Once again, I'm back with a new competition. This time, I'm playing at another idea. Read on to find out more.
Introduction
Participation
Schedule & Format
Map Listing Rules & Regulations
Picking Maps
Points Allocation
Game Rules
HISTORY CIRCLES
BRACKETS
Prepared by 'Sup, a Noob.
Introduction
SPOILER
Aim
Fun: A little absurd if you don't have fun playing osu!...
&
Memories: We'll be taking a little trip down memory lane...
&
More memories: ...And let's see if anything's changed!
Reward
Grand Finale winner: 6 months supporter sponsored by: KaySeeWhyWhy
Second place: 4 months supporter sponsored by: SigLogicalMaxiss
Third place: 2 months supporter sponsored by: KaySeeWhyWhy
Date
The competition starts after OWC, which will be made known after OWC ends.
Fun: A little absurd if you don't have fun playing osu!...
&
Memories: We'll be taking a little trip down memory lane...
&
More memories: ...And let's see if anything's changed!
Reward
Grand Finale winner: 6 months supporter sponsored by: KaySeeWhyWhy
Second place: 4 months supporter sponsored by: SigLogicalMaxiss
Third place: 2 months supporter sponsored by: KaySeeWhyWhy
Date
The competition starts after OWC, which will be made known after OWC ends.
Participation
SPOILER
1) Up to 16 players can join. If reception is good, I can increase it to 32.
2) All OSU! XD (FB group) members can join.
3) All Singaporeans outside of the FB group OSU! XD can join.
4) You must be willing to sacrifice few months of your time.
2) All OSU! XD (FB group) members can join.
3) All Singaporeans outside of the FB group OSU! XD can join.
4) You must be willing to sacrifice few months of your time.
Schedule & Format
SPOILER
Game Format1) 1v1 elimination.
2) Winners, Losers brackets.
3) Matches can be scheduled at any time, as long as:
a) You have a referee for the match (referees who are participants cannot referee their own match).
b) Both players are free.
c) The match is played within two weeks once available, rounded off to the latest weekend.
i) Failure to do so will result in DQ for the person who is not free on the final day of the time limit.
4) Players can play deeper into their respective brackets, as long as their opponent is in the same level in the bracket as them.
Note: Because matches can be freely scheduled, there will be no DQ for no-show, but only for the first two times. If a player fails to show up for a scheduled match for the third time, he will be automatically DQed from the entire competition, without so much of a demotion from his bracket.
2) Winners, Losers brackets.
3) Matches can be scheduled at any time, as long as:
a) You have a referee for the match (referees who are participants cannot referee their own match).
b) Both players are free.
c) The match is played within two weeks once available, rounded off to the latest weekend.
i) Failure to do so will result in DQ for the person who is not free on the final day of the time limit.
4) Players can play deeper into their respective brackets, as long as their opponent is in the same level in the bracket as them.
Note: Because matches can be freely scheduled, there will be no DQ for no-show, but only for the first two times. If a player fails to show up for a scheduled match for the third time, he will be automatically DQed from the entire competition, without so much of a demotion from his bracket.
SPOILER
1) Best of 5 for all matches except the Winner's Final, Loser's Final and Grand Finals.
a) Picks in order: First player, Other player will rotate for the first four, Referee for the last.
b) First player can be decided by playoff, dice roll, RNG, RPS etc.
c) Match can end prematurely in the case of domination.
2) Winner's, Losers Finals are as such:
a) Best of 7.
b) Both players rotate hosts for first 6, Referee last.
3) Grand Finals and Third-Place Playoff:
a) Best of 9.
b) Both players rotate for first 4, Referee x2, Both players for next 2, Referee x1.
4) osu!Standard only!
a) Picks in order: First player, Other player will rotate for the first four, Referee for the last.
b) First player can be decided by playoff, dice roll, RNG, RPS etc.
c) Match can end prematurely in the case of domination.
2) Winner's, Losers Finals are as such:
a) Best of 7.
b) Both players rotate hosts for first 6, Referee last.
3) Grand Finals and Third-Place Playoff:
a) Best of 9.
b) Both players rotate for first 4, Referee x2, Both players for next 2, Referee x1.
