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posted

Lunaties wrote:

Hello ~
Mod from my queue

[General]
the BG size is 1280x720, idk this is ok or not but considering reduce it's size to 1024x768 would be better fixed

[Normal]
00:26:965 (1) add finish at slider's tail
00:27:822 (2) ^
00:29:108 (3) ^ at slider's reverse
00:37:251 (2) add clap at slider's reverse
00:38:965 (4) ^
00:41:537 (3) add finish at slider's reverse
00:42:822 (4) ^ at slider's head
00:53:537 (1,2,3) remove finish at slider's tail and add finish at slider's head
00:56:537 (5) add clap at slider's tail
01:30:822 (4) this slider's placement direction isn't straight from the previous note to the next note. i mean it should be like this http://puu.sh/57tJc.jpg ok
01:32:537 (2) looks better if you remove the circle and the next slider then make a reverse slider like the previous note http://puu.sh/57tT6.jpg no
02:45:394 (2) same as above ^
02:46:679 (4) how about this? http://puu.sh/57u48.jpg not fit imo
03:10:679 - 03:37:251 oh it's surprising that there's no kiai at this section :Pkiai spam i think!
03:37:251 uuuh what a tricky part. i think no need to add break time if it's 2,6s only because it's normal diff. you know when a newbie play,"oh it's a break time, let's take a breath a while" and then they miss the next note because a break time is really short than they expect add spin
03:54:822 (2) same as 01:32:537 no
04:09:860 (5) have you tried 25% playback rate? i feel the timing is wrong, the note isn't match with the vocal same as hard.
some finish add. good mod!
[Hard]
00:32:965 (1) add whistle here
00:34:680 (1) i think there's no need to add NC here ok
00:36:394 (1) add whistle here
00:46:680 (1) ^
00:50:108 (1) ^
01:12:394 (1,2,3) unstack these notes? ok
01:45:822 (1) add whistle here
01:49:251 (1) ^
01:59:537 (1) ^
02:02:965 (1) ^
03:23:965 (4) extend this slider to 03:24:286
04:09:860 (2) same as normal i can't timing fix.
other all no. i think not fit this part.
woaaaaa as i though. just seeing your hard diff, i was think the insane diff would be more crazy. and looks like it is :o

good map overall, so many 1/3 notes there.
i'm sorry if my mod no help
good luck :)
thanks for modding ;D
posted
Here's the Wandering Mod:

General

  1. Insane: Kiai #1 is inconsistent with the others.

Normal

  1. 01:10:680 (1) - Move the middle node to the other side (x:216,y:44). As of now, the flow is kind of disturbed and the formation itself looks weird IMO. (just a minor suggestion though)
  2. 01:14:108 (1) - Move node #1 to {x:222 y:227}, move node #2 to {x:159 y:153}, move node #3 to {x:64 y:170}
  3. 01:15:822 (3) - Move node #1 to {x:33 y:256}, move node #2 to {x:95 y:330}, move node #3 to {x:190 y:313}.
  4. 01:17:537 (1) - Move node #1 to {x:324 y:314}, move node #2 to {x:418 y:329}, move node #3 to {x:480 y:256}
  5. 01:18:822 (2) - Move to {x:436 y:176}.
  6. 01:19:251 (3) - Move node #1 to {x:408 y:80}, move node #2 to {x:448 y:48}, move node #3 to {x:480 y:8}.
  7. 02:14:965 (3) - Move node #2 to {x:200 y:44}, move node #3 to {x:256 y:40}.
  8. 02:16:251 (4) - Move to {x:136 y:180}.
    These last seven I used AIBat so excuse me for that. Oh and it's mainly for symmetry.

Hard and Insane seem fine to me...

