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Horie Yui - Golden Time [Osu|Taiko]

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mingmichael
Jerry
Taiko mod as requested by ming~

  • [m1ng's Muzukashii]
  1. 00:22:043 (1) - move to 00:22:256 then change it to don to follow the sound of the bass in the music? well, nice :3 i didn't follow that sound too before lol. oh yah, and i moved 00:21:830 - to 00:22:043 - . i think it's weird to use dobles 1/2 there. not follow the vocal sounds and bass sounds._. so, i decided too follow the instrument only at that part wwww
  2. 00:28:852 (2) - same for this, move to 00:29:064 ? nope, there's not any bass sounds there. and i followed the vocal sounds
  3. 01:00:341 (2) - add finish for this note to signify the end of that part and also the (almost) beginning of kiai time no no, this end is really calm. isn't fit well and it's weird to use finisher when the part is calm like that

    [m1ng's Oni]
  4. 00:12:681 (2) - move to 00:12:894 to match the vocals? same like qoot's mod before. from 00:12:681 - until 00:21:192 - , i already followed the instrument sounds, not vocal anymore
  5. 00:51:830 (1) - kat? uhmm, keep this with don finisher here
  6. 01:06:192 (1) - remove this? I think a little break there sounds good i don't think it's better. and the for the little break time i think it shouldn't used at here. because the previosu notes before just 1/1 beat snap divisor. and it followed the vocal too
  7. 01:23:001 (2,1,1,1) - try changing it to kkdk? Matches the music better imo nope here. because the last note at 01:23:320 - is the low vocal. so, that why i used don there. but for my notes there which are oooo, i will consider it again. i think it's quite weird too to use it. well, just see from another modders :3
That's all from me!
Here, have a star from me ~ and good luck!
wogghh thanks jerry for your mods owo)b
sorry, no changes at Oni diif. but thanks again for trying~! owo
here my muzu~ http://puu.sh/5c6Yr.osu
Topic Starter
Xinchii
thanks both ~

Updated ~~
Come[Back]Home
TMTK's Easy
00:02:043 No whistle needed
00:09:277 ^
00:38:213 (1) delete repeat, and maybe like this then? http://osu.ppy.sh/ss/1106014
00:58:639 (3) add a clap
00:59:490 ^

Normal
00:26:298 (5) delete repeat and a HC here 00:26:937

Hard
00:11:618 (2) ctrl+g for a better flow

This diff is very nice

Insane
00:12:362 add Hc ?
00:30:341 ^
00:30:447 ^
01:07:788 delete this one and add hc here 01:07:894


Very Nice Map dude.
Love it all the way. :)
Tsumetaku
喵ㄨ

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TitleUnicode:Golden Time (TV Size)
Artist:Horie Yui
ArtistUnicode:堀江由衣
Creator:leon1341414
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All Fixed
Topic Starter
Xinchii

Come[Back]Home wrote:

SPOILER
Normal
00:26:298 (5) delete repeat and a HC here 00:26:937 It's 3/4 , so I keep my repeat to fit normal level

Hard
00:11:618 (2) ctrl+g for a better flow Jump here.

This diff is very nice thx ^^

Insane
00:12:362 add Hc ? Umm.... little bit odd
00:30:341 ^ I follow vocal , and do a anti - jump here , so I keep mine
00:30:447 ^ ^
01:07:788 delete this one and add hc here 01:07:894 Just think keeping 1/1 is better for play


Very Nice Map dude.
Love it all the way. :)
Thanks your mod ~ :)
sjoy
From my test queue
加个静音滑条
[TMTK's Easy]
00:13:958 (2) - 感觉CTRL+G更顺
01:04:596 (1) - 移一下位置避免overlap
[Normal]
00:27:575加一个NOTE
00:34:809 (3) - 加个默认的FIN
00:51:830 (3) - 变成1/2滑条
[Hard]
00:08:639 (4) -莫名跳跃
00:23:320 (2) - 弄成折返滑条更符合音乐
00:29:171加个 NOTE在 104,192
00:30:554 (3) - 为什么突然折回来?我建议ctrl+h
00:38:213 (1) - 不建议叠 试试184,136
00:38:426 (2,4) - 节奏错误应该是在蓝线上开始
00:56:511 (4) - 弄成直线和前面 23保持一致
00:58:639直接从这里开始转盘吧比较好
01:13:107 (3) - 弄成弯的和12保持一致
[Insane]
00:34:809 (1) - 加个FIN
00:50:979 (4) - 拆成 单点+1/2滑条
01:00:766这里怎么空了 明明有歌词
01:04:915 (5) - 464 128
01:16:298 (3,4) - 有人因为这个U NRANK了
我觉得 单点和滑条重叠有点太过了
其他都还行
GOOD LUCK :)
Tsumetaku
SPOILER

sjoy wrote:

From my test queue
[TMTK's Easy]
00:13:958 (2) - 感觉CTRL+G更顺 好梗
01:04:596 (1) - 移一下位置避免overlap

耶3分鐘看到

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ArtistUnicode:堀江由衣
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Topic Starter
Xinchii

sjoy wrote:

SPOILER
From my test queue
加个静音滑条
[Normal]
00:27:575加一个NOTE
00:34:809 (3) - 加个默认的FIN
00:51:830 (3) - 变成1/2滑条
[Hard]
00:08:639 (4) -莫名跳跃
00:23:320 (2) - 弄成折返滑条更符合音乐
00:29:171加个 NOTE在 104,192 嗯... 保持
00:30:554 (3) - 为什么突然折回来?我建议ctrl+h 我改成ctrl+g
00:38:213 (1) - 不建议叠 试试184,136 好~ 我再調整看看
00:38:426 (2,4) - 节奏错误应该是在蓝线上开始
00:56:511 (4) - 弄成直线和前面 23保持一致
00:58:639直接从这里开始转盘吧比较好
01:13:107 (3) - 弄成弯的和12保持一致 漸漸直,後面是漸漸彎
[Insane]
00:34:809 (1) - 加个FIN
00:50:979 (4) - 拆成 单点+1/2滑条
01:00:766这里怎么空了 明明有歌词
01:04:915 (5) - 464 128
01:16:298 (3,4) - 有人因为这个U NRANK了 稍微拉旁邊一點了
我觉得 单点和滑条重叠有点太过了
其他都还行
GOOD LUCK :)

其他的全部都修改了 ~
感謝Mod !!!
:D
bigfrog
hello~!!! from queue =v=

TMTK's Easy (什麼竟然不是Hentai's Easy wwww)
00:09:277 (3) - 彎曲的和 00:07:575 (1) 一樣感覺比較整齊
01:07:575 (5,1) - 幾乎重疊到感覺不好看 :<
嘛,大概就這樣ww

Normal
00:13:107 (1) - 建議把紅點放在中間,可以凸顯節奏 :
00:50:766 - 或許這裡可以加一個circle
滿整齊的,不知道要抓什麼 ._.

Hard
00:05:235 (3,5) - blanket better
00:39:915 (5,1) - 沒有覆蓋好
00:55:660 (2,3,4) - 這裡或許可以做漸層的效果 :

Insane
00:03:320 (2,3) - 做個對稱如何?
01:05:022 (6) - 不是很喜歡這種擺法 >< 試試這個

呃,大概就這些
抓不出什麼>.< 真是抱歉~~
Good Luck!!
Tsumetaku

bigfrog wrote:

hello~!!! from queue =v=

TMTK's Easy (什麼竟然不是Hentai's Easy wwww)

唧醬到底灌輸了倪什麼!!!
00:09:277 (3) - 彎曲的和 00:07:575 (1) 一樣感覺比較整齊 咦 本來是一樣的
01:07:575 (5,1) - 幾乎重疊到感覺不好看 :< 喵了2格
嘛,大概就這樣ww

呃,大概就這些
抓不出什麼>.< 真是抱歉~~
Good Luck!!

osu file format v12

[General]
AudioFilename: Golden time.mp3
AudioLeadIn: 2000
PreviewTime: 62452
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 5022,5660,7575,14384,55235,62043,68852,75660
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Golden Time (TV Size)
TitleUnicode:Golden Time (TV Size)
Artist:Horie Yui
ArtistUnicode:堀江由衣
Creator:leon1341414
Version:TMTK's Easy
Source:Golden time
Tags:opening ゴールデンタイム Tsumetaku mingmichael
BeatmapID:313948
BeatmapSetID:121048

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"35543.jpg",0,0
Video,0,"video.avi"
//Break Periods
2,14583,18050
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
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Topic Starter
Xinchii

bigfrog wrote:

hello~!!! from queue =v=

Normal
00:13:107 (1) - 建議把紅點放在中間,可以凸顯節奏 :
好的~
00:50:766 - 或許這裡可以加一個circle 這個我考慮看看
滿整齊的,不知道要抓什麼 ._.

Hard
00:05:235 (3,5) - blanket better fixed
00:39:915 (5,1) - 沒有覆蓋好 喔喔,ok ~ 從新下過了
00:55:660 (2,3,4) - 這裡或許可以做漸層的效果 :
YA , nice !

Insane
00:03:320 (2,3) - 做個對稱如何? I try ....
01:05:022 (6) - 不是很喜歡這種擺法 >< 試試這個
雖然我是故意的,但是有好多好多人挑這一點wwww
如果有下一個人挑這個我會改的www
因為後面要調好多....

