26:965 (1,2) –; ok
    02:31:679 (2,3,4,5) –You just follow the music at02:30:394 (1,2) -,If you follow music not drums at02:31:251 (1,2,3,4,5) –it will be more consistent and much better; drum and synthesizer find sound this. no problem imo.
    03:21:822 (1,2,3,4) -^ ^
    03:15:679 (3,1) –These two are to close imo,try to use larger spacing; ok
    03:55:679 (1,3) –ctrl+g it plays more smoothly; no
    04:11:735 –add a spinner to show the long vocal sorry, same reason hard.

[Hard]

  • 01:03:822 (1) –end the spinner at01:05:537 and add finish; follow vocal
    00:56:965 (1,2) - snap these to 1/3 tick;
    01:00:822 (2) -^ ^
    02:09:822 (1,2) –snap these to 1/3 tick; ^
    02:13:251 (1,2) -^[/color] ^
    01:06:394 (1,2) –If you place them like this, http://puu.sh/5cbcO.jpg;It will be more neat imo.This pattern won’t be hard because this is a hard diff; respecthave spacing.
    01:31:251 (1,2,3,4) –same reason as above,try using spacing x1.40; sorry no.
    03:31:251 (1,2,3) -^ no.
    03:20:536 (4) -^ no.
    03:50:108 (1,2,3,4) –These maybe looks a little mess.try to split them out; fine imo.
    04:11:735 –add a spinner? no. i like this end.

[Easy]

  • Because this is your lowest diff in your mapset,HP,OD and AR-1 to balance the difficulty; no changed. i will ask other modder.
    00:21:823 (1) –This is too up and touch the HP bar; fixed
    01:14:108 (1,2,3) –make a better blanket; i can't fix this. idk how to fix
    01:57:394 (3,4,5) –make a perfect triangle; (2) slider end and (3) and (4) is triangle.
thanks long and useful modding!
-Neipezi
hi pomuta from my queues

[Normal]
00:21:823 (1,1) - too close. 00:21:823 - , 00:22:252 - here is circle add?

[Hard]
03:29:965 (2,3,4) - strange beat, change?

[Insane]
00:21:609 (1,2,3) - change it with a circle stream?
00:25:894 - Additional 5% volume
01:05:644 (1) - change the slide?
03:41:965 (3,4) - interval
03:42:822 (6,1) - ^
03:43:679 (3,1) - ^
03:44:536 (3,1) - ^
omg :o

omg 1/4 time signature and 1/3 beats the songs of combination :o
this map modding difficult, sry
SuperMIC
q

---

[Normal]

01:14:108 (1,2,3) - Weak blanket, move (2) into the centre.
02:35:537 (3,4) - Weak blanket, make the sliderbodies curvier.

Clean diff.

[Hard]

01:12:394 (1,2,3) - While acceptable, I don't encourage this pattern.
01:47:108 (1) - RNC
01:47:537 (2) - NC

This map has okay flow and doesn't make any errors, but it's not very visually appealing. Try touching up your sliders: add bankets, make things curvier, and please don't mix curvy sliders with sliders that have linear bends!

[Insane]

00:26:108 (1) - Why is this note randomly on this side? Centre it please.
00:36:108 (4) - Please do not put slider heads under sliderbodies. It looks terrible, doesn't flow properly in this case, and can sometimes be unreadable.
00:46:680 (1,2) - With all of these jumps you have, these two sldiers need to be more spaced apart.
00:52:680 (1) - Don't put sliderends under sliderbodies too, it looks baaaad.
00:54:394 (3,4) - Switch the placement of these two sliders, pattern flows terribly.
01:00:822 (2,3) - This is fine because the sliderend is on top of the sliderbody.

I find this difficulty really, really messy. The placement of objects seems totally random and at times messes up flow. The heavy mix of 1/3 and 1/4 can be done, but only with sliders and such. It's pretty unreadable as is, imo. The spacing is also very inconsistant and again the constant switch from 1/3 to 1/4 makes it stand out even more. With a little bit of work, this difficulty could be a lot better.

---

GL

-SMIC
Topic Starter
P o M u T a

-Kirito wrote:

hi pomuta from my queues

[Normal]
00:21:823 (1,1) - too close. 00:21:823 - , 00:22:252 - here is circle add? i changed 1/1 slider.

[Hard]
03:29:965 (2,3,4) - strange beat, change? i find drum sound this.

[Insane]
00:21:609 (1,2,3) - change it with a circle stream? bit change.
00:25:894 - Additional 5% volume add 20%.
01:05:644 (1) - change the slide? idk good change.
03:41:965 (3,4) - interval
03:42:822 (6,1) - ^
03:43:679 (3,1) - ^
03:44:536 (3,1) - ^ no problem?
omg :o

omg 1/4 time signature and 1/3 beats the songs of combination :o
this map modding difficult, sry
thanks~.
Topic Starter
P o M u T a

SuperMICrophone wrote:

q

---

[Normal]

01:14:108 (1,2,3) - Weak blanket, move (2) into the centre. maybe fixed.
02:35:537 (3,4) - Weak blanket, make the sliderbodies curvier. maybe fixed.

