[TimingPoints]
18395,428.571428571429,4,1,1,60,1,0
22680,428.571428571429,4,1,1,60,1,0
95537,428.571428571429,4,1,1,60,1,0
168394,428.571428571429,4,1,1,60,1,0
217223,-133.333333333333,4,1,1,75,0,0
219794,-90.9090909090909,4,1,1,75,0,1
232651,-133.333333333333,4,1,1,75,0,1
233080,-90.9090909090909,4,1,1,75,0,1
237898,869.565217391304,4,1,1,60,1,0
239637,845.070422535211,4,1,1,60,1,0
240482,857.142857142857,4,1,1,60,1,0
241339,869.565217391304,4,1,1,60,1,0
244817,779.220779220779,4,2,1,40,1,0
245596,882.352941176471,4,2,1,40,1,0
247360,833.333333333333,4,2,1,40,1,0
毎度ありがとう~Guy wrote:
Hi! from my queue :3
Red : You must be fix.
Blue : You should be fix.
Black : Just suggestion.
[General]
- Clear.
[Insane]頑張ってください!
- HP-1? noteの密度的に高すぎるような気がします。 ok
- 00:55:251 (1) - 全体にclapはちょっとうるさいので、全部外して始端にwhistleなんか入れてみてはどうでしょう? 終端にclapだけ残して他削除!
- 01:11:965 (1,2,3) - 流れが悪く、非常に叩きづらいと感じました。個人的にはこの配置が良いと思いました。 良いですね、採用します。
- 01:17:537 (1,2,3) - ここが1/6のリズムで、01:18:822 (1,2,3,4,1) - こっちも同じようなリズムの音が目立っているので、1/6を使用したほうが自然だと思いました。 音取りを考慮すると、音楽に純粋だと判断してるので変更は無しです。
- 02:08:108 (1) - 00:55:251 (1) - と同じです。こちらも同じく修正
- 02:13:251 (1) - 02:09:822 (1) - こっちと同じように02:13:537 - までのスライダーにしてみては? イマのままでも有りかなーって思います。ここも保留
- 02:31:251 (1,2,3,4,5,1) - 01:17:537 (1,2,3) - こっちと統一してみてはどうでしょう ^
- 03:21:822 (1,2,3,4,5) - ^
- 03:29:751 - add note? 急にnoteが抜けて違和感がありました。
- 03:37:251 - 音量大きすぎるので30~40%くらい下げましょう。
- 03:43:465 (2) - 前のnoteに近すぎて叩きづらいです。x408 y280あたりに移動してみてはどうでしょう?確かにそうですね、修正完了です。
thanks for modding and advice! ok, i'll add hard diffJames2250 wrote:
Checking Insane difficulty as requested.
[General]
• From what I see everywhere on Google the title should be "Datengoku Sensen". fixed!
• You could put "Opening" in the tags as this is the opening song from the Anime. fixed!
• Try and keep kiai time the same on every difficulty. fixed!
[Insane]
00:55:251 (1) - too many claps don't fit fixed!
02:02:537 (5,6,7) - odd to have close spacing here as it's the only place in the map this happens and everything else is spaced fairly far apart fixed,so, i changed all stack.
02:08:108 (1) - same clap comment fixed!
That that the only issues I have with the map right now, sorry I can't be of more help but everything flows nicely and it's a well done Insane (even with difficulty stars lying about it). I definitely recommend doing a Hard at some point, call me back after the entire mapset is done and I should be able to star.
thanks modding~smallboat wrote:
Hello, P o M u T a. Your PM mod req.
I am Chinese. Poor English sorry.
[General]
None.
[Insane] OD-1? I feel circle have a bit small..CS+1? no
00:31:680 (2) - Blanket (1) slider end. k
01:11:537 (1,2,3,1,2,3) - I feel flow not better, try this: http://puu.sh/55spm.jpg sorry, no.
01:12:394 (1) - (440|240)? no
01:13:251 (1,2,3,1,2,3) - I think we should not put so far(1.9x so far),because circle is small..suggest 1.2~1.4x.http://puu.sh/55sDt.jpg little fixed
01:14:965 (4) - Too far,move to (396|260)? k
01:15:822 (1) - Can small jump. Try to increase the spacing. umm, idk.
01:19:680 (2) - Hitsound is noise , add green line reduce sound? no
01:23:322 (3) - (239|302)? Can small jump. 3.6 spacing is big...
01:29:108 (4,5,6) - Suggest 1.2~1.4x DS. no
01:34:465 (1,2,3,4,5,6,7,8,9,10,11) - Suggest not stack up.There can be a slight change. http://puu.sh/55sRi.jpg keep better.