Good luck!
posted

Chamle wrote:

Here's the Wandering Mod:

General

  1. Insane: Kiai #1 is inconsistent with the others. fixed!

Normal

  1. 01:10:680 (1) - Move the middle node to the other side (x:216,y:44). As of now, the flow is kind of disturbed and the formation itself looks weird IMO. (just a minor suggestion though)
  2. 01:14:108 (1) - Move node #1 to {x:222 y:227}, move node #2 to {x:159 y:153}, move node #3 to {x:64 y:170}
  3. 01:15:822 (3) - Move node #1 to {x:33 y:256}, move node #2 to {x:95 y:330}, move node #3 to {x:190 y:313}.
  4. 01:17:537 (1) - Move node #1 to {x:324 y:314}, move node #2 to {x:418 y:329}, move node #3 to {x:480 y:256}
  5. 01:18:822 (2) - Move to {x:436 y:176}.
  6. 01:19:251 (3) - Move node #1 to {x:408 y:80}, move node #2 to {x:448 y:48}, move node #3 to {x:480 y:8}.
  7. 02:14:965 (3) - Move node #2 to {x:200 y:44}, move node #3 to {x:256 y:40}.
  8. 02:16:251 (4) - Move to {x:136 y:180}.
    These last seven I used AIBat so excuse me for that. Oh and it's mainly for symmetry.

sorry all no. spacing is weird and not need change... i can't understand your mod.

Hard and Insane seem fine to me...

Good luck!
thanks!
posted
Hi! :) from My Queue

[General]
Ok, First of all.... http://puu.sh/58rxH.jpg
Here is some possibility :
1. if you change background, please tell us to redownload
2. Your background was deleted?
and... the size of background are 1366x768 (widescreen) or 800x600 as long as i know it, these sizes are fixed. please correct me if i'm wrong.

[Normal]
00:20:109 (3,4,1) - http://puu.sh/58rE2.jpg ?
00:34:680 (3) - nazi. Fix this blanket
02:43:679 (4) - end +clap?

[Hard]
00:44:965 (1) - nazi. http://puu.sh/58rSt.jpg
01:44:751 (2) - change to slider 01:44:751 - 01:44:858?

hmm... the insane's just insane. so skip, sorry :(
Sorry if this mod wasn't useful. so hard to find mistake :)
anyway, good luck! :D
posted

Kiyura wrote:

Hi! :) from My Queue

[General]
Ok, First of all.... http://puu.sh/58rxH.jpg
Here is some possibility :
1. if you change background, please tell us to redownload
2. Your background was deleted?
and... the size of background are 1366x768 (widescreen) or 800x600 as long as i know it, these sizes are fixed. please correct me if i'm wrong.
i was channged BG size. so, should re-download map. no problem now. thanks :3
[Normal]
00:20:109 (3,4,1) - http://puu.sh/58rE2.jpg ? keep flow.
00:34:680 (3) - nazi. Fix this blanket i change this part (1,3) symmetry.
02:43:679 (4) - end +clap? no~.

[Hard]
00:44:965 (1) - nazi. http://puu.sh/58rSt.jpg fix.
01:44:751 (2) - change to slider 01:44:751 - 01:44:858? sounds keep better ;P. i don't like red line start slider.

hmm... the insane's just insane. so skip, sorry :(
Sorry if this mod wasn't useful. so hard to find mistake :)
anyway, good luck! :D
thanks modding :D
posted


From your request to mod Hard Diff

[Hard]
  1. 00:21:823 (3,4) - move (3) to x:282,y:43 and (4) to x:434,y:99 to make better flow
  2. 00:27:394 (3) - finish on the end
  3. 00:30:394 (2,3,4) - make it in a curve that flow can be better
  4. 00:36:394 (1) - finish on the head
  5. 00:38:108 (1) - ^
  6. 00:39:822 (1) - ^
  7. 00:51:822 (5) - NC
  8. 00:58:894 (4) - NC
  9. 01:03:394 (5) - remove finish, sounds weird
  10. 01:03:822 - add a note and add finish, make the spin 1 gird later
  11. 01:08:965 (1) - 01:10:680 (1) - 01:12:394 (1) - finish on the head
  12. 01:19:251 (1) - finish on the head
  13. 01:29:537 (4) - NC
  14. 02:11:751 (4) - ^
  15. 02:06:394 (1) - finish and clap on the end
  16. 02:29:537 (4,5) - weird flow
  17. 03:15:822 (4) - NC
  18. 03:19:251 (1,2,3) - blanket? and flow is also weird.
  19. 03:20:108 (3,4,1) - I don't suggest to make like this in hard.
  20. 03:48:394 (4) - NC

hope helps.
maps is good.
posted

[Minakami Yuki] wrote:



From your request to mod Hard Diff

[Hard]
  1. 00:21:823 (3,4) - move (3) to x:282,y:43 and (4) to x:434,y:99 to make better flow fixed
  2. 00:27:394 (3) - finish on the end i put slider head.
  3. 00:30:394 (2,3,4) - make it in a curve that flow can be better i think easy playable.
  4. 00:36:394 (1) - finish on the head not fit.
  5. 00:38:108 (1) - ^ not fit
  6. 00:39:822 (1) - ^ not fit
  7. 00:51:822 (5) - NC nice find.
  8. 00:58:894 (4) - NC ^
  9. 01:03:394 (5) - remove finish, sounds weird why? you should listning music.(hit sound 0% music 100%) it's better.
  10. 01:03:822 - add a note and add finish, make the spin 1 gird later no problem this.
  11. 01:08:965 (1) - 01:10:680 (1) - 01:12:394 (1) - finish on the head why finish?
  12. 01:19:251 (1) - finish on the head yes, this is very fit.
  13. 01:29:537 (4) - NC ok
  14. 02:11:751 (4) - ^ ok
  15. 02:06:394 (1) - finish and clap on the end i remove clap (1,2)
  16. 02:29:537 (4,5) - weird flow this is good.
  17. 03:15:822 (4) - NC
  18. 03:19:251 (1,2,3) - blanket? and flow is also weird. No. (1) slider end and (3) is symmetry. flow is good.
  19. 03:20:108 (3,4,1) - I don't suggest to make like this in hard. why? nothing jump map is not interesting.
  20. 03:48:394 (4) - NC

hope helps.
maps is good.
thanks modding!
posted
As promised
[General]
Why have you stretched up BG? Previous variant looked better
[Insane]
00:53:537 (1,2,3,4) - could you keep alike spacing? The difference in spacing between 00:53:537 (1,2) - and 00:53:965 (2,3) - is really high. I propose to interchange these sliders 00:54:394 (3,4) -
00:42:608 (5,8) - 00:56:322 (3,6) - 01:55:465 (5,8) - 02:09:179 (3,6) - Normal-whistle on start of sliders?
01:33:394 (4,5) - why is here a different spacing than between these notes 01:32:965 (1,2,3,4) - 01:33:537 (5,6,7) - ?
01:56:108 (1,2,3) - this 1/2 stack confuses after triple 1/4 notes 01:55:251 (3,4,5,6,7,8) - suggesting to unstack those three notes. Example:


02:02:108 (4) - maybe make a blanket with 02:01:679 (2) - ?

02:15:394 (2) - ctrl+g?
02:16:251 (4) - same
02:21:394 (6) - could you make it a little neater?

02:31:251 (1,2) - please, don't hide that note under slider, it's confuses. Suggesting next placement:


03:14:108 (1,2) - maybe better to spread the ends of sliders?