Clean diff.

[Hard]

01:12:394 (1,2,3) - While acceptable, I don't encourage this pattern. umm? i think fine pettern.
01:47:108 (1) - RNC done
01:47:537 (2) - NC done

This map has okay flow and doesn't make any errors, but it's not very visually appealing. Try touching up your sliders: add bankets, make things curvier, and please don't mix curvy sliders with sliders that have linear bends!

[Insane]

00:26:108 (1) - Why is this note randomly on this side? Centre it please. fixed
00:36:108 (4) - Please do not put slider heads under sliderbodies. It looks terrible, doesn't flow properly in this case, and can sometimes be unreadable. Half exposure
00:46:680 (1,2) - With all of these jumps you have, these two sldiers need to be more spaced apart. ok, i try bit change.
00:52:680 (1) - Don't put sliderends under sliderbodies too, it looks baaaad. BAT asked, not unrankable, it's ok, so, keep going ;w; sorry!
00:54:394 (3,4) - Switch the placement of these two sliders, pattern flows terribly. umm, i think playable.
01:00:822 (2,3) - This is fine because the sliderend is on top of the sliderbody. yes.

I find this difficulty really, really messy. The placement of objects seems totally random and at times messes up flow. The heavy mix of 1/3 and 1/4 can be done, but only with sliders and such. It's pretty unreadable as is, imo. The spacing is also very inconsistant and again the constant switch from 1/3 to 1/4 makes it stand out even more. With a little bit of work, this difficulty could be a lot better. thanks comment. but,song is bad
---

GL

-SMIC
thanks for mods!
10crystalmask01
Ello o3o
[Normal]
00:49:680 (4) - Would look better if it was blanketed by 00:48:394 (3) -something like this:

01:02:965 (4) - ?

or

01:33:822 (4) - NC
01:48:394 (3) - I prefer it being straight after slider 01:47:108 (2) - (Notice how 01:50:965 (3) - is a straight slider after 01:49:679 (2) -, and 01:49:679 (2) - is pretty much like 01:47:108 (2) - )
01:52:679 (1,2) - Blanket better.
01:59:108 (5) - Straight slider?
02:46:679 (4) - NC
03:19:251 (3,4) - Straight sliders may work here better, since these objects are alongside each other.
03:25:251 (2) - ?

04:08:193 (4) - NC?
[Hard]
00:52:680 (3) - ?

01:07:251 (1) - Less curve, so it blankets the head of 01:08:537 (3) -
02:02:108 (3,4) - - Don't make these a jump, since you didn't make 01:48:394 (3,4) - jumps.
02:21:822 (4) - NC
02:35:537 (4) - ^

[Insane]
Circle size -1?
..sorry can't really mod this diff :(

Hope this helps~!
Topic Starter
P o M u T a

10crystalmask01 wrote:

Ello o3o HI :D
[Normal]
00:49:680 (4) - Would look better if it was blanketed by 00:48:394 (3) -something like this: sorry, keep!

01:02:965 (4) - ? ok.

or

01:33:822 (4) - NC i add (5)
01:48:394 (3) - I prefer it being straight after slider 01:47:108 (2) - (Notice how 01:50:965 (3) - is a straight slider after 01:49:679 (2) -, and 01:49:679 (2) - is pretty much like 01:47:108 (2) - ) changed
01:52:679 (1,2) - Blanket better. maybe fixed? idk.
01:59:108 (5) - Straight slider? keep.
02:46:679 (4) - NC No~
03:19:251 (3,4) - Straight sliders may work here better, since these objects are alongside each other. sorry, i wannt both slider.
03:25:251 (2) - ? no problem flow!

04:08:193 (4) - NC? ok!
[Hard]
00:52:680 (3) - ? keep.