01:47:965 (2,3,4,5) - http://puu.sh/55sUD.jpg few change.
01:50:108 (3) - Move to (268|292),and ctrl+g? k
01:57:822 (1,2,3) - Be an equilateral triangle? http://puu.sh/55sZr.jpg no
02:01:679 (2) - (392|120)? k
02:18:822 (2) - As the same 01:19:680. no
02:20:322 (2,3,4) - Placed here will not see clearly the circle. ???
02:26:394 (5) - Stack (6). no
02:46:251 (1,2) - Ctrl+g? Better flow. no
03:23:108 (2) - As the same 01:19:680. no
03:42:394 (4) - (8|140). sorry, i like kepp this.
[Other]
1.If you have any mod above problems, you can PM or in-game to me.
2.Hope to you Ranked.
3.Hope my mod is useful to you.
thanks for modding and star!!Losertic wrote:
Hello!
From Modding Queue.ModdingGeneral
- Pass.
Normal
- 00:26:965 (1) - move (259,282)? blanket fixed!
- 01:33:822 (4) - hhmmm change this? (only rythem) It was different from the suggestion, but made modifications.
─ 1. https://osu.ppy.sh/ss/1074319
─ 2. https://osu.ppy.sh/ss/1074320- 01:46:251 (1,2) - blanket. all fixed.
─ example) 01:46:251 (1) - move (250,272) , 01:47:108 (2) - move (79,94)- 01:50:965 (3) - ^ all fixed.
─ example) move (262,333) if you fixed this mod, change this 01:51:822 (4,5) - example 01:51:822 (4) - move (456,292) , 01:52:251 (5) - move (489,197)- 02:46:679 (4) - like 01:33:822 (4) or http://osu.ppy.sh/ss/1074331 sorry, i kept this rhythm. this is noraml diff, i think no problem!
Insane
- Pass. nice map-set!!
S.T.A.R
thanks for mod!Makina wrote:
Hello,from my Queue.
GeneralSPOILERAll Good.
InsaneSPOILER01:26:965 (3,4,5,6,7,8,9,10) - Overmapping. changed!
01:34:465 (1,2,3,4,5,6,7,8,9,10,11) - ^ No.. because sound fit ;_;
I think,if you use this 02:48:501 (1,1,1) and 00:22:787 (1,1,1) - Maybe HP-1? keep, i'll change or not.
04:11:735 - add spinner sorry
I really bad for mod pro mappers
HardSPOILERYou can chage this? 01:25:680 (5,6) sorry, sounds good.
01:59:537 (1) - remove NC please. (and add 01:59:965 (1)) no.this is fine.
03:46:251 (5,6) - fix. umm? i think good.
04:11:735 - add spinner no all diff orz
all good,nice diff
Normal.SPOILER01:14:108 (1,3) - move this left on x=228 y=200 01:15:394 (2) - and this on x=128 y=236 sorry, keep better parts both imo.
End. No wrong. Really nice.
Hope you rank it!!! thanks
thanks for modding ;DLunaties wrote:
Hello ~
Mod from my queue
[General]
the BG size is 1280x720, idk this is ok or not but considering reduce it's size to 1024x768 would be better fixed
[Normal]
00:26:965 (1) add finish at slider's tail
00:27:822 (2) ^
00:29:108 (3) ^ at slider's reverse
00:37:251 (2) add clap at slider's reverse
00:38:965 (4) ^
00:41:537 (3) add finish at slider's reverse
00:42:822 (4) ^ at slider's head
00:53:537 (1,2,3) remove finish at slider's tail and add finish at slider's head
00:56:537 (5) add clap at slider's tail
01:30:822 (4) this slider's placement direction isn't straight from the previous note to the next note. i mean it should be like this http://puu.sh/57tJc.jpg ok
01:32:537 (2) looks better if you remove the circle and the next slider then make a reverse slider like the previous note http://puu.sh/57tT6.jpg no
02:45:394 (2) same as above ^
02:46:679 (4) how about this? http://puu.sh/57u48.jpg not fit imo
03:10:679 - 03:37:251 oh it's surprising that there's no kiai at this section kiai spam i think!
03:37:251 uuuh what a tricky part. i think no need to add break time if it's 2,6s only because it's normal diff. you know when a newbie play,"oh it's a break time, let's take a breath a while" and then they miss the next note because a break time is really short than they expect add spin
03:54:822 (2) same as 01:32:537 no
04:09:860 (5) have you tried 25% playback rate? i feel the timing is wrong, the note isn't match with the vocal same as hard.
some finish add. good mod!
