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Millennium - Day After Day (Radio Edit)

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Total Posts
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Topic Starter
BounceBabe
This beatmap was submitted using in-game submission on Samstag, 4. Januar 2014 at 17:31:31

Artist: Millennium
Title: Day After Day (Radio Edit)
Tags: -bakari- techno trance house
BPM: 140
Filesize: 7243kb
Play Time: 03:28
Difficulties Available:
  1. Bakari's Normal (3,7 stars, 266 notes)
  2. Easy (1,3 stars, 161 notes)
  3. Hard (4,42 stars, 353 notes)
  4. Insane (4,86 stars, 455 notes)
Download: Millennium - Day After Day (Radio Edit)
Information: Scores/Beatmap Listing
---------------
Let's say this is an anniversary gift for you ♥

Easy - Done
Normal - Done by -Bakari-
Hard - Done
Insane - Done

Enjoy!

Changelog
- Changed -Bakari-'s difficulty name to Bakari and fixed tags
- Changed difficulty name "Heartcore" into "Insane"
jericho2442
so sweet ♥ ^.^
riffy
:3/

le diff
osu file format v12

[General]
AudioFilename: Millennium - Day After Day (Radio Edit).mp3
AudioLeadIn: 2000
PreviewTime: 69102
Countdown: 0
SampleSet: None
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 153959,165951
DistanceSpacing: 0.8
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Day After Day (Radio Edit)
TitleUnicode:Day After Day (Radio Edit)
Artist:Millennium
ArtistUnicode:Millennium
Creator:BounceBabe
Version:Bakari's Normal
Source:
Tags:
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.1
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
2,152437,164751
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,255,255,255

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Combo2 : 255,60,255
Combo3 : 255,70,160
Combo4 : 135,35,255

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368,240,128237,6,0,L|256:224,1,110,0|0,0:0|0:0,0:0:0:0:
184,272,129094,2,0,L|72:280,1,110,0|0,0:0|0:0,0:0:0:0:
16,212,129951,2,0,P|4:152|96:36,1,220,0|0,0:0|0:0,0:0:0:0:
180,64,131237,1,0,0:0:0:0:
268,48,131666,6,0,P|312:40|384:56,2,110,2|0|2,0:0|0:0|0:0,0:0:0:0:
244,132,132951,1,0,0:0:0:0:
188,200,133380,2,0,P|184:232|332:312,1,220,2|2,0:0|0:0,0:0:0:0:
396,280,134666,1,0,0:0:0:0:
344,212,135094,6,0,P|332:184|348:104,1,110,2|0,0:0|0:0,0:0:0:0:
288,40,135951,2,0,P|232:24|168:36,1,110,0|0,0:0|0:0,0:0:0:0:
128,100,136808,2,0,P|112:164|188:296,1,220,0|0,0:0|0:0,0:0:0:0:
272,284,138094,1,8,3:0:0:0:
352,320,138523,6,0,P|396:324|476:172,1,220,8|8,0:0|0:0,0:0:0:0:
428,128,139808,1,0,0:0:0:0:
468,48,140237,2,0,B|432:28|384:40|360:72|360:72|344:56|300:36|248:48,1,220,8|8,0:0|0:0,0:0:0:0:
284,132,141523,1,0,0:0:0:0:
300,220,141951,6,0,B|266:228|222:208|206:192|206:192|182:224|134:236|98:216,1,220,0|0,0:0|0:0,0:0:0:0:
60,200,143023,1,8,0:0:0:0:
20,224,143237,2,0,P|0:268|20:336,2,110,0|0|0,0:0|0:0|0:0,0:0:0:0:
64,148,144523,1,0,0:0:0:0:
40,64,144951,1,0,0:0:0:0:
124,32,145380,6,0,P|176:24|288:156,1,220,0|0,0:0|0:0,0:0:0:0:
284,172,146451,2,0,P|280:200|284:244,1,55,8|0,0:0|0:0,0:0:0:0:
336,296,147094,1,0,0:0:0:0:
256,336,147523,2,0,B|152:296|152:376|40:336,1,220,0|0,0:0|0:0,0:0:0:0:
256,192,148808,12,0,152237,0:0:0:0:
120,304,165951,6,0,L|92:76,1,220,0|0,0:0|0:0,0:0:0:0:
168,40,167237,1,0,0:0:0:0:
236,96,167666,6,0,P|288:108|344:96,1,110,0|2,0:0|0:0,0:0:0:0:
420,52,168523,1,0,0:0:0:0:
444,88,168737,1,0,0:0:0:0:
444,132,168951,2,0,P|436:184|448:248,1,110,2|2,2:0|2:0,0:0:0:0:
496,312,169808,1,2,0:0:0:0:
408,328,170237,2,0,P|368:340|296:336,1,110,0|0,0:0|0:0,0:0:0:0:
211,337,171094,6,0,P|157:341|104:328,1,110,0|0,0:0|0:0,0:0:0:0:
80,292,171737,1,0,0:0:0:0:
68,248,171951,2,0,P|64:200|100:128,1,110,2|8,0:0|0:0,0:0:0:0:
176,140,172808,2,0,P|164:96|108:56,1,110,0|2,0:0|0:0,0:0:0:0:
28,80,173666,5,0,0:0:0:0:
80,152,174094,2,0,P|104:208|160:236,1,110,0|0,0:0|0:0,0:0:0:0:
228,208,174951,1,2,0:0:0:0:
304,164,175380,2,0,P|336:156|368:160,1,55,0|0,0:0|0:0,0:0:0:0:
400,156,175808,2,0,P|428:116|428:52,2,110,2|2|2,2:0|2:0|0:0,0:0:0:0:
388,244,177094,2,0,P|392:280|340:348,1,110,0|0,0:0|0:0,0:0:0:0:
268,336,177951,6,0,P|192:304|104:312,1,165,0|8,0:0|0:0,0:0:0:0:
68,308,178808,2,0,P|48:296|32:256,1,55,2|0,0:0|0:0,0:0:0:0:
36,224,179237,2,0,L|44:168,1,55,8|0,0:0|0:0,0:0:0:0:
256,192,179666,12,0,181380,0:0:0:0:
96,184,181808,6,0,P|88:212|92:240,1,55,0|0,0:0|0:0,0:0:0:0:
116,272,182237,2,0,L|244:284,1,110,4|0,0:0|0:0,0:0:0:0:
300,328,183094,1,4,1:0:0:0:
360,264,183523,1,4,1:0:0:0:
304,196,183951,2,0,P|296:180|296:144,1,55,8|0,0:0|0:0,0:0:0:0:
300,100,184380,2,0,P|264:64|200:48,1,110,8|4,0:0|0:0,0:0:0:0:
132,88,185237,5,0,0:0:0:0:
52,48,185666,1,4,0:0:0:0:
12,124,186094,2,0,P|0:148|8:232,1,110,0|4,0:0|1:0,0:0:0:0:
68,292,186951,1,4,1:0:0:0:
148,260,187380,2,0,P|196:252|264:264,1,110,8|8,0:0|0:0,0:0:0:0:
300,272,188023,1,0,0:0:0:0:
340,260,188237,6,0,P|360:212|352:144,1,110,4|0,0:0|0:0,0:0:0:0:
308,80,189094,1,4,0:0:0:0:
236,132,189523,2,0,P|192:144|124:128,1,110,0|4,0:0|1:0,0:0:0:0:
60,76,190380,1,4,1:0:0:0:
32,160,190808,2,0,L|24:272,1,110,8|8,0:0|0:0,0:0:0:0:
76,340,191666,6,0,L|192:348,1,110,4|0,0:0|0:0,0:0:0:0:
220,324,192308,1,0,0:0:0:0:
260,304,192523,2,0,L|376:312,1,110,4|0,0:0|0:0,0:0:0:0:
444,260,193380,1,2,0:0:0:0:
396,188,193808,2,0,L|392:128,1,55,2|0,0:0|0:0,0:0:0:0:
324,80,194451,2,0,L|336:24,2,55,8|0|8,0:0|0:0|0:0,0:0:0:0:
284,100,195094,6,0,P|232:112|176:96,1,110,4|0,0:0|0:0,0:0:0:0:
108,48,195951,1,4,0:0:0:0:
40,104,196380,2,0,P|16:140|16:208,1,110,0|4,0:0|1:0,0:0:0:0:
76,268,197237,1,4,1:0:0:0:
156,228,197666,2,0,P|192:220|272:228,1,110,8|8,0:0|0:0,0:0:0:0:
308,240,198308,1,0,0:0:0:0:
352,236,198523,6,0,P|400:204|416:144,1,110,4|0,0:0|0:0,0:0:0:0:
396,72,199380,2,0,P|348:104|332:164,1,110,4|0,0:0|0:0,0:0:0:0:
308,188,200023,1,0,0:0:0:0:
280,224,200237,2,0,P|240:240|168:224,2,110,4|2|8,0:0|0:0|0:0,0:0:0:0:
356,268,201523,1,8,0:0:0:0:
424,212,201951,6,0,P|456:140|376:36,1,220,4|4,0:0|0:0,0:0:0:0:
304,84,203237,1,0,0:0:0:0:
224,124,203666,2,0,L|96:104,1,110,4|2,0:0|0:0,0:0:0:0:
64,36,204523,1,8,0:0:0:0:
16,108,204951,1,8,0:0:0:0:
32,196,205380,6,0,P|56:240|232:280,1,220,4|4,0:0|0:0,0:0:0:0:
288,248,206666,2,0,P|320:224|332:208,2,55,0|0|4,0:0|0:0|0:0,0:0:0:0:
256,192,207308,12,0,208594,0:0:0:0:

