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banami - Sweet Brownie (Promotion Mix)

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Zero__wind
因为是Hard所以节奏不好也大丈夫?
00:52:746 (1,2,3) -
01:03:762 (1,2) -
01:07:512 (1,2) -
01:09:387 (1,2) -
01:18:762 (1,2) -
01:22:512 (1,2) -
01:24:387 (1,2) -
01:26:262 (1,2) -
不觉得01:15:012 (1) - 自己很孤独么

edit: 你这一给kd=。= 我就很为难啊……那我只好理解为你真心想改 那我就多写点儿吧 不想自戳我也无所谓 找人把kd deny掉就是了 不过不管怎么样吧 反正我还是随便写些东西
01:03:762 (1,2) - http://puu.sh/59rY5 2的头上改成soft whistle 就这样跨过那个鼓 漏个鼓没人会说你的 从头到尾下来全都是1/2 没有意思的 而且这首歌到了副歌部分 伴奏是非常动感有跳跃性的 很适合这种slider jump, 1和2之间2.5左右的ds就好
01:07:512 (1,2) - 还有01:11:262 (1,2) - 这些都一样的属于很好改的
就01:09:387 (1,2,3) - 这个不太好改 或者你可以换成http://puu.sh/59sgs 这样的节奏(1也可以拆成2个circle这样3个circle可以摆三角或者和后面的3的头构成一个四边形 3和4就是跟鼓做对称或者顺flow转圈) 或者你就别改这地方了
01:15:012 (1) - 折返建议whistle
后半段kiai一样的 前半改了什么后半就也改
我很希望你能在01:05:637 (1,2,3,4) - 这种段落拆点一个slider换成2个circle来获得均衡 因为你的slider太多了 而且几乎一水儿的连续1/2,2 circle和一slider你就可以躲出很多的排列选择

00:52:746 (1,2,3) - 最后说一下这个 简单来说你只有把2和3换个顺序 一个circle叠在头上一个在尾巴上就好了 记得改音效

就这样吧 我写这点儿东西的时间Fycho酱已经快把我轰炸致死了 不能再多说了 太可怕了 反正我就是写了 你改不改跟我没什么关系 一个kd而已 自己想想觉得值不值得着急混这个rank吧
Fycho
you can check this mod first and call Nymph for a re-check and rebubbled ;)
Topic Starter
yf_bmp

Zero__wind wrote:

因为是Hard所以节奏不好也大丈夫?
00:52:746 (1,2,3) -
01:03:762 (1,2) -
01:07:512 (1,2) -
01:09:387 (1,2) -
01:18:762 (1,2) -
01:22:512 (1,2) -
01:24:387 (1,2) -
01:26:262 (1,2) -
不觉得01:15:012 (1) - 自己很孤独么

edit: 你这一给kd=。= 我就很为难啊……那我只好理解为你真心想改 那我就多写点儿吧 不想自戳我也无所谓 找人把kd deny掉就是了 不过不管怎么样吧 反正我还是随便写些东西
01:03:762 (1,2) - http://puu.sh/59rY5 2的头上改成soft whistle 就这样跨过那个鼓 漏个鼓没人会说你的 从头到尾下来全都是1/2 没有意思的 而且这首歌到了副歌部分 伴奏是非常动感有跳跃性的 很适合这种slider jump, 1和2之间2.5左右的ds就好
01:07:512 (1,2) - 还有01:11:262 (1,2) - 这些都一样的属于很好改的
就01:09:387 (1,2,3) - 这个不太好改 或者你可以换成http://puu.sh/59sgs 这样的节奏(1也可以拆成2个circle这样3个circle可以摆三角或者和后面的3的头构成一个四边形 3和4就是跟鼓做对称或者顺flow转圈) 或者你就别改这地方了
01:15:012 (1) - 折返建议whistle
后半段kiai一样的 前半改了什么后半就也改
我很希望你能在01:05:637 (1,2,3,4) - 这种段落拆点一个slider换成2个circle来获得均衡 因为你的slider太多了 而且几乎一水儿的连续1/2,2 circle和一slider你就可以躲出很多的排列选择