4) osu!Standard only!
Map Listing Rules & Regulations
SPOILER
1) Everyone participating in this competition will have a "History Circle".
a) History Circles are simply lists of maps arranged in chronological order of play.
i) Each participant must have at least 6 maps in his History Circle.
2) By everyone, I mean everyone, including referees.
3) The History Circle is defined by the participant.
4) The History Circle must be populated by maps which the participant feels sentimental to. Examples are:
a) First FC b) Maps which triggered a sudden, vast improvement in skills
c) First FC on another mod d) A feel-good performance e) Best map
...and so on and so forth.
5) Maps are difficulty-specific. In short, no mapsets.
6) Unranked maps are allowed.
7) Unplayable maps are NOT allowed.
8) There is no limit to the size of the History Circle.
a) Participants can insert or remove maps into or from their History Circles as long as they ensure it remains chronologically arranged, before the competition goes underway.
b) No one can edit his History Circle once the competition is underway.
9) Please be honest. It livens up the competition.
a) History Circles are simply lists of maps arranged in chronological order of play.
i) Each participant must have at least 6 maps in his History Circle.
2) By everyone, I mean everyone, including referees.
3) The History Circle is defined by the participant.
4) The History Circle must be populated by maps which the participant feels sentimental to. Examples are:
a) First FC b) Maps which triggered a sudden, vast improvement in skills
c) First FC on another mod d) A feel-good performance e) Best map
...and so on and so forth.
5) Maps are difficulty-specific. In short, no mapsets.
6) Unranked maps are allowed.
7) Unplayable maps are NOT allowed.
8) There is no limit to the size of the History Circle.
a) Participants can insert or remove maps into or from their History Circles as long as they ensure it remains chronologically arranged, before the competition goes underway.
b) No one can edit his History Circle once the competition is underway.
9) Please be honest. It livens up the competition.
Picking Maps
SPOILER
1) Players will pick maps from their own respective History Circles.
a) Referees also follow this rule.
2) Go down the list. Skipping of maps in the list is strictly not allowed.
3) Upon picking their map, players will share their story as to why they had that map in the list in the first place. Give something acceptable which isn't "because I feel this map will win me this competition", because we want fun.
4) The History Circle is not reset after a match is over; It goes on and on throughout the competition.
5) The History Circle is reset only when the last map has been played. (That's why, circle.)
6) The History Circle will be filtered to the 5 most recent milestones during the Grand Finals and Third-Place Playoffs.
a) Referees also follow this rule.
2) Go down the list. Skipping of maps in the list is strictly not allowed.
3) Upon picking their map, players will share their story as to why they had that map in the list in the first place. Give something acceptable which isn't "because I feel this map will win me this competition", because we want fun.
4) The History Circle is not reset after a match is over; It goes on and on throughout the competition.
5) The History Circle is reset only when the last map has been played. (That's why, circle.)
6) The History Circle will be filtered to the 5 most recent milestones during the Grand Finals and Third-Place Playoffs.
Points Allocation
SPOILER
1) Winner of a round gets 1 point.
2) A death indicates a loss, whether or not the player revives himself or not.
3) If both players die in the round, neither will get any points.
4) The player with the most points at the end of the round advances to the next round.
5) The player who loses will be demoted to the Losers Bracket if he is not already in the Losers Bracket.
6) If both players end the match with the same number of points, the referee will conduct a Deathmatch.
a) In a Deathmatch, the referee picks a map down his History Circle.
b) Players in the advanced placing at the end of the map will win the match.
2) A death indicates a loss, whether or not the player revives himself or not.
3) If both players die in the round, neither will get any points.
4) The player with the most points at the end of the round advances to the next round.
5) The player who loses will be demoted to the Losers Bracket if he is not already in the Losers Bracket.
6) If both players end the match with the same number of points, the referee will conduct a Deathmatch.
a) In a Deathmatch, the referee picks a map down his History Circle.
b) Players in the advanced placing at the end of the map will win the match.
Game Rules
SPOILER
1) Leaving in the middle of the round results in a full DQ regardless of internet connectivity.
2) Fixed Mods are available throughout the competition. Double Time must be agreed upon. Flashlight is banned.