[Hard]
00:32:965 (1) add whistle here
00:34:680 (1) i think there's no need to add NC here ok
00:36:394 (1) add whistle here
00:46:680 (1) ^
00:50:108 (1) ^
01:12:394 (1,2,3) unstack these notes? ok
01:45:822 (1) add whistle here
01:49:251 (1) ^
01:59:537 (1) ^
02:02:965 (1) ^
03:23:965 (4) extend this slider to 03:24:286
04:09:860 (2) same as normal i can't timing fix.
other all no. i think not fit this part.
woaaaaa as i though. just seeing your hard diff, i was think the insane diff would be more crazy. and looks like it is
good map overall, so many 1/3 notes there.
i'm sorry if my mod no help
good luck
thanks!Chamle wrote:
Here's the Wandering Mod:General
- Insane: Kiai #1 is inconsistent with the others. fixed!
Normal
sorry all no. spacing is weird and not need change... i can't understand your mod.
- 01:10:680 (1) - Move the middle node to the other side (x:216,y:44). As of now, the flow is kind of disturbed and the formation itself looks weird IMO. (just a minor suggestion though)
- 01:14:108 (1) - Move node #1 to {x:222 y:227}, move node #2 to {x:159 y:153}, move node #3 to {x:64 y:170}
- 01:15:822 (3) - Move node #1 to {x:33 y:256}, move node #2 to {x:95 y:330}, move node #3 to {x:190 y:313}.
- 01:17:537 (1) - Move node #1 to {x:324 y:314}, move node #2 to {x:418 y:329}, move node #3 to {x:480 y:256}
- 01:18:822 (2) - Move to {x:436 y:176}.
- 01:19:251 (3) - Move node #1 to {x:408 y:80}, move node #2 to {x:448 y:48}, move node #3 to {x:480 y:8}.
- 02:14:965 (3) - Move node #2 to {x:200 y:44}, move node #3 to {x:256 y:40}.
- 02:16:251 (4) - Move to {x:136 y:180}.
These last seven I used AIBat so excuse me for that. Oh and it's mainly for symmetry.
Hard and Insane seem fine to me...
Good luck!
thanks moddingKiyura wrote:
Hi! from My Queue
[General]
Ok, First of all.... http://puu.sh/58rxH.jpg
Here is some possibility :
1. if you change background, please tell us to redownload
2. Your background was deleted?
and... the size of background are 1366x768 (widescreen) or 800x600 as long as i know it, these sizes are fixed. please correct me if i'm wrong.
i was channged BG size. so, should re-download map. no problem now. thanks :3
[Normal]
00:20:109 (3,4,1) - http://puu.sh/58rE2.jpg ? keep flow.
00:34:680 (3) - nazi. Fix this blanket i change this part (1,3) symmetry.
02:43:679 (4) - end +clap? no~.
[Hard]
00:44:965 (1) - nazi. http://puu.sh/58rSt.jpg fix.
01:44:751 (2) - change to slider 01:44:751 - 01:44:858? sounds keep better ;P. i don't like red line start slider.
hmm... the insane's just insane. so skip, sorry
Sorry if this mod wasn't useful. so hard to find mistake
anyway, good luck!
thanks modding![Minakami Yuki] wrote:
From your request to mod Hard Diff
[Hard]
- 00:21:823 (3,4) - move (3) to x:282,y:43 and (4) to x:434,y:99 to make better flow fixed
- 00:27:394 (3) - finish on the end i put slider head.
- 00:30:394 (2,3,4) - make it in a curve that flow can be better i think easy playable.
- 00:36:394 (1) - finish on the head not fit.
- 00:38:108 (1) - ^ not fit
- 00:39:822 (1) - ^ not fit
- 00:51:822 (5) - NC nice find.
- 00:58:894 (4) - NC ^
- 01:03:394 (5) - remove finish, sounds weird why? you should listning music.(hit sound 0% music 100%) it's better.
- 01:03:822 - add a note and add finish, make the spin 1 gird later no problem this.
- 01:08:965 (1) - 01:10:680 (1) - 01:12:394 (1) - finish on the head why finish?
- 01:19:251 (1) - finish on the head yes, this is very fit.
- 01:29:537 (4) - NC ok
- 02:11:751 (4) - ^ ok
- 02:06:394 (1) - finish and clap on the end i remove clap (1,2)
- 02:29:537 (4,5) - weird flow this is good.