03:15:679 (3,1) - another unexpected low spacing
>Circle Size 5
>Dat spacing
RAGE

[Hard]
HP DR +1?
00:27:394 (3) - add finish on the end
00:37:251 (3) - how about to bend it in opposite direction for making a blanket with 00:37:894 (4) -

00:44:965 (1,3) - make a neater blanket:

00:55:251 (3) - whistle on entire slider will fit the music
01:54:394 (1) - same
03:24:394 (1,3) - fix this blanket:

03:38:965 (2) - there is NC in Insane. Conform them
[Normal]
00:27:822 (2) - delete finish from the end and add it on the start
00:55:251 (3) - 02:08:108 (3) - whistle?
01:10:251 (4,1) - bending in opposite direction will be looked better I think

Hope you will get ranked it soon!
posted

TrigonometrY wrote:

As promised
[General]
Why have you stretched up BG? Previous variant looked better because i changed 1024x768.
[Insane]
00:53:537 (1,2,3,4) - could you keep alike spacing? The difference in spacing between 00:53:537 (1,2) - and 00:53:965 (2,3) - is really high. I propose to interchange these sliders 00:54:394 (3,4) - sorry no changed. this is easy play imo. not hard spacing and confuse.
00:42:608 (5,8) - 00:56:322 (3,6) - 01:55:465 (5,8) - 02:09:179 (3,6) - Normal-whistle on start of sliders? ok
01:33:394 (4,5) - why is here a different spacing than between these notes 01:32:965 (1,2,3,4) - 01:33:537 (5,6,7) - ? oh, i want challenge this part. but,To make it easy to judge it.. i chnage (5) NC~.
01:56:108 (1,2,3) - this 1/2 stack confuses after triple 1/4 notes 01:55:251 (3,4,5,6,7,8) - suggesting to unstack those three notes. Example: great!! fixed.


02:02:108 (4) - maybe make a blanket with 02:01:679 (2) - ? maybe fix

02:15:394 (2) - ctrl+g? no. this is fine
02:16:251 (4) - same ^
02:21:394 (6) - could you make it a little neater? maybe fixed o.o

02:31:251 (1,2) - please, don't hide that note under slider, it's confuses. Suggesting next placement: umm, i think fine imo. but, i will change or not. more ask modder.


03:14:108 (1,2) - maybe better to spread the ends of sliders? keep :p

03:15:679 (3,1) - another unexpected low spacing before many big spacing, but, this is reverse slider. i think easily part.
>Circle Size 5
>Dat spacing
RAGE
;w;
[Hard]
HP DR +1? ok
00:27:394 (3) - add finish on the end ok
00:37:251 (3) - how about to bend it in opposite direction for making a blanket with 00:37:894 (4) - ok

00:44:965 (1,3) - make a neater blanket: ok

00:55:251 (3) - whistle on entire slider will fit the music ok
01:54:394 (1) - same ok
03:24:394 (1,3) - fix this blanket: i poor blanket... maybe can't fix. i try.

03:38:965 (2) - there is NC in Insane. Conform them add NC
[Normal]
00:27:822 (2) - delete finish from the end and add it on the start
00:55:251 (3) - 02:08:108 (3) - whistle?
01:10:251 (4,1) - bending in opposite direction will be looked better I think
Normal Diff All fixed!

Hope you will get ranked it soon!
very useful mod thanks!!
i do best blanket make orz
posted
~From popner's modding team~

Black: Suggestions
Blue: Importance.You might consider
Red:Unrank issues. You Must Fix
[Insane]

