ello o3oFixed the other stuff, thanks!
On the first timing point, I suggest you lowering the volume to 30 - 40%, since the loud slider ball rolls are distracting o3o The sound is pretty fine as it is now. Its not too loud and the slidersound is also fitting.
I feel that objects with DS 1.2 will look better. A little space between the objects that are 1 full beat apart from each other would lookmore neater isntead of being crowded. Can't agree. This would make the diff too hard.
eg;01:57:523 (4,1) -
But this is just imo, since I'm not a big fan of objects looking all crowded together > <
02:33:951 -Would look interesting if you added a note here with a soft whistle before the break really starts. Dont like the idea of having a single circle so far behind a spinner
00:59:451 (1,2) - Remove that finish on their tails, I don't like how they/re being overused at this part :S
01:02:880 (1,2) - ^
01:01:166 (4) - Remove finish on the reverse. Did this on every diff to emphasize this part
01:44:237 (3) - Should also be a funky slider, since I feel that it doesn't match up well with the way01:45:094 (4) - is modelled. (doesn't have to look like 01:44:237 (3) - ) It flows better like it is now imo.
02:21:737 (1,2,3) - Please remove finish hitsounds on the tails. There are no finishes on the sliders o:
03:06:094 (5,6,7) - Try to form a small curved flow with these objects?
03:09:523 (5,6) - ^ They are meant to be straight here, not curved.
Hope this helps~! ^^