01:07:251 (1) - Less curve, so it blankets the head of 01:08:537 (3) - idk how to fix! sorry.
02:02:108 (3,4) - - Don't make these a jump, since you didn't make 01:48:394 (3,4) - jumps. umm, i think fine, next beat up rhythm.
02:21:822 (4) - NC ok
02:35:537 (4) - ^ ok

[Insane]
Circle size -1? ok, i test.
..sorry can't really mod this diff :(

Hope this helps~!
thanks!
HabiHolic
Hi~ From your In game reqs~

[Normal]

00:21:395 (4,1) - https://osu.ppy.sh/ss/1089121
00:36:394 (1) - spacing please
00:43:251 (1,2) - NC Change
01:01:251 (2) - https://osu.ppy.sh/ss/1089128
01:08:965 (3) - x: 280 y: 332 and 01:10:251 (4) - spacing
01:12:394 (3) - To unity 01:10:680 (1) - Please make this and similar
02:21:822 (3) - x: 376 y: 160 and 02:23:108 (4,1) - spacing
Topic Starter
P o M u T a

HabiHolic wrote:

Hi~ From your In game reqs~

[Normal]

00:21:395 (4,1) - https://osu.ppy.sh/ss/1089121 nice suggestion, fixed!
00:36:394 (1) - spacing please this is x1.00 o_o
00:43:251 (1,2) - NC Change this is fine~
01:01:251 (2) - https://osu.ppy.sh/ss/1089128 fixed
01:08:965 (3) - x: 280 y: 332 and 01:10:251 (4) - spacing
01:12:394 (3) - To unity 01:10:680 (1) - Please make this and similar fixed
02:21:822 (3) - x: 376 y: 160 and 02:23:108 (4,1) - spacing spacing is fine.
thanks for modding~!
happy623
as you requested ~

General

  1. hmm, personally, I think the background is compressed not good enough, I try to cut one for you , if you have a better original picture, find me, I will cut a better one for you :

Normal

  1. 00:22:787 (1) - It is a Normal tho, this spinner may a little bit appear too fast for players, how about consider starting it at 00:22:894 (1) instead?
  2. 00:35:537 (4) - for me, this slider flows better, you can keep it if you want since its just my opinion :D :
  3. 03:37:358 (1) - same as above spinner suggestion

Hard

  • almost nazi =w=
  1. 02:04:251 (4) - 1 grid up maybe, current one is nearly overlapped and looks not really nice
  2. 02:04:251 (4) - ;w; I guess this slider should end at 02:42:608 -, if you use 25% to hear it, the now one is landing on nothing
  3. 03:19:894 (2) - how about making a nice blanket with 03:19:251 (1) - ? :D Its okay IMO

Insane

  1. turn on the widescreen support to consist with other diffs
  2. 04:03:295 - remove this break, you didnt add any breaks in Hard at here too

sorry for the shortness, hope those help
Good luck!! ~
Topic Starter
P o M u T a

happy623 wrote:

as you requested ~

General

  1. hmm, personally, I think the background is compressed not good enough, I try to cut one for you , if you have a better original picture, find me, I will cut a better one for you : thanks a lot!

Normal

  1. 00:22:787 (1) - It is a Normal tho, this spinner may a little bit appear too fast for players, how about consider starting it at 00:22:894 (1) instead? but, not hard this. and follow song. keep for now.
  2. 00:35:537 (4) - for me, this slider flows better, you can keep it if you want since its just my opinion :D : sorry, this keep.
  3. 03:37:358 (1) - same as above spinner suggestion same reason

Hard

  • almost nazi =w=
  1. 02:04:251 (4) - 1 grid up maybe, current one is nearly overlapped and looks not really nice fixed
  2. 02:04:251 (4) - ;w; I guess this slider should end at 02:42:608 -, if you use 25% to hear it, the now one is landing on nothing keep
  3. 03:19:894 (2) - how about making a nice blanket with 03:19:251 (1) - ? :D Its okay IMO No. (1) slider end and (3) is symmetry.

Insane

  1. turn on the widescreen support to consist with other diffs okay
  2. 04:03:295 - remove this break, you didnt add any breaks in Hard at here too no changed, but, i added hard diff break,

sorry for the shortness, hope those help
Good luck!! ~
thnaks for mod!
Sonnyc
Normal:

00:21:823 (1) - Add finish at the end.
03:56:965 (1) - Distance?

For this difficulty, you should work more on Finish consistencies. 01:31:251 (1,2,3) - for example, is the same sound with 02:44:108 (1,2,3), but the Finish usage is different.

Hard:

01:01:680 (4) - Imo, increasing 1/4 fits better.
01:16:144 (2) - Delete this note?
01:25:680 (5) - True it fits the song, but maybe a single note can focus more on the lyrics, which the previous pattern seemed to follow.
02:38:537 (3) - ^
02:44:965 (3) - Finish at the head.
03:22:679 (1) - ^?
03:29:215 (5) - Delete this note?
03:46:465 - I don't think an object should appear here.
04:11:110 (3) - Change distance. I don't think keeping a symmetry is that important to make the distance 3x.