呃,大概就這些
抓不出什麼>.< 真是抱歉~~
Good Luck!!
感謝mod!!! >w<
mingmichael
leonn o/
i changed some at my diffs, please update it >.<//

Muzukashii http://puu.sh/5xefs.osu
Oni http://puu.sh/5xeff.osu
Topic Starter
Xinchii
Updated ~~ :D
Vergence
M4M4M4M4M4M4M4M4M

TMTK's Easy
Well-made I'd say!
Just a suggestion:
01:19:915 (3) - 1 Grid Up and Left [Level 4]

Normal
01:28:001 (spinner) - Add a note here with finish and add spinner at 01:28:107?

Hard
00:42:043 (1) - I think a ordinary soft finish is great here~
00:45:660 (1,2,1,2,1,2,1,2...) - Make the notes become (1,2,3,4)s ?
00:48:001 (2) - Add clap here?
01:28:001 (spinner) - Same as Normal

Insane
00;13:107 (1) - Make this slider a full heart by increasing velocity to 1.25x?
01:28:001 (spinner) - Same as Hard

General
Nice beatmap!
I can't find any huge problems...
BLah blAH Blah...

Just suggestion~
Bai.
ritsu-tanaika
m4m


EASY

00:20:766 - Add a circle at this point and then make 00:20:766 (3) - start at 00:21:192 instead, so you can emphasize the "finish" sound


00:31:405 (1) - I think the red dot on the slider is affecting the curve of it, try removing it make a smoother flow

00:42:469 (1,2,3) - 3 circles may be a bit too hard for Easy, try changing 1 and 2 to a 1/1 slider instead

01:16:086 (1,2,3) - ^

01:28:426 - You could try finishing it off with a spinner that goes until 01:29:277

NORMAL

00:05:022 (2) - Suggest adding a whistle on the head of this slider because it may be hard to hear over the 1/2 overlap

00:11:618 (2) - Move slider head to X:52 Y:176 for better flow

00:15:873 (1) - Its not necessary to NC because itll just confuse the player as to whether or not its a new pattern

00:19:915 (4) - Add a note here to maintain the flow of the rhythm

00:26:298 (5) - This sounds a bit awkward, so try to extend the slider to 00:27:149 (bounce back point at 00:26:724)

00:31:405 (1) - Make this the same shape as 00:32:256 (2) - & 00:33:107 (3) - for consistency?

00:43:320 (2) - Move slider tail to X:256 Y:280 to make it easier to link with 00:43:958 (3) -

00:48:426 (1) - remove NC because you want to make that triangle the same color

01:15:235 (3) - Stack this on the tail of 01:13:958 (1) -

01:21:192 (5) - Move head of slider to X:120 Y:108 to make the pattern rather straight

01:27:788 (4) - Change to slider instead, and end it at 01:28:001

01:28:001 (1) - If you follow ^, shorten spinner to appropriate length

HARD

00:04:384 (1) - Ctrl + G this to make the flow easier

00:33:745 (6) - Its at a confusing location now, try stacking on top of 00:33:958 (1) - so theres 2 notes under the slider

01:04:596 (3,4,1) - Consider fixing this pattern because the jump is really really big, which makes it too hard even for this difficulty! Either stack one on top of another, or lower distance spacing to approx. 1.3-1.5, no more than that

01:24:171 (1) - Ctrl+ G for same reasons as 00:04:384 (1)

01:28:001 (2) - Add a note here, and stack it under 01:27:362 (1) -

if you follow above, shorten spinner again to appropriate length

INSANE

All good :)

Hope I helped
Topic Starter
Xinchii

DragonSparta wrote:

SPOILER
M4M4M4M4M4M4M4M4M

Normal
01:28:001 (spinner) - Add a note here with finish and add spinner at 01:28:107? seems a little bit sudden spin for normal

Hard
00:42:043 (1) - I think a ordinary soft finish is great here~ ok~
00:45:660 (1,2,1,2,1,2,1,2...) - Make the notes become (1,2,3,4)s ? ah.... cus it's 1/2 - 3/4 - 1/2 - 3/4 , so I think 2 - 2 NC is better?
00:48:001 (2) - Add clap here? ok~
01:28:001 (spinner) - Same as Normal ok~ fixed

Insane
00;13:107 (1) - Make this slider a full heart by increasing velocity to 1.25x? I really want 3/4 heart ;w;
01:28:001 (spinner) - Same as Hard ok~ fixed

General
Nice beatmap!
I can't find any huge problems...
BLah blAH Blah...