  • Try AR8 for this diff.I played this diff with both ar9 and ar8,but AR9 is fast for me,and these jumps can be read when AR8;
    00:21:609 (1,2,3) –try using this rhythm, http://puu.sh/5cafW.jpg.It will be better if you start kick slider at white tick.
    00:22:787 (1) –reduce the volume of this spinner, it’s too loud somehow;
    01:06:608 (1,2) –how about using the same rhythm as 02:19:394 (1,2,3,4,5) -,just follow the same track;
    00:37:680 (4,5,6,7,1,2) –try to place them like this for better flow, http://puu.sh/5canK.jpg
    00:47:322 (2,3) –Ctrl+G, rhythm is bet ter imo;
    00:50:965 (1) –try something like this, http://puu.sh/5carT.jpg,flow better,and this jump can emphasize a strong beat;
    00:51:822 (1) –Ctrl+G for better flow;
    00:58:358 (7,8,9) –how about removing these three and make00:58:251 (6) –a 3/4 or 1/2 slider.A little overmap here;
    01:21:180 (2) –this spacing is to large.Try to use a smaller one;
    01:34:465 (1,2,3,4,5,6,7,8,9,10,11) –stack is a little boring.How about setting a stream here?
    01:59:751 –add a note to be consistent with 00:46:680 (1) –and 01:56:322 (2) –;Otherwise you can try this rhythm, http://puu.sh/5caKP.jpg
    02:20:108 (1,2) –try using a smaller spacing like this02:26:965 (1,2) –;
    02:31:679 (2,3,4,5) –You just follow the music at02:30:394 (1,2) -,If you follow music not drums at02:31:251 (1,2,3,4,5) –it will be more consistent and much better;
    03:21:822 (1,2,3,4) -^
    03:15:679 (3,1) –These two are to close imo,try to use larger spacing;
    03:55:679 (1,3) –ctrl+g it plays more smoothly;
    04:11:735 –add a spinner to show the long vocal
[Hard]

  • 01:03:822 (1) –end the spinner at01:05:537 and add finish;
    00:56:965 (1,2) - snap these to 1/3 tick;
    01:00:822 (2) -^
    02:09:822 (1,2) –snap these to 1/3 tick;
    02:13:251 (1,2) -^

    01:06:394 (1,2) –If you place them like this, http://puu.sh/5cbcO.jpg;It will be more neat imo.This pattern won’t be hard because this is a hard diff;
    01:31:251 (1,2,3,4) –same reason as above,try using spacing x1.40;
    03:31:251 (1,2,3) -^
    03:20:536 (4) -^
    03:50:108 (1,2,3,4) –These maybe looks a little mess.try to split them out;
    04:11:735 –add a spinner?
[Easy]

  • Because this is your lowest diff in your mapset,HP,OD and AR-1 to balance the difficulty;
    00:21:823 (1) –This is too up and touch the HP bar;
    01:14:108 (1,2,3) –make a better blanket;
    01:57:394 (3,4,5) –make a perfect triangle;
posted

Fycho wrote:

~From popner's modding team~

Black: Suggestions
Blue: Importance.You might consider
Red:Unrank issues. You Must Fix
[Insane]

  • Try AR8 for this diff.I played this diff with both ar9 and ar8,but AR9 is fast for me,and these jumps can be read when AR8; Nah,have many big jump this diff.i played AR8, but, i fit AR9.
    i like ar9 this map.[/color]
    00:21:609 (1,2,3) –try using this rhythm, http://puu.sh/5cafW.jpg.It will be better if you start kick slider at white tick. it's good.
    00:22:787 (1) –reduce the volume of this spinner, it’s too loud somehow; umm, i think not need reduce... reservation.
    01:06:608 (1,2) –how about using the same rhythm as 02:19:394 (1,2,3,4,5) -,just follow the same track; nice find. fixed!
    00:37:680 (4,5,6,7,1,2) –try to place them like this for better flow, http://puu.sh/5canK.jpg umm, this prat fine flow imo. sorry
    00:47:322 (2,3) –Ctrl+G, rhythm is bet ter imo; umm, sound fit now..
    00:50:965 (1) –try something like this, http://puu.sh/5carT.jpg,flow better,and this jump can emphasize a strong beat; keep flow.
    00:51:822 (1) –Ctrl+G for better flow; fixed. but, some possibility of doing change.
    00:58:358 (7,8,9) –how about removing these three and make00:58:251 (6) –a 3/4 or 1/2 slider.A little overmap here; fixed
    01:21:180 (2) –this spacing is to large.Try to use a smaller one; fixed.
    01:34:465 (1,2,3,4,5,6,7,8,9,10,11) –stack is a little boring.How about setting a stream here? sorry, i want stack stream. i feels easily this.
    01:59:751 –add a note to be consistent with 00:46:680 (1) –and 01:56:322 (2) –;Otherwise you can try this rhythm, http://puu.sh/5caKP.jpg no changed.
    02:20:108 (1,2) –try using a smaller spacing like this02:26:965 (1,2) –; ok
    02:31:679 (2,3,4,5) –You just follow the music at02:30:394 (1,2) -,If you follow music not drums at02:31:251 (1,2,3,4,5) –it will be more consistent and much better; drum and synthesizer find sound this. no problem imo.
    03:21:822 (1,2,3,4) -^ ^
    03:15:679 (3,1) –These two are to close imo,try to use larger spacing; ok
    03:55:679 (1,3) –ctrl+g it plays more smoothly; no
    04:11:735 –add a spinner to show the long vocal sorry, same reason hard.
[Hard]