Hope you'll like it!
Topic Starter
BounceBabe
It's complete and pending \o\ |o| /o/

Thank you ♥
riffy
;___;

not again ;_; rename my diff to Bakari's Normal and remove bakari from tags.
rezoons
Hi,

I suck at modding but well you asked me a mod so here it is:

[Easy]
AR-1? AR4 is a little bit high for a Easy 140 BPM.
Rythm
  1. 00:45:951 (1) - Move it 1/2 beat later. And this for two reasons. Firstly, you didn't follow the vocals 00:42:523 (1,2,3,4) so why following them here? Besides, we can clearly here a note at 00:45:951 and 00:47:666 like a piano note in the instru. So better follow this and so move the slider 1/2 beat later. Secondly, 3/2 gap are a little bit tricky for beginner (especially when it's a gap between a note following the instru and a slider following the vocals and not the intru) but if you move it 1/2 beat later you have a 2/1 gap which is more instinctive to play.
  2. 00:52:594 (1) - ^
  3. 00:59:451 (1) - ^ etc....
NC
  1. 01:09:951 (2) - NC? Since you enter in the kiai.
Hitsound
  1. 02:28:808 (1) - Lower the volume because the sound of the end of the spinner is a little bit loud considering that there is nearly no music here. (In all the diff)
[Bakari's Normal]
Placement/Aesthetic
  • 01:21:094 (3) - Maybe bend it a little bit more in order to have a smoother curve when you move from 3 to 4:
    02:20:237 (3,4) - bad blanket here compared to 02:19:808 (2,3). So, move the 5th slider point to x=328 y=40, the 6th to x=300 y=28 and the last to x=252 y=44 then modify 02:21:951 (1) by symmetry.
Hitsound
  • 02:28:808 (1) - C.F. easy
    02:51:094 (1) - Since you put a whitle every 4 beat there should be one at the end of this slider and not at the start of 02:51:951 (3) like you did.
    03:20:237 (4) - clap at the end instead of finish? Just like 03:13:380 (4,5).
[Hard]
Rythm
  1. 00:28:273 - Add a note?
  2. 01:50:237 - Add a note? You mostly follow vocals so that feels weird to not have a not here. Besides, you put it at 01:53:666 (1) for example.
  3. 03:14:237 - ^
Placement/Aesthetic
  1. 00:55:594 (1) - (nazi) move the end point 2 grid up for avoiding the tiny overlap.
  2. 01:45:094 (4) - I know you like weird the slider but the fact is that in this diff you don't use any so when this comes up it feels weird. Besides it doesn't really look good imo, even by weird slider standard.
  3. 03:27:308 (1,2,3,4,5,6) - Why not doing an hexagon since it's nearly done:
[Insane]
Placement/Aesthetic
  1. 00:04:808 (3) - Move end point at x=312 y=208 for better blanket.
  2. 01:35:451 (4) - That heart-shape slider looks weird. Just compare it to the heart in the background and see by yourself:
  3. 02:59:451 (1) is good.
Zare
[Heartcore]
  1. AR-1
no kd
Topic Starter
BounceBabe

rezoons wrote:

Hi,

I suck at modding but well you asked me a mod so here it is: Thank you (:

[Easy]
AR-1? AR4 is a little bit high for a Easy 140 BPM. True o.o
Rythm
  1. 00:45:951 (1) - Move it 1/2 beat later. And this for two reasons. Firstly, you didn't follow the vocals 00:42:523 (1,2,3,4) so why following them here? Besides, we can clearly here a note at 00:45:951 and 00:47:666 like a piano note in the instru. So better follow this and so move the slider 1/2 beat later. Secondly, 3/2 gap are a little bit tricky for beginner (especially when it's a gap between a note following the instru and a slider following the vocals and not the intru) but if you move it 1/2 beat later you have a 2/1 gap which is more instinctive to play.
  2. 00:52:594 (1) - ^
  3. 00:59:451 (1) - ^ etc.... I don't know. It's kind of weird to play actually. A white tick circle is better to play and i didnt want to add too much. I'll leave this.
[Hard]
Placement/Aesthetic
[*]03:27:308 (1,2,3,4,5,6) - Why not doing an hexagon since it's nearly done: I like incompleted patterns, they look more exciting to me[/list]

[Insane]
Placement/Aesthetic
[*]01:35:451 (4) - That heart-shape slider looks weird. Just compare it to the heart in the background and see by yourself: Yes but i wanted it so it is in the last slider. As in its like a cradle. The heart lays in the slider.
Thanks for the other nice suggestions. Fixed them all (:

@Zarerion: I know it doesn't fit, but when i lower it it would make it too easy. I wish there was someting between 8 and 9 D:
Zare
how would changing the AR make it easier? most of players can't even read AR8, so if anything it would make it harder.
Just use fitting AR..

then again it's your map, so w/e.
James2250
Heyyy, tell jericho I deserve another slice of pizza :P

[General]
• Some high SB loads, I wish I knew more about scripting. However I think if you/jericho have seen it there prob isn't much I can help with.
• I know it's a guest difficulty but it looks strange when Hard/Insane have more break time than Normal.

[Easy]
• Looks good, the only thing that worries me is it follows the main beat for 95% of the song but it switches to the lyrics on the red ticks at certain times. I would say leave for now and see what other people say.

[Bakeri's Normal]
• A good looking map but I think the hitsounds could use some polishing, they will follow the main beat for most of the time then switch to an offbeat. Might be intended to switch things up but I think it gives an odd effect right now.
00:10:380 (1,2) - looks better with new combo switched
00:46:380 (2) - clap on repeat
00:47:666 (3) - would expect the clap to be on the end
01:00:523 (2,3,4,5,1,2,3,4,5) - could continue the whistle pattern from before
01:20:666 (2,3) - I just find it strange you continue the whistle pattern but it goes slightly off the beat you were using before, I would keep it on 01:20:666 (2).
01:27:523 (2) - whistle at start
01:33:523 (4) - whistle at end
02:04:808 (1,2,3,4,1,2,3,4) - some soft regular whistles could fit here like the next part
02:51:951 (3) - again whistle goes off the main beat (same for any others after this).

[Hard]
00:09:951 (5) - goes into HP bar, not a good idea
00:54:737 (3,1) - isn't quite stacked correctly

[Insane]
00:48:094 (6,7) - looks odd with the repeat being so close to 6 when playing
01:35:451 (4) - hmmmm, could look better I think
01:42:523 (9) - touches the botton of the screen, try and move everything up a few grid lines
02:59:451 (1) - I like this one more

Nicely done, can always use some more techno/trance/etc music. Stared!
Topic Starter
BounceBabe

James2250 wrote:

Heyyy, tell jericho I deserve another slice of pizza :P Haha, take it :D!

[General]
• Some high SB loads, I wish I knew more about scripting. However I think if you/jericho have seen it there prob isn't much I can help with. Damn, will see what i can do. Actually... the SB Load is max 3 for me. Thats no so much.
• I know it's a guest difficulty but it looks strange when Hard/Insane have more break time than Normal. I found the first break so fitting and emphasizing the music. Don't know, if i should map it.

[Easy]
• Looks good, the only thing that worries me is it follows the main beat for 95% of the song but it switches to the lyrics on the red ticks at certain times. I would say leave for now and see what other people say. Okay, will wait for more opinions!

[Insane]
00:48:094 (6,7) - looks odd with the repeat being so close to 6 when playing Explained this to you in chat. Made normal spacing and then reversed the pattern to create a jump. Did this on the next part too.
01:35:451 (4) - hmmmm, could look better I think Why don't people like it D: I like the idea of having a cradle.