Insane:

00:21:609 (8,1) - Prefer starting NC from (8) since they seems to be in one pattern.
00:22:680 (3) - Add Finish?
01:06:537 (3,4,5) - Suggest following the lyric by using 1/3.
01:20:251 (3,4,5,6) - ^
01:44:822 (3,4) - I doubt if this won't make players confused. Add NC in (4)?
02:19:537 (2,4) - Delete? To follow lyric?
02:28:572 (9) - I don't think it's a good idea to make a large distance for a 1/4 note. Reduce spacing please.
02:48:394 (1) - Well, the pattern comes out after a spin, and this jump feels too cruel. Again, reduce spacing please.
03:29:965 (1) - Reduce 1/3 and add note at 03:30:394.
03:41:965 (3,4) - Make the slider like this for a better flow than now. http://osu.ppy.sh/ss/1100952
03:45:822 (4,5) - Delete (5). Reduce (4) by 1/4 and add note at 03:46:251 and 03:46:572.

Good luck.
Topic Starter
P o M u T a

Sonnyc wrote:

Normal:

00:21:823 (1) - Add finish at the end. ok
03:56:965 (1) - Distance? ok

For this difficulty, you should work more on Finish consistencies. 01:31:251 (1,2,3) - for example, is the same sound with 02:44:108 (1,2,3), but the Finish usage is different. maybe, fixed

Hard:

01:01:680 (4) - Imo, increasing 1/4 fits better. ok
01:16:144 (2) - Delete this note? ok
01:25:680 (5) - True it fits the song, but maybe a single note can focus more on the lyrics, which the previous pattern seemed to follow. sorry, keep.
02:38:537 (3) - ^ ^
02:44:965 (3) - Finish at the head. ok
03:22:679 (1) - ^? ok
03:29:215 (5) - Delete this note? chnaged 1/4 slider.
03:46:465 - I don't think an object should appear here. ok
04:11:110 (3) - Change distance. I don't think keeping a symmetry is that important to make the distance 3x. ok

Insane:

00:21:609 (8,1) - Prefer starting NC from (8) since they seems to be in one pattern. fixed
00:22:680 (3) - Add Finish? fixed
01:06:537 (3,4,5) - Suggest following the lyric by using 1/3. sorry, keep.
01:20:251 (3,4,5,6) - ^ ^
01:44:822 (3,4) - I doubt if this won't make players confused. Add NC in (4)? ok
02:19:537 (2,4) - Delete? To follow lyric? no~
02:28:572 (9) - I don't think it's a good idea to make a large distance for a 1/4 note. Reduce spacing please. this is fine imo =v=
02:48:394 (1) - Well, the pattern comes out after a spin, and this jump feels too cruel. Again, reduce spacing please. sorry ._.
03:29:965 (1) - Reduce 1/3 and add note at 03:30:394. ok
03:41:965 (3,4) - Make the slider like this for a better flow than now. http://osu.ppy.sh/ss/1100952 nice.
03:45:822 (4,5) - Delete (5). Reduce (4) by 1/4 and add note at 03:46:251 and 03:46:572. umm, i think keep okay.

Good luck.
thnaks for modding and star!
Mystyk
Hi! Your requested mod!

Normal:

Please lower the Approach Rate at least by 1, since there are no lower difficulties in the mapset, I think 5 is high, and it actually felt a bit high while testplaying.

00:19:680 (2) - I think it would flow better if (2) was placed the same as (4), because the sliders (1, 3) lead upwards and not downwards
00:41:537 (3) - I think it would flow better, if you flipped it horizontally and rotated it: http://puu.sh/5jZZh.jpg
00:42:822 (4) - it might be easier to play a reverse slider then a short slider+hit circle on the easiest difficulty, so I would like to suggest something like this: http://puu.sh/5k02Z.jpg (after that, you can place the new combo on (5) which would fit well because of the lyrics)
01:56:537 (2,3) - it is a bit boring to play 1/1 almost all the time, so I think it would be nice if you made a long slider out of (2) and removed (3)
01:56:537 (2,4,5) - I personally don't really like this pattern: http://puu.sh/5k0i5.jpg - because you made (2) and (4) symmetric, so placing (5) in that way doesn't look nice to ME, so I would change it (just an example: http://puu.sh/5k0ne.jpg)
02:20:108 (1,2,3) - you already did this pattern in the first chorus, it would be nice if you tried another shape for the long sliders, or another pattern
02:48:501 (1) - even though this spinner fits, I think that it might be too hard and tiring for players who are on an Easy/Normal level, you could edit the beginning part, and place a shorter spinner afterwards: http://puu.sh/5k0G6.jpg (or something similar)
03:26:108 (3,4) - try this for better flow: http://puu.sh/5k0MJ.jpg because --> http://puu.sh/5k0Oa.jpg
03:37:358 (1) - use soft sampleset on the spinner, because I think that Normal hitsounds are too loud, and the song isn't so loud at this part, so soft sounds would sound better :3

Hard:

00:42:822 (4,1) - this part doesn't flow well, because (4) leads to the opposite direction, so I think you should try something similar: http://puu.sh/5k3ew.jpg
00:44:322 (4,1) - I think this --> http://puu.sh/5k3kJ.jpg - flows better and looks nicer than this --> http://puu.sh/5k3nY.jpg
00:50:108 (1) - small thing, but I think you could make this look nicer: http://puu.sh/5k3uK.jpg
01:15:822 (1,2) - why is the distance lower here? it should be 1,20 just like at the other places, but if you want to emphasize the sound in the background then you should add a hit circle instead of using incorrect spacing: http://puu.sh/5k3AI.jpg
01:19:251 (1,2) - this would flow better in my opinion --> http://puu.sh/5k3HX.jpg (the pattern could be improved though)
01:35:430 - add a hit circle maybe? because it sounds like she pronounces "ta" a little bit later than the red tick, however there are sounds in the background so a 3/4 slider might not fit that well, that's why try adding a hit circle: http://puu.sh/5k3NP.jpg
02:02:108 (3,4) - instead of a jump, why don't you try something like this? it might have a better flow: http://puu.sh/5k3YK.jpg
02:05:965 (4) - this is a bit too much, because in the music there aren't so many beats, or if there are, they are not loud enough, so it would be enough to emphasize a bit less beats: http://puu.sh/5k45L.jpg - this also follows the melody nicely
02:20:108 (1,3) - make it nicer: http://puu.sh/5k4aP.jpg
02:23:537 (1,2,1,2,1,2,3,1,3,4) - I don't understand why you used 1,00 spacing at these places (and also here - 02:35:537 (1,2,3) - )
For example here, you use 1,2 02:20:108 (1,2) - and here you used 1,00 02:21:394 (3,1) - I understand this, because the song is faster, so it's nice to emphasize faster lyrics like this, here 02:21:822 (1,2,3) - spacing is again 1,2 which would be nice, but 02:23:537 (1,2) - this is again 1,00 and the lyrics are not faster, so that's why I find it weird that you used different spacing, it's not such a big deal, but it's weird in my opinion (especially that you didn't do this in the second part of this chorus)
03:57:179 (1) - replace this, because this --> http://puu.sh/5k4E4.jpg - flows better than --> http://puu.sh/5k4HC.jpg

Insane:

00:18:823 (2,3,4) - this would flow better in my opinion: http://puu.sh/5k4Xa.jpg
00:36:108 (4) - please don't put it under (3), it doesn't look nice, and it might be hard (well I know it's insane but still xD) why don't you try something like this? http://osu.ppy.sh/ss/1106180
00:41:108 (4,1) - select these and flip them horizontally, then replace, I think it will flow better
00:46:394 (4) - small thing but you could try to make it nicer :P http://puu.sh/5kax5.jpg
00:57:822 (3) - put this a little bit upwards so that the distance is the same as the distance between 00:56:965 (1,2) - http://puu.sh/5kaDb.jpg
01:16:894 (5) - add NC maybe? since it would look nice (and would fit as well) if you emphasized these, it sounds like she starts singing a "new" section
01:20:537 (4,5) - why don't you make these a slider? it would fit better to the lyrics, but it would still fit to the sounds in the background, and then the 2 beats afterwards would be emphasized more, so it would be cool, it's similar to this place - 01:22:251 (4,1) -
01:47:108 (4) - flip this horizontally and vertically to make the flow better: http://puu.sh/5kbcM.jpg
01:50:108 (3) - improve flow? http://puu.sh/5kbiQ.jpg
02:01:679 (2,4) - make the pattern nicer: http://puu.sh/5kbnU
02:29:751 (5) - add NC again? same reason as 01:16:894 (5) -
02:33:394 (4,5,6) - remove (5) and make (4) and ((6) a slider, it would fit so well to the lyrics, and you already did it similarly before and after 02:34:251 (3,4) -
02:42:394 (1,2,3,4,5) - the spacing here is bigger than 02:41:965 (4,5,6,1) - even though the way of singing is almost the same, so I think you should fix spacing here
03:14:108 (1,2) - I think you could make these shapes nicer, even though it might just me thinking that they are not that nice :P
03:15:822 (1) - ctrl+G for better flow?
03:23:965 (4,5,6) - same here as 02:33:394 (4,5,6) - make a slider
03:33:394 (1,2,3) - use the same spacing as 03:32:536 (1,2,3,4) -
03:40:251 (1,2,4,1,3,4,6,1) - and 03:43:679 (3,1) - these places are similar, but you used different spacing many times, I think you should try to make them more consistent, it would look nicer too
03:51:822 (1,2,1) - try something like this for better flow? - http://osu.ppy.sh/ss/1106482

Overall nice mapset and I hope my mod was useful, good luck!
Topic Starter
P o M u T a

Mystyk wrote:

Hi! Your requested mod!