  • 01:03:822 (1) –end the spinner at01:05:537 and add finish; follow vocal
    00:56:965 (1,2) - snap these to 1/3 tick;
    01:00:822 (2) -^ ^
    02:09:822 (1,2) –snap these to 1/3 tick; ^
    02:13:251 (1,2) -^[/color] ^
    01:06:394 (1,2) –If you place them like this, http://puu.sh/5cbcO.jpg;It will be more neat imo.This pattern won’t be hard because this is a hard diff; respecthave spacing.
    01:31:251 (1,2,3,4) –same reason as above,try using spacing x1.40; sorry no.
    03:31:251 (1,2,3) -^ no.
    03:20:536 (4) -^ no.
    03:50:108 (1,2,3,4) –These maybe looks a little mess.try to split them out; fine imo.
    04:11:735 –add a spinner? no. i like this end.
[Easy]

  • Because this is your lowest diff in your mapset,HP,OD and AR-1 to balance the difficulty; no changed. i will ask other modder.
    00:21:823 (1) –This is too up and touch the HP bar; fixed
    01:14:108 (1,2,3) –make a better blanket; i can't fix this. idk how to fix
    01:57:394 (3,4,5) –make a perfect triangle; (2) slider end and (3) and (4) is triangle.
thanks long and useful modding!
posted
hi pomuta from my queues

[Normal]
00:21:823 (1,1) - too close. 00:21:823 - , 00:22:252 - here is circle add?

[Hard]
03:29:965 (2,3,4) - strange beat, change?


[Insane]
00:21:609 (1,2,3) - change it with a circle stream?
00:25:894 - Additional 5% volume
01:05:644 (1) - change the slide?
03:41:965 (3,4) - interval
03:42:822 (6,1) - ^
03:43:679 (3,1) - ^
03:44:536 (3,1) - ^
omg :o

omg 1/4 time signature and 1/3 beats the songs of combination :o
this map modding difficult, sry
posted
q

---

[Normal]

01:14:108 (1,2,3) - Weak blanket, move (2) into the centre.
02:35:537 (3,4) - Weak blanket, make the sliderbodies curvier.

Clean diff.

[Hard]

01:12:394 (1,2,3) - While acceptable, I don't encourage this pattern.
01:47:108 (1) - RNC
01:47:537 (2) - NC

This map has okay flow and doesn't make any errors, but it's not very visually appealing. Try touching up your sliders: add bankets, make things curvier, and please don't mix curvy sliders with sliders that have linear bends!

[Insane]

00:26:108 (1) - Why is this note randomly on this side? Centre it please.
00:36:108 (4) - Please do not put slider heads under sliderbodies. It looks terrible, doesn't flow properly in this case, and can sometimes be unreadable.
00:46:680 (1,2) - With all of these jumps you have, these two sldiers need to be more spaced apart.
00:52:680 (1) - Don't put sliderends under sliderbodies too, it looks baaaad.
00:54:394 (3,4) - Switch the placement of these two sliders, pattern flows terribly.
01:00:822 (2,3) - This is fine because the sliderend is on top of the sliderbody.

