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OkameP - EdelWeiss

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h3k1ru
rank pls
Topic Starter
[Mahua]

h3k1ru wrote:

rank pls
wait me finish SB
[Hijiri Byakuren]
[EdelWeiss]
我找了半天问题,但是没找到= =

[Melt's Insane]
02:59:949 (10) -建议左移一小格 (不移也没什么影响)

[G's Hard]
没问题

剩下俩也找不到什么问题 = =干脆射一颗的了
10crystalmask01
Hey, mod from queue 8-)
3 ~ 4 minutes = 3 diffs
[General]
For combo color 5 and 6:


Their colors are too similar. Remove the default numbers on the objects on the board, and you can barely tell the combos apart.
Please try to darken or lighten one of them, so their color tone is more distinct.

Same goes for combo color 2 and 4:

G's Hard


00:26:449 (1,2) - Consider replacing these notes with these ones in this rhythm:

Where the first slider at 00:26:449 completes the vocals long hold on the first "sa" in Sasayaku, and the second slider at 00:27:249 will complete the vocals long hold on the second "sa" in Sasayaku.

00:39:249 (9) - Consider adding a whistle to this note, so that it foretells the music coming to a slow down from the rough-tempo of the chorus.

00:58:249 (9) - Looks better stacked on 00:58:449 (1) - 's head instead of under the tail of 00:57:849 (8) - . You can see the approach circle more clearly this way.

01:06:049 (3,4,5) - The rhythm sounds and looks a bit off here in general. After seeing how 01:06:049 (3,4) - is 1/2 beats apart, players may be tricked into believing that 01:07:049 (5) - is also 1/2 beat away from 01:06:249 (4) - . And that is because of how 01:06:049 (3) - lands on where you hear a sort of 'tick' hitsound here, and there is another same 'tick' hit sound heard at 01:06:849.
Consider trying out this rhythm instead:
So it fulfills both the beats and 'tick' hitsound.

Also another thing to point out for the stacking is to unstack 01:06:249 (4) - , becsuse again, the way it's tacked like 01:05:649 (2,3) - may trick players into thinking that they're also 1 full beat apart when they're not (specifically for HD players like me :S). Like what you did at 01:09:249 (3,4) - .

01:09:249 (3,4,5) - Same rhythm suggestion as above.

01:27:049 (4) - Move to 508:192, I wouldn't like seeing the final note in this rhythm being overlapped by a slider.

02:29:649 (1) - Forgot to add a finish on the head here.
02:31:249 (1) - ^

03:13:049 - A little some here for a more fulfilling finish - you could add a spinner here, which finishes at 03:16:049 with a vol of 5%

EdelWeiss

00:28:049 (1) - Forgot to add a finish on the head here.
00:31:249 (1) - ^

00:37:649 (2) - Shouldn't this slider be the NC instead of 00:37:449 (1) - ? The slider seems to be the first note to appear in the new rhythm (since it hits the large white tickmark).

02:23:249 (9) - NC instead of 02:23:849 (1) - ?

[Normal]
00:29:649 (1) - Forgot to add a finish on the head here.
00:32:849 (1) - ^
00:36:049 (2) - ^

00:42:449 (7) - NC
01:56:049 (7) - ^ For a bit of emphasis here?

02:12:049 (1) - Nazi suggestion (sorry!) Move to 12:184 so that it forms a nice triangle shape with 02:11:649 (6) - and 02:11:049 (5) - 's tail here. Spacing will look nicer.

Wow, what a very emotional song :( The mapset itself also expresses this emotion very well with it's flow, and rhythm...don't ask why lol. Just take my star ~*

Good luck!
Broccoly
Magnificant ☆★
Topic Starter
[Mahua]

Broccoly wrote:

Magnificant ☆★
thx♪( ´▽`)
[Kamiya]
HI 新手麻婆求轻喷向;w;
[Normal]
00:02:449 (4) - 这里听起来有点怪怪的;w; 长slider会好些(吗?
00:04:049 (1,2,3) - 距离拉开些估计会更好吧
00:10:449 (1,2,1) - ^too
00:40:649 (3,4) - 感觉这两个note 叠在一起 或者拉开 会更好

[EdelWeiss]
01:06:849 (2,3,4,5) - 距离拉开些会更好吧;w;

以上
还有就是;w;可以加点kiai
GJ
EncoreW
后面两个难度改成OD7 OD8说不定会更好
edelweiss
01:27:449 (1,2,3,4,5,6,7) - 这段改成大跳说不定会更爽w
02:18:649 (1,2,3,4,5,6,7) - 同上
另外这个难度居然没有kiai time?
01:30:449 (1) - 这里开始一段kiai time我就觉得挺好w
01:43:249 (1) - 这里可以开始第二段w
曲子真心好听:3
wcx19911123
久等了、、

[General]
aimod: File missing:particle300.png. you'd better have a check to the sb
set preview point to all diff please
01:27:249 - add break? the gap is long enough imo, at least for Easy diff
add sb warning to all diffs?