Nicely done, can always use some more techno/trance/etc music. Stared! Thanks ♥
Thank you very much. Everything else is fixed (:
Zexion
Hi there, you requested a mod from me :)

[General]
High SB Load. Don't know anything about Storyboards but its just that when I test played it some text turned red :lol:

[Easy]
-CS+1 Circle size 2 is horribly big, its too difficult to make good patterns with this one. I guess even newbies doesn't like circles being THIS big. Also, it doesn't make the map too harder if you think about it.
-00:02:558 (3) Maybe you could curve this up a little so it would have better flow with the next slider.
-00:07:380 (3) This is a bit nazi, but maybe you could put the circle slightly down so the flow could be better?
-01:22:808 (1,2,1) The Low AR (which is of course needed on an easy diff) makes this pattern hard to read. The approach circles just cluster up too much and if you're a newbie it is most likely you'lll miss it. I'll suggest to change them.
-03:14:237 (1,2,1) Same here, this pattern is just not good on an easy diff.

I guess this diff is ok, but the spacing was somewhat confusing to me. I don't know if you should increase it or not because the 1/1 notes were just too close, even overlaping a bit.

[Normal]
-OD -1 . Settings feel kinda high right now.
-00:22:380 (2,3) This pattern feels better and makes a nicer curve.
-00:27:523 (2) I don't think this circle should be next to the slider (at least not on a Normal diff), it should be right after it:
-03:05:237 A repeating slider here? Follows the vocals quite nicely.

Really nice. I loved some of the patterns here, nothing more to say.

[Hard]
This hard is awesome. I don't have anything to complain. Just, maaaaybe AR+1? The song feels kinda slow.

[Heartcore]
Whoa! AR9 all of a sudden and Hard used AR6. If you don't want to change the AR in Hard, maybe you should consider decreasing this one to 8, since it doesn't seem like a balanced mapset with the AR just jumping out to 9 from 6 in the last diff.
01:02:130 I'm not sure about this one, but this slider mightsound better.
02:54:523 (1) This NC feels unnecessary. Delete it and add the NC on 02:55:594

Excellent mapset, I didn't have much to mod. I hope something I wrote is useful :D
mercury2004
PM Request

Modding Guideline
Orange : Suggestion
Purple : Recommended
Red : Issues / Problems *should be fix
Black : Nazi, skip it if you want.

General
how about. use fake base as normal hit?
mute sliderslide sound add an empty file for it.

Easy
01:23:023 (2) - move this down a bit
01:38:237 (1) - move this to the map center. so newbie could see it clearly after the spin
02:19:380 (1) - ^
02:47:666 (1,2) - try to refrain from using this kind of note in easy difficulty.
02:54:523 (1,2) - ^
03:14:237 (1,2,1) - unstack this. stack note is just too much for beginner. This one has slider with reverse too.

Bakari's Normal
01:13:380 (2) - missingle tail whistle?
nice dif

Hard
I'm not gonna list all shape that could be done better. i think you know those already.
i think you can increase your circle size by 1. the map is easy enough for it.
00:10:808 (1) - stack this on 00:11:666 (3) -
01:15:523 (5) - move this down a a bit. its hitting hp bar
01:21:737 (4) - ^
01:22:380 (5) - ^


Insane
strongly suggest - AR1 AR9 is for those 170+ bpm maps or beatmap with lot of stack pattern(hard to read), your map isn't one of those.
00:04:380 (2) - put this on x352 y344. then fix the slider tail
00:23:237 (6) - move down a bit, this hit hp bar
00:26:666 (6) - remove reverse and add note 00:27:094 - here? like this

00:32:237 (5) - i feel this note placement is rather against the flow. try this?
SPOILER
[img]00:32:237%20(5,6,7)%20-[/img]
00:39:951 (5) - missing whistle?
00:40:808 (1) - missing cymbal?
00:54:951 (1) - ctrl g this. this jump provide better flow

01:48:094 (4,5,6,7,8,1) - remake this star? use 72 degree rotate.
01:59:665 (9) - bend the curve to the other side. this slider body is kinda annoying to play. flow going to the other side
03:03:523 (5) - remove this note and replace with 03:02:666 (4) - reverse
03:06:094 (4,5) - ^

03:09:951 (5) - move this a bit to the left
03:20:237 (9) - move this to here. the your flow at current point is cycling counterclockwise direction. the current slider setup break that flow which doesnt feel natural when playing it

The End. kudosed again
Topic Starter
BounceBabe

Zexion wrote:

Hi there, you requested a mod from me :)

[General]
High SB Load. Don't know anything about Storyboards but its just that when I test played it some text turned red :lol: Need more opinions about that s:

[Easy]
-CS+1 Circle size 2 is horribly big, its too difficult to make good patterns with this one. I guess even newbies doesn't like circles being THIS big. Also, it doesn't make the map too harder if you think about it.Currently its fine, otherwise its too much of a normal and i dont want that. It wouldnt make the spread as good.

[Heartcore]
Whoa! AR9 all of a sudden and Hard used AR6. If you don't want to change the AR in Hard, maybe you should consider decreasing this one to 8, since it doesn't seem like a balanced mapset with the AR just jumping out to 9 from 6 in the last diff. Alright changed due to more people said that (:
01:02:130 I'm not sure about this one, but this slider mightsound better. Cant agree with that. Would destroy my current mapping rythm.
02:54:523 (1) This NC feels unnecessary. Delete it and add the NC on 02:55:594 Its on the new beat, so no sorry.

Excellent mapset, I didn't have much to mod. I hope something I wrote is useful :D
Thank you a lot (:

mercury2004 wrote:

PM Request

General
how about. use fake base as normal hit? I think how it is now sounds pretty good towards the hitsounds.
mute sliderslide sound add an empty file for it. Currently it emphasizes the hitsounds better.

Hard
I'm not gonna list all shape that could be done better. i think you know those already.
i think you can increase your circle size by 1. the map is easy enough for it. Sorry wont change that due to it affecting my spread.


00:04:380 (2) - put this on x352 y344. then fix the slider tail The sliderstart alignes with the other sldierstart. Also the space between is better imo.
00:32:237 (5) - i feel this note placement is rather against the flow. try this?
SPOILER
[img]00:32:237%20(5,6,7)%20-[/img]
00:39:951 (5) - missing whistle? Nope they are not missing, only wanted them on the end.
00:54:951 (1) - ctrl g this. this jump provide better flow
Too big jump i dont want sorry.
01:48:094 (4,5,6,7,8,1) - remake this star? use 72 degree rotate. Can't agree with this. Wouldnt look good and change my current way of placement i wanted.
01:59:665 (9) - bend the curve to the other side. this slider body is kinda annoying to play. flow going to the other side This would change my way i wanted the flow to go. It emphasizes the last vocal and then aparts the next pattern from it.
03:03:523 (5) - remove this note and replace with 03:02:666 (4) - reverse Can't agree with this. Wanted a long repeat slider and not too long ofc. The circle emphasizes that as well.
03:06:094 (4,5) - ^

03:20:237 (9) - move this to here. I did this on the start of the song as well and wanted to make it here once too (:

The End. kudosed again
Thanks to you too, very helpful!

@You both: Fixed everything else!
10crystalmask01
ello o3o
[General]
On the first timing point, I suggest you lowering the volume to 30 - 40%, since the loud slider ball rolls are distracting o3o
[Easy]
I feel that objects with DS 1.2 will look better. A little space between the objects that are 1 full beat apart from each other would lookmore neater isntead of being crowded.
eg;01:57:523 (4,1) -
1.0

with 1.2

But this is just imo, since I'm not a big fan of objects looking all crowded together > <
00:45:737 (5) - Try changing it to a curved slider and place it a above note 4 a bit, like this:
Creates a better flow imo.
02:33:951 -Would look interesting if you added a note here with a soft whistle before the break really starts.

[Bakari's Normal]
00:12:094 (4) - Change to a 1/2 slider with a reverse, for consistency with 00:09:523 (4) - and the previous similar objects.
01:16:380 (2) - Remove clap on the head.
01:24:951 (4) - Remove finish on the reverse.
02:04:808 (1) - Add soft-finish on the head?
02:23:023 (2) - Consider removing, since it doesn't hit any note in both the vocals nor the beats in the music. After removing that, try switching 02:23:237 (3,4) - so you'd get this rhythm:

02:33:951 -Would look interesting if you added a note here with a soft whistle before the break really starts.
02:59:666 (1) - Add soft-finish or finish.