I find this difficulty really, really messy. The placement of objects seems totally random and at times messes up flow. The heavy mix of 1/3 and 1/4 can be done, but only with sliders and such. It's pretty unreadable as is, imo. The spacing is also very inconsistant and again the constant switch from 1/3 to 1/4 makes it stand out even more. With a little bit of work, this difficulty could be a lot better.

---

GL

-SMIC
posted

-Kirito wrote:

hi pomuta from my queues

[Normal]
00:21:823 (1,1) - too close. 00:21:823 - , 00:22:252 - here is circle add? i changed 1/1 slider.

[Hard]
03:29:965 (2,3,4) - strange beat, change? i find drum sound this.


[Insane]
00:21:609 (1,2,3) - change it with a circle stream? bit change.
00:25:894 - Additional 5% volume add 20%.
01:05:644 (1) - change the slide? idk good change.
03:41:965 (3,4) - interval
03:42:822 (6,1) - ^
03:43:679 (3,1) - ^
03:44:536 (3,1) - ^ no problem?
omg :o

omg 1/4 time signature and 1/3 beats the songs of combination :o
this map modding difficult, sry
thanks~.
posted

SuperMICrophone wrote:

q

---

[Normal]

01:14:108 (1,2,3) - Weak blanket, move (2) into the centre. maybe fixed.
02:35:537 (3,4) - Weak blanket, make the sliderbodies curvier. maybe fixed.

Clean diff.

[Hard]

01:12:394 (1,2,3) - While acceptable, I don't encourage this pattern. umm? i think fine pettern.
01:47:108 (1) - RNC done
01:47:537 (2) - NC done

This map has okay flow and doesn't make any errors, but it's not very visually appealing. Try touching up your sliders: add bankets, make things curvier, and please don't mix curvy sliders with sliders that have linear bends!

[Insane]

00:26:108 (1) - Why is this note randomly on this side? Centre it please. fixed
00:36:108 (4) - Please do not put slider heads under sliderbodies. It looks terrible, doesn't flow properly in this case, and can sometimes be unreadable. Half exposure
00:46:680 (1,2) - With all of these jumps you have, these two sldiers need to be more spaced apart. ok, i try bit change.
00:52:680 (1) - Don't put sliderends under sliderbodies too, it looks baaaad. BAT asked, not unrankable, it's ok, so, keep going ;w; sorry!
00:54:394 (3,4) - Switch the placement of these two sliders, pattern flows terribly. umm, i think playable.
01:00:822 (2,3) - This is fine because the sliderend is on top of the sliderbody. yes.

I find this difficulty really, really messy. The placement of objects seems totally random and at times messes up flow. The heavy mix of 1/3 and 1/4 can be done, but only with sliders and such. It's pretty unreadable as is, imo. The spacing is also very inconsistant and again the constant switch from 1/3 to 1/4 makes it stand out even more. With a little bit of work, this difficulty could be a lot better. thanks comment. but,song is bad
---

GL

-SMIC
thanks for mods!
posted
Ello o3o
[Normal]
00:49:680 (4) - Would look better if it was blanketed by 00:48:394 (3) -something like this:

01:02:965 (4) - ?

or

01:33:822 (4) - NC
01:48:394 (3) - I prefer it being straight after slider 01:47:108 (2) - (Notice how 01:50:965 (3) - is a straight slider after 01:49:679 (2) -, and 01:49:679 (2) - is pretty much like 01:47:108 (2) - )
01:52:679 (1,2) - Blanket better.
01:59:108 (5) - Straight slider?
02:46:679 (4) - NC
03:19:251 (3,4) - Straight sliders may work here better, since these objects are alongside each other.
03:25:251 (2) - ?

04:08:193 (4) - NC?
[Hard]
00:52:680 (3) - ?