[Awaken's Easy]
02:40:849 (1) - I suggest you to move this slider up a bit, it's really near the edge of the screen..

[Normal]
the claps(at song's starting) sounds too frequently imo. I suggest to remove some of them
02:35:249 - you need to use soft clap here imo

[G's Hard]
the sliderslide sounds really loud at the song's starting.. hope you can find a way to solve this

[Melt's Insane]
00:09:249 - move this whistle to 00:08:649 - , fit the song better imo

[EdelWeiss]
00:32:249 - I suggest to add a note here, or it makes me feel too empty, doesn't fit the song well
01:36:249 - ^
03:05:449 (2,1) - jump too huge imo..

call me back then
Topic Starter
[Mahua]

wcx19911123 wrote:

久等了、、

[General]
aimod: File missing:particle300.png. you'd better have a check to the sb 0.0那个是因为我的那两个diff没有kiai所以写的sb 用的玩家皮肤写的 只有那两个diff UseSkinSprites: 1
set preview point to all diff please
01:27:249 - add break? the gap is long enough imo, at least for Easy diff
add sb warning to all diffs? 感觉不太搭这个图 因为原视频里转变太快所以放了个很柔和的闪屏 打图的时候感觉还好

[Awaken's Easy]
02:40:849 (1) - I suggest you to move this slider up a bit, it's really near the edge of the screen..

[Normal]
the claps(at song's starting) sounds too frequently imo. I suggest to remove some of them
02:35:249 - you need to use soft clap here imo ok

[G's Hard]
the sliderslide sounds really loud at the song's starting.. hope you can find a way to solve this

[Melt's Insane]
00:09:249 - move this whistle to 00:08:649 - , fit the song better imo

[EdelWeiss]
00:32:249 - I suggest to add a note here, or it makes me feel too empty, doesn't fit the song well sad 本来以为这样好听结果觉得很空
01:36:249 - ^
03:05:449 (2,1) - jump too huge imo.. 哭哭没地方放了 我改一下试试

call me back then
好 等我坑完sb
Kagami Yuki
好听但是不会摸
顺手一颗星~☆
pw384
坐等rank
Topic Starter
[Mahua]

384059043 wrote:

坐等rank
爷爷 我还没添完sb
k1suke
坑我 这怎么摸 (╯‵□′)╯︵┻━┻

一定要说的话 EdelWeiss 太多同方向短滑条 偶尔几个做成绕圈也是不错的 ↓ 不过不是问题啊 吐个槽2333333333


坐等rank
buhei
爷爷快填sb 坐等神图rank

----------------------------------
慢工出细活,细活没人看
buhei
快点填sb啊 这还用摸?
[Easy]
00:14:449 - 这段这里不要clap 有点毁歌了 麻烦去掉或者用默认softwhistle代替之类的
01:04:849 (1,1) - 不考虑在slider中间加上clap么
01:29:649 - 02:20:849 - 感觉这里还是加一个滑条或者两个note好点
01:51:249 (3,4,1) - 没对上 改成下面的然后后面再处理一下间距
131,54,151249,6,0,B|164:44|188:60|188:60|228:52|228:52|256:68|286:62,1,160,2|8,0:0|0:0,0:0:0:0:
358,95,152449,1,0,0:0:0:0:
400,163,152849,2,0,P|391:203|396:251,1,80,2|0,0:0|0:0,0:0:0:0:
02:03:249 - 这段也不要clap 减弱声音听起来还是毁歌
02:13:649 (3,4,3,4) - 这里保持和02:10:449 (2,3) - 一样的节奏
[Normal]
00:02:449 (4) - 这种节奏有点突然,最好在00:08:849 (1) - 也用一下保持统一
01:40:049 (1,2) - 436,308 然后处理一下前后间距
01:51:249 (4) - 莫名 一次折返不就好了
02:51:249 (3) - ^
02:54:449 (2,2,2) - clap音效怎么忽然突出了
[Hard]
00:19:049 (4) - whistle
01:04:049 (1,2,3,4,5) - 形状看着难受 后面短折返滑条弄成直的 尾端抬高
01:29:649 (1) - 这太奇怪了吧;w; 拆成两个
01:42:849 (6) - 一次折返就够了 要不然就直接变成四连打
02:20:849 (1) - 拆成两个
02:46:249 (3,4,5,6,7,8) - WTF 麻烦改成两连+折返滑条
02:47:249 (1) - 这段finish用得实在太过度了 还是换成clap吧 后面那段也是
[Melt's Insane]
00:38:049 (2) - ctrl+g
01:46:049 (4,5,6) - 三连去掉
01:53:849 (4,5,6) - 顺序改成(5)(6)(4)
02:46:849 (3) - 在这里放一个滑条吧
02:50:449 (1) - ctrl+g一下然后后面两个note再摆近一点 这里鼓点渐弱应该跳得比之前小 像03:03:249 (1) - 这里就做得不错
[EdelWeiss]
01:04:049 (3,4,5,6,7,8) - 虽然无关紧要;w; 倾斜的角度不一样
01:12:449 (7,8,9) - 怎么这里三连啊? 放到01:12:249 - 这里
02:23:849 (1,2,3,4,5,6) - 怎么这里放1/4跳啊 你后面02:36:849 - 这里就没放

