to people celebrated here: thank u all of my friends! i know i got lots of things to improve and i'll do more hard working in my next map ;w;
to yuki: 哭瞎。。。OVQ
to yuki: 哭瞎。。。OVQ
tsuka wrote:
操 为什么要UN神图 我要砍死他!!!!!!!!!!!!!!!
tsuka wrote:
操 为什么要UN神图 我要砍死他!!!!!!!!!!!!!!!
tsuka wrote:
操 为什么要UN神图 我要砍死他!!!!!!!!!!!!!!!
rezoons wrote:
google translation wrote:
Why did God speak to UN figure I hacked him! ! ! ! ! ! ! ! ! ! ! ! ! ! !
Seriously?Musty wrote:
good job, you overmap welll!
google translation wrote:
Why did God speak to UN figure I hacked him! ! ! ! ! ! ! ! ! ! ! ! ! ! !
233google oneechan moerezoons wrote:
google translation wrote:
Why did God speak to UN figure I hacked him! ! ! ! ! ! ! ! ! ! ! ! ! ! !
cs4 will be worse.Kodora wrote:
As a quick note, i suggest you use CS4 on Extra - it will made diff more readable and will better suit your AR choise.
Hum.... Can i ask you why? I mean, yeah i understand that people who pass the diff gives a more valuable opinion than those who can barely play it that's obvious, but i don't understand why not modding or mapping song makes their opinion more valuable too? I don't see why mapping or modding makes your judgement biaised. We're talking about the feeling of the map when you play it so how does it gets influenced that way? I'm really curious about it.wcx19911123 wrote:
most of them can pass the diff and they don't mod or map songs, I think this kind of people's opinions are more valuable
Also same can be done for CS too. I feel CS 3-4 too big sometimes for hardest diffs, so decimal value can be nice solution.rezoons wrote:
I wish there were some sort of AR9.5 in the game. Too bad it's not implemented.
well, because maps are made for playing first, if a map is bad for playing then it needs mods. playing always go in front of modding and mapping, playing skills developing faster than modding and mapping skillsrezoons wrote:
but i don't understand why not modding or mapping song makes their opinion more valuable too? I don't see why mapping or modding makes your judgement biaised.
Actually, the title should be romanised as Chi no Iro wa Kiiro (地の色は黄色 = ちのいろはきいろ = Chi no Iro wa Kiiro). The rule regarding translation versus romanisation is currently being discussed, but it doesn't hurt to start making map titles consistent now. It respects the original title and is peppy's preferred method.wcx19911123 wrote:
btw, someone pointed out the title issue to me after ranked, the original title is Japanese and has no official English translation, so the title should be Chi no Iro wa Kīro but not English(but I found the map is unranked when I was going to fix this by adding online tags, so I write down here instead)
This is an important thing to consider, mapping can and will change over time in order to facilitate new ideas.wcx19911123 wrote:
for example, nowadays, many players accept AR10, but many modders and mappers didn't, this's lag of modding developing imo. I don't know why, maybe it's because when we start mapping or modding songs, the elder told us "AR10 is bad, it's not acceptable", then we received that information and it effect us too much after a long time, it's no doubt that first impression is strongest
If you apply that (or SapphireGhost's fix, whatever), you should add "The Ground's Color is Yellow" to the tags.wcx19911123 wrote:
btw, someone pointed out the title issue to me after ranked, the original title is Japanese and has no official English translation, so the title should be Chi no Iro wa Kīro but not English(but I found the map is unranked when I was going to fix this by adding online tags, so I write down here instead)