Normal:

Please lower the Approach Rate at least by 1, since there are no lower difficulties in the mapset, I think 5 is high, and it actually felt a bit high while testplaying. umm, i think fit ar5. i wii fix or not..

00:19:680 (2) - I think it would flow better if (2) was placed the same as (4), because the sliders (1, 3) lead upwards and not downwards fixed
00:41:537 (3) - I think it would flow better, if you flipped it horizontally and rotated it: http://puu.sh/5jZZh.jpg yeah
00:42:822 (4) - it might be easier to play a reverse slider then a short slider+hit circle on the easiest difficulty, so I would like to suggest something like this: http://puu.sh/5k02Z.jpg (after that, you can place the new combo on (5) which would fit well because of the lyrics) nice suggest, but, keep now!
01:56:537 (2,3) - it is a bit boring to play 1/1 almost all the time, so I think it would be nice if you made a long slider out of (2) and removed (3) keep thinking time.
01:56:537 (2,4,5) - I personally don't really like this pattern: http://puu.sh/5k0i5.jpg - because you made (2) and (4) symmetric, so placing (5) in that way doesn't look nice to ME, so I would change it (just an example: http://puu.sh/5k0ne.jpg) fix it~.
02:20:108 (1,2,3) - you already did this pattern in the first chorus, it would be nice if you tried another shape for the long sliders, or another pattern ah, but, I think that okay is the symmetric change.sry
02:48:501 (1) - even though this spinner fits, I think that it might be too hard and tiring for players who are on an Easy/Normal level, you could edit the beginning part, and place a shorter spinner afterwards: http://puu.sh/5k0G6.jpg (or something similar) wow, this is great. fixed.
03:26:108 (3,4) - try this for better flow: http://puu.sh/5k0MJ.jpg because --> http://puu.sh/5k0Oa.jpg done.
03:37:358 (1) - use soft sampleset on the spinner, because I think that Normal hitsounds are too loud, and the song isn't so loud at this part, so soft sounds would sound better :3 nice~

Hard:

00:42:822 (4,1) - this part doesn't flow well, because (4) leads to the opposite direction, so I think you should try something similar: http://puu.sh/5k3ew.jpg this is bit jump, i testplayed... playable =v=!! so, no problem~.
00:44:322 (4,1) - I think this --> http://puu.sh/5k3kJ.jpg - flows better and looks nicer than this --> http://puu.sh/5k3nY.jpg ok
00:50:108 (1) - small thing, but I think you could make this look nicer: http://puu.sh/5k3uK.jpg i want ds keep, so, end point 1grid up.
01:15:822 (1,2) - why is the distance lower here? it should be 1,20 just like at the other places, but if you want to emphasize the sound in the background then you should add a hit circle instead of using incorrect spacing: http://puu.sh/5k3AI.jpg add note.
01:19:251 (1,2) - this would flow better in my opinion --> http://puu.sh/5k3HX.jpg (the pattern could be improved though) this is fine imo.
01:35:430 - add a hit circle maybe? because it sounds like she pronounces "ta" a little bit later than the red tick, however there are sounds in the background so a 3/4 slider might not fit that well, that's why try adding a hit circle: http://puu.sh/5k3NP.jpg ok
02:02:108 (3,4) - instead of a jump, why don't you try something like this? it might have a better flow: http://puu.sh/5k3YK.jpg playable flow imo, sorry keep.
02:05:965 (4) - this is a bit too much, because in the music there aren't so many beats, or if there are, they are not loud enough, so it would be enough to emphasize a bit less beats: http://puu.sh/5k45L.jpg - this also follows the melody nicely plz listen 25% or 50%, catch this beat.
02:20:108 (1,3) - make it nicer: http://puu.sh/5k4aP.jpg maybe fixed.
02:23:537 (1,2,1,2,1,2,3,1,3,4) - I don't understand why you used 1,00 spacing at these places (and also here - 02:35:537 (1,2,3) - )
For example here, you use 1,2 02:20:108 (1,2) - and here you used 1,00 02:21:394 (3,1) - I understand this, because the song is faster, so it's nice to emphasize faster lyrics like this, here 02:21:822 (1,2,3) - spacing is again 1,2 which would be nice, but 02:23:537 (1,2) - this is again 1,00 and the lyrics are not faster, so that's why I find it weird that you used different spacing, it's not such a big deal, but it's weird in my opinion (especially that you didn't do this in the second part of this chorus) lol. mistake spacing XD. fixed!
03:57:179 (1) - replace this, because this --> http://puu.sh/5k4E4.jpg - flows better than --> http://puu.sh/5k4HC.jpg ok

Insane:

00:18:823 (2,3,4) - this would flow better in my opinion: http://puu.sh/5k4Xa.jpg ok
00:36:108 (4) - please don't put it under (3), it doesn't look nice, and it might be hard (well I know it's insane but still xD) why don't you try something like this? http://osu.ppy.sh/ss/1106180 ok
00:41:108 (4,1) - select these and flip them horizontally, then replace, I think it will flow better can't understand eng sorry ;w;. (i am poor)
00:46:394 (4) - small thing but you could try to make it nicer :P http://puu.sh/5kax5.jpg maybe fixed..
00:57:822 (3) - put this a little bit upwards so that the distance is the same as the distance between 00:56:965 (1,2) - http://puu.sh/5kaDb.jpg wow, nice, really not weird.
01:16:894 (5) - add NC maybe? since it would look nice (and would fit as well) if you emphasized these, it sounds like she starts singing a "new" section k
01:20:537 (4,5) - why don't you make these a slider? it would fit better to the lyrics, but it would still fit to the sounds in the background, and then the 2 beats afterwards would be emphasized more, so it would be cool, it's similar to this place - 01:22:251 (4,1) - umm, i want keep 1/3 rhythm! this is bit hard.. but, i think ok...!
01:47:108 (4) - flip this horizontally and vertically to make the flow better: http://puu.sh/5kbcM.jpg wow. nice flow.
01:50:108 (3) - improve flow? http://puu.sh/5kbiQ.jpg yeah!
02:01:679 (2,4) - make the pattern nicer: http://puu.sh/5kbnU OK
02:29:751 (5) - add NC again? same reason as 01:16:894 (5) - ok
02:33:394 (4,5,6) - remove (5) and make (4) and ((6) a slider, it would fit so well to the lyrics, and you already did it similarly before and after 02:34:251 (3,4) - sorry, i like this rhythm found.and playable!
02:42:394 (1,2,3,4,5) - the spacing here is bigger than 02:41:965 (4,5,6,1) - even though the way of singing is almost the same, so I think you should fix spacing here sorry, no changed. i want more bit up spacing change part. I utilize an interval.
03:14:108 (1,2) - I think you could make these shapes nicer, even though it might just me thinking that they are not that nice :P I do fit in an introduction to straight line next note.
03:15:822 (1) - ctrl+G for better flow? this part, spacing small is bad (modder said) so, no changed!
03:23:965 (4,5,6) - same here as 02:33:394 (4,5,6) - make a slider
03:33:394 (1,2,3) - use the same spacing as 03:32:536 (1,2,3,4) - no.
03:40:251 (1,2,4,1,3,4,6,1) - and 03:43:679 (3,1) - these places are similar, but you used different spacing many times, I think you should try to make them more consistent, it would look nicer too umm, your right, but, this part playable imo..
03:51:822 (1,2,1) - try something like this for better flow? - http://osu.ppy.sh/ss/1106482 nice suggest!

Overall nice mapset and I hope my mod was useful, good luck!
nice modding! your SS is very understand. so, really easily check modding. great.
and flow suggest many add. thanks you! :)
Mystyk

P o M u T a wrote:

00:41:108 (4,1) - select these and flip them horizontally, then replace, I think it will flow better can't understand eng sorry ;w;. (i am poor)
I mean that you should do something like this: http://osu.ppy.sh/ss/1106743
I'm happy if my mod was helpful! :3 Thanks for the reply!
Topic Starter
P o M u T a

Mystyk wrote:

P o M u T a wrote:

00:41:108 (4,1) - select these and flip them horizontally, then replace, I think it will flow better can't understand eng sorry ;w;. (i am poor)
I mean that you should do something like this: http://osu.ppy.sh/ss/1106743
I'm happy if my mod was helpful! :3 Thanks for the reply!
fixed! thanks again :D
Kytoxid
Heya.

[General]

I would probably put the whole "Tatakau Shisho: The Book of Bantorra" into the source, and add 戦う司書 to the tags.

[Normal]

01:55:679 (4,1) - I think it would look nicer if you moved these a bit to the left, so that 3-4-1 is an even triangle. http://puu.sh/5zBDH.jpg
02:55:251 - This break feels quite long, almost 15 seconds.
03:37:358 (1) - This spinner is quite difficult, considering this is the lowest diff.

This is fine; the kiai sections seemed a bit boring compared to the rest of the map.

[Hard]

I'm a bit concerned about the difficulty jump from Normal to Hard. Could you see if you could make Hard a bit easier?

03:19:251 (1) - This could either blanket 2, or make a nice shape with it's tail + 2 + the head of 3.
04:04:729 (1) - The whistles here are really loud and jarring. Should this be using soft hitsounds?