2) Fixed Mods are available throughout the competition. Double Time must be agreed upon. Flashlight is banned.
HISTORY CIRCLES
SPOILER
To submit a History Circle, make a list and upload it to Google Drive. We will then access it from there.
Each map in the History Circle must be in the following format:
(Author) {Map Name} [Difficulty] - {Link}
After uploading to Google Drive, feel free to throw it in here, at the bottom, in the following format:
{Link} - (osu! username)
COMPETITORS
1) https://docs.google.com/document/d/11ss ... sp=sharing - Jinxy
2) https://docs.google.com/document/d/1V03 ... sp=sharing - Seny
3) https://docs.google.com/document/d/1R90 ... sp=sharing - SkyeBlu
4) https://docs.google.com/document/d/1bMq ... sp=sharing - CloudNep
5) https://docs.google.com/document/d/1W7u ... sp=sharing - Theseanbei [fix pls ~phox]
6) https://docs.google.com/document/d/1fiQ ... edit?pli=1 - Peekii
7) https://docs.google.com/document/d/1tOR ... KLGwQ/edit - deokoking
8) https://docs.google.com/document/d/13_v ... qyPCM/edit - emonite
9) https://docs.google.com/document/d/1qQC ... jXN-c/edit - California22
10) https://docs.google.com/document/d/1ake ... sp=sharing - Tatch
11) https://docs.google.com/document/d/1WNa ... edit?pli=1 - stuff
12) https://docs.google.com/file/d/0By31C3B ... edit?pli=1 - kartistenn
13) https://docs.google.com/document/d/1hdI ... edit?pli=1 - WTPhox
14) https://docs.google.com/document/d/1S12 ... edit?pli=1 - Bardiche_Z
15) https://docs.google.com/document/d/1zY2 ... 0rtrk6d81k - lolipopper
REFEREES & ETC
1) https://docs.google.com/document/d/1r3q ... sp=sharing - Sup a Noob
2) https://docs.google.com/document/d/1hdI ... edit?pli=1 - phox
3) https://docs.google.com/document/d/1rYS ... GdBHE/edit - neonat
Each map in the History Circle must be in the following format:
(Author) {Map Name} [Difficulty] - {Link}
After uploading to Google Drive, feel free to throw it in here, at the bottom, in the following format:
{Link} - (osu! username)
COMPETITORS
1) https://docs.google.com/document/d/11ss ... sp=sharing - Jinxy
2) https://docs.google.com/document/d/1V03 ... sp=sharing - Seny
3) https://docs.google.com/document/d/1R90 ... sp=sharing - SkyeBlu
4) https://docs.google.com/document/d/1bMq ... sp=sharing - CloudNep
5) https://docs.google.com/document/d/1W7u ... sp=sharing - Theseanbei [fix pls ~phox]
6) https://docs.google.com/document/d/1fiQ ... edit?pli=1 - Peekii
7) https://docs.google.com/document/d/1tOR ... KLGwQ/edit - deokoking
8) https://docs.google.com/document/d/13_v ... qyPCM/edit - emonite
9) https://docs.google.com/document/d/1qQC ... jXN-c/edit - California22
10) https://docs.google.com/document/d/1ake ... sp=sharing - Tatch
11) https://docs.google.com/document/d/1WNa ... edit?pli=1 - stuff
12) https://docs.google.com/file/d/0By31C3B ... edit?pli=1 - kartistenn
13) https://docs.google.com/document/d/1hdI ... edit?pli=1 - WTPhox
14) https://docs.google.com/document/d/1S12 ... edit?pli=1 - Bardiche_Z
15) https://docs.google.com/document/d/1zY2 ... 0rtrk6d81k - lolipopper
REFEREES & ETC
1) https://docs.google.com/document/d/1r3q ... sp=sharing - Sup a Noob
2) https://docs.google.com/document/d/1hdI ... edit?pli=1 - phox
3) https://docs.google.com/document/d/1rYS ... GdBHE/edit - neonat
BRACKETS
SPOILER
If you have any questions, please refer to the Q&A document in the next post.http://challonge.com/sgmb
Prepared by 'Sup, a Noob.