- 03:15:822 (4) - NC
- 03:19:251 (1,2,3) - blanket? and flow is also weird. No. (1) slider end and (3) is symmetry. flow is good.
- 03:20:108 (3,4,1) - I don't suggest to make like this in hard. why? nothing jump map is not interesting.
- 03:48:394 (4) - NC
hope helps.
maps is good.
very useful mod thanks!!TrigonometrY wrote:
As promised
[General]
Why have you stretched up BG? Previous variant looked better because i changed 1024x768.
[Insane]
00:53:537 (1,2,3,4) - could you keep alike spacing? The difference in spacing between 00:53:537 (1,2) - and 00:53:965 (2,3) - is really high. I propose to interchange these sliders 00:54:394 (3,4) - sorry no changed. this is easy play imo. not hard spacing and confuse.
00:42:608 (5,8) - 00:56:322 (3,6) - 01:55:465 (5,8) - 02:09:179 (3,6) - Normal-whistle on start of sliders? ok
01:33:394 (4,5) - why is here a different spacing than between these notes 01:32:965 (1,2,3,4) - 01:33:537 (5,6,7) - ? oh, i want challenge this part. but,To make it easy to judge it.. i chnage (5) NC~.
01:56:108 (1,2,3) - this 1/2 stack confuses after triple 1/4 notes 01:55:251 (3,4,5,6,7,8) - suggesting to unstack those three notes. Example: great!! fixed.
02:02:108 (4) - maybe make a blanket with 02:01:679 (2) - ? maybe fix
02:15:394 (2) - ctrl+g? no. this is fine
02:16:251 (4) - same ^
02:21:394 (6) - could you make it a little neater? maybe fixed o.o
02:31:251 (1,2) - please, don't hide that note under slider, it's confuses. Suggesting next placement: umm, i think fine imo. but, i will change or not. more ask modder.
03:14:108 (1,2) - maybe better to spread the ends of sliders? keep :p
03:15:679 (3,1) - another unexpected low spacing before many big spacing, but, this is reverse slider. i think easily part.
>Circle Size 5
>Dat spacing
RAGE ;w;
[Hard]
HP DR +1? ok
00:27:394 (3) - add finish on the end ok
00:37:251 (3) - how about to bend it in opposite direction for making a blanket with 00:37:894 (4) - ok
00:44:965 (1,3) - make a neater blanket: ok
00:55:251 (3) - whistle on entire slider will fit the music ok
01:54:394 (1) - same ok
03:24:394 (1,3) - fix this blanket: i poor blanket... maybe can't fix. i try.
03:38:965 (2) - there is NC in Insane. Conform them add NC
[Normal]
00:27:822 (2) - delete finish from the end and add it on the start
00:55:251 (3) - 02:08:108 (3) - whistle?
01:10:251 (4,1) - bending in opposite direction will be looked better I think
Normal Diff All fixed!
Hope you will get ranked it soon!
thanks long and useful modding!Fycho wrote:
~From popner's modding team~Black: Suggestions
Blue: Importance.You might consider
Red:Unrank issues. You Must Fix[Insane]
Try AR8 for this diff.I played this diff with both ar9 and ar8,but AR9 is fast for me,and these jumps can be read when AR8; Nah,have many big jump this diff.i played AR8, but, i fit AR9.
i like ar9 this map.[/color]
00:21:609 (1,2,3) –try using this rhythm, http://puu.sh/5cafW.jpg.It will be better if you start kick slider at white tick. it's good.
00:22:787 (1) –reduce the volume of this spinner, it’s too loud somehow; umm, i think not need reduce... reservation.
01:06:608 (1,2) –how about using the same rhythm as 02:19:394 (1,2,3,4,5) -,just follow the same track; nice find. fixed!
00:37:680 (4,5,6,7,1,2) –try to place them like this for better flow, http://puu.sh/5canK.jpg umm, this prat fine flow imo. sorry
00:47:322 (2,3) –Ctrl+G, rhythm is bet ter imo; umm, sound fit now..
00:50:965 (1) –try something like this, http://puu.sh/5carT.jpg,flow better,and this jump can emphasize a strong beat; keep flow.
00:51:822 (1) –Ctrl+G for better flow; fixed. but, some possibility of doing change.
00:58:358 (7,8,9) –how about removing these three and make00:58:251 (6) –a 3/4 or 1/2 slider.A little overmap here; fixed
01:21:180 (2) –this spacing is to large.Try to use a smaller one; fixed.
01:34:465 (1,2,3,4,5,6,7,8,9,10,11) –stack is a little boring.How about setting a stream here? sorry, i want stack stream. i feels easily this.
