Not necessarily. New combos mark the start of a new phrase. If you have to use a new combo to show velocity change, you're doing something wrong.
Just remember that this is the osu! community.
Ekaru wrote:Support, though I wish we could just say "Don't be retarded" and be done with it D:
Kytoxid wrote:This discussion seems to have died rather suddenly.
How about a simpler wording like this?Slider speed changes should have corresponding cues. These cues may include changes in the music, changes in note density, or visible slider ticks.
That's why other part of proposed rule is exist:
RatedNC17 wrote:I'm not sure that a simple slider tick to show that the sliders speed has changed will be enough indicate that it has. I think a half a second (or a time equivalent to that of a approach circle) outline glow to a slider to indicate it has changed would be more noticeable
Yes, new slider tick behaviour makes SV changes much harder to read since sliderticks appears just too fast to read them (it especially hurts on very fast maps). Most important thing - SV changes should have corresponding cues to allow people play them properly in first attempt without any problems, without looking in map in editor mode etc.
Kytoxid wrote:Slider speed changes should have corresponding prior cues. These cues may include changes in the music, changes in note density[u], or visible slider ticks, and should allow for the speed change to be expected before the slider begins.