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Ellie Goulding - Burn

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Topic Starter
Ultimate
This beatmap was submitted using in-game submission on dinsdag 12 november 2013 at 19:18:42

Artist: Ellie Goulding
Title: Burn
Tags: Elly golding lights sb storyboard
BPM: 174
Filesize: 4680kb
Play Time: 02:24
Difficulties Available:
  1. Easy (1,41 stars, 117 notes)
  2. Hard (4,87 stars, 301 notes)
  3. Insane (4,99 stars, 358 notes)
  4. Normal (2,99 stars, 167 notes)
Download: Ellie Goulding - Burn
Information: Scores/Beatmap Listing
---------------
One of Ellie Goulding's best songs.

Specials thanks to the ones who modded this mapset, the kind words, and helping me getting it ranked.
I owe you guys and girls.

[~ Please REDOWNLOAD 06-11-2013 | For the newest storyboard ~]
Leminine
<3
Zare
I smell a good map
don't ever change AR8, it's really fitting
Avena
This is like the sequal of Alicia Key's song, or just the version where she doesn't give a fluff and lets her burn \o3o/
Asphyxia

Zarerion wrote:

I smell a good map
don't ever change AR8, it's really fitting
[Luanny]
One of the best maps I have played this year <3
Please finish this set
Tony
nice sb ♥
Topic Starter
Ultimate

Zarerion & Asphyxia wrote:

I smell a good map
don't ever change AR8, it's really fitting
Thx guys : D, will definitely keep it at 8.

[Luanny] wrote:

One of the best maps I have played this year <3
Please finish this set
<3, I will!

Tony wrote:

nice sb ♥
♥ thanks man ^^

EDIT:
[~ Finished all diffs, ready for modding :D ~]
Tony
why those tags? LOL
Topic Starter
Ultimate

Tony wrote:

why those tags? LOL
Still need to come up with more and better tags. : )
This is for the ppl that don't know how to spell her name.

I need mods!! xD
Urqhart
As always Ultimate, a true masterpiece.

SB makes me want to dance and you also captured Ellie perfectly :D

I checked all of your maps and I can find very little that needs changing tbh, they look great as they are :)
Topic Starter
Ultimate

Urqhart wrote:

As always Ultimate, a true masterpiece.

SB makes me want to dance and you also captured Ellie perfectly :D

I checked all of your maps and I can find very little that needs changing tbh, they look great as they are :)
Thank you for the kind words Kieran ^^.
I also wanna thank you for the ingame help and testplaying!
Yoeri
14 favourites and only +3sp? Really?
That's so sad. :(

[Easy]
00:01:674 - All these 2/1's don't fit at all, honestly. You don't seem to use them later on, so I don't see why you did here.
01:24:088 (1,2,1) - Why's there no finish on the end of this sliders, like before?
01:29:260 (1) - Put a finish there?
02:20:304 (1) - Remove the last return? The end sounds a bit weird.

[Normal]
00:28:053 (1) - The timing of this slider is rather awkward, especially the end.
00:47:019 (2) - I think it would be more fitting to make the slider 3/2 long.
01:14:088 (2) - The overlap is a bit... yucky.
02:09:270 (1) - Put a finish at the start?

[Hard]
00:45:122 - Put a finish here?
01:53:235 (2,3,4) - Gross overlaps.
02:14:787 - Finish?

[Insane]
I honestly can't find anything wrong here, great map.
Topic Starter
Ultimate

Yoeri wrote:

14 favourites and only +3sp? Really?
That's so sad. :( Ikr : (

[Easy]
00:01:674 - All these 2/1's don't fit at all, honestly. You don't seem to use them later on, so I don't see why you did here. Will check this out later
01:24:088 (1,2,1) - Why's there no finish on the end of this sliders, like before? fixed
01:29:260 (1) - Put a finish there? fixed
02:20:304 (1) - Remove the last return? The end sounds a bit weird. fixed

[Normal]
00:28:053 (1) - The timing of this slider is rather awkward, especially the end. fixed
00:47:019 (2) - I think it would be more fitting to make the slider 3/2 long. fixed
01:14:088 (2) - The overlap is a bit... yucky. fixed
02:09:270 (1) - Put a finish at the start? fixed