Just suggestion~
Bai.
Thanks for your mod ~ :D

ritsu-tanaika wrote:

SPOILER
m4m

NORMAL

00:05:022 (2) - Suggest adding a whistle on the head of this slider because it may be hard to hear over the 1/2 overlap ok~ fixed

00:11:618 (2) - Move slider head to X:52 Y:176 for better flow did a little change

00:15:873 (1) - Its not necessary to NC because itll just confuse the player as to whether or not its a new pattern ah.... but it's down beat , ok I will reference other modder's veiw about this

00:19:915 (4) - Add a note here to maintain the flow of the rhythm I would like a little stop here

00:26:298 (5) - This sounds a bit awkward, so try to extend the slider to 00:27:149 (bounce back point at 00:26:724) umm... follow vocal here

00:31:405 (1) - Make this the same shape as 00:32:256 (2) - & 00:33:107 (3) - for consistency?

00:43:320 (2) - Move slider tail to X:256 Y:280 to make it easier to link with 00:43:958 (3) - ok , did a change

00:48:426 (1) - remove NC because you want to make that triangle the same color New part of music here I think NC is better ?

01:15:235 (3) - Stack this on the tail of 01:13:958 (1) - just too hard for nor mal diff

01:21:192 (5) - Move head of slider to X:120 Y:108 to make the pattern rather straight ok , did a change

01:27:788 (4) - Change to slider instead, and end it at 01:28:001 I reserve this in normal , but fixed hard

01:28:001 (1) - If you follow ^, shorten spinner to appropriate length

HARD

00:04:384 (1) - Ctrl + G this to make the flow easier

00:33:745 (6) - Its at a confusing location now, try stacking on top of 00:33:958 (1) - so theres 2 notes under the slider ah... ok but I will find a better place then , I don't like stacking object here

01:04:596 (3,4,1) - Consider fixing this pattern because the jump is really really big, which makes it too hard even for this difficulty! Either stack one on top of another, or lower distance spacing to approx. 1.3-1.5, no more than that reserve this , I think this jump is ok cus low BPM lol

01:24:171 (1) - Ctrl+ G for same reasons as 00:04:384 (1) ok , did a change to be more reasons frome me

01:28:001 (2) - Add a note here, and stack it under 01:27:362 (1) - ok~

if you follow above, shorten spinner again to appropriate length

INSANE

All good :)

Hope I helped
Thanks for your mod !! :D
toara_fict
Taiko Mod from ming :3/
Sorry, Late mod ;w;


[Muzu]
  1. 00:34:171 (2,3,1) - Muzu Use ddk is hard, Change ddd ? and 00:33:958 - 00:34:596 - k
  2. 01:06:405 - 01:06:511 - add d ? ( Vocal 'いっしょ issyo' ) ?

[Oni]
  1. 00:08:320 (2) - Del ?
  2. 00:37:256 (1) - => 00:37:469 (1) - move ?
  3. 00:50:873 (2) - Del ?
  4. 01:20:447 (2) - d ?
That's it. Good map Good Luck :3
mingmichael
toara_fict
Taiko Mod from ming :3/
Sorry, Late mod ;w; no problem toara <3 <3


[Muzu]
  1. 00:34:171 (2,3,1) - Muzu Use ddk is hard, Change ddd ? and 00:33:958 - 00:34:596 - k sorry keep mine ;w; and i followed o o o o o o. so, no changes here
  2. 01:06:405 - 01:06:511 - add d ? ( Vocal 'いっしょ issyo' ) ? i changed it to be http://puu.sh/5UXjZ.jpg :3 . and changed at 01:19:915 (1,2,1,2,1) - too to keep the consistency :3

[Oni]
  1. 00:08:320 (2) - Del ? keep mine. those 4-plets will follow the vocals ;w;
  2. 00:37:256 (1) - => 00:37:469 (1) - move ? moved it :3
  3. 00:50:873 (2) - Del ? deleted. it's not fit well to use 4-plets (btw, it's different from your 1st mod)
  4. 01:20:447 (2) - d ? keep with kat, to keep the vocal sounds (high vocals at there btw)
That's it. Good map Good Luck :3
thanks alot toara >w< <3
here's mine, leon~

Muzukashii ~> http://puu.sh/5UXyM.osu
Oni ~> http://puu.sh/5UXzj.osu
Topic Starter
Xinchii
Updated
Tsumetaku
終於看到了網路終於好了

fix later


fixed all except adding spinner

SPOILER
osu file format v12

[General]
AudioFilename: Golden time.mp3
AudioLeadIn: 2000
PreviewTime: 62452
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 5022,5660,7575,14384,55235,62043,68852,75660
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Golden Time (TV Size)
TitleUnicode:Golden Time (TV Size)
Artist:Horie Yui
ArtistUnicode:堀江由衣
Creator:leon1341414
Version:TMTK's Easy
Source:Golden time
Tags:opening ゴールデンタイム Tsumetaku mingmichael
BeatmapID:313948
BeatmapSetID:121048