[Insane]

00:32:108 (3,4,5,1) - Plays a bit awkwardly. How about this? http://puu.sh/5zCfU.jpg
00:42:394 (3,4,5,6,7,8) - Not sure about this, felt a bit awkward to play and didn't fit the music very well, especially the whistles.
00:55:251 (1) - Why a kick-slider here? This is possibly the softest part of the musical phrase.
01:05:965 (2) - The music is 1/3 here, so 1/8 doesn't fit this at all.
01:19:680 (2) - ^
01:20:965 (1) - Why is this in a combo by itself?
01:21:180 (1) - Plays better with 1 fewer repeat, imo. It's unpredictable that the 2 identical sliders have a different number of repeats.
01:22:894 (2) - ^
02:13:251 (1) - Feels a bit empty with just a note, a slider would probably be better.
02:18:822 (2) - As before, the music is 1/3 over this 1/8 kickslider.
02:40:251 (4,5,6,7) - I think 3 1/3 notes would work better here, because it matches vocals better.
02:46:787 (1) - This spinner is cutting it seriously close, especially since you've put it 1/4 after a note and the next note is not at the center.
03:23:108 (2) - Same as before.
03:30:822 (3,4,5,6,1) - I think this should be 1/3 too.
03:46:358 (5) - Doesn't really fit, the only beat here is on the second 1/3, and your slider is on 1/4.
03:56:215 (1) - D:

I'm really unsure about this diff; a lot of the transitions from 1/3 to 1/4 could be done a lot better and some parts are nigh-unreadable. I had a lot of trouble playing through it because of this (and probably also because my skills aren't up to par).

Hope this helps! Let me know if anything is unclear.
Topic Starter
P o M u T a

Kytoxid wrote:

Heya.

[General]

I would probably put the whole "Tatakau Shisho: The Book of Bantorra" into the source, and add 戦う司書 to the tags. fixed

[Normal]

01:55:679 (4,1) - I think it would look nicer if you moved these a bit to the left, so that 3-4-1 is an even triangle. http://puu.sh/5zBDH.jpg fixed
02:55:251 - This break feels quite long, almost 15 seconds. sorry, i want this break all diff.
03:37:358 (1) - This spinner is quite difficult, considering this is the lowest diff. fixed.

This is fine; the kiai sections seemed a bit boring compared to the rest of the map.

[Hard]

I'm a bit concerned about the difficulty jump from Normal to Hard. Could you see if you could make Hard a bit easier? this hard diff not harder. no problem imo.

03:19:251 (1) - This could either blanket 2, or make a nice shape with it's tail + 2 + the head of 3. fixed.
04:04:729 (1) - The whistles here are really loud and jarring. Should this be using soft hitsounds? oops, fixed!

[Insane]

00:32:108 (3,4,5,1) - Plays a bit awkwardly. How about this? http://puu.sh/5zCfU.jpg umm, i think fine now.
00:42:394 (3,4,5,6,7,8) - Not sure about this, felt a bit awkward to play and didn't fit the music very well, especially the whistles. this is fitting whistle.
00:55:251 (1) - Why a kick-slider here? This is possibly the softest part of the musical phrase. no. i hear 1/8 sound. so, i took this.
01:05:965 (2) - The music is 1/3 here, so 1/8 doesn't fit this at all. yes, 1/3 can take sound. but, also 1/8 can take sound. i heard.
01:19:680 (2) - ^ sane reason.
01:20:965 (1) - Why is this in a combo by itself? fixed.
01:21:180 (1) - Plays better with 1 fewer repeat, imo. It's unpredictable that the 2 identical sliders have a different number of repeats. fixed
01:22:894 (2) - ^ fixed.
02:13:251 (1) - Feels a bit empty with just a note, a slider would probably be better. ok
02:18:822 (2) - As before, the music is 1/3 over this 1/8 kickslider. sorry, i can hear 1/8. and not weird feels.
02:40:251 (4,5,6,7) - I think 3 1/3 notes would work better here, because it matches vocals better. other same part all 1/4 used. and, i take drum sound. sorry.
02:46:787 (1) - This spinner is cutting it seriously close, especially since you've put it 1/4 after a note and the next note is not at the center. fine for me, playable.
03:23:108 (2) - Same as before. sorry, same reason.
03:30:822 (3,4,5,6,1) - I think this should be 1/3 too. vocal and 1/3 bit off heard. so, 1/4 is playable and dum sound fit. sorry.
03:46:358 (5) - Doesn't really fit, the only beat here is on the second 1/3, and your slider is on 1/4. sorry,but, 1/3 is really off heard.
03:56:215 (1) - D: fine.

I'm really unsure about this diff; a lot of the transitions from 1/3 to 1/4 could be done a lot better and some parts are nigh-unreadable. I had a lot of trouble playing through it because of this (and probably also because my skills aren't up to par).

Hope this helps! Let me know if anything is unclear.
thanks for mods~
Dayna72
I love this beatmap, its really fun, love the song :D i have only played normal, works well and is just super fun :D
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