没了
一个难度比一个难度难摸;w;
IamKwaN
[General]
  1. White combo color is unrankable, please switch it to another similar color.
  2. The "Spinner- Misc" set isn't completed for your mapset, you still owe these http://puu.sh/c6vnh.png except spinner-glow.png. Reference: https://osu.ppy.sh/wiki/Skinning
  3. There are quite a number of previous mods being ignored, please respond them accordingly.
  4. Epilepsy Warning for all diffs.
  5. Add an audio-leadin of 2000 ms manually.
[Edelweiss]
  1. 00:21:649 (6) - NC
  2. 00:32:249 - Maybe a circle for the heavy drum and solving the polarity issue.
  3. 01:29:249 - I am afraid the slider head hitnormal is audible, try to insert a green line of 30%. Same for 02:20:449 (9).
  4. 02:07:649 (3,4) - Same as above. 20% is fine enough.
  5. 02:18:449 (1) - Try S:C3 whistle so as to make it audible.
  6. 02:31:249 (1) - Placing at 296,316 sounds more reasonable.
[Insane]
  1. 00:08:049 (2) - Whistle?
  2. 02:07:649 - As mentioned in Edelweiss, increase the volume by 10%.
[Hard]
  1. 00:01:649 - Silent the sliderslide by using S:C2 sample? Sounds quite noisy currently imo.
  2. 00:46:849 - Maybe a circle here as of avoiding restarting at the red tick.
[Normal]
  1. CS4 sounds harsh for current pattern and rhythm choices, how about CS3.5?
  2. Redundant green lines: 00:26:449 - 00:43:849 - 02:26:449 - 03:00:049
  3. 00:02:449 (4) - No solid beat on the middle and end node of this slider, you may try something like this: http://puu.sh/c6yA6.jpg
  4. 00:42:449 (7) - NC? 10 is a bit too long for a Normal.
  5. 00:45:249 (1,2) - Swap NC.
  6. 02:26:449 - If possible, please simplify the rhythm starting from here till the end. Although I can see your thinking on mapping this part, it's very difficult for newbies to press consecutive 7 1/2 objects even they are all sliders. Let me provide you a benchmark, maximum 5 consecutive 1/2 objects in a row. Also, avoid using kick sliders, 02:48:849 (1,2) and 03:01:649 (1,2) even though you got NC on them, it's quite hard to read.
  7. 02:46:849 (2) - Note density is too high within this stanza. Try to replace 02:46:849 (2) by a circle at 02:46:849 to give a slight gap.
[Easy]
  1. "Soft-slidertick9" and "Soft-sliderslide9" can't be mute at the same time. Just lower the volume to 10% is fine and keep only the sliderslide silent.
  2. Change the preview time to 89449 like other diffs.
  3. 01:18:449 (1) - Delete this or try any other alternatives as of recent spinner guideline. Same applies on 02:09:649 (1).
  4. 01:59:349 - 10% please.
Nice set c:
[CSGA]Ar3sgice
1 grid up
wcx19911123
[General]
不影响sb的话建议把bg上下黑边切掉做成16:9
现在有要求要把guest name写进creator word里

[Melt's Insane]
setting太低了,HD跟OD请至少+1
01:42:449 (1,2,3,4,5,6,7,8) - 这串的难度超出diff平均难度不少。。不改下spacing么。。