01:59:751 –add a note to be consistent with 00:46:680 (1) –and 01:56:322 (2) –;Otherwise you can try this rhythm, http://puu.sh/5caKP.jpg no changed.
02:20:108 (1,2) –try using a smaller spacing like this02:26:965 (1,2) –; ok
02:31:679 (2,3,4,5) –You just follow the music at02:30:394 (1,2) -,If you follow music not drums at02:31:251 (1,2,3,4,5) –it will be more consistent and much better; drum and synthesizer find sound this. no problem imo.
03:21:822 (1,2,3,4) -^ ^
03:15:679 (3,1) –These two are to close imo,try to use larger spacing; ok
03:55:679 (1,3) –ctrl+g it plays more smoothly; no
04:11:735 –add a spinner to show the long vocal sorry, same reason hard.[Hard]
01:03:822 (1) –end the spinner at01:05:537 and add finish; follow vocal
00:56:965 (1,2) - snap these to 1/3 tick;
01:00:822 (2) -^ ^
02:09:822 (1,2) –snap these to 1/3 tick; ^
02:13:251 (1,2) -^[/color] ^
01:06:394 (1,2) –If you place them like this, http://puu.sh/5cbcO.jpg;It will be more neat imo.This pattern won’t be hard because this is a hard diff; respecthave spacing.
01:31:251 (1,2,3,4) –same reason as above,try using spacing x1.40; sorry no.
03:31:251 (1,2,3) -^ no.
03:20:536 (4) -^ no.
03:50:108 (1,2,3,4) –These maybe looks a little mess.try to split them out; fine imo.
04:11:735 –add a spinner? no. i like this end.[Easy]
Because this is your lowest diff in your mapset,HP,OD and AR-1 to balance the difficulty; no changed. i will ask other modder.
00:21:823 (1) –This is too up and touch the HP bar; fixed
01:14:108 (1,2,3) –make a better blanket; i can't fix this. idk how to fix
01:57:394 (3,4,5) –make a perfect triangle; (2) slider end and (3) and (4) is triangle.
thanks~.-Kirito wrote:
hi pomuta from my queues
[Normal]
00:21:823 (1,1) - too close. 00:21:823 - , 00:22:252 - here is circle add? i changed 1/1 slider.
[Hard]
03:29:965 (2,3,4) - strange beat, change? i find drum sound this.
[Insane]
00:21:609 (1,2,3) - change it with a circle stream? bit change.
00:25:894 - Additional 5% volume add 20%.
01:05:644 (1) - change the slide? idk good change.
03:41:965 (3,4) - interval
03:42:822 (6,1) - ^
03:43:679 (3,1) - ^
03:44:536 (3,1) - ^ no problem?
omg
omg 1/4 time signature and 1/3 beats the songs of combinationthis map modding difficult, sry
thanks for mods!SuperMICrophone wrote:
q
---
[Normal]
01:14:108 (1,2,3) - Weak blanket, move (2) into the centre. maybe fixed.
02:35:537 (3,4) - Weak blanket, make the sliderbodies curvier. maybe fixed.
Clean diff.
[Hard]
01:12:394 (1,2,3) - While acceptable, I don't encourage this pattern. umm? i think fine pettern.
01:47:108 (1) - RNC done
01:47:537 (2) - NC done
This map has okay flow and doesn't make any errors, but it's not very visually appealing. Try touching up your sliders: add bankets, make things curvier, and please don't mix curvy sliders with sliders that have linear bends!
[Insane]
00:26:108 (1) - Why is this note randomly on this side? Centre it please. fixed
00:36:108 (4) - Please do not put slider heads under sliderbodies. It looks terrible, doesn't flow properly in this case, and can sometimes be unreadable. Half exposure
00:46:680 (1,2) - With all of these jumps you have, these two sldiers need to be more spaced apart. ok, i try bit change.
00:52:680 (1) - Don't put sliderends under sliderbodies too, it looks baaaad. BAT asked, not unrankable, it's ok, so, keep going ;w; sorry!
00:54:394 (3,4) - Switch the placement of these two sliders, pattern flows terribly. umm, i think playable.
01:00:822 (2,3) - This is fine because the sliderend is on top of the sliderbody. yes.
