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Kurosaki Maon - fuss fuzz

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CXu
Fast™

[General]
  1. 01:03:544 - Doesn't really matter, but redundant green line.
  2. I'm happy.
[Hard]
  1. 00:11:755 (1,2,3) - Since it's the first combo of the song, maybe have a sliderend land on the 1/3? http://puu.sh/8gFbB.jpg Just to kinda ease in and make players more comfortable with the rhythm.
  2. 00:20:807 (3,4) - Might just be preference, but I find replacing this with a slider feels better.
  3. 00:25:965 (8) - Follow the guitar for this? http://puu.sh/8gFyc.jpg
  4. 00:36:071 (8) - Same as above^ end the slider at 00:36:281 - and add a note.
  5. 00:31:544 (6,7) - Again might just be preference, but replace with a slider? Oh and shouldn't (6) have a soft finish.
  6. 01:02:386 - Add a note? I just find following the vocals until 01:02:492 - before switching to the drums while they're so clear is awkward.
  7. 01:06:702 (1,2) - and 01:09:544 (1,2) - Swap NC.
  8. 01:13:018 (3) - Seems like you're following vocals for this combo and the one before, so shorten to 01:13:228 - and add a note.
  9. 01:14:386 - Add a note? Same reason as before.
  10. 01:16:807 (1,2) - and 01:19:649 (1,2) - Swap NC.
  11. 01:24:597 - Drums start here, so add a note.
  12. 01:25:005 (1) - Slowing down all the way down to 0.55x feels a bit jarring. Imo 0.75x is enough really. You could stack the end on the 01:27:110 (1,2,3,4) - stream as well.
  13. 01:27:110 (1) - Remove NC?
  14. 01:33:110 (3,4,5) - Hmm, I don't really think it's that clear you're switching over to the high-pitched guitar here. Might be better off going with a similar rhythm as before following the drums, and make the switch with 01:34:373 (8) - , since the hitsoundpattern change and it's clearly following that guitar from here.
  15. 01:34:373 (8) - Just irks me that this doesn't end at 01:34:903 - :p
  16. 01:37:215 (7) - ctrl+g? I guess I just prefer the back-and-forth kind of flow.
  17. 01:48:689 (4) - Whiste on head, as there's that same...idkthingthatmakesasoundthatyoufollowwithyourwhistlesearlier.
[Normal]
  1. 00:15:228 (2,3) - I guess the gap just kinda bothers me for some reason. Try something like this: http://puu.sh/8gJvi.jpg ?
  2. 00:20:597 (1,2,3) - Might want to unstack (2,3) so it's easier to see (1,2) and (2,3) is the same rhythm.
  3. 00:25:860 (5) - Whistle on head.
  4. 00:35:965 (5) - ^
  5. 01:06:702 (1,3) - Swap NC. Same for 01:16:807 (1,3) - . I guess you're doing it for consistency or something, but well, you don't at 01:14:281 (3,1) - , and I really think NC's on the downbeat works better.
  6. 01:13:334 - Try adding a note here? For vocals.
  7. 01:31:636 (3) - Same as before.
  8. 01:27:531 - 01:37:636 - Feels like the notes follow the same rhythm as the beginning, while the whistles are trying to follow the high-pitch guitar. Might want to reduce the amount of whistles a bit.
  9. 01:36:373 (3,4) - Also, I'd say 01:37:636 - is a better place to start following the guitar, with those 1/1's. Try reducing (3) to end at 01:36:583 - .
[Easy]
  1. 00:15:439 (2) - I don't think it's a good idea to make this end on the white tick, when the previous one ended on 1/3, as it's probably confusing and hard to tell for a beginner the length-difference at a glance. And I don't really see a reason since the song is more or less the same :p. Consider ending this at 00:15:755 - .
  2. 00:20:176 - and 00:21:439 - Add a note. The sliders just feel like they stop before the rhythm finishes.
  3. 00:42:702 (1) - I'm not quite sure why, but this note feels better at 00:42:386 - for me.
  4. 00:57:228 (1,2) - Here too it's kind of hard to tell at first glance these two sliders are timed differently. What about http://puu.sh/8gLG0.jpg?
  5. 01:04:176 - 01:04:492 - Just some green lines you can remove.
  6. 01:25:005 (1) - End at 01:26:899 - to follow vocal.
  7. 01:41:952 (1) - I don't think it's that clear you've switched to that high-pitch guitar here. Consider starting this slider at 01:42:057 -
Poke me when you're done.
Topic Starter
DakeDekaane
A MOD OMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMG

CXu wrote:

Fast™ /*Oh you.