[EdelWeiss]
01:02:849 (4) - 这个slider感觉不太合曲,不如直接停在01:03:049 - 然后接2连
01:49:149 (6,1,4,1) - 希望可以再靠近点。。
02:20:849 - ^
02:46:849 (3,4) - 感觉不太合曲,这两个拼成1个slider可能好点,换个奇葩shape,降低下SV

打算谁泡啊?
Topic Starter
[Mahua]

IamKwaN wrote:

[General]
  1. White combo color is unrankable, please switch it to another similar color.
  2. The "Spinner- Misc" set isn't completed for your mapset, you still owe these http://puu.sh/c6vnh.png except spinner-glow.png. Reference: https://osu.ppy.sh/wiki/Skinning
  3. There are quite a number of previous mods being ignored, please respond them accordingly.
  4. Epilepsy Warning for all diffs.
  5. Add an audio-leadin of 2000 ms manually.
[Edelweiss]
  1. 00:21:649 (6) - NC
  2. 00:32:249 - Maybe a circle for the heavy drum and solving the polarity issue. sorry
  3. 01:29:249 - I am afraid the slider head hitnormal is audible, try to insert a green line of 30%. Same for 02:20:449 (9).
  4. 02:07:649 (3,4) - Same as above. 20% is fine enough.
  5. 02:18:449 (1) - Try S:C3 whistle so as to make it audible.
  6. 02:31:249 (1) - Placing at 296,316 sounds more reasonable. sorry
[Insane]
  1. 00:08:049 (2) - Whistle?
  2. 02:07:649 - As mentioned in Edelweiss, increase the volume by 10%.
[Hard]
  1. 00:01:649 - Silent the sliderslide by using S:C2 sample? Sounds quite noisy currently imo.
  2. 00:46:849 - Maybe a circle here as of avoiding restarting at the red tick.
[Normal]
  1. CS4 sounds harsh for current pattern and rhythm choices, how about CS3.5?
  2. Redundant green lines: 00:26:449 - 00:43:849 - 02:26:449 - 03:00:049
  3. 00:02:449 (4) - No solid beat on the middle and end node of this slider, you may try something like this: http://puu.sh/c6yA6.jpg
  4. 00:42:449 (7) - NC? 10 is a bit too long for a Normal.
  5. 00:45:249 (1,2) - Swap NC.
  6. 02:26:449 - If possible, please simplify the rhythm starting from here till the end. Although I can see your thinking on mapping this part, it's very difficult for newbies to press consecutive 7 1/2 objects even they are all sliders. Let me provide you a benchmark, maximum 5 consecutive 1/2 objects in a row. Also, avoid using kick sliders, 02:48:849 (1,2) and 03:01:649 (1,2) even though you got NC on them, it's quite hard to read.
  7. 02:46:849 (2) - Note density is too high within this stanza. Try to replace 02:46:849 (2) by a circle at 02:46:849 to give a slight gap.
fix
[Easy]
  1. "Soft-slidertick9" and "Soft-sliderslide9" can't be mute at the same time. Just lower the volume to 10% is fine and keep only the sliderslide silent.
  2. Change the preview time to 89449 like other diffs.
  3. 01:18:449 (1) - Delete this or try any other alternatives as of recent spinner guideline. Same applies on 02:09:649 (1).
  4. 01:59:349 - 10% please.
Nice set c:
fix
Topic Starter
[Mahua]

buhei wrote:

快点填sb啊 这还用摸?
[Easy]
00:14:449 - 这段这里不要clap 有点毁歌了 麻烦去掉或者用默认softwhistle代替之类的
01:04:849 (1,1) - 不考虑在slider中间加上clap么
01:29:649 - 02:20:849 - 感觉这里还是加一个滑条或者两个note好点
01:51:249 (3,4,1) - 没对上 改成下面的然后后面再处理一下间距
131,54,151249,6,0,B|164:44|188:60|188:60|228:52|228:52|256:68|286:62,1,160,2|8,0:0|0:0,0:0:0:0:
358,95,152449,1,0,0:0:0:0:
400,163,152849,2,0,P|391:203|396:251,1,80,2|0,0:0|0:0,0:0:0:0:
02:03:249 - 这段也不要clap 减弱声音听起来还是毁歌
02:13:649 (3,4,3,4) - 这里保持和02:10:449 (2,3) - 一样的节奏
[Normal]
00:02:449 (4) - 这种节奏有点突然,最好在00:08:849 (1) - 也用一下保持统一
01:40:049 (1,2) - 436,308 然后处理一下前后间距
01:51:249 (4) - 莫名 一次折返不就好了
02:51:249 (3) - ^
02:54:449 (2,2,2) - clap音效怎么忽然突出了
[Hard]
00:19:049 (4) - whistle
01:04:049 (1,2,3,4,5) - 形状看着难受 后面短折返滑条弄成直的 尾端抬高
01:29:649 (1) - 这太奇怪了吧;w; 拆成两个
01:42:849 (6) - 一次折返就够了 要不然就直接变成四连打
02:20:849 (1) - 拆成两个
02:46:249 (3,4,5,6,7,8) - WTF 麻烦改成两连+折返滑条
02:47:249 (1) - 这段finish用得实在太过度了 还是换成clap吧 后面那段也是
[Melt's Insane]
00:38:049 (2) - ctrl+g
01:46:049 (4,5,6) - 三连去掉
01:53:849 (4,5,6) - 顺序改成(5)(6)(4)
02:46:849 (3) - 在这里放一个滑条吧
02:50:449 (1) - ctrl+g一下然后后面两个note再摆近一点 这里鼓点渐弱应该跳得比之前小 像03:03:249 (1) - 这里就做得不错
[EdelWeiss]
01:04:049 (3,4,5,6,7,8) - 虽然无关紧要;w; 倾斜的角度不一样
01:12:449 (7,8,9) - 怎么这里三连啊? 放到01:12:249 - 这里
02:23:849 (1,2,3,4,5,6) - 怎么这里放1/4跳啊 你后面02:36:849 - 这里就没放

没了
一个难度比一个难度难摸;w;
k.
Evil_Twilight
IamKwaN
00:01:649 - Silent the sliderslide by using S:C2 sample? Sounds quite noisy currently imo. O
00:46:849 - Maybe a circle here as of avoiding restarting at the red tick. O

buhei
00:19:049 (4) - whistle O
01:04:049 (1,2,3,4,5) - 形状看着难受 后面短折返滑条弄成直的 尾端抬高 O
01:29:649 (1) - 这太奇怪了吧;w; 拆成两个 X, 拆成兩個會變不好看的說
01:42:849 (6) - 一次折返就够了 要不然就直接变成四连打 X, 這裡的slider想用個對稱的效果
02:20:849 (1) - 拆成两个 O
02:46:249 (3,4,5,6,7,8) - WTF 麻烦改成两连+折返滑条 X
02:47:249 (1) - 这段finish用得实在太过度了 还是换成clap吧 后面那段也是 X, 窩覺得改成clap就少了那種氣氛
Topic Starter
[Mahua]

wcx19911123 wrote:

[General]
不影响sb的话建议把bg上下黑边切掉做成16:9
现在有要求要把guest name写进creator word里

[Melt's Insane]
setting太低了,HD跟OD请至少+1 ok
01:42:449 (1,2,3,4,5,6,7,8) - 这串的难度超出diff平均难度不少。。不改下spacing么。。

[EdelWeiss]
01:02:849 (4) - 这个slider感觉不太合曲,不如直接停在01:03:049 - 然后接2连 听着不太对劲 感觉还是这样好点
01:49:149 (6,1,4,1) - 希望可以再靠近点。。 靠近点有点不舒服
02:20:849 - ^ 靠近点打起来有点不舒服
02:46:849 (3,4) - 感觉不太合曲,这两个拼成1个slider可能好点,换个奇葩shape,降低下SV ok

打算谁泡啊?
IamKwaN
 
Topic Starter
[Mahua]

IamKwaN wrote:

.
;w;感谢骏马
pw384
finally!
wcx19911123
missed image or useless sb code? about particle300.png

[Normal]
00:00:849 - S:C1 and S:C2 together

[EdelWeiss]
00:00:849 - same

最好不要动其他diff,再叫我吧
Topic Starter
[Mahua]

wcx19911123 wrote:

missed image or useless sb code? about particle300.png

[Normal]
00:00:849 - S:C1 and S:C2 together

[EdelWeiss]
00:00:849 - same

最好不要动其他diff,再叫我吧
fix
wcx19911123
particle300.png only works for creator's diffs, ranked
Topic Starter
[Mahua]

wcx19911123 wrote:

particle300.png only works for creator's diffs, ranked
thx~wwwwwwwww
rui
finally!
Congrats [Mahua] :)
Topic Starter
[Mahua]

rui wrote:

finally!
Congrats [Mahua] :)
thx~~~
Veemon
Congrats !! :)
Kinomi
gratz!
Kodora
Gratz!

Also cool map id \:3/
pw384
wa
h3k1ru
gratz

was waiting for this
Atrue
感人
Kagamine Rin
哇!这图终于rank了!十感
Modem
Congratz!
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