[Hard]
00:45:122 - Put a finish here? didn't do this in other diffs
01:53:235 (2,3,4) - Gross overlaps. fixed
02:14:787 - Finish? fixed

[Insane]
I honestly can't find anything wrong here, great map. awesome
Thx for the mod man!! really helped out allot : D
Lizbeth
Hi

[Insane]
00:14:260 (5) - I suggest to delete this circle
Great map, I cant find anything else. Beautful sliders and loved the hitsounds work :)

[Hard]
I dont mind overlapping sliders, but this particular one looks like it wasnt intentional 01:18:053 (1,2) - not happy with it, just an opinion tho.

[Normal]
Flawless in my opinion~

[Easy]
01:25:467 (2,1) - Same of the overlapping I mentioned on Hard.

Good mapset~
Not much stuff to point out hehe

Good luck~~
Topic Starter
Ultimate

Lizbeth wrote:

Hi

[Insane]
00:14:260 (5) - I suggest to delete this circle fixed and remapped
Great map, I cant find anything else. Beautful sliders and loved the hitsounds work :) thank you! ♥

[Hard]
I dont mind overlapping sliders, but this particular one looks like it wasnt intentional 01:18:053 (1,2) - not happy with it, just an opinion tho. fixed

[Normal]
Flawless in my opinion~ aww yeah!

[Easy]
01:25:467 (2,1) - Same of the overlapping I mentioned on Hard. fixed

Good mapset~
Not much stuff to point out hehe sweet \o/

Good luck~~
Thank you liz <3
Zare
I almost forgot.

Also it appears you updated the map while I was modding, so i hope this post still makes sense

[Easy]
  1. Your whole intro bugs me a lot. I am fine with simplifying rhythms in [Easy] for the sake of playability, but the song just is not constant 2/1, and a player just won't understand what the heck is goig on when there are circles and slidrs which aren't in any way mapped to what actually happens int he music.
    I'm specifically talking about the reverse arrows of 00:00:985 (1) - as well as all the circles like 00:05:812 (4).
    I feel like something like this is just as easy to play and makes more sense with the music.
  2. huge circles and slow SV result in very small spacing inconsistencies to be pretty notable, like this. it doesn't affect gameplay, but fix this for overall perfectiness
  3. 01:10:985 (3) - circle instead and slider at 01:11:502 - to emphasize the vocals?
  4. 01:25:467 (2,1) - this overlap doesn't look too good imo, consider changing
[Normal]
  1. 00:14:433 (1,2,3) -
  2. 00:17:536 (1,2) - nazi'ing this blanket, move (1)'s last sliderpoint 2 or 3 px to the right
  3. 00:29:088 - add a circle?
  4. 01:04:950 (5,6,7) - hm.. couldn't the sliders be rounder?
  5. 01:21:329 (1,3) - o: fix this blanket, not even nazi here
  6. 02:25:476 (2) - I dislike ending this with a slider. A circle would have more of a finishing effect imo
[Hard]
  1. 00:14:605 (1,2) - imperfect blanket
  2. 01:24:950 (1,2) - they are too close to each other, looks a bit messy imo
  3. 01:29:777 (2,3) - imperfect blanket again :<
[Insane]
  1. 00:05:122 (4,5) - the high spacing for these has bothered me a bit while playing, you could 00:04:260 (2,3,4) - make these a triangle (I know you have one with the previous slider but that slider is fading away already so it makes more sense using the 3 objects I linked) and get (5) a bit closer into the center, making the symmetry work with the spacing
  2. 00:28:571 - maybe it's bettre to map the downbeat here? It appears stronger to me than the previouis one and it would make more sense than sticking to the lyrics here. to me at least.
  3. 00:58:916 (1,2) - this blanket ain't perfect
  4. 01:04:950 (2,3) - ^
  5. 01:31:674 (7,1) - ^
So amazing
Aurele
I'm crying, this is too perfect.