[General]
  1. 01:03:544 - Doesn't really matter, but redundant green line. /*I really wonder what that green line was for, anyway, deleted.
  2. I'm happy. /*uguu
[Hard]
  1. 00:11:755 (1,2,3) - Since it's the first combo of the song, maybe have a sliderend land on the 1/3? http://puu.sh/8gFbB.jpg Just to kinda ease in and make players more comfortable with the rhythm. /*Nah, the beat on (3) is stronger so it feels better being hit :P
  2. 00:20:807 (3,4) - Might just be preference, but I find replacing this with a slider feels better. /*Hitting both beats feels good :<
  3. 00:25:965 (8) - Follow the guitar for this? http://puu.sh/8gFyc.jpg /*I'd prefer to keep it a bit simple here, it's a Hard after all, and I don't want to go nuts here.
  4. 00:36:071 (8) - Same as above^ end the slider at 00:36:281 - and add a note. /*Ditto
  5. 00:31:544 (6,7) - Again might just be preference, but replace with a slider? Oh and shouldn't (6) have a soft finish. /*Kinda the same reason as in the first suggestion
  6. 01:02:386 - Add a note? I just find following the vocals until 01:02:492 - before switching to the drums while they're so clear is awkward. /*But there's no beat there :u also the stream is following vocals so it's not that awkward.
  7. 01:06:702 (1,2) - and 01:09:544 (1,2) - Swap NC. /*Did something here, in fact, worked a lot on comboing.
  8. 01:13:018 (3) - Seems like you're following vocals for this combo and the one before, so shorten to 01:13:228 - and add a note. /*Although it fits I think, I found it a bit uncomfy to play so I kept the slider.
  9. 01:14:386 - Add a note? Same reason as before. /*I really don't want to go nuts with a stream there
  10. 01:16:807 (1,2) - and 01:19:649 (1,2) - Swap NC. /*Same with the comboing work.
  11. 01:24:597 - Drums start here, so add a note. /*Okay
  12. 01:25:005 (1) - Slowing down all the way down to 0.55x feels a bit jarring. Imo 0.75x is enough really. You could stack the end on the 01:27:110 (1,2,3,4) - stream as well. /*Okay, done something interesting here.
  13. 01:27:110 (1) - Remove NC? /*Done
  14. 01:33:110 (3,4,5) - Hmm, I don't really think it's that clear you're switching over to the high-pitched guitar here. Might be better off going with a similar rhythm as before following the drums, and make the switch with 01:34:373 (8) - , since the hitsoundpattern change and it's clearly following that guitar from here. /*I think it's pretty noticeable I'm following the guitar over the drums since the beginning of this part.
  15. 01:34:373 (8) - Just irks me that this doesn't end at 01:34:903 - :p /*It's okay as the sound there is more like an extension of the hit in 01:34:794 than a hit itself
  16. 01:37:215 (7) - ctrl+g? I guess I just prefer the back-and-forth kind of flow. /*That'd create a big jump I'd want to avoid, due the consistency I use on jumpy and not jumpy patterns.
  17. 01:48:689 (4) - Whiste on head, as there's that same...idkthingthatmakesasoundthatyoufollowwithyourwhistlesearlier. /*Done
[Normal]
  1. 00:15:228 (2,3) - I guess the gap just kinda bothers me for some reason. Try something like this: http://puu.sh/8gJvi.jpg ? /*I think it's fine as (3) is for that kinda synthesizer sound and it allows a bit of variety.
  2. 00:20:597 (1,2,3) - Might want to unstack (2,3) so it's easier to see (1,2) and (2,3) is the same rhythm. /*I feel it plays better being stacked to give a bit of emphasis for the drumroll thingy in the background.
  3. 00:25:860 (5) - Whistle on head. /*Changed the rhythm a bit here to follow the stronger beats.
  4. 00:35:965 (5) - ^ /*Ditto
  5. 01:06:702 (1,3) - Swap NC. Same for 01:16:807 (1,3) - . I guess you're doing it for consistency or something, but well, you don't at 01:14:281 (3,1) - , and I really think NC's on the downbeat works better. /*Worked on comboing here, thanks for pointing it.
  6. 01:13:334 - Try adding a note here? For vocals. /*I can recall someone mentioning this and this works nicely for spread, done.
  7. 01:31:636 (3) - Same as before. /*Ditto
  8. 01:27:531 - 01:37:636 - Feels like the notes follow the same rhythm as the beginning, while the whistles are trying to follow the high-pitch guitar. Might want to reduce the amount of whistles a bit. /*Modified the hitsounding pattern here (also remapped a bit).
  9. 01:36:373 (3,4) - Also, I'd say 01:37:636 - is a better place to start following the guitar, with those 1/1's. Try reducing (3) to end at 01:36:583 - . /*I think a long slider here fits better for the guitar here.
[Easy]
  1. 00:15:439 (2) - I don't think it's a good idea to make this end on the white tick, when the previous one ended on 1/3, as it's probably confusing and hard to tell for a beginner the length-difference at a glance. And I don't really see a reason since the song is more or less the same :p. Consider ending this at 00:15:755 - . /*As in Normal
  2. 00:20:176 - and 00:21:439 - Add a note. The sliders just feel like they stop before the rhythm finishes. /*This could create a quite complex rhythm to play in an Easy (more than it is right now), so I'd like to keep a simple rhythm here.
  3. 00:42:702 (1) - I'm not quite sure why, but this note feels better at 00:42:386 - for me. /*Created a rhythm like in 00:52:176 (1,2,3), I think why it feels weird where it is now, so I tried a more familiar rhythm.
  4. 00:57:228 (1,2) - Here too it's kind of hard to tell at first glance these two sliders are timed differently. What about http://puu.sh/8gLG0.jpg? /*Agree, done.
  5. 01:04:176 - 01:04:492 - Just some green lines you can remove. /*:3[_____]
  6. 01:25:005 (1) - End at 01:26:899 - to follow vocal. /*idk why but it feels better ending it along with the bass there.
  7. 01:41:952 (1) - I don't think it's that clear you've switched to that high-pitch guitar here. Consider starting this slider at 01:42:057 - /*It should be clear since 01:35:426 (1,2,3).
Poke me when you're done.
Holy shit I've spent a lot of time reworking on Hard, but it's all better now, so it's worth it.

