Coming for the M4M!
[General]
You may want to use the same background through all Taiko Difficulties, I'd suggest using that one from the Oni Difficulty.
[Kantan]
00:01:030 - 00:12:064 - I've checked this part with that in Futsuu and I barely see differences here. However that part feels too complicated for new players. Having 1/1 > 1/2 transistion is quite harsh and not suitable. This is how I would map that part:
http://puu.sh/biIbp/06dbbfae99.jpg The hitsounds are up to you. I used k since they fit better to the music. But ofc you can reverse the k on the picture with d and d with k. That's just an example how you can decrease the circle number here and having a better setting.
00:12:754 (21) - I don't see much use behind of this circle in the music and playability tbh, by removing them you will be able to emphasize the circle before and after this one which gives a better feedback to and from the music.
00:14:478 (23) - More or less the same reason as above. That actually would need to stay at 1/2 to sound well-fitting.
00:15:512 (26) - Same like 00:12:754 (21).
00:19:995 (34) - ^
00:21:030 (36) - ^
00:33:098 (50) - ^
00:34:823 (53) - ^
00:18:271 (31) - You could move it to 00:18:616 and change it to d.
00:20:340 (35) - After removing (34), change it to d? 00:19:650 (33,34,35) is quite similar to 00:14:133 (23,24,25) where you have used k d d.
00:27:236 (44) - I think k sounds better and will make it more consistent.
00:34:133 (52,53,54,55,56) - How about this pattern?:
http://puu.sh/biJjW/04c7e75f64.jpg00:36:892 (57,58,59,60,61) - ^ but reversed, that means d kk d.
00:39:650 (62,63,64,65,66) - Move (63) to 00:40:685 and remove (65).
00:42:409 (67,68,69,70,71,72) - I don't think you need all these Finishes here. You could remove some like I did here:
http://puu.sh/biJIb/5d38ca9fd8.jpg00:45:167 - 00:56:202 - Repeat the steps I've suggested around 00:34:133 to 00:42:409. Maybe it looks for you less exciting to play but it has more learing potential to have less circle and more emphasizing.
And yes, the other half repeats. I find what you did on 00:23:098 (40,41,42,43,44,45,46,47) is exactly that what you should do with the rest of the map: to emphasize the most important beats and to use less circles.
[Futsuu]
00:02:754 (4) - I found the idea having k k d d ... pretty nice and I would suggest using this here too.
00:04:133 (6,7,8,9,10,11) - I've had this in my mind:
http://puu.sh/biL5m/22f4092fd3.png00:06:892 (12,14) - I think it sounds more senseful to have them also as k. The music sound is increasing and not decreasing.
00:13:961 (25,27) - I don't feel they contribute much into the playability nor rhythm of that part. I highly suggest to remove.
00:15:857 (31,32,33,34,35,36) - What about this idea?:
http://puu.sh/biLCy/1ffb45dd03.png I find 00:17:409 more important to be mapped here than 00:17:064. And also I find ddd better following than dkd. dkd is quite difficulty for that BPM.
00:17:926 (38) - I would leave it out for the sake of piano at 00:18:098 (39).
00:20:167 (45) - delete?
00:27:754 (61,62) - Move (61) to 00:27:926 and remove (62). That connects better with the rhythm at 00:25:857 (58,59,60).
00:30:857 (68,71) - Remove them to have more consistency and a better follow, like 00:23:098 (52,53,54,55,56,57).
00:34:650 (77) - That sounds.. quite wrong. Move it 1/2 before. That beat can be mapped with k.
00:37:409 (85) - ^
00:42:926 (99) - ^
00:35:857 (81) - Would remove it to make a small break, I find the current combo quite long.
00:41:374 (95) - ^
00:44:133 (103) - ^
00:36:892 (84) - d maybe?
00:40:167 (92) - Move it 1/2 after, sounds much better than now.
00:54:305 (133,134,135,136,137,138) - that honestly feels too complicated to play, I would remove 00:54:305 (133,136). that seems better.
[Muzukashii]
00:08:098 (28) - imo it just plays and sounds to "fill" this instead of being intuitive. I'd remove it.
00:13:788 (50) - you have mapped from 00:12:064 - 00:14:823 really nice but this one sounds like above just to fill this time section and it's tbh unnecessary.
00:19:305 (73) - ^
00:23:616 (94,100,112) - Meh.. I don't know. I think the beat in the music behind is too weak as being emphasized with these circles. Not a big issue, more a personal taste.
00:28:271 (114) - That doesn't really get higher here in the music, d would be more appropriate.
00:29:133 (117,123) - Same like 00:23:616 (94,100,112).
00:29:650 (119) - k? Sounds better to me.
00:31:030 (125) - ^
00:34:823 (140) - imo I'd leave this circle out. At 00:34:478 (139) you're mapping something noticable where 00:34:823 (140) isn't really that.
00:37:581 (150) - ^
00:40:340 (160) - ^
00:43:098 (170) - ^
[Oni]
00:08:098 (35) - this part plays better without this circle.
01:02:064 (340,341,342,343,344,345,346,347,348,349) - That feels pretty randomly mapped and without much structure imo. (340) should be D because 01:01:202 (339) doesn't sounds much different than this one. 01:03:271 (344,347) should be removed, you can make this better by using xx xx pattern here.
(342) should also be a D, same reason like (340), and (346) as K to keep consistency.
01:18:530 (436) - that Triplet fits badly here imo, try moving it on 01:19:219 and let me know how you find it.
01:19:909 (444) - Same here.
01:21:030 - 01:22:409 - If you like to keep that dk kd... pattern method, try using this:
http://puu.sh/bk8Vv/dfdd97bac2.jpg01:26:978 (483,484) - Reverse? k should emphasize the piano sound.
01:27:667 (488,489) - ^