I find this difficulty really, really messy. The placement of objects seems totally random and at times messes up flow. The heavy mix of 1/3 and 1/4 can be done, but only with sliders and such. It's pretty unreadable as is, imo. The spacing is also very inconsistant and again the constant switch from 1/3 to 1/4 makes it stand out even more. With a little bit of work, this difficulty could be a lot better. thanks comment. but,song is bad
---
GL
-SMIC
thanks!10crystalmask01 wrote:
Ello o3o HI[Normal]
00:49:680 (4) - Would look better if it was blanketed by 00:48:394 (3) -something like this: sorry, keep!
01:02:965 (4) - ? ok.
or
01:33:822 (4) - NC i add (5)
01:48:394 (3) - I prefer it being straight after slider 01:47:108 (2) - (Notice how 01:50:965 (3) - is a straight slider after 01:49:679 (2) -, and 01:49:679 (2) - is pretty much like 01:47:108 (2) - ) changed
01:52:679 (1,2) - Blanket better. maybe fixed? idk.
01:59:108 (5) - Straight slider? keep.
02:46:679 (4) - NC No~
03:19:251 (3,4) - Straight sliders may work here better, since these objects are alongside each other. sorry, i wannt both slider.
03:25:251 (2) - ? no problem flow!
04:08:193 (4) - NC? ok!
[Hard]
00:52:680 (3) - ? keep.
01:07:251 (1) - Less curve, so it blankets the head of 01:08:537 (3) - idk how to fix! sorry.
02:02:108 (3,4) - - Don't make these a jump, since you didn't make 01:48:394 (3,4) - jumps. umm, i think fine, next beat up rhythm.
02:21:822 (4) - NC ok
02:35:537 (4) - ^ ok
[Insane]
Circle size -1? ok, i test.
..sorry can't really mod this diff
Hope this helps~!
thanks for modding~!HabiHolic wrote:
Hi~ From your In game reqs~
[Normal]
00:21:395 (4,1) - https://osu.ppy.sh/ss/1089121 nice suggestion, fixed!
00:36:394 (1) - spacing please this is x1.00 o_o
00:43:251 (1,2) - NC Change this is fine~
01:01:251 (2) - https://osu.ppy.sh/ss/1089128 fixed
01:08:965 (3) - x: 280 y: 332 and 01:10:251 (4) - spacing
01:12:394 (3) - To unity 01:10:680 (1) - Please make this and similar fixed
02:21:822 (3) - x: 376 y: 160 and 02:23:108 (4,1) - spacing spacing is fine.
thnaks for mod!happy623 wrote:
as you requested ~General
- hmm, personally, I think the background is compressed not good enough, I try to cut one for you , if you have a better original picture, find me, I will cut a better one for you : thanks a lot!
Normal
- 00:22:787 (1) - It is a Normal tho, this spinner may a little bit appear too fast for players, how about consider starting it at 00:22:894 (1) instead? but, not hard this. and follow song. keep for now.
- 00:35:537 (4) - for me, this slider flows better, you can keep it if you want since its just my opinion : sorry, this keep.
- 03:37:358 (1) - same as above spinner suggestion same reason
Hard
- almost nazi =w=
- 02:04:251 (4) - 1 grid up maybe, current one is nearly overlapped and looks not really nice fixed
- 02:04:251 (4) - ;w; I guess this slider should end at 02:42:608 -, if you use 25% to hear it, the now one is landing on nothing keep
- 03:19:894 (2) - how about making a nice blanket with 03:19:251 (1) - ? Its okay IMO No. (1) slider end and (3) is symmetry.
Insane
- turn on the widescreen support to consist with other diffs okay
- 04:03:295 - remove this break, you didnt add any breaks in Hard at here too no changed, but, i added hard diff break,
sorry for the shortness, hope those help
Good luck!! ~
thnaks for modding and star!Sonnyc wrote:
Normal:
00:21:823 (1) - Add finish at the end. ok
03:56:965 (1) - Distance? ok
For this difficulty, you should work more on Finish consistencies. 01:31:251 (1,2,3) - for example, is the same sound with 02:44:108 (1,2,3), but the Finish usage is different. maybe, fixed
Hard:
01:01:680 (4) - Imo, increasing 1/4 fits better. ok
01:16:144 (2) - Delete this note? ok
01:25:680 (5) - True it fits the song, but maybe a single note can focus more on the lyrics, which the previous pattern seemed to follow. sorry, keep.
02:38:537 (3) - ^ ^
02:44:965 (3) - Finish at the head. ok
03:22:679 (1) - ^? ok
03:29:215 (5) - Delete this note? chnaged 1/4 slider.