Thanks a lot for the mod, I remapped a few parts in the kiai in Hard and Normal added to your suggestions.
CXu
[Hard]
00:31:544 (6) - I still think this should have a soft finish though :P
01:02:386 - Oh what I swear there was a beat there before. Oh well.
01:25:005 (1) - Thaat's a fairly odd place to end the slider. Sure that inherited line shouldn't be at 0.75?


And yeah probably just different parts we decide to emphasis and pay attention to at the end there. Most were just suggestions anyway. Except that slider that probably should be 0.75, I'm fine with this really.
Topic Starter
DakeDekaane

CXu wrote:

[Hard]
00:31:544 (6) - I still think this should have a soft finish though :P /*Okay, added.
01:02:386 - Oh what I swear there was a beat there before. Oh well. /*There was nothing there :P
01:25:005 (1) - Thaat's a fairly odd place to end the slider. Sure that inherited line shouldn't be at 0.75? /*Whoops, fixed.


And yeah probably just different parts we decide to emphasis and pay attention to at the end there. Most were just suggestions anyway. Except that slider that probably should be 0.75, I'm fine with this really.
Thanks again :3
CXu
Yoink.
Topic Starter
DakeDekaane
yay, patience is always rewarded wwwww
BeatofIke

DakeDekaane wrote:

yay, patience is always rewarded wwwww
Patience is key!
Zero__wind
patience xD

General
00:42:492 - unsnapped green line in all diffs, not really a problem though

Hard
00:16:176 (6) - try to replace it with a 1/3 slider starting from 00:16:071 - ? cause that's the point where the guitar actually starts from, stack one more circle is also ok
00:35:439 - maybe add a cirlce here with clap? would form a more coherent rhythm
01:46:057 (4) - add whistle on sliderbody? sounds good to me

Normal
01:08:492 (5) - consider to lengthen it to 01:08:913 - and add a clap at its end? it' would apply much better a rhythm imo
01:18:597 (5) - ^

Easy
01:49:320 (2,3) - this is the only stacked notes in this diff, I think you'd better make them seperate to avoid confusion? couldn't be a bad thing

nothing else, call me back
Topic Starter
DakeDekaane

Zero__wind wrote:

patience xD

General
00:42:492 - unsnapped green line in all diffs, not really a problem though /*Well, it wasn't snapped, but I noticed it was a bit wrong, adjusted.

Hard
00:16:176 (6) - try to replace it with a 1/3 slider starting from 00:16:071 - ? cause that's the point where the guitar actually starts from, stack one more circle is also ok /*Hm, nope, if something a 2/3 slider, but I'd want to keep that part simple
00:35:439 - maybe add a cirlce here with clap? would form a more coherent rhythm /*Added a slider instead
01:46:057 (4) - add whistle on sliderbody? sounds good to me /*Yup, done.

Normal
01:08:492 (5) - consider to lengthen it to 01:08:913 - and add a clap at its end? it' would apply much better a rhythm imo /*Yup, it's better, also added a drum whistle in the beginning of the next slider so it doesn't sound too empty.
01:18:597 (5) - ^ /*^

Easy
01:49:320 (2,3) - this is the only stacked notes in this diff, I think you'd better make them seperate to avoid confusion? couldn't be a bad thing /*I'm a bit afraid of the spacing being a bit confusing if I unstack, as both would look very similar, the stack would be less confusing imo

nothing else, call me back
That's it, thanks for the check Zero :D
Zero__wind
Ranked.
Ozato Fumika
yay mroe fuss fuzz gratzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
Topic Starter
DakeDekaane
Thanks again Zero

Enjoy the 1/3 power guys~
[Yue]
Gratz Dakeee :3/
Eni
Those 1/3 sliders

Mao
Gratz Dake <3
Natsu
Finally gratz
Secretpipe
Gratz Dake o3o
Lust
congrats!
Xinely
congrats dake :3
Mei
lol congratz
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