Expect something soon.
dkun
i'm with ^^^^^^
Topic Starter
Ultimate

Zarerion wrote:

I almost forgot.

Also it appears you updated the map while I was modding, so i hope this post still makes sense

[Easy]
  1. Your whole intro bugs me a lot. I am fine with simplifying rhythms in [Easy] for the sake of playability, but the song just is not constant 2/1, and a player just won't understand what the heck is goig on when there are circles and slidrs which aren't in any way mapped to what actually happens int he music.
    I'm specifically talking about the reverse arrows of 00:00:985 (1) - as well as all the circles like 00:05:812 (4).
    I feel like something like this is just as easy to play and makes more sense with the music. Remapped the whole beginning
  2. huge circles and slow SV result in very small spacing inconsistencies to be pretty notable, like this. it doesn't affect gameplay, but fix this for overall perfectiness I'll try to make it as neat as possible
  3. 01:10:985 (3) - circle instead and slider at 01:11:502 - to emphasize the vocals? fixed
  4. 01:25:467 (2,1) - this overlap doesn't look too good imo, consider changing fixed


[Normal]
  1. 00:14:433 (1,2,3) - no image here
  2. 00:17:536 (1,2) - nazi'ing this blanket, move (1)'s last sliderpoint 2 or 3 px to the right huh? this looks clean how it is now
  3. 00:29:088 - add a circle? fixed
  4. 01:04:950 (5,6,7) - hm.. couldn't the sliders be rounder? already have enough really round sliders xD
  5. 01:21:329 (1,3) - o: fix this blanket, not even nazi here fixed
  6. 02:25:476 (2) - I dislike ending this with a slider. A circle would have more of a finishing effect imo fixed
[Hard]
  1. 00:14:605 (1,2) - imperfect blanket fixed
  2. 01:24:950 (1,2) - they are too close to each other, looks a bit messy imo fixed
  3. 01:29:777 (2,3) - imperfect blanket again :< fixed

[Insane]
  1. 00:05:122 (4,5) - the high spacing for these has bothered me a bit while playing, you could 00:04:260 (2,3,4) - make these a triangle (I know you have one with the previous slider but that slider is fading away already so it makes more sense using the 3 objects I linked) and get (5) a bit closer into the center, making the symmetry work with the spacing fixed, closer together
  2. 00:28:571 - maybe it's bettre to map the downbeat here? It appears stronger to me than the previouis one and it would make more sense than sticking to the lyrics here. to me at least. fixed
  3. 00:58:916 (1,2) - this blanket ain't perfect fixed
  4. 01:04:950 (2,3) - ^ fixed
  5. 01:31:674 (7,1) - ^ fixed
So amazing
mancuso_JM_
Meh.. the BPM is definetly doubled :(.. Good song btw! :P
/me runs*
Aurele
... that's the point?
Damnae
Not really a mod but ...

01:38:053 (2) - https://osu.ppy.sh/ss/1032262 am I the only one who throws up a little when I see a slider so close to a screen border ? (in the Insane)
You could move the whole map by like 2 grids up at the smallest grid size and that would fix it.
Asphyxia
Just pointed few things irc, not worth kudo. Spammed 3 stars because map is simply just awesome, GL~
Topic Starter
Ultimate

Damnae wrote:

Not really a mod but ...

01:38:053 (2) - https://osu.ppy.sh/ss/1032262 am I the only one who throws up a little when I see a slider so close to a screen border ? (in the Insane) fixed
You could move the whole map by like 2 grids up at the smallest grid size and that would fix it.
- Thank you Damnae!