03:46:465 - I don't think an object should appear here. ok
04:11:110 (3) - Change distance. I don't think keeping a symmetry is that important to make the distance 3x. ok
Insane:
00:21:609 (8,1) - Prefer starting NC from (8) since they seems to be in one pattern. fixed
00:22:680 (3) - Add Finish? fixed
01:06:537 (3,4,5) - Suggest following the lyric by using 1/3. sorry, keep.
01:20:251 (3,4,5,6) - ^ ^
01:44:822 (3,4) - I doubt if this won't make players confused. Add NC in (4)? ok
02:19:537 (2,4) - Delete? To follow lyric? no~
02:28:572 (9) - I don't think it's a good idea to make a large distance for a 1/4 note. Reduce spacing please. this is fine imo =v=
02:48:394 (1) - Well, the pattern comes out after a spin, and this jump feels too cruel. Again, reduce spacing please. sorry ._.
03:29:965 (1) - Reduce 1/3 and add note at 03:30:394. ok
03:41:965 (3,4) - Make the slider like this for a better flow than now. http://osu.ppy.sh/ss/1100952 nice.
03:45:822 (4,5) - Delete (5). Reduce (4) by 1/4 and add note at 03:46:251 and 03:46:572. umm, i think keep okay.
Good luck.
nice modding! your SS is very understand. so, really easily check modding. great.Mystyk wrote:
Hi! Your requested mod!
Normal:
Please lower the Approach Rate at least by 1, since there are no lower difficulties in the mapset, I think 5 is high, and it actually felt a bit high while testplaying. umm, i think fit ar5. i wii fix or not..
00:19:680 (2) - I think it would flow better if (2) was placed the same as (4), because the sliders (1, 3) lead upwards and not downwards fixed
00:41:537 (3) - I think it would flow better, if you flipped it horizontally and rotated it: http://puu.sh/5jZZh.jpg yeah
00:42:822 (4) - it might be easier to play a reverse slider then a short slider+hit circle on the easiest difficulty, so I would like to suggest something like this: http://puu.sh/5k02Z.jpg (after that, you can place the new combo on (5) which would fit well because of the lyrics) nice suggest, but, keep now!
01:56:537 (2,3) - it is a bit boring to play 1/1 almost all the time, so I think it would be nice if you made a long slider out of (2) and removed (3) keep thinking time.
01:56:537 (2,4,5) - I personally don't really like this pattern: http://puu.sh/5k0i5.jpg - because you made (2) and (4) symmetric, so placing (5) in that way doesn't look nice to ME, so I would change it (just an example: http://puu.sh/5k0ne.jpg) fix it~.
02:20:108 (1,2,3) - you already did this pattern in the first chorus, it would be nice if you tried another shape for the long sliders, or another pattern ah, but, I think that okay is the symmetric change.sry
02:48:501 (1) - even though this spinner fits, I think that it might be too hard and tiring for players who are on an Easy/Normal level, you could edit the beginning part, and place a shorter spinner afterwards: http://puu.sh/5k0G6.jpg (or something similar) wow, this is great. fixed.
03:26:108 (3,4) - try this for better flow: http://puu.sh/5k0MJ.jpg because --> http://puu.sh/5k0Oa.jpg done.
03:37:358 (1) - use soft sampleset on the spinner, because I think that Normal hitsounds are too loud, and the song isn't so loud at this part, so soft sounds would sound better :3 nice~
Hard:
00:42:822 (4,1) - this part doesn't flow well, because (4) leads to the opposite direction, so I think you should try something similar: http://puu.sh/5k3ew.jpg this is bit jump, i testplayed... playable =v=!! so, no problem~.
00:44:322 (4,1) - I think this --> http://puu.sh/5k3kJ.jpg - flows better and looks nicer than this --> http://puu.sh/5k3nY.jpg ok
00:50:108 (1) - small thing, but I think you could make this look nicer: http://puu.sh/5k3uK.jpg i want ds keep, so, end point 1grid up.
01:15:822 (1,2) - why is the distance lower here? it should be 1,20 just like at the other places, but if you want to emphasize the sound in the background then you should add a hit circle instead of using incorrect spacing: http://puu.sh/5k3AI.jpg add note.
01:19:251 (1,2) - this would flow better in my opinion --> http://puu.sh/5k3HX.jpg (the pattern could be improved though) this is fine imo.
01:35:430 - add a hit circle maybe? because it sounds like she pronounces "ta" a little bit later than the red tick, however there are sounds in the background so a 3/4 slider might not fit that well, that's why try adding a hit circle: http://puu.sh/5k3NP.jpg ok
02:02:108 (3,4) - instead of a jump, why don't you try something like this? it might have a better flow: http://puu.sh/5k3YK.jpg playable flow imo, sorry keep.