[Hard]
00:59:451 (1,2) - Remove that finish on their tails, I don't like how they/re being overused at this part :S
01:02:880 (1,2) - ^
01:01:166 (4) - Remove finish on the reverse.
01:44:237 (3) - Should also be a funky slider, since I feel that it doesn't match up well with the way01:45:094 (4) - is modelled. (doesn't have to look like 01:44:237 (3) - )
02:21:737 (1,2,3) - Please remove finish hitsounds on the tails.
03:02:880 (4) - Move to 251/373 and 03:03:094 (5) - 331/349 (Or at least around those coordinates). Curvy slider -> Want to see a curved flow :)
03:06:094 (5,6,7) - Try to form a small curved flow with these objects?
03:09:523 (5,6) - ^

[Heartcore]
o3o Couldn't find anything. Haha suck at Insane diffs at times, sorry! ;w;

Hope this helps~! ^^
Topic Starter
BounceBabe

10crystalmask01 wrote:

ello o3o
[notice][General]
On the first timing point, I suggest you lowering the volume to 30 - 40%, since the loud slider ball rolls are distracting o3o The sound is pretty fine as it is now. Its not too loud and the slidersound is also fitting.
[Easy]
I feel that objects with DS 1.2 will look better. A little space between the objects that are 1 full beat apart from each other would lookmore neater isntead of being crowded. Can't agree. This would make the diff too hard.
eg;01:57:523 (4,1) -
1.0

with 1.2

But this is just imo, since I'm not a big fan of objects looking all crowded together > <
02:33:951 -Would look interesting if you added a note here with a soft whistle before the break really starts. Dont like the idea of having a single circle so far behind a spinner


[Hard]
00:59:451 (1,2) - Remove that finish on their tails, I don't like how they/re being overused at this part :S
01:02:880 (1,2) - ^
01:01:166 (4) - Remove finish on the reverse. Did this on every diff to emphasize this part
01:44:237 (3) - Should also be a funky slider, since I feel that it doesn't match up well with the way01:45:094 (4) - is modelled. (doesn't have to look like 01:44:237 (3) - ) It flows better like it is now imo.
02:21:737 (1,2,3) - Please remove finish hitsounds on the tails. There are no finishes on the sliders o:
03:06:094 (5,6,7) - Try to form a small curved flow with these objects?
03:09:523 (5,6) - ^ They are meant to be straight here, not curved.

Hope this helps~! ^^
Fixed the other stuff, thanks!
TrigonometrY
As requested via pm-2
[General]
drum-hitfinish is too loud. I suggest to reduce the volume of hitsound file
Unnecessary inherited point: 00:26:987 - in all diffs
[Heartcore]
00:24:737 (2) - bending in the opposite direction will be better for a flow
00:40:808 (1) - soft-finish in start of the slider with 20% volume fits the music better than whistle
00:51:094 (5) - what's about to make it curved like this? (again, for a flow)
02:15:094 (1,2) - these repeats have confused me when I was playing. They looks good with "na-na-na-na" like here 02:00:523 (1) - but in the present case I'd prefer to use previous version 00:45:737 (1,2,3,4,5,6) -
02:17:023 (1,2,3) - make jumps with ~2x spacing, maybe? (in accordance with the music)
02:32:237 - suggesting to reduce the volume to 5%, because music tails off here
03:28:594 (6) - add whistle?
[Hard]
Why HP Drain and OD are so low? +1/+2 maybe?
01:49:380 (1) - don't skip blue tick, please :<
02:14:237 (3,1) - you follow vocal and music at the same time and it confuses sometimes. In this case I suggest to distinguish a vocal with slider points (these forms of sliders are not perfect, just an example):
02:16:594 (3) - same
02:32:237 - as on Heartcore
03:28:594 (6) - whistle?
[Bakari's Normal]
01:06:523 (1) - add soft-whistle
01:49:380 (1) - what's about next rhythm? (slider points fit the beats):
Easy is fine for me.
Nice mapset and song. Good luck!
Topic Starter
BounceBabe

TrigonometrY wrote:

As requested via pm-2
[General]
drum-hitfinish is too loud. I suggest to reduce the volume of hitsound file Dont agree with this, its not loud at all and fits perfect to the others.

[Heartcore]
00:40:808 (1) - soft-finish in start of the slider with 20% volume fits the music better than whistle Is to emphasize the current echo of the vocal
02:15:094 (1,2) - these repeats have confused me when I was playing. They looks good with "na-na-na-na" like here 02:00:523 (1) - but in the present case I'd prefer to use previous version 00:45:737 (1,2,3,4,5,6) - Its more variation tough, and i liked the idea of having lots of repeats.
02:17:023 (1,2,3) - make jumps with ~2x spacing, maybe? (in accordance with the music) Dont think this fits much, vocal isnt that important at this point
02:32:237 - suggesting to reduce the volume to 5%, because music tails off here Only 15% max is allowed. All else istoo low and not rankable i think
[Hard]
01:49:380 (1) - don't skip blue tick, please :< I didnt map to the BG music, i mapped to the vocal
Nice mapset and song. Good luck!
Thanks, other have been fixed!
riffy

rezoons wrote:

[Bakari's Normal]
Placement/Aesthetic applied everything
  • 01:21:094 (3) - Maybe bend it a little bit more in order to have a smoother curve when you move from 3 to 4:
    02:20:237 (3,4) - bad blanket here compared to 02:19:808 (2,3). So, move the 5th slider point to x=328 y=40, the 6th to x=300 y=28 and the last to x=252 y=44 then modify 02:21:951 (1) by symmetry.
Hitsound hitsounds here aren't mine, so it's up to BB, i guess
  • 02:28:808 (1) - C.F. easy
    02:51:094 (1) - Since you put a whitle every 4 beat there should be one at the end of this slider and not at the start of 02:51:951 (3) like you did.
    03:20:237 (4) - clap at the end instead of finish? Just like 03:13:380 (4,5).

James2250 wrote:

[Bakari's Normal]
• A good looking map but I think the hitsounds could use some polishing, they will follow the main beat for most of the time then switch to an offbeat. Might be intended to switch things up but I think it gives an odd effect right now. hitsounds aren't mine~ :D
00:10:380 (1,2) - looks better with new combo switched k
00:46:380 (2) - clap on repeat
00:47:666 (3) - would expect the clap to be on the end
01:00:523 (2,3,4,5,1,2,3,4,5) - could continue the whistle pattern from before
01:20:666 (2,3) - I just find it strange you continue the whistle pattern but it goes slightly off the beat you were using before, I would keep it on 01:20:666 (2).
01:27:523 (2) - whistle at start
01:33:523 (4) - whistle at end
02:04:808 (1,2,3,4,1,2,3,4) - some soft regular whistles could fit here like the next part
02:51:951 (3) - again whistle goes off the main beat (same for any others after this).

Zexion wrote:

[Normal]
-OD -1 . Settings feel kinda high right now. I won't ruin the balance, it's perfect for that kind of diffs and I'm sure that every average-skilled player is able to pass it, sorry
-00:22:380 (2,3) This pattern feels better and makes a nicer curve. except for a messy overlap with (5)'s hitburst, it looks really weird :P
-00:27:523 (2) I don't think this circle should be next to the slider (at least not on a Normal diff), it should be right after it: ahh, c'mon! it's perfectly readable :<
-03:05:237 A repeating slider here? Follows the vocals quite nicely. I'd go with circles, they fit much better here and make the pattern a bit relaxing. sorry

Really nice. I loved some of the patterns here, nothing more to say. Thanks

10crystalmask01 wrote:

[Bakari's Normal]
00:12:094 (4) - Change to a 1/2 slider with a reverse, for consistency with 00:09:523 (4) - and the previous similar objects. it'll make the diff too boring, let's just make it a little bit more interesting for players! :D
01:16:380 (2) - Remove clap on the head.
01:24:951 (4) - Remove finish on the reverse.
02:04:808 (1) - Add soft-finish on the head?
02:23:023 (2) - Consider removing, since it doesn't hit any note in both the vocals nor the beats in the music. After removing that, try switching 02:23:237 (3,4) - so you'd get this rhythm: yeah, let's just ignore that "I" in vocals. sorry, I can't do it

02:33:951 -Would look interesting if you added a note here with a soft whistle before the break really starts. "interesting"? players will hate me for this!
02:59:666 (1) - Add soft-finish or finish.

TrigonometrY wrote:

[Bakari's Normal]
01:06:523 (1) - add soft-whistle
01:49:380 (1) - what's about next rhythm? (slider points fit the beats): alright, done!
code
osu file format v12

[General]
AudioFilename: Millennium - Day After Day (Radio Edit).mp3
AudioLeadIn: 2000
PreviewTime: 69102
Countdown: 0
SampleSet: None
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 153959,165951
DistanceSpacing: 0.8
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Day After Day (Radio Edit)
TitleUnicode:Day After Day (Radio Edit)
Artist:Millennium
ArtistUnicode:Millennium
Creator:BounceBabe
Version:Bakari's Normal
Source:
Tags:-bakari- techno trance house
BeatmapID:304411
BeatmapSetID:117467

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.1
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
2,153951,164751
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
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332,316,75951,5,8,0:0:0:0:
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332,316,77666,2,0,P|332:280|316:256,1,55,0|0,0:0|0:0,0:0:0:0:
296,228,78094,2,0,P|276:192|280:120,2,110,0|8|2,0:0|0:0|0:0,0:0:0:0:
372,268,79380,6,0,L|484:280,2,110,0|0|0,0:0|0:0|0:0,0:0:0:0:
304,324,80666,1,0,0:0:0:0:
232,276,81094,2,0,P|204:252|36:292,1,220,2|0,0:0|0:0,0:0:0:0:
56,324,82166,2,0,L|116:340,1,55,0|2,0:0|0:0,0:0:0:0:
196,360,82808,6,0,L|260:372,2,55,8|8|8,0:0|0:0|0:0,0:0:0:0:
172,276,83666,2,0,P|168:224|196:176,1,110,4|2,0:0|0:0,0:0:0:0:
280,152,84523,1,0,0:0:0:0:
352,204,84951,2,0,P|392:216|464:196,2,110,4|4|2,0:0|0:0|0:0,0:0:0:0:
324,120,86237,6,0,L|336:0,2,110,4|0|0,0:0|0:0|0:0,0:0:0:0:
260,180,87523,2,0,L|252:240,1,55,0|0,0:0|0:0,0:0:0:0:
256,280,87951,2,0,P|216:312|152:316,1,110,4|0,0:0|0:0,0:0:0:0:
80,280,88808,2,0,P|52:236|44:172,1,110,0|2,0:0|0:0,0:0:0:0:
64,92,89666,1,8,0:0:0:0:
144,52,90094,1,8,0:0:0:0:
228,76,90523,2,0,P|280:92|336:80,1,110,4|2,0:0|0:0,0:0:0:0:
420,96,91380,6,0,P|440:120|448:152,1,55,0|0,0:0|0:0,0:0:0:0:
440,184,91808,2,0,P|428:216|440:292,2,110,4|4|2,0:0|0:0|0:0,0:0:0:0:
364,136,93094,1,4,0:0:0:0:
328,216,93523,2,0,P|296:240|220:232,2,110,0|0|0,0:0|0:0|0:0,0:0:0:0:
264,156,94808,1,4,0:0:0:0:
176,164,95237,1,0,0:0:0:0:
216,84,95666,1,0,0:0:0:0:
388,48,96523,6,0,P|408:68|424:96,1,55,8|0,0:0|0:0,0:0:0:0:
428,136,96951,2,0,P|424:168|400:200,1,55,8|0,0:0|0:0,0:0:0:0:
380,216,97380,6,0,P|336:240|296:284,2,110,4|0|4,0:0|0:0|0:0,0:0:0:0:
468,216,98666,1,0,0:0:0:0:
428,136,99094,2,0,P|420:88|376:40,1,110,4|2,0:0|0:0,0:0:0:0:
292,52,99951,2,0,L|232:68,1,55,8|0,0:0|0:0,0:0:0:0:
196,80,100380,6,0,L|84:68,2,110,8|4|0,0:0|0:0|0:0,0:0:0:0:
212,120,101451,2,0,L|216:176,1,55,0|4,0:0|0:0,0:0:0:0:
180,256,102094,1,0,0:0:0:0:
256,304,102523,2,0,P|288:312|356:284,1,110,4|2,0:0|0:0,0:0:0:0:
392,200,103380,2,0,L|372:136,2,55,8|0|8,0:0|0:0|0:0,0:0:0:0:
460,256,104237,5,4,0:0:0:0:
504,180,104666,2,0,P|512:144|496:72,1,110,0|4,0:0|0:0,0:0:0:0:
416,36,105523,1,0,0:0:0:0:
356,100,105951,2,0,L|296:96,2,55,4|0|2,0:0|0:0|0:0,0:0:0:0:
392,180,106808,2,0,P|400:204|376:284,1,110,8|8,0:0|0:0,0:0:0:0:
300,328,107666,6,0,P|252:328|192:292,1,110,4|0,0:0|0:0,0:0:0:0:
188,256,108308,1,0,0:0:0:0:
200,212,108523,2,0,P|216:172|200:96,1,110,4|0,0:0|0:0,0:0:0:0:
132,60,109380,6,0,B|92:92|92:92|24:80|24:80|-8:160|44:248,1,275,2|8,0:0|0:0,0:0:0:0:
72,252,110666,1,0,0:0:0:0:
160,228,111094,6,0,P|200:224|268:244,1,110,4|0,0:0|0:0,0:0:0:0:
308,260,111737,1,0,0:0:0:0:
344,232,111951,1,4,0:0:0:0:
408,172,112380,2,0,P|416:124|384:68,1,110,0|4,0:0|0:0,0:0:0:0:
308,108,113237,1,2,0:0:0:0:
228,72,113666,2,0,P|188:68|128:108,1,110,8|8,0:0|0:0,0:0:0:0:
100,188,114523,5,4,0:0:0:0:
176,232,114951,2,0,P|224:244|288:224,1,110,0|4,0:0|0:0,0:0:0:0:
364,192,115808,2,0,P|392:180|420:180,1,55,0|0,0:0|0:0,0:0:0:0:
460,168,116237,2,0,P|468:132|448:64,1,110,4|2,0:0|0:0,0:0:0:0:
360,60,117094,1,8,0:0:0:0:
284,16,117523,1,8,0:0:0:0:
232,88,117951,6,0,P|220:96|116:88,1,110,4|0,0:0|0:0,0:0:0:0:
84,88,118594,2,0,P|60:88|20:120,1,55,0|4,0:0|0:0,0:0:0:0:
0,188,119237,1,0,0:0:0:0:
56,256,119666,2,0,P|112:276|160:264,1,110,4|2,0:0|0:0,0:0:0:0:
236,224,120523,2,0,P|264:216|300:220,1,55,8|0,0:0|0:0,0:0:0:0:
332,228,120951,2,0,P|356:236|388:232,1,55,8|0,0:0|0:0,0:0:0:0:
256,192,121380,12,0,123951,0:0:0:0:
72,328,124808,6,0,P|124:344|240:232,1,220,0|0,0:0|0:0,0:0:0:0:
220,160,126094,1,0,0:0:0:0:
276,92,126523,2,0,P|348:52|464:140,1,220,0|0,0:0|0:0,0:0:0:0:
448,204,127808,1,0,0:0:0:0:
368,240,128237,6,0,L|256:224,1,110,0|0,0:0|0:0,0:0:0:0:
184,272,129094,2,0,L|72:280,1,110,0|0,0:0|0:0,0:0:0:0:
16,212,129951,2,0,P|4:152|96:36,1,220,0|0,0:0|0:0,0:0:0:0:
180,64,131237,1,0,0:0:0:0:
268,48,131666,6,0,P|312:40|384:56,2,110,2|0|2,0:0|0:0|0:0,0:0:0:0:
244,132,132951,1,0,0:0:0:0:
188,200,133380,2,0,P|184:232|332:312,1,220,2|2,0:0|0:0,0:0:0:0:
396,280,134666,1,0,0:0:0:0:
344,212,135094,6,0,P|332:184|348:104,1,110,2|0,0:0|0:0,0:0:0:0:
288,40,135951,2,0,P|232:24|168:36,1,110,0|0,0:0|0:0,0:0:0:0:
128,100,136808,2,0,P|112:164|188:296,1,220,0|0,0:0|0:0,0:0:0:0:
272,284,138094,1,8,3:0:0:0:
352,320,138523,6,0,P|396:324|476:172,1,220,8|8,0:0|0:0,0:0:0:0:
428,128,139808,1,0,0:0:0:0:
468,48,140237,2,0,B|432:28|384:40|360:72|360:72|344:56|300:36|248:48,1,220,8|8,0:0|0:0,0:0:0:0:
284,132,141523,1,0,0:0:0:0:
300,220,141951,6,0,B|266:228|222:208|206:192|206:192|182:224|134:236|98:216,1,220,0|0,0:0|0:0,0:0:0:0:
60,200,143023,1,8,0:0:0:0:
20,224,143237,2,0,P|0:268|20:336,2,110,0|0|0,0:0|0:0|0:0,0:0:0:0:
64,148,144523,1,0,0:0:0:0:
40,64,144951,1,0,0:0:0:0:
124,32,145380,6,0,P|176:24|288:156,1,220,0|0,0:0|0:0,0:0:0:0:
284,172,146451,2,0,P|280:200|284:244,1,55,8|0,0:0|0:0,0:0:0:0:
336,296,147094,1,0,0:0:0:0:
256,336,147523,2,0,B|152:296|152:376|40:336,1,220,0|0,0:0|0:0,0:0:0:0:
256,192,148808,12,0,152237,0:0:0:0:
120,304,165951,6,0,L|92:76,1,220,0|0,0:0|0:0,0:0:0:0:
168,40,167237,1,0,0:0:0:0:
236,96,167666,6,0,P|288:108|344:96,1,110,0|2,0:0|0:0,0:0:0:0:
420,52,168523,1,0,0:0:0:0:
444,88,168737,1,0,0:0:0:0:
444,132,168951,2,0,P|436:184|448:248,1,110,2|2,2:0|2:0,0:0:0:0:
496,312,169808,1,2,0:0:0:0:
408,328,170237,2,0,P|368:340|296:336,1,110,0|0,0:0|0:0,0:0:0:0:
211,337,171094,6,0,P|157:341|104:328,1,110,0|0,0:0|0:0,0:0:0:0:
80,292,171737,1,0,0:0:0:0:
68,248,171951,2,0,P|64:200|100:128,1,110,2|8,0:0|0:0,0:0:0:0:
176,140,172808,2,0,P|164:96|108:56,1,110,0|2,0:0|0:0,0:0:0:0:
28,80,173666,5,0,0:0:0:0:
80,152,174094,2,0,P|104:208|160:236,1,110,0|0,0:0|0:0,0:0:0:0:
228,208,174951,1,2,0:0:0:0:
304,164,175380,2,0,P|336:156|368:160,1,55,0|0,0:0|0:0,0:0:0:0:
400,156,175808,2,0,P|428:116|428:52,2,110,2|2|2,2:0|2:0|0:0,0:0:0:0:
388,244,177094,2,0,P|392:280|340:348,1,110,0|0,0:0|0:0,0:0:0:0:
268,336,177951,6,0,P|192:304|104:312,1,165,0|8,0:0|0:0,0:0:0:0:
68,308,178808,2,0,P|48:296|32:256,1,55,2|0,0:0|0:0,0:0:0:0:
36,224,179237,2,0,L|44:168,1,55,8|0,0:0|0:0,0:0:0:0:
256,192,179666,12,0,181380,0:0:0:0:
96,184,181808,6,0,P|88:212|92:240,1,55,0|0,0:0|0:0,0:0:0:0:
116,272,182237,2,0,L|244:284,1,110,4|0,0:0|0:0,0:0:0:0:
300,328,183094,1,4,1:0:0:0:
360,264,183523,1,4,1:0:0:0:
304,196,183951,2,0,P|296:180|296:144,1,55,8|0,0:0|0:0,0:0:0:0:
300,100,184380,2,0,P|264:64|200:48,1,110,8|4,0:0|0:0,0:0:0:0:
132,88,185237,5,0,0:0:0:0:
52,48,185666,1,4,0:0:0:0:
12,124,186094,2,0,P|0:148|8:232,1,110,0|4,0:0|1:0,0:0:0:0:
68,292,186951,1,4,1:0:0:0:
148,260,187380,2,0,P|196:252|264:264,1,110,8|8,0:0|0:0,0:0:0:0:
300,272,188023,1,0,0:0:0:0:
340,260,188237,6,0,P|360:212|352:144,1,110,4|0,0:0|0:0,0:0:0:0:
308,80,189094,1,4,0:0:0:0:
236,132,189523,2,0,P|192:144|124:128,1,110,0|4,0:0|1:0,0:0:0:0:
60,76,190380,1,4,1:0:0:0:
32,160,190808,2,0,L|24:272,1,110,8|8,0:0|0:0,0:0:0:0:
76,340,191666,6,0,L|192:348,1,110,4|0,0:0|0:0,0:0:0:0:
220,324,192308,1,0,0:0:0:0:
260,304,192523,2,0,L|376:312,1,110,4|0,0:0|0:0,0:0:0:0:
444,260,193380,1,2,0:0:0:0:
396,188,193808,2,0,L|392:128,1,55,2|0,0:0|0:0,0:0:0:0:
324,80,194451,2,0,L|336:24,2,55,8|0|8,0:0|0:0|0:0,0:0:0:0:
284,100,195094,6,0,P|232:112|176:96,1,110,4|0,0:0|0:0,0:0:0:0:
108,48,195951,1,4,0:0:0:0:
40,104,196380,2,0,P|16:140|16:208,1,110,0|4,0:0|1:0,0:0:0:0:
76,268,197237,1,4,1:0:0:0:
156,228,197666,2,0,P|192:220|272:228,1,110,8|8,0:0|0:0,0:0:0:0:
308,240,198308,1,0,0:0:0:0:
352,236,198523,6,0,P|400:204|416:144,1,110,4|0,0:0|0:0,0:0:0:0:
396,72,199380,2,0,P|348:104|332:164,1,110,4|0,0:0|0:0,0:0:0:0:
308,188,200023,1,0,0:0:0:0:
280,224,200237,2,0,P|240:240|168:224,2,110,4|2|8,0:0|0:0|0:0,0:0:0:0:
356,268,201523,1,8,0:0:0:0:
424,212,201951,6,0,P|456:140|376:36,1,220,4|4,0:0|0:0,0:0:0:0:
304,84,203237,1,0,0:0:0:0:
224,124,203666,2,0,L|96:104,1,110,4|2,0:0|0:0,0:0:0:0:
64,36,204523,1,8,0:0:0:0:
16,108,204951,1,8,0:0:0:0:
32,196,205380,6,0,P|56:240|232:280,1,220,4|4,0:0|0:0,0:0:0:0:
288,248,206666,2,0,P|320:224|332:208,2,55,0|0|4,0:0|0:0|0:0,0:0:0:0:
256,192,207308,12,0,208594,0:0:0:0:

thank you, everyone.
Topic Starter
BounceBabe
Alright fully updated
Mystyk
Hey! Your requested mod :3 I hope it will be helpful >.<

General:
I think you should swap the combo colours, put them in a different order, because the two pink colours are similar, and sometimes you use new combos frequently, so it is easier to tell them apart, if the order is something like pink-purple-other pink-blue. Also, in Bakari's difficulty --> http://osu.ppy.sh/ss/1087960 - so I think it would be better to swap colours :P

Easy:
00:42:523 (1,2,3,4) - maybe remove (2) and (4), because it's a slow part, and I think 2 long sliders would fit better and it would be easier to play them, there are enough 1/2 patterns already in this Easy, so I don't think it's a problem if you remove some of them from the slow part: http://osu.ppy.sh/ss/1087910
00:49:380 (1,2,3,4) - same here, also, I think the ticks would fit perfectly to the song (if I could hear them)
00:54:951 (1) - this new combo is a bit unnecessary imo, because she is still singing here 00:54:951 (1) - and because (1) then (1,2) is too many short combos
01:51:094 (1,2,3) - small thing, but I think the pattern would look nicer if you added a little curve to (3) - http://puu.sh/5csr2.jpg (she kind of sings like that anyway)
01:57:951 (1) - add whistle to the reverse arrow?
02:01:380 (1) - ^
02:11:666 (1,2,1,2) - same thing I mentioned before, just try to make them nicer with a little curve (you don't have to add it to every slider)
02:23:666 (2,3) - I think it would be easier to play if you removed (3) and made (2) a reverse slider, also it doesn't sound like there is a loud beat on (3), so it doesn't have to be a hit circle, you can easily replace 02:25:380 (1,2) - since there is a spinner afterwards
02:49:380 (3) - how about a curve again? too many straight sliders are not that appealing: http://puu.sh/5ct2Q.jpg
03:16:380 (2) - add whistle (so that it plays that kind of clap sound)
03:19:808 (2) - ^
03:27:523 (2,1,2) - I think this is a little hard, I know that spacing is fine, but they are close, and come quickly after each other, so maybe remove 03:27:951 (1) - put 03:28:166 (2) - 1/2 earlier and add one more reverse

Bakari's Normal:
00:08:237 (1,2) - this might be hard at the beginning, also, I think something like this would fit better to the vocals: http://osu.ppy.sh/ss/1087948
00:25:808 (3,4,5) - these are a bit hard, why not try something like this instead? It also fits better to the vocals "la lala la lala" - http://puu.sh/5cugv.jpg
00:27:094 (1,2) - this is very offbeat imo, it should be - http://puu.sh/5cu5Z.jpg
01:21:094 (3,4) - this is offbeat, you should try something like this: http://puu.sh/5cuLp.jpg
01:39:951 (4,1,2) - I don't think if this pattern was straight on purpose, but try making it different :P (with some curves or etc.)
02:23:237 (3) - this should start 1/2 later, on the red tick, because that's where she starts singing "you"
03:13:380 (4,5) - this should be 3/4 reverse slider, just like I mentioned earlier at the other similar parts: http://puu.sh/5cvT0.jpg
03:26:666 (2) - make a different direction, maybe? it would look nicer imo - http://puu.sh/5cvVU.jpg

Hard:
HP Drain and OD +1, since it's a Hard diff, I think 5 is still kind of at a Normal level
00:08:237 (3,4) - small thing, but it would be nicer if they didn't "reach" each other: http://osu.ppy.sh/ss/1088023
00:27:094 (1,2,3,4) - this is quite confusing (and I actually missed here on first try), so I think you should make the direction of (1) different, and maybe add a hit circle (?) - http://osu.ppy.sh/ss/1088035
00:40:380 (6,7,8) - I think you put too many things here, while the previous things fit better to the vocals, so you should try this, because at the end of (7) I don't really hear anything that should be emphasized: http://osu.ppy.sh/ss/1088042
00:45:094 (5,1) - this doesn't look appealing - http://puu.sh/5cwXF.jpg - so try something else? (e.g. http://puu.sh/5cwZZ.jpg)
00:48:951 (5,1) - ^ maybe http://osu.ppy.sh/ss/1088063
01:01:166 (4,5) - the rythm here sounds weird, I mean especially (5), so I think you should try something similar to this - http://puu.sh/5cxbQ.jpg
01:04:594 (3,4) - you use too many whistle sounds here, it sounds weird in my opinion, probably because you put the beats on red ticks, but the louder sounds are on white ticks, and using 4 of the same hitsound right after each other is a bit too much imo, and I also think you could change the rythm a bit, e.g. like this: http://puu.sh/5cxwv.jpg
01:33:737 (2,3) - I think the flow breaks a bit here, and you could also improve the pattern, so why don't you try this? (but of course in a nicer way than the way I did >.<) - http://osu.ppy.sh/ss/1088087 (and place 01:33:094 (1,2) - a little down, so that distance is fine)

Heartcore:
HP Drain +1
00:48:523 (7,8) - remove clap from the end of the slider, and (8)? it sounds weird imo >.<
01:35:451 (4) - I think you could improve this slider, and make it similar to 02:59:451 (1) -
02:15:094 (1,2) - I think this part is too monoton and it's a slow part, so these 1/2 sliders feel too much, especially these, since there are too many reverses, so why don't you try something like this? it is not so slow, but still fits a bit better to the lyrics, since the background music is not that loud: http://puu.sh/5cBvp.jpg
02:23:023 (3) - stack this with the beginning of (4)? maybe the flow will be better, because like this, it doesn't feel comfortable to go to (4) >.<
02:24:737 - add a hit circle maybe? because there is a small sound in the music, which I think could be emphasized, since you put (5,6) on that melody as well (and I don't think you want to remove (7) since I can see you put it on the beat) but of course you can also replace (7) - http://puu.sh/5cBN5.jpg
02:26:023 (3,4) - I think these don't flow well - http://puu.sh/5cC09.jpg - so you should try to replace them a bit (e.g. http://osu.ppy.sh/ss/1088202)
02:28:594 (5,6) - put (5) 1/2 earlier, it fits better to the beat and melody: http://puu.sh/5cC9M.jpg - and like that (6) will be emphasized better, because it's a bit beat
03:20:023 (8) - why did you make a small jump here? I think you should replace it so that the distance will be fine - either this: http://puu.sh/5cCoW.jpg or maybe stack it with (7)'s end, because (9) feels like it has been sung with a higher voice, so a small jump would be reasonable

It's a nice mapset! Good luck! :3
Topic Starter
BounceBabe

Mystyk wrote:

Hey! Your requested mod :3 I hope it will be helpful >.<

General:
I think you should swap the combo colours, put them in a different order, because the two pink colours are similar, and sometimes you use new combos frequently, so it is easier to tell them apart, if the order is something like pink-purple-other pink-blue. Also, in Bakari's difficulty --> http://osu.ppy.sh/ss/1087960 - so I think it would be better to swap colours :P

Easy:
01:57:951 (1) - add whistle to the reverse arrow?
02:01:380 (1) - ^ No because i made this on purpose due to it wouldnt be consistant with the pervious rythm i made. I have a not consistant 6/1 whistle rythm going. For example 01:51:094 - No wistle, 01:53:237 - Whitsle. This following the whole current part.
03:27:523 (2,1,2) - I think this is a little hard, I know that spacing is fine, but they are close, and come quickly after each other, so maybe remove 03:27:951 (1) - put 03:28:166 (2) - 1/2 earlier and add one more reverse People dont expect and let go off sliders as such due to the unknown pattern. Too many reserves.

Hard:
HP Drain and OD +1, since it's a Hard diff, I think 5 is still kind of at a Normal level Already made this higher so no.
00:27:094 (1,2,3,4) - this is quite confusing (and I actually missed here on first try), so I think you should make the direction of (1) different, and maybe add a hit circle (?) - http://osu.ppy.sh/ss/1088035 Following the main drum here and the one circle would kill the rythm.
00:40:380 (6,7,8) - I think you put too many things here, while the previous things fit better to the vocals, so you should try this, because at the end of (7) I don't really hear anything that should be emphasized: http://osu.ppy.sh/ss/1088042 It emphasizes the echo of the vocal or the lyrics that she sings better.
00:45:094 (5,1) - this doesn't look appealing - http://puu.sh/5cwXF.jpg - so try something else? (e.g. http://puu.sh/5cwZZ.jpg) This is representing the "off" going flow from the curved slider previously. It is going away from each other and not touching any other slider.
01:01:166 (4,5) - the rythm here sounds weird, I mean especially (5), so I think you should try something similar to this - http://puu.sh/5cxbQ.jpg I kinda dislike how it breaks my way of rythm i wanted. I love having variety in rythm and this follows and emphasizes the drums better.
01:04:594 (3,4) - you use too many whistle sounds here, it sounds weird in my opinion, probably because you put the beats on red ticks, but the louder sounds are on white ticks, and using 4 of the same hitsound right after each other is a bit too much imo, and I also think you could change the rythm a bit, e.g. like this: http://puu.sh/5cxwv.jpg Same on that
01:33:737 (2,3) - I think the flow breaks a bit here, and you could also improve the pattern, so why don't you try this? (but of course in a nicer way than the way I did >.<) - http://osu.ppy.sh/ss/1088087 (and place 01:33:094 (1,2) - a little down, so that distance is fine) I had curved sliders and then straight sliders.

Heartcore:
HP Drain +1 No, i think its fine atm how it is.
00:48:523 (7,8) - remove clap from the end of the slider, and (8)? it sounds weird imo >.< Emphasizes the drums and gives a better own rythm
01:35:451 (4) - I think you could improve this slider, and make it similar to 02:59:451 (1) - I like how the heart goes into the cradle of the previous slider. It looks cute and authentic. I like that shape and the way its made better tbh (:
02:15:094 (1,2) - I think this part is too monoton and it's a slow part, so these 1/2 sliders feel too much, especially these, since there are too many reverses, so why don't you try something like this? it is not so slow, but still fits a bit better to the lyrics, since the background music is not that loud: http://puu.sh/5cBvp.jpg Hmm... alright. I dislikes that one tbh a little in the map. I wanted to have a similar build up towards with the previous patterns but didnt work out so good. Well, i changed it and it works now.
02:24:737 - add a hit circle maybe? because there is a small sound in the music, which I think could be emphasized, since you put (5,6) on that melody as well (and I don't think you want to remove (7) since I can see you put it on the beat) but of course you can also replace (7) - http://puu.sh/5cBN5.jpg I dislike that, really. I go to the BG music, the synthesizer.
03:20:023 (8) - why did you make a small jump here? I think you should replace it so that the distance will be fine - either this: http://puu.sh/5cCoW.jpg or maybe stack it with (7)'s end, because (9) feels like it has been sung with a higher voice, so a small jump would be reasonable Its a what i call it; Stop and Jump pattern. The circle is focused on one point and not moving and the sliders go somewhere and then another circle appears on the same point as the previous circle. Gives a nice way of making jumps.

It's a nice mapset! Good luck! :3
Thanks for your helpful mod. Everything else not been answered to has been applied. (:
Aurele
00:35 BounceBabe: gaby o3o you having time for a mod someday
00:35 BounceBabe: please
00:35 BounceBabe: PLEASE !
00:35 Gabe: o3o
00:35 Gabe: shoot
00:36 BounceBabe: dunno which you want :o
00:37 Gabe: hm, well
00:37 Gabe: it's your choice
00:37 BounceBabe: i guess https://osu.ppy.sh/s/117467 this is the more less annoying song
00:37 Gabe: o3o/
00:38 BounceBabe: ♥ \o/
00:39 BounceBabe: i so want this to be ranked on the 18th, but i guess its impossible
00:39 BounceBabe: o3o
00:39 BounceBabe: it would be nice
00:40 Gabe: omg,
00:40 BounceBabe: omg?
00:40 Gabe: I got disturbed by the loveliness of the storyboard
00:40 BounceBabe: cuuute
00:40 BounceBabe: xD
00:40 Gabe: >///< ...
00:40 BounceBabe: glad you like ^-^
00:40 BounceBabe: its simple but effective
00:44 Gabe: while playtesting, I have two or maybe, three things to say
00:44 BounceBabe: ok :3
00:46 Gabe: 00:07:380 (1,2,3) - this is very disturbing. I meant, the anti-jumps, it looks confusing at first since you're completely skiping one loud sound on 00:07:808 - . I really suggest you to add something here to make more fluent with the objects and the song.
00:47 BounceBabe: uuuups
00:47 BounceBabe: i have to explain that
00:47 BounceBabe: it is a terrible mistake i forgot to fix
00:47 BounceBabe: the updating was messed and it didnt update
00:47 BounceBabe: so i removed 1 note and reuploaded
00:47 BounceBabe: i forgot to fix that again
00:48 Gabe: ohw
00:48 Gabe: lel
00:48 BounceBabe: 00:07:808 - here should be a note stacked on the slider
00:48 BounceBabe: so it has the same jump as 00:03:951 (1,2) -
00:48 Gabe: oh, that's nice
00:49 BounceBabe: its a silly mistake
00:50 Gabe: 00:23:666 - & 00:24:094 - your finishes are softer than your previous and next finishes, it makes it sound a bit weird. Actually, on those, you were adding Normal Timing Points to make it louder, but here, you simply added a Normal-Additions. This fonction only makes the finish Normal, not the whole circle. Make it a Normal-Sampleset which does the same exact thing as if you were adding a timing point.
00:50 Gabe: Gosh, those lines only for finishes
00:50 Gabe: >_>
00:52 BounceBabe: 00:13:380 (9) - you mean this one?
00:52 BounceBabe: its to emphasize the ending of this part an the little break and new beginning of the next part
00:53 Gabe: nono,
00:53 Gabe: this one is fine
00:53 Gabe: I can accord it
00:53 Gabe: 00:23:237 (6,7,8) -
00:53 Gabe: those finishes
00:54 BounceBabe: ok i can hear the difference
00:55 BounceBabe: fixed that with adding the sampleset
00:55 Gabe: have you deleted the Addition?
00:56 BounceBabe: yup
00:56 Gabe: ok c:
00:56 Gabe: 01:01:808 (1,2,3,4,5) - Just a comment. Remember when I was playing it, I had tons of troubles trying to get them properly. Do you want to do any changes in here?
00:57 BounceBabe: there is no vocal i could map to so the little synthesizer in the BG made this pattern
00:57 BounceBabe: dont like doubles much but i found them well fitting
00:57 Gabe: alright
00:58 Gabe: 01:35:451 (4) - compared to this heartshapped slider: 02:59:451 (1) - , this one is looking pretty bad. What do you think if doing a copy/paste of this next one?
00:58 BounceBabe: haha xD finally one who likes that one better
00:59 BounceBabe: everyone complains that 02:59:451 (1) - this looks better
00:59 Gabe: it does
00:59 Gabe: o.o
00:59 BounceBabe: huh?
00:59 Gabe: wait,
01:00 Gabe: I don't get it
01:00 Gabe: which one everyones complains? LOL
01:00 BounceBabe: 01:35:451 (4) -
01:00 BounceBabe: lool
01:00 Gabe: ok good
01:00 Gabe: got it
01:00 BounceBabe: i explain to you again if you want; 01:34:808 (3,4) - i like the idea of the heart being in the cradle of the previous slider and it flows good
01:01 BounceBabe: said this 4 times by now
01:01 BounceBabe: well i dislike this one more 02:59:451 (1) - tbh
01:01 BounceBabe: but i needed a bigger one
01:01 BounceBabe: longer slider
01:02 Gabe: but, this one looks better than the previous
01:03 BounceBabe: they are both nice looking and give to each pattern the fitting touch and create a whole with each pattern, and having more variety isn't bad (:
01:04 Gabe: brbtoilet
01:04 BounceBabe: o/
01:26 BounceBabe: that was a long session
01:27 Gabe: ikr
01:27 Gabe: Easy
01:28 Gabe: 01:15:951 (3) - sounds like a clap is missing here. we can actually hear a similar sound on the bg of the song
01:28 BounceBabe: alright
01:29 BounceBabe: fixed on the next same pattern too
01:33 BounceBabe: so late here, need to go sleeping sorry >< i hope we can continue this tmr
01:33 BounceBabe: im at jeris' then too
01:34 Gabe: yeah, sure :D/
01:34 BounceBabe: alright (:
01:34 BounceBabe: have a good evening and night then
01:34 Gabe: Good night :3
01:34 BounceBabe: thank you ♥
Dark_Ai
Hey.
Well I have nothing much to say here. Here some nazi suggestions




General
  • what a cute map ):

Normal
  • 01:27:951 (3) - move to 240|276 for a better patternflow
    01:27:951 (3) - I feel like a note is missing here. Since she begin to sing ''Na na...''

Hard
  • 01:30:737 (2,3) - These two notes feels off here. What about to add a 1/1 slider here 01:30:523 (1)
    01:37:808 - hmmm.. why you ignored these parts 01:38:666 - 01:41:237 - 01:42:094 - etc etc since she is singing ''nana na na'' It feels really weird to ignored these vocals. I really like to see this part like here 01:51:094 (1,2) - because it follows the music much better
    03:15:094 (1,2) - and here again as above...
    03:14:558 - why dont you add a note here like you did at 00:28:273 (3)
    03:21:094 (1,2,3) - http://puu.sh/5okaG.jpg ? for a better pattern
    03:27:737 (2,3) - swap these notes. I think the flow is better to play.

Heartcore
  • 00:09:094 (7,8,9) - make a better stack here please
    00:32:023 (4,5) - I'd like to see a better blanket here
    00:39:737 (4) - move this a bit down to make it central with 00:39:094 (3,5) look better for me
    00:49:165 (8) - why clap here... this clap sounds really weird
    00:59:451 (1,2,3) - What do you think to make a pattern like this? I think it looks and plays much better
    01:35:451 (4) - cute ~
    02:47:666 (1,2,3) - please change the spacing it is kinda different. I hope you know what I mean http://puu.sh/5olAa.jpg same here 02:54:523 (1,2,3)
    02:50:880 (2,3) - weird pattern. make something like this http://puu.sh/5olG8.jpg ?

Day after day
Night by to night
I've been waiting to love again ~

it is a really nice map. Good luck ~ (:
Topic Starter
BounceBabe

Dark_Ai wrote:

Hey.
Well I have nothing much to say here. Here some nazi suggestions


Hard
01:37:808 - hmmm.. why you ignored these parts 01:38:666 - 01:41:237 - 01:42:094 - etc etc since she is singing ''nana na na'' It feels really weird to ignored these vocals. I really like to see this part like here 01:51:094 (1,2) - because it follows the music much better Having some variety (:
03:15:094 (1,2) - and here again as above...
03:21:094 (1,2,3) - http://puu.sh/5okaG.jpg ? for a better pattern Wanted it linear

Heartcore
00:09:094 (7,8,9) - make a better stack here please
It is stacked codewise, it's because of the Grid;

160,80,9094,2,2,P|135:156|55:172,1,170
64,80,9737,1,0,0:0:0:0:
55,172,9951,2,2,B|48:272|48:272|112:336,1,170


00:39:737 (4) - move this a bit down to make it central with 00:39:094 (3,5) look better for me Can't agree with this sorry.
00:49:165 (8) - why clap here... this clap sounds really weird Its emphasizing the rythm better and adds more to the music.
00:59:451 (1,2,3) - What do you think to make a pattern like this? I think it looks and plays much better I like having it that way more. It makes it play better imo
01:35:451 (4) - cute ~ (:
02:50:880 (2,3) - weird pattern. make something like this http://puu.sh/5olG8.jpg ? Same

[centre]Day after day
Night by to night
I've been waiting to love again ~

it is a really nice map. Good luck ~ (:
Thank you a lot (:

Everything else has been applied, fixed or added. I also applied the liittle change on Bakaris diff.
Aurele
I'm fine with the map :3

Good luck!
Topic Starter
BounceBabe
Thank you Gaby Baby ♥
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