Asphyxia wrote:

Just pointed few things irc, not worth kudo. Spammed 3 stars because map is simply just awesome, GL~
- Thank you Asphyxia, I'll give you kudosu anwz because your modding also helped : )

- Also special thanks to Ouranhshc for his ingame modding : D!
dkun
For IRC mods, please provide an log of chat actually taking place~
Topic Starter
Ultimate

dkun wrote:

For IRC mods, please provide an log of chat actually taking place~
I wanted to do a /savelog. But osu! crashed, and the guys were offline.
- Asphyxia gave me a few blanket errors, and showed me the AI Mod had some snapping issues.
- Ouranhshc also told me a few blanket errors, curve issues, map issues, etc.
Aurele
Everything's fine on my end, I let dkun ranking it ♥


Burn!
Topic Starter
Ultimate
Jericho's mod
19:07 jericho2442: oook lets bubble check this
19:07 Ultimate: :D awesome man!
19:08 jericho2442: 00:02:364 (4,5) - reaso for this jump in the weakest part of the song?
19:08 jericho2442: reason*
19:08 Ultimate: what diff? :)
19:08 jericho2442: insane
19:09 jericho2442: 00:06:157 (6,7) - 00:00:985 (1,2) - two different 1/2 spacing in he same section, intentional?
19:10 jericho2442: 00:22:192 (6,7) - also seems really not needed, its a spacing change so small ti doesnt feel like a jump and i cant see a reason musically
19:11 Ultimate: fixed 00:05:640 (5,6,7) - and 00:00:985 (1,2,3,4) -
19:12 Ultimate: 00:22:709 (7) - fixed
19:14 jericho2442: 00:44:950 (7,1,2,3,4,5,6,1,2,3,4,5) - in this secto every slider ends in a way that it leads into the direction of the next slider keeping a great flow, well all except from 00:47:536 (6) - which points away
19:14 jericho2442: that felt abit odd
19:15 jericho2442: 01:16:674 (4) - would prolly look better stacked under the slider before it
19:15 Ultimate: sort off in that direction
19:17 jericho2442: 01:26:157 (4,1,2) - different spacing between these note, but the pattern looks like its meant to have consistent spacing here, mistake?
19:17 Ultimate: fixed 01:16:674 (4) -
19:18 jericho2442: 01:27:709 (1,2,3,4) - this also feels like it was originally mapped to have the same spacing, but made it smaller to make the slider overlap look better
19:18 jericho2442: maybe decrese spacing of the 3,4
19:18 Ultimate: 01:26:157 (4,1,2) - fixed
19:18 Ultimate: 01:28:398 (3,4) - fixed
19:19 jericho2442: hmm
19:21 jericho2442: 02:04:787 (3,4) - really not sure but "might" work better as a jump
19:21 jericho2442: just check and see
19:23 Ultimate: how do you wanna change this?
19:23 Ultimate: 01:28:398 (3,4) -
19:23 jericho2442: you said you already fixed that?
19:24 Ultimate: 02:04:787 (3,4) - this one
19:24 Ultimate: it didn't copy correctly
19:24 jericho2442: its not something to fix xD
19:24 jericho2442: just a suggestion what might make it flow better due to the jumps before it
19:24 Ultimate: ah yeah
19:24 jericho2442: could you update after that so i can testplay?
19:24 Ultimate: sure, want me to do it now?
19:25 Ultimate: updated
19:25 jericho2442: please yea
19:26 *Ultimate spectates jerr
19:26 jericho2442: from the kiai onwards it flows fine, but the start felt abit......unflowy at parts, thats what im trying to help xD
19:26 jericho2442: im sat on the floor so....cant play good
19:26 Ultimate: that's ok :P
19:26 jericho2442: jes is here so ive gave her the laptop table xD
19:26 Ultimate: you're too kind
19:26 Ultimate: xD
jericho2442
sorry for the pop but still in the middle of a big mod since it still has some improvements. also due to very large SB load the SB will be optimized completely to help with that that (will try to do it fast but it might take a lil time)

ohwell its fast bubbled anyway so a lil more time wont hurt the map while we optimize and i finish my mod.

need to personally work on the SB with the mapper here so will need to wait until he is online again, so that we can work and make sure it stays just how the mapper intended it to be
dkun
Was going to suggest a few SB changes in my mod to lower the load overall, but I guess this works too.

I found the map very nice to play. I'm interested in the changes from the old version. I'll be following up with a mod for rank.
Kareov
ohohohohohohohohoh No.1 song on UK iTunes.
Natteke
great map bro!
Aurele
yo, don't let it die
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