00:52:746 (1,2,3) - 最后说一下这个 简单来说你只有把2和3换个顺序 一个circle叠在头上一个在尾巴上就好了 记得改音效

就这样吧 我写这点儿东西的时间Fycho酱已经快把我轰炸致死了 不能再多说了 太可怕了 反正我就是写了 你改不改跟我没什么关系 一个kd而已 自己想想觉得值不值得着急混这个rank吧
倒是不急..平常也没什么时间其实..这个hard我是承认稍微欠缺可玩性 因为当时直接删了i,h没有怎么改动(当时是想做个simple diff的..) 所以看起来nm都比hd可玩性高一些 打算周末再改下..
谢谢你了 又提醒我了一些

re:fycho
知道了^.^
Zero__wind
嗯加油 Just take your time to change anything you want, to make the Hard a better diff
kHxiigore
dml
Aurele
Have you actually changed anything? Don't be scared to pop the bubble, you can always recall the bubbler.

If you have done anything, please go ahead and poke Nymph.
BeatofIke
There's always room for improvement! :3 The more mods you get, the more improved your map will be ^_^
Good luck! :3
Topic Starter
yf_bmp

Gabe wrote:

Have you actually changed anything? Don't be scared to pop the bubble, you can always recall the bubbler.

If you have done anything, please go ahead and poke Nymph.
realy want to change. next week it will be changed.
Aurele
Have you talked with Nymph?
Topic Starter
yf_bmp

Gabe wrote:

Have you talked with Nymph?
my time is so limited, i may have time to ask for him today
Nymph
mapper self pop to improve the map, rechecked and rebubbled.
Awaken
rank留名
Garven
Tick sounds <3

[Easy]
00:47:355 (1) - Way too soon after a spinner for an Easy. Might be better to remove the spinner and map through it.
01:02:355 (1) - Also too soon after a spinner. Maybe end it at 01:00:715 - to allow for recovery.

[Normal]
00:02:238 (1) - Same problem as easy - give more time after spinners for recovery. This is about what would be acceptable for a Hard level difficulty.
Then again, the entire map is pretty much 1/2s. May as well name it hard. If you consider it as a Hard, I don't have any issue with this map. As a Normal, it's pretty much unacceptable.

[Hard]
Looks good.

Stellar job with the maps. Just need to get a good diff to go between the Easy and Normal. Let me know when this is good to check again!
Topic Starter
yf_bmp

Garven wrote:

Tick sounds <3

[Easy]
00:47:355 (1) - Way too soon after a spinner for an Easy. Might be better to remove the spinner and map through it. fixed
01:02:355 (1) - Also too soon after a spinner. Maybe end it at 01:00:715 - to allow for recovery. fixed

[Normal]
00:02:238 (1) - Same problem as easy - give more time after spinners for recovery. fixed This is about what would be acceptable for a Hard level difficulty.
Then again, the entire map is pretty much 1/2s. May as well name it hard. If you consider it as a Hard, I don't have any issue with this map. As a Normal, it's pretty much unacceptable.
1/2 decreased

[Hard]
Looks good.

Stellar job with the maps. Just need to get a good diff to go between the Easy and Normal. Let me know when this is good to check again! :)
Garven
[Normal]
Alright, this looks a lot better as a Normal now. Nice work.
00:46:887 (1) - Too soon after a spinner for a Normal. Give more recovery time please. (Probably best to map through this one)
01:02:355 (1) - ^
Topic Starter
yf_bmp

Garven wrote:

[Normal]
Alright, this looks a lot better as a Normal now. Nice work.
00:46:887 (1) - Too soon after a spinner for a Normal. Give more recovery time please. (Probably best to map through this one)
01:02:355 (1) - ^ all fixed!
updated
Garven

:U
Kurai
Wow, you did quite a good job with hitsounds here o.o
The mapset is totally clean, no real need to keep this in pending, right ? ;)
Lami
gratz :3
Konei
Really nice map, especially for your first one! I'm really impressed.

Congratz!


[Hard]

  1. 01:07:277 (5) - Would be cool if this missing whistle could be added somehow. (I guess it's missing, dunno, might be intentional tho. If so, just ignore me.)
Cydros
Cool music! :D
Zero__wind
congratz, finally
ts8zs
conz www
lkx_Shore
Chordzi

lkx_Shore wrote:

NonobviousnesS
Done Magnificently!!
(Hard?Another?)
恭喜!!還是...之前的版本比較好的呢 T T
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