02:05:965 (4) - this is a bit too much, because in the music there aren't so many beats, or if there are, they are not loud enough, so it would be enough to emphasize a bit less beats: http://puu.sh/5k45L.jpg - this also follows the melody nicely plz listen 25% or 50%, catch this beat.
02:20:108 (1,3) - make it nicer: http://puu.sh/5k4aP.jpg maybe fixed.
02:23:537 (1,2,1,2,1,2,3,1,3,4) - I don't understand why you used 1,00 spacing at these places (and also here - 02:35:537 (1,2,3) - )
For example here, you use 1,2 02:20:108 (1,2) - and here you used 1,00 02:21:394 (3,1) - I understand this, because the song is faster, so it's nice to emphasize faster lyrics like this, here 02:21:822 (1,2,3) - spacing is again 1,2 which would be nice, but 02:23:537 (1,2) - this is again 1,00 and the lyrics are not faster, so that's why I find it weird that you used different spacing, it's not such a big deal, but it's weird in my opinion (especially that you didn't do this in the second part of this chorus) lol. mistake spacing XD. fixed!
03:57:179 (1) - replace this, because this --> http://puu.sh/5k4E4.jpg - flows better than --> http://puu.sh/5k4HC.jpg ok
Insane:
00:18:823 (2,3,4) - this would flow better in my opinion: http://puu.sh/5k4Xa.jpg ok
00:36:108 (4) - please don't put it under (3), it doesn't look nice, and it might be hard (well I know it's insane but still xD) why don't you try something like this? http://osu.ppy.sh/ss/1106180 ok
00:41:108 (4,1) - select these and flip them horizontally, then replace, I think it will flow better can't understand eng sorry ;w;. (i am poor)
00:46:394 (4) - small thing but you could try to make it nicer http://puu.sh/5kax5.jpg maybe fixed..
00:57:822 (3) - put this a little bit upwards so that the distance is the same as the distance between 00:56:965 (1,2) - http://puu.sh/5kaDb.jpg wow, nice, really not weird.
01:16:894 (5) - add NC maybe? since it would look nice (and would fit as well) if you emphasized these, it sounds like she starts singing a "new" section k
01:20:537 (4,5) - why don't you make these a slider? it would fit better to the lyrics, but it would still fit to the sounds in the background, and then the 2 beats afterwards would be emphasized more, so it would be cool, it's similar to this place - 01:22:251 (4,1) - umm, i want keep 1/3 rhythm! this is bit hard.. but, i think ok...!
01:47:108 (4) - flip this horizontally and vertically to make the flow better: http://puu.sh/5kbcM.jpg wow. nice flow.
01:50:108 (3) - improve flow? http://puu.sh/5kbiQ.jpg yeah!
02:01:679 (2,4) - make the pattern nicer: http://puu.sh/5kbnU OK
02:29:751 (5) - add NC again? same reason as 01:16:894 (5) - ok
02:33:394 (4,5,6) - remove (5) and make (4) and ((6) a slider, it would fit so well to the lyrics, and you already did it similarly before and after 02:34:251 (3,4) - sorry, i like this rhythm found.and playable!
02:42:394 (1,2,3,4,5) - the spacing here is bigger than 02:41:965 (4,5,6,1) - even though the way of singing is almost the same, so I think you should fix spacing here sorry, no changed. i want more bit up spacing change part. I utilize an interval.
03:14:108 (1,2) - I think you could make these shapes nicer, even though it might just me thinking that they are not that nice I do fit in an introduction to straight line next note.
03:15:822 (1) - ctrl+G for better flow? this part, spacing small is bad (modder said) so, no changed!
03:23:965 (4,5,6) - same here as 02:33:394 (4,5,6) - make a slider
03:33:394 (1,2,3) - use the same spacing as 03:32:536 (1,2,3,4) - no.
03:40:251 (1,2,4,1,3,4,6,1) - and 03:43:679 (3,1) - these places are similar, but you used different spacing many times, I think you should try to make them more consistent, it would look nicer too umm, your right, but, this part playable imo..
03:51:822 (1,2,1) - try something like this for better flow? - http://osu.ppy.sh/ss/1106482 nice suggest!
Overall nice mapset and I hope my mod was useful, good luck!
I mean that you should do something like this: http://osu.ppy.sh/ss/1106743P o M u T a wrote:
00:41:108 (4,1) - select these and flip them horizontally, then replace, I think it will flow better can't understand eng sorry ;w;. (i am poor)