01:07:251 (1) - Less curve, so it blankets the head of 01:08:537 (3) -
02:02:108 (3,4) - - Don't make these a jump, since you didn't make 01:48:394 (3,4) - jumps.
02:21:822 (4) - NC
02:35:537 (4) - ^

[Insane]
Circle size -1?
..sorry can't really mod this diff :(

Hope this helps~!
posted

10crystalmask01 wrote:

Ello o3o HI :D
[Normal]
00:49:680 (4) - Would look better if it was blanketed by 00:48:394 (3) -something like this: sorry, keep!

01:02:965 (4) - ? ok.

or

01:33:822 (4) - NC i add (5)
01:48:394 (3) - I prefer it being straight after slider 01:47:108 (2) - (Notice how 01:50:965 (3) - is a straight slider after 01:49:679 (2) -, and 01:49:679 (2) - is pretty much like 01:47:108 (2) - ) changed
01:52:679 (1,2) - Blanket better. maybe fixed? idk.
01:59:108 (5) - Straight slider? keep.
02:46:679 (4) - NC No~
03:19:251 (3,4) - Straight sliders may work here better, since these objects are alongside each other. sorry, i wannt both slider.
03:25:251 (2) - ? no problem flow!

04:08:193 (4) - NC? ok!
[Hard]
00:52:680 (3) - ? keep.

01:07:251 (1) - Less curve, so it blankets the head of 01:08:537 (3) - idk how to fix! sorry.
02:02:108 (3,4) - - Don't make these a jump, since you didn't make 01:48:394 (3,4) - jumps. umm, i think fine, next beat up rhythm.
02:21:822 (4) - NC ok
02:35:537 (4) - ^ ok

[Insane]
Circle size -1? ok, i test.
..sorry can't really mod this diff :(

Hope this helps~!
thanks!
posted
Hi~ From your In game reqs~

[Normal]

00:21:395 (4,1) - https://osu.ppy.sh/ss/1089121
00:36:394 (1) - spacing please
00:43:251 (1,2) - NC Change
01:01:251 (2) - https://osu.ppy.sh/ss/1089128
01:08:965 (3) - x: 280 y: 332 and 01:10:251 (4) - spacing
01:12:394 (3) - To unity 01:10:680 (1) - Please make this and similar
02:21:822 (3) - x: 376 y: 160 and 02:23:108 (4,1) - spacing
posted

HabiHolic wrote:

Hi~ From your In game reqs~

[Normal]

00:21:395 (4,1) - https://osu.ppy.sh/ss/1089121 nice suggestion, fixed!
00:36:394 (1) - spacing please this is x1.00 o_o
00:43:251 (1,2) - NC Change this is fine~
01:01:251 (2) - https://osu.ppy.sh/ss/1089128 fixed
01:08:965 (3) - x: 280 y: 332 and 01:10:251 (4) - spacing
01:12:394 (3) - To unity 01:10:680 (1) - Please make this and similar fixed
02:21:822 (3) - x: 376 y: 160 and 02:23:108 (4,1) - spacing spacing is fine.
thanks for modding~!
posted
as you requested ~

General

  1. hmm, personally, I think the background is compressed not good enough, I try to cut one for you , if you have a better original picture, find me, I will cut a better one for you :

Normal

  1. 00:22:787 (1) - It is a Normal tho, this spinner may a little bit appear too fast for players, how about consider starting it at 00:22:894 (1) instead?
  2. 00:35:537 (4) - for me, this slider flows better, you can keep it if you want since its just my opinion :D :
  3. 03:37:358 (1) - same as above spinner suggestion

Hard

  • almost nazi =w=
  1. 02:04:251 (4) - 1 grid up maybe, current one is nearly overlapped and looks not really nice
  2. 02:04:251 (4) - ;w; I guess this slider should end at 02:42:608 -, if you use 25% to hear it, the now one is landing on nothing
  3. 03:19:894 (2) - how about making a nice blanket with 03:19:251 (1) - ? :D Its okay IMO

Insane

  1. turn on the widescreen support to consist with other diffs
  2. 04:03:295 - remove this break, you didnt add any breaks in Hard at here too

sorry for the shortness, hope those help
Good luck!! ~
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