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"35543.jpg",0,0
Video,0,"video.avi"
//Break Periods
2,14583,18050
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
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- Miomio Chii -
是由衣耶<3
Topic Starter
Xinchii

- Miomio Chii - wrote:

是由衣耶<3
Yui讚 :P
- Melody
♥ ~ Mod from my Moe-Mod Queue ~ ♥


: Must fix
: Suggestion



TMTK's Easy ;

00:20:766 (3,4,5) - Move (3) like this , to make a better flow/pattern : 00:48:426 (1) - x176 y256 , for better flow
01:14:809 (5,1,2) - This looks better : 01:21:192 (5) - ctrl + j & rotate it by +6°
01:27:575 (3) - Move it like this , for a better transition :


Normal ;

00:33:107 (3) - Make it similar to 00:31:405 (1) 00:45:873 (2) - Make this round to, to keep the pattern : 01:19:915 (2) - Flows better :


Hard ;

00:11:618 (2) - This jump flows better imo :


Insane ;

Looks good




That was it. ~ Good Luck !
Topic Starter
Xinchii

- Melody wrote:

♥ ~ Mod from my Moe-Mod Queue ~ ♥


: Must fix
: Suggestion

Normal ;

00:33:107 (3) - Make it similar to 00:31:405 (1) fixed~
00:45:873 (2) - Make this round to, to keep the pattern : umm... I don't want to let it seems too consistency so I keep my here
01:19:915 (2) - Flows better : oh , nice ~ fixed



Hard ;

00:11:618 (2) - This jump flows better imo : Ok ~ fix some here ~


Insane ;

Looks good




That was it. ~ Good Luck !
Thanks for your modding <3
Tsumetaku
跟寒假作業搏鬥中;w; 有空就修

2.很想吃掉但是無法;w;
Topic Starter
Xinchii

Tsumetaku wrote:

跟寒假作業搏鬥中;w; 有空就修
寒假作業 , 那啥 , 可以吃嗎 ? wwwww

2. 這ㄍ時候要執行C計劃,讓ㄊ消失在這ㄍ世界上

用post聊天好像怪怪der
Nardoxyribonucleic
Hello, here is the taiko mod as requested by michael~ :3

[m1ng's Muzukashii]

00:43:532 adding a don here would be nice
00:50:341 add a don here? It seems that you are following the vocal in this part
01:03:745 k ? The vocal pitch is high
01:12:256 add finish to fit the stressed sound here?

[m1ng's Oni]

00:10:554 (1,1) swap these 2 big notes? It fits both the vocal and instrument
00:37:256 I suggest adding a don here to form ddkkd pentaplet
00:50:022 add a note (don) here ?
01:23:001 maybe dkkd is better imo
01:26:086 add a don to follow the background?

Oh michael you have made good use of hitsounds in two diffs :3

Good luck for rank~ :D
mingmichael
Nardoxyribonucleic
Hello, here is the taiko mod as requested by michael~ :3

[m1ng's Muzukashii]

00:43:532 adding a don here would be nice hmmm sorry, i just wanted to focus the finisher sounds at 00:43:320 (1,1) - . so after the finisher sounds come, i give a 1/2 break
00:50:341 add a don here? It seems that you are following the vocal in this part hmm sorry, for break
01:03:745 k ? The vocal pitch is high i used kat pattern there and at 01:03:745 - should be don
01:12:256 add finish to fit the stressed sound here? nope xD

[m1ng's Oni]

00:10:554 (1,1) swap these 2 big notes? It fits both the vocal and instrument nope here. i followed instrument (cymbal sounds). the kat finisher at 00:10:554 - is to emphasize the big don at 00:10:979 - and at 00:10:979 - should be don because of the timing x:0. i usually use don / big don at x:0
00:37:256 I suggest adding a don here to form ddkkd pentaplet hmm nope here. 5-plets isn't fit well at that part
00:50:022 add a note (don) here ? nope, to keep the consistency of the pattern like 00:49:064 (1,1) -
01:23:001 maybe dkkd is better imo keep mine here xD
01:26:086 add a don to follow the background? basically i already used it on there, but i moved 1/2 backward :p

Oh michael you have made good use of hitsounds in two diffs :3 thanks :3

Good luck for rank~ :D
thanks for your mods :p

btw i changed something in my muzu
m1ng's Muzukashii
osu file format v12

[General]
AudioFilename: Golden time.mp3
AudioLeadIn: 2000
PreviewTime: 62452
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 2
BeatDivisor: 4
GridSize: 32

[Metadata]
Title:Golden Time (TV Size)
TitleUnicode:Golden Time (TV Size)
Artist:Horie Yui
ArtistUnicode:堀江由衣
Creator:leon1341414
Version:m1ng's Muzukashii
Source:Golden time
Tags:opening ゴールデンタイム Tsumetaku mingmichael
BeatmapID:315414
BeatmapSetID:121048

[Difficulty]
HPDrainRate:4
CircleSize:5
OverallDifficulty:5
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"35543.jpg",0,0
Video,0,"video.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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Topic Starter
Xinchii
Updated ~~
Tsumetaku
喵解決了一半的作文

- Melody wrote:

TMTK's Easy ;

00:20:766 (3,4,5) - Move (3) like this , to make a better flow/pattern : ok~ fixed~00:48:426 (1) - x176 y256 , for better flow nah
01:14:809 (5,1,2) - This looks better : Change by another way~ 01:21:192 (5) - ctrl + j & rotate it by +6° ctrl+j...? nah
01:27:575 (3) - Move it like this , for a better transition : fixed~
osu file format v12

[General]
AudioFilename: Golden time.mp3
AudioLeadIn: 2000
PreviewTime: 62452
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 5022,5660,7575,14384,55235,62043,68852,75660
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Golden Time (TV Size)
TitleUnicode:Golden Time (TV Size)
Artist:Horie Yui
ArtistUnicode:堀江由衣
Creator:leon1341414
Version:TMTK's Easy
Source:Golden time
Tags:opening ゴールデンタイム Tsumetaku mingmichael
BeatmapID:313948
BeatmapSetID:121048

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"35543.jpg",0,0
Video,0,"video.avi"
//Break Periods
2,14583,18050
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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87575,-100,4,2,1,70,0,0


[Colours]
Combo1 : 179,118,233
Combo2 : 255,128,128
Combo3 : 241,173,82
Combo4 : 84,171,235

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Topic Starter
Xinchii
Updated ~~
HelloSCV
from my queue

[TMTK's Easy]
  1. same NC suggsetion with Normal
  2. 01:28:213 - how about adding a spinner like other diffs?
[Normal]
  1. you'd better keep consistency on NC in low diffs.. some of them (for example like 00:21:192 (3,1) - here)are messy
  2. 00:01:192 (2) - clap doesn't fit well with these soft sounds, try deleting them (until 00:06:724 (2) - here) and adding some whistles?
  3. 00:27:149 - since current space feels too empty, how about adding a 1/1 slider?
  4. 00:39:915 (1) - ending this spinner at 00:41:618 - here has better feeling
[Hard]
  1. 00:30:979 (4) - this jump seems that it's appeared too suddenly, besides, i don't think this kind of jumps don't appropriate for Hard diff, and.. there are some patterns which have same issue like this
  2. 00:44:384 (3) - consider dividing this slider into a 1/2 slider and a note to give consistency on rhythm like this and you'd better adjust NC
  3. 00:57:788 (1) - delete NC for consistency
  4. 01:13:532 (1) - delete this and 01:14:384 (1) - this NC and add NC on 01:13:958 (2) - this note instead
  5. 01:28:001 (2) - same opinion with Insane diff


[Insane]
  1. 00:20:341 (6,7) - try reversing this rhythm to have proper rhythm with the vocal sound
  2. 00:21:618 (3,4) - how about following vocal sounds properly? i mean changing current rhythm like this feels better
  3. 00:27:149 (1) - i think placing some objects has better feeling than the spinner which doesn't fit with the music well
  4. 00:58:639 (1) - ugh slider feels little bit uncomfortable to hear imo, i'd rather deleting this slider and moving next spinner to here (and you need to adjust the slider length if you do this)
  5. 01:07:149 (3) - finish on head of this slider hears bit weird, i recommend deleting it
  6. 01:28:001 (2) - deleting this clap hears better with the music there aren't any sounds for placing clap


good luck~
mingmichael
taiko changes from my old mapping styles @.@

Muzukashii
Oni
Topic Starter
Xinchii

HelloSCV wrote:

from my queue

[TMTK's Easy]
  1. same NC suggsetion with Normal Do some adjustment ~
  2. 01:28:213 - how about adding a spinner like other diffs? Added
To Tsumetaku's agree so do some change for him ~

[Normal]
  1. you'd better keep consistency on NC in low diffs.. some of them (for example like 00:21:192 (3,1) - here)are messy Do some adjustment too ~
  2. 00:01:192 (2) - clap doesn't fit well with these soft sounds, try deleting them (until 00:06:724 (2) - here) and adding some whistles? Fixed
  3. 00:27:149 - since current space feels too empty, how about adding a 1/1 slider? Added , and adjustment slider after here.
  4. 00:39:915 (1) - ending this spinner at 00:41:618 - here has better feeling Fixed
[Hard]
  1. 00:30:979 (4) - this jump seems that it's appeared too suddenly, besides, i don't think this kind of jumps don't appropriate for Hard diff, and.. there are some patterns which have same issue like this Fixed ~
  2. 00:44:384 (3) - consider dividing this slider into a 1/2 slider and a note to give consistency on rhythm like this and you'd better adjust NC Fixed ~
  3. 00:57:788 (1) - delete NC for consistency Fixed ~
  4. 01:13:532 (1) - delete this and 01:14:384 (1) - this NC and add NC on 01:13:958 (2) - this note instead Fixed ~
  5. 01:28:001 (2) - same opinion with Insane diff Fixed ~


[Insane]
  1. 00:20:341 (6,7) - try reversing this rhythm to have proper rhythm with the vocal sound Fixed
  2. 00:21:618 (3,4) - how about following vocal sounds properly? i mean changing current rhythm like this feels better I only keep here , cus this vocal seems too unclear to be 1/2 or 1/4 I feel , so I would like to keep this jump pattern here , hope you can understand
  3. 00:27:149 (1) - i think placing some objects has better feeling than the spinner which doesn't fit with the music well Umm... ok , do some adjustment
  4. 00:58:639 (1) - ugh slider feels little bit uncomfortable to hear imo, i'd rather deleting this slider and moving next spinner to here (and you need to adjust the slider length if you do this) Ok , added spinner here ~
  5. 01:07:149 (3) - finish on head of this slider hears bit weird, i recommend deleting it Fixed ~
  6. 01:28:001 (2) - deleting this clap hears better with the music there aren't any sounds for placing clap Fixed ~


good luck~
Thanks HelloSCV ~~ :D
Dainesl
Random taiko mod

General
Set Source to ゴールデンタイム as I've heard from a specific BAT that it should be set as the original Japanese
Add OP to tags since that's the abbreviation for Opening
Set Preview Point at 01:02:043 -

Muzukashii
00:32:256 (2) - maybe change to kat to show the higher pitched vocal?
00:34:171 (2,3,1) - only bi-coloured triplet in the whole map, make it all dons then make 00:34:596 (1) - a kat
01:15:235 (1) - Remove finisher to make the instrument seem softer, since it's not as emphasised as you make it out to be

Oni
00:10:554 (1,1) - Remove finishers for consistency
00:26:724 (1) - Delete this note to give the 3/4 feeling that the vocals give?
00:30:660 (2) - Nothing really happens at this point in time, remove?
00:41:192 (1) - Remove finisher as it sounds more natural with the music imo
01:20:554 (3) - don for consistency with other kddk patterns?
01:23:213 (1,1) - Invert colours here?

I've gotten the impression that these maps are trying to accomplish two things: following the vocals a lot and using lots of finishers to emphasise the cymbals (I think they're cymbals anyways). Sometimes you just need to follow the other instruments a bit more. Also, Kiai Time seemed to be when the vocals were followed the most. Not sure if this was to bring more emphasis to the vocals but they don't need that much emphasis, they're rather soft.
mingmichael

Dainesl wrote:

Random taiko mod

Muzukashii
00:32:256 (2) - maybe change to kat to show the higher pitched vocal? i avoided a same notes like 00:32:681 (1,1,1) - which are o o o. keep mine for this moment
00:34:171 (2,3,1) - only bi-coloured triplet in the whole map, make it all dons then make 00:34:596 (1) - a kat yes that's right. i just wanted to make it more challenging at there with a different triplet
01:15:235 (1) - Remove finisher to make the instrument seem softer, since it's not as emphasised as you make it out to be nope. that kat finisher is to emphasize the big don at 01:15:660 -

Oni
00:10:554 (1,1) - Remove finishers for consistency consistency? of what? finishers come out at there
00:26:724 (1) - Delete this note to give the 3/4 feeling that the vocals give? nope here
00:30:660 (2) - Nothing really happens at this point in time, remove? an additional note there and it's nice and doesn't borther the basic patternt too
00:41:192 (1) - Remove finisher as it sounds more natural with the music imo it can't :< the strong pitch sound comes out there
01:20:554 (3) - don for consistency with other kddk patterns? heh? kddk pattern and consistency pattern? basically it follows the vocals clearly with mine. keep min ehere
01:23:213 (1,1) - Invert colours here? keep mine here

I've gotten the impression that these maps are trying to accomplish two things: following the vocals a lot and using lots of finishers to emphasise the cymbals (I think they're cymbals anyways). Sometimes you just need to follow the other instruments a bit more. Also, Kiai Time seemed to be when the vocals were followed the most. Not sure if this was to bring more emphasis to the vocals but they don't need that much emphasis, they're rather soft. yes you got mine. i followed vocals on my diffs here because this song is better to follow the vocals than instruments
thanks for your mods >w< no changes at this time /.\
Nines
Hai from my modding queue!

Gosh, the map is pretty great as it is. I have to be extremely picky >:3

These will all be just suggestions because the map is fun.

[Insane]
00:29:703 (1,2,3) I don't know how you could change it to fix this, but it seems just a tad too close. or maybe its the angle at which they are placed?? D: idk!

00:33:958 I'm not sure if it's spacing, but I kept hitting these a beat earlier than I am supposed to when I was test playing.

01:20:979 (1,2) and 01:21:298 (3,4) I think the first two should be angled a little bit more downward and the second two should be angled a little bit more sideways, TOWARDS the reverse slider's start.

Haha, i wish you luck with your map! It should be ranked in no time!
Topic Starter
Xinchii

Tsuchimikado wrote:

Hai from my modding queue!

Gosh, the map is pretty great as it is. I have to be extremely picky >:3

These will all be just suggestions because the map is fun.

[Insane]
00:29:703 (1,2,3) I don't know how you could change it to fix this, but it seems just a tad too close. or maybe its the angle at which they are placed?? D: idk! Umm... I want to try anti-jump here , I don't know if it fun to everyone but seems it's fit here in my veiw :3

00:33:958 I'm not sure if it's spacing, but I kept hitting these a beat earlier than I am supposed to when I was test playing. Checked , it's really 1.0x , maybe 00:32:894 - 's distance is similar with here that make you beat early ?
but seems this AR won't make to huge misreading issue , so I decide keep this.


01:20:979 (1,2) and 01:21:298 (3,4) I think the first two should be angled a little bit more downward and the second two should be angled a little bit more sideways, TOWARDS the reverse slider's start. Just deliberate to do some angle and make it some tortuous road

Haha, i wish you luck with your map! It should be ranked in no time!
Thanks for you mod and support anyway <3
The Girls
Hi, its Nana from the mod queues~

Slightly perverted background picture. Lol ><
Overall, its coming together quite nicely. not much left to say... Some suggestions:

[TMTK's Easy]
  1. 00:13:958 (5) Move closer to the end of Slider 4 to blanket better.
  2. 00:42:043 You missed a beat here. Its important, the suspension note resolves on it so you need one here.
  3. 00:45:447 (2) For better blanketing on both ends of the slider, try
  4. 00:50:128 (3) If you're going to make that shape, you should just blanket it correctly. Like this.
[Normal]
  1. I feel like this difficulty is quite uninspired and you didn't seem to have tried as much probably 'cause its a Normal diff. I suggest you alternate the flow sometimes, otherwise I feel like I'm just running in a counterclockwise lap and that's not too exciting... >< haha
  2. 00:05:022 (2) DS, its a little too tight compared to how you choose to map later on in the map.
  3. 00:42:043 You def need two notes here. Refer to TMTK's Easy for why.
[Hard]
  1. 00:09:915 (2) Off center between the two sliders.
  2. 00:15:873 (4) Ctrl + G, The flow is off. I think the jump should be between the hit circle after and the long slider, not between the sliders.
  3. 00:21:830 (5) It should be like this for better flow.
[Insane]
  1. 01:02:894 (4) Ctrl G for flow.
  2. 01:03:745 (1) I think works better for flow and aesthetics. if you don't like. At least make sure your slider crosses your previous slider in the middle
Best of luck~
Topic Starter
Xinchii

The Girls wrote:

Hi, its Nana from the mod queues~

Slightly perverted background picture. Lol >< Really wow why ;w;
Overall, its coming together quite nicely. not much left to say... Some suggestions:

[TMTK's Easy]
  1. 00:13:958 (5) Move closer to the end of Slider 4 to blanket better.
  2. 00:42:043 You missed a beat here. Its important, the suspension note resolves on it so you need one here.
  3. 00:45:447 (2) For better blanketing on both ends of the slider, try
  4. 00:50:128 (3) If you're going to make that shape, you should just blanket it correctly. Like this.
yay , I fixed for TMTK here

[Normal]
  1. I feel like this difficulty is quite uninspired and you didn't seem to have tried as much probably 'cause its a Normal diff. I suggest you alternate the flow sometimes, otherwise I feel like I'm just running in a counterclockwise lap and that's not too exciting... >< haha
  2. 00:05:022 (2) DS, its a little too tight compared to how you choose to map later on in the map.
  3. 00:42:043 You def need two notes here. Refer to TMTK's Easy for why.
[Hard]
  1. 00:09:915 (2) Off center between the two sliders.
  2. 00:15:873 (4) Ctrl + G, The flow is off. I think the jump should be between the hit circle after and the long slider, not between the sliders.
  3. 00:21:830 (5) It should be like this for better flow.
[Insane]
  1. 01:02:894 (4) Ctrl G for flow.
  2. 01:03:745 (1) I think works better for flow and aesthetics. if you don't like. At least make sure your slider crosses your previous slider in the middle
Best of luck~
Ok

I have change some of patten here , but some isn't my style I still keeping